[Thing Template=AACityWesternEurope]
{
	IDS = weurope_villageblock6x6_02
	name = "#western_europe_village02_name"
	editor_name = "#western_europe_village02_editor_name"
	

	[Size]
	blocking_shape = SQUARE
	square_size = 6

	[View]
	{
		resource_prefix = WesternEuropeVillage02/WesternEuropeVillage02

		[WhenConstructed Template=FXC_CreateVFX]
		vfx_ids = window_small
		location = window_01
		attached = true
		
		[WhenConstructed Template=FXC_CreateVFX]
		vfx_ids = window_small
		location = window_02
		attached = true
		
		[WhenConstructed Template=FXC_CreateVFX]
		vfx_ids = window_small
		location = window_03
		attached = true

		[WhenConstructed Template=FXC_CreateVFX]
		vfx_ids = window_small
		location = window_04
		attached = true

		[WhenConstructed Template=FXC_CreateVFX]
		vfx_ids = window_small
		location = window_05
		attached = true

		[WhenConstructed Template=FXC_CreateVFX]
		vfx_ids = window_small
		location = window_06
		attached = true
	
		[WhenConstructed Template=FXC_CreateVFX]
		vfx_ids = window_small
		location = window_07
		attached = true

		[WhenConstructed Template=FXC_CreateVFX]
		vfx_ids = window_small
		location = window_08
		attached = true
	}
	
	[CityComponent]
	{
		zone_radius = 0
				
		[Layout Template=CityLayout]
		{
			[Object Template=CityObject]
			object_ids = Temperate_trees
			offset = 2.519, -2.16
			orientation = 0, 1

			[Object Template=CityObject]
			object_ids = Temperate_trees
			offset = -.868, 2.459
			orientation = 0, 1
		}
	}
}
