Version=11
BeginGame
	Era=ERA_CLASSICAL
	Speed=GAMESPEED_NORMAL
	Calendar=CALENDAR_DEFAULT
	Option=GAMEOPTION_AGGRESSIVE_AI
	Option=GAMEOPTION_ALWAYS_WAR
	Option=GAMEOPTION_NO_TECH_BROKERING
	Option=GAMEOPTION_NO_ESPIONAGE
	Option=GAMEOPTION_NO_HYBOREM_OR_BASIUM
	Option=GAMEOPTION_NO_ACHERON
	Option=GAMEOPTION_NO_DUIN
	Option=GAMEOPTION_NO_ORTHUS
	Option=GAMEOPTION_WB_AGAINST_THE_GREY
	ForceControl=FORCECONTROL_OPTIONS
	ForceControl=FORCECONTROL_VICTORIES
	Victory=VICTORY_CONQUEST
	Victory=VICTORY_DOMINATION
	GameTurn=0
	MaxTurns=690
	MaxCityElimination=0
	NumAdvancedStartPoints=540
	TargetScore=0
	StartYear=0
	Description=TXT_KEY_WB_AGAINST_THE_GREY_DESC
	ModPath=Mods\Magister Modmod for FfH2
EndGame
BeginTeam
	TeamID=0
	Tech=TECH_AGRICULTURE
	Tech=TECH_ANCIENT_CHANTS
	Tech=TECH_ANIMAL_HANDLING
	Tech=TECH_ANIMAL_HUSBANDRY
	Tech=TECH_ARCHERY
	Tech=TECH_BOWYERS
	Tech=TECH_BRONZE_WORKING
	Tech=TECH_CALENDAR
	Tech=TECH_CARTOGRAPHY
	Tech=TECH_CODE_OF_LAWS
	Tech=TECH_CONSTRUCTION
	Tech=TECH_CRAFTING
	Tech=TECH_CURRENCY
	Tech=TECH_DIVINATION
	Tech=TECH_EDUCATION
	Tech=TECH_ELEMENTALISM
	Tech=TECH_EXPLORATION
	Tech=TECH_FESTIVALS
	Tech=TECH_FEUDALISM
	Tech=TECH_FISHING
	Tech=TECH_HORSEBACK_RIDING
	Tech=TECH_HUNTING
	Tech=TECH_IRON_WORKING
	Tech=TECH_KNOWLEDGE_OF_THE_ETHER
	Tech=TECH_MASONRY
	Tech=TECH_MINING
	Tech=TECH_MYSTICISM
	Tech=TECH_PHILOSOPHY
	Tech=TECH_PRIESTHOOD
	Tech=TECH_SAILING
	Tech=TECH_SMELTING
	Tech=TECH_STIRRUPS
	Tech=TECH_TRADE
	Tech=TECH_WARFARE
	Tech=TECH_WAY_OF_THE_WISE
	Tech=TECH_WRITING
	ContactWithTeam=0
	ContactWithTeam=1
	ContactWithTeam=2
	AtWar=1
	AtWar=2
	PermanentWarPeace=1
	PermanentWarPeace=2
	RevealMap=0
EndTeam
BeginTeam
	TeamID=1
	Tech=TECH_AGRICULTURE
	Tech=TECH_ALTERATION
	Tech=TECH_ANCIENT_CHANTS
	Tech=TECH_ANIMAL_HUSBANDRY
	Tech=TECH_ARCHERY
	Tech=TECH_BOWYERS
	Tech=TECH_BRONZE_WORKING
	Tech=TECH_CALENDAR
	Tech=TECH_CARTOGRAPHY
	Tech=TECH_CODE_OF_LAWS
	Tech=TECH_CONSTRUCTION
	Tech=TECH_CORRUPTION_OF_SPIRIT
	Tech=TECH_CRAFTING
	Tech=TECH_DECEPTION
	Tech=TECH_EDUCATION
	Tech=TECH_EXPLORATION
	Tech=TECH_FEUDALISM
	Tech=TECH_HORSEBACK_RIDING
	Tech=TECH_HUNTING
	Tech=TECH_IRON_WORKING
	Tech=TECH_KNOWLEDGE_OF_THE_ETHER
	Tech=TECH_MASONRY
	Tech=TECH_MINING
	Tech=TECH_MYSTICISM
	Tech=TECH_NECROMANCY
	Tech=TECH_PHILOSOPHY
	Tech=TECH_POISONS
	Tech=TECH_PRIESTHOOD
	Tech=TECH_STIRRUPS
	Tech=TECH_TRADE
	Tech=TECH_WARFARE
	Tech=TECH_WAY_OF_THE_WICKED
	Tech=TECH_WRITING
	ContactWithTeam=0
	ContactWithTeam=1
	ContactWithTeam=2
	AtWar=0
	AtWar=2
	PermanentWarPeace=0
	PermanentWarPeace=2
	RevealMap=0
EndTeam
BeginTeam
	TeamID=2
	Tech=TECH_AGRICULTURE
	Tech=TECH_ANCIENT_CHANTS
	Tech=TECH_ANIMAL_HANDLING
	Tech=TECH_ANIMAL_HUSBANDRY
	Tech=TECH_ARCHERY
	Tech=TECH_BRONZE_WORKING
	Tech=TECH_CALENDAR
	Tech=TECH_CARTOGRAPHY
	Tech=TECH_CODE_OF_LAWS
	Tech=TECH_CONSTRUCTION
	Tech=TECH_CRAFTING
	Tech=TECH_EDUCATION
	Tech=TECH_EXPLORATION
	Tech=TECH_FESTIVALS
	Tech=TECH_FISHING
	Tech=TECH_HORSEBACK_RIDING
	Tech=TECH_HUNTING
	Tech=TECH_KNOWLEDGE_OF_THE_ETHER
	Tech=TECH_MASONRY
	Tech=TECH_MINING
	Tech=TECH_MYSTICISM
	Tech=TECH_PHILOSOPHY
	Tech=TECH_POISONS
	Tech=TECH_SAILING
	Tech=TECH_TRADE
	Tech=TECH_WARFARE
	Tech=TECH_WRITING
	ContactWithTeam=0
	ContactWithTeam=1
	ContactWithTeam=2
	AtWar=0
	AtWar=1
	PermanentWarPeace=0
	PermanentWarPeace=1
	RevealMap=1
EndTeam
BeginTeam
	TeamID=3
	ContactWithTeam=3
	RevealMap=0
EndTeam
BeginTeam
	TeamID=4
	ContactWithTeam=4
	RevealMap=0
EndTeam
BeginTeam
	TeamID=5
	ContactWithTeam=5
	RevealMap=0
EndTeam
BeginTeam
	TeamID=6
	ContactWithTeam=6
	RevealMap=0
EndTeam
BeginTeam
	TeamID=7
	ContactWithTeam=7
	RevealMap=0
EndTeam
BeginTeam
	TeamID=8
	ContactWithTeam=8
	RevealMap=0
EndTeam
BeginTeam
	TeamID=9
	ContactWithTeam=9
	RevealMap=0
EndTeam
BeginTeam
	TeamID=10
	ContactWithTeam=10
	RevealMap=0
EndTeam
BeginTeam
	TeamID=11
	ContactWithTeam=11
	RevealMap=0
EndTeam
BeginTeam
	TeamID=12
	ContactWithTeam=12
	RevealMap=0
EndTeam
BeginTeam
	TeamID=13
	ContactWithTeam=13
	RevealMap=0
EndTeam
BeginTeam
	TeamID=14
	ContactWithTeam=14
	RevealMap=0
EndTeam
BeginTeam
	TeamID=15
	ContactWithTeam=15
	RevealMap=0
EndTeam
BeginTeam
	TeamID=16
	ContactWithTeam=16
	RevealMap=0
EndTeam
BeginTeam
	TeamID=17
	ContactWithTeam=17
	RevealMap=0
EndTeam
BeginTeam
	TeamID=18
	ContactWithTeam=18
	RevealMap=0
EndTeam
BeginTeam
	TeamID=19
	ContactWithTeam=19
	RevealMap=0
EndTeam
BeginTeam
	TeamID=20
	ContactWithTeam=20
	RevealMap=0
EndTeam
BeginTeam
	TeamID=21
	ContactWithTeam=21
	RevealMap=0
EndTeam
BeginTeam
	TeamID=22
	ContactWithTeam=22
	RevealMap=0
EndTeam
BeginTeam
	TeamID=23
	ContactWithTeam=23
	RevealMap=0
EndTeam
BeginTeam
	TeamID=24
	ContactWithTeam=24
	RevealMap=0
EndTeam
BeginTeam
	TeamID=25
	ContactWithTeam=25
	RevealMap=0
EndTeam
BeginTeam
	TeamID=26
	ContactWithTeam=26
	RevealMap=0
EndTeam
BeginTeam
	TeamID=27
	ContactWithTeam=27
	RevealMap=0
EndTeam
BeginTeam
	TeamID=28
	ContactWithTeam=28
	RevealMap=0
EndTeam
BeginTeam
	TeamID=29
	ContactWithTeam=29
	RevealMap=0
EndTeam
BeginTeam
	TeamID=30
	ContactWithTeam=30
	RevealMap=0
EndTeam
BeginTeam
	TeamID=31
	ContactWithTeam=31
	RevealMap=0
EndTeam
BeginTeam
	TeamID=32
	ContactWithTeam=32
	RevealMap=0
EndTeam
BeginTeam
	TeamID=33
	ContactWithTeam=33
	RevealMap=0
EndTeam
BeginTeam
	TeamID=34
	ContactWithTeam=34
	RevealMap=0
EndTeam
BeginTeam
	TeamID=35
	ContactWithTeam=35
	RevealMap=0
EndTeam
BeginTeam
	TeamID=36
	ContactWithTeam=36
	RevealMap=0
EndTeam
BeginTeam
	TeamID=37
	ContactWithTeam=37
	RevealMap=0
EndTeam
BeginTeam
	TeamID=38
	ContactWithTeam=38
	RevealMap=0
EndTeam
BeginTeam
	TeamID=39
	ContactWithTeam=39
	RevealMap=0
EndTeam
BeginTeam
	TeamID=40
	ContactWithTeam=40
	RevealMap=0
EndTeam
BeginTeam
	TeamID=41
	ContactWithTeam=41
	RevealMap=0
EndTeam
BeginTeam
	TeamID=42
	ContactWithTeam=42
	RevealMap=0
EndTeam
BeginTeam
	TeamID=43
	ContactWithTeam=43
	RevealMap=0
EndTeam
BeginTeam
	TeamID=44
	ContactWithTeam=44
	RevealMap=0
EndTeam
BeginTeam
	TeamID=45
	ContactWithTeam=45
	RevealMap=0
EndTeam
BeginTeam
	TeamID=46
	ContactWithTeam=46
	RevealMap=0
EndTeam
BeginTeam
	TeamID=47
	ContactWithTeam=47
	RevealMap=0
EndTeam
BeginTeam
	TeamID=48
	ContactWithTeam=48
	RevealMap=0
EndTeam
BeginTeam
	TeamID=49
	ContactWithTeam=49
	RevealMap=0
EndTeam
BeginPlayer
	Team=0
	LeaderType=LEADER_VARN
	LeaderName=TXT_KEY_LEADER_VARN
	CivDesc=TXT_KEY_CIV_MALAKIM_DESC
	CivShortDesc=TXT_KEY_CIV_MALAKIM_SHORT_DESC
	CivAdjective=TXT_KEY_CIV_MALAKIM_ADJECTIVE
	FlagDecal=Art/Interface/TeamColor/Malakimflag.dds
	WhiteFlag=0
	CivType=CIVILIZATION_MALAKIM
	Color=PLAYERCOLOR_MALAKIM
	ArtStyle=ARTSTYLE_MALAKIM
	PlayableCiv=0
	MinorNationStatus=0
	StartingGold=100
	StartingX=20, StartingY=12
	StateReligion=
	StartingEra=ERA_CLASSICAL
	RandomStartLocation=false
	CivicOption=CIVICOPTION_GOVERNMENT, Civic=CIVIC_DESPOTISM
	CivicOption=CIVICOPTION_CULTURAL_VALUES, Civic=CIVIC_RELIGION
	CivicOption=CIVICOPTION_LABOR, Civic=CIVIC_TRIBALISM
	CivicOption=CIVICOPTION_ECONOMY, Civic=CIVIC_DECENTRALIZATION
	CivicOption=CIVICOPTION_MEMBERSHIP, Civic=CIVIC_OVERCOUNCIL
	AttitudePlayer=1, AttitudeExtra=-15
	AttitudePlayer=2, AttitudeExtra=-10
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=1
	LeaderType=LEADER_DECIUS
	LeaderName=TXT_KEY_LEADER_DECIUS
	CivDesc=TXT_KEY_CIV_CALABIM_DESC
	CivShortDesc=TXT_KEY_CIV_CALABIM_SHORT_DESC
	CivAdjective=TXT_KEY_CIV_CALABIM_ADJECTIVE
	FlagDecal=Art/Interface/TeamColor/Calabimflag.dds
	WhiteFlag=0
	CivType=CIVILIZATION_CALABIM
	Color=PLAYERCOLOR_CALABIM
	ArtStyle=ARTSTYLE_CALABIM
	PlayableCiv=1
	MinorNationStatus=0
	StartingGold=100
	StartingX=9, StartingY=18
	StateReligion=
	StartingEra=ERA_MEDIEVAL
	RandomStartLocation=false
	CivicOption=CIVICOPTION_GOVERNMENT, Civic=CIVIC_DESPOTISM
	CivicOption=CIVICOPTION_CULTURAL_VALUES, Civic=CIVIC_NATIONHOOD
	CivicOption=CIVICOPTION_LABOR, Civic=CIVIC_TRIBALISM
	CivicOption=CIVICOPTION_ECONOMY, Civic=CIVIC_DECENTRALIZATION
	CivicOption=CIVICOPTION_MEMBERSHIP, Civic=CIVIC_UNDERCOUNCIL
	AttitudePlayer=0, AttitudeExtra=-12
	AttitudePlayer=2, AttitudeExtra=-10
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=2
	LeaderType=LEADER_SANDALPHON
	LeaderName=TXT_KEY_LEADER_SANDALPHON
	CivDesc=TXT_KEY_CIV_SIDAR_DESC
	CivShortDesc=TXT_KEY_CIV_SIDAR_SHORT_DESC
	CivAdjective=TXT_KEY_CIV_SIDAR_ADJECTIVE
	FlagDecal=Art/Interface/TeamColor/Sidarflag.dds
	WhiteFlag=0
	CivType=CIVILIZATION_SIDAR
	Color=PLAYERCOLOR_SIDAR
	ArtStyle=ARTSTYLE_SIDAR
	PlayableCiv=0
	MinorNationStatus=0
	StartingGold=100
	StartingX=29, StartingY=14
	StateReligion=
	StartingEra=ERA_MEDIEVAL
	RandomStartLocation=false
	CivicOption=CIVICOPTION_GOVERNMENT, Civic=CIVIC_DESPOTISM
	CivicOption=CIVICOPTION_CULTURAL_VALUES, Civic=CIVIC_PACIFISM
	CivicOption=CIVICOPTION_LABOR, Civic=CIVIC_TRIBALISM
	CivicOption=CIVICOPTION_ECONOMY, Civic=CIVIC_DECENTRALIZATION
	CivicOption=CIVICOPTION_MEMBERSHIP, Civic=CIVIC_NO_MEMBERSHIP
	AttitudePlayer=0, AttitudeExtra=-10
	AttitudePlayer=1, AttitudeExtra=-10
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=3
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=4
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=5
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=6
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=7
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=8
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=9
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=10
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=11
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=12
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=13
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=14
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=15
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=16
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=17
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=18
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=19
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=20
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=21
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=22
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=23
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=24
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=25
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=26
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=27
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=28
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=29
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=30
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=31
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=32
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=33
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=34
	LeaderType=NONE
	CivType=NONE
	Color=NONE
	ArtStyle=NONE
	Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
	Team=35
	LeaderType=NONE
	CivType=NONE
EndPlayer
BeginPlayer
	Team=36
	LeaderType=NONE
	CivType=NONE
EndPlayer
BeginPlayer
	Team=37
	LeaderType=NONE
	CivType=NONE
EndPlayer
BeginPlayer
	Team=38
	LeaderType=NONE
	CivType=NONE
EndPlayer
BeginPlayer
	Team=39
	LeaderType=NONE
	CivType=NONE
EndPlayer
BeginPlayer
	Team=40
	LeaderType=NONE
	CivType=NONE
EndPlayer
BeginPlayer
	Team=41
	LeaderType=NONE
	CivType=NONE
EndPlayer
BeginPlayer
	Team=42
	LeaderType=NONE
	CivType=NONE
EndPlayer
BeginPlayer
	Team=43
	LeaderType=NONE
	CivType=NONE
EndPlayer
BeginPlayer
	Team=44
	LeaderType=NONE
	CivType=NONE
EndPlayer
BeginPlayer
	Team=45
	LeaderType=NONE
	CivType=NONE
EndPlayer
BeginPlayer
	Team=46
	LeaderType=NONE
	CivType=NONE
EndPlayer
BeginPlayer
	Team=47
	LeaderType=NONE
	CivType=NONE
EndPlayer
BeginPlayer
	Team=48
	LeaderType=NONE
	CivType=NONE
EndPlayer
BeginPlayer
	Team=49
	LeaderType=NONE
	CivType=NONE
EndPlayer
BeginMap
	grid width=32
	grid height=24
	top latitude=45
	bottom latitude=25
	wrap X=0
	wrap Y=0
	world size=WORLDSIZE_SMALL
	climate=CLIMATE_TEMPERATE
	sealevel=SEALEVEL_MEDIUM
	num plots written=768
	num signs written=1
	Randomize Resources=true
	Randomize Lairs=false
	Randomize Unique Improvements=false
	Randomize Goody Huts=false
EndMap

### Plot Info ###
BeginPlot
	x=0,y=0
	TerrainType=TERRAIN_OCEAN
	PlotType=3
EndPlot
BeginPlot
	x=0,y=1
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=0,y=2
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=0,y=3
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=0,y=4
