/**************************************************************************

template_vfx_aa.tgi
Copyright © 2004 TimeGate Studios

DESCRIPTION: a complex thing - a visual effect that can be instantiated in
			the world view.  Does not affect the simulation (i.e. art only).
			These can also be used to modify the appearance of a character
			or object.

REVISION HISTORY:
ick - 02.26.04 - created



**************************************************************************/

[Template AAVFXModel Template=VFXModel]
{
	[TextureSearchPath]
    path = /Shared/SharedTextures	
} 

[Template AAVFXModelTemporary Template=VFXModelTemporary]
{
	critical = false

	[TextureSearchPath]
    path = /Shared/SharedTextures	
}

[Template AAVFXModelPermanent Template=VFXModelPermanent]
{
	[TextureSearchPath]
    path = /Shared/SharedTextures	
}

[Template AABuildingGroundPlane Template=VFXProjectedTextureLit]
{
	attached_scale = 0
	;; TODO - Change this to be "lower" than scorch.
	decal_type = terrain
	decal_fade_time = 10, 1
	critical = false
}

[Template AADepotGroundPlaneDirt Template=AABuildingGroundPlane]
{
	texture = /Shared/SharedTextures/DepotGroundTemperate.dds
	attached_scale = 0
	decal_type = terrain
	decal_fade_time = 10, 1
	critical = false
}

[Template AADepotGroundPlaneSnow Template=AABuildingGroundPlane]
{
	texture = /Shared/SharedTextures/DepotGroundArctic.dds
	attached_scale = 0
	decal_type = terrain
	decal_fade_time = 10, 1
	critical = false
}

[Template AADepotGroundPlaneDesert Template=AABuildingGroundPlane]
{
	texture = /Shared/SharedTextures/DepotGroundDesert.dds
	attached_scale = 0
	decal_type = terrain
	decal_fade_time = 10, 1
	critical = false
}