[Text language = default]
{
	ids = Localization/strings_ui_AA.tgi
	name = "@Localization/strings_ui_AA.tgi"

	world_rules_panel_WorldRuleSlider_MinLabel_Label_text = "Min"
	world_rules_panel_WorldRuleSlider_MaxLabel_Label_text = "Max"
	shared_multiplayer_panel_GameNameLabel_Label_text = "Game Name"
	shared_multiplayer_panel_PasswordLabel_Label_text = "Password"
	shared_multiplayer_panel_MaxPlayersLabel_Label_text = "Max Players"
	shared_multiplayer_panel_AllowObserversLabel_Label_text = "Observers"
	shared_multiplayer_panel_HostPortLabel_Label_text = "Port"
	shared_staging_template_launch_load_map_text = "Play Map"
	shared_staging_template_launch_load_saved_game_text = "Play Saved Game"
	shared_staging_template_launch_load_saved_mission_text = "Play Saved Mission"
	shared_staging_template_launch_random_map_text = "Play Random Map"
	shared_staging_template_launch_film_text = "Play Film"
	shared_staging_template_NoticeDialog_StatLabel_Label_text = "Play XXX"
	shared_staging_template_TitleLabel_Label_text = "Play XXX"
	shared_staging_template_MapPreviewPanel_MapPreviewViewport_ItemPanel_MapPreviewLabel_Label_text = "Replaced by Code"
	shared_staging_template_SelectButton_Client_Label_text = "Ok"
	shared_staging_template_CancelButton_Client_View_text = "Cancel"
	shared_staging_template_DeleteButton_Client_View_text = "Delete"
	template_game_Client_Label_text = "Set By Code"
	template_game_GameUnitButtonWidget_ToolTip|s = "%s"
	template_game_EconomyResourceWidget_ToolTip|s = "%s Production"
	template_game_Unit_Limit_Consumed_ToolTip = "Unit Limit"
	template_game_Unit_Limit_Provided_ToolTip = "Unit Limit"
	template_game_ButtonClose_Client_View_text = "Close"
	template_game_HealthBar_ToolTip|ff = "Health %.0f/%.0f"
	template_game_DisplayValuesStatusBar_ToolTip|dds = "%d/%d %s"
	template_game_AttackValues_ToolTip|s = "%s"
	template_game_DefenseValues_ToolTip = "Damage from enemy attacks is reduced by defense value.  Defense applies before resistances."
	template_game_MoraleBar_ToolTip|f = "Morale %.0f/%0.f"
	template_game_AttackEfficiencyBar_ToolTip|f = "Attack Efficiency %.0f%%"
	template_game_FormationButton_ToolTip|s = "%s"
	template_game_PortraitButton_ToolTip|s = "%s"
	template_game_DescriptionLabel_Label_text = "replaced by code"
	template_game_PropertyBar_ToolTip = "Properties"
	template_game_PropertyMoreIndicator_ToolTip = "Additional Properties"
	template_game_Properties_PropertyMoreIndicator_ToolTip = "Additional Properties"
	template_game_PortraitButton_ToolTip_2|s = "%s"
	template_game_DescriptionLabel_Label_text_2 = "replaced by code"
	template_game_PrimaryName_ToolTip = "Captain"
	template_game_Morale_ToolTip|ff = "Morale %.0f/%.0f"
	template_game_AttackEfficiency_ToolTip|f = "Attack Efficiency %.0f%%"
	template_game_RetreatRoutButton_ToolTip = "Set by code"
	menu_file_dialog_button_load_text = "Load"
	menu_file_dialog_button_save_text = "Save"
	menu_file_dialog_Title_Label_text = "-"
	menu_file_dialog_FileButtonOK_Client_Label_text = "Ok"
	menu_file_dialog_FileButtonDelete_Client_View_text = "Delete"
	menu_file_dialog_FileButtonCancel_Client_View_text = "Cancel"
	multiplayerMenuButtonLAN_Client_View_text = "LAN"
	multiplayerMenuButtonInternet_Client_View_text = "Internet"
	multiplayerMenuButtonMain_Client_View_text = "Back"
	singleplayer_menu_SinglePlayerMenuButtonCampaign_Client_View_text = "Campaign"
	singleplayer_menu_SinglePlayerMenuButtonCustom_Client_View_text = "Custom"
	singleplayer_menu_SinglePlayerMenuButtonMetagame_Client_View_text = "World War II"
	singleplayer_menu_SinglePlayerMenuButtonMain_Client_View_text = "Back"
	random_map_dialog_NameLabel_Label_text = "Name"
	random_map_dialog_NameLabel_Label_text_2 = "Name"
	random_map_dialog_NoticeDialog_StatLabel_Label_text = "Play XXX"
	random_map_dialog_MapSizePanel_MapSizeLabel_Label_text = "Map Size"
	random_map_dialog_MaxKingdomsPanel_MaxKingdomsLabel_Label_text = "Sides"
	random_map_dialog_CancelButton_Client_View_text = "Cancel"
	player_popup_PlayerLabel_Label_text = "TODO: Player Goes Here"
	player_popup_BuddyStatus_Label_text = "TODO: Buddy Status Here"
	player_popup_AddBuddyButton_Client_View_text = "Add Buddy"
	player_popup_RemoveBuddyButton_Client_View_text = "Remove Buddy"
	player_popup_JoinGameButton_Client_View_text = "Join Game"
	player_popup_ProfileButton_Client_View_text = "Profile"
	player_popup_IgnoreButton_Client_View_text = "Ignore"
	player_popup_UnignoreButton_Client_View_text = "Unignore"
	player_popup_WhisperButton_Client_View_text = "Whisper"
	player_popup_CloseButton_Client_View_text = "Close"
	multiplayer_host_dialog_TitleLabel_Label_text = "Multiplayer Host"
	multiplayer_host_dialog_PortLabel_Label_text = "Multiplayer Host"
	multiplayer_host_dialog_HostButton_Client_View_text = "Play Selection"
	multiplayer_host_dialog_CancelButton_Client_View_text = "Play Selection"
	options_dialog_OptionsButtonDefaults_Client_View_text = "Defaults"
	options_dialog_OptionsButtonOK_Client_View_text = "Ok"
	options_dialog_OptionsButtonCancel_Client_View_text = "Cancel"
	options_dialog_ShowGameplayButton_Tooltip = "Gameplay Options"
	options_dialog_ShowVideoButton_Tooltip = "Video Options"
	options_dialog_ShowAudioButton_Tooltip = "Audio Options"
	options_dialog_ShowNetworkButton_Tooltip = "Network Options"
	options_dialog_Child_text = "Message Log Fade"
	options_dialog_Child_text_2 = "Maximum Message Lines"
	options_dialog_Child_text_3 = "Camera Scroll Speed"
	options_dialog_Child_text_4 = "Camera Zoom"
	options_dialog_Child_text_5 = "Game Speed"
	options_dialog_Child_text_6 = "Hotkeys"
	options_dialog_GamePlayPage_UIOptionsPanel_ToggleCameraRotate_Tooltip = "Set by code"
	options_dialog_Child_text_7 = "Camera Rotation"
	options_dialog_Child_text_8 = "Tooltips"
	options_dialog_Child_text_9 = "Confirmation Dialogs"
	options_dialog_Child_text_10 = "Automatically Place Structures"
	options_dialog_Child_text_11 = "Engagement"
	options_dialog_Child_text_12 = "Audio Only"
	options_dialog_Child_text_13 = "Settlement Under Siege"
	options_dialog_Child_text_14 = "Damage Numbers"
	options_dialog_Child_text_15 = "Supply Border"
	options_dialog_Child_text_16 = "Elapsed Game Time"
	options_dialog_Child_text_17 = "Names"
	options_dialog_GamePlayPage_MessageLogTitle_Label_Text = "Message Log"
	options_dialog_GamePlayPage_CameraTitle_Label_Text = "Camera"
	options_dialog_GamePlayPage_GameTitle_Label_Text = "Game"
	options_dialog_GamePlayPage_UITitle_Label_Text = "UI"
	options_dialog_GamePlayPage_MessagesTitle_Label_Text = "Notifications"
	options_dialog_GamePlayPage_MapTitle_Label_Text = "Auxiliaries"
	options_dialog_VideoPage_custom_preset_string = "Custom"
	options_dialog_Child_text_18 = "Resolution"
	options_dialog_Child_text_19 = "Details"
	options_dialog_Child_text_20 = "Shadow Detail"
	options_dialog_Child_text_21 = "Tracks"
	options_dialog_Child_text_22 = "Additional Terrain Details"
	options_dialog_Child_text_23 = "High Quality Filtering"
	options_dialog_Child_text_24 = "High Definition Terrain"
	options_dialog_Child_text_25 = "High Quality Object Fog"
	options_dialog_Child_text_26 = "High Detail Textures"
	options_dialog_VideoPage_BasicTitle_Label_Text = "Basic"
	options_dialog_VideoPage_AdvancedTitle_Label_Text = "Advanced"
	options_dialog_Child_text_27 = "Main Volume"
	options_dialog_Child_text_28 = "FX Volume"
	options_dialog_Child_text_29 = "Speech Volume"
	options_dialog_Child_text_30 = "Music Volume"
	options_dialog_Child_text_31 = "Chat Notification"
	options_dialog_Child_text_32 = "Unit Acknowledgement"
	options_dialog_AudioPage_VolumeTitle_Label_Text = "Volume"
	options_dialog_AudioPage_SoundsTitle_Label_Text = "Sounds"
	options_dialog_Child_text_33 = "Connection"
	options_dialog_NetworkPage_InternetOptionsPanel_NetworkReportGameInProgressToggle_Tooltip = "Game remains listed while playing. This option requires additional bandwidth so it is recommended that modem users disable it."
