ID_LANGUAGE                   xpackEnglish
ID_VERSION                    Date: 2005/11/01 Version: 1.12
HUD_LEVELNAME_devils_perch    Devil's Perch
HUD_LEVELNAME_iron_gator      The Iron Gator
HUD_LEVELNAME_night_flight    Night Flight
HUD_LEVELNAME_warlord         Warlord
HUD_LEVELNAME_leviathan       Leviathan
HUD_LEVELNAME_mass_destructionMass Destruction
HUD_LEVELNAME_surge           Surge
HUD_LEVELNAME_ghost_town      Ghost Town
LOADINGSCREEN_MAPDESCRIPTION_DevilsPerchLocated off the coast of Lebanon, the Devil's Perch was once a sanitarium but has since been abandoned.  MEC Special Forces have moved in and are using it as an intelligence base to gather information on nearby European countries.  Having made this discovery, the U.S. is sending in the Navy SEALs under the cover of night to clear out the MEC threat.  The battle will be swift and fierce, but the team that can perform expertly on rugged terrain and use the dark to their advantage will be victorious.
LOADINGSCREEN_MAPDESCRIPTION_irongatorMEC Special Forces have launched an attack on the USS Essex Aircraft Carrier.  Their intelligence was impeccable, allowing them to coordinate their assault with only a skeleton crew of U.S. Navy SEALs onboard.  Even so, the SEALs are well equipped, and prepared to put up a fierce fight in defense of their ship, affectionately referred to as "The Iron Gator".  This close quarters fight inside the halls of the carrier will be won by the team working as coordinated squads and practicing superior infantry tactics.
LOADINGSCREEN_MAPDESCRIPTION_NightFlightInsurgents have secretly occupied a decommissioned airport in Syria.  After receiving their first shipment of supplies by cargo plane, they are in the process of bringing the airport back online.  The British have sent in a SAS team in the dead of night to clear the Insurgent threat before the airstrip is fully operational.  Taking advantage of their nighttime training, the SAS approach the Insurgent positions undetected.
LOADINGSCREEN_MAPDESCRIPTION_WarlordAn Insurgent Warlord has been commissioning attacks against British forces in the area with tremendous success, using local civilians as a shield against retribution.  His reign of terror is about to be challenged.  The SAS have been called in to execute a surgical strike on the Warlords compound and surrounding Insurgent strongholds.  Navigating perilous streets and alleys, the SAS must push towards the palace, but the Insurgents have the area well-guarded and won't give it up easily.
LOADINGSCREEN_MAPDESCRIPTION_LeviathanAmerican nuclear submarines are lying peacefully in their pens, undergoing repairs at a naval base in the Persian Gulf.  Unknown to the elite Navy SEALs guarding the facility, MEC Special Forces are about to begin a nighttime raid to destroy the submarines.  Should they succeed, the nuclear catastrophe could mark the beginning of the end for US forces in the Middle East.
LOADINGSCREEN_MAPDESCRIPTION_Mass_DestructionThe Spetsnaz have recently discovered activity around an abandoned factory in southern Russia.  Reconnaissance teams have discovered that Rebels have brought the factory back online with the intent to develop chemical weapons.  The Rebels must be removed, and any found materials returned to Mother Russia for further investigation!
LOADINGSCREEN_MAPDESCRIPTION_SurgeLocal Rebels have reactivated an abandoned missile launch site in Kazakhstan and plan to launch a missile they have managed to piece together through acquisitions on the black market.  The Spetsnaz are moving in to sabotage the launch site and clear out the insurgency.
LOADINGSCREEN_MAPDESCRIPTION_GhostTownAn entire Russian light mechanized company was recently wiped out while passing through this deserted ghost town on the Caspian Coast, leaving smoking wrecks littering the empty streets. Fearful that sensitive material may be uncovered within the wreckage, Spetsnaz agents have been sent to secure the area.  Mindful of the Russian concerns, the British have secretly deployed the SAS to uncover the Russian secrets before the Spetsnaz can arrive.
HUD_TEXT_MENU_SPAWN_ARMY_Seal Navy SEAL
HUD_TEXT_MENU_SPAWN_ARMY_SpetzSPETSNAZ
HUD_TEXT_MENU_SPAWN_ARMY_Sas  SAS
HUD_TEXT_MENU_SPAWN_ARMY_MeinsurgentINSURGENT
HUD_TEXT_MENU_SPAWN_ARMY_ChinsurgentREBELS
HUD_TEXT_MENU_SPAWN_ARMY_MecsfMEC SF
HUD_TEAMNAME_Seal             U.S. Navy SEAL
HUD_TEAMNAME_Spetz            Russian Spetsnaz
HUD_TEAMNAME_Sas              British SAS
HUD_TEAMNAME_Meinsurgent      Insurgent Forces
HUD_TEAMNAME_Chinsurgent      Rebels
HUD_TEAMNAME_Mecsf            MEC Special Forces
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KILLMESSAGE_WEAPON_FNscarHeavySCAR-H
KILLMESSAGE_WEAPON_g36k       G36K
KILLMESSAGE_WEAPON_g36e       G36E
KILLMESSAGE_WEAPON_mg36       MG36
KILLMESSAGE_WEAPON_fn2000     F2000
KILLMESSAGE_WEAPON_fn2000grenadeF2000 GL
KILLMESSAGE_WEAPON_mp7        MP7
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KILLMESSAGE_WEAPON_rpg        RPG-7
KILLMESSAGE_WEAPON_zipline    Crossbow
KILLMESSAGE_VEHICLE_bmp3      BMP 3
KILLMESSAGE_VEHICLE_Raider    AIL Raider
KILLMESSAGE_VEHICLE_hmmwv     HMMVW
KILLMESSAGE_VEHICLE_civtruck  Pickup Truck
KILLMESSAGE_VEHICLE_forklift  Forklift
KILLMESSAGE_VEHICLE_atv       ATV
KILLMESSAGE_VEHICLE_jetski    Jet Ski
KILLMESSAGE_VEHICLE_apache    Apache Longbow
KILLMESSAGE_VEHICLE_MI35      Mi-35 HIND
KILLMESSAGE_VEHICLE_civcar    Civilian car
LEGAL_endscreen               Battlefield 2 and Battlefield 2: Special Forces are trademarks of Digital Illusions CE AB.
 

