<?xml version="1.0"?>
<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Soren Johnson (Firaxis Games) -->
<!-- Sid Meier's Civilization 4 -->
<!-- Copyright Firaxis Games 2005 -->
<!-- -->
<!-- Building Class Infos -->
<Civ4BuildingClassInfos xmlns="x-schema:CIV4BuildingsSchema.xml">
	<BuildingClassInfos>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HERON_THRONE</Type>
			<Description>TXT_KEY_BUILDING_HERON_THRONE</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_HERON_THRONE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GUILD_OF_THE_NINE</Type>
			<Description>TXT_KEY_BUILDING_GUILD_OF_THE_NINE</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GUILD_OF_THE_NINE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PALISADE</Type>
			<Description>TXT_KEY_BUILDING_PALISADE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PALISADE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_DEMONIC_CITIZENS</Type>
			<Description>TXT_KEY_BUILDING_DEMONIC_CITIZENS</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_DEMONIC_CITIZENS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CITY_OF_A_THOUSAND_SLUMS</Type>
			<Description>TXT_KEY_BUILDING_CITY_OF_A_THOUSAND_SLUMS</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CITY_OF_A_THOUSAND_SLUMS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SMUGGLERS_PORT</Type>
			<Description>TXT_KEY_BUILDING_SMUGGLERS_PORT</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SMUGGLERS_PORT</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PILLAR_OF_CHAINS</Type>
			<Description>TXT_KEY_BUILDING_PILLAR_OF_CHAINS</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PILLAR_OF_CHAINS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_THEATRE_OF_DREAMS</Type>
			<Description>TXT_KEY_BUILDING_THEATRE_OF_DREAMS</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_THEATRE_OF_DREAMS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_NOX_NOCTIS</Type>
			<Description>TXT_KEY_BUILDING_NOX_NOCTIS</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_NOX_NOCTIS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_DIES_DIEI</Type>
			<Description>TXT_KEY_BUILDING_DIES_DIEI</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_DIES_DIEI</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TEMPLE_OF_THE_EMPYREAN</Type>
			<Description>TXT_KEY_BUILDING_TEMPLE_OF_THE_EMPYREAN</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TEMPLE_OF_THE_EMPYREAN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GUILD_OF_HAMMERS</Type>
			<Description>TXT_KEY_BUILDING_GUILD_OF_HAMMERS</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GUILD_OF_HAMMERS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GRAND_MENAGERIE</Type>
			<Description>TXT_KEY_BUILDING_GRAND_MENAGERIE</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GRAND_MENAGERIE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_MERCURIAN_GATE</Type>
			<Description>TXT_KEY_BUILDING_MERCURIAN_GATE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_MERCURIAN_GATE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CELESTIAL_COMPASS</Type>
			<Description>TXT_KEY_BUILDING_CELESTIAL_COMPASS</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CELESTIAL_COMPASS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GORILLA_CAGE</Type>
			<Description>TXT_KEY_BUILDING_GORILLA_CAGE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GORILLA_CAGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GIANT_CAGE</Type>
			<Description>TXT_KEY_BUILDING_GIANT_CAGE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GIANT_CAGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>

		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BABOON_CAGE</Type>
			<Description>TXT_KEY_BUILDING_BABOON_CAGE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_BABOON_CAGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GRIFFON_CAGE</Type>
			<Description>TXT_KEY_BUILDING_GRIFFON_CAGE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GRIFFON_CAGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_RIDE_OF_THE_NINE_KINGS</Type>
			<Description>TXT_KEY_BUILDING_RIDE_OF_THE_NINE_KINGS</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_RIDE_OF_THE_NINE_KINGS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_MOKKAS_CAULDRON</Type>
			<Description>TXT_KEY_BUILDING_MOKKAS_CAULDRON</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_MOKKAS_CAULDRON</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SHRINE_OF_SIRONA</Type>
