<Level>
    <EditorSession>
        <Performance CamClipPlanes="0.05 1000" LightsActive="true" PSActive="true" ShowFog="true" ShowSkybox="true" WorldReflection="true" />
        <ViewportConfig BGColor="0.2 0.2 0.2 1" GAmbientLight="false" GPointLight="false" GridSnap="true" GridSnapSeparation="0.25" SelectedViewport="3" UsingEnlargedViewport="true">
            <Viewport CameraPosition="0 0 180" CameraTarget="0 0 0" CameraZoom="0" GridHeight="0" GridPlane="2" Preset="0" RenderMode="1" ShowAxes="true" ShowGrid="true" UsingLTCam="true" />
            <Viewport CameraPosition="180 0 0" CameraTarget="0 0 0" CameraZoom="0" GridHeight="0" GridPlane="0" Preset="1" RenderMode="1" ShowAxes="true" ShowGrid="true" UsingLTCam="true" />
            <Viewport CameraPosition="0 180 0" CameraTarget="0 0 0" CameraZoom="0" GridHeight="0" GridPlane="1" Preset="2" RenderMode="1" ShowAxes="true" ShowGrid="true" UsingLTCam="true" />
            <Viewport CameraPosition="-3.47388 7.47715 8.51285" CameraTarget="0.644148 -0.940059 -2.1309" CameraZoom="1.26013" GridHeight="0" GridPlane="1" Preset="3" RenderMode="0" ShowAxes="true" ShowGrid="true" UsingLTCam="false" />
        </ViewportConfig>
        <Groups>
            <Group ID="0" Name="None" Visible="true" />
        </Groups>
    </EditorSession>
    <MapData FogActive="false" FogColor="1 1 1 1" FogCulling="true" FogEnd="20" FogFalloffExp="1" FogStart="0" GlobalDecalMaxTris="300" Name="" SkyBoxActive="false" SkyBoxColor="1 1 1 1" SkyBoxTexture="">
        <MapContents>
            <FileIndex_StaticObjects NumOfFiles="8">
                <File Id="0" Path="static_objects/mansionbase/ceiling/concave.dae" />
                <File Id="1" Path="static_objects/mansionbase/ceiling/corner_concave_short.dae" />
                <File Id="2" Path="static_objects/mansionbase/wall/default02.dae" />
                <File Id="3" Path="static_objects/mansionbase/wall/door_way02.dae" />
                <File Id="4" Path="static_objects/mansionbase/wall/door_frame.dae" />
                <File Id="5" Path="static_objects/mansionbase/wall/window02_large_yellow.dae" />
                <File Id="6" Path="static_objects/ornaments/carpets/carpet01.dae" />
                <File Id="7" Path="static_objects/ornaments/curtains/curtain01_open.dae" />
            </FileIndex_StaticObjects>
            <FileIndex_Entities NumOfFiles="32">
                <File Id="0" Path="entities/door/mansion/mansion.ent" />
                <File Id="1" Path="entities/lamp/chandelier_large/chandelier_large.ent" />
                <File Id="2" Path="entities/ornament/clock_grandfather/clock_grandfather.ent" />
                <File Id="3" Path="entities/furniture/bed_nice/bed_nice.ent" />
                <File Id="4" Path="entities/furniture/work_desk/work_desk.ent" />
                <File Id="5" Path="entities/furniture/work_desk/work_desk_door.ent" />
                <File Id="6" Path="entities/furniture/cabinet_nice/cabinet_nice.ent" />
                <File Id="7" Path="entities/furniture/chair_nice02/chair_nice02.ent" />
                <File Id="8" Path="entities/furniture/table_nice_round/table_nice_round.ent" />
                <File Id="9" Path="entities/furniture/sofa/sofa.ent" />
                <File Id="10" Path="entities/furniture/table_nice02/table_nice02.ent" />
                <File Id="11" Path="entities/lamp/candlestick02/candlestick02.ent" />
                <File Id="12" Path="entities/lamp/candlestick01/candlestick01.ent" />
                <File Id="13" Path="entities/furniture/stove_corner/stove_corner.ent" />
                <File Id="14" Path="entities/lamp/bonfire/bonfire.ent" />
                <File Id="15" Path="entities/ornament/book_bible/book_bible.ent" />
                <File Id="16" Path="entities/ornament/book03/book03.ent" />
                <File Id="17" Path="entities/ornament/book01/book01.ent" />
                <File Id="18" Path="entities/ornament/book02/book02.ent" />
                <File Id="19" Path="entities/ornament/book_pile01/book_pile01.ent" />
                <File Id="20" Path="entities/ornament/map_prussia/map_prussia02.ent" />
                <File Id="21" Path="entities/desktop/ink_bottle/ink_bottle.ent" />
                <File Id="22" Path="entities/desktop/paper02/paper02.ent" />
                <File Id="23" Path="entities/desktop/paper03/paper03.ent" />
                <File Id="24" Path="entities/desktop/paperpile01/paperpile01.ent" />
