;; SEE RTSE actor_commands.tgi for the full list

[ActorCommand Template=ActorCommand]
{
	;; general info
	IDS = research
	name = "#actor_commands_aa_research_name"
	tooltip = "#actor_commands_aa_research_tooltip"
	icon = /UI/%s/Game/ActionButtons/IconResearch.png
	cursor_ids = NULL

	high_importance = false
	preferred_position = 6
}

;; NOTE: this command only shows up for saved groups (mutually exclusive with behavior disable)
[ActorCommand Template=ActorCommand]
{
	;; general info
	IDS = group_behavior_enable
	name = "#actor_commands_aa_group_behavior_enable_name"
	tooltip = "#actor_commands_aa_group_behavior_enable_tooltip"
	icon = /UI/%s/Game/ActionButtons/IconGroupBehaviorEnable.png
	cursor_ids = NULL

	high_importance = false
	preferred_position = 4
}

;; NOTE: this command only shows up for saved groups (mutually exclusive with behavior enable)
[ActorCommand Template=ActorCommand]
{
	;; general info
	IDS = group_behavior_disable
	name = "#actor_commands_aa_group_behavior_disable_name"
	tooltip = "#actor_commands_aa_group_behavior_disable_tooltip"
	icon = /UI/%s/Game/ActionButtons/IconGroupBehaviorDisable.png
	cursor_ids = NULL

	high_importance = false
	preferred_position = 4
}

[ActorCommand Template=ActorCommand]
{
	;; general info
	IDS = retreat
	name = "#actor_commands_retreat_name"
	tooltip = "#actor_commands_retreat_tooltip"
	icon = /UI/%s/Game/ActionButtons/IconRetreat.png
	cursor_ids = retreat
	command_vfx_ids_actor = waypoint_run_actor
	command_vfx_ids_location = waypoint_run_location

	;; hot command info
	can_hot_command_actor = false
	can_hot_command_location = false

	high_importance = false
	preferred_position = 2
}

[ActorCommand Template=ActorCommand]
{
	;; general info
	IDS = explore
	name = "#actor_commands_explore_name"
	tooltip = "#actor_commands_explore_tooltip"
	icon = /UI/%s/Game/ActionButtons/IconExplore.png
	cursor_ids = explore
	command_vfx_ids_actor = waypoint_explore_actor
	command_vfx_ids_location = waypoint_explore_location
	
	non_group_command = false
	
	;; hot command info
	can_hot_command_actor = false
	can_hot_command_location = false

	high_importance = false
	preferred_position = 7
}
