<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Bart Muzzin (Firaxis Games) -->
<!-- Sid Meier's Civilization 4 -->
<!-- Copyright Firaxis Games 2005 -->
<!-- -->
<!-- Unit Schema -->
<Schema xmlns="urn:schemas-microsoft-com:xml-data" xmlns:dt="urn:schemas-microsoft-com:datatypes">
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	<ElementType name="Description" content="textOnly"/>
	<ElementType name="Civilopedia" content="textOnly"/>
	<ElementType name="Strategy" content="textOnly"/>
	<ElementType name="Help" content="textOnly"/>
	<ElementType name="PromotionPrereq1" content="textOnly"/>
	<ElementType name="PromotionPrereq2" content="textOnly"/>
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	<ElementType name="UnitInStackPrereq" content="textOnly"/>
	<ElementType name="BuildingPrereq" content="textOnly"/>
	<ElementType name="BuildingClassOwnedPrereq" content="textOnly"/>
	<ElementType name="CivilizationPrereq" content="textOnly"/>
	<ElementType name="FeatureOrPrereq1" content="textOnly"/>
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	<ElementType name="PromotionInStackPrereq" content="textOnly"/>
	<ElementType name="ReligionPrereq" content="textOnly"/>
	<ElementType name="StateReligionPrereq" content="textOnly"/>
	<ElementType name="TechPrereq" content="textOnly"/>
	<ElementType name="bAllowAI" content="textOnly" dt:type="boolean"/>
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	<ElementType name="bAllowAutomateTerrain" content="textOnly" dt:type="boolean"/>
	<ElementType name="bAdjacentToWaterOnly" content="textOnly" dt:type="boolean"/>
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	<ElementType name="bGlobal" content="textOnly" dt:type="boolean"/>
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	<ElementType name="bInCityOnly" content="textOnly" dt:type="boolean"/>
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	<ElementType name="CreateUnitPromotion" content="textOnly"/>
	<ElementType name="bImmuneTeam" content="textOnly" dt:type="boolean"/>
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	<ElementType name="Sound" content="textOnly"/>
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