void OnStart()
{
PreloadSound("27_wind.snt");
AddEntityCollideCallback("Player", "monster_sound1", "monstersound1", true, 1);
AddEntityCollideCallback("Player", "monster_sound2", "monstersound2", true, 1);
AddEntityCollideCallback("Player", "to_02outside", "to02outside", true, 1);
}


void monstersound1(string &in asParent, string &in asChild, int alState)
{
PlaySoundAtEntity("", "27_wind.snt", "Player", 2.0, false);
}

void monstersound2(string &in asParent, string &in asChild, int alState)
{
PlaySoundAtEntity("", "27_wind.snt", "Player", 2.0, false);
}

void to02outside(string &in asParent, string &in asChild, int alState)
{
ChangeMap("02_outside.map", "from_01outside", "", "");
SetupLoadScreen("LoadingText", "outside2", 0, "outside01.jpg");
}