                <File Id="25" Path="entities/desktop/paperpile03/paperpile03.ent" />
                <File Id="26" Path="entities/lamp/candlestick_tri/candlestick_tri.ent" />
                <File Id="27" Path="entities/ornament/arabic_statue/arabic_statue_gold.ent" />
                <File Id="28" Path="entities/ornament/armor/armor.ent" />
                <File Id="29" Path="entities/ornament/book_open/book_open.ent" />
                <File Id="30" Path="entities/ornament/goblet/goblet.ent" />
                <File Id="31" Path="entities/organic/bone_pile_human/human_bone.ent" />
            </FileIndex_Entities>
            <FileIndex_Decals NumOfFiles="0" />
            <StaticObjects>
                <StaticObject CastShadows="true" Collides="true" FileIndex="2" Group="0" ID="10" Name="wall_default02_1" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="-4.5 0 4" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="2" Group="0" ID="11" Name="wall_default02_2" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="-4.5 0 0" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="2" Group="0" ID="14" Name="wall_default02_5" Rotation="0 -1.74846e-007 0" Scale="1 1 1" Tag="" WorldPos="1.5 0 -2" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="2" Group="0" ID="15" Name="wall_default02_6" Rotation="0 -1.74846e-007 0" Scale="1 1 1" Tag="" WorldPos="5.5 0 -2" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="2" Group="0" ID="18" Name="wall_default02_8" Rotation="3.14159 -1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="7.5 0 0" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="2" Group="0" ID="20" Name="wall_default02_10" Rotation="3.14159 2.38498e-008 3.14159" Scale="1 1 1" Tag="" WorldPos="-2.5 0 6" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="2" Group="0" ID="21" Name="wall_default02_11" Rotation="3.14159 2.38498e-008 3.14159" Scale="1 1 1" Tag="" WorldPos="1.5 0 6" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="2" Group="0" ID="22" Name="wall_default02_12" Rotation="3.14159 2.38498e-008 3.14159" Scale="1 1 1" Tag="" WorldPos="5.5 0 6" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="3" Group="0" ID="24" Name="wall_door_way02_1" Rotation="0 -3.49691e-007 0" Scale="1 1 1" Tag="" WorldPos="-2.5 0 -2" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="4" Group="0" ID="25" Name="wall_door_frame_1" Rotation="0 -3.49691e-007 0" Scale="1 1 1" Tag="" WorldPos="-2.5 0 -2" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="5" Group="0" ID="27" Name="wall_window02_large_yellow_2" Rotation="3.14159 -1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="7.5 0 4" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="1" Group="0" ID="28" Name="ceiling_corner_concave_short_1" Rotation="0 -3.49691e-007 0" Scale="1 1 1" Tag="" WorldPos="-4.5 4 -2" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="1" Group="0" ID="29" Name="ceiling_corner_concave_short_2" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="-4.5 4 6" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="1" Group="0" ID="30" Name="ceiling_corner_concave_short_3" Rotation="3.14159 6.75532e-007 3.14159" Scale="1 1 1" Tag="" WorldPos="7.5 4 6" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="1" Group="0" ID="32" Name="ceiling_corner_concave_short_4" Rotation="3.14159 -1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="7.5 4 -2" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="34" Name="ceiling_concave_2" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="-4.5 4 2" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="35" Name="ceiling_concave_3" Rotation="3.14159 1.9789e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="-0.5 4 6" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="36" Name="ceiling_concave_4" Rotation="3.14159 1.9789e-006 3.14159" Scale="1 1 1" Tag="" WorldPos="3.5 4 6" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="37" Name="ceiling_concave_5" Rotation="3.14159 -1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="7.5 4 2" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="39" Name="ceiling_concave_7" Rotation="0 -9.5399e-008 0" Scale="1 1 1" Tag="" WorldPos="3.5 4 -2" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="0" Group="0" ID="40" Name="ceiling_concave_8" Rotation="0 -9.5399e-008 0" Scale="1 1 1" Tag="" WorldPos="-0.5 4 -2" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="6" Group="0" ID="46" Name="carpets_carpet01_1" Rotation="3.14159 -1.5708 3.14159" Scale="5.25 1 8.25" Tag="" WorldPos="1.25 0 2" />