This product contains software technology licensed from GameSpy Industries, Inc. © 1999-2005 GameSpy Industries, Inc.  GameSpy and the “Powered by GameSpy” design are trademarks of GameSpy Industries, Inc.  All rights reserved.
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MODDESC_XP_TEXT               Battlefield 2: Special Forces, places you amongst some of the elite fighting forces the world has to offer.  Use special weapons and techniques, such as night vision and the grappling hook to infiltrate and overcome the enemy. 
WEAPON_DESCRIPTION_nshgr_flashbangThe flash bang, in itself, does not cause damage to a target, but it will stun anyone within its radius for several moments.
WEAPON_DESCRIPTION_sasrif_teargasWhen sprayed with tear gas, the victim will have severe reactions causing a degree of incapacitation.
WEAPON_DESCRIPTION_nsrif_grapplinghookThe grappling hook can be thrown at and hooked on to any structure's horizontal edges. This allows players to climb up any building, as if on a makeshift ladder.
WEAPON_DESCRIPTION_nsrif_crossbowThe player can fire the zip line (with a crossbow) at any vertical surface and its end will stick.  Once in place, the player can slide along the rope.
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WEAPON_DESCRIPTION_USRIF_fnscarhUS SOCOM commissioned the SCAR for use by the US Special Forces. SCAR-H-CQC is a close quarters combat variant.  The "H" signifies that this variant carries the larger 7.62 mm rounds.

Type: Full Auto/Semi Auto
Damage: High
Accuracy: Medium/High
WEAPON_DESCRIPTION_USRIF_fnscarlThe SCAR rifle was commissioned by US SOCOM for use by the US Special Forces.  It is capable of holding either “light” 5.56mm rounds or “heavy” 7.62mm rounds.  The SCAR-L is the light variant.

Type: Full Auto/Semi Auto
Damage: Medium/High
Accuracy: High
WEAPON_DESCRIPTION_sasrif_g36kThe G36 family of weapons is an example of the new thinking in assault weaponry.  They are constructed mostly of high strength polymers with metal used where appropriate.  It has a slightly longer barrel than the CQC G36C.

Type: Full Auto/Burst
Damage: Medium/High
Accuracy: High
WEAPON_DESCRIPTION_sasrif_g36eThe G36 family of weapons is an example of the new thinking in assault weaponry.  They are constructed mostly of high strength polymers with metal used where appropriate.  The G36E is the standard assault rifle variant of the G36 family.

Type: Burst/Semi Auto
Damage: Medium/High
Accuracy: High
WEAPON_DESCRIPTION_sasrif_mg36The G36 family of weapons is an example of the new thinking in assault weaponry.  They are constructed mostly of high strength polymers with metal used where appropriate.  The MG36 is a light machine gun variant carrying 100 rounds in a single, dual ammo drum.

Type: Full Auto/ Burst
Damage: Medium/High
Accuracy: Medium
WEAPON_DESCRIPTION_sasrif_fn2000The F2000 is a fully modular, completely ambidextrous assault rifle.  Its modules can be changed without the aid of tools making it very versatile.

Type: Full Auto/ Semi Auto
Damage: High
Accuracy: Medium/High
WEAPON_DESCRIPTION_sasrif_mp7 The MP7 is part of a new breed of personal defense weapons intended to replace traditional side arms or submachine guns. The MP7 is issued to troops who would not normally carry an assault rifle (such as vehicle pilots or crew members).

