;; brw04042004 - NOTE: To change the *COST* of a special operation
;; 	you must look in the template_ability_special_op_aa.tgi

;; ------------------------ Ability Definition Template ---------------- ;;

[Template AAAbilityDefEconomicAid Template=AASpecialOp]
{
	IDS = economic_aid
	name = "#economic_aid_name"
	description = "#economic_aid_description"
	targets = NULL
	recharge_time = 600
	range = 0
	area = 0

	icon = /UI/%s/Game/SpecialOps/IconEconomicAid.png

	[Flags]
	target_location = true

	[Effect Template=SummonEffect]
	hide_from_tooltip = true
	object_ids = smoke_grenade
}


;; ---------------------- Special Op Economic Aid -------------------- ;;
;; Ability Definitions only differ by type of transport used

[AbilityDefinition Template=AAAbilityDefEconomicAid]
{
	IDS = gbr_economic_aid
	
	[Effect Template=SummonEffect]
	object_ids = gbr_economic_aid
}

[AbilityDefinition Template=AAAbilityDefEconomicAid]
{
	IDS = ger_economic_aid
	
	[Effect Template=SummonEffect]
	object_ids = ger_economic_aid
}


[AbilityDefinition Template=AAAbilityDefEconomicAid]
{
	IDS = jpn_economic_aid
	
	[Effect Template=SummonEffect]
	object_ids = jpn_economic_aid
}

[AbilityDefinition Template=AAAbilityDefEconomicAid]
{
	IDS = rus_economic_aid
	
	[Effect Template=SummonEffect]
	object_ids = rus_economic_aid
}

[AbilityDefinition Template=AAAbilityDefEconomicAid]
{
	IDS = usa_economic_aid
	
	[Effect Template=SummonEffect]
	object_ids = usa_economic_aid
}