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=0,y=5
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=0,y=6
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=0,y=7
	FeatureType=FEATURE_FOREST, FeatureVariety=2
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=0,y=8
	RiverNSDirection=0
	isNOfRiver
	RiverWEDirection=3
	isWOfRiver
	BonusType=BONUS_SHEEP
	ImprovementType=IMPROVEMENT_LION_DEN
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	BeginUnit
		UnitType=UNIT_LION, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_ANIMAL
	EndUnit
EndPlot
BeginPlot
	x=0,y=9
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=0,y=10
	RiverNSDirection=2
	isWOfRiver
	FeatureType=FEATURE_FOREST, FeatureVariety=2
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=0,y=11
	RiverNSDirection=2
	isWOfRiver
	BonusType=BONUS_REAGENTS
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=0,y=12
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=0,y=13
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=0,y=14
	TerrainType=TERRAIN_PLAINS
	PlotType=0
	TeamReveal=0,
EndPlot
BeginPlot
	x=0,y=15
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=0,
EndPlot
BeginPlot
	x=0,y=16
	TerrainType=TERRAIN_GRASS
	PlotType=0
	TeamReveal=0,
EndPlot
BeginPlot
	x=0,y=17
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	BeginUnit
		UnitType=UNIT_CAMEL_ARCHER, UnitOwner=0
		Damage=0
		Level=1, Experience=2
		PromotionType=PROMOTION_COMMANDO
		PromotionType=PROMOTION_NOMAD
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
	BeginUnit
		UnitType=UNIT_HUNTER, UnitOwner=0
		Damage=0
		Level=1, Experience=1
		PromotionType=PROMOTION_COMMANDO
		PromotionType=PROMOTION_NOMAD
		FacingDirection=4
		UnitAIType=UNITAI_EXPLORE
	EndUnit
	BeginUnit
		UnitType=UNIT_SWORDSMAN, UnitOwner=0
		Damage=0
		Level=1, Experience=2
		PromotionType=PROMOTION_COMMANDO
		PromotionType=PROMOTION_NOMAD
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
	BeginUnit
		UnitType=UNIT_ADEPT, UnitOwner=0
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_CHANNELING1
		PromotionType=PROMOTION_COMMANDO
		PromotionType=PROMOTION_NOMAD
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	TeamReveal=0,
EndPlot
BeginPlot
	x=0,y=18
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=0,
EndPlot
BeginPlot
	x=0,y=19
	TerrainType=TERRAIN_DESERT
	PlotType=0
EndPlot
BeginPlot
	x=0,y=20
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=0,y=21
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=0,y=22
	BonusType=BONUS_WINE
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=0,y=23
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=1,y=0
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=1,y=1
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=1,y=2
	ImprovementType=IMPROVEMENT_DUNGEON
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=1,y=3
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=1,y=4
	RiverNSDirection=2
	isWOfRiver
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=1,y=5
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=1,y=6
	FeatureType=FEATURE_FOREST, FeatureVariety=2
	TerrainType=TERRAIN_TUNDRA
	PlotType=1
EndPlot
BeginPlot
	x=1,y=7
	TerrainType=TERRAIN_TUNDRA
	PlotType=1
EndPlot
BeginPlot
	x=1,y=8
	isNOfRiver
	RiverWEDirection=3
	TerrainType=TERRAIN_DESERT
	PlotType=0
EndPlot
BeginPlot
	x=1,y=9
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=1,y=10
	FeatureType=FEATURE_FOREST, FeatureVariety=2
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=1,y=11
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=1,y=12
	isNOfRiver
	RiverWEDirection=3
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=1,y=13
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=1,y=14
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=0,
EndPlot
BeginPlot
	x=1,y=15
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	BeginUnit
		UnitType=UNIT_ARCHER, UnitOwner=0
		Damage=0
		Level=1, Experience=2
		PromotionType=PROMOTION_COMMANDO
		PromotionType=PROMOTION_NOMAD
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_SETTLER, UnitOwner=0
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_NOMAD
		FacingDirection=4
		UnitAIType=UNITAI_SETTLE
	EndUnit
	TeamReveal=0,
EndPlot
BeginPlot
	x=1,y=16
	TerrainType=TERRAIN_DESERT
	PlotType=2
	TeamReveal=0,
EndPlot
BeginPlot
	x=1,y=17
	TerrainType=TERRAIN_DESERT
	PlotType=2
	TeamReveal=0,
EndPlot
BeginPlot
	x=1,y=18
	BonusType=BONUS_GUNPOWDER
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=0,
EndPlot
BeginPlot
	x=1,y=19
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=1,y=20
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=0,
EndPlot
BeginPlot
	x=1,y=21
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=0,
EndPlot
BeginPlot
	x=1,y=22
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=0,
EndPlot
BeginPlot
	x=1,y=23
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=0,
EndPlot
BeginPlot
	x=2,y=0
	FeatureType=FEATURE_JUNGLE, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=2,y=1
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=2,y=2
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=2,y=3
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=2,y=4
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=2,y=5
	isNOfRiver
	RiverWEDirection=3
	TerrainType=TERRAIN_TUNDRA
	PlotType=1
EndPlot
BeginPlot
	x=2,y=6
	TerrainType=TERRAIN_TUNDRA
	PlotType=0
EndPlot
BeginPlot
	x=2,y=7
	FeatureType=FEATURE_BLIZZARD, FeatureVariety=0
	TerrainType=TERRAIN_TUNDRA
	PlotType=1
EndPlot
BeginPlot
	x=2,y=8
	TerrainType=TERRAIN_DESERT
	PlotType=0
EndPlot
BeginPlot
	x=2,y=9
	FeatureType=FEATURE_FOREST, FeatureVariety=2
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=2,y=10
	BonusType=BONUS_CORN
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=2,y=11
	FeatureType=FEATURE_FOREST, FeatureVariety=2
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=2,y=12
	isNOfRiver
	RiverWEDirection=3
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=2,y=13
	BonusType=BONUS_SHEEP
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=2,y=14
	TerrainType=TERRAIN_DESERT
	PlotType=0
	TeamReveal=0,
EndPlot
BeginPlot
	x=2,y=15
	FeatureType=FEATURE_SCRUB, FeatureVariety=0
	TerrainType=TERRAIN_DESERT
	PlotType=2
	TeamReveal=0,
EndPlot
BeginPlot
	x=2,y=16
	FeatureType=FEATURE_OASIS, FeatureVariety=0
	TerrainType=TERRAIN_DESERT
	PlotType=2
	TeamReveal=0,
EndPlot
BeginPlot
	x=2,y=17
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=0,
EndPlot
BeginPlot
	x=2,y=18
	TerrainType=TERRAIN_PLAINS
	PlotType=0
	TeamReveal=0,
EndPlot
BeginPlot
	x=2,y=19
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=2,y=20
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=0,
EndPlot
BeginPlot
	x=2,y=21
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=0,
EndPlot
BeginPlot
	x=2,y=22
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=0,
EndPlot
BeginPlot
	x=2,y=23
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=0,
EndPlot
BeginPlot
	x=3,y=0
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
	x=3,y=1
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
	x=3,y=2
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=3,y=3
	TerrainType=TERRAIN_TUNDRA
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=3,y=4
	TerrainType=TERRAIN_TUNDRA
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=3,y=5
	TerrainType=TERRAIN_TUNDRA
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=3,y=6
	TerrainType=TERRAIN_SNOW
	PlotType=1
EndPlot
BeginPlot
	x=3,y=7
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=3,y=8
	TerrainType=TERRAIN_TUNDRA
	PlotType=0
EndPlot
BeginPlot
	x=3,y=9
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=3,y=10
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=3,y=11
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=3,y=12
	isNOfRiver
	RiverWEDirection=3
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=3,y=13
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=3,y=14
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=0,
EndPlot
BeginPlot
	x=3,y=15
	TerrainType=TERRAIN_DESERT
	PlotType=2
EndPlot
BeginPlot
	x=3,y=16
	TerrainType=TERRAIN_DESERT
	PlotType=2
EndPlot
BeginPlot
	x=3,y=17
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=0,
EndPlot
BeginPlot
	x=3,y=18
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=3,y=19
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=3,y=20
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=0,
EndPlot
BeginPlot
	x=3,y=21
	RiverNSDirection=0
	isWOfRiver
	BonusType=BONUS_WHEAT
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	BeginUnit
		UnitType=UNIT_LONGBOWMAN, UnitOwner=0
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_COMMANDO
		PromotionType=PROMOTION_MOBILITY1
		PromotionType=PROMOTION_NOMAD
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_SETTLER, UnitOwner=0
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_NOMAD
		PromotionType=PROMOTION_SENTRY
		FacingDirection=4
		UnitAIType=UNITAI_SETTLE
	EndUnit
	TeamReveal=0,
EndPlot
BeginPlot
	x=3,y=22
	isNOfRiver
	RiverWEDirection=3
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=0,
EndPlot
BeginPlot
	x=3,y=23
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=0,
EndPlot
BeginPlot
	x=4,y=0
	BonusType=BONUS_FISH
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
	x=4,y=1
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
	x=4,y=2
	BonusType=BONUS_INCENSE
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=4,y=3
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=4,y=4
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=4,y=5
	TerrainType=TERRAIN_SNOW
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=4,y=6
	FeatureType=FEATURE_FOREST, FeatureVariety=2
	TerrainType=TERRAIN_SNOW
	PlotType=1
EndPlot
BeginPlot
	x=4,y=7
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=4,y=8
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=4,y=9
	FeatureType=FEATURE_FOREST, FeatureVariety=2
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=4,y=10
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=4,y=11
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=4,y=12
	BonusType=BONUS_FUR
	ImprovementType=IMPROVEMENT_BARROW
	TerrainType=TERRAIN_SNOW
	PlotType=1
	BeginUnit
		UnitType=UNIT_WRAITH, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_FEAR
		PromotionType=PROMOTION_HELD
		PromotionType=PROMOTION_UNDEAD
		PromotionType=PROMOTION_VILE_TOUCH
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
	BeginUnit
		UnitType=UNIT_SKELETON, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_UNDEAD
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
	BeginUnit
		UnitType=UNIT_SKELETON, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_UNDEAD
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
EndPlot
BeginPlot
	x=4,y=13
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=4,y=14
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=4,y=15
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=4,y=16
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=4,y=17
	TerrainType=TERRAIN_DESERT
	PlotType=0
EndPlot
BeginPlot
	x=4,y=18
	TerrainType=TERRAIN_DESERT
	PlotType=0
EndPlot
BeginPlot
	x=4,y=19
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=0,
EndPlot
BeginPlot
	x=4,y=20
	FeatureType=FEATURE_FLOOD_PLAINS, FeatureVariety=0
	TerrainType=TERRAIN_DESERT
	PlotType=2
	TeamReveal=0,
EndPlot
BeginPlot
	x=4,y=21
	isNOfRiver
	RiverWEDirection=3
	FeatureType=FEATURE_FLOOD_PLAINS, FeatureVariety=0
	TerrainType=TERRAIN_DESERT
	PlotType=2
	TeamReveal=0,
EndPlot
BeginPlot
	x=4,y=22
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=0,
EndPlot
BeginPlot
	x=4,y=23
	BonusType=BONUS_PIG
	TerrainType=TERRAIN_GRASS
	PlotType=2
	BeginUnit
		UnitType=UNIT_PRIEST_OF_KILMORPH, UnitOwner=0
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_COUNTER
	EndUnit
	BeginUnit
		UnitType=UNIT_PRIEST_OF_LEAVES, UnitOwner=0
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_COUNTER
	EndUnit
	BeginUnit
		UnitType=UNIT_PRIEST_OF_THE_ORDER, UnitOwner=0
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_COUNTER
	EndUnit
	BeginUnit
		UnitType=UNIT_PRIEST_OF_THE_EMPYREAN, UnitOwner=0
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_COUNTER
	EndUnit
	BeginUnit
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		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_COUNTER
	EndUnit
	BeginUnit
		UnitType=UNIT_MONK, UnitOwner=0