Type: Full Auto/ Semi Auto
Damage: Low/Medium
Accuracy: Low/Medium   
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WEAPON_DESCRIPTION_insgr_rpg  The RPG-7 can trace its lineage back to the WWII German Panzerfaust.  Developed by the Russians in the early sixties, the RPG-7 family of rocket propelled grenade launchers remains an ever present danger in conflicts around the world.
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EOR_winningteam_Seal          US NAVY SEAL WON THE ROUND
EOR_winningteam_Spetz         RUSSIAN SPETSNAZ WON THE ROUND
EOR_winningteam_Sas           BRITISH SAS WON THE ROUND
EOR_winningteam_MecSF         MEC SPECIAL FORCES WON THE ROUND
EOR_winningteam_MEInsurgent   INSURGENTS WON THE ROUND
EOR_winningteam_Chinsurgent   REBELS WON THE ROUND
BFHQ_STATS_ARMYSTATS_Seal     Navy SEAL
BFHQ_STATS_ARMYSTATS_Spetz    SPETSNAZ
BFHQ_STATS_ARMYSTATS_Sas      SAS
BFHQ_STATS_ARMYSTATS_Mecsf    MEC SF
BFHQ_STATS_ARMYSTATS_MeinsurgentINSURGENT
BFHQ_STATS_ARMYSTATS_ChinsurgentREBELS
BFHQ_KITINFO_ARMY_Seal        U.S. Navy SEAL
BFHQ_KITINFO_ARMY_Spetz       Russian Spetsnaz
BFHQ_KITINFO_ARMY_Sas         British SAS
BFHQ_KITINFO_ARMY_Mecsf       MEC Special Forces
BFHQ_KITINFO_ARMY_Meinsurgent Insurgent Forces
BFHQ_KITINFO_ARMY_Chinsurgent Rebels
HUD_HELP_PLAYER_CONTROLS_GasMaskUse the gas mask to protect yourself from the effects of tear gas. Hit the '§C1001#GIMenuSelect8#§C1001' Key to use the §C1001Gas Mask§C1001
HUD_HELP_PLAYER_CONTROLS_NightVisionTurn on your night vision to help you see in the dark. Hit the '§C1001#GIMenuSelect7#§C1001' Key to use the §C1001Night Vision§C1001
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HUD_HELP_WEAPON_HANDHELD_ZLINE_CONTROLS_useZipLineUse the Zip Line to move from a high point to a lower point. Aim the crossbow at a target and fire. Press the '§C1001Left Mouse Button§C1001' to §C1001Fire§C1001 the Zip Line
HUD_HELP_WEAPON_HANDHELD_GHOOK_CONTROLS_useGrapplingHookUpUse the Grappling Hook to scale walls.  You can vary the power of your throw with the right mouse button. Press the '§C1001Left Mouse Button§C1001' to §C1001Throw§C1001 the Rope.
LEGAL_large                     © 2005 Digital Illusions CE AB. All rights reserved. Battlefield 2: Special Forces is a trademark of Digital Illusions CE AB. Electronic Arts, EA, EA GAMES and the EA GAMES logo are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. GameSpy and the "Powered by GameSpy" design are trademarks of GameSpy Industries, Inc. All rights reserved. NVIDIA, the NVIDIA logo, and The way it's meant to be played are trademarks and/or registered trademarks of NVIDIA Corporation. All other trademarks are the property of their respective owners. EA GAMES™ is an Electronic Arts™ brand.
CP_16p_NF_Helipad             Helipad
CP_16p_NF_TerminalComplex     Airport Terminal
CP_16p_NF_CargoPlane          Cargo Plane
CP_16p_NF_CargoDepot          Cargo Depot
CP_16p_DP_VillageCenter       Village Center
CP_16p_DP_UpperVillage        Upper Village
CP_16p_DP_Church              Church
CP_16p_DP_Gated_Entrance      Asylum Gates
CP_16p_DP_Asylum              Asylum
CP_32p_DP_LowTown             Lower Village
CP_32p_DP_UpTown              Upper Village
CP_32p_DP_HillTop             Guard House
CP_32p_DP_Church              Church
CP_32p_DP_Asylum              Asylum
CP_32p_DP_Submarine           Submarine
CP_32p_NF_Helipad             Helipad
CP_32p_NF_TerminalComplex     Airport Terminal
CP_32p_NF_CargoPlane          Cargo Plane
CP_32p_NF_CargoDepot          Cargo Depot
CP_32p_NF_AirControlTower     Air Control Tower
CP_16p_WL_SecurityOffice      Palace Security Office
CP_16p_WL_SasBase             SAS Base
CP_16p_WL_Vault               Palace, Third Floor    
CP_16p_WL_ConferenceRoom      Palace, Second Floor
CP_16p_WL_PalaceGardens       Palace Gardens
CP_32p_WL_SecurityOffice      Palace Security Office
CP_32p_WL_InsurgentHideout    Insurgent Hideout
CP_32p_WL_Vault               Palace, Third Floor    
CP_32p_WL_ConferenceRoom      Palace, Second Floor 
CP_32p_WL_StationPlaza        TV Station Plaza
CP_32p_WL_ConstructionSite    Construction Site
CP_16p_GT_WaterStation        Water Treatment Plant
CP_16p_GT_Convoy              Convoy
CP_16p_GT_CentralSquare       Central Square
CP_16p_GT_Suburbs             Suburbs
CP_32p_GT_WaterStation        South Bridge
CP_32p_GT_Convoy              Convoy
CP_32p_GT_UpperSouthSide      Upper South Side
CP_32p_GT_UpperNorthSide      Upper North Side
CP_32p_GT_Resort              Resort
CP_32p_GT_Dam                 SAS Staging Area 
CP_32p_GT_WaterFront          North Bridge
CP_16p_Surge_SupplyDepot      Supply Depot
CP_16p_Surge_FuelDepot        Fuel Depot
CP_16p_Surge_CommandBunker    Command Bunker
CP_16p_Surge_LaunchPad        Launch Pad
CP_16p_Surge_BaseEntrance     Base Entrance
CP_32p_Surge_InnerRidge       Inner Ridge
CP_32p_Surge_OuterRidge       Outer Hill
CP_32p_Surge_CommandBunker    Command Bunker
CP_32p_Surge_LaunchPad        Launch Pad
CP_32p_Surge_BaseEntrance     Base Entrance
CP_32p_Surge_Checkpoint       Checkpoint
CP_16p_Lev_InsurgentWarehouse MEC Strike Point
CP_16p_Lev_PowerStation       Base Power Station
CP_16p_Lev_CommBuilding       Communications Building
CP_16p_Lev_SupplyPier         North Pier Guard House
CP_16p_Lev_Beach              Beach
CP_32p_Lev_InsurgentWarehouse MEC Strike Point
CP_32p_Lev_FuelDepot          Fuel Depot
CP_32p_Lev_SupplyPier_North   North Pier Guard House
CP_32p_Lev_SupplyPier_south   South Pier Guard House
CP_32p_Lev_SupplyDepot        Supply Depot
CP_32p_Lev_SubPenLeft         Submarine Pen 1
CP_32p_Lev_SubPenRight        Submarine Pen 3
CP_32p_Lev_Armory             Armory
CP_16p_MD_Scrapyard           Scrap Yard
CP_16p_MD_Yard                Train Yard
CP_16p_MD_Facility            Chemical Weapons Factory
CP_16p_MD_Shore               Shore
CP_32p_MD_Scrapyard           Scrap Yard
CP_32p_MD_Yard                Train Yard
CP_32p_MD_Facility            Chemical Weapons Factory
CP_32p_MD_Shore               Shore
CP_32p_MD_CoolingStation      Cooling Station
CP_32p_MD_Island_0            Electrical Substation
CP_16p_MS_Engine_Room         First Floor, Engine Room
CP_16p_MS_Mess_Hall           First Floor, Mess Hall
CP_16p_MS_Hanger_Bay_Fore     Hangar Bay, Fore
CP_16p_MS_Hanger_bay_Aft      Hangar Bay, Aft
KILLMESSAGE_WEAPON_FNscarLightSCAR-L
EOR_bestsealsquad             BEST SEAL SQUAD
EOR_bestsassquad              BEST SAS SQUAD
EOR_bestSpetzsquad            BEST SPETSNAZ SQUAD
EOR_bestmecsfsquad            BEST MEC SF SQUAD
EOR_bestMEInsurgentsquad      BEST INSURGENT SQUAD
EOR_bestChinsurgentsquad      BEST REBEL SQUAD
AUTO_MOODGP_SL_throwingflashbangFlash out!
AUTO_MOODGP_SL_throwingflashbang_altThrowing flash!
AUTO_MOODGP_TM_throwingflashbangFlash coming!
AUTO_MOODGP_TM_throwingflashbang_altFlashing!
CP_64p_DP_LowTown             Lower Village
CP_64p_DP_UpTown              Upper Village
CP_64p_DP_HillTop             Guard House
CP_64p_DP_Church              Church
CP_64p_DP_Asylum              Asylum