	options_dialog_Child_text_34 = "Report Game in Progress"
	options_dialog_Child_text_35 = "Automatic Away (sec)"
	options_dialog_Child_text_36 = "Chat"
	options_dialog_Child_text_37 = "Buddy"
	options_dialog_Child_text_38 = "Away"
	options_dialog_Child_text_39 = "Room"
	options_dialog_Child_text_40 = "Nickname"
	options_dialog_Child_text_41 = "Refresh Time (sec)"
	options_dialog_Child_text_42 = "Different Version"
	options_dialog_Child_text_43 = "Different Room"
	options_dialog_Child_text_44 = "Full"
	options_dialog_Child_text_45 = "In Progress"
	options_dialog_Child_text_46 = "Automatic Server Refresh (sec)"
	options_dialog_NetworkPage_InternetTitle_Label_Text = "Internet"
	options_dialog_NetworkPage_ChatTitle_Label_Text = "Browser Chat"
	options_dialog_NetworkPage_LANTitle_Label_Text = "LAN"
	options_dialog_NetworkPage_GameBrowserTitle_Label_Text = "Game Browser"
	chat_panel_SendChatButton_Client_Label_text = "Send"
	politics_display_Child_text = "Politics"
	game_menu_ButtonOptions_Client_View_text = "Options"
	game_menu_ButtonLoad_Client_View_text = "Load"
	game_menu_ButtonSave_Client_View_text = "Save"
	game_menu_ButtonConnectionStatus_Client_View_text = "Connection Status"
	game_menu_ButtonQuit_Client_View_text = "Quit Axis && Allies"
	game_menu_ButtonReturnToGame_Client_View_text = "Return To Game"
	game_menu_ButtonLeaveGame_Client_View_text = "Leave Game"
	game_menu_ButtonCancel_Client_View_text = "Cancel"
	technology_display_Child_text = "Technology Panel"
	technology_display_ButtonClose_Client_View_text = "Close"
	technology_display_Technology_ToolTip = "Set by code"
	file_dialog_Title_Label_text_4 = "-"
	file_dialog_FileButtonOK_Client_Label_text_4 = "Ok"
	file_dialog_FileButtonCancel_Client_View_text_3 = "Cancel"
	file_dialog_FileButtonDelete_Client_View_text_3 = "Delete"
	file_dialog_FileButtonNewFolder_Client_View_text_3 = "New Folder"
	file_dialog_FileButtonRefresh_Client_View_text_3 = "Refresh"
	control_panel_ButtonMenu_ToolTip = "Game Menu"
	control_panel_ButtonObjectives_ToolTip = "Display Objectives"
	control_panel_ButtonTechnology_ToolTip = "Display Technologies"
	control_panel_ButtonPolitics_ToolTip = "Display Politics"
	control_panel_ButtonMessageLog_ToolTip = "Display Message Log"
	control_panel_ButtonSupplyBorder_ToolTip = "Toggle Supply Border"
	control_panel_ButtonSpeedDown_ToolTip = "Decrease Speed"
	control_panel_ButtonPause_ToolTip = "Pause Game"
	control_panel_ButtonChat_ToolTip = "Chat"
	control_panel_ButtonSpeedUp_ToolTip = "Increase Speed"
	control_panel_SidePanelTabs_ButtonMessageLog_ToolTip = "Message Log"
	control_panel_SidePanelTabs_ButtonCityManagement_ToolTip = "Building Management"
	control_panel_SidePanelTabs_ButtonPolitics_ToolTip = "Politics"
	control_panel_SidePanelTabs_ButtonObjectives_ToolTip = "Objectives"
	time_message_Label_text = "Displays the elapsed game time"
	minimap_tooltip_2 = "Minimap"
	floaters_Abilities_AbilityButton_tooltip = "Set by code"
	floaters_Abilities_Recharge_tooltip = "Set by code"
	action_buttons_ActorCommandCancel_name = "Cancel"
	action_buttons_ActorCommandCancel_tooltip = "Cancels the current action."
	action_buttons_CancelRecruit_tooltip = "Cancels the current action."
	action_buttons_ConfirmResetFavorites_tooltip = "Reset favorites."
	action_buttons_LastCreated_tooltip = "Load last created company."
	action_buttons_SaveToFavoriteActivate_tooltip = "Save company to Favorites."
	action_buttons_CustomCompany_tooltip = "Create a custom company."
	action_buttons_GoToTeamCommands_name = "Team Commands"
	action_buttons_GoToTeamCommands_tooltip = "Opens the Team Commands menu.  Teammates will try to execute your team commands."
	action_buttons_CancelTeamCommands_tooltip = "Cancels the current action."
	action_buttons_SelectTeamKingdom_tooltip = "Opens the Team Commands menu for all allies."
	action_buttons_SelectTeamKingdomAlly_name = "Allied Team Commands"
	action_buttons_SelectTeamKingdomAlly_tooltip = "Opens the Team Commands menu for all allies."
	action_buttons_SelectObservingKingdomDefault_tooltip = "Will be set in code"
	action_buttons_SelectObservingKingdom_tooltip = "Observer View"
	action_buttons_SelectObservingKingdomPage_tooltip = "Next Page of Sides"
	game_interface_SideMessageLogPanel_ButtonClose_Client_View_text = "Close"
	game_interface_Child_text = "Message Log"
	game_interface_KingdomDropDown_observer_text = "Observer"
	game_interface_FactionExperience_ToolTip = "Experience"
	game_interface_UpkeepShortageIcon_ToolTip = "Insufficient money to pay upkeep.  Units will take damage when out of supply."
	objectives_display_Child_text = "Objectives"
	objectives_display_Child_text_2 = "Primary"
	objectives_display_Child_text_3 = "Secondary"
	object_display_SimpleActorDisplay_QueuePanel_Progress_ToolTip|f = "Progress %.0f/100"
	object_display_SimpleActorDisplay_QueuePanel_Queue_QueueMoreIndicator_ToolTip = "Additional Units Queued"
	object_display_CompanyDisplay_BannerButton_ToolTip|s = "%s"
	connection_status_dialog_ClientSlotWidget_tooltip = "Set By Code"
	connection_status_dialog_ClientSlotWidget_NameLabel_Label_text = "Name"
	connection_status_dialog_ClientSlotWidget_PingLabel_Label_text = "Ping"
	connection_status_dialog_Child_text = "Kick"
	connection_status_dialog_ClientSlotWidget_KickVotesLabel_Label_text = "Kick Votes"
	connection_status_dialog_Child_text_2 = "Kick"
	connection_status_dialog_PlayerPanel_KickLaggingPlayersPanel_StatusLabel_Label_text = "Status"
	connection_status_dialog_ChatPanel_SendButton_Client_View_text = "Send"
	connection_status_dialog_CloseDialogButton_Client_View_text = "Close"
	connection_status_dialog_LeaveGameButton_Client_View_text = "Leave Game"
	restriction_groups_Child_text = "Restriction Groups"
	restriction_groups_CreateRGPushButton_ToolTip = "Create a new Restriction Group"
	restriction_groups_CreateRGPushButton_Client_View_text = "New"
	restriction_groups_RemoveSelRGPushButton_ToolTip = "Delete the selected Restriction Group"
	restriction_groups_RemoveSelRGPushButton_Client_View_text = "Delete"
	restriction_groups_Child_text_2 = "Restriction Groups"
	restriction_groups_Child_text_4 = "Available Restrictions"
	restriction_groups_Child_text_5 = "Selected Restrictions"
	restriction_groups_SelRGPanel_SelRGIntPanel1_AddRemoveRestrictionPanel_UnitsToggleButton_tooltip = "Show Unit-based restrictions"
	restriction_groups_Child_text_6 = "Units"
	restriction_groups_SelRGPanel_SelRGIntPanel1_AddRemoveRestrictionPanel_BuildingsToggleButton_tooltip = "Show Building-based restrictions"
	restriction_groups_Child_text_7 = "Buildings"