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_COMMANDO
		PromotionType=PROMOTION_DEMON_SLAYING
		PromotionType=PROMOTION_FATIGUED
		PromotionType=PROMOTION_MEDIC1
		PromotionType=PROMOTION_NOMAD
		FacingDirection=4
		UnitAIType=UNITAI_COUNTER
	EndUnit
	BeginUnit
		UnitType=UNIT_FYRDWELL, UnitOwner=0
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_COMMANDO
		PromotionType=PROMOTION_ELF
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
	BeginUnit
		UnitType=UNIT_DEVOUT, UnitOwner=0
		Damage=0
		Level=1, Experience=3
		PromotionType=PROMOTION_PILGRIM
		PromotionType=PROMOTION_COMMANDO
		PromotionType=PROMOTION_LIFE1
		PromotionType=PROMOTION_NOMAD
		FacingDirection=4
		UnitAIType=UNITAI_EXPLORE
	EndUnit
	BeginUnit
		UnitType=UNIT_ARCHER, UnitOwner=0
		Damage=0
		Level=1, Experience=3
		PromotionType=PROMOTION_COMMANDO
		PromotionType=PROMOTION_DEXTEROUS
		PromotionType=PROMOTION_ELF
		PromotionType=PROMOTION_NOMAD
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	TeamReveal=0,
EndPlot
BeginPlot
	x=5,y=0
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=5,y=1
	TerrainType=TERRAIN_DESERT
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=5,y=2
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=5,y=3
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=5,y=4
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=5,y=5
	isNOfRiver
	RiverWEDirection=1
	TerrainType=TERRAIN_SNOW
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=5,y=6
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=5,y=7
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=5,y=8
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=5,y=9
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=5,y=10
	BonusType=BONUS_MANA
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=5,y=11
	FeatureType=FEATURE_FOREST, FeatureVariety=2
	TerrainType=TERRAIN_TUNDRA
	PlotType=1
EndPlot
BeginPlot
	x=5,y=12
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=5,y=13
	RiverNSDirection=0
	isWOfRiver
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=5,y=14
	FeatureType=FEATURE_FOREST, FeatureVariety=2
	TerrainType=TERRAIN_TUNDRA
	PlotType=1
EndPlot
BeginPlot
	x=5,y=15
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=5,y=16
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=5,y=17
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=5,y=18
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=5,y=19
	TerrainType=TERRAIN_DESERT
	PlotType=2
	TeamReveal=0,
EndPlot
BeginPlot
	x=5,y=20
	FeatureType=FEATURE_FLOOD_PLAINS, FeatureVariety=0
	TerrainType=TERRAIN_DESERT
	PlotType=2
	TeamReveal=0,
EndPlot
BeginPlot
	x=5,y=21
	isNOfRiver
	RiverWEDirection=3
	FeatureType=FEATURE_FLOOD_PLAINS, FeatureVariety=0
	TerrainType=TERRAIN_DESERT
	PlotType=2
	TeamReveal=0,
EndPlot
BeginPlot
	x=5,y=22
	FeatureType=FEATURE_SCRUB, FeatureVariety=0
	TerrainType=TERRAIN_DESERT
	PlotType=2
	TeamReveal=0,
EndPlot
BeginPlot
	x=5,y=23
	TerrainType=TERRAIN_DESERT
	PlotType=2
	BeginUnit
		UnitType=UNIT_DISCIPLE_EMPYREAN, UnitOwner=0
		Damage=0
		Level=1, Experience=9
		PromotionType=PROMOTION_COMMANDO
		PromotionType=PROMOTION_MEDIC1
		PromotionType=PROMOTION_NOMAD
		FacingDirection=4
		UnitAIType=UNITAI_MISSIONARY
	EndUnit
	BeginUnit
		UnitType=UNIT_SCOUT, UnitOwner=0
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_COMMANDO
		PromotionType=PROMOTION_NOMAD
		FacingDirection=4
		UnitAIType=UNITAI_EXPLORE
	EndUnit
	BeginUnit
		UnitType=UNIT_LIGHTBRINGER, UnitOwner=0
		Damage=0
		Level=1, Experience=3
		PromotionType=PROMOTION_COMMANDO
		PromotionType=PROMOTION_NOMAD
		PromotionType=PROMOTION_SENTRY
		FacingDirection=4
		UnitAIType=UNITAI_MISSIONARY
	EndUnit
	BeginUnit
		UnitType=UNIT_WORKER, UnitOwner=0
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_NOMAD
		FacingDirection=4
		UnitAIType=UNITAI_WORKER
	EndUnit
	BeginUnit
		UnitType=UNIT_SUPPLIES, UnitOwner=0
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_NOMAD
		FacingDirection=4
		UnitAIType=UNITAI_RESERVE
	EndUnit
	TeamReveal=0,
EndPlot
BeginPlot
	x=6,y=0
	TerrainType=TERRAIN_DESERT
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=6,y=1
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=6,y=2
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=6,y=3
	RouteType=ROUTE_ROAD
	TerrainType=TERRAIN_GRASS
	PlotType=2
	BeginUnit
		UnitType=UNIT_ARCHER, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_HOMELAND
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_WORKER, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_WORKER
	EndUnit
	BeginUnit
		UnitType=UNIT_SUPPLIES, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_RESERVE
	EndUnit
	BeginUnit
		UnitType=UNIT_LONGBOWMAN, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_CITY_GARRISON1
		PromotionType=PROMOTION_DRILL1
		PromotionType=PROMOTION_GUERILLA1
		PromotionType=PROMOTION_HELD
		PromotionType=PROMOTION_HOMELAND
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginCity
		CityOwner=2
		CityName=TXT_KEY_CITY_SIDAR_2
		CityPopulation=1
		BuildingType=BUILDING_MARKET
		BuildingType=BUILDING_MAGE_GUILD
		BuildingType=BUILDING_COUNCIL_OF_ANCIENTS
		BuildingType=BUILDING_HUNTING_LODGE
		BuildingType=BUILDING_GREAT_LIBRARY
		BuildingType=BUILDING_LIBRARY
	EndCity
	TeamReveal=2,
EndPlot
BeginPlot
	x=6,y=4
	RiverNSDirection=2
	isWOfRiver
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=6,y=5
	isNOfRiver
	RiverWEDirection=1
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=6,y=6
	TerrainType=TERRAIN_TUNDRA
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=6,y=7
	TerrainType=TERRAIN_TUNDRA
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=6,y=8
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=6,y=9
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=6,y=10
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=6,y=11
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=6,y=12
	TerrainType=TERRAIN_TUNDRA
	PlotType=0
EndPlot
BeginPlot
	x=6,y=13
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=6,y=14
	isNOfRiver
	RiverWEDirection=1
	BonusType=BONUS_DEER
	TerrainType=TERRAIN_TUNDRA
	PlotType=1
EndPlot
BeginPlot
	x=6,y=15
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=6,y=16
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=6,y=17
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=6,y=18
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=0,
EndPlot
BeginPlot
	x=6,y=19
	TerrainType=TERRAIN_DESERT
	PlotType=2
EndPlot
BeginPlot
	x=6,y=20
	RiverNSDirection=0
	isWOfRiver
	BonusType=BONUS_MANA
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=6,y=21
	isNOfRiver
	RiverWEDirection=3
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=0,
EndPlot
BeginPlot
	x=6,y=22
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=0,
EndPlot
BeginPlot
	x=6,y=23
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=0,
EndPlot
BeginPlot
	x=7,y=0
	TerrainType=TERRAIN_DESERT
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=7,y=1
	BonusType=BONUS_COW
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=7,y=2
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=7,y=3
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=7,y=4
	isNOfRiver
	RiverWEDirection=1
	BonusType=BONUS_MANA
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=7,y=5
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=7,y=6
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=7,y=7
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
	x=7,y=8
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
	x=7,y=9
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=7,y=10
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=7,y=11
	TerrainType=TERRAIN_GRASS
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=7,y=12
	RiverNSDirection=0
	isWOfRiver
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=7,y=13
	RiverNSDirection=0
	isWOfRiver
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=7,y=14
	isNOfRiver
	RiverWEDirection=1
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=7,y=15
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=7,y=16
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=7,y=17
	BonusType=BONUS_COW
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=7,y=18
	TerrainType=TERRAIN_DESERT
	PlotType=2
	BeginUnit
		UnitType=UNIT_LION, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_ANIMAL
	EndUnit
EndPlot
BeginPlot
	x=7,y=19
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=7,y=20
	isNOfRiver
	RiverWEDirection=3
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=7,y=21
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=0,
EndPlot
BeginPlot
	x=7,y=22
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=0,
EndPlot
BeginPlot
	x=7,y=23
	TerrainType=TERRAIN_GRASS
	PlotType=0
	TeamReveal=0,
EndPlot
BeginPlot
	x=8,y=0
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=8,y=1
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=8,y=2
	FeatureType=FEATURE_FLOOD_PLAINS, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=8,y=3
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=8,y=4
	isNOfRiver
	RiverWEDirection=1
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=8,y=5
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
	x=8,y=6
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
	x=8,y=7
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
	x=8,y=8
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
	x=8,y=9
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
	x=8,y=10
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	BeginUnit
		UnitType=UNIT_DIVIDED_SOUL, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_STEALTH
		PromotionType=PROMOTION_HIDDEN
		PromotionType=PROMOTION_HOMELAND
		PromotionType=PROMOTION_HIDDEN_NATIONALITY
		FacingDirection=4
		UnitAIType=UNITAI_EXPLORE
	EndUnit
	TeamReveal=2,
EndPlot
BeginPlot
	x=8,y=11
	TerrainType=TERRAIN_PLAINS
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=8,y=12
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=8,y=13
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=8,y=14
	isNOfRiver
	RiverWEDirection=1
	BonusType=BONUS_RICE
	FeatureType=FEATURE_JUNGLE, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
	BeginUnit
		UnitType=UNIT_GORILLA, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_ANIMAL
	EndUnit
EndPlot
BeginPlot
	x=8,y=15
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=8,y=16
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	BeginUnit
		UnitType=UNIT_DIVIDED_SOUL, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_STEALTH
		FacingDirection=4
		UnitAIType=UNITAI_EXPLORE
	EndUnit
EndPlot
BeginPlot
	x=8,y=17
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=8,y=18
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=8,y=19
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=8,y=20
	isNOfRiver
	RiverWEDirection=3
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=0,
EndPlot
BeginPlot
	x=8,y=21
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=1
	BeginUnit
		UnitType=UNIT_FROSTLING_WOLF_RIDER, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_FROSTLING
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
	BeginUnit
		UnitType=UNIT_FROSTLING_WOLF_RIDER, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_FROSTLING
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
	BeginUnit
		UnitType=UNIT_FROSTLING, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_FROSTLING
		FacingDirection=4
		UnitAIType=UNITAI_EXPLORE
	EndUnit
EndPlot
BeginPlot
	x=8,y=22
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=8,y=23
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=9,y=0
	TerrainType=TERRAIN_SNOW
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=9,y=1
	BonusType=BONUS_GUNPOWDER
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=9,y=2
	FeatureType=FEATURE_JUNGLE, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=9,y=3
	TerrainType=TERRAIN_PLAINS
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=9,y=4
	isNOfRiver
	RiverWEDirection=1
	FeatureType=FEATURE_FLOOD_PLAINS, FeatureVariety=0
	TerrainType=TERRAIN_MARSH
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=9,y=5
	BonusType=BONUS_INCENSE
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=9,y=6
	TerrainType=TERRAIN_PLAINS
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=9,y=7
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=9,y=8
	BonusType=BONUS_MARBLE
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=9,y=9