			<Description>TXT_KEY_BUILDING_SHRINE_OF_SIRONA</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SHRINE_OF_SIRONA</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_EYES_AND_EARS_NETWORK</Type>
			<Description>TXT_KEY_BUILDING_EYES_AND_EARS_NETWORK</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_EYES_AND_EARS_NETWORK</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SHRINE_OF_THE_CHAMPION</Type>
			<Description>TXT_KEY_BUILDING_SHRINE_OF_THE_CHAMPION</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SHRINE_OF_THE_CHAMPION</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SHIPYARD</Type>
			<Description>TXT_KEY_BUILDING_SHIPYARD</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SHIPYARD</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_DWARVEN_VAULT_OVERFLOWING</Type>
			<Description>TXT_KEY_BUILDING_DWARVEN_VAULT_OVERFLOWING</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_DWARVEN_VAULT_OVERFLOWING</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_DWARVEN_VAULT_FULL</Type>
			<Description>TXT_KEY_BUILDING_DWARVEN_VAULT_FULL</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_DWARVEN_VAULT_FULL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_DWARVEN_VAULT_ABUNDANT</Type>
			<Description>TXT_KEY_BUILDING_DWARVEN_VAULT_ABUNDANT</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_DWARVEN_VAULT_ABUNDANT</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_DWARVEN_VAULT_STOCKED</Type>
			<Description>TXT_KEY_BUILDING_DWARVEN_VAULT_STOCKED</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_DWARVEN_VAULT_STOCKED</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_DWARVEN_VAULT</Type>
			<Description>TXT_KEY_BUILDING_DWARVEN_VAULT</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_DWARVEN_VAULT</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_DWARVEN_VAULT_LOW</Type>
			<Description>TXT_KEY_BUILDING_DWARVEN_VAULT_LOW</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_DWARVEN_VAULT_LOW</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_DWARVEN_VAULT_EMPTY</Type>
			<Description>TXT_KEY_BUILDING_DWARVEN_VAULT_EMPTY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_DWARVEN_VAULT_EMPTY</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TOWER_OF_MASTERY</Type>
			<Description>TXT_KEY_BUILDING_TOWER_OF_MASTERY</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TOWER_OF_MASTERY</DefaultBuilding>
			<VictoryThresholds>
				<VictoryThreshold>
					<VictoryType>VICTORY_TOWER_OF_MASTERY</VictoryType>
					<iThreshold>1</iThreshold>
				</VictoryThreshold>
			</VictoryThresholds>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TOWER_OF_ALTERATION</Type>
			<Description>TXT_KEY_BUILDING_TOWER_OF_ALTERATION</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TOWER_OF_ALTERATION</DefaultBuilding>
			<VictoryThresholds>
				<VictoryThreshold>
					<VictoryType>VICTORY_TOWER_OF_MASTERY</VictoryType>
					<iThreshold>1</iThreshold>
				</VictoryThreshold>
			</VictoryThresholds>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TOWER_OF_DIVINATION</Type>
			<Description>TXT_KEY_BUILDING_TOWER_OF_DIVINATION</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TOWER_OF_DIVINATION</DefaultBuilding>
			<VictoryThresholds>
				<VictoryThreshold>
					<VictoryType>VICTORY_TOWER_OF_MASTERY</VictoryType>
					<iThreshold>1</iThreshold>
				</VictoryThreshold>
			</VictoryThresholds>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TOWER_OF_NECROMANCY</Type>
			<Description>TXT_KEY_BUILDING_TOWER_OF_NECROMANCY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TOWER_OF_NECROMANCY</DefaultBuilding>
			<VictoryThresholds>
				<VictoryThreshold>
					<VictoryType>VICTORY_TOWER_OF_MASTERY</VictoryType>
					<iThreshold>1</iThreshold>
				</VictoryThreshold>
			</VictoryThresholds>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TOWER_OF_THE_ELEMENTS</Type>
			<Description>TXT_KEY_BUILDING_TOWER_OF_THE_ELEMENTS</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TOWER_OF_THE_ELEMENTS</DefaultBuilding>
			<VictoryThresholds>
				<VictoryThreshold>
					<VictoryType>VICTORY_TOWER_OF_MASTERY</VictoryType>
					<iThreshold>1</iThreshold>
				</VictoryThreshold>
			</VictoryThresholds>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_UNYIELDING_ORDER</Type>
			<Description>NONE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_UNYIELDING_ORDER</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SPIDER_PEN</Type>
			<Description>NONE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SPIDER_PEN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SCORPION_PEN</Type>
