US NAVY SEALs for COMBINED OPERATIONS          by massi
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README
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Version: 2.01              release date: 22/Apr/2012
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Description:
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This is a major update to my Navy Seals addon, meant to rapresent US Navy SEALs, in different sets of camouflage, as following :

- SEAL (ACU): in ACU uniforms and light green\grey helmets.

- SEAL (Multicam/coyote): multicam uniforms and coyote gear , for every environment.

- SEAL (Multicam): multicam uniforms, black gear and balaclava, for maritime ops, CQB, hostage rescue situations.

- SEAL (AOR1): desert and arid environments.

- SEAL (Des): desert DCU, for desert and arid environments.

- SEAL (AOR2): for temperate and woodland environments.

- SEAL (Wod): woodland BDU, for temperate and woodland environments.

- SEAL (PCU): complete PCU suite for winter\snow\all weather\environment stuations.
 
I used what I found on web as reference sources.

Features:
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- All the models HAVE WORKING WOUND TEXTURES.

- Now all signatures files update tu v2.

- Units are equipped with M4s, and have their own specific loadout.

- Every set of camouflage has a wide variety of roles, 16 different units for each different camo as follow: Sqd LD, TL, med, demo, SAW, MG mk48, MG M60, AT, AA, Sniper M110, Sniper M107, Spotter\JTAC, Operator M4, Operator M4GL, Operator MP5, Breacher;

plus 3 camo version of "ghillie top" sniper M110, M107 and Spotter\JTAC (find inside AOR1, AOR2, Multicam\coyote).

- Every type of camouflage has is own set of groups, 4 groups for each camo: Combat Team, Strike Team, Recon Team (SD weapons), and Sniper Team;

plus 3 sniper groups for "ghillie" snipers version (find inside AOR1, AOR2, Multicam\coyote).

- New "Engineer" ability for the sapper , and all the other units can hide bodies and use explosives.

- Featured content rucksacks , now also in multicam and black version.

- Optional ACE config with ACEX gear available, including ACE "AI talk" module support.

- 8 Replacement files that replace standard BI US delta force models with the ones in your preferred camo (acu, aor1, mult, aor2, des, wood, pcu, mult\black), with WORKING WOUND TEXTURES on the models off course!

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Installation.
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Put the addons in the "mod folder" of your preference, you will find the units in the editor under: 

 Bluefor - US Navy SEALs - SEAL ... (sorted by different camos) 

you'll find groups also under: 

 Bluefor - US Navy SEALs - SEAL ... (sorted by different camos).


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Requirements.
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It requires Arma 2 Combined Operations (A2 + OA) to run , because it uses OA models and some A2 weapons.

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ACE2 config files Installation.
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Just put the ACE2 Optional Config (called "mas_us_seals_ace.pbo") in the modfolder of your preference and you'll see in the editor only the SEAL ACE classes.
This config DO NOT replace original SEAL units, instead it only "hide" them in the editor by setting them as "protected", I did in this way in order to get the maximum compatibility and to avoid changing classnames of the units (for mix makers).

Units and settings are the same as for standard SEALs, but they're all equipped with ACEX gear (Balaclava , Gas Mask and earplugs) and weapons (ACEX M4s, plus spotters have rangefiders and kestrel 4500, demo expert uses ACEX explosives like M18 and C4, CQB units like breacher and MP5 operator have tear gas and flashbangs,...).

Units use "English" if Ace AI Talk is enabled. 

Units and Groups are the same as for vanilla game, as following:.

 Bluefor - US Navy SEALs - SEAL ACE ... (sorted by different camos) 

you'll find groups also under: 

 Bluefor - US Navy SEALs - SEAL ACE ... (sorted by different camos).

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Replacement Pack Installation.
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You'll find 8 different replacement files, you can use ONLY ONE AT A TIME !!!

Just choose your preferred camo (from the 8 option available), and put the relative replacement in a modfolder, you'll see standard BI Delta Force models replaced by US SEAL's ones, all with working wound textures activated. 
Graves characters (light and heavy) are replaced as well ... so you can play the campaign again, with a bit different feeling.

Changelog.
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v2.01  date 22/Apr/2012

- UPDATED all SIGNATURES FILES to V2 

- Added ACE medic backpack for medics, when using ACE config 

- Corrected wrong images of some backpack's inventory pics 

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v2.00  date 15/Apr/2012

- Major update: textures, loadout, new units, ghillie snipers\observer ,config improvements, added several camouflage sets (desert DCU, woodland BDU, full PCU suite, multicam black gear and balaclava), groups improvements, new replacements files, ACE config updated.

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v1.00  date 16/OCT/2010

- first release

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Bugs.
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No problems found so far, no RPT errors at all, tested both in vanilla game, and with ACE2, ACEX running.


Credit.
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ThankYou very much to StalkerGB, without his great Rvmat and support I would never had solved the wound textures issue... thanks a lot mate !!!


Thanks.
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Thanks to BI for the great game and to all the community for their great support and addons!

Thanks to all the people that enjoied my previous units and supported me in the forum!

Hope you'll enjoy these new update too!


                                                             Best Regards
                                                                massi