[template ProjectileComponent]
{
	;; am070803 - Added speed_max to make projectiles not dependent on the mover component
	fixed	projectile_speed
	
	;; a0m040504 - change antigrav flag to enum
	;; valid values: ANTIGRAV, LOB, BOMB
	string	projectile_type = ANTIGRAV

	;; smm042304 - radius of area around actual sim projectile hit point where view side
	;; projectile will hit
	fixed	projectile_spread = 0

	;; mad062004 - (see bug3485)
	;; ability applied at exactly after the specified lifetime
	;; 0 means ignore and use default behavior
	fixed	projectile_life = 0
}
