<?xml version="1.0" encoding="utf-8"?>
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  <asset>
    <contributor>
      <author>Blender User</author>
      <authoring_tool>Blender 2.60.0 r41226</authoring_tool>
    </contributor>
    <created>2012-02-23T21:01:12</created>
    <modified>2012-02-23T21:01:12</modified>
    <unit name="meter" meter="1"/>
    <up_axis>Z_UP</up_axis>
  </asset>
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            <zfar sid="zfar">100</zfar>
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        </technique_common>
      </optics>
    </camera>
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    <light id="Lamp-light" name="Lamp">
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        <point>
          <color sid="color">1 1 1</color>
          <constant_attenuation>1</constant_attenuation>
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        <technique profile="blender">
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          <area_size>1</area_size>
          <area_sizey>1</area_sizey>
          <area_sizez>1</area_sizez>
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          <atm_extinction_factor>1</atm_extinction_factor>
          <atm_turbidity>2</atm_turbidity>
          <att1>0</att1>
          <att2>1</att2>
          <backscattered_light>1</backscattered_light>
          <bias>1</bias>
          <blue>1</blue>
          <buffers>1</buffers>
          <bufflag>0</bufflag>
          <bufsize>2880</bufsize>
          <buftype>2</buftype>
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          <green>1</green>
          <halo_intensity sid="blnder_halo_intensity">1</halo_intensity>
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          <mode>8192</mode>
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          <shadow_r sid="blender_shadow_r">0</shadow_r>
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          <sun_size>1</sun_size>
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      </extra>
    </light>
  </library_lights>
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    <image id="Toilet_wall_png" name="Toilet_wall_png">
      <init_from>Toilet_wall.png</init_from>
    </image>
  </library_images>
  <library_effects>
    <effect id="Material_001-effect">
      <profile_COMMON>
        <newparam sid="Toilet_wall_png-surface">
          <surface type="2D">
            <init_from>Toilet_wall_png</init_from>
          </surface>
        </newparam>
        <newparam sid="Toilet_wall_png-sampler">
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            <source>Toilet_wall_png-surface</source>
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        </newparam>
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              <color sid="emission">0 0 0 1</color>
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            <ambient>
              <color sid="ambient">0 0 0 1</color>
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              <texture texture="Toilet_wall_png-sampler" texcoord="UVTex"/>
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              <color sid="specular">0.5 0.5 0.5 1</color>
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        <extra>
          <technique profile="GOOGLEEARTH">
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      </profile_COMMON>
      <extra><technique profile="MAX3D"><double_sided>1</double_sided></technique></extra>
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    <material id="Material_001-material" name="Material.001">
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          <input semantic="NORMAL" source="#Plane-mesh-normals" offset="1"/>
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      </mesh>
      <extra><technique profile="MAYA"><double_sided>1</double_sided></technique></extra>
    </geometry>
  </library_geometries>
  <library_visual_scenes>
    <visual_scene id="Scene" name="Scene">
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        <instance_geometry url="#Plane-mesh">
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              <instance_material symbol="Material_0011" target="#Material_001-material">
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        <rotate sid="rotationY">0 1 0 3.163708</rotate>
        <rotate sid="rotationX">1 0 0 37.26105</rotate>
        <scale sid="scale">1 1 1</scale>
        <instance_light url="#Lamp-light"/>
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      <node id="Camera" type="NODE">
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        <rotate sid="rotationY">0 1 0 0.619768</rotate>
        <rotate sid="rotationX">1 0 0 63.5593</rotate>
        <scale sid="scale">1 1 1</scale>
        <instance_camera url="#Camera-camera"/>
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    </visual_scene>
  </library_visual_scenes>
  <scene>
    <instance_visual_scene url="#Scene"/>
  </scene>
</COLLADA>