
[ActorCommand Template=ActorCommand]
{
	;; general info
	IDS = bombard
	name = "#actor_commands_bombard_name"
	tooltip = "#actor_commands_bombard_tooltip"
	icon = /UI/%s/Game/ActionButtons/IconBombard.png
	cursor_ids = bombard
	cursor_invalid_ids = bombard_invalid
	command_vfx_ids_actor = waypoint_bombard_actor
	command_vfx_ids_location = waypoint_bombard_location
	aggressive_command = true

	apply_group_offset = false

	;; hot command info
	can_hot_command_actor = false
	can_hot_command_location = false

	high_importance = false
	preferred_position = 9
}