	RouteType=ROUTE_ROAD
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	BeginUnit
		UnitType=UNIT_AXEMAN, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_HOMELAND
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
	BeginUnit
		UnitType=UNIT_WARRIOR, UnitOwner=2
		Damage=0
		Level=1, Experience=2
		PromotionType=PROMOTION_HOMELAND
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_ARCHER, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_CITY_GARRISON1
		PromotionType=PROMOTION_HOMELAND
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_ARCHER, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_DRILL1
		PromotionType=PROMOTION_HOMELAND
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_LONGBOWMAN, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_CITY_GARRISON1
		PromotionType=PROMOTION_DRILL1
		PromotionType=PROMOTION_GUERILLA1
		PromotionType=PROMOTION_HELD
		PromotionType=PROMOTION_HOMELAND
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginCity
		CityOwner=2
		CityName=TXT_KEY_CITY_SIDAR_4
		CityPopulation=1
		BuildingType=BUILDING_MARKET
		BuildingType=BUILDING_COUNCIL_OF_ANCIENTS
		BuildingType=BUILDING_HUNTING_LODGE
		BuildingType=BUILDING_LIBRARY
		BuildingType=BUILDING_MAGE_GUILD
	EndCity
	TeamReveal=2,
EndPlot
BeginPlot
	x=9,y=10
	BonusType=BONUS_COW
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	BeginUnit
		UnitType=UNIT_DIVIDED_SOUL, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_STEALTH
		PromotionType=PROMOTION_HIDDEN
		PromotionType=PROMOTION_HOMELAND
		PromotionType=PROMOTION_HIDDEN_NATIONALITY
		FacingDirection=4
		UnitAIType=UNITAI_EXPLORE
	EndUnit
	TeamReveal=2,
EndPlot
BeginPlot
	x=9,y=11
	TerrainType=TERRAIN_PLAINS
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=9,y=12
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=9,y=13
	FeatureType=FEATURE_JUNGLE, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=9,y=14
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=9,y=15
	TerrainType=TERRAIN_MARSH
	PlotType=2
	BeginUnit
		UnitType=UNIT_WOLF_RIDER, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_ORC
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
EndPlot
BeginPlot
	x=9,y=16
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=9,y=17
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=9,y=18
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=9,y=19
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=9,y=20
	isNOfRiver
	RiverWEDirection=3
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=9,y=21
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=9,y=22
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=9,y=23
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=10,y=0
	RiverNSDirection=0
	isWOfRiver
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=10,y=1
	RiverNSDirection=0
	isWOfRiver
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=10,y=2
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=10,y=3
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=10,y=4
	isNOfRiver
	RiverWEDirection=1
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=10,y=5
	FeatureType=FEATURE_JUNGLE, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=10,y=6
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=10,y=7
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=10,y=8
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=10,y=9
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=10,y=10
	TerrainType=TERRAIN_GRASS
	PlotType=2
	BeginUnit
		UnitType=UNIT_DIVIDED_SOUL, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_STEALTH
		PromotionType=PROMOTION_HIDDEN
		PromotionType=PROMOTION_HOMELAND
		PromotionType=PROMOTION_HIDDEN_NATIONALITY
		FacingDirection=4
		UnitAIType=UNITAI_EXPLORE
	EndUnit
	TeamReveal=2,
EndPlot
BeginPlot
	x=10,y=11
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=10,y=12
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=10,y=13
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=10,y=14
	TerrainType=TERRAIN_MARSH
	PlotType=2
	BeginUnit
		UnitType=UNIT_WOLF_RIDER, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_ORC
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
EndPlot
BeginPlot
	x=10,y=15
	ImprovementType=IMPROVEMENT_RUINS
	FeatureType=FEATURE_JUNGLE, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	BeginUnit
		UnitType=UNIT_LIZARDMAN_DRUID, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_DRUIDIC
		PromotionType=PROMOTION_DIVINE
		PromotionType=PROMOTION_CHAOS1
		PromotionType=PROMOTION_DEATH1
		PromotionType=PROMOTION_HELD
		PromotionType=PROMOTION_LIZARDMAN
		PromotionType=PROMOTION_MEDIC1
		PromotionType=PROMOTION_NATURE1
		FacingDirection=4
		UnitAIType=UNITAI_EXPLORE
	EndUnit
	BeginUnit
		UnitType=UNIT_LIZARDMAN, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_LIZARDMAN
		FacingDirection=4
		UnitAIType=UNITAI_EXPLORE
	EndUnit
	BeginUnit
		UnitType=UNIT_ARCHER_SCORPION_CLAN, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_ORC
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
EndPlot
BeginPlot
	x=10,y=16
	TerrainType=TERRAIN_GRASS
	PlotType=2
	BeginUnit
		UnitType=UNIT_WOLF_RIDER, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_ORC
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
EndPlot
BeginPlot
	x=10,y=17
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=10,y=18
	ImprovementType=IMPROVEMENT_BEAR_DEN
	TerrainType=TERRAIN_GRASS
	PlotType=1
	BeginUnit
		UnitType=UNIT_BEAR, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_ANIMAL
	EndUnit
EndPlot
BeginPlot
	x=10,y=19
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=10,y=20
	FeatureType=FEATURE_ICE, FeatureVariety=0
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=10,y=21
	FeatureType=FEATURE_BLIZZARD, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=10,y=22
	isNOfRiver
	RiverWEDirection=1
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=10,y=23
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=11,y=0
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=11,y=1
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=11,y=2
	RiverNSDirection=0
	isNOfRiver
	RiverWEDirection=1
	isWOfRiver
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=11,y=3
	RiverNSDirection=0
	isWOfRiver
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=11,y=4
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=11,y=5
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=11,y=6
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=11,y=7
	FeatureType=FEATURE_BLIZZARD, FeatureVariety=0
	TerrainType=TERRAIN_TUNDRA
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=11,y=8
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=11,y=9
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=11,y=10
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=11,y=11
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=11,y=12
	BonusType=BONUS_SUGAR
	FeatureType=FEATURE_JUNGLE, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
	BeginUnit
		UnitType=UNIT_GORILLA, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_ANIMAL
	EndUnit
EndPlot
BeginPlot
	x=11,y=13
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=11,y=14
	RiverNSDirection=2
	isNOfRiver
	RiverWEDirection=3
	isWOfRiver
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=11,y=15
	RiverNSDirection=2
	isWOfRiver
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	BeginUnit
		UnitType=UNIT_WOLF_RIDER, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_ORC
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
EndPlot
BeginPlot
	x=11,y=16
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=11,y=17
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=11,y=18
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=11,y=19
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=11,y=20
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=11,y=21
	BonusType=BONUS_PIG
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=11,y=22
	isNOfRiver
	RiverWEDirection=1
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=11,y=23
	BonusType=BONUS_GOLD
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=12,y=0
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=12,y=1
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=12,y=2
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=12,y=3
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=12,y=4
	BonusType=BONUS_PIG
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=12,y=5
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=12,y=6
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=12,y=7
	TerrainType=TERRAIN_SNOW
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=12,y=8
	TerrainType=TERRAIN_SNOW
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=12,y=9
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=12,y=10
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=12,y=11
	FeatureType=FEATURE_OASIS, FeatureVariety=0
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=12,y=12
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=12,y=13
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=12,y=14
	isNOfRiver
	RiverWEDirection=3
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=12,y=15
	FeatureType=FEATURE_BLIZZARD, FeatureVariety=0
	TerrainType=TERRAIN_TUNDRA
	PlotType=1
EndPlot
BeginPlot
	x=12,y=16
	isNOfRiver
	RiverWEDirection=3
	TerrainType=TERRAIN_TUNDRA
	PlotType=1
EndPlot
BeginPlot
	x=12,y=17
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=12,y=18
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=12,y=19
	TerrainType=TERRAIN_PLAINS
	PlotType=0
	TeamReveal=1,
EndPlot
BeginPlot
	x=12,y=20
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=1,
EndPlot
BeginPlot
	x=12,y=21
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=12,y=22
	isNOfRiver
	RiverWEDirection=1
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=1,
EndPlot
BeginPlot
	x=12,y=23
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=1,
EndPlot
BeginPlot
	x=13,y=0
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=13,y=1
	FeatureType=FEATURE_JUNGLE, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=13,y=2
	BonusType=BONUS_COTTON
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=13,y=3
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=13,y=4
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=13,y=5
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=13,y=6
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=13,y=7
	FeatureType=FEATURE_FLOOD_PLAINS, FeatureVariety=0
	TerrainType=TERRAIN_SNOW
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=13,y=8
	isNOfRiver
	RiverWEDirection=1
	TerrainType=TERRAIN_SNOW
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=13,y=9
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=13,y=10
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=13,y=11
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=13,y=12
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=13,y=13
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=13,y=14
	RiverNSDirection=2
	isNOfRiver
	RiverWEDirection=3
	isWOfRiver
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=13,y=15
	RiverNSDirection=2
	isWOfRiver
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=13,y=16
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=13,y=17
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=13,y=18
	BonusType=BONUS_HORSE
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=13,y=19
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=1,
EndPlot
BeginPlot
	x=13,y=20
	BonusType=BONUS_WHEAT
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=1,
EndPlot
BeginPlot
	x=13,y=21
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=1,
EndPlot
BeginPlot
	x=13,y=22
	isNOfRiver
	RiverWEDirection=1
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=1,
EndPlot
BeginPlot
	x=13,y=23
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	BeginUnit
		UnitType=UNIT_BRUJAH, UnitOwner=1
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_VAMPIRE
		PromotionType=PROMOTION_BODY1
		PromotionType=PROMOTION_BODY2
		PromotionType=PROMOTION_BODY3
		FacingDirection=4
		UnitAIType=UNITAI_RESERVE
	EndUnit
	BeginUnit
		UnitType=UNIT_HELLHOUND, UnitOwner=1
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_DEMON
		PromotionType=PROMOTION_PERFECT_SIGHT
		FacingDirection=4
		UnitAIType=UNITAI_RESERVE
	EndUnit
	BeginUnit
