<?xml version="1.0"?>
<!-- Created with the FfH editor by Kael -->
<!-- Sid Meier's Civilization 4 -->
<!-- Copyright Firaxis Games 2005 -->
<!-- -->
<!-- Tech Infos -->
<Civ4TechInfos xmlns="x-schema:CIV4TechnologiesSchema.xml">
	<TechInfos>
		<TechInfo>
			<Type>TECH_AGRICULTURE</Type>
			<Description>TXT_KEY_TECH_AGRICULTURE</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>80</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>1</iGridX>
			<iGridY>2</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>70</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_AGRICULTURE_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Agriculture.dds,Art/Interface/Buttons/TechTree_Atlas.dds,1,1</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_ALTERATION</Type>
			<Description>TXT_KEY_TECH_ALTERATION</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>-10</iAITradeModifier>
			<iCost>640</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>4</iGridX>
			<iGridY>22</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_KNOWLEDGE_OF_THE_ETHER</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_ALTERATION_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Alteration.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_ANCIENT_CHANTS</Type>
			<Description>TXT_KEY_TECH_ANCIENT_CHANTS</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>80</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>1</iGridX>
			<iGridY>19</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>30</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>50</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_ANCIENT_CHANTS_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Ancientchants.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_ANIMAL_HANDLING</Type>
			<Description>TXT_KEY_TECH_ANIMAL_HANDLING</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>1800</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>4</iGridX>
			<iGridY>6</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>50</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>50</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_HUNTING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_ANIMAL_HUSBANDRY</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_ANIMAL_HANDLING_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Animalhandling.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_ANIMAL_HUSBANDRY</Type>
			<Description>TXT_KEY_TECH_ANIMAL_HUSBANDRY</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>180</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>16</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>2</iGridX>
			<iGridY>3</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_AGRICULTURE</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_ANIMAL_HUSBANDRY_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Animal Husbandry.dds,Art/Interface/Buttons/TechTree_Atlas.dds,3,1</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_ANIMAL_MASTERY</Type>
			<Description>TXT_KEY_TECH_ANIMAL_MASTERY</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>1900</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>UNITCLASS_BEASTMASTER</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>8</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>7</iGridX>
			<iGridY>7</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_FERAL_BOND</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_IRON_WORKING</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_ANIMAL_MASTERY_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Animalmastery.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_ARCANE_LORE</Type>
			<Description>TXT_KEY_TECH_ARCANE_LORE</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3600</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>UNITCLASS_SCIENTIST</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>6</iGridX>
			<iGridY>23</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>100</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_SORCERY</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_ARCANE_LORE_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Arcanelore.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_ARCHERY</Type>
			<Description>TXT_KEY_TECH_ARCHERY</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>10</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>300</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>50</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>2</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>3</iGridX>
			<iGridY>9</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>40</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>40</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_HUNTING</PrereqTech>
					<PrereqTech>TECH_MINING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_ARCHERY_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Archery.dds,Art/Interface/Buttons/TechTree_Atlas.dds,4,1</Button>
		</TechInfo>

		<TechInfo>
			<Type>TECH_ASTRONOMY</Type>
			<Description>TXT_KEY_TECH_ASTRONOMY</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>-10</iAITradeModifier>
			<iCost>3000</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>7</iGridX>
			<iGridY>5</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
				<TerrainTrade>
					<TerrainType>TERRAIN_OCEAN</TerrainType>
					<bTerrainTrade>1</bTerrainTrade>
				</TerrainTrade>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>30</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>50</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_OPTICS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_MATHEMATICS</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_ASTRONOMY_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Astronomy.dds,Art/Interface/Buttons/TechTree_Atlas.dds,7,1</Button>
			<bWater>1</bWater>
		</TechInfo>
		<TechInfo>
			<Type>TECH_BLASTING_POWDER</Type>
			<Description>TXT_KEY_TECH_BLASTING_POWDER</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>10</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>5400</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>48</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>8</iGridX>
			<iGridY>19</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>70</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>30</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_ENGINEERING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_IRON_WORKING</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_BLASTING_POWDER_QUOTE</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Gunpowder.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,4</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_BOWYERS</Type>
			<Description>TXT_KEY_TECH_BOWYERS</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>10</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>2400</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>48</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>5</iGridX>
			<iGridY>9</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>40</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>50</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_ARCHERY</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_BRONZE_WORKING</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_BOWYERS_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Bowyers.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_BRONZE_WORKING</Type>
			<Description>TXT_KEY_TECH_BRONZE_WORKING</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>25</iAITradeModifier>
			<iCost>400</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>3</iGridX>
			<iGridY>11</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_MINING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_BRONZE_WORKING_QUOTE</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Bronze Working.dds,Art/Interface/Buttons/TechTree_Atlas.dds,2,9</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_CALENDAR</Type>
			<Description>TXT_KEY_TECH_CALENDAR</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>160</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>16</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>2</iGridX>
			<iGridY>1</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>60</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_AGRICULTURE</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_CALENDAR_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Calendar.dds,Art/Interface/Buttons/TechTree_Atlas.dds,3,9</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_CARTOGRAPHY</Type>
