<map>
	<name> White Sea </name>
	<briefing locid="The waters of the White Sea lie between the Home Islands and the Mainland, and are so a crucial lane of strategy and commerce. For days, the First People's Fleet and the Third Nationalist Fleet have contested each other across these stormy waters. The Nationalists have several battleships and a light force of supporting cruisers, while the Communist fleet relies more heavily on its battlecruisers. Both fleets posess a seaplane tender of the Victory Class. Small cruiser skirmishes (16 player) and battlecuiser engagements (32 player) are occuring as the fleets manuever for the decisive battle (64 player) ">map description for modders maps not localized (english only)</briefing>
	<music> common/sound/bet5th2.ogg </music>
	<modes>
		<mode type="gpm_cq">
			<maptype ai="1" players="16" type="headon" locid="Cruiser Skirmish: Two cruisers have come across one another on wide patrol. Both have moved in to engage in combat.">Unlocalized test for this mode on this map</maptype>
			<maptype players="32" type="headon" locid="Battlecruiser Engagement: Several battlecruisers have detached from the fleet in a flanking move, only to intercept one another.">Unlocalized test for this mode on this map</maptype>
			<maptype players="64" type="headon" locid="Fleet Combat: Two fleets have collided and are now engaged in all-out fleet-to-fleet combat.">Unlocalized test for this mode on this map</maptype>
		</mode>