CP_64p_DP_Submarine           Submarine
CP_64p_DP_PowerStation        Hydroelectric Plant
CP_64p_DP_Causeway            Causeway
CP_64p_DP_PortFactory         Port Factory
CP_64p_NF_Helipad             Helipad
CP_64p_NF_TerminalComplex     Airport Terminal
CP_64p_NF_CargoPlane          Cargo Plane
CP_64p_NF_CargoDepot          Cargo Depot
CP_64p_NF_AirControlTower     Air Control Tower
CP_64p_NF_Gate                Airport Entrance
CP_64p_WL_SecurityOffice      Palace Security Office
CP_64p_WL_InsurgentHideout    Insurgent Hideout
CP_64p_WL_Vault               Palace, Third Floor    
CP_64p_WL_ConferenceRoom      Palace, Second Floor 
CP_64p_WL_StationPlaza        TV Station Plaza
CP_64p_WL_ConstructionSite    Construction Site
CP_64p_WL_ParkingGarage       Plaza
CP_64p_WL_Mosque              Mosque
CP_64p_GT_WaterStation        South Bridge
CP_64p_GT_Convoy              Convoy
CP_64p_GT_UpperSouthSide      Upper South Side
CP_64p_GT_UpperNorthSide      Upper North Side
CP_64p_GT_OilPlatform         Oil Platform
CP_64p_GT_OilField            Oil Field
CP_64p_GT_Resort              Resort
CP_64p_GT_Dam                 SAS Staging Area 
CP_64p_GT_WaterFront          North Bridge
CP_64p_Surge_Village          Village
CP_64p_Surge_Checkpoint       Checkpoint
CP_64p_Surge_InnerRidge       Inner Ridge
CP_64p_Surge_SupplyDepot      Supply Depot
CP_64p_Surge_FuelDepot        Fuel Depot
CP_64p_Surge_GuardPost        Guard Post
CP_64p_Surge_LaunchPad        Launch Pad
CP_64p_Surge_CommandBunker    Command Bunker
CP_64p_Surge_OuterRidge       Outer Ridge
CP_64p_Lev_Insurgent_WarehouseMEC Strike Point
CP_64p_Lev_Fuel_Depot         Fuel Depot
CP_64p_Lev_CommBuilding       Communications Building
CP_64p_Lev_Beach              Beach
CP_64p_Lev_Supply_Depot       Supply Depot
CP_64p_Lev_SubPen02           Submarine Pen 1
CP_64p_Lev_SubPen01           Submarine Pen 3
CP_64p_Lev_Armory             Armory
CP_64p_Lev_PowerStation       Base Power Station
CP_64p_MD_ScrapYard           Scrap Yard
CP_64p_MD_Yard                Train Yard
CP_64p_MD_Facility            Chemical Weapons Factory
CP_64p_MD_Shore               Shore
CP_64p_MD_CoolingStation      Cooling Station
CP_64p_MD_Island              Electrical Substation
CP_64p_MD_DumpSite            Dump Site
CP_32p_MS_Engine_Room         Engine Room
CP_32p_MS_Mess_Hall           First Floor, Mess Hall
CP_32p_MS_Hanger_Bay_Fore     Hangar Bay, Fore
CP_32p_MS_Hanger_bay_Aft      Hangar Bay, Aft
CP_32p_MS_WellDeck            First Floor, Engine Room
CP_32p_MS_ControlTower        Flight Deck
CP_64p_MS_Engine_Room         Engine Room
CP_64p_MS_Mess_Hall           First Floor, Mess Hall
CP_64p_MS_Hanger_Bay_Fore     Hangar Bay, Fore
CP_64p_MS_Hanger_bay_Aft      Hangar Bay, Aft
CP_64p_MS_WellDeck            First Floor, Engine Room
CP_64p_MS_ControlTower        Flight Deck
CP_64p_MS_InsurgentBase       Coastal Village
BFHQ_flashbang_desc           The Flash Bang leaderboard ranks you based upon your skill using flash bangs.
BFHQ_teargas_desc             The Tear Gas leaderboard ranks you based upon your skill using tear gas.
BFHQ_zipline_desc             The Zip Line leaderboard ranks you based upon your skill using the zip line.
CP_32p_DP_PowerStation        Hydroelectric Plant
CP_32p_DP_Causeway            Causeway
CP_32p_DP_PortFactory         Port Factory
CP_64p_DP_MarketSquare        Market Square
CP_32p_MS_ControlTowerExteriorViewing Deck
CP_32p_MS_InsurgentBase       Coastal Village
CP_64p_MS_ControlTowerExteriorViewing Deck
CP_64p_GT_BeachStreet         Waterfront
CP_32p_Surge_FuelDepot        Fuel Depot
CP_32_Surge_SupplyDepot       Supply Depot
CP_16p_MS_Bunks               First Floor, Storage
CREDITS_DICE_MusicProducer    Music & Voice Producer (Russian)
CREDITS_DICE_XP_Musicians     Musicians
CREDITS_DICE_XP_Composer      Composer
CREDITS_DICE_XP_AdditionnalToolsSupportTools Support
AWARD_Name_3261919            U.S. Navy Seals Service
AWARD_Name_3261901            British SAS Service
AWARD_Name_3261819            Russian Spetsnaz Service
AWARD_Name_3260914            Insurgent Forces Service
AWARD_Name_3261805            Rebels Service
AWARD_Name_3261319            MEC Special Forces Service
AWARD_Name_3260318            Crew Specialist
AWARD_Name_3260118            Armored Transport Specialist
AWARD_Name_3260105            Airborne Specialist
AWARD_Name_3260803            Helo Specialist
AWARD_Name_1260708_1          Basic Grappling Hook Specialist
AWARD_Name_1260708_2          Veteran Grappling Hook Specialist
AWARD_Name_1260708_3          Expert Grappling Hook Specialist
AWARD_Name_1262612_1          Basic Zip Line Specialist
AWARD_Name_1262612_2          Veteran Zip Line Specialist
AWARD_Name_1262612_3          Expert Zip Line Specialist
AWARD_Name_1261120_1          Basic Anti-Tank Specialist
AWARD_Name_1261120_2          Veteran Anti-Tank Specialist
AWARD_Name_1261120_3          Expert Anti-Tank Specialist
AWARD_Name_1261115_1          Basic Spec Ops Specialist
AWARD_Name_1261115_2          Veteran Spec Ops Specialist
AWARD_Name_1261115_3          Expert Spec Ops Specialist
AWARD_Name_1261109_1          Basic Sniper Specialist
AWARD_Name_1261109_2          Veteran Sniper Specialist
AWARD_Name_1261109_3          Expert Sniper Specialist
AWARD_Name_1261121_1          Basic Support Specialist
AWARD_Name_1261121_2          Veteran Support Specialist
AWARD_Name_1261121_3          Expert Support Specialist
AWARD_Name_1261105_1          Basic Engineer Specialist
AWARD_Name_1261105_2          Veteran Engineer Specialist
AWARD_Name_1261105_3          Expert Engineer Specialist
AWARD_Name_1261113_1          Basic Medic Specialist
AWARD_Name_1261113_2          Veteran Medic Specialist
AWARD_Name_1261113_3          Expert Medic Specialist
AWARD_Name_1261119_1          Basic Assault Specialist
AWARD_Name_1261119_2          Veteran Assault Specialist
AWARD_Name_1261119_3          Expert Assault Specialist
AWARD_Name_1261422_1          Basic Night Vision Combat
AWARD_Name_1261422_2          Veteran Night Vision Combat
AWARD_Name_1261422_3          Expert Night Vision Combat
AWARD_Name_1260602_1          Basic Tactical Support Weaponry
AWARD_Name_1260602_2          Veteran Tactical Support Weaponry
AWARD_Name_1260602_3          Expert Tactical Support Weaponry
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AWARD_Name_2260719            Valor Award
AWARD_Name_2261901            Courage Award
AWARD_Name_2260219            Service Award
AWARD_Name_2261303            MEC SF Special Service Medal
AWARD_Name_2261802            Rebels Special Service Medal
AWARD_Name_2260914            Insurgent Forces Special Service Medal
AWARD_Name_2261913            U.S. Navy Seals Special Service Medal
AWARD_Name_2261613            Russian Spetsnaz Special Service Medal
AWARD_Name_2261919            British SAS Special Service Medal
AWARD_DESCRIPTION_3261919     The U.S. Navy SEAL Service Ribbon is awarded to Navy Seal personnel exhibiting excellence and honor in completing their tour of duty.