		UnitType=UNIT_SUCCUBUS, UnitOwner=1
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_DEMON
		PromotionType=PROMOTION_DIMENSIONAL1
		PromotionType=PROMOTION_MIND1
		PromotionType=PROMOTION_MIND2
		FacingDirection=4
		UnitAIType=UNITAI_RESERVE
	EndUnit
	BeginUnit
		UnitType=UNIT_HUNTER, UnitOwner=1
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_DARK_ELF
		PromotionType=PROMOTION_SINISTER
		FacingDirection=4
		UnitAIType=UNITAI_EXPLORE
	EndUnit
	BeginUnit
		UnitType=UNIT_HUNTER, UnitOwner=1
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_DARK_ELF
		PromotionType=PROMOTION_SINISTER
		FacingDirection=4
		UnitAIType=UNITAI_EXPLORE
	EndUnit
	BeginUnit
		UnitType=UNIT_PYRE_ZOMBIE, UnitOwner=1
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_FIRE_RESISTANCE
		PromotionType=PROMOTION_UNDEAD
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
	BeginUnit
		UnitType=UNIT_IMP, UnitOwner=1
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_CHANNELING1
		PromotionType=PROMOTION_DEMON
		PromotionType=PROMOTION_FIRE_RESISTANCE
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_DECIUS, UnitOwner=1
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_ENGINEER
	EndUnit
	TeamReveal=1,
EndPlot
BeginPlot
	x=14,y=0
	BonusType=BONUS_DYE
	FeatureType=FEATURE_JUNGLE, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=14,y=1
	FeatureType=FEATURE_OASIS, FeatureVariety=0
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=14,y=2
	BonusType=BONUS_COTTON
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=14,y=3
	FeatureType=FEATURE_FOREST, FeatureVariety=2
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=14,y=4
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=14,y=5
	FeatureType=FEATURE_FOREST, FeatureVariety=2
	TerrainType=TERRAIN_TUNDRA
	PlotType=1
EndPlot
BeginPlot
	x=14,y=6
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=14,y=7
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=14,y=8
	isNOfRiver
	RiverWEDirection=1
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=14,y=9
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=14,y=10
	BonusType=BONUS_MANA
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=14,y=11
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=14,y=12
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=14,y=13
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=14,y=14
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=14,y=15
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=14,y=16
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=14,y=17
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=14,y=18
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	BeginUnit
		UnitType=UNIT_DIVIDED_SOUL, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_STEALTH
		FacingDirection=4
		UnitAIType=UNITAI_EXPLORE
	EndUnit
EndPlot
BeginPlot
	x=14,y=19
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=1,
EndPlot
BeginPlot
	x=14,y=20
	RiverNSDirection=2
	isWOfRiver
	FeatureType=FEATURE_FLOOD_PLAINS, FeatureVariety=0
	TerrainType=TERRAIN_DESERT
	PlotType=2
	TeamReveal=1,
EndPlot
BeginPlot
	x=14,y=21
	RiverNSDirection=2
	isWOfRiver
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	BeginUnit
		UnitType=UNIT_LONGBOWMAN, UnitOwner=1
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_MOBILITY1
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_SETTLER, UnitOwner=1
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_SENTRY
		FacingDirection=4
		UnitAIType=UNITAI_SETTLE
	EndUnit
	TeamReveal=1,
EndPlot
BeginPlot
	x=14,y=22
	isNOfRiver
	RiverWEDirection=1
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=1,
EndPlot
BeginPlot
	x=14,y=23
	TerrainType=TERRAIN_GRASS
	PlotType=2
	
	
	BeginUnit
		UnitType=UNIT_PRIEST_OF_THE_VEIL, UnitOwner=1
		Damage=0
		Level=1, Experience=3
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_PRIEST_OF_THE_VEIL, UnitOwner=1
		Damage=0
		Level=1, Experience=3
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_PRIEST_OF_THE_OVERLORDS, UnitOwner=1
		Damage=0
		Level=1, Experience=3
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_NIGHTWATCH, UnitOwner=1
		Damage=0
		Level=1, Experience=3
		PromotionType=PROMOTION_HIDDEN_NATIONALITY
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_NIGHTWATCH, UnitOwner=1
		Damage=0
		Level=1, Experience=3
		PromotionType=PROMOTION_HIDDEN_NATIONALITY
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_SCOUT, UnitOwner=1
		Damage=0
		Level=1, Experience=3
		FacingDirection=4
		UnitAIType=UNITAI_EXPLORE
	EndUnit
	BeginUnit
		UnitType=UNIT_WORKER, UnitOwner=1
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_WORKER
	EndUnit
	BeginUnit
		UnitType=UNIT_SUPPLIES, UnitOwner=1
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_RESERVE
	EndUnit
	TeamReveal=1,
EndPlot
BeginPlot
	x=15,y=0
	FeatureType=FEATURE_JUNGLE, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=15,y=1
	ImprovementType=IMPROVEMENT_GOBLIN_FORT
	TerrainType=TERRAIN_GRASS
	PlotType=2
	BeginUnit
		UnitType=UNIT_ARCHER_SCORPION_CLAN, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_ORC
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_ARCHER_SCORPION_CLAN, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_ORC
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_ARCHER_SCORPION_CLAN, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_ORC
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_ARCHER_SCORPION_CLAN, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_ORC
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_ARCHER_SCORPION_CLAN, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_ORC
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_ARCHER_SCORPION_CLAN, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_ORC
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_ARCHER_SCORPION_CLAN, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_ORC
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
EndPlot
BeginPlot
	x=15,y=2
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=15,y=3
	TerrainType=TERRAIN_TUNDRA
	PlotType=1
EndPlot
BeginPlot
	x=15,y=4
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=15,y=5
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=15,y=6
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=15,y=7
	ImprovementType=IMPROVEMENT_CITY_RUINS
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=15,y=8
	RiverNSDirection=2
	isNOfRiver
	RiverWEDirection=1
	isWOfRiver
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=15,y=9
	RiverNSDirection=2
	isWOfRiver
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=15,y=10
	RiverNSDirection=2
	isWOfRiver
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	BeginUnit
		UnitType=UNIT_HORSEMAN, UnitOwner=2
		Damage=0
		Level=1, Experience=2
		PromotionType=PROMOTION_HIDDEN_NATIONALITY
		PromotionType=PROMOTION_HIDDEN
		PromotionType=PROMOTION_HOMELAND
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
	TeamReveal=2,
EndPlot
BeginPlot
	x=15,y=11
	RiverNSDirection=2
	isWOfRiver
	TerrainType=TERRAIN_GRASS
	PlotType=2
	BeginUnit
		UnitType=UNIT_AXEMAN, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_HIDDEN_NATIONALITY
		PromotionType=PROMOTION_HIDDEN
		PromotionType=PROMOTION_HOMELAND
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
	TeamReveal=2,
EndPlot
BeginPlot
	x=15,y=12
	RiverNSDirection=2
	isWOfRiver
	BonusType=BONUS_CORN
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=15,y=13
	RiverNSDirection=2
	isWOfRiver
	TerrainType=TERRAIN_TUNDRA
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=15,y=14
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=15,y=15
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=15,y=16
	TerrainType=TERRAIN_DESERT
	PlotType=2
	BeginUnit
		UnitType=UNIT_LION, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_ANIMAL
	EndUnit
EndPlot
BeginPlot
	x=15,y=17
	FeatureType=FEATURE_FLOOD_PLAINS, FeatureVariety=0
	TerrainType=TERRAIN_DESERT
	PlotType=2
EndPlot
BeginPlot
	x=15,y=18
	RiverNSDirection=2
	isWOfRiver
	FeatureType=FEATURE_FLOOD_PLAINS, FeatureVariety=0
	TerrainType=TERRAIN_DESERT
	PlotType=2
EndPlot
BeginPlot
	x=15,y=19
	RiverNSDirection=2
	isWOfRiver
	FeatureType=FEATURE_FLOOD_PLAINS, FeatureVariety=0
	TerrainType=TERRAIN_DESERT
	PlotType=2
	TeamReveal=1,
EndPlot
BeginPlot
	x=15,y=20
	isNOfRiver
	RiverWEDirection=1
	FeatureType=FEATURE_FLOOD_PLAINS, FeatureVariety=0
	TerrainType=TERRAIN_DESERT
	PlotType=2
	TeamReveal=1,
EndPlot
BeginPlot
	x=15,y=21
	BonusType=BONUS_MANA
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=1,
EndPlot
BeginPlot
	x=15,y=22
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=1,
EndPlot
BeginPlot
	x=15,y=23
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=1,
EndPlot
BeginPlot
	x=16,y=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=16,y=1
	FeatureType=FEATURE_JUNGLE, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=16,y=2
	BonusType=BONUS_RICE
	FeatureType=FEATURE_JUNGLE, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=16,y=3
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=16,y=4
	ImprovementType=IMPROVEMENT_BARROW
	TerrainType=TERRAIN_SNOW
	PlotType=1
	BeginUnit
		UnitType=UNIT_SKELETON, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_UNDEAD
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
EndPlot
BeginPlot
	x=16,y=5
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=16,y=6
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=16,y=7
	RiverNSDirection=2
	isWOfRiver
	ImprovementType=IMPROVEMENT_WINERY
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=16,y=8
	isNOfRiver
	RiverWEDirection=1
	ImprovementType=IMPROVEMENT_REMNANTS_OF_PATRIA
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=16,y=9
	BonusType=BONUS_COW
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	BeginUnit
		UnitType=UNIT_HORSEMAN, UnitOwner=2
		Damage=0
		Level=1, Experience=2
		PromotionType=PROMOTION_HIDDEN
		PromotionType=PROMOTION_HOMELAND
		PromotionType=PROMOTION_HIDDEN_NATIONALITY
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
	BeginUnit
		UnitType=UNIT_ADEPT, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_CHANNELING1
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	TeamReveal=2,
EndPlot
BeginPlot
	x=16,y=10
	RouteType=ROUTE_ROAD
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	BeginUnit
		UnitType=UNIT_CHAMPION, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_HOMELAND
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
	BeginUnit
		UnitType=UNIT_GHOST, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_HIDDEN
		PromotionType=PROMOTION_HOMELAND
		PromotionType=PROMOTION_MARKSMAN
		PromotionType=PROMOTION_STEALTH
		FacingDirection=4
		UnitAIType=UNITAI_EXPLORE
	EndUnit
	BeginUnit
		UnitType=UNIT_LONGBOWMAN, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_CITY_GARRISON1
		PromotionType=PROMOTION_DRILL1
		PromotionType=PROMOTION_GUERILLA1
		PromotionType=PROMOTION_HELD
		PromotionType=PROMOTION_HOMELAND
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_AXEMAN, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_HOMELAND
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
	BeginUnit
		UnitType=UNIT_WORKER, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_WORKER
	EndUnit
	BeginUnit
		UnitType=UNIT_WORKER, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_WORKER
	EndUnit
	BeginUnit
		UnitType=UNIT_SUPPLIES, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_RESERVE
	EndUnit
	BeginUnit
		UnitType=UNIT_MERCHANT, UnitOwner=2
		UnitName=Sopheriel Mehayye
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_MERCHANT
	EndUnit
	BeginUnit
		UnitType=UNIT_GREAT_GENERAL, UnitOwner=2
		UnitName=Rivanna the Wraith Lord
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_RECRUITER
		FacingDirection=4
		UnitAIType=UNITAI_GENERAL
	EndUnit
	BeginUnit
		UnitType=UNIT_ARTIST, UnitOwner=2
		UnitName=Dain the Cytherean
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_ARTIST
	EndUnit
	BeginUnit
		UnitType=UNIT_LONGBOWMAN, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_CITY_GARRISON1
		PromotionType=PROMOTION_DRILL1
		PromotionType=PROMOTION_GUERILLA1
		PromotionType=PROMOTION_HELD
		PromotionType=PROMOTION_HOMELAND
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginCity
		CityOwner=2
		CityName=TXT_KEY_CITY_SIDAR_3
		CityPopulation=1
		BuildingType=BUILDING_MARKET
		BuildingType=BUILDING_MAGE_GUILD
		BuildingType=BUILDING_COUNCIL_OF_ANCIENTS