			<Description>NONE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SCORPION_PEN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ELEPHANT_PEN</Type>
			<Description>NONE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ELEPHANT_PEN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>


		<BuildingClassInfo>
			<Type>BUILDINGCLASS_MAGE_GUILD</Type>
			<Description>TXT_KEY_BUILDING_MAGE_GUILD</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_MAGE_GUILD</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SOUL_FORGE</Type>
			<Description>NONE</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SOUL_FORGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_AQUAE_SUCELLUS</Type>
			<Description>NONE</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_AQUAE_SUCELLUS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CIV_BUILDING1</Type>
			<Description>NONE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>NONE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CIV_BUILDING2</Type>
			<Description>NONE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>NONE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CIV_BUILDING3</Type>
			<Description>NONE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>NONE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CIV_BUILDING4</Type>
			<Description>NONE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>NONE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_DEMONS_ALTAR</Type>
			<Description>TXT_KEY_BUILDING_DEMONS_ALTAR</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_DEMONS_ALTAR</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WALL_OF_STONE</Type>
			<Description>TXT_KEY_BUILDING_WALL_OF_STONE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_WALL_OF_STONE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_INSPIRATION</Type>
			<Description>TXT_KEY_BUILDING_INSPIRATION</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_INSPIRATION</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HOPE</Type>
			<Description>TXT_KEY_BUILDING_HOPE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_HOPE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_DANCING_BEAR</Type>
			<Description>TXT_KEY_BUILDING_DANCING_BEAR</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_DANCING_BEAR</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WOLF_PEN</Type>
			<Description>TXT_KEY_BUILDING_WOLF_PEN</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_WOLF_PEN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_LION_CAGE</Type>
			<Description>TXT_KEY_BUILDING_LION_CAGE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_LION_CAGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TIGER_CAGE</Type>
			<Description>TXT_KEY_BUILDING_TIGER_CAGE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TIGER_CAGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PANTHER_CAGE</Type>
			<Description>TXT_KEY_BUILDING_PANTHER_CAGE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PANTHER_CAGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>



		<BuildingClassInfo>
			<Type>BUILDINGCLASS_AVIARY</Type>
			<Description>TXT_KEY_BUILDING_AVIARY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_AVIARY</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>


		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SEA_SERPENT_TANK</Type>
			<Description>TXT_KEY_BUILDING_SEA_SERPENT_TANK</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SEA_SERPENT_TANK</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TORTOISE_TANK</Type>
			<Description>TXT_KEY_BUILDING_TORTOISE_TANK</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TORTOISE_TANK</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>

		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WEREWOLF_CAGE</Type>
			<Description>TXT_KEY_BUILDING_WEREWOLF_CAGE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_WEREWOLF_CAGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SATYR_CAGE</Type>
			<Description>TXT_KEY_BUILDING_SATYR_CAGE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SATYR_CAGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CENTAUR_CAGE</Type>
			<Description>TXT_KEY_BUILDING_CENTAUR_CAGE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CENTAUR_CAGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_FROSTLING_CAGE</Type>
			<Description>TXT_KEY_BUILDING_FROSTLING_CAGE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_FROSTLING_CAGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_LIZARDMAN_CAGE</Type>
			<Description>TXT_KEY_BUILDING_LIZARDMAN_CAGE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_LIZARDMAN_CAGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_LAMIA_CAGE</Type>