                <StaticObject CastShadows="true" Collides="true" FileIndex="7" Group="0" ID="48" Name="curtains_curtain01_open_1" Rotation="3.14159 -1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="7.65392 0 4" />
            </StaticObjects>
            <Primitives>
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 8" Corner2UV="0 0" Corner3UV="12 0" Corner4UV="12 8" EndCorner="12 0 8" Group="0" ID="6" Material="C:/Program Files (x86)/Steam/SteamApps/common/amnesia the dark descent/static_objects/mansionbase/floor/mansionbase_floor_boards.mat" Name="Plane" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="-4.5 0 -2" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 4" Corner2UV="0 0" Corner3UV="8.5 0" Corner4UV="8.5 4" EndCorner="8.5 0 4" Group="0" ID="41" Material="C:/Program Files (x86)/Steam/SteamApps/common/amnesia the dark descent/static_objects/mansionbase/ceiling/mansionbase_ceiling_wood.mat" Name="Plane" Rotation="0 0 -3.14159" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="5.75 6 0" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 0.450412" Corner2UV="0 0" Corner3UV="1.26471 0" Corner4UV="1.26471 0.450412" EndCorner="1.26471 0 0.450412" Group="0" ID="89" Material="C:/Program Files (x86)/Steam/SteamApps/common/amnesia the dark descent/static_objects/decals/dirt_floor03.mat" Name="Plane" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="8.8553 0 -8.98487" />
                <Plane Active="true" AlignToWorldCoords="false" CastShadows="false" Collides="true" Corner1UV="0 2.04119" Corner2UV="0 0" Corner3UV="0.828815 0" Corner4UV="0.828815 2.04119" EndCorner="0.828815 0 2.04119" Group="0" ID="90" Material="C:/Program Files (x86)/Steam/SteamApps/common/amnesia the dark descent/static_objects/decals/dirt_floor03.mat" Name="Plane" Rotation="0 0 0" Scale="1 1 1" StartCorner="0 0 0" Tag="" TextureAngle="0" TileAmount="1 1 1" TileOffset="0 0 0" WorldPos="9.41829 0 -8.53537" />
            </Primitives>
            <Decals />
            <Entities>
                <Entity Active="true" FileIndex="0" Group="0" ID="42" Name="mansion_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-2.5 0 -2">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Locked" Value="true" />
                        <Var Name="OpenAmount" Value="0" />
                        <Var Name="DisableBreakable" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="1" Group="0" ID="44" Name="chandelier_large_1" Rotation="0 0 0" Scale="0.25 0.25 0.25" Tag="" WorldPos="3.75 6 2">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="false" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="1" Group="0" ID="45" Name="chandelier_large_2" Rotation="0 0 0" Scale="0.25 0.25 0.25" Tag="" WorldPos="-1 6 2">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="false" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="2" Group="0" ID="51" Name="clock_grandfather_1" Rotation="0 2.38419e-006 0" Scale="1 1 1" Tag="" WorldPos="2.25 0 -1.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="3" Group="0" ID="52" Name="bed_nice_1" Rotation="0 -9.42478 0" Scale="1 1 1" Tag="" WorldPos="3 0 4">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="4" Group="0" ID="53" Name="work_desk_1" Rotation="0 -10.2102 0" Scale="1 1 1" Tag="" WorldPos="-3 0 4.5">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="5" Group="0" ID="54" Name="work_desk_door_1" Rotation="0 -10.2102 0" Scale="1 1 1" Tag="" WorldPos="-3 0 4.5">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Locked" Value="false" />
                        <Var Name="OpenAmount" Value="0" />
                        <Var Name="DisableBreakable" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="7" Group="0" ID="57" Name="chair_nice02_1" Rotation="0 -13.09 0" Scale="1 1 1" Tag="" WorldPos="-2.25 0 3.25">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="8" Group="0" ID="58" Name="table_nice_round_1" Rotation="0 -14.1372 0" Scale="1 1 1" Tag="" WorldPos="4.75 0 5.25">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="8" Group="0" ID="59" Name="table_nice_round_2" Rotation="0 -14.1372 0" Scale="1 1 1" Tag="" WorldPos="1.25 0 5.25">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="9" Group="0" ID="60" Name="sofa_1" Rotation="0 -1.309 0" Scale="1 1 1" Tag="" WorldPos="6.5 0 -0.25">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="9" Group="0" ID="61" Name="sofa_2" Rotation="3.14159 1.309 3.14159" Scale="1 1 1" Tag="" WorldPos="3.5 0 0.5">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="10" Group="0" ID="62" Name="table_nice02_1" Rotation="3.14159 1.309 3.14159" Scale="0.75 1 1" Tag="" WorldPos="5 0 0.25">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="11" Group="0" ID="63" Name="candlestick02_1" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="1.03965 1.1 5.43198">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="false" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="11" Group="0" ID="64" Name="candlestick02_2" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="4.86516 1.1 5.34087">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="false" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="12" Group="0" ID="65" Name="candlestick01_1" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="-3.80277 1 4.01965">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="false" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="13" Group="0" ID="66" Name="stove_corner_1" Rotation="-1.11022e-016 2.26498e-006 8.74228e-008" Scale="1 1 1" Tag="" WorldPos="0.25 0 -1.5">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="6" Group="0" ID="67" Name="cabinet_nice_1" Rotation="1.45267e-009 1.5708 8.88754e-008" Scale="1 1 1" Tag="" WorldPos="-3.75 0 0.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Locked" Value="false" />
                        <Var Name="OpenAmount" Value="0" />
                        <Var Name="DisableBreakable" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="14" Group="0" ID="68" Name="bonfire_1" Rotation="-8.4409e-011 1.5708 8.73384e-008" Scale="0.75 0.75 0.75" Tag="" WorldPos="0.253888 0.412489 -1.35404">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="true" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="15" Group="0" ID="69" Name="book_bible_1" Rotation="-1.14883 -0.0271658 -1.5708" Scale="1 1 1" Tag="" WorldPos="4.6203 1.13622 5.21015">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="16" Group="0" ID="70" Name="book03_1" Rotation="-1.5708 0.655993 0.00712204" Scale="1 1 1" Tag="" WorldPos="1.62811 1.15331 5.30987">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="17" Group="0" ID="71" Name="book01_1" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="1.09148 1.1 4.89719">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="18" Group="0" ID="72" Name="book02_1" Rotation="-3.14159 1.56342 -1.55493" Scale="1 1 1" Tag="" WorldPos="1.52564 1.14826 5.54711">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="19" Group="0" ID="73" Name="book_pile01_1" Rotation="0 1.5708 0" Scale="1 1 1" Tag="" WorldPos="-2.68136 1 5.07927">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="20" Group="0" ID="74" Name="map_prussia02_1" Rotation="3.14159 0.5236 3.14159" Scale="1 1 1" Tag="" WorldPos="-3.13179 1.00358 4.35738">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="21" Group="0" ID="75" Name="ink_bottle_1" Rotation="3.14159 0.5236 3.14159" Scale="1 1 1" Tag="" WorldPos="-3.49332 1.07106 3.77141">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="22" Group="0" ID="76" Name="paper02_1" Rotation="-3.14159 0.5236 -3.14159" Scale="1 1 1" Tag="" WorldPos="-3.27997 1.00358 4.14541">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="22" Group="0" ID="77" Name="paper02_2" Rotation="3.14159 0.5236 3.14159" Scale="1 1 1" Tag="" WorldPos="-2.43385 1 4.75363">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="23" Group="0" ID="78" Name="paper03_1" Rotation="-3.14159 0.5236 -3.14159" Scale="1 1 1" Tag="" WorldPos="-2.87612 1.00358 4.34444">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="23" Group="0" ID="79" Name="paper03_2" Rotation="-3.14159 1.309 -3.14159" Scale="1 1 1" Tag="" WorldPos="-2.69092 1 4.6365">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="24" Group="0" ID="80" Name="paperpile01_1" Rotation="-3.14159 1.309 -3.14159" Scale="1 1 1" Tag="" WorldPos="-3.11702 1 4.78542">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="25" Group="0" ID="81" Name="paperpile03_1" Rotation="-3.14159 1.309 -3.14159" Scale="1 1 1" Tag="" WorldPos="-3.58021 1.00358 4.24287">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Area Active="true" AreaType="PlayerStart" Group="0" ID="82" Mesh="" Name="PlayerStartArea_1" Rotation="-3.14159 0.0112656 -3.14159" Scale="0.75 0.75 0.75" Tag="" WorldPos="3.5 1.25 4.5">
