//******************************************************************************
// limits the number of players that can choose each class type
//******************************************************************************
set class_assault_limit	"99"
set class_specops_limit	"99"
set class_heavygunner_limit "99"
set class_demolitions_limit "99"
set class_sniper_limit "99"

//******************************************************************************
// perks
//******************************************************************************

set perk_allow_specialty_parabolic "1"
set perk_allow_specialty_gpsjammer "1"
set perk_allow_specialty_holdbreath	"1"
set perk_allow_specialty_quieter "1"
set perk_allow_specialty_longersprint "1"
set perk_allow_specialty_detectexplosive "1"
set perk_allow_specialty_explosivedamage "1"
set perk_allow_specialty_pistoldeath "1"
set perk_allow_specialty_grenadepulldeath "1"
set perk_allow_specialty_bulletdamage "1"
set perk_allow_specialty_bulletpenetration "1"
set perk_allow_specialty_bulletaccuracy "1"
set perk_allow_specialty_overkill "1"
set perk_allow_specialty_rof "1"
set perk_allow_specialty_fastreload	"1"
set perk_allow_specialty_extraammo "1"
set perk_allow_specialty_armorvest "1"
set perk_allow_specialty_fraggrenade "1"
set perk_allow_specialty_specialgrenade "1"

//******************************************************************************
// assault class default loadout
//******************************************************************************
set allies_allow_assault "1"
set axis_allow_assault "1"
set class_assault_camo "camo_none"
set class_assault_frags "1"
set class_assault_grenade "concussion_grenade"
set class_assault_movespeed "0.95"
set class_assault_perk1 "specialty_bulletaccuracy"
set class_assault_perk2 "specialty_bulletdamage"
set class_assault_perk3 "specialty_longersprint"
set class_assault_primary "m16"
set class_assault_primary_attachment "gl"
set class_assault_secondary "beretta"
set class_assault_secondary_attachment "none"
set class_assault_special "1"

//******************************************************************************
// specops class default loadout
//******************************************************************************
set allies_allow_specops "1"
set axis_allow_specops "1"
set class_specops_camo "camo_none"
set class_specops_frags "1"
set class_specops_grenade "flash_grenade"
set class_specops_movespeed "1"
set class_specops_perk1 "specialty_bulletaccuracy"
set class_specops_perk2 "specialty_explosivedamage"
set class_specops_perk3 "specialty_bulletaccuracy"
set class_specops_primary "mp5"
set class_specops_primary_attachment "none"
set class_specops_secondary "usp"
set class_specops_secondary_attachment "silencer"
set class_specops_special "1"

//******************************************************************************
// heavygunner class default loadout
//******************************************************************************
set allies_allow_heavygunner "1"
set axis_allow_heavygunner "1"
set class_heavygunner_camo "camo_none"
set class_heavygunner_frags "1"
set class_heavygunner_grenade "concussion_grenade"
set class_heavygunner_movespeed "0.875"
set class_heavygunner_perk1 "specialty_specialgrenade"
set class_heavygunner_perk2 "specialty_armorvest"
set class_heavygunner_perk3 "specialty_bulletpenetration"
set class_heavygunner_primary "saw"
set class_heavygunner_primary_attachment "none"
set class_heavygunner_secondary "usp"
set class_heavygunner_secondary_attachment "none"
set class_heavygunner_special "1"

//******************************************************************************
// demolitions class default loadout
//******************************************************************************
set allies_allow_demolitions "1"
set axis_allow_demolitions "1"
set class_demolitions_camo "camo_none"
set class_demolitions_frags "1"
set class_demolitions_grenade "smoke_grenade"
set class_demolitions_movespeed "1"
set class_demolitions_perk1 "rpg_mp"
set class_demolitions_perk2 "specialty_explosivedamage"
set class_demolitions_perk3 "specialty_longersprint"
set class_demolitions_primary "winchester1200"
set class_demolitions_primary_attachment "none"
set class_demolitions_secondary "beretta"
set class_demolitions_secondary_attachment "none"
set class_demolitions_special "1"