		BuildingType=BUILDING_HUNTING_LODGE
		BuildingType=BUILDING_LIBRARY
	EndCity
	TeamReveal=2,
EndPlot
BeginPlot
	x=16,y=11
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
	BeginUnit
		UnitType=UNIT_WORKER, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_HIDDEN
		PromotionType=PROMOTION_HIDDEN_NATIONALITY
		FacingDirection=4
		UnitAIType=UNITAI_WORKER
	EndUnit
	TeamReveal=2,
EndPlot
BeginPlot
	x=16,y=12
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=16,y=13
	TerrainType=TERRAIN_PLAINS
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=16,y=14
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=16,y=15
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=16,y=16
	RiverNSDirection=2
	isWOfRiver
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=16,y=17
	RiverNSDirection=2
	isWOfRiver
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=16,y=18
	isNOfRiver
	RiverWEDirection=1
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=16,y=19
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=1,
EndPlot
BeginPlot
	x=16,y=20
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=1,
EndPlot
BeginPlot
	x=16,y=21
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=1,
EndPlot
BeginPlot
	x=16,y=22
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=1,
EndPlot
BeginPlot
	x=16,y=23
	TerrainType=TERRAIN_DESERT
	PlotType=0
	TeamReveal=1,
EndPlot
BeginPlot
	x=17,y=0
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=17,y=1
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=17,y=2
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=17,y=3
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=17,y=4
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=17,y=5
	FeatureType=FEATURE_BLIZZARD, FeatureVariety=0
	TerrainType=TERRAIN_TUNDRA
	PlotType=0
EndPlot
BeginPlot
	x=17,y=6
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=17,y=7
	isNOfRiver
	RiverWEDirection=1
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=17,y=8
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=17,y=9
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
	x=17,y=10
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=17,y=11
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	BeginUnit
		UnitType=UNIT_DIVIDED_SOUL, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_STEALTH
		PromotionType=PROMOTION_HIDDEN
		PromotionType=PROMOTION_HOMELAND
		FacingDirection=4
		UnitAIType=UNITAI_EXPLORE
	EndUnit
	TeamReveal=2,
EndPlot
BeginPlot
	x=17,y=12
	BonusType=BONUS_HORSE
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=17,y=13
	TerrainType=TERRAIN_PLAINS
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=17,y=14
	BonusType=BONUS_IVORY
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=17,y=15
	RiverNSDirection=2
	isWOfRiver
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=17,y=16
	isNOfRiver
	RiverWEDirection=1
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=17,y=17
	BonusType=BONUS_COW
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=17,y=18
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=17,y=19
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=17,y=20
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=17,y=21
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=17,y=22
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=17,y=23
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=18,y=0
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=18,y=1
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=18,y=2
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=18,y=3
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=18,y=4
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=18,y=5
	TerrainType=TERRAIN_TUNDRA
	PlotType=1
EndPlot
BeginPlot
	x=18,y=6
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=18,y=7
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=18,y=8
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
	x=18,y=9
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
	x=18,y=10
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=18,y=11
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=18,y=12
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=18,y=13
	TerrainType=TERRAIN_PLAINS
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=18,y=14
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=18,y=15
	isNOfRiver
	RiverWEDirection=1
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=18,y=16
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=18,y=17
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=18,y=18
	ImprovementType=IMPROVEMENT_BEAR_DEN
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	BeginUnit
		UnitType=UNIT_BEAR, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_ANIMAL
	EndUnit
EndPlot
BeginPlot
	x=18,y=19
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=18,y=20
	TerrainType=TERRAIN_DESERT
	PlotType=1
EndPlot
BeginPlot
	x=18,y=21
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=18,y=22
	TerrainType=TERRAIN_DESERT
	PlotType=0
EndPlot
BeginPlot
	x=18,y=23
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=19,y=0
	TerrainType=TERRAIN_TUNDRA
	PlotType=1
EndPlot
BeginPlot
	x=19,y=1
	RiverNSDirection=0
	isWOfRiver
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=19,y=2
	RiverNSDirection=0
	isWOfRiver
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=19,y=3
	RiverNSDirection=0
	isWOfRiver
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=19,y=4
	RiverNSDirection=0
	isWOfRiver
	BonusType=BONUS_COPPER
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=19,y=5
	RiverNSDirection=0
	isWOfRiver
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=19,y=6
	RiverNSDirection=0
	isWOfRiver
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=19,y=7
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=19,y=8
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
	x=19,y=9
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=19,y=10
	TerrainType=TERRAIN_PLAINS
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=19,y=11
	TerrainType=TERRAIN_PLAINS
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=19,y=12
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=19,y=13
	TerrainType=TERRAIN_MARSH
	PlotType=2
	BeginUnit
		UnitType=UNIT_WOLF_RIDER, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_ORC
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
EndPlot
BeginPlot
	x=19,y=14
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=19,y=15
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	BeginUnit
		UnitType=UNIT_WOLF_RIDER, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_ORC
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
EndPlot
BeginPlot
	x=19,y=16
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=19,y=17
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=19,y=18
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=19,y=19
	TerrainType=TERRAIN_DESERT
	PlotType=0
EndPlot
BeginPlot
	x=19,y=20
	TerrainType=TERRAIN_DESERT
	PlotType=1
EndPlot
BeginPlot
	x=19,y=21
	BonusType=BONUS_IRON
	ImprovementType=IMPROVEMENT_BARROW
	TerrainType=TERRAIN_DESERT
	PlotType=2
	BeginUnit
		UnitType=UNIT_WRAITH, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_FEAR
		PromotionType=PROMOTION_HELD
		PromotionType=PROMOTION_UNDEAD
		PromotionType=PROMOTION_VILE_TOUCH
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
	BeginUnit
		UnitType=UNIT_SKELETON, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_UNDEAD
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
	BeginUnit
		UnitType=UNIT_SKELETON, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_UNDEAD
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
EndPlot
BeginPlot
	x=19,y=22
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=19,y=23
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=20,y=0
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=20,y=1
	ImprovementType=IMPROVEMENT_GRAVEYARD
	TerrainType=TERRAIN_TUNDRA
	PlotType=1
EndPlot
BeginPlot
	x=20,y=2
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=20,y=3
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=20,y=4
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=20,y=5
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=20,y=6
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=20,y=7
	ImprovementType=IMPROVEMENT_DUNGEON
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=20,y=8
	TerrainType=TERRAIN_TUNDRA
	PlotType=0
EndPlot
BeginPlot
	x=20,y=9
	BonusType=BONUS_WINE
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=20,y=10
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=20,y=11
	BonusType=BONUS_SILK
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
	BeginUnit
		UnitType=UNIT_GORILLA, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_ANIMAL
	EndUnit
EndPlot
BeginPlot
	x=20,y=12
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=20,y=13
	BonusType=BONUS_BANANA
	FeatureType=FEATURE_JUNGLE, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
	BeginUnit
		UnitType=UNIT_WOLF_RIDER, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_ORC
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
	BeginUnit
		UnitType=UNIT_GORILLA, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_ANIMAL
	EndUnit
EndPlot
BeginPlot
	x=20,y=14
	ImprovementType=IMPROVEMENT_RUINS
	TerrainType=TERRAIN_MARSH
	PlotType=2
	BeginUnit
		UnitType=UNIT_LIZARDMAN_DRUID, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_DRUIDIC
		PromotionType=PROMOTION_DIVINE
		PromotionType=PROMOTION_DEATH1
		PromotionType=PROMOTION_HELD
		PromotionType=PROMOTION_LIZARDMAN
		PromotionType=PROMOTION_MEDIC1
		PromotionType=PROMOTION_NATURE1
		FacingDirection=4
		UnitAIType=UNITAI_EXPLORE
	EndUnit
	BeginUnit
		UnitType=UNIT_LIZARDMAN, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_LIZARDMAN
		FacingDirection=4
		UnitAIType=UNITAI_EXPLORE
	EndUnit
	BeginUnit
		UnitType=UNIT_ARCHER_SCORPION_CLAN, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_ORC
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
EndPlot
BeginPlot
	x=20,y=15
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=20,y=16
	BonusType=BONUS_COPPER
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=20,y=17
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=20,y=18
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=20,y=19
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=20,y=20
	TerrainType=TERRAIN_DESERT
	PlotType=2
	BeginUnit
		UnitType=UNIT_LION, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_ANIMAL
	EndUnit
EndPlot
BeginPlot
	x=20,y=21
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=20,y=22
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=20,y=23
	BonusType=BONUS_PEARL
	TerrainType=TERRAIN_OCEAN
	PlotType=3
EndPlot
BeginPlot
	x=21,y=0
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=21,y=1
	isNOfRiver
	RiverWEDirection=1
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=21,y=2
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=21,y=3
	BonusType=BONUS_GEMS
	FeatureType=FEATURE_JUNGLE, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=21,y=4
	FeatureType=FEATURE_JUNGLE, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=21,y=5
	BonusType=BONUS_COW
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=21,y=6
	TerrainType=TERRAIN_TUNDRA
	PlotType=1
EndPlot
BeginPlot
	x=21,y=7
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=21,y=8
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=21,y=9
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=21,y=10
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=21,y=11
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=21,y=12
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=21,y=13
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=21,y=14
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	BeginUnit
		UnitType=UNIT_WOLF_RIDER, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_ORC
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
EndPlot
BeginPlot
	x=21,y=15
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=21,y=16
	FeatureType=FEATURE_BLIZZARD, FeatureVariety=0
	TerrainType=TERRAIN_TUNDRA
	PlotType=0
EndPlot
BeginPlot
	x=21,y=17
	TerrainType=TERRAIN_TUNDRA
	PlotType=0
EndPlot
BeginPlot
	x=21,y=18
	BonusType=BONUS_GOLD
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=21,y=19
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=21,y=20
