[Nation template=Nation]
{
	ids = nation_ger4
	name = "#ger_nation_name4"
	game_music = ger_ambient
	placement_group_IDS = group_nation_ger

	string loading_texture_left = GER/GERSplashScreenLeft.png
	string loading_texture_right = GER/GERSplashScreenRight.png

	;; srp060104 - Added WAD to depot list.
    depot_name = Skins/GER.rwd,Skins/GER/
	;; depot_name = Skins/GER/
	
	factions = rommel, manstein, kesselring, kesselring_crete, rundstedt
	resource_prefix = GER/GER
	stats_icon = GER/GER.tga
	
	flag_icon = /UI/%s/Default/Staging/FlagGER.png

	[Placeholder]
	placeholder_IDS = placeholder_corpsunpacked
	thing_ids = gerss1_corps
	
	[Placeholder]
	placeholder_IDS = placeholder_airfield
	thing_IDS = ger_tacairfield
	
	[Placeholder]
	placeholder_IDS = placeholder_bunker
	thing_IDS = ger_bunker
	
	[Placeholder]
	placeholder_IDS = placeholder_bunker_antiaircraft
	thing_IDS = ger_bunker_aa

	[Placeholder]
	placeholder_IDS = placeholder_bunker_artillery
	thing_IDS = ger_bunker_artillery
	
	[Placeholder]
	placeholder_IDS = placeholder_depot_supply
	thing_IDS = ger_truck_supply

	[Badge]
	badge_texture = GER/GERBadge21.png
	
	[Badge]
	badge_texture = GER/GERBadge22.png
	
	[Badge]
	badge_texture = GER/GERBadge23.png
	
	[Badge]
	badge_texture = GER/GERBadge24.png
	
	[Badge]
	badge_texture = GER/GERBadge25.png

	[Badge]
	badge_texture = GER/GERBadge26.png
	
	[Badge]
	badge_texture = GER/GERBadge27.png

	[Badge]
	badge_texture = GER/GERBadge28.png

	[Badge]
	badge_texture = GER/GERBadge29.png

}