//******************************************************************************
// sniper class default loadout
//******************************************************************************
set allies_allow_sniper "1"
set axis_allow_sniper "1"
set class_sniper_camo "camo_none"
set class_sniper_frags "1"
set class_sniper_grenade "flash_grenade"
set class_sniper_movespeed "1"
set class_sniper_perk1 "specialty_specialgrenade"
set class_sniper_perk2 "specialty_bulletdamage"
set class_sniper_perk3 "specialty_bulletpenetration"
set class_sniper_primary "m40a3"
set class_sniper_primary_attachment "none"
set class_sniper_secondary "beretta"
set class_sniper_secondary_attachment "silencer"
set class_sniper_special "1"


set scr_enable_nightvision "1"
set scr_enable_hiticon "1"

//******************************************************************************
// Enables Dropping of Specified Weapon Class
//******************************************************************************
set class_assault_allowdrop "1"
set class_specops_allowdrop "1"
set class_heavygunner_allowdrop "1"
set class_demolitions_allowdrop "1"
set class_sniper_allowdrop "1"


//******************************************************************************
// Assault Rifles
//******************************************************************************
set weap_allow_m16 "1"
set weap_allow_ak47 "1"
set weap_allow_m4 "1"
set weap_allow_g3	"1"
set weap_allow_g36c "1"
set weap_allow_m14 "1"	
set weap_allow_mp44 "1"

//******************************************************************************
// Assault Attachments
//******************************************************************************				
set attach_allow_assault_none	"1"
set attach_allow_assault_gl "1"
set attach_allow_assault_reflex "1"
set attach_allow_assault_silencer "1"
set attach_allow_assault_acog	"1"

//******************************************************************************
// SMG
//******************************************************************************
set weap_allow_mp5 "1"
set weap_allow_skorpion	"1"
set weap_allow_uzi "1"
set weap_allow_ak74u "1"
set weap_allow_p90 "1"

//******************************************************************************
// SMG Attachments
//******************************************************************************
set attach_allow_smg_none "1"
set attach_allow_smg_reflex "1"
set attach_allow_smg_silencer "1"
set attach_allow_smg_acog "1"

//******************************************************************************
// Shotguns
//******************************************************************************
set weap_allow_m1014 "1"
set weap_allow_winchester1200	"1"

//******************************************************************************
// Shotgun Attachments
//******************************************************************************
set attach_allow_shotgun_none	"1"
set attach_allow_shotgun_reflex "1"
set attach_allow_shotgun_grip	"1"

//******************************************************************************
// LMG
//******************************************************************************
set weap_allow_saw "1"
set weap_allow_rpd "1"
set weap_allow_m60e4 "1"

//******************************************************************************
// LMG Attachments
//******************************************************************************
set attach_allow_lmg_none "1"
set attach_allow_lmg_reflex "1"
set attach_allow_lmg_grip "1"
set attach_allow_lmg_acog "1"

//******************************************************************************
// Sniper Rifles
//******************************************************************************
set weap_allow_dragunov	"1"
set weap_allow_m40a3 "1"
set weap_allow_barrett "1"
set weap_allow_remington700 "1"
set weap_allow_m21 "1"

//******************************************************************************
// Sniper Attachments
//******************************************************************************
set attach_allow_sniper_none "0"
set attach_allow_sniper_acog "0"

//******************************************************************************
// Pistols
//******************************************************************************
set weap_allow_beretta "1"
set weap_allow_colt45 "1"
set weap_allow_usp "1"
set weap_allow_deserteagle "1"
set weap_allow_deserteaglegold "1"

//******************************************************************************
// Pistol Attachments
//******************************************************************************
set attach_allow_pistol_none "1"
set attach_allow_pistol_silencer "1"

//******************************************************************************
// Grenades
//******************************************************************************
set weap_allow_frag_grenade "1"
set weap_allow_concussion_grenade "0"
set weap_allow_flash_grenade "0"
set weap_allow_smoke_grenade "0"
set scr_weapon_allowsmoke "0"

// Explosives
set scr_weapon_allowc4 "0"
set scr_weapon_allowclaymores "0"
set scr_weapon_allowflash "0"
set scr_weapon_allowfrags "1"
set scr_weapon_allowmines "0"
set scr_weapon_allowrpgs "1"

set scr_deleteexplosivesonspawn "1" 