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=21,y=21
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=21,y=22
	TerrainType=TERRAIN_OCEAN
	PlotType=3
EndPlot
BeginPlot
	x=21,y=23
	TerrainType=TERRAIN_OCEAN
	PlotType=3
EndPlot
BeginPlot
	x=22,y=0
	RiverNSDirection=0
	isWOfRiver
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=22,y=1
	isNOfRiver
	RiverWEDirection=1
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=22,y=2
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=22,y=3
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=22,y=4
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=22,y=5
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=22,y=6
	TerrainType=TERRAIN_GRASS
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=22,y=7
	TerrainType=TERRAIN_GRASS
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=22,y=8
	TerrainType=TERRAIN_SNOW
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=22,y=9
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=22,y=10
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=22,y=11
	BonusType=BONUS_RICE
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=22,y=12
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=22,y=13
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=22,y=14
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=22,y=15
	isNOfRiver
	RiverWEDirection=1
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=22,y=16
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=22,y=17
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=22,y=18
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=22,y=19
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=22,y=20
	TerrainType=TERRAIN_OCEAN
	PlotType=3
EndPlot
BeginPlot
	x=22,y=21
	TerrainType=TERRAIN_OCEAN
	PlotType=3
EndPlot
BeginPlot
	x=22,y=22
	TerrainType=TERRAIN_OCEAN
	PlotType=3
EndPlot
BeginPlot
	x=22,y=23
	TerrainType=TERRAIN_OCEAN
	PlotType=3
EndPlot
BeginPlot
	x=23,y=0
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=23,y=1
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=23,y=2
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=23,y=3
	RiverNSDirection=2
	isWOfRiver
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=23,y=4
	RiverNSDirection=2
	isWOfRiver
	FeatureType=FEATURE_JUNGLE, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=23,y=5
	RiverNSDirection=2
	isWOfRiver
	TerrainType=TERRAIN_TUNDRA
	PlotType=1
EndPlot
BeginPlot
	x=23,y=6
	RiverNSDirection=2
	isWOfRiver
	TerrainType=TERRAIN_PLAINS
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=23,y=7
	TerrainType=TERRAIN_TUNDRA
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=23,y=8
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=23,y=9
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=23,y=10
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
	x=23,y=11
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=23,y=12
	TerrainType=TERRAIN_SNOW
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=23,y=13
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=23,y=14
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=23,y=15
	isNOfRiver
	RiverWEDirection=1
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=23,y=16
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=23,y=17
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=23,y=18
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=1,
EndPlot
BeginPlot
	x=23,y=19
	BonusType=BONUS_CRAB
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=1,
EndPlot
BeginPlot
	x=23,y=20
	TerrainType=TERRAIN_OCEAN
	PlotType=3
EndPlot
BeginPlot
	x=23,y=21
	TerrainType=TERRAIN_OCEAN
	PlotType=3
EndPlot
BeginPlot
	x=23,y=22
	TerrainType=TERRAIN_OCEAN
	PlotType=3
EndPlot
BeginPlot
	x=23,y=23
	TerrainType=TERRAIN_OCEAN
	PlotType=3
EndPlot
BeginPlot
	x=24,y=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=24,y=1
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=24,y=2
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=24,y=3
	isNOfRiver
	RiverWEDirection=1
	ImprovementType=IMPROVEMENT_TOWER
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=24,y=4
	BonusType=BONUS_RICE
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=24,y=5
	RiverNSDirection=2
	isWOfRiver
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=24,y=6
	RiverNSDirection=2
	isWOfRiver
	TerrainType=TERRAIN_TUNDRA
	PlotType=0
EndPlot
BeginPlot
	x=24,y=7
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=24,y=8
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=24,y=9
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=24,y=10
	TerrainType=TERRAIN_GRASS
	PlotType=2
	BeginUnit
		UnitType=UNIT_DIVIDED_SOUL, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_STEALTH
		PromotionType=PROMOTION_HIDDEN
		PromotionType=PROMOTION_HOMELAND
		PromotionType=PROMOTION_HIDDEN_NATIONALITY
		FacingDirection=4
		UnitAIType=UNITAI_EXPLORE
	EndUnit
	TeamReveal=2,
EndPlot
BeginPlot
	x=24,y=11
	BonusType=BONUS_MANA
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=24,y=12
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=24,y=13
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=24,y=14
	BonusType=BONUS_IRON
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=24,y=15
	RiverNSDirection=0
	isNOfRiver
	RiverWEDirection=1
	isWOfRiver
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=1,
EndPlot
BeginPlot
	x=24,y=16
	RiverNSDirection=0
	isWOfRiver
	TerrainType=TERRAIN_MARSH
	PlotType=2
	TeamReveal=1,
EndPlot
BeginPlot
	x=24,y=17
	RiverNSDirection=0
	isWOfRiver
	FeatureType=FEATURE_JUNGLE, FeatureVariety=0
	TerrainType=TERRAIN_MARSH
	PlotType=2
	TeamReveal=1,
EndPlot
BeginPlot
	x=24,y=18
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=1,
EndPlot
BeginPlot
	x=24,y=19
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=1,
EndPlot
BeginPlot
	x=24,y=20
	TerrainType=TERRAIN_OCEAN
	PlotType=3
EndPlot
BeginPlot
	x=24,y=21
	TerrainType=TERRAIN_OCEAN
	PlotType=3
EndPlot
BeginPlot
	x=24,y=22
	TerrainType=TERRAIN_OCEAN
	PlotType=3
EndPlot
BeginPlot
	x=24,y=23
	TerrainType=TERRAIN_OCEAN
	PlotType=3
EndPlot
BeginPlot
	x=25,y=0
	TerrainType=TERRAIN_MARSH
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=25,y=1
	TerrainType=TERRAIN_MARSH
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=25,y=2
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
	x=25,y=3
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
	x=25,y=4
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=25,y=5
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=25,y=6
	FeatureType=FEATURE_BLIZZARD, FeatureVariety=0
	TerrainType=TERRAIN_TUNDRA
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=25,y=7
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=25,y=8
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=25,y=9
	RouteType=ROUTE_ROAD
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	BeginUnit
		UnitType=UNIT_LONGBOWMAN, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_CITY_GARRISON1
		PromotionType=PROMOTION_DRILL1
		PromotionType=PROMOTION_GUERILLA1
		PromotionType=PROMOTION_HELD
		PromotionType=PROMOTION_HOMELAND
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_AXEMAN, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_HOMELAND
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
	BeginUnit
		UnitType=UNIT_WARRIOR, UnitOwner=2
		Damage=0
		Level=1, Experience=2
		PromotionType=PROMOTION_HOMELAND
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_ARCHER, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_CITY_GARRISON1
		PromotionType=PROMOTION_HOMELAND
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_ARCHER, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_DRILL1
		PromotionType=PROMOTION_HOMELAND
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_LONGBOWMAN, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_CITY_GARRISON1
		PromotionType=PROMOTION_DRILL1
		PromotionType=PROMOTION_GUERILLA1
		PromotionType=PROMOTION_HELD
		PromotionType=PROMOTION_HOMELAND
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginCity
		CityOwner=2
		CityName=TXT_KEY_CITY_SIDAR_5
		CityPopulation=1
		BuildingType=BUILDING_MARKET
		BuildingType=BUILDING_MAGE_GUILD
		BuildingType=BUILDING_COUNCIL_OF_ANCIENTS
		BuildingType=BUILDING_HUNTING_LODGE
		BuildingType=BUILDING_LIBRARY
	EndCity
	TeamReveal=2,
EndPlot
BeginPlot
	x=25,y=10
	TerrainType=TERRAIN_GRASS
	PlotType=2
	BeginUnit
		UnitType=UNIT_DIVIDED_SOUL, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_STEALTH
		PromotionType=PROMOTION_HIDDEN
		PromotionType=PROMOTION_HOMELAND
		PromotionType=PROMOTION_HIDDEN_NATIONALITY
		FacingDirection=4
		UnitAIType=UNITAI_EXPLORE
	EndUnit
	TeamReveal=2,
EndPlot
BeginPlot
	x=25,y=11
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=25,y=12
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=25,y=13
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=25,y=14
	FeatureType=FEATURE_JUNGLE, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=25,y=15
	RiverNSDirection=0
	isWOfRiver
	TerrainType=TERRAIN_MARSH
	PlotType=2
EndPlot
BeginPlot
	x=25,y=16
	RiverNSDirection=0
	isWOfRiver
	FeatureType=FEATURE_JUNGLE, FeatureVariety=0
	TerrainType=TERRAIN_MARSH
	PlotType=2
	TeamReveal=1,
EndPlot
BeginPlot
	x=25,y=17
	isNOfRiver
	RiverWEDirection=3
	TerrainType=TERRAIN_MARSH
	PlotType=2
	BeginUnit
		UnitType=UNIT_CHAMPION, UnitOwner=1
		Damage=0
		Level=1, Experience=1
		PromotionType=PROMOTION_BODY1
		PromotionType=PROMOTION_SHADOW1
		PromotionType=PROMOTION_MIND1
		PromotionType=PROMOTION_DEATH1
		PromotionType=PROMOTION_VAMPIRE
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
	BeginUnit
		UnitType=UNIT_HUNTER, UnitOwner=1
		Damage=0
		Level=1, Experience=1
		FacingDirection=4
		UnitAIType=UNITAI_EXPLORE
	EndUnit
	BeginUnit
		UnitType=UNIT_MOROI, UnitOwner=1
		Damage=0
		Level=1, Experience=3
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
	BeginUnit
		UnitType=UNIT_ARCHER, UnitOwner=1
		Damage=0
		Level=1, Experience=1
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_ADEPT, UnitOwner=1
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_CHANNELING1
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_SETTLER, UnitOwner=1
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_SETTLE
	EndUnit
	TeamReveal=1,
EndPlot
BeginPlot
	x=25,y=18
	FeatureType=FEATURE_JUNGLE, FeatureVariety=0
	TerrainType=TERRAIN_MARSH
	PlotType=2
	TeamReveal=1,
EndPlot
BeginPlot
	x=25,y=19
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=25,y=20
	TerrainType=TERRAIN_OCEAN
	PlotType=3
EndPlot
BeginPlot
	x=25,y=21
	TerrainType=TERRAIN_OCEAN
	PlotType=3
	TeamReveal=1,
EndPlot
BeginPlot
	x=25,y=22
	TerrainType=TERRAIN_OCEAN
	PlotType=3
	TeamReveal=1,
EndPlot
BeginPlot
	x=25,y=23
	TerrainType=TERRAIN_OCEAN
	PlotType=3
	TeamReveal=1,
EndPlot
BeginPlot
	x=26,y=0
	TerrainType=TERRAIN_MARSH
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=26,y=1
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
	x=26,y=2
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
	x=26,y=3
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=26,y=4
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=26,y=5
	TerrainType=TERRAIN_TUNDRA
	PlotType=1
EndPlot
BeginPlot
	x=26,y=6
	TerrainType=TERRAIN_TUNDRA
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=26,y=7
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=26,y=8
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=26,y=9
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=26,y=10
	TerrainType=TERRAIN_GRASS
	PlotType=2
	BeginUnit
		UnitType=UNIT_DIVIDED_SOUL, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_STEALTH
		PromotionType=PROMOTION_HIDDEN
		PromotionType=PROMOTION_HOMELAND
		PromotionType=PROMOTION_HIDDEN_NATIONALITY
		FacingDirection=4
		UnitAIType=UNITAI_EXPLORE
	EndUnit
	TeamReveal=2,
EndPlot
BeginPlot
	x=26,y=11
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=26,y=12
	TerrainType=TERRAIN_PLAINS
	PlotType=0
EndPlot
BeginPlot
	x=26,y=13
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=26,y=14
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=26,y=15
	RiverNSDirection=2
	isNOfRiver
	RiverWEDirection=3
	isWOfRiver
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=1,
EndPlot
BeginPlot
	x=26,y=16
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=1,
EndPlot
BeginPlot
	x=26,y=17
	BonusType=BONUS_PIG
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=1,
EndPlot
BeginPlot
	x=26,y=18
