BATTLEGROUP42 0.11 PACIFIC: ISLAND ASSAULT - COMPLETE WORLD WAR TWO PACIFIC ACTION  COMES TO THE BFV ENGINE!
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It's time to fight the bloody Pacific campaign from the skies over Pearl Harbor to the tunnels under Iwo Jima!

This is the first release of the Battlegroup42 Historical Accuracy and Teamwork Mod on the BFV engine, and this release concentrates on the Pacific theatre. Besides content from BG42 and specially built items for this release, it not only includes all the DICE BF42 Pacific maps but also converted Battlegroup42 BF42 maps, community BF42 maps and a bunch of new BFV WW2 maps. It also has content from the Battlegroup42 (BF42), The Lost Battalion and Operation Anubis mods.

Highlights include:

- Maps include Midway, Coral Sea, Gavutu, Angaur, Pearl Harbor, Iwo Jima Tunnels, Tarawa, Peleliu and Philippines Liberation.
- 3D ironsights on small-arms.
- New US small-arms including the Grease Gun, M1 Carbine and deployable Browning HMG.
- New Japanese small-arms including the Katana sword, Arisaka, MP18 and deployable Woodpecker HMG.
- New US vehicles including M3 Stuart light tank, Sherman Ronson flamethrower tank, LVT4 amtrac, LVT(A)1 amphibious tank, M3 Scout car, M50 Quad 50cal, M16 mobile quad 50cal, M3 tank destroyer, Long Tom coastal defence gun, Jimmy truck, open topped M3A1 halftrack with sidemount 30cals.
- New Japanese vehicles including Ha-Go light tank, Ho-Ni tank destroyer, Te-Ke tankette, 8inch coastal defence gun, Ho-Ki personnel carrier, Isuzu truck.
- New aircraft including F4F-3 Wildcat, rocket firing P-38 Lightning, B5N Kate and G4M Betty. Also napalm-carrying Corsair on Iwo Jima (one of the first combat uses of the bomb).
- New ships including the Essex and Taiho.
- New effects including vehicle exhausts, tank flamethrower, vehicle headlights on night maps, breath condensation on cold maps, smoke grenades, smoke columns from burning vehicles, and dogfighting smoke trails.


BATTLEGROUP42 - THE WW2 HISTORICAL ACCURACY AND TEAMWORK MOD FOR BFV
====================================================================

Release 0.11 (Hotfix)

This is release 0.11 of Battlegroup42-V. It is intended for Battlefield Vietnam
version 1.2 or later. It requires that you have installed Battlegroup:Pacific
(Battlegroup42-V Release 0.1) in order to play.

The mod will be activated automatically when connecting to an 
online BG42 server. To run in singleplayer or start a server, 
go into Options, Custom Game, select BattleGroup42 and click Activate.
To run directly make a shortcut (or copy the one for standard
BFV) and set the 'Target' as follows (changing as appropriate 
for your install folder):

"C:\Program Files\EA Games\Battlefield Vietnam\BfVietnam.exe" +game Battlegroup42

and use ChangeIcon to point it at the BG42icon in the Battlegroup42 
folder.

Items Addressed in this Patch:
==============================

- Fixed: AT Grenades now have a weapon icon (They are on the kits with the anti tank rifles)
- Removed Shadow from buried landmine
- Fixed: Arisaka with Bayonet + Arisaka ammunition is now linked
- Fixed: Arisaka with Bayonet now reloads in clips, instead of bullets
- Added additional HUD so now you can read how many bullets you have while you're wielding an Arisaka
  with a Bayonet or a Garand with a Bayonet
- Katana reach has been lowered (damage and kill zone same)
- Removed Rifle Grenade from Japanese Deployable MG Class
- Nambu now has the pistol whip ability (new animations, not using the one that the colt is using)
- New animation for pistol whipping while Prone
- Changed Pistol whip animation for colt when the player is lying down
- Adjusted effects for less lag
- Fixed: Airplane launched rockets will now hurt vehicles
- Fixed: Airplane launched rockets now have splash damage
- Fixed "Q Map bug", Iwo Jima Tunnels and Pearl Harbour now work
- Fixed M1 Carbine reload animation (ending was wrong)
- Edited a few maps to have the correct name in the browsing window
- Fixed M3A1 Greasegun's reload animation (ending was slightly wrong)
- Altered spawn points for Wake + Peleliu
- Removed static smoke effect from Tarawa (Much less Lag)
- Added Static Crosshairs to all weapons
- Fixed RifleGrenade bug (exactly like Engineer Landmine bug)
- Increased splashdamage area for US Grenade
- New Animations for Japanese Type 100 SMG (Reload, Walking, Idle, Firing)
- Changed Type 100 SMG sound from that rifle(Type 5 I believe it was) to MP40
- Fixed bug where life rafts from PT boats weren't dieing as they should have been, this caused unneeded lag

Known Issues:
=============

- M18 Hellcat TD has US music (Vietnam) playlist
- Stuart Co-ax Muzzle flash is a bit forward of where it should be
- Rifle Grenade doesnt play effect sometimes
- Gammon needs proper holding/firing animation
- The running out of landmine bug
- Bullet holes causing transparency
- Jimmy Truck connection problem issue
- Fletcher Torpedo Tube connection problem issue



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                                              Revision History:
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RELEASE 0.1
===========

This is release 0.1 of Battlegroup42-V. It is intended for Battlefield Vietnam
version 1.2 or later.

