<Entity>
    <EditorSession>
        <Performance CamClipPlanes="0.05 1000" LightsActive="true" PSActive="true" ShowFog="true" ShowSkybox="true" WorldReflection="true" />
        <ViewportConfig BGColor="0.2 0.2 0.2 1" GAmbientLight="true" GPointLight="true" GridSnap="false" GridSnapSeparation="0.25" SelectedViewport="3" UsingEnlargedViewport="true">
            <Viewport CameraPosition="0 0 180" CameraTarget="0 0 0" CameraZoom="0" GridHeight="0" GridPlane="2" Preset="0" RenderMode="1" ShowAxes="true" ShowGrid="true" UsingLTCam="false" />
            <Viewport CameraPosition="180 0 0" CameraTarget="0 0 0" CameraZoom="0" GridHeight="0" GridPlane="0" Preset="1" RenderMode="1" ShowAxes="true" ShowGrid="true" UsingLTCam="false" />
            <Viewport CameraPosition="0 180 0" CameraTarget="0 0 0" CameraZoom="0" GridHeight="0" GridPlane="1" Preset="2" RenderMode="1" ShowAxes="true" ShowGrid="true" UsingLTCam="false" />
            <Viewport CameraPosition="-4.66111 1.57219 4.02335" CameraTarget="0.673876 -0.309394 -0.17036" CameraZoom="1.96013" GridHeight="0" GridPlane="1" Preset="3" RenderMode="0" ShowAxes="true" ShowGrid="true" UsingLTCam="false" />
        </ViewportConfig>
    </EditorSession>
    <ModelData>
        <Entities />
        <Mesh Filename="entities/white_night/bathtub/plane.dae">
            <SubMesh Active="true" ID="0" Material="" Name="bathtub_001" Rotation="-1.5708 0 0" Scale="0.28 0.28 0.28" SubMeshID="0" Tag="" WorldPos="-0.537613 1.74244 0.0694139" />
        </Mesh>
        <Bones />
        <Shapes />
        <Bodies />
        <Joints />
        <Animations />
    </ModelData>
    <UserDefinedVariables EntitySubType="Static" EntityType="Object">
        <Var Name="Health" Value="100" />
        <Var Name="Toughness" Value="0" />
        <Var Name="MaxFocusDistance" Value="0" />
        <Var Name="MainPhysicsBody" Value="" />
        <Var Name="ShowMesh" Value="true" />
        <Var Name="DissolveOnDestruction" Value="false" />
        <Var Name="DissolveTime" Value="1.0" />
        <Var Name="EffectsOnSound" Value="" />
        <Var Name="EffectsOffSound" Value="" />
        <Var Name="EffectsOnTime" Value="1" />
        <Var Name="EffectsOffTime" Value="1" />
        <Var Name="EffectsOffLightColor" Value="0 0 0 0" />
        <Var Name="EffectsOffLightRadius" Value="-1" />
        <Var Name="ShowHints" Value="true" />
        <Var Name="StaticMoveCheckCollision" Value="false" />
        <Var Name="StaticMoveStartSound" Value="" />
        <Var Name="StaticMoveStopSound" Value="" />
        <Var Name="StaticMoveLoopSound" Value="" />
        <Var Name="RandomizeAnimationStart" Value="true" />
        <Var Name="BreakActive" Value="false" />
        <Var Name="BreakDestroyJoints" Value="false" />
        <Var Name="BreakMinEnergy" Value="100" />
        <Var Name="BreakEntity" Value="" />
        <Var Name="BreakEntityAlignBody" Value="" />
        <Var Name="BreakSound" Value="" />
        <Var Name="BreakParticleSystem" Value="" />
        <Var Name="BreakImpulse" Value="4" />
        <Var Name="HitDamageAmount" Value="5" />
        <Var Name="HitDamageStrength" Value="1" />
        <Var Name="MinHitDamageSpeed" Value="3" />
        <Var Name="LifeLength" Value="0" />
        <Var Name="IsFood" Value="false" />
    </UserDefinedVariables>
</Entity>