	restriction_groups_SelRGPanel_SelRGIntPanel1_AddRemoveRestrictionPanel_TechsToggleButton_tooltip = "Show Technology-based restrictions"
	restriction_groups_Child_text_8 = "Technologies"
	restriction_groups_SelRGPanel_SelRGIntPanel1_AddRemoveRestrictionPanel_AddRestrictionPB_tooltip = "Add Restriction"
	restriction_groups_SelRGPanel_SelRGIntPanel1_AddRemoveRestrictionPanel_AddRestrictionPB_Client_View_text = "-»"
	restriction_groups_SelRGPanel_SelRGIntPanel1_AddRemoveRestrictionPanel_RemoveRestrictionPB_tooltip = "Remove Restriction"
	restriction_groups_SelRGPanel_SelRGIntPanel1_AddRemoveRestrictionPanel_RemoveRestrictionPB_Client_View_text = "«-"
	restriction_groups_Child_text_9 = "Apply To"
	restriction_groups_SelRGPanel_SelRGIntPanel2_RestrictionGroupAppliesToPanel_SelectAllPB_tooltip = "Select all sides and teams"
	restriction_groups_SelRGPanel_SelRGIntPanel2_RestrictionGroupAppliesToPanel_SelectAllPB_Client_View_text = "Select All"
	restriction_groups_SelRGPanel_SelRGIntPanel2_RestrictionGroupAppliesToPanel_DeselectAllPB_tooltip = "Select None"
	restriction_groups_SelRGPanel_SelRGIntPanel2_RestrictionGroupAppliesToPanel_DeselectAllPB_Client_View_text = "Deselect all sides and teams"
	restriction_groups_RestrictionGroupsClosePushButton_ToolTip = "Close"
	restriction_groups_RestrictionGroupsClosePushButton_Client_View_text = "Ok"
	map_properties_Child_text = "Map Properties"
	map_properties_Child_text_2 = "Name"
	map_properties_Child_text_3 = "Description"
	map_properties_Child_text_4 = "Game Type"
	map_properties_Child_text_5 = "Cutscene Mission"
	map_properties_MapPropertiesUpdatePushButton_Client_View_text = "Ok"
	layer_doodads_DoodadAspectPrev_ToolTip = "Previous Doodad Aspect"
	layer_doodads_DoodadAspectNext_ToolTip = "Next Doodad Aspect"
	layer_triggers_Child_text = "Trigger List"
	layer_triggers_Child_text_2 = "Trigger Elements"
	layer_triggers_LayerCloseButton_ToolTip = "Close"
	layer_triggers_TriggerAddButton_ToolTip = "Create Trigger"
	layer_triggers_TriggerAddButton_Client_View_text = "New"
	layer_triggers_TriggerRemoveButton_ToolTip = "Remove Trigger"
	layer_triggers_TriggerRemoveButton_Client_View_text = "Delete"
	layer_triggers_TriggerActiveButton_ToolTip = "Active Trigger"
	layer_triggers_TriggerActiveButtonLabel_Label_text = "Active"
	layer_triggers_TriggerRepeatsButton_ToolTip = "Trigger Repeats"
	layer_triggers_TriggerRepeatsButtonLabel_Label_text = "Repeats"
	layer_triggers_TriggerElementText_Label_text = "This text is replaced"
	layer_triggers_TriggerNameEditbox_text = "Trigger Name"
	layer_triggers_TriggerOrConditionsButton_ToolTip = "OR trigger conditions"
	layer_triggers_TriggerOrConditionsLabel_Label_text = "OR trigger conditions"
	layer_triggers_TriggerElementTypeDropDown_ToolTip = "Trigger Elements"
	layer_triggers_TriggerElementToEditDropDown_ToolTip = "Trigger Parameters"
	layer_triggers_TriggerDescriptionEditbox_text = "Trigger Description"
	layer_triggers_TriggerAddEventPushButton_ToolTip = "Adds a new event"
	layer_triggers_TriggerAddEventPushButton_Client_View_text = "+ Event"
	layer_triggers_TriggerAddConditionPushButton_ToolTip = "Adds a new condition"
	layer_triggers_TriggerAddConditionPushButton_Client_View_text = "+ Condition"
	layer_triggers_TriggerAddEffectPushButton_ToolTip = "Adds a new effect"
	layer_triggers_TriggerAddEffectPushButton_Client_View_text = "+ Effect"
	layer_triggers_TriggerDeleteElementPushbutton_ToolTip = "Delete selected element"
	layer_triggers_TriggerDeleteElementPushbutton_Client_View_text = "Delete"
	layer_triggers_ElementSpecificPanel_TEPDropDown_ToolTip = "Trigger Parameter Specifics"
	layer_triggers_ElementSpecificPanel_TEPEditBox_text = "Replace Me"
	layer_triggers_ElementSpecificPanel_SelectActorPushButton_ToolTip = "Select Actor"
	layer_triggers_ElementSpecificPanel_SelectActorPushButton_Client_View_text = "Select"
	layer_triggers_ElementSpecificPanel_SelectAreaPushButton_ToolTip = "Select Area"
	layer_triggers_ElementSpecificPanel_SelectAreaPushButton_Client_View_text = "Select"
	layer_triggers_ElementSpecificPanel_SelectCameraPushButton_Tooltip = "Select Camera"
	layer_triggers_ElementSpecificPanel_SelectCameraPushButton_Client_View_text = "Select"
	layer_triggers_ElementSpecificPanel_SelectKingdomPushButton_ToolTip = "Select Side"
	layer_triggers_ElementSpecificPanel_SelectKingdomPushButton_Client_View_text = "Select"
	layer_triggers_ElementSpecificPanel_SelectLocationPushButton_ToolTip = "Select Location"
	layer_triggers_ElementSpecificPanel_SelectLocationPushButton_Client_View_text = "Select"
	layer_triggers_ElementSpecificPanel_CenterActorPushButton_Tooltip = "Center Actor"
	layer_triggers_ElementSpecificPanel_CenterActorPushButton_Client_View_text = "Center"
	layer_triggers_ElementSpecificPanel_CenterAreaPushButton_ToolTip = "Center Area"
	layer_triggers_ElementSpecificPanel_CenterAreaPushButton_Client_View_text = "Center"
	layer_triggers_ElementSpecificPanel_CenterCameraPushButton_ToolTip = "Center Camera"
	layer_triggers_ElementSpecificPanel_CenterCameraPushButton_Client_View_text = "Center"
	layer_triggers_ElementSpecificPanel_CenterLocationPushButton_ToolTip = "Center Location"
	layer_triggers_ElementSpecificPanel_CenterLocationPushButton_Client_View_text = "Center"
	layer_areas_AreaAddSquareAreaButton_ToolTip = "Create Box Area"
	layer_areas_AreaAddSquareAreaButton_Client_View_text = "New Box"
	layer_areas_AreaAddCircleAreaButton_ToolTip = "Create Circle Area"
	layer_areas_AreaAddCircleAreaButton_Client_View_text = "New Circle"
	layer_areas_AreaDeleteAreaButton_ToolTip = "Delete Area"
	layer_areas_AreaDeleteAreaButton_Client_View_text = "Delete"
	layer_areas_Child_text = "Size"
	layer_areas_Child_text_2 = "Width"
	layer_areas_Child_text_3 = "Height"
	layer_areas_AreaCenterOnAreaButton_ToolTip = "Center on Area"
	layer_areas_AreaCenterOnAreaButton_Client_View_text = "Center"
	layer_cameras_CameraAddCameraButton_ToolTip = "Add Camera"
	layer_cameras_CameraAddCameraButton_Client_View_text = "New"
	layer_cameras_CameraDeleteCameraButton_ToolTip = "Delete Camera"
	layer_cameras_CameraDeleteCameraButton_Client_View_text = "Delete"
	layer_cameras_Child_text = "Pitch"
	layer_cameras_Child_text_2 = "Zoom"
	layer_cameras_CameraPreviewMotionButton_ToolTip = "Preview motion to the selected camera."
	layer_cameras_CameraPreviewMotionButton_Client_View_text = "Preview"
	layer_cameras_CameraCenterOnCameraButton_ToolTip = "Center on Camera"
	layer_cameras_CameraCenterOnCameraButton_Client_View_text = "Center"
	layer_cameras_CameraLookThroughButton_ToolTip = "Look through the selected camera."