                    <UserVariables />
                </Area>
                <Entity Active="true" FileIndex="26" Group="0" ID="83" Name="candlestick_tri_1" Rotation="-4.52531e-008 1.0472 -3.62115e-008" Scale="1 1 1" Tag="" WorldPos="5.06137 0.889201 0.389322">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="Lit" Value="false" />
                        <Var Name="ConnectedLight" Value="" />
                        <Var Name="ConnectionLightAmount" Value="1" />
                        <Var Name="ConnectionLightUseOnColor" Value="true" />
                        <Var Name="ConnectionLightUseSpec" Value="false" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="27" Group="0" ID="84" Name="arabic_statue_gold_1" Rotation="3.14159 -0.802447 -3.14159" Scale="1 1 1" Tag="" WorldPos="4.6351 0.926469 -0.383319">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="28" Group="0" ID="85" Name="armor_1" Rotation="-2.68016e-008 -0.565678 1.73442e-008" Scale="0.25 0.25 0.25" Tag="" WorldPos="5.39844 0.899628 0.811274">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="29" Group="0" ID="86" Name="book_open_1" Rotation="-3.14159 1.309 -3.14159" Scale="1 1 1" Tag="" WorldPos="4.72537 0.889201 0.73573">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="30" Group="0" ID="87" Name="goblet_1" Rotation="-3.14159 1.309 -3.14159" Scale="1 1 1" Tag="" WorldPos="4.7818 0.889201 0.274757">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="false" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <Entity Active="true" FileIndex="19" Group="0" ID="88" Name="book_pile01_2" Rotation="-3.14159 1.309 -3.14159" Scale="1 1 1" Tag="" WorldPos="5.13515 0.889201 -0.138773">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="true" />
                    </UserVariables>
                </Entity>
                <Area Active="true" AreaType="Script" Group="0" ID="93" Mesh="" Name="event" Rotation="0 0 0" Scale="0.75 0.75 0.75" Tag="" WorldPos="3.5 1.25 4.5">
                    <UserVariables>
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="true" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ItemInteraction" Value="false" />
                        <Var Name="MaxFocusDistance" Value="-1" />
                    </UserVariables>
                </Area>
                <Entity Active="true" FileIndex="31" Group="0" ID="94" Name="human_bone_1" Rotation="0.999835 0.230628 -1.35047" Scale="1 1 1" Tag="" WorldPos="8.25 1.75 3.75">
                    <UserVariables>
                        <Var Name="CastShadows" Value="true" />
                        <Var Name="StaticPhysics" Value="true" />
                        <Var Name="IsAffectedByDecal" Value="false" />
                        <Var Name="CallbackFunc" Value="" />
                        <Var Name="ConnectedProps" Value="" />
                        <Var Name="ConnectionStateChangeCallback" Value="" />
                        <Var Name="FullGameSave" Value="false" />
                        <Var Name="PlayerLookAtCallback" Value="" />
                        <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
                        <Var Name="PlayerInteractCallback" Value="" />
                        <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
                        <Var Name="ContainedItem" Value="None" />
                        <Var Name="DisableBreakable" Value="false" />
                        <Var Name="IsInsanityVision" Value="false" />
                        <Var Name="VisionMaxSanity" Value="30" />
                    </UserVariables>
                </Entity>
                <PointLight Active="true" CastShadows="false" DiffuseColor="1 1 1 1" FalloffMap="" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="95" Name="PointLight_1" Radius="8" Rotation="0 0 0" Scale="1 1 1" ShadowResolution="High" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" Tag="" WorldPos="-1 4.5 2" />
                <PointLight Active="true" CastShadows="false" DiffuseColor="1 1 1 1" FalloffMap="" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="96" Name="PointLight_2" Radius="7.5" Rotation="0 0 0" Scale="1 1 1" ShadowResolution="High" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" Tag="" WorldPos="3.75 4.5 2" />
            </Entities>
            <Misc />
            <StaticObjectCombos />
        </MapContents>
    </MapData>
</Level>