The mod will be activated automatically when connecting to an 
online BG42 server. To run in singleplayer or start a server, 
go into Options, Custom Game, select BattleGroup42 and click Activate.
To run directly make a shortcut (or copy the one for standard
BFV) and set the 'Target' as follows (changing as appropriate 
for your install folder):

"C:\Program Files\EA Games\Battlefield Vietnam\BfVietnam.exe" +game Battlegroup42

and use ChangeIcon to point it at the BG42icon in the Battlegroup42 
folder.


CONTENT
=======

Maps:
-----
07Dec41-Pearl Harbor (with limited bot support) - by =AB=EDO
08Dec41-Wake (with bot support)
22Dec41-Philippines (with bot support)
08May42-Coral Sea
04Jun42-Midway
07Aug42-Guadalcanal
08Aug42-Gavutu Islands - by Mac/Truppo/BG42
12Sep42-Henderson Airfield - Rubber_Dog
20Nov43-Tarawa - by KMan (BG42 alumni)
15Sep44-Peleliu - by Brenil
17Sep44-Angaur
19Feb45-Iwo Jima
20Feb45-Iwo Jima Tunnels
26Mar45-Phlippines Liberation - by Op Anubis mod

US Aircraft:
------------
B17
F4F-3 Wildcat
F4F-4 Wildcat
F4U-1 Corsair
F4U-1 CorsairN (carries napalm)
P-38F Lightning
P-38J Lightning
SBD Dauntless
SBD-T

Japanese Aircraft:
------------------
A6M Zero
B5N1 Kate
B5N2 Kate
D3A Val
G4M Betty (from TLB mod)

US Vehicles:
------------
155mm M1 Coastal Gun
Bofors 40mm AA
Jimmy 2-1/2ton truck
LVT2 amphibious PC (spawn point)
LVT4 amphibious PC
LVTA1 amphibious tank
M2A1 Howitzer
M3A1 Half-Track (with side-mounted 30cal MGs and passenger firing positions)
M3 GMC tank destroyer
M3 Scout Car
M3 Stuart light tank
M4A3 Sherman tank
M4A3 Sherman Ronson flamethrowing tank
M16 MGMC mobile quad 50cal MGs
M18 Hellcat tank destroyer
M29C_Weasel amphibious vehicle
M55 quad 50cal MGs
Willys GPW jeep

Japanese Vehicles:
------------------
8inch Coastal Gun
Black Medal car
Chi-Ha tank
Chi-Ha Shinhoto tank
Flak 38
Ha-Go light tank
Ho-Ha APC
Ho-Ki APC
Ho-Ni tank destroyer
Isuzu truck (from TLB mod)
Type 94 TL tankette (from TLB mod)

US Infantry Weapons:
--------------------
Knife
BAR 1918
Boys anti-tank rifle
Colt pistol
Deployable Browning 50cal
Gammon grenade
Grenade
Johnson LMG
Landmine
M1 Carbine
M1 Garand
M2-2 Flamethrower
M3A1 Grease gun
Smoke Grenade
Springfield 03
Thompson

Japanese Infantry Weapons:
--------------------------
Arisaka
Arisaka sniper
Deployable Type 92 (model from TLB mod)
Katana sword
Mp18
Nambu pistol
Smoke grenade
Type 2 grenade
Type 97 grenade
Type 100 flamethrower
Type 100 SMG


Gameplay Features:
-----------------
1) APCs are crucial to teamwork - they repair tanks and other 
vehicles as well as giving health and ammo. The APC driver
has a mouselook ability, and can even look round to see his 
teammates in the back (good clan screenshots welcomed!). There
are extra APCs added to most of the original maps, and they
stay around for longer (so you can use them as mobile supply
points).
2) There is a lot of fixed artillery so make use of it.
3) The LVT2 is a mobile spawn point.
4) The M3 Scout Car has an armoured windscreen - to improve visibility, raise it with the landing craft ramp keys (usually up/down arrows).
5) Small arms generally have 3D ironsights (devised by AdZ).


For further information on the Battlegroup42 mod please visit our website and/or our forum.
Website: http://www.battlegroup42.com
Forum: http://www.battlegroup42forum.com



Please give us feedback!

	The Battlegroup42 Team



All rights in BattleGroup42 reserved.
All rights and trademarks of other parties acknowledged.

Music Credits:

All Battlegroup42 theme music by John Lee 'Hoolak' Hudson, www.hoolak.com

Battlegroup Advance (New_Vehicle4.bik)
The Stand (New_Vehicle3.bik)
Battlegroup Ambient (menumusicBG42.bik)
Sickle Shaped Moon (menumusic.bik)


Marine music is from Tell It To The Marines, sung by Oscar Brand
www.gyrene.com/songbook.htm. All rights acknowledged.

US popular WW2 music is from Songs That Won The War. All rights acknowledged.

Japanese folk music is from Nippon no Minyo (Festival Songs)
www.oren.jp/folk.htm. All rights acknowledged.

Format conversion by dBpowerAMP music converter