Criteria:
Played all U.S. Navy Seals maps
Time in Service
AWARD_DESCRIPTION_3261901     The British SAS Service Ribbon is awarded to Special Air Service personnel exhibiting intrepid gallantry in completing their tour of duty.

Criteria:
Played all British SAS maps
Time in Service
AWARD_DESCRIPTION_3261819     The Russian Spetsnaz Service Ribbon is awarded to Spetsnaz personnel exhibiting meritorious valor in completing their tour of duty.

Criteria:
Played all Russian Spetsnaz maps
Time in Service
AWARD_DESCRIPTION_3260914     The Insurgent Forces Service Ribbon is awarded to Insurgent personnel exhibiting heroic selflessness in completing their tour of duty.

Criteria:
Played all Insurgent Forces maps
Time in Service
AWARD_DESCRIPTION_3261805     The Rebels Service Ribbon is awarded to Rebel personnel exhibiting outstanding mettle in completing their tour of duty.

Criteria:
Played all Rebels maps
Time in Service
AWARD_DESCRIPTION_3261319     The MEC Special Forces Service Ribbon is awarded to MEC Special Forces personnel exhibiting undaunted bravery in completing their tour of duty.

Criteria:
Played all MEC Special Forces maps
Time in Service
AWARD_DESCRIPTION_3260318     The Crew Specialist Ribbon is awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.

Criteria:
Driver Rating: Skilled
Combat Rating: Good
AWARD_DESCRIPTION_3260118     The Armored Transport Specialist Ribbon is awarded to recognize the individual who performed their duty while engaged in active armored combat

Criteria:
Vehicle Qualification: Satisfactory
Vehicle Combat Rating: Satisfactory
AWARD_DESCRIPTION_3260105     The Airborne Specialist Ribbon is awarded to recognize the individual who performed their duty while engaged in active aerial combat

Criteria:
Vehicle Qualification: Satisfactory
Vehicle Combat Rating: Satisfactory
AWARD_DESCRIPTION_3260803     The Helo Specialist Ribbon is awarded to recognize the individual who performed their duty while engaged in active helicopter combat

Criteria:
Vehicle Qualification: Satisfactory
Vehicle Combat Rating: Satisfactory
AWARD_DESCRIPTION_1260708_1   The Basic Grappling Hook Specialist Badge is awarded to personnel displaying expert and intrepid use of a grappling hook in combat situations.

Criteria:
Combat Rating: Satisfactory
AWARD_DESCRIPTION_1260708_2   The Veteran Grappling Hook Specialist Badge is awarded to personnel displaying skillful use of a grappling hook in combat situations.

Criteria:
Combat Rating: Good
AWARD_DESCRIPTION_1260708_3   The Expert Grappling Hook Specialist Badge is awarded to personnel displaying expert and intrepid use of a grappling hook in combat situations.

Criteria:
Combat Rating: Skilled
AWARD_DESCRIPTION_1262612_1   The Basic Zip Line Specialist Badge is awarded to personnel displaying above average use of a zip line in combat situations.