			<Description>TXT_KEY_BUILDING_LAMIA_CAGE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_LAMIA_CAGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_MUSTEVAL_CAGE</Type>
			<Description>TXT_KEY_BUILDING_MUSTEVAL_CAGE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_MUSTEVAL_CAGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HUMAN_CAGE</Type>
			<Description>TXT_KEY_BUILDING_HUMAN_CAGE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_HUMAN_CAGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_DWARF_CAGE</Type>
			<Description>TXT_KEY_BUILDING_DWARF_CAGE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_DWARF_CAGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ELF_CAGE</Type>
			<Description>TXT_KEY_BUILDING_ELF_CAGE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ELF_CAGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ORC_CAGE</Type>
			<Description>TXT_KEY_BUILDING_ORC_CAGE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ORC_CAGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CARNIVAL</Type>
			<Description>TXT_KEY_BUILDING_CARNIVAL</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CARNIVAL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_COMMAND_POST</Type>
			<Description>TXT_KEY_BUILDING_COMMAND_POST</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_COMMAND_POST</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ALTAR_OF_THE_LUONNOTAR</Type>
			<Description>TXT_KEY_BUILDING_ALTAR_OF_THE_LUONNOTAR</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ALTAR_OF_THE_LUONNOTAR</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ALTAR_OF_THE_LUONNOTAR_ANOINTED</Type>
			<Description>TXT_KEY_BUILDING_ALTAR_OF_THE_LUONNOTAR_ANOINTED</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ALTAR_OF_THE_LUONNOTAR_ANOINTED</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ALTAR_OF_THE_LUONNOTAR_BLESSED</Type>
			<Description>TXT_KEY_BUILDING_ALTAR_OF_THE_LUONNOTAR_BLESSED</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ALTAR_OF_THE_LUONNOTAR_BLESSED</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ALTAR_OF_THE_LUONNOTAR_CONSECRATED</Type>
			<Description>TXT_KEY_BUILDING_ALTAR_OF_THE_LUONNOTAR_CONSECRATED</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ALTAR_OF_THE_LUONNOTAR_CONSECRATED</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ALTAR_OF_THE_LUONNOTAR_DIVINE</Type>
			<Description>TXT_KEY_BUILDING_ALTAR_OF_THE_LUONNOTAR_DIVINE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ALTAR_OF_THE_LUONNOTAR_DIVINE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ALTAR_OF_THE_LUONNOTAR_EXALTED</Type>
			<Description>TXT_KEY_BUILDING_ALTAR_OF_THE_LUONNOTAR_EXALTED</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ALTAR_OF_THE_LUONNOTAR_EXALTED</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ALTAR_OF_THE_LUONNOTAR_FINAL</Type>
			<Description>TXT_KEY_BUILDING_ALTAR_OF_THE_LUONNOTAR_FINAL</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ALTAR_OF_THE_LUONNOTAR_FINAL</DefaultBuilding>
			<VictoryThresholds>
				<VictoryThreshold>
					<VictoryType>VICTORY_ALTAR_OF_THE_LUONNOTAR</VictoryType>
					<iThreshold>1</iThreshold>
				</VictoryThreshold>
			</VictoryThresholds>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_INFERNAL_GRIMOIRE</Type>
			<Description>TXT_KEY_BUILDING_INFERNAL_GRIMOIRE</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_INFERNAL_GRIMOIRE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_OBSIDIAN_GATE</Type>
			<Description>TXT_KEY_BUILDING_OBSIDIAN_GATE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_OBSIDIAN_GATE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WINTER_PALACE</Type>
			<Description>TXT_KEY_BUILDING_WINTER_PALACE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_WINTER_PALACE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BONE_PALACE</Type>
			<Description>TXT_KEY_BUILDING_BONE_PALACE</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_BONE_PALACE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HALL_OF_KINGS</Type>
			<Description>TXT_KEY_BUILDING_HALL_OF_KINGS</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_HALL_OF_KINGS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GREAT_LIBRARY</Type>
			<Description>TXT_KEY_BUILDING_GREAT_LIBRARY</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GREAT_LIBRARY</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GREAT_LIGHTHOUSE</Type>
