;; IMPORTANT: the first one should be position
[Bone template=Bone]
{
	IDS = position
	bone_name = Scene Root
	;;contains_equipment = false
}

[Bone template=Bone]
{
	IDS = base
	bone_name = base
	;;contains_equipment = false
}

[Bone template=Bone]
{
	IDS = selection_box
	bone_name = SelectionBox
	;;contains_equipment = false
}

