GeometryTemplate.create BundledMesh usthe_uh60
CollisionManager.createTemplate usthe_uh60

ObjectTemplate.create PlayerControlObject usthe_uh60
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.creator MEI-2:mei
ObjectTemplate.collisionMesh usthe_uh60
ObjectTemplate.mapMaterial 0 Armor_6_helicopter 0
ObjectTemplate.mapMaterial 1 Glass_vehicle 0
ObjectTemplate.mapMaterial 2 cloth_carpet 0
ObjectTemplate.mapMaterial 3 penetrablemetal_thin 0
ObjectTemplate.mapMaterial 4 cardboard 0
ObjectTemplate.mapMaterial 5 wreck 0
ObjectTemplate.mapMaterial 6 Rubber 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType 3
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.geometry usthe_uh60
ObjectTemplate.addTemplate USTHE_UH60_FWheelL
ObjectTemplate.setPosition -1.6397/-1.1256/1.1543
ObjectTemplate.addTemplate USTHE_UH60_FWheelR
ObjectTemplate.setPosition 1.6345/-1.1308/1.1525
ObjectTemplate.addTemplate USTHE_UH60_WheelB
ObjectTemplate.setPosition 0/-1.1132/-7.7018
ObjectTemplate.addTemplate USTHE_UH60_TailFlap
ObjectTemplate.setPosition -0.0515/0.1944/-9.0384
ObjectTemplate.addTemplate USTHE_UH60_MainEngine
ObjectTemplate.setRotation 0/-90.0000/0
ObjectTemplate.addTemplate USTHE_UH60_TailEngine
ObjectTemplate.setPosition 0/0/-9.9943
ObjectTemplate.setRotation -90.0000/0/0
ObjectTemplate.addTemplate USTHE_UH60__LLavett
ObjectTemplate.setPosition -1.3707/-0.0228/1.6489
ObjectTemplate.addTemplate USTHE_UH60__RLavett
ObjectTemplate.setPosition 1.3484/-0.0238/1.6387

ObjectTemplate.create Spring USTHE_UH60_FWheelL
ObjectTemplate.collisionPart 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType 3
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.geometryPart 1

ObjectTemplate.create Spring USTHE_UH60_FWheelR
ObjectTemplate.collisionPart 2
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType 3
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.geometryPart 2

ObjectTemplate.create Spring USTHE_UH60_WheelB
ObjectTemplate.collisionPart 3
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType 3
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.geometryPart 3

ObjectTemplate.create RotationalBundle USTHE_UH60_TailFlap
ObjectTemplate.collisionPart 4
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType 3
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.geometryPart 4

ObjectTemplate.create Engine USTHE_UH60_MainEngine
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.geometryPart 5

ObjectTemplate.create Engine USTHE_UH60_TailEngine
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.geometryPart 6

ObjectTemplate.create RotationalBundle USTHE_UH60__LLavett
ObjectTemplate.collisionPart 7
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType 3
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.geometryPart 7

ObjectTemplate.create RotationalBundle USTHE_UH60__RLavett
ObjectTemplate.collisionPart 8
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType 3
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.geometryPart 8

include usthe_uh60.tweak