			<Description>TXT_KEY_BUILDING_GREAT_LIGHTHOUSE</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GREAT_LIGHTHOUSE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PROPHECY_OF_RAGNAROK</Type>
			<Description>TXT_KEY_BUILDING_PROPHECY_OF_RAGNAROK</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PROPHECY_OF_RAGNAROK</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TEMPLE_OF_TEMPORENCE</Type>
			<Description>TXT_KEY_BUILDING_TEMPLE_OF_TEMPORENCE</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TEMPLE_OF_TEMPORENCE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HEROIC_EPIC</Type>
			<Description>TXT_KEY_BUILDING_HEROIC_EPIC</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_HEROIC_EPIC</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_NATIONAL_EPIC</Type>
			<Description>TXT_KEY_BUILDING_NATIONAL_EPIC</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_NATIONAL_EPIC</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_THE_NECRONOMICON</Type>
			<Description>TXT_KEY_BUILDING_THE_NECRONOMICON</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_THE_NECRONOMICON</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TABLETS_OF_BAMBUR</Type>
			<Description>TXT_KEY_BUILDING_TABLETS_OF_BAMBUR</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TABLETS_OF_BAMBUR</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_STIGMATA_ON_THE_UNBORN</Type>
			<Description>TXT_KEY_BUILDING_STIGMATA_ON_THE_UNBORN</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_STIGMATA_ON_THE_UNBORN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SONG_OF_AUTUMN</Type>
			<Description>TXT_KEY_BUILDING_SONG_OF_AUTUMN</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SONG_OF_AUTUMN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CODE_OF_JUNIL</Type>
			<Description>TXT_KEY_BUILDING_CODE_OF_JUNIL</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CODE_OF_JUNIL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BAZAAR_OF_MAMMON</Type>
			<Description>TXT_KEY_BUILDING_BAZAAR_OF_MAMMON</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_BAZAAR_OF_MAMMON</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TEMPLE_OF_LEAVES</Type>
			<Description>TXT_KEY_BUILDING_TEMPLE_OF_LEAVES</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TEMPLE_OF_LEAVES</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TEMPLE_OF_KILMORPH</Type>
			<Description>TXT_KEY_BUILDING_TEMPLE_OF_KILMORPH</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TEMPLE_OF_KILMORPH</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TEMPLE_OF_THE_ORDER</Type>
			<Description>TXT_KEY_BUILDING_TEMPLE_OF_THE_ORDER</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TEMPLE_OF_THE_ORDER</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TEMPLE_OF_THE_OVERLORDS</Type>
			<Description>TXT_KEY_BUILDING_TEMPLE_OF_THE_OVERLORDS</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TEMPLE_OF_THE_OVERLORDS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TEMPLE_OF_THE_VEIL</Type>
			<Description>TXT_KEY_BUILDING_TEMPLE_OF_THE_VEIL</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TEMPLE_OF_THE_VEIL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ALCHEMY_LAB</Type>
			<Description>TXT_KEY_BUILDING_ALCHEMY_LAB</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ALCHEMY_LAB</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_THE_DRAGONS_HORDE</Type>
			<Description>TXT_KEY_BUILDING_THE_DRAGONS_HORDE</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_THE_DRAGONS_HORDE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TOWER_OF_COMPLACENCY</Type>
			<Description>TXT_KEY_BUILDING_TOWER_OF_COMPLACENCY</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TOWER_OF_COMPLACENCY</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TOWER_OF_EYES</Type>
			<Description>TXT_KEY_BUILDING_TOWER_OF_EYES</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TOWER_OF_EYES</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SYLIVENS_PERFECT_LYRE</Type>
			<Description>TXT_KEY_BUILDING_SYLIVENS_PERFECT_LYRE</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SYLIVENS_PERFECT_LYRE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CROWN_OF_AKHARIEN</Type>
			<Description>TXT_KEY_BUILDING_CROWN_OF_AKHARIEN</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CROWN_OF_AKHARIEN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_FORBIDDEN_PALACE</Type>
			<Description>TXT_KEY_BUILDING_FORBIDDEN_PALACE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_FORBIDDEN_PALACE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PUBLIC_BATHS</Type>