			<Description>TXT_KEY_TECH_CARTOGRAPHY</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>200</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>16</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>1</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<!--Afforess Advanced Diplomacy-->
			<bLimitedBordersTrading>1</bLimitedBordersTrading>
			<!--Afforess Advanced Diplomacy-->
			<bOpenBordersTrading>1</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>2</iGridX>
			<iGridY>9</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>30</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>50</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_EXPLORATION</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_CARTOGRAPHY_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Cartography.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_CODE_OF_LAWS</Type>
			<Description>TXT_KEY_TECH_CODE_OF_LAWS</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>320</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>3</iGridX>
			<iGridY>17</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>40</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>30</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_EDUCATION</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_CODE_OF_LAWS_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Code of Laws.dds,Art/Interface/Buttons/TechTree_Atlas.dds,2,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_COMMUNE_WITH_NATURE</Type>
			<Description>TXT_KEY_TECH_COMMUNE_WITH_NATURE</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>6800</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>48</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>5</iGridX>
			<iGridY>30</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_PRIESTHOOD</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_FERAL_BOND</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_COMMUNE_WITH_NATURE_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Communewithnature.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_CONSTRUCTION</Type>
			<Description>TXT_KEY_TECH_CONSTRUCTION</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>400</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>1</bBridgeBuilding>
			<bIrrigation>1</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>3</iGridX>
			<iGridY>13</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>40</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_MASONRY</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_CONSTRUCTION_QUOTE</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Construction.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,9</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_CORRUPTION_OF_SPIRIT</Type>
			<Description>TXT_KEY_TECH_CORRUPTION_OF_SPIRIT</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>-10</iAITradeModifier>
			<iCost>1000</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>UNITCLASS_PRIEST_OF_THE_VEIL</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>1</iGridX>
			<iGridY>31</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>90</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_WAY_OF_THE_WICKED</PrereqTech>
					<PrereqTech>TECH_KNOWLEDGE_OF_THE_ETHER</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_CORRUPTION_OF_SPIRIT_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Corruptionofspirit.dds</Button>
			<PreferredAlignment>ALIGNMENT_EVIL</PreferredAlignment>
		</TechInfo>
		<TechInfo>
			<Type>TECH_CRAFTING</Type>
			<Description>TXT_KEY_TECH_CRAFTING</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>120</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>1</iGridX>
			<iGridY>12</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_CRAFTING_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Crafting.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_CURRENCY</Type>
			<Description>TXT_KEY_TECH_CURRENCY</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>900</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>1</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>1</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>4</iGridX>
			<iGridY>16</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_CODE_OF_LAWS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_CURRENCY_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Currency.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_DECEPTION</Type>
			<Description>TXT_KEY_TECH_DECEPTION</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>-25</iAITradeModifier>
			<iCost>700</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>UNITCLASS_NIGHTWATCH</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>6</iGridX>
			<iGridY>3</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>70</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_TRADE</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_WAY_OF_THE_WICKED</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_DECEPTION_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Deception.dds</Button>
			<PreferredAlignment>ALIGNMENT_EVIL</PreferredAlignment>
		</TechInfo>
		<TechInfo>
			<Type>TECH_DIVINATION</Type>
			<Description>TXT_KEY_TECH_DIVINATION</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>-10</iAITradeModifier>
			<iCost>640</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>4</iGridX>
			<iGridY>20</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>90</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_KNOWLEDGE_OF_THE_ETHER</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_DIVINATION_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Divination.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_DIVINE_ESSENCE</Type>
			<Description>TXT_KEY_TECH_DIVINE_ESSENCE</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>9600</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>64</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>7</iGridX>
			<iGridY>11</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>70</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_MITHRIL_WORKING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_THEOLOGY</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_DIVINE_ESSENCE_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Divineessence.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_DRAMA</Type>
			<Description>TXT_KEY_TECH_DRAMA</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_CULTURE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>600</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>UNITCLASS_ARTIST</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>4</iGridX>
			<iGridY>1</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
				<bFlexible>0</bFlexible>
				<bFlexible>0</bFlexible>
				<bFlexible>1</bFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_FESTIVALS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_EDUCATION</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_DRAMA_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Drama.dds,Art/Interface/Buttons/TechTree_Atlas.dds,2,3</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_EDUCATION</Type>
			<Description>TXT_KEY_TECH_EDUCATION</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>25</iAITradeModifier>
			<iCost>280</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>16</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>2</iGridX>
			<iGridY>17</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>40</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>40</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_ANCIENT_CHANTS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_AGRICULTURE</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_EDUCATION_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Education.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,3</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_ELEMENTALISM</Type>
			<Description>TXT_KEY_TECH_ELEMENTALISM</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>-10</iAITradeModifier>
			<iCost>640</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>4</iGridX>
			<iGridY>24</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>90</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_KNOWLEDGE_OF_THE_ETHER</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_ELEMENTALISM_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Elementalism.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_ENGINEERING</Type>
