
[RMC template=AAMGRMC]
{
	IDS = mg_rmc_eastafrica
	name = "#mg_rmc_eastafrica_name"
	description = "#mg_rmc_eastafrica_description"
	biome = tropical_savannah

	sun = SUN_DEFAULT,SUN_DEFAULT,SUN_DEFAULT,SUN_DUSK,SUN_MORNING,SUN_NIGHT
	weather = NONE,NONE,NONE,NONE,RAIN_LIGHT

/*************************	    MAP SIZE		**************************/

	[MapSize]
	width = 640
	height = 640
	recommended_kingdoms_min = 2
	recommended_kingdoms_max = 8

/********************    KINGDOMS   ********************/

	[Kingdom Template = KingdomAttacker1]
	;;	Egypt
	starting_pos = 20,300
	
	[Kingdom Template = KingdomDefender]
	;;	East Africa
	starting_pos = 160,160
	
	[Kingdom Template = KingdomAttacker2]
	;;	Palestine
	starting_pos = 160,300

	[Kingdom Template = KingdomAttacker3]
	;;	Saudi Arabia
	starting_pos = 150,310
	
	[Kingdom Template = KingdomAttacker4]
	;;	French West Africa
	starting_pos = 20,20
	
	[Kingdom Template = KingdomAttacker5]
	;;	Congo
	starting_pos = 160,20
	
	[Kingdom Template = KingdomAttacker6]
	;;	India
	starting_pos = 300,300
	type = water
	
	[Kingdom Template = KingdomAttacker7]
	;;	South Africa | Madagascar
	starting_pos = 300,20
	
/********************    TERRAIN    ********************/

	[TerrainBlob Template=SavDirtTerrainBlob]

	[TerrainBlob Template=SavScrubTerrainBlob]

	[TerrainBlob Template=SavGrasslandTerrainBlob]

	[TerrainBlob Template=SavGrasslandTerrainBlob02]

	[TerrainBlob Template=SavScrubTerrainBlob02]

	[TerrainStreak Template=SavForestTerrainStreak]

	[TerrainBlob Template=SavDirtTerrainBlob02]

	[TerrainBlob Template=SavForestTerrainBlob]

/********************    BLOCKING TERRAIN    ********************/

	[TerrainBlob Template=SavMountainTerrainBlob]

	[TerrainBlob Template=SavMountainTerrainBlob02]

	[TerrainBlob Template=SavMountainTerrainBlob03]

	[TerrainBlob Template=SavMountainTerrainBlob04]

	[TerrainBlob Template=SavMountainTerrainBlob05]

/********************    OCEAN    ********************/

	[TerrainBlob Template=OceanSmallTerrainBlob]
	attachto = NORTH
	terrain_ids = savannah_ocean
	dir_bias = -1,+1
	
	[TerrainBlob Template=OceanSmallTerrainBlob]
	attachto = NORTH
	terrain_ids = savannah_ocean
	
	[TerrainBlob Template=OceanSmallTerrainBlob]
	attachto = NORTHEAST
	terrain_ids = savannah_ocean
	dir_bias = -1,+1
	
	[TerrainBlob Template=OceanSmallTerrainBlob]
	attachto = NORTHEAST
	terrain_ids = savannah_ocean
	dir_bias = -1,+1
	
	[TerrainBlob Template=OceanSmallTerrainBlob]
	attachto = NORTHEAST
	terrain_ids = savannah_ocean
	dir_bias = -1,+1
	
	[TerrainBlob Template=OceanSmallTerrainBlob]
	attachto = NORTHEAST
	terrain_ids = savannah_ocean
	dir_bias = -1,+1
	
	[TerrainBlob Template=OceanSmallTerrainBlob]
	attachto = NORTHEAST
	terrain_ids = savannah_ocean
	dir_bias = -1,+1
	
	[TerrainBlob Template=OceanSmallTerrainBlob]
	attachto = NORTHEAST
	terrain_ids = savannah_ocean
	
	[TerrainBlob Template=OceanSmallTerrainBlob]
	attachto = EAST
	terrain_ids = savannah_ocean
	dir_bias = -1,+1
	
	[TerrainBlob Template=OceanSmallTerrainBlob]
	attachto = EAST
	terrain_ids = savannah_ocean
	
	[TerrainBlob Template=OceanSmallTerrainBlob]
	attachto = NORTH
	terrain_ids = savannah_ocean
	dir_bias = -1,+1
	
	[TerrainBlob Template=OceanSmallTerrainBlob]
	attachto = NORTH
	terrain_ids = savannah_ocean
	
	[TerrainBlob Template=OceanSmallTerrainBlob]
	attachto = NORTHEAST
	terrain_ids = savannah_ocean
	dir_bias = -1,+1
	
	[TerrainBlob Template=OceanSmallTerrainBlob]
	attachto = NORTHEAST
	terrain_ids = savannah_ocean
	
	[TerrainBlob Template=OceanSmallTerrainBlob]
	attachto = EAST
	terrain_ids = savannah_ocean
	dir_bias = -1,+1
	
	[TerrainBlob Template=OceanSmallTerrainBlob]
	attachto = EAST
	terrain_ids = savannah_ocean
	
	[TerrainBlob Template=OceanSmallTerrainBlob]
	attachto = NORTH
	terrain_ids = savannah_ocean
	dir_bias = -1,+1
	
	[TerrainBlob Template=OceanSmallTerrainBlob]
	attachto = NORTH
	terrain_ids = savannah_ocean
	
	[TerrainBlob Template=OceanSmallTerrainBlob]
	attachto = NORTHEAST
	terrain_ids = savannah_ocean
	dir_bias = -1,+1
	
	[TerrainBlob Template=OceanSmallTerrainBlob]
	attachto = NORTHEAST
	terrain_ids = savannah_ocean
	
	[TerrainBlob Template=OceanSmallTerrainBlob]
	attachto = EAST
	terrain_ids = savannah_ocean
	dir_bias = -1,+1
	
	[TerrainBlob Template=OceanSmallTerrainBlob]
	attachto = EAST
	terrain_ids = savannah_ocean
	
/********************   TERRAIN NOISE    ********************/

	[TerrainNoise Template=SavNoisePhase01]
	
	[TerrainNoise Template=SavNoisePhase02]
	
	[TerrainNoise Template=SavNoisePhase03]
	
	[TerrainNoise Template=SavNoisePhase04]

/*************************    ACTOR GROUPS    **************************/

	[ActorGroup Template=RMCVillageActorGroups]
	{
		ids = village_eastafrica
		name = "#mg_rmc_eastafrica_village_eastafrica_name"

		[Object]
		object_ids = random_village_eastafrica
		weight = 1
	}

	[ActorGroup Template=HomeBunkers]

	[ActorGroup Template=CoastlineBunkers]
	{
		IDS = bunkers_coastline_6
		name = "#mg_rmc_eastafrica_bunkers_coastline_6_name"
		search_relative_kingdom_ids = kingdom_attacker_6
			
		[GroupRestriction]
		group_ids = defender_bunkershome
		proximity_min = 192		
		proximity_desired = 512
	}
}