Criteria:
Combat Rating: Satisfactory
AWARD_DESCRIPTION_1262612_2   The Basic Zip Line Specialist Badge is awarded to personnel displaying skillful use of a zip line in combat situations.

Criteria:
Combat Rating: Good
AWARD_DESCRIPTION_1262612_3   The Basic Zip Line Specialist Badge is awarded to personnel displaying expert and intrepid use of a zip line in combat situations.

Criteria:
Combat Rating: Skilled
AWARD_DESCRIPTION_1261120_1   The Basic Anti-tank Specialist Badge is awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat

Criteria:
Combat Rating: Satisfactory
AWARD_DESCRIPTION_1261120_2   The Veteran Anti-tank Specialist Badge is awarded to anti-tank personnel who distinguished themselves during any period the unit was engaged in active combat

Criteria:
Combat Proficiency: Skilled
Combat Rating: Good
AWARD_DESCRIPTION_1261120_3   The Expert Anti-tank Specialist Badge is awarded to anti-tank personnel who served with excellence during any period the unit was engaged in active combat.

Criteria:
Combat Proficiency: Outstanding
Combat Rating: Skilled
AWARD_DESCRIPTION_1261105_1   The Basic Engineer Specialist Badge is awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.

Criteria:
Combat Rating: Satisfactory
AWARD_DESCRIPTION_1261105_2   The Veteran Engineer Specialist Badge is awarded to engineer personnel who distinguished themselves during any period the unit was engaged in active combat.

Criteria:
Combat Proficiency: Skilled
Combat Rating: Good
AWARD_DESCRIPTION_1261105_3   The Expert Engineer Specialist Badge is awarded to engineer personnel who served with excellence during any period the unit was engaged in active combat.

Criteria:
Combat Proficiency: Outstanding
Combat Rating: Skilled
AWARD_DESCRIPTION_1261109_1   The Basic Sniper Specialist Badge is awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.

Criteria:
Combat Rating: Satisfactory
AWARD_DESCRIPTION_1261109_2   The Veteran Sniper Specialist Badge is awarded to sniper personnel who distinguished themselves during any period the unit was engaged in active combat.

Criteria:
Combat Proficiency: Skilled
Combat Rating: Good
AWARD_DESCRIPTION_1261109_3   The Expert Sniper Specialist Badge is awarded to sniper personnel who served with excellence during any period the unit was engaged in active combat.

Criteria:
Combat Proficiency: Outstanding
Combat Rating: Skilled
AWARD_DESCRIPTION_1261113_1   The Basic Medic Specialist Badge is awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.

Criteria:
Combat Rating: Satisfactory
AWARD_DESCRIPTION_1261113_2   The Veteran Medic Specialist Badge is awarded to medical personnel who distinguished themselves during any period the unit was engaged in active combat.

Criteria:
Combat Proficiency: Skilled
Combat Rating: Good
AWARD_DESCRIPTION_1261113_3   The Expert Medic Specialist Badge is awarded to medical personnel who served with excellence during any period the unit was engaged in active combat.

Criteria:
Combat Proficiency: Outstanding
Combat Rating: Skilled
AWARD_DESCRIPTION_1261115_1   The Basic Spec Ops Specialist Badge is awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.

Criteria:
Combat Rating: Satisfactory
AWARD_DESCRIPTION_1261115_2   The Veteran Spec Ops Specialist Badge is awarded to spec ops personnel who distinguished themselves during any period the unit was engaged in active combat.

Criteria:
Combat Proficiency: Skilled
Combat Rating: Good
AWARD_DESCRIPTION_1261115_3   The Expert Spec Ops Specialist Badge is awarded to spec ops personnel who served with excellence during any period the unit was engaged in active combat.

Criteria:
Combat Proficiency: Outstanding
Combat Rating: Skilled
AWARD_DESCRIPTION_1261119_1   The Basic Assault Specialist Badge is awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat

Criteria:
Combat Rating: Satisfactory
AWARD_DESCRIPTION_1261119_2   The Veteran Assault Specialist Badge is awarded to assault personnel who distinguished themselves during any period the unit was engaged in active combat

Criteria:
Combat Proficiency: Skilled
Combat Rating: Good
AWARD_DESCRIPTION_1261119_3   The Expert Assault Specialist Badge is awarded to assault personnel who served with excellence during any period the unit was engaged in active combat.

Criteria:
Combat Proficiency: Outstanding
Combat Rating: Skilled
AWARD_DESCRIPTION_1261121_1   The Basic Support Specialist Badge is awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.

Criteria:
Combat Rating: Satisfactory
AWARD_DESCRIPTION_1261121_2   The Veteran Support Specialist Badge is awarded to support personnel who distinguished themselves during any period the unit was engaged in active combat.

Criteria:
Combat Proficiency: Skilled
Combat Rating: Good
AWARD_DESCRIPTION_1261121_3   The Expert Support Specialist Badge is awarded to support personnel who served with excellence during any period the unit was engaged in active combat.

Criteria:
Combat Proficiency: Outstanding
Combat Rating: Skilled
AWARD_DESCRIPTION_1260602_1   The Basic Tactical Support Weaponry Badge is awarded to personnel for the capable use of flash bang grenades and tear gas during combat.

Criteria:
Combat Rating: Satisfactory
AWARD_DESCRIPTION_1260602_2   The Veteran Tactical Support Weaponry Badge is awarded to personnel for the skillful and effective use of flash bang grenades and tear gas during combat.

Criteria:
Combat Rating: Good
AWARD_DESCRIPTION_1260602_3   The Expert Tactical Support Weaponry Badge is awarded to personnel for the masterful use of flash bang grenades and tear gas during combat.

Criteria:
Combat Rating: Skilled
AWARD_DESCRIPTION_1261422_1   The Basic Night Vision Combat Badge is awarded to personnel for the advantageous use of night vision in combat situations.

Criteria:
Combat Proficiency: Good
AWARD_DESCRIPTION_1261422_2   The Veteran Night Vision Combat Badge is awarded to personnel for dauntless and advantageous use of night vision in combat situations.

