[Thing Template=AAUnitRUSAirplaneBomber]
{
	IDS = rus_transport_air
	name = "#rus_transport_air_name"
	editor_name = "#rus_transport_air_editor_name"

	[View]
	resource_prefix = RUSTransportAir/RUSTransportAir

	[BodyComponent]
	health = 500
	defense = 0

 	[MoverComponent]
	{
		speed_max = 7
		turn_radius = 16
	}


}