	ImprovementType=IMPROVEMENT_TOWER
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=1,
EndPlot
BeginPlot
	x=26,y=19
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=26,y=20
	TerrainType=TERRAIN_OCEAN
	PlotType=3
EndPlot
BeginPlot
	x=26,y=21
	TerrainType=TERRAIN_OCEAN
	PlotType=3
	TeamReveal=1,
EndPlot
BeginPlot
	x=26,y=22
	TerrainType=TERRAIN_OCEAN
	PlotType=3
	TeamReveal=1,
EndPlot
BeginPlot
	x=26,y=23
	TerrainType=TERRAIN_OCEAN
	PlotType=3
	TeamReveal=1,
EndPlot
BeginPlot
	x=27,y=0
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=27,y=1
	TerrainType=TERRAIN_PLAINS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=27,y=2
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=27,y=3
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=27,y=4
	FeatureType=FEATURE_FOREST, FeatureVariety=1
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=27,y=5
	FeatureType=FEATURE_FOREST, FeatureVariety=2
	TerrainType=TERRAIN_TUNDRA
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=27,y=6
	TerrainType=TERRAIN_TUNDRA
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=27,y=7
	TerrainType=TERRAIN_TUNDRA
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=27,y=8
	TerrainType=TERRAIN_TUNDRA
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=27,y=9
	TerrainType=TERRAIN_TUNDRA
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=27,y=10
	TerrainType=TERRAIN_GRASS
	PlotType=1
	TeamReveal=2,
EndPlot
BeginPlot
	x=27,y=11
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=27,y=12
	BonusType=BONUS_COPPER
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=27,y=13
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=27,y=14
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=27,y=15
	TerrainType=TERRAIN_GRASS
	PlotType=0
	TeamReveal=1,
EndPlot
BeginPlot
	x=27,y=16
	isNOfRiver
	RiverWEDirection=3
	TerrainType=TERRAIN_GRASS
	PlotType=0
	TeamReveal=1,
EndPlot
BeginPlot
	x=27,y=17
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=1,
EndPlot
BeginPlot
	x=27,y=18
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=1,
EndPlot
BeginPlot
	x=27,y=19
	ImprovementType=IMPROVEMENT_SHIP_WRECK
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=27,y=20
	TerrainType=TERRAIN_OCEAN
	PlotType=3
EndPlot
BeginPlot
	x=27,y=21
	TerrainType=TERRAIN_OCEAN
	PlotType=3
	TeamReveal=1,
EndPlot
BeginPlot
	x=27,y=22
	TerrainType=TERRAIN_OCEAN
	PlotType=3
	TeamReveal=1,
EndPlot
BeginPlot
	x=27,y=23
	TerrainType=TERRAIN_OCEAN
	PlotType=3
	TeamReveal=1,
EndPlot
BeginPlot
	x=28,y=0
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
	x=28,y=1
	BonusType=BONUS_HORSE
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=28,y=2
	RouteType=ROUTE_ROAD
	TerrainType=TERRAIN_GRASS
	PlotType=1
	BeginUnit
		UnitType=UNIT_CROSSBOWMAN, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_HELD
		PromotionType=PROMOTION_HOMELAND
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginUnit
		UnitType=UNIT_WORKER, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_WORKER
	EndUnit
	BeginUnit
		UnitType=UNIT_SUPPLIES, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_RESERVE
	EndUnit
	BeginUnit
		UnitType=UNIT_LONGBOWMAN, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_CITY_GARRISON1
		PromotionType=PROMOTION_DRILL1
		PromotionType=PROMOTION_GUERILLA1
		PromotionType=PROMOTION_HELD
		PromotionType=PROMOTION_HOMELAND
		FacingDirection=4
		UnitAIType=UNITAI_CITY_DEFENSE
	EndUnit
	BeginCity
		CityOwner=2
		CityName=TXT_KEY_CITY_SIDAR_1
		CityPopulation=1
		BuildingType=BUILDING_PALACE_SIDAR
		BuildingType=BUILDING_MAGE_GUILD
		BuildingType=BUILDING_MARKET
		BuildingType=BUILDING_COUNCIL_OF_ANCIENTS
		BuildingType=BUILDING_MAGE_GUILD
		BuildingType=BUILDING_HUNTING_LODGE
		BuildingType=BUILDING_LIBRARY
		BuildingType=BUILDING_SHRINE_OF_ARAWN
		BuildingType=BUILDING_EYES_AND_EARS_NETWORK
	EndCity
	TeamReveal=2,
EndPlot
BeginPlot
	x=28,y=3
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=28,y=4
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=28,y=5
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=28,y=6
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=28,y=7
	BonusType=BONUS_MITHRIL
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=28,y=8
	FeatureType=FEATURE_JUNGLE, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=28,y=9
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=28,y=10
	TerrainType=TERRAIN_SNOW
	PlotType=0
	TeamReveal=2,
EndPlot
BeginPlot
	x=28,y=11
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=28,y=12
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=28,y=13
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=28,y=14
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=28,y=15
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=28,y=16
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=28,y=17
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=28,y=18
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=28,y=19
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=28,y=20
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=28,y=21
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=1,
EndPlot
BeginPlot
	x=28,y=22
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=1,
EndPlot
BeginPlot
	x=28,y=23
	TerrainType=TERRAIN_OCEAN
	PlotType=3
	TeamReveal=1,
EndPlot
BeginPlot
	x=29,y=0
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
	x=29,y=1
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
	x=29,y=2
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=29,y=3
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=29,y=4
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=29,y=5
	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
	x=29,y=6
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=29,y=7
	FeatureType=FEATURE_JUNGLE, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=29,y=8
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=29,y=9
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=29,y=10
	BonusType=BONUS_FUR
	TerrainType=TERRAIN_TUNDRA
	PlotType=1
EndPlot
BeginPlot
	x=29,y=11
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=29,y=12
	RiverNSDirection=2
	isWOfRiver
	BonusType=BONUS_PIG
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=29,y=13
	RiverNSDirection=2
	isWOfRiver
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=29,y=14
	RiverNSDirection=2
	isWOfRiver
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=29,y=15
	RiverNSDirection=2
	isWOfRiver
	BonusType=BONUS_REAGENTS
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=29,y=16
	RiverNSDirection=2
	isWOfRiver
	FeatureType=FEATURE_BLIZZARD, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	BeginUnit
		UnitType=UNIT_FROSTLING_WOLF_RIDER, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_FROSTLING
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
	BeginUnit
		UnitType=UNIT_FROSTLING_WOLF_RIDER, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_FROSTLING
		FacingDirection=4
		UnitAIType=UNITAI_ATTACK
	EndUnit
	BeginUnit
		UnitType=UNIT_FROSTLING, UnitOwner=50
		Damage=0
		Level=1, Experience=0
		PromotionType=PROMOTION_FROSTLING
		FacingDirection=4
		UnitAIType=UNITAI_EXPLORE
	EndUnit
EndPlot
BeginPlot
	x=29,y=17
	RiverNSDirection=2
	isWOfRiver
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=29,y=18
	FeatureType=FEATURE_ICE, FeatureVariety=0
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=29,y=19
	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=29,y=20
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=29,y=21
	TerrainType=TERRAIN_GRASS
	PlotType=0
	TeamReveal=1,
EndPlot
BeginPlot
	x=29,y=22
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=1,
EndPlot
BeginPlot
	x=29,y=23
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=1,
EndPlot
BeginPlot
	x=30,y=0
	TerrainType=TERRAIN_OCEAN
	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
	x=30,y=1
	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
	x=30,y=2
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=30,y=3
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=30,y=4
	BonusType=BONUS_CORN
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
	x=30,y=5
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=30,y=6
	FeatureType=FEATURE_JUNGLE, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=30,y=7
	FeatureType=FEATURE_JUNGLE, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=30,y=8
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=30,y=9
	ImprovementType=IMPROVEMENT_LION_DEN
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=30,y=10
	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=30,y=11
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=30,y=12
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=30,y=13
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
	x=30,y=14
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
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	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
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	TerrainType=TERRAIN_GRASS
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EndPlot
BeginPlot
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	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
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	TerrainType=TERRAIN_TUNDRA
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EndPlot
BeginPlot
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	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=30,y=20
	BonusType=BONUS_CLAM
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
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	PlotType=3
	TeamReveal=1,
EndPlot
BeginPlot
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	PlotType=0
	TeamReveal=1,
EndPlot
BeginPlot
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	TerrainType=TERRAIN_COAST
	PlotType=3
	TeamReveal=1,
EndPlot
BeginPlot
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	PlotType=3
	TeamReveal=2,
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BeginPlot
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	PlotType=3
	TeamReveal=2,
EndPlot
BeginPlot
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	BonusType=BONUS_PIG
	TerrainType=TERRAIN_GRASS
	PlotType=2
	TeamReveal=2,
EndPlot
BeginPlot
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	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
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	PlotType=2
EndPlot
BeginPlot
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	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
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	TerrainType=TERRAIN_PLAINS
	PlotType=2
EndPlot
BeginPlot
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	BonusType=BONUS_DYE
	FeatureType=FEATURE_JUNGLE, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=2
EndPlot
BeginPlot
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	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
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	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
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	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
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	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
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	TerrainType=TERRAIN_GRASS
	PlotType=0
EndPlot
BeginPlot
	x=31,y=13
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
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	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=31,y=15
	FeatureType=FEATURE_FOREST, FeatureVariety=0
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
	x=31,y=16
	TerrainType=TERRAIN_GRASS
	PlotType=1
EndPlot
BeginPlot
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	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
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	TerrainType=TERRAIN_SNOW
	PlotType=0
EndPlot
BeginPlot
	x=31,y=19
	FeatureType=FEATURE_FOREST, FeatureVariety=2
	TerrainType=TERRAIN_PLAINS
	PlotType=1
EndPlot
BeginPlot
	x=31,y=20
	FeatureType=FEATURE_FOREST, FeatureVariety=2
	TerrainType=TERRAIN_PLAINS
	PlotType=1
	TeamReveal=1,
EndPlot
BeginPlot
	x=31,y=21
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=31,y=22
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot
BeginPlot
	x=31,y=23
	TerrainType=TERRAIN_COAST
	PlotType=3
EndPlot

### Sign Info ###