!!!README!!!

Battlefield 1942/Road to Rome/Secret Weapons/Desert Combat Final   Map "Factory" (version 2)

Created By: Lar_Nat and RussianComrade

Base map by: Lar_Nat

11/August/2006

Map size: small

Gametypes: Conquest, Coop/SP, Team Deathmatch

(========================)
(------------------------)
        DESCRIBTION
(------------------------)
(========================)

This is second version of my small custom map FACTORY for Battlefield 1942.

In this map is one base and three control points -> Lumbermill, Deposit and of course Factory.
!If you want win, you must have all three control points! 

(========================)
(------------------------)
          INSTALL
(------------------------)
(========================)

Copy the "Factory.rfa" into your bf1942 level directory ( BF1942 folder\Mods\bf1942\Archives\bf1942\levels )
When you want to remove this map, just delete it from your bf1942 level directory ( ...\Mods\bf1942\Archives\bf1942\levels )

For all addons is that same:
		-Road to Rome (RtR Addon)			-> ( BF1942 folder\Mods\Xpack1\Archives\bf1942\levels )
		-Secret Weapons of World War II (SW Addon)	-> ( BF1942 folder\Mods\Xpack2\Archives\bf1942\levels )
		-Desert Combat Final 0.8 (DCF Addon)		-> ( BF1942 folder\Mods\DC_Final\Archives\bf1942\levels )


!!! You must have full install of the Mod (RtR, SW, ...) and the base map Factory in your bf1942 levels folder for playing the Addon!!!

(--------------------------)
(==========================)
   VERSION 2 INFORMATIONS
(==========================)
(--------------------------) 

 ---------------------------
    News by RussianComrade
 ---------------------------

 - Added SP/COOP support
 - Germans can now opt to start closer to the action as a paratrooper
 - Fixed lack of object lightmaps for pacific huts
 - Added environment sounds (blowing wind)
 - Changed spawn points to allow for bots
 - Changed ground detail texture to a more suitable grassy one (Kursk)
 - Fixed fog

 ----------------------------- 
        Other Changes
 -----------------------------

 - New ground textures 
 - New Forest skins for German vehicles and for T34, T34/85 -> these skins you can download on bf1942files.com 
 - Fixed railroad stoppers 
 - Small change in restricted area (outside map)
 - Small change in heightmap 
 - Changed water settings 
 - Control Point "Sklad" renamed ("Deposit")
 - functionless CTF mode deleted
 - Germans have now small advantage in tickets

 - Added Addon for Road to Rome
 - Added Addon for Secret Weapons of World War II
 - Added Addon for Desert Combat Final 0.8 (DCF) 


(========================)
(------------------------)
        LEGAL STUFF
(------------------------)
(========================)


You can edit it, use the skins in other maps or something but please, give me a credit for making the base map & skin.  

If you create something, please tell me about that.  

You can distribute it on any FREE site. 

!!!The Install of this product is on your own risk, I'm not responsible...!!!


(========================)
(------------------------)
      SPECIAL THANKS
(------------------------)
(========================)

Special Thanks to:

	- RussianComrade   for the AI support and other changes... 
  	
	- Blackermoon      for "rock surface" and "sand" texture ( "blackermoon's Forest textures" for BC42 )

(========================)
(------------------------)
         CONTACT
(------------------------)
(========================)

Nick> "Lar_Nat" or "Keiron" (Keiron123)

e-m@il:  KEIRON123@AZET.SK






