rem ******** Lightmap Generation Settings ********
if v_arg1 == BF2Editor

LightMapGeneration.init
LightMapGeneration.GILightsBaseDir 0/0.5/-0.5
LightMapGeneration.GILightsIntensity -1
LightMapGeneration.GILightsShadowIntensity -1
LightMapGeneration.GILightsFov -1
LightMapGeneration.UseGITopLight 0
LightMapGeneration.GITopLightIntensity 0.1
LightMapGeneration.GILightsViewDistance 50
LightMapGeneration.skyWhite 0
LightMapGeneration.numberOfGILights 0
LightMapGeneration.sunLightShadowIntensity -1
LightMapGeneration.sunLightFov 8
LightMapGeneration.sunLightIntensity -1

endIf