			<Description>TXT_KEY_BUILDING_PUBLIC_BATHS</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PUBLIC_BATHS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GAMBLING_HOUSE</Type>
			<Description>TXT_KEY_BUILDING_GAMBLING_HOUSE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GAMBLING_HOUSE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BASILICA</Type>
			<Description>TXT_KEY_BUILDING_BASILICA</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_BASILICA</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ASYLUM</Type>
			<Description>TXT_KEY_BUILDING_ASYLUM</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ASYLUM</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_MINES_OF_GALDUR</Type>
			<Description>TXT_KEY_BUILDING_MINES_OF_GALDUR</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_MINES_OF_GALDUR</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CATACOMB_LIBRALUS</Type>
			<Description>TXT_KEY_BUILDING_CATACOMB_LIBRALUS</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_CATACOMB_LIBRALUS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TAVERN</Type>
			<Description>TXT_KEY_BUILDING_TAVERN</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TAVERN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ELDER_COUNCIL</Type>
			<Description>TXT_KEY_BUILDING_ELDER_COUNCIL</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ELDER_COUNCIL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_MONEYCHANGER</Type>
			<Description>TXT_KEY_BUILDING_MONEYCHANGER</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_MONEYCHANGER</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_INFIRMARY</Type>
			<Description>TXT_KEY_BUILDING_INFIRMARY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_INFIRMARY</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SMOKEHOUSE</Type>
			<Description>TXT_KEY_BUILDING_SMOKEHOUSE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SMOKEHOUSE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_THEATRE</Type>
			<Description>TXT_KEY_BUILDING_THEATRE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_THEATRE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GROVE</Type>
			<Description>TXT_KEY_BUILDING_GROVE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GROVE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TAX_OFFICE</Type>
			<Description>TXT_KEY_BUILDING_TAX_OFFICE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TAX_OFFICE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_FORM_OF_THE_TITAN</Type>
			<Description>TXT_KEY_BUILDING_FORM_OF_THE_TITAN</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_FORM_OF_THE_TITAN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_DUNGEON</Type>
			<Description>TXT_KEY_BUILDING_DUNGEON</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_DUNGEON</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_COURTHOUSE</Type>
			<Description>TXT_KEY_BUILDING_COURTHOUSE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_COURTHOUSE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_MONUMENT</Type>
			<Description>TXT_KEY_BUILDING_MONUMENT</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_MONUMENT</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_INN</Type>
			<Description>TXT_KEY_BUILDING_INN</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_INN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BREWERY</Type>
			<Description>TXT_KEY_BUILDING_BREWERY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_BREWERY</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SIEGE_WORKSHOP</Type>
			<Description>TXT_KEY_BUILDING_SIEGE_WORKSHOP</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SIEGE_WORKSHOP</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HUNTING_LODGE</Type>
			<Description>TXT_KEY_BUILDING_HUNTING_LODGE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_HUNTING_LODGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PAGAN_TEMPLE</Type>
			<Description>TXT_KEY_BUILDING_PAGAN_TEMPLE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PAGAN_TEMPLE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HERBALIST</Type>
			<Description>TXT_KEY_BUILDING_HERBALIST</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_HERBALIST</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_STABLE</Type>
			<Description>TXT_KEY_BUILDING_STABLE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_STABLE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ARCHERY_RANGE</Type>
			<Description>TXT_KEY_BUILDING_ARCHERY_RANGE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ARCHERY_RANGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PALACE</Type>