	layer_cameras_CameraLookThroughButton_Client_View_text = "Camera View"
	layer_cameras_CameraDefaultViewButton_ToolTip = "Default gameplay view"
	layer_cameras_CameraDefaultViewButton_Client_View_text = "Default Camera"
	properties_dialog_ClosePushButton_Client_View_text = "Cancel"
	properties_dialog_UpdatePushButton_Client_View_text = "Ok"
	properties_dialog_Child_text = "Owner"
	properties_dialog_Child_text_2 = "IDS"
	properties_dialog_Child_text_3 = "Name"
	properties_dialog_RelatedTriggersLabel_Label_text = "Triggers"
	properties_dialog_Child_text_4 = "Health"
	properties_dialog_Child_text_5 = "Experience"
	kingdom_editing_Child_text = "Sides and Team Editing"
	kingdom_editing_Child_text_2 = "Sides and Teams"
	kingdom_editing_MajorKingdomPushButton_ToolTip = "Create a new side"
	kingdom_editing_MajorKingdomPushButton_Client_View_text = "New Side"
	kingdom_editing_IndependentKingdomPushButton_ToolTip = "Create a new independent side"
	kingdom_editing_IndependentKingdomPushButton_Client_View_text = "New Independent"
	kingdom_editing_TeamPushButton_ToolTip = "Create a new team"
	kingdom_editing_TeamPushButton_Client_View_text = "New Team"
	kingdom_editing_DeleteSelectedItemPushButton_ToolTip = "Delete Selected Item"
	kingdom_editing_DeleteSelectedItemPushButton_Client_View_text = "Delete"
	kingdom_editing_Child_text_3 = "Side Relations"
	kingdom_editing_SelKingdom_AllyIcon_ToolTip = "Ally"
	kingdom_editing_SelKingdom_EnemyIcon_ToolTip = "Enemy"
	kingdom_editing_SelKingdom_NeutralIcon_ToolTip = "Neutral"
	kingdom_editing_Child_text_5 = "Team"
	kingdom_editing_Child_text_6 = "Color"
	kingdom_editing_Child_text_7 = "Open or SAI"
	kingdom_editing_Child_text_8 = "Which SAI"
	kingdom_editing_Child_text_9 = "General"
	kingdom_editing_Child_text_10 = "Nation"
	kingdom_editing_Child_text_11 = "Restriction Group"
	kingdom_editing_Child_text_12 = "Available Heroes"
	kingdom_editing_Child_text_13 = "Side Heroes"
	kingdom_editing_SelKingdom_HeroPanel_AddHeroPB_tooltip = "Add Hero"
	kingdom_editing_SelKingdom_HeroPanel_AddHeroPB_Client_View_text = "-»"
	kingdom_editing_SelKingdom_HeroPanel_RemoveHeroPB_tooltip = "Remove Hero"
	kingdom_editing_SelKingdom_HeroPanel_RemoveHeroPB_Client_View_text = "«-"
	kingdom_editing_Child_text_14 = "Available Technologies"
	kingdom_editing_Child_text_15 = "Side Technologies"
	kingdom_editing_SelKingdom_TechnologyPanel_AddTechnologyPB_tooltip = "Add Technology"
	kingdom_editing_SelKingdom_TechnologyPanel_AddTechnologyPB_Client_View_text = "-»"
	kingdom_editing_SelKingdom_TechnologyPanel_RemoveTechnologyPB_tooltip = "Remove Technology"
	kingdom_editing_SelKingdom_TechnologyPanel_RemoveTechnologyPB_Client_View_text = "«-"
	kingdom_editing_Child_text_16 = "Economic Contribution"
	kingdom_editing_Child_text_17 = "Default Starting Money"
	kingdom_editing_Child_text_18 = "Starting Money"
	kingdom_editing_Child_text_20 = "Team Relations"
	kingdom_editing_SelTeam_AllyIcon_ToolTip = "Ally"
	kingdom_editing_SelTeam_EnemyIcon_ToolTip = "Enemy"
	kingdom_editing_SelTeam_NeutralIcon_ToolTip = "Neutral"
	kingdom_editing_Child_text_21 = "Available Sides"
	kingdom_editing_Child_text_22 = "Team Sides"
	kingdom_editing_SelTeam_KingdomPanel_AddKingdomPushButton_tooltip = "Add Side"
	kingdom_editing_SelTeam_KingdomPanel_AddKingdomPushButton_Client_View_text = "-»"
	kingdom_editing_SelTeam_KingdomPanel_RemoveKingdomPushButton_tooltip = "Remove Side"
	kingdom_editing_SelTeam_KingdomPanel_RemoveKingdomPushButton_Client_View_text = "«-"
	kingdom_editing_Child_text_23 = "Restriction Group"
	kingdom_editing_KingdomEditingClosePushButton_ToolTip = "Close"
	kingdom_editing_KingdomEditingClosePushButton_Client_View_text = "Ok"
	layer_actors_Child_text = "Sides"
	layer_actors_Unit_ToolTip = "Cutscene Actors"
	layer_actors_Organization_ToolTip = "Organizations"
	layer_actors_Building_ToolTip = "Buildings"
	layer_actors_Truck_ToolTip = "Trucks"
	layer_actors_Special_ToolTip = "Special"
	layer_actors_ActorCustomizeOrganizationButton_ToolTip = "Customize Regiments"
	layer_actors_ActorCustomizeOrganizationButton_Client_View_text = "Customize"
	menu_panel_MenuFile_Label_text = "File"
	menu_panel_MenuMap_Label_text = "Map"
	menu_panel_ItemEntry_text = "New Map"
	menu_panel_ItemEntry_text_2 = "Random Map"
	menu_panel_MenuEdit_Label_text = "Edit"
	menu_panel_MenuOptions_Label_text = "Options"
	menu_panel_MenuLayer_Label_text = "Layer"
	menu_panel_ItemEntry_text_3 = "Terrain"
	menu_panel_ItemEntry_text_4 = "Actors"
	menu_panel_ItemEntry_text_5 = "Doodads"
	menu_panel_ItemEntry_text_6 = "Triggers"
	menu_panel_ItemEntry_text_7 = "Cameras"
	menu_panel_ItemEntry_text_8 = "Areas"
	menu_panel_MenuScenario_Label_text = "Scenario"
	menu_panel_ItemEntry_text_9 = "Map Properties"
	menu_panel_ItemEntry_text_10 = "Sides And Teams"
	menu_panel_ItemEntry_text_11 = "Map Restrictions"
	menu_panel_ItemEntry_text_12 = "Objectives"
	menu_panel_MenuTools_Label_text = "Tools"
	menu_panel_ItemEntry_text_13 = "Clear Map"
	menu_panel_ItemEntry_text_14 = "Clear Doodads"
	menu_panel_ItemEntry_text_15 = "Clear Actors"
	menu_panel_ItemEntry_text_16 = "Clear Triggers"
	menu_panel_ItemEntry_text_17 = "Verify Map"
	menu_panel_ItemEntry_text_18 = "Prepare Map"
	menu_panel_ItemEntry_text_19 = "Add Noise"
	menu_panel_ItemEntry_text_20 = "Beautify Map"
	layer_terrain_AutoDoodadLabel_Label_text = "Place Doodads"
	layer_terrain_PrevVariationButton_ToolTip = "Previous Terrain Variation"
	layer_terrain_NextVariationButton_ToolTip = "Next Terrain Variation"
	layer_terrain_Child_text = "Brush Type"
	layer_terrain_BrushShapeWidget_CircleBrushButton_ToolTip = "Circle Brush"
	layer_terrain_BrushShapeWidget_SquareBrushButton_ToolTip = "Square Brush"
	layer_terrain_PaintModeWidget_PaintTerrainButton_ToolTip = "Paint Terrain"
	layer_terrain_PaintModeWidget_RaiseHeightmapButton_ToolTip = "Raise Height"
	layer_terrain_PaintModeWidget_LowerHeightmapButton_ToolTip = "Lower Height"
	layer_terrain_PaintModeWidget_PlateauHeightmapButton_ToolTip = "Create Plateau"
	layer_terrain_PaintModeWidget_SmoothHeightmapButton_ToolTip = "Smooth Terrain"
	layer_terrain_BrushSizeLabel_Label_text = "Size"
	layer_terrain_BrushStrengthLabel_Label_text = "Strength"
	layer_terrain_SlopeFalloffLabel_Label_text = "Slope"
	scoring_Client_View_text = "Save Film"
	scoring_Client_View_text_2 = "Debriefing"
	scoring_Client_View_text_3 = "Exit"
	scoring_Client_View_text_4 = "Replay"
	choose_campaign_CampaignButtonDecalLabel_Label_Label_text = "Campaign Name Goes Here"
	choose_campaign_Child_text = "Difficulty"
	choose_campaign_Client_View_text = "Play"
	choose_campaign_Client_View_text_2 = "Play"
	choose_campaign_Client_View_text_3 = "Load"
	choose_campaign_Client_View_text_4 = "Back"
	profile_management_Child_text = "E-Mail"
