[Thing Template=AAUnitJPNAirplaneBomber]
{
	IDS = jpn_transport_air
	name = "#jpn_transport_air_name"
	editor_name = "#jpn_transport_air_editor_name"

	[View]
	resource_prefix = JPNBomber/JPNBomber

	[BodyComponent]
	health = 500
	defense = 0

 	[MoverComponent]
	{
		speed_max = 8
		turn_radius = 16
	}
	
}
