rem *** Generated with Bf2Editor.exe [created: 2004/4/7 9:48]
ObjectTemplate.active PlaneMG
ObjectTemplate.setNetworkableInfo BasicInfo
ObjectTemplate.saveInSeparateFile 1
rem ---BeginComp:WeaponHud ---
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\bomb.tga
ObjectTemplate.weaponHud.guiIndex 0
rem ---EndComp ---
rem ---BeginComp:SingleFireComp ---
ObjectTemplate.createComponent SingleFireComp
ObjectTemplate.fire.fireInCameraDof 1
rem ---EndComp ---
rem ---BeginComp:DefaultAmmoComp ---
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.magSize 400
ObjectTemplate.ammo.reloadTime 0.1
ObjectTemplate.ammo.autoReload 1
rem ---EndComp ---
rem ---BeginComp:WeaponBasedRecoilComp ---
ObjectTemplate.createComponent WeaponBasedRecoilComp
ObjectTemplate.recoil.recoilSpeed 50
rem ---EndComp ---
rem ---BeginComp:SimpleDeviationComp ---
ObjectTemplate.createComponent SimpleDeviationComp
ObjectTemplate.deviation.setFireDev 1.9 0.26 0.05
ObjectTemplate.deviation.minDev 0.75
rem ---EndComp ---
rem ---BeginComp:DefaultSoundComp ---
ObjectTemplate.createComponent DefaultSoundComp
rem ---EndComp ---
rem ---BeginComp:DefaultAnimationComp ---
ObjectTemplate.createComponent DefaultAnimationComp
rem ---EndComp ---
rem ---BeginComp:DefaultZoomComp ---
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.zoom.addZoomFactor 0
rem ---EndComp ---
rem -------------------------------------
ObjectTemplate.addTemplate S_PlaneMG_Fire1P
ObjectTemplate.addTemplate S_PlaneMG_Fire3P
ObjectTemplate.addTemplate S_PlaneMG_Reload1P
ObjectTemplate.addTemplate S_PlaneMG_Reload3P
ObjectTemplate.addTemplate S_PlaneMG_Deploy1P
ObjectTemplate.addTemplate S_PlaneMG_Deploy3P
ObjectTemplate.addTemplate S_PlaneMG_Zoom
ObjectTemplate.addTemplate S_PlaneMG_Fire1P_Outdoor
ObjectTemplate.addTemplate S_PlaneMG_BoltClick
ObjectTemplate.addTemplate S_PlaneMG_TriggerClick
ObjectTemplate.addTemplate S_PlaneMG_SwitchFireRate
rem -------------------------------------
ObjectTemplate.projectileTemplate PlaneMG_Projectile
ObjectTemplate.velocity 1000
ObjectTemplate.heatAddWhenFire 0.05
ObjectTemplate.coolDownPerSec 0.3

ObjectTemplate.create GenericProjectile PlaneMG_Projectile
ObjectTemplate.createComponent DefaultCollisionComp
ObjectTemplate.createComponent DefaultDetonationComp
ObjectTemplate.createComponent DefaultRicochetComp
ObjectTemplate.createComponent DefaultPenetrateComp
ObjectTemplate.createComponent DefaultProjSoundComp
ObjectTemplate.createNotInGrid 1
ObjectTemplate.createdInEditor 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Point
ObjectTemplate.collisionGroups 8
ObjectTemplate.material 38
rem -------------------------------------
ObjectTemplate.addTemplate S_PlaneMG_Projectile_Looping
rem -------------------------------------
ObjectTemplate.timeToLive CRD_NONE/10/0/0
ObjectTemplate.material 38
ObjectTemplate.minDamage 0.2
ObjectTemplate.damage 25

ObjectTemplate.active S_PlaneMG_Fire1P

ObjectTemplate.active S_PlaneMG_Fire3P

ObjectTemplate.active S_PlaneMG_Reload1P

ObjectTemplate.active S_PlaneMG_Reload3P

ObjectTemplate.active S_PlaneMG_Deploy1P

ObjectTemplate.active S_PlaneMG_Deploy3P

ObjectTemplate.active S_PlaneMG_Zoom

ObjectTemplate.active S_PlaneMG_Fire1P_Outdoor

ObjectTemplate.active S_PlaneMG_BoltClick

ObjectTemplate.active S_PlaneMG_TriggerClick

ObjectTemplate.active S_PlaneMG_SwitchFireRate

