///////////////////////////////////
//BEGIN LEVEL 15 - COMBINE HAMMER//
void CombineHammer(string &in asItemA, string &in asItemB)
{
	PlayGuiSound("15_make_hammer", 1.0f);
	
	AddPlayerSanity(10);
	
	RemoveItem(asItemA); RemoveItem(asItemB);
	
	GiveItem("stone_hammer_chipper", "Puzzle", "stone_hammer_chipper", "stone_hammer_chipper.tga", 0);	
}
//END LEVEL 15 - COMBINE HAMMER//
/////////////////////////////////

////////////////////////////
// Run at the start of the game.
void OnGameStart()
{
	//---- LEVEL 15 ----//
	AddCombineCallback("stonechipperhammer", "stone_chipper", "stone_hammer", "CombineHammer", false);
}
