IF
    True()
THEN
    RESPONSE #100
        CutSceneId(Player1)
        LeaveAreaLUAPanic("AR0700","",[2753.868],4)
        LeaveAreaLUA("AR0700","",[2753.868],4)
        ActionOverride(Player2,LeaveAreaLUA("AR0700","",[2805.882],4))
        ActionOverride(Player3,LeaveAreaLUA("AR0700","",[2791.820],4))
        ActionOverride(Player4,LeaveAreaLUA("AR0700","",[2764.788],2))
        ActionOverride(Player5,LeaveAreaLUA("AR0700","",[2781.716],0))
        ActionOverride(Player6,LeaveAreaLUA("AR0700","",[2763.668],0))
        Wait(1)
        Explore()
        MultiPlayerSync()
        SetGlobal("EnteredWaukeen","AR0700",1)
        TextScreen("SCENE01")
        SmallWait(1)
        CreateCreature("CSIMOEN",[2732.831],2) // Imoen
        CreateCreature("CSIREN",[2557.935],0) // Mage
        CreateCreature("CSTHIEF1",[2740.1009],6) // Assassin - Assassin 
        CreateCreature("CSTHIEF2",[2678.1043],6) // Assassin - Assassin 
        CreateCreature("CSTHIEF3",[2579.1075],8) // Assassin - Assassin 
        CreateCreature("CSTHIEF4",[2488.1078],10) // Assassin - Assassin 
        CreateCreature("CSGAYL",[2671.1101],6) // Assassin - Assassin 
        CreateCreature("AMNG1",[2736.1260],0) // Amnish Soldier
        SmallWait(1)
        MoveViewPoint([2576.908],INSTANT)
        DayNight(DAWN_END)
        FadeFromColor([40.0],0)
        StartCutScene("Cut01a")
END


