[Nation template=Nation]
{
	ids = nation_ger
	name = "#ger_nation_name1"
	game_music = ger_ambient
	placement_group_IDS = group_nation_ger

	string loading_texture_left = GER/GERSplashScreenLeft.png
	string loading_texture_right = GER/GERSplashScreenRight.png

	;; srp060104 - Added WAD to depot list.
    depot_name = Skins/GER.rwd,Skins/GER/
	;; depot_name = Skins/GER/
	
	factions = rommel, manstein, kesselring, kesselring_crete, rundstedt
	resource_prefix = GER/GER
	stats_icon = GER/GER.tga
	
	flag_icon = /UI/%s/Default/Staging/FlagGER.png

	[Placeholder]
	placeholder_IDS = placeholder_corpsunpacked
	thing_ids = ger_corps
	
	[Placeholder]
	placeholder_IDS = placeholder_airfield
	thing_IDS = ger_tacairfield2
	
	[Placeholder]
	placeholder_IDS = placeholder_bunker
	thing_IDS = ger_bunker
	
	[Placeholder]
	placeholder_IDS = placeholder_bunker_antiaircraft
	thing_IDS = ger_bunker_aa

	[Placeholder]
	placeholder_IDS = placeholder_bunker_artillery
	thing_IDS = ger_bunker_artillery
	
	[Placeholder]
	placeholder_IDS = placeholder_depot_supply
	thing_IDS = ger_truck_supply

	[Badge]
	badge_texture = GER/GERBadge01.png
	
	[Badge]
	badge_texture = GER/GERBadge02.png
	
	[Badge]
	badge_texture = GER/GERBadge03.png
	
	[Badge]
	badge_texture = GER/GERBadge04.png
	
	[Badge]
	badge_texture = GER/GERBadge05.png

	[Badge]
	badge_texture = GER/GERBadge06.png
	
	[Badge]
	badge_texture = GER/GERBadge07.png

	[Badge]
	badge_texture = GER/GERBadge08.png

	[Badge]
	badge_texture = GER/GERBadge09.png
	
	[Badge]
	badge_texture = GER/GERBadge10.png
	
	[Badge]
	badge_texture = GER/GERBadge11.png

	[Badge]
	badge_texture = GER/GERBadge12.png

	[Badge]
	badge_texture = GER/GERBadge13.png

	[Badge]
	badge_texture = GER/GERBadge14.png

	[Badge]
	badge_texture = GER/GERBadge15.png

	[Badge]
	badge_texture = GER/GERBadge16.png

	[Badge]
	badge_texture = GER/GERBadge17.png

	[Badge]
	badge_texture = GER/GERBadge18.png

	[Badge]
	badge_texture = GER/GERBadge19.png

	[Badge]
	badge_texture = GER/GERBadge20.png


}