	profile_management_Child_text_2 = "GameSpy Profile"
	profile_management_Child_text_3 = "Nickname"
	profile_management_Child_text_4 = "Password"
	profile_management_Child_text_5 = "Password Confirm"
	profile_management_ProfileManagementButtonOK_Client_Label_text = "Ok"
	profile_management_ProfileManagementButtonCancel_Client_View_text = "Cancel"
	staging_CancelButton_Client_View_text = "Ok"
	staging_InfoPanel_GameNameLabel_Label_text = "Game Name"
	staging_InfoPanel_NumPlayersLabel_Label_text = "0/0"
	staging_InfoPanel_TeamFormatDropdown_ToolTip = "Select Team Structure"
	staging_InfoPanel_TeamFormatLabel_Label_text = "Teams"
	staging_MapButton_Tooltip = "Select a Map"
	staging_SaveButton_Tooltip = "Select a Saved Game"
	staging_FilmButton_Tooltip = "View a Film"
	staging_RMCButton_Tooltip = "Generate a Random Map"
	staging_ActionPanel_DetailsButton_Client_View_text = "Details"
	staging_ActionPanel_ScoreButton_Client_View_text = "Score"
	staging_ActionPanel_GameOptionsButton_Client_View_text = "Game Settings"
	staging_ActionPanel_OptionsButton_Client_View_text = "Options"
	staging_ActionPanel_LaunchButton_Client_View_text = "Launch"
	staging_ActionPanel_AbortLaunchButton_Client_View_text = "Abort"
	staging_ActionPanel_ReadyToggle_ToolTip = "Change Ready Status"
	staging_ActionPanel_ReadyToggle_Client_View_text = "Ready"
	staging_ActionPanel_ExitButton_Client_View_text = "Exit"
	staging_WorldParamsPanel_random_option_text = "Random"
	staging_WorldParamsPanel_team_option_none_text = "None"
	staging_WorldParamsPanel_player_option_open_text = "Open"
	staging_WorldParamsPanel_player_option_open_required_text = "Open (Required)"
	staging_WorldParamsPanel_player_option_closed_text = "Closed"
	staging_WorldParamsPanel_player_option_closed_required_text = "Closed (Required)"
	staging_WorldParamsPanel_kingdom_option_observer_text = "Observer"
	staging_WorldParamsPanel_TeamActionPanel_ChangeTeamButton_Client_View_text = "Join Team"
	staging_WorldParamsPanel_KingdomActionPanel_MoveHere_Client_View_text = "Swap"
	staging_WorldParamsPanel_KingdomActionPanel_ChangeName_Client_View_text = "Name"
	staging_WorldParamsPanel_KingdomActionPanel_Observer_Client_View_text = "Observer"
	staging_WorldParamsPanel_KingdomActionPanel_Kick_Client_View_text = "Kick"
	staging_WorldParamsPanel_KingdomActionPanel_Whisper_Client_View_text = "Whisper"
	staging_WorldParamsPanel_KingdomActionPanel_OfferSwap_Client_View_text = "Swap"
	staging_WorldParamsPanel_KingdomActionPanel_AcceptSwap_Client_View_text = "Accept"
	staging_WorldParamsPanel_KingdomActionPanel_RejectSwap_Client_View_text = "Reject"
	staging_WorldParamsPanel_KingdomActionPanel_CancelSwap_Client_View_text = "Cancel"
	staging_WorldParamsPanel_KingdomActionPanel_SwapWithAI_Client_View_text = "Swap"
	staging_WorldParamsPanel_KingdomActionPanel_AddAI_ToolTip = "Generated by code"
	staging_WorldParamsPanel_KingdomActionPanel_AddAI_Listbox_ItemLook_ToolTip = "Generated by code"
	staging_WorldParamsPanel_KingdomActionPanel_Ban_Client_View_text = "Ban"
	staging_WorldParamsPanel_Slots_ItemPanel_PlayerSlot_Name_ToolTip = "Generated by code"
	staging_WorldParamsPanel_Slots_ItemPanel_PlayerSlot_AddAI_ToolTip = "Generated by code"
	staging_WorldParamsPanel_Slots_ItemPanel_PlayerSlot_AddAI_Listbox_ItemLook_ToolTip = "Generated by code"
	staging_WorldParamsPanel_Slots_ItemPanel_PlayerSlot_Faction_ToolTip = "Generated by code"
	staging_WorldParamsPanel_Slots_ItemPanel_PlayerSlot_Faction_Listbox_ItemLook_ToolTip = "Generated by code"
	staging_WorldParamsPanel_Slots_ItemPanel_PlayerSlot_Nation_ToolTip = "Generated by code"
	staging_WorldParamsPanel_Slots_ItemPanel_PlayerSlot_Nation_Listbox_ItemLook_ToolTip = "Generated by code"
	staging_WorldParamsPanel_Slots_ItemPanel_PlayerSlot_NationLabel_ToolTip = "Generated by code"
	staging_WorldParamsPanel_Slots_ItemPanel_PlayerSlot_FactionLabel_ToolTip = "Generated by code"
	staging_WorldParamsPanel_Slots_ItemPanel_PlayerSlot_Handicap_ToolTip = "Generated by code"
	staging_WorldParamsPanel_Slots_ItemPanel_PlayerSlot_Handicap_Listbox_ItemLook_ToolTip = "Generated by code"
	staging_WorldParamsPanel_Slots_ItemPanel_PlayerSlot_SwapRequest_ToolTip = "Slot Swap Offer Pending"
	staging_WorldParamsPanel_Slots_ItemPanel_PlayerSlot_Ping_ToolTip = "Ping: Connection Latency to Game"
	staging_WorldParamsPanel_Slots_ItemPanel_PlayerSlot_Ready_ToolTip = "Player Ready Status"
	staging_WorldParamsPanel_Slots_ItemPanel_PlayerSlot_HostIcon_ToolTip = "Game Host"
	staging_WorldParamsPanel_Slots_ItemPanel_PlayerSlot_Progress_ToolTip = "File Transfer Progress"
	staging_WorldParamsPanel_Slots_ItemPanel_ObserverSlot_AddAI_ToolTip = "Generated by code"
	staging_WorldParamsPanel_Slots_ItemPanel_ObserverSlot_AddAI_Listbox_ItemLook_ToolTip = "Generated by code"
	staging_WorldParamsPanel_Slots_ItemPanel_ObserverSlot_Nation_ToolTip = "Generated by code"
	staging_WorldParamsPanel_Slots_ItemPanel_ObserverSlot_Nation_Listbox_ItemLook_ToolTip = "Generated by code"
	staging_WorldParamsPanel_Slots_ItemPanel_ObserverSlot_NationLabel_ToolTip = "Generated by code"
	staging_WorldParamsPanel_Slots_ItemPanel_ObserverSlot_FactionLabel_ToolTip = "Generated by code"
	staging_WorldParamsPanel_Slots_ItemPanel_ObserverSlot_Faction_ToolTip = "Generated by code"
	staging_WorldParamsPanel_Slots_ItemPanel_ObserverSlot_Faction_Listbox_ItemLook_ToolTip = "Generated by code"
	staging_WorldParamsPanel_Slots_ItemPanel_ObserverSlot_Handicap_ToolTip = "Generated by code"
	staging_WorldParamsPanel_Slots_ItemPanel_ObserverSlot_Handicap_Listbox_ItemLook_ToolTip = "Generated by code"
	stagingChatPanel_MessageLogPanel_SendButton_Client_View_text = "Send"
	stagingChatPanel_PlayersListboxPanel_FilterPanel_AllToggle_ToolTip = "All"
	stagingChatPanel_PlayersListboxPanel_FilterPanel_TeamToggle_ToolTip = "Team"
	stagingChatPanel_PlayersListboxPanel_FilterPanel_WhisperToggle_ToolTip = "Whisper"
	stagingChatPanel_PlayersListboxPanel_FilterPanel_BuddyButton_ToolTip = "Buddies"
	join_direct_dialog_IPLabel_Label_text = "IP Address"
	join_direct_dialog_PortLabel_Label_text = "Port"
	join_direct_dialog_JoinButton_Client_View_text = "Join"
	join_direct_dialog_CancelButton_Client_View_text = "Cancel"
	mainMenuButtonSinglePlayer_Client_View_text = "Single Player"
	mainMenuButtonMultiplayer_Client_View_text = "Multiplayer"
	mainMenuButtonEditor_Client_View_text = "Editor"
	mainMenuButtonFilm_Client_View_text = "Film"
	mainMenuButtonOptions_Client_View_text = "Options"
	mainMenuButtonCredits_Client_View_text = "Credits"
	mainMenuButtonCheckForUpdates_Client_View_text = "Update"
	mainMenuButtonQuit_Client_View_text = "Quit"
	lobby_GroupRoomDropdownLabel_Label_text = "Room"
	lobby_ChatButtonsPanel_ChatLabel_Label_text = "Chat"
	lobby_ServerBrowserPanel_refreshing_server_list = "Refreshing Server List ..."