Criteria:
Combat Proficiency: Skilled
AWARD_DESCRIPTION_1261422_3   The Expert Night Vision Combat Badge is awarded to personnel for the innovative and incomparable use of night vision in combat situations.

Criteria:
Combat Proficiency: Outstanding
AWARD_DESCRIPTION_ 2260719    The Valor Award is awarded to personnel in recognition of superlative service during an active tour of duty.

Criteria:
Combat Qualification:  Outstanding
Battlefield Commendation
AWARD_DESCRIPTION_2261901     The Courage Award is awarded to personnel in recognition of outstanding service during an active tour of duty.

Criteria:
Combat Qualification:  Skilled
Battlefield Commendation
AWARD_DESCRIPTION_2260219     The Service Award is awarded to personnel in recognition of distinguished service during an active tour of duty.

Criteria:
Combat Qualification:  Good
Battlefield Commendation
AWARD_DESCRIPTION_2261303     The MEC SF Special Service Medal is awarded to MEC Special Forces personnel for outstanding service during an active tour of duty.

Criteria:
Time in Service
Exceptional performance while on duty
AWARD_DESCRIPTION_2261802     The Rebels Special Service Medal is awarded to Rebel personnel for outstanding service during an active tour of duty.

Criteria:
Time in Service
Exceptional performance while on duty
AWARD_DESCRIPTION_2260914     The Insurgent Forces Special Service Medal is awarded to Insurgent personnel for outstanding service during an active tour of duty.

Criteria:
Time in Service
Exceptional performance while on duty
AWARD_DESCRIPTION_2261913     The U.S. Navy SEAL Special Service Medal is awarded to Navy Seal personnel for outstanding service during an active tour of duty.

Criteria:
Time in Service
Exceptional performance while on duty
AWARD_DESCRIPTION_2261613     The Russian Spetsnaz Special Service Medal is awarded to Spetsnaz personnel for outstanding service during an active tour of duty.

Criteria:
Time in Service
Exceptional performance while on duty
AWARD_DESCRIPTION_2261919     The British SAS Special Service Medal is awarded to SAS personnel for outstanding service during an active tour of duty.