			<Description>TXT_KEY_BUILDING_PALACE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>1</iExtraPlayerInstances>
			<bNoLimit>1</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_PALACE_GRIGORI</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WALLS</Type>
			<Description>TXT_KEY_BUILDING_WALLS</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_WALLS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TRAINING_YARD</Type>
			<Description>TXT_KEY_BUILDING_TRAINING_YARD</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TRAINING_YARD</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GRANARY</Type>
			<Description>TXT_KEY_BUILDING_GRANARY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_GRANARY</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_AQUEDUCT</Type>
			<Description>TXT_KEY_BUILDING_AQUEDUCT</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_AQUEDUCT</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_LIGHTHOUSE</Type>
			<Description>TXT_KEY_BUILDING_LIGHTHOUSE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_LIGHTHOUSE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HARBOR</Type>
			<Description>TXT_KEY_BUILDING_HARBOR</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_HARBOR</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_FORGE</Type>
			<Description>TXT_KEY_BUILDING_FORGE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_FORGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ACADEMY</Type>
			<Description>TXT_KEY_BUILDING_ACADEMY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ACADEMY</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_LIBRARY</Type>
			<Description>TXT_KEY_BUILDING_LIBRARY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_LIBRARY</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_MARKET</Type>
			<Description>TXT_KEY_BUILDING_MARKET</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_MARKET</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_THE_NEXUS</Type>
			<Description>TXT_KEY_BUILDING_THE_NEXUS</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_THE_NEXUS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ETERNAL_FLAME</Type>
			<Description>TXT_KEY_BUILDING_ETERNAL_FLAME</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_ETERNAL_FLAME</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HIPPODROME</Type>
			<Description>TXT_KEY_BUILDING_HIPPODROME</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_HIPPODROME</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_NULLSTONE_CITADEL</Type>
			<Description>TXT_KEY_BUILDING_NULLSTONE_CITADEL</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_NULLSTONE_CITADEL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_SCION_OF_YGGDRASIL</Type>
			<Description>TXT_KEY_BUILDING_SCION_OF_YGGDRASIL</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_SCION_OF_YGGDRASIL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TEMPLE_OF_THE_HAND</Type>
			<Description>TXT_KEY_BUILDING_TEMPLE_OF_THE_HAND</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_TEMPLE_OF_THE_HAND</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_NEW_MULYR</Type>
			<Description>TXT_KEY_BUILDING_NEW_MULYR</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_NEW_MULYR</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_UNHARMED_MARTYRS</Type>
			<Description>TXT_KEY_BUILDING_UNHARMED_MARTYRS</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_UNHARMED_MARTYRS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WYRMHOLD</Type>
			<Description>TXT_KEY_BUILDING_WYRMHOLD</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_WYRMHOLD_ACHERON</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WYRMHOLD_ABASHI</Type>
			<Description>TXT_KEY_BUILDING_WYRMHOLD</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_WYRMHOLD_ABASHI</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WYRMHOLD_THALATTH</Type>
			<Description>TXT_KEY_BUILDING_WYRMHOLD</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_WYRMHOLD_THALATTH</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WYRMHOLD_DRIFA</Type>
			<Description>TXT_KEY_BUILDING_WYRMHOLD</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_WYRMHOLD_DRIFA</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WYRMHOLD_EURABATRES</Type>
			<Description>TXT_KEY_BUILDING_WYRMHOLD</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<bMonument>0</bMonument>
			<DefaultBuilding>BUILDING_WYRMHOLD_EURABATRES</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
	</BuildingClassInfos>
</Civ4BuildingClassInfos>
