rem ** Manually added, not needed to edit this in Bf2editor 
ObjectTemplate.create Particle fallingWeapon
ObjectTemplate.preCacheObject 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType 3
ObjectTemplate.timeToLive CRD_NONE/10.0/0/0
ObjectTemplate.mass 10
ObjectTemplate.inertiaModifier 3/3/3
ObjectTemplate.otherCollisionLod 2