Criteria:
Time in Service
Exceptional performance while on duty
CREDITS_EARS_VPProductMarketingVP Product Marketing
CREDITS_EARS_SeniorProductManagerSenior Product Manager
CREDITS_EARS_SeniorDirectorPR Senior Director of PR
CREDITS_EARS_CreativePManager Creative Project Manager
CREDITS_EARS_PManager         Project Manager
CREDITS_EARS_LicensorRelationsLicensor Relations and ESRB Account Manager
CREDITS_EARS_QAAAssistant     QA Administrative Assistant
CREDITS_EARS_LanguageITSupervisorLanguage Integration Testing Supervisor
CREDITS_EAEUROPE_VPProductMarketingVP Product Marketing EA Europe
CREDITS_EAEUROPE_MarketingDir Marketing Director EA Europe
CREDITS_EAEUROPE_EECG         EA European Certification Group
CREDITS_EAEUROPE_ECM          European Certification Manager
CREDITS_EAEUROPE_ComplianceDivCompliance Division
CREDITS_EAEUROPE_Supervisor   Supervisor
CREDITS_EAEUROPE_TechnicalCSpecialistTechnical Compliance Specialists
CREDITS_EAEUROPE_TechnicalCTestersSenior Technical Compliance Testers
CREDITS_EAEUROPE_FunctionalDivisionFunctional Division
CREDITS_EAEUROPE_ProjectLeads Project Leads
CREDITS_EAEUROPE_SeniorTestersSenior Testers
CREDITS_EAEUROPE_GameplayDiv  Gameplay Division
CREDITS_EAEUROPE_MobileDiv    Mobile Division
CREDITS_EAEUROPE_NetworkDiv   Network Division
CREDITS_EAEUROPE_ECGTestTeam  ECG Test Team
CREDITS_EAEUROPE_ProjectOpManagerProject Operations Manager
CREDITS_EAEUROPE_ProjectPlannerProduct Planner / Team Leader
CREDITS_EAEUROPE_ArtCoordinatorArtwork Coordinator
CREDITS_EAEUROPE_SupplyChainPlannerSupply Chain Planner
CREDITS_EAEUROPE_LT           EA EUROPE LT
CREDITS_EAJAPAN_WEB           Web:
CREDITS_EATAIWAN              EA Taiwan
CREDITS_EA_TAIWAN_PR          PR
CREDITS_EA_TAIWAN_ARTEDITOR   Art Editor
CREDITS_EA_TAIWAN_WEBEDITOR   Web Editor
CREDITS_EA_KOREA_LTESTER      Language Tester
CREDITS_EA_KOREA_LProducerAssistLocalization Producer Assistant
CREDITS_DICE_QACanada         TESTERS - Canada
CREDITS_DICE_StudioManager    DICE Canada Studio Manager
CREDITS_DICE_LeadProgrammer   Lead programmer
CREDITS_DICE_LeadArtist       Lead Artist
CREDITS_EAEUROPE_ProjectLead  Project Lead
WEAPON_NAME_USRIF_fnscarh     SCAR-H
WEAPON_NAME_sasrif_g36k       G36K
WEAPON_NAME_sasrif_g36e       G36E
WEAPON_NAME_sasrif_mg36       MG36
WEAPON_NAME_sasrif_fn2000     F2000
WEAPON_NAME_sasgr_fn2000      F2000 GL
WEAPON_NAME_sasrif_mp7        MP7
WEAPON_NAME_USRIF_fnscarl     SCAR-L
WEAPON_NAME_insgr_rpg         RPG-7
WEAPON_NAME_nsrif_crossbow    Crossbow
WEAPON_NAME_nshgr_flashbang   Flash Bang
WEAPON_NAME_nsrif_grapplinghookGrappling Hook
WEAPON_NAME_sasrif_teargas    Tear Gas
CP_32p_WL_ParkingGarage       Plaza
Singleplayer_16p_NF_Helipad   Helipad
Singleplayer_16p_NF_TerminalComplexAirport Terminal
Singleplayer_16p_NF_CargoPlaneCargo Plane
Singleplayer_16p_NF_CargoDepotCargo Depot
Singleplayer_16p_DP_VillageCenterVillage Center
Singleplayer_16p_DP_UpperVillageUpper Village
Singleplayer_16p_DP_Church    Church
Singleplayer_16p_DP_Gated_EntranceAsylum Gates
singleplayer_16p_WL_foyer     Palace Foyer
singleplayer_16p_WL_gas_stationGas Station
Singleplayer_16p_WL_PalaceGardensPalace Gardens
Singleplayer_16p_GT_WaterStationWater Treatment Plant
Singleplayer_16p_GT_Convoy    Convoy
Singleplayer_16p_GT_CentralSquareCentral Square
Singleplayer_16p_GT_Suburbs   North Courtyard
Singleplayer_16p_Surge_SupplyDepotSupply Depot
Singleplayer_16p_Surge_FuelDepotFuel Depot
Singleplayer_16p_Surge_CommandBunkerCommand Bunker
Singleplayer_16p_Surge_LaunchPadLaunch Pad
Singleplayer_16p_Surge_BaseEntranceBase Entrance
Singleplayer_16p_MD_Scrapyard Scrap Yard
Singleplayer_16p_MD_Yard      Train Yard
Singleplayer_16p_MD_Facility  Chemical Weapons Factory
Singleplayer_16p_MD_Shore     Shore
WEAPON_DESCRIPTION_gasmask    The gas mask protects you from the effects of the tear gas.
WEAPON_DESCRIPTION_NVgoggles  The night vision goggles will help you see in the dark.
KILLMESSAGE_WEAPON_GASMASK    Gas Mask
KILLMESSAGE_WEAPON_NIGHT_VISIONNight Vision Goggles
CREDITS_DICE_VoiceDirector    Voice Director
CP_32p_MS_Bunks               Storage
CP_64p_MS_Bunks               Storage
KILLMESSAGE_WEAPON_teargas    Tear Gas
KILLMESSAGE_WEAPON_flashbang  Flash Bang
KILLMESSAGE_WEAPON_ghook      Grappling Hook
Singleplayer_16p_GT_ApartmentsApartments
singleplayer_16p_WL_intersectionSAS Base
WEAPON_DESCRIPTION_sasgr_fn2000This is an integrated 40mm grenade launcher, similar to systems such as the M203.  It is a rear loaded under barrel unit that provides for ranged attacks to both infantry and soft targets.
MODDESC_XP_TITLE              Battlefield 2: Special Forces
HUD_HELP_WEAPON_HANDHELD_HANDGRENADE_CONTROLS_flashbangPress and hold the §C1001Right Mouse Button§C1001 to control the §C1001Power§C1001 of the throw. The longer you hold the button, the further it will be thrown.
LEGAL_large                   © 2005 Digital Illusions CE AB. All rights reserved. Battlefield 2 and Battlefield 2: Special Forces are a trademark of Digital Illusions CE AB. Electronic Arts, EA, EA GAMES and the EA GAMES logo are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. GameSpy and the "Powered by GameSpy" design are trademarks of GameSpy Industries, Inc. All rights reserved. NVIDIA, the NVIDIA logo, and The way it's meant to be played are trademarks and/or registered trademarks of NVIDIA Corporation. All other trademarks are the property of their respective owners. EA GAMES™ is an Electronic Arts™ brand.
singleplayer_16p_DP_Asylum    Asylum
CREDITS_DICE_XP_leaddesigner  Lead Designer
CREDITS_DICE_XP_leadleveldesignerLead Level Designer
CREDITS_DICE_XP_artdirector   Art Director
CREDITS_DICE_XP_programmers   Programmers
singleplayer_16P_DP_LowTown   Lower Village
singleplayer_16p_DP_Hilltop   Guard House
singleplayer_16p_DP_UpTown    Upper Village
CREDITS_DICE_XP_additionalprogrammersAdditional Programmers
CREDITS_DICE_XP_leveldesignersLevel Designers
CREDITS_DICE_XP_artists       Artists
CREDITS_DICE_XP_additionalLeveldesignerAdditional Level Designer
CREDITS_DICE_XP_additionalLevelartAdditional Level Artist
CREDITS_DICE_XP_additionalHelpAdditional Help
CREDITS_DICE_XP_adminsupport  Administrative support
CREDITS_DICE_XP_russianVM     Russian Voices and Music
CREDITS_DICE_XP_systadmin     System Administrator
CREDITS_DICE_XP_Levelartists  Level Artists
CREDITS_DICE_XP_animators     Animators
CREDITS_DICE_XP_exeProd       Executive Producer Battlefield Franchise
CREDITS_DICE_XP_creativeDir   Creative Director Battlefield Franchise
CREDITS_DICE_XP_additionalartsupportAdditional Art Support
CREDITS_DICE_XP_arttechsupportArt Technical Support
HUD_HELP_WEAPON_HANDHELD_GHOOK_CONTROLS_useGHPress the '§C1001#PIUse#§C1001' Key to §C1001Use§C1001 the Rope.
CREDTIS_DICE_CANADA_CP        DIGITAL ILLUSIONS Canada 
OPTIONS_5_legal               This product contains software technology licensed from GameSpy Industries, Inc. © 1999-2005 GameSpy Industries, Inc.  GameSpy and the “Powered by GameSpy” design are trademarks of GameSpy Industries, Inc.  All rights reserved.
CREDITS_DICE_XP_sounddesigner Sound Designer
CREDITS_EALA                  EA LA
CREDITS_EA_MasteringLab       Mastering Lab
CREDTIS_EATAIWAN              EA TAIWAN
CREDITS_EA_ADMINASSIST        Administrative Assistant
CONFIRM_activatemod_info_xp   Are you sure you want to activate this custom game?  Battlefield 2: Special Forces must restart in order to do this action.
CREDITS_EALA_QALEAD           QA Lead
MODDESC_BF2_TITLE             Battlefield 2