	lobby_ServerBrowserPanel_PasswordButton_ToolTip = "Password"
	lobby_ServerBrowserPanel_ServerNameButton_ToolTip = "Name of Game"
	lobby_Child_text = "Game Name"
	lobby_ServerBrowserPanel_PlayersButton_ToolTip = "Num Players / Max Num Players"
	lobby_Child_text_2 = "Players"
	lobby_ServerBrowserPanel_PingButton_ToolTip = "Ping"
	lobby_Child_text_3 = "Ping"
	lobby_ServerBrowserPanel_MapButton_ToolTip = "Map Name"
	lobby_Child_text_4 = "Map Name"
	lobby_ChatPanel_MessageLogPanel_SendButton_Client_View_text = "Send"
	lobby_ChatPanel_PlayersListboxPanel_FilterPanel_AllToggle_ToolTip = "All"
	lobby_ChatPanel_PlayersListboxPanel_FilterPanel_WhisperToggle_ToolTip = "Whisper"
	lobby_ChatPanel_PlayersListboxPanel_FilterPanel_BuddyListButton_ToolTip = "Buddies List"
	lobby_RefreshButton_ToolTip = "Refresh Server List"
	lobby_RefreshButton_Client_View_text = "Refresh"
	lobby_ServerInfoButton_ToolTip = "Game Info"
	lobby_ServerInfoButton_Client_View_text = "Game Info"
	lobby_LANButtonsPanel_CreateButton_Client_View_text = "Create"
	lobby_LANButtonsPanel_JoinButton_Client_View_text = "Join"
	lobby_LANButtonsPanel_JoinDirectButton_Client_View_text = "Join Direct"
	lobby_LANButtonsPanel_OptionsButton_Client_View_text = "Options"
	lobby_LANButtonsPanel_ExitButton_Client_View_text = "Exit"
	lobby_InternetButtonsPanel_CreateButton_Client_View_text = "Create"
	lobby_InternetButtonsPanel_JoinButton_Client_View_text = "Join"
	lobby_InternetButtonsPanel_QuickMatchButton_Client_View_text = "Quick"
	lobby_InternetButtonsPanel_StatsButton_Client_View_text = "Stats"
	lobby_InternetButtonsPanel_OptionsButton_Client_View_text = "Options"
	lobby_InternetButtonsPanel_ExitButton_Client_View_text = "Exit"
	create_game_dialog_GameNameLabel_Label_text = "Game Name"
	create_game_dialog_PasswordLabel_Label_text = "Password"
	create_game_dialog_MaxPlayersLabel_Label_text = "Max Players"
	create_game_dialog_AllowObserversLabel_Label_text = "Observers"
	create_game_dialog_CreateButton_Client_View_text = "Create"
	create_game_dialog_CancelButton_Client_View_text = "Cancel"
	debriefing_Label_text = "Mission Name"
	debriefing_MissionStatusViewport_ItemPanel_MissionStatusLabel_Label_text = "Mission Status"
	debriefing_Label_text_2 = "Primary Objectives"
	debriefing_Slot_NameLabel_Label_text = "Objective Name"
	debriefing_Label_text_3 = "Secondary Objectives"
	debriefing_Slot_NameLabel_Label_text_2 = "Objective Name"
	debriefing_Client_View_text = "Save Film"
	debriefing_Client_View_text_2 = "Score"
	debriefing_Client_View_text_3 = "Replay Mission"
	debriefing_Client_View_text_4 = "Next Mission"
	debriefing_Client_View_text_5 = "Exit"
	login_Child_text = "Nickname"
	login_Child_text_2 = "Password"
	login_Child_text_3 = "Remember Password"
	login_Child_text_4 = "Behind Firewall"
	loginButtonLogin_Client_View_text = "Login"
	loginButtonCreate_Client_View_text = "Register"
	loginButtonModify_Client_View_text = "Modify"
	loginButtonCancel_Client_View_text = "Cancel"
	loading_screen_Label_text = "Map Name"
	loading_screen_Label_text_2 = "Map Description"
	loading_screen_Slot_NameLabel_Label_text = "Objective Name"
	loading_screen_Label_text_3 = "Status filled in by code"
	loading_screen_Client_View_text = "Ok"
	camera_info_label_Label_text = "Camera Information Test"
	buddy_dialog_BuddyChatPanel_MessageLogPanel_SendButton_Client_View_text = "Send"
	buddy_dialog_BuddyChatPanel_BuddiesListboxPanel_FilterPanel_SelectAllButton_ToolTip = "Select everyone"
	buddy_dialog_BuddyChatPanel_BuddiesListboxPanel_FilterPanel_SelectNoneButton_ToolTip = "Unselect everyone"
	buddy_dialog_CloseButton_Client_View_text = "Close"
	buddy_dialog_BuddyLabel_Label_text = "TODO: Buddy Name Goes Here"
	buddy_dialog_BuddyStatus_Label_text = "TODO: Buddy Status Here"
	buddy_dialog_AddButton_Client_View_text = "Add Buddy"
	buddy_dialog_RemoveButton_Client_View_text = "Remove Buddy"
	buddy_dialog_ViewProfileButton_Client_View_text = "View Profile"
	buddy_dialog_JoinGameButton_Client_View_text = "Join Game"
	buddy_dialog_CancelButton_Client_View_text = "Cancel"
	buddy_dialog_NameLabel_Label_text = "TODO: Player Goes Here"
	buddy_dialog_MessageLabel_Label_text = "This buddy request has already been processed"
	buddy_dialog_AcceptButton_Client_View_text = "Accept"
	buddy_dialog_DenyButton_Client_View_text = "Deny"
	buddy_dialog_CancelButton_Client_Label_text = "Cancel"
	dev_mode_label_Label_text = "Developer Mode"
	team_management_dialog_OkButton_Client_View_text = "Ok"
	team_management_dialog_CancelButton_Client_View_text = "Cancel"
	team_management_dialog_PlayableKingdomsLabel_Label_text = "Playable Sides"
	organization_editor_SaveToFavoritesButton_ToolTip = "Save Selected Company"
	organization_editor_SaveToFavoritesButton_Client_View_text = "Save To Favorites"
	organization_editor_RecruitButton_ToolTip = "Recruit Selected Company"
	organization_editor_RecruitButton_Client_View_text = "Recruit"
	organization_editor_CancelButton_ToolTip = "Cancel Recruitment"
	organization_editor_CancelButton_Client_View_text = "Cancel"
	multiplayer_options_dialog_TitleLabel_Label_text = "Multiplayer Options"
	multiplayer_options_dialog_OkButton_Client_View_text = "Ok"
	multiplayer_options_dialog_CancelButton_Client_View_text = "Cancel"
	organization_editor_SaveToFavoritesButton_ToolTip_2 = "Save Selected Company"
	organization_editor_SaveToFavoritesButton_Client_View_text_2 = "Save To Favorites"
	organization_editor_RecruitButton_ToolTip_2 = "Recruit Selected Company"
	organization_editor_RecruitButton_Client_View_text_2 = "Recruit"
	organization_editor_CancelButton_ToolTip_2 = "Cancel Recruitment"
	organization_editor_CancelButton_Client_View_text_2 = "Cancel"
	objectives_dialog_Child_text = "Objectives Editing"
	objectives_dialog_Child_text_2 = "Objectives"
	objectives_dialog_ObjectiveAdd_ToolTip = "Add a new Objective"
	objectives_dialog_ObjectiveAdd_Client_View_text = "New"
	objectives_dialog_ObjectiveRemove_ToolTip = "Delete selected Objective"
	objectives_dialog_ObjectiveRemove_Client_View_text = "Delete"
	objectives_dialog_Close_ToolTip = "Close dialog"
	objectives_dialog_Close_Client_View_text = "Close"
	objectives_dialog_Child_text_3 = "Description"
	objectives_dialog_Child_text_4 = "Required"
	new_map_dialog_Child_text = "New Map"
	new_map_dialog_Child_text_2 = "Size"
	new_map_dialog_Child_text_3 = "Biome"
	new_map_dialog_Child_text_4 = "Weather"
	new_map_dialog_Child_text_5 = "Sides"
	new_map_dialog_NewMapDialogClose_Client_View_text = "Cancel"
	new_map_dialog_NewMapDialogGenerateMap_Client_View_text = "Generate"
	new_map_dialog_Child_text_6 = "Doodads"
	choose_film_Client_View_text = "Ok"
	choose_film_Client_View_text_2 = "Cancel"
	choose_film_Client_View_text_3 = "Refresh"
	server_info_dialog_text_gamename = "Game Name"
	server_info_dialog_text_ping = "Ping"
	server_info_dialog_text_ms = "ms"
	server_info_dialog_text_status = "Status"
	server_info_dialog_text_version = "Version"
	server_info_dialog_text_elapsed_time = "Game Time"
	server_info_dialog_text_locale = "Locale"
	server_info_dialog_text_language = "Language"
	server_info_dialog_text_password = "Password"
	server_info_dialog_text_mod = "Mod"
	server_info_dialog_text_teammanagement = "Teams"
	server_info_dialog_text_observersallowed = "Allow Observers"
	server_info_dialog_text_players = "Players"
	server_info_dialog_text_mapsize = "Map Size"
	server_info_dialog_MainPanel_MainInfoLabel_Label_text = "Info Goes Here"
	server_info_dialog_WorldRulesPanel_WorldRulesInfoLabel_Label_text = "Info Goes Here"
	server_info_dialog_PlayersPanel_PlayersInfoLabel_Label_text = "Info Goes Here"
	server_info_dialog_CloseButton_ToolTip = "Close Server Info"
	server_info_dialog_CloseButton_Client_View_text = "Close"
	community_stats_dialog_Name_Label_text = "Name Title"
	community_stats_dialog_Percent_Label_text = "Percent Title"
	community_stats_dialog_CommunityStats_Label_text = "Community Stats"
	community_stats_dialog_CommunityStatsClose_Client_View_text = "Close"
	community_stats_dialog_MapPanel_TitleViewport_ItemPanel_PercentagePanelTitle_Name_Label_text = "Map"
	community_stats_dialog_MapPanel_TitleViewport_ItemPanel_PercentagePanelTitle_Percent_Label_text = "Play %"
	community_stats_dialog_NationPlayPanel_TitleViewport_ItemPanel_PercentagePanelTitle_Name_Label_text = "Nation"
	community_stats_dialog_NationPlayPanel_TitleViewport_ItemPanel_PercentagePanelTitle_Percent_Label_text = "Play %"
	community_stats_dialog_FactionPlayPanel_TitleViewport_ItemPanel_PercentagePanelTitle_Name_Label_text = "General"
	community_stats_dialog_FactionPlayPanel_TitleViewport_ItemPanel_PercentagePanelTitle_Percent_Label_text = "Play %"
	community_stats_dialog_NationWinPanel_TitleViewport_ItemPanel_PercentagePanelTitle_Name_Label_text = "Nation"
	community_stats_dialog_NationWinPanel_TitleViewport_ItemPanel_PercentagePanelTitle_Percent_Label_text = "Win %"
	community_stats_dialog_FactionWinPanel_TitleViewport_ItemPanel_PercentagePanelTitle_Name_Label_text = "General"
	community_stats_dialog_FactionWinPanel_TitleViewport_ItemPanel_PercentagePanelTitle_Percent_Label_text = "Win %"
	player_profile_dialog_Name_Label_text = "Name"
	player_profile_dialog_Games_Label_text = "Games"
	player_profile_dialog_WinPercent_Label_text = "Win Pct"
	player_profile_dialog_Wins_Label_text = "Wins"
	player_profile_dialog_Losses_Label_text = "Losses"
	player_profile_dialog_Disconnects_Label_text = "Disconnects"
	player_profile_dialog_NameLabel_Label_text = "Name"
	player_profile_dialog_Name_Label_text_2 = "Name"
	player_profile_dialog_GamesLabel_Label_text = "Games"
	player_profile_dialog_Games_Label_text_2 = "Games"
	player_profile_dialog_WinPercentLabel_Label_text = "Win Percent"
	player_profile_dialog_WinPercent_Label_text_2 = "Win Percent"
	player_profile_dialog_WinsLabel_Label_text = "Wins"
	player_profile_dialog_Wins_Label_text_2 = "Wins"
	player_profile_dialog_LossesLabel_Label_text = "Losses"
	player_profile_dialog_Losses_Label_text_2 = "Losses"
	player_profile_dialog_DisconnectsLabel_Label_text = "Disconnects"
	player_profile_dialog_Disconnects_Label_text_2 = "Disconnects"
	player_profile_dialog_TotalStats_GamesLabel_Label_text = "Total Games"
	player_profile_dialog_TotalStats_WinsLabel_Label_text = "Total Wins"
	player_profile_dialog_TotalStats_LossesLabel_Label_text = "Total Losses"
	player_profile_dialog_TotalStats_DisconnectsLabel_Label_text = "Total Disconnects"
	player_profile_dialog_TotalStats_WinPercentLabel_Label_text = "Total Win Percent"
	player_profile_dialog_SoloStats_GamesLabel_Label_text = "Solo Games"
	player_profile_dialog_SoloStats_WinsLabel_Label_text = "Solo Wins"
	player_profile_dialog_SoloStats_LossesLabel_Label_text = "Solo Losses"
	player_profile_dialog_SoloStats_DisconnectsLabel_Label_text = "Solo Disconnects"
	player_profile_dialog_SoloStats_WinPercentLabel_Label_text = "Solo Win Percent"
	player_profile_dialog_TeamStats_GamesLabel_Label_text = "Team Games"
	player_profile_dialog_TeamStats_WinsLabel_Label_text = "Team Wins"
	player_profile_dialog_TeamStats_LossesLabel_Label_text = "Team Losses"
	player_profile_dialog_TeamStats_DisconnectsLabel_Label_text = "Team Disconnects"
	player_profile_dialog_TeamStats_WinPercentLabel_Label_text = "Team Win Percent"
	player_profile_dialog_FactionStats_TitleViewport_ItemPanel_WinLossPanelTitle_Name_Label_text = "General"
	player_profile_dialog_NationStats_TitleViewport_ItemPanel_WinLossPanelTitle_Name_Label_text = "Nation"
	player_profile_dialog_CloseButton_Client_View_text = "Close"
	player_profile_dialog_PlayerPanel_ExperiencePanel_PlayerExperience_Label_text = "Player Experience"
	player_profile_dialog_Child_text = "Monthly Stats"
	player_profile_dialog_Child_text_2 = "Lifetime Stats"
	options_dialog_Child_text_47 = "Production"
	scoring_Client_View_text_5 = "Back"
	loading_screen_Client_View_text_2 = "Continue"
	metagame_command_buttons_MetaGameButtonPurchase_Name = "Purchase"
	metagame_command_buttons_MetaGameButtonPurchase_ToolTip = "Purchase an army or technology"
	metagame_command_buttons_MetaGameButtonHistory_Name = "History"
	metagame_command_buttons_MetaGameButtonHistory_ToolTip = "View the recent game history"
	metagame_start_battle_MetaGameContestedTerritoryLabel_Label_text = "Set By Code"
	metagame_start_battle_MetaGameAttackerDefenderLabel_Label_text = "Set By Code"
	metagame_start_battle_MetaGameButtonStartBattlePlay_Client_View_text = "RTS Battle"
	metagame_start_battle_MetaGameButtonStartBattleWatch_Client_View_text = "Watch"
	metagame_start_battle_MetaGameButtonStartBattleQuickBattle_Client_View_text = "Quick Resolve"
	metagame_start_battle_MetaGameButtonStartBattleCancel_Client_View_text = "Cancel"
	metagame_cp_MetaGameButtonMenu_ToolTip = "Game Menu"
	metagame_cp_MetaGameButtonSpeedUp_ToolTip = "Increase game speed."
	metagame_cp_MetaGameButtonSpeedUp_Client_View_text = "Speed up"
	metagame_cp_MetaGameButtonSpeedDown_ToolTip = "Decrease game speed."
	metagame_cp_MetaGameButtonSpeedDown_Client_View_text = "Speed down"
	metagame_cp_MetaGameButtonPause_ToolTip = "Pause"
	metagame_cp_Child_text = "Pause"
	metagame_cp_MetaGameButtonPurchase_ToolTip = "Purchase"
	metagame_cp_MetaGameButtonPurchase_Client_View_text = "Purchase"
	metagame_cp_MetaGameButtonHistory_ToolTip = "History"
	metagame_cp_MetaGameButtonHistory_Client_View_text = "History"
	metagame_cp_MetaGameButtonStartBattle_ToolTip = "Start Battle"
	metagame_cp_MetaGameButtonStartBattle_Client_View_text = "Start Battle"
	metagame_cp_MetaGameButtonEndTurn_ToolTip = "End Turn"
	metagame_cp_MetaGameButtonEndTurn_Client_View_text = "End Turn"
	metagame_options_page_MetaGameOptionsTitle_Label_Text = "World War II"
	metagame_options_page_Child_text = "Movement Tinting"
	metagame_options_page_Child_text_2 = "Territory Names"
	metagame_options_page_Child_text_3 = "Movement Arrows"
	metagame_options_page_Child_text_4 = "Help Tips"
	metagame_options_page_Child_text_5 = "Quick AI Turns"
	metagame_options_page_Child_text_6 = "Quick Resolve AI Battles"
	metagame_options_page_MetaGameMessageTitle_Label_Text = "Messages"
	metagame_options_page_Child_text_7 = "Generic Messages"
	metagame_options_page_Child_text_8 = "Battle Messages"
	metagame_options_page_Child_text_9 = "Purchasing Messages"
	metagame_options_page_Child_text_10 = "Movement Messages"
	choose_dynamic_campaign_MenuButtonPanel_NewButton_Client_View_text = "Launch"
	choose_dynamic_campaign_MenuButtonPanel_LoadButton_Client_View_text = "Load"
	choose_dynamic_campaign_MenuButtonPanel_ExitButton_Client_View_text = "Exit"
	metagame_object_display_Name_ToolTip = "Name of selection."
	metagame_object_display_Owner_ToolTip = "Displays the nation controlling the selection.  Green is owned by you.  Red indicates enemy control.  Blue indicates allied control."
	metagame_object_display_ActorDisplay_MovesRemaining_ToolTip = "Moves Remaining"
	metagame_object_display_TerritoryDisplay_Money_ToolTip = "Money"
	metagame_help_popup_MetaGameButtonHelpPopupClose_Client_View_text = "Close"
	metagame_help_popup_Child_text = "Show Popup Help"
	metagame_player_display_MetaGameRoundLabel_ToolTip_Name = "Game Round"
	metagame_player_display_MetaGameRoundLabel_ToolTip = "Displays the current game round number."
	metagame_player_display_MetaGameRoundLabel_Label_text|d = "%d"
	metagame_player_display_MetaGameTurnLabel_ToolTip_Name = "Moving Player"
	metagame_player_display_MetaGameTurnLabel_ToolTip = "Displays the nation that is currently playing their turn."
	metagame_player_display_MetaGameTurnLabel_Label_text|s = "%s"
	metagame_player_display_MetaGameResources_ToolTip_Name = "Economy"
	metagame_player_display_MetaGameResources_ToolTip = "Displays the current amount of resources and the resource production per turn."
	metagame_menu_MetaGameButtonOptions_Client_View_text = "Options"
	metagame_menu_MetaGameButtonLoad_Client_View_text = "Load"
	metagame_menu_MetaGameButtonSave_Client_View_text = "Save"
	metagame_menu_MetaGameButtonFinished_Client_View_text = "End Game"
	metagame_menu_MetaGameButtonQuit_Client_View_text = "Quit Axis && Allies"
	metagame_menu_MetaGameButtonReturnToGame_Client_View_text = "Return To Game"
	metagame_interface_MetaGameKingdomDropDown_observer_text = "Observer"
	metagame_history_MetaGameButtonHistoryClose_Client_View_text = "Ok"
	metagame_purchasing_MetaGameButtonPurchaseClose_Client_View_text = "Close"
	metagame_purchasing_Child_text = "Technologies"
	metagame_purchasing_Child_text_2 = "Armies"
	template_game_Building_Limit_Consumed_ToolTip = "Building Limit"
	template_game_Building_Limit_Provided_ToolTip = "Building Limit"
	template_game_FactionExperience_ToolTip = "Spend experience to activate Special Operations."
	template_game_SupplyStockpileBar_ToolTip|ff = "Supply %.0f/%.0f"
	random_map_dialog_Child_text = "Types"
	random_map_dialog_Child_text_2 = "Description"
	random_map_dialog_Child_text_3 = "Terrain"
	random_map_dialog_Child_text_4 = "Objects"
	random_map_dialog_Child_text_5 = "World Rules"
	options_dialog_ShowMetaGameButton_Tooltip = "World War II Options"
	options_dialog_Child_text_48 = "Fast"
	options_dialog_Child_text_49 = "Slow"
	options_dialog_Child_text_50 = "Slow"
	options_dialog_Child_text_51 = "Fast"
	options_dialog_Child_text_52 = "In"
	options_dialog_Child_text_53 = "Out"
	options_dialog_Child_text_54 = "None"
	options_dialog_Child_text_55 = "High"
	options_dialog_Child_text_56 = "Decals"
	politics_display_Label_tooltip = "set by code"
	time_message_Label_text_2 = "Counter (set by code)"
	action_buttons_CommandAll_name = "Command All"
	action_buttons_CommandAll_tooltip = "Select all attached regiments."
	game_interface_FactionExperience_ToolTip_2 = "Spend experience to activate Special Operations."
	object_display_CompanyDisplay_HQAttached_HQAttachedOrganization_ToolTip = "Empty attachment slot"
	staging_InfoPanel_PasswordIndicatorDecal_tooltip = "Game is password protected"
	staging_MapButton_Client_View_text = "Scenario Map"
	staging_SaveButton_Client_View_text = "Saved Game"
	staging_FilmButton_Client_View_text = "Film"
	staging_RMCButton_Client_View_text = "Random Map"
	staging_ActionPanel_ScoreButton_tooltip = "View game results"
	staging_ActionPanel_GameOptionsButton_tooltip = "Open multiplayer game settings. Change the game name, password, or maximum number of players."
	staging_ActionPanel_OptionsButton_tooltip = "Open Axis \& Allies options"
	staging_WorldParamsPanel_TeamActionPanel_ChangeTeamButton_tooltip = "Switch to this team"
	staging_WorldParamsPanel_KingdomActionPanel_ChangeName_tooltip = "Change player name"
	staging_WorldParamsPanel_KingdomActionPanel_Kick_tooltip = "Kick player from the game"
	staging_WorldParamsPanel_KingdomActionPanel_Observer_tooltip = "Switch to observer"
	staging_WorldParamsPanel_KingdomActionPanel_Whisper_tooltip = "Whisper to player"
	staging_WorldParamsPanel_KingdomActionPanel_MoveHere_tooltip = "Switch to this slot"
	staging_WorldParamsPanel_KingdomActionPanel_OfferSwap_tooltip = "Offer to swap slots with player"
	staging_WorldParamsPanel_KingdomActionPanel_AcceptSwap_tooltip = "Accept offer to swap slots"
	staging_WorldParamsPanel_KingdomActionPanel_CancelSwap_tooltip = "Cancel offer to swap slots"
	staging_WorldParamsPanel_KingdomActionPanel_SwapWithAI_tooltip = "Swap slots with AI player"
	staging_WorldParamsPanel_KingdomActionPanel_RejectSwap_tooltip = "Reject offer to swap slots"
	staging_WorldParamsPanel_KingdomActionPanel_Ban_tooltip = "Ban player from the game"
	main_Label_text = "© 2004, Atari, Inc. All Rights Reserved"
	metagame_command_buttons_MetaGameButtonPolitics_ToolTip_Name = "Politics"
	metagame_command_buttons_MetaGameButtonPolitics_ToolTip = "View the status of enemy and allied nations."
	metagame_start_battle_Child_text = "Vs"
	metagame_options_page_Child_text_11 = "Purchase Confirmation"
	metagame_politics_display_Label_tooltip = "set by code"
	options_dialog_VideoPage_GraphicsOptionsPanel_ToggleRenderFootsteps_tooltip = "Units will leave tracks behind as they move."
	options_dialog_VideoPage_GraphicsOptionsPanel_ToggleTerrainHighQuality_tooltip = "Use extra textures to improve terrain appearance."
	options_dialog_VideoPage_GraphicsOptionsPanel_ToggleTerrainTrilinearFiltering_tooltip = "Helps reduce pixel popping in the terrain."
	options_dialog_VideoPage_GraphicsOptionsPanel_ToggleTerrainDoubleDensity_tooltip = "Add more geometric detail to the terrain. Requires the map be restarted in order to take effect."
	options_dialog_VideoPage_GraphicsOptionsPanel_ToggleRenderUnitFog_tooltip = "Allow large objects to be partially covered by fog."
	options_dialog_VideoPage_GraphicsOptionsPanel_ToggleRenderHighQualityTextures_tooltip = "Use full textures for all units and terrain. Requires the game to be restarted in order to take effect."
	options_dialog_VideoPage_GraphicsOptionsPanel_ToggleRenderDecals_tooltip = "Enable shadow, effect, and terrain decals."
	options_dialog_VideoPage_GraphicsOptionsPanel_RenderLODShadowsSlider_tooltip = "Adjust the details used in rendering shadows."
	options_dialog_Child_text_57 = "Different Language"
	idle_buttons_IdleButton_tooltip_name = "Cycle Idle Trucks && Engineers"
	idle_buttons_IdleButton_tooltip = "Cycles through all idle trucks and engineers."
	idle_buttons_IdleButton_tooltip_name_2 = "Cycle Detached Regiments"
	idle_buttons_IdleButton_tooltip_2 = "Cycles through all detached regiments."
	technology_display_SecondaryButtonClose_Client_View_text = "Close"
	control_panel_ButtonMenu_tooltip_2 = "Opens the game menu."
	control_panel_ButtonObjectives_tooltip_2 = "Displays a list of mission objectives."
	control_panel_ButtonTechnology_tooltip_2 = "Displays a list of all your technologies."
	control_panel_ButtonPolitics_tooltip_2 = "Shows all sides and their relation to your side."
	control_panel_ButtonMessageLog_tooltip_2 = "Displays a log of all recent messages."
	control_panel_ButtonSupplyBorder_tooltip_2 = "Toggles the supply border off/on."
	control_panel_ButtonPause_tooltip_2 = "Pauses the game."
	control_panel_ButtonChat_tooltip_2 = "Allows you to send messages to other players."
	floaters_ShowButton_tooltip_name = "Groups"
	floaters_ShowButton_tooltip = "Opens/closes the group buttons."
	floaters_ShowButton_tooltip_name_2 = "Special Operations"
	floaters_ShowButton_tooltip_2 = "Opens/closes the special operation buttons."
	game_interface_SideMessageLogPanel_SecondaryButtonClose_Client_View_text = "Close"
	objectives_display_SecondaryButtonClose_Client_View_text = "Close"
	restriction_groups_Child_text_3 = "Restrictions Groups Name"
	restriction_groups_SelRGPanel_SelRGIntPanel2_RestrictionGroupAppliesToPanel_DeselectAllPB_Client_View_text_2 = "Deselect All"
	metagame_object_display_TerritoryDisplay_Money_ToolTip_2 = "The amount of money this territory generates per turn."
	metagame_player_display_MetaGameRoundLabel_ToolTip_Name_2 = "Date"
	metagame_player_display_MetaGameRoundLabel_ToolTip_2 = "Displays the current game date."
	game_interface_UpkeepShortageIcon_tooltip_name = "Upkeep Shortage"
	options_dialog_Child_text_58 = "Particles"
	options_dialog_VideoPage_GraphicsOptionsPanel_ParticlesSlider_tooltip = "Sets the maximum amount of particles that can be used in effects."


;; Strings below added in ldf.txt

	lobby_InternetButtonsPanel_CreateButton_tooltip = "set by code"
	login_Child_text_5 = "Game experience may change during online play"
}