			<Description>TXT_KEY_TECH_ENGINEERING</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2200</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>6</iGridX>
			<iGridY>19</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_MATHEMATICS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_CONSTRUCTION</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_ENGINEERING_QUOTE</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Engineering.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_EXPLORATION</Type>
			<Description>TXT_KEY_TECH_EXPLORATION</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>80</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>1</iGridX>
			<iGridY>7</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>60</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_EXPLORATION_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Exploration.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_FANATICISM</Type>
			<Description>TXT_KEY_TECH_FANATICISM</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>1800</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>5</iGridX>
			<iGridY>28</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>50</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>90</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_PRIESTHOOD</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_CODE_OF_LAWS</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_FANATICISM_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Fanaticism.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_FERAL_BOND</Type>
			<Description>TXT_KEY_TECH_FERAL_BOND</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2200</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>6</iGridX>
			<iGridY>6</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>50</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>50</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_ANIMAL_HANDLING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_FERAL_BOND_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Feralbond.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_FESTIVALS</Type>
			<Description>TXT_KEY_TECH_FESTIVALS</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_CULTURE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>180</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>16</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>3</iGridX>
			<iGridY>1</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_CALENDAR</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_FESTIVALS_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Festivals.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_FEUDALISM</Type>
			<Description>TXT_KEY_TECH_FEUDALISM</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>1400</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>1</bDefensivePactTrading>
			<bPermanentAllianceTrading>1</bPermanentAllianceTrading>
			<bVassalTrading>1</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>4</iGridX>
			<iGridY>18</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>40</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>40</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_CODE_OF_LAWS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_TRADE</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_FEUDALISM_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Feudalism.dds,Art/Interface/Buttons/TechTree_Atlas.dds,1,10</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_FISHING</Type>
			<Description>TXT_KEY_TECH_FISHING</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>160</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>16</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>1</bWaterWork>
			<iGridX>2</iGridX>
			<iGridY>5</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>1</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>60</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_EXPLORATION</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_FISHING_QUOTE</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Fishing.dds,Art/Interface/Buttons/TechTree_Atlas.dds,2,10</Button>
			<bWater>1</bWater>
		</TechInfo>
		<TechInfo>
			<Type>TECH_FUTURE_TECH</Type>
			<Description>TXT_KEY_TECH_FUTURE_TECH</Description>
			<Civilopedia>TXT_KEY_TECH_FUTURE_TECH_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy>TXT_KEY_TECH_FUTURE_TECH_STRATEGY</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>10000</iCost>
			<iAdvancedStartCost>-1</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>1</iHealth>
			<iHappiness>1</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>64</iAsset>
			<iPower>0</iPower>
			<bRepeat>1</bRepeat>
			<bTrade>0</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>9</iGridX>
			<iGridY>23</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_OMNISCIENCE</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_FUTURE_TECH_QUOTE</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Future Tech.dds,Art/Interface/Buttons/TechTree_Atlas.dds,2,4</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_GUILDS</Type>
			<Description>TXT_KEY_TECH_GUILDS</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3200</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>48</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>7</iGridX>
			<iGridY>17</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>50</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_TAXATION</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_GUILDS_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Guilds.dds</Button>
		</TechInfo>

		<TechInfo>
			<Type>TECH_HONOR</Type>
			<Description>TXT_KEY_TECH_HONOR</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>-25</iAITradeModifier>
			<iCost>700</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>UNITCLASS_PRIEST_OF_THE_EMPYREAN</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>1</bDefensivePactTrading>
			<bPermanentAllianceTrading>1</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>5</iGridX>
			<iGridY>2</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>70</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_TRADE</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_WAY_OF_THE_WISE</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_HONOR_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Honor.dds</Button>
			<PreferredAlignment>ALIGNMENT_GOOD</PreferredAlignment>
		</TechInfo>
		<TechInfo>
			<Type>TECH_HORSEBACK_RIDING</Type>
			<Description>TXT_KEY_TECH_HORSEBACK_RIDING</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>360</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>3</iGridX>
			<iGridY>3</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>60</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>30</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_ANIMAL_HUSBANDRY</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_HORSEBACK_RIDING_QUOTE</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Horseback Riding.dds,Art/Interface/Buttons/TechTree_Atlas.dds,6,4</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_HUNTING</Type>
			<Description>TXT_KEY_TECH_HUNTING</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>460</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>16</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>2</iGridX>
			<iGridY>7</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>60</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>30</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_EXPLORATION</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_HUNTING_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Hunting.dds,Art/Interface/Buttons/TechTree_Atlas.dds,7,4</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_IRON_WORKING</Type>
			<Description>TXT_KEY_TECH_IRON_WORKING</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>25</iAITradeModifier>
			<iCost>1800</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>5</iGridX>
			<iGridY>11</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>70</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>30</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_SMELTING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_IRON_WORKING_QUOTE</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Iron Working.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,10</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_KNOWLEDGE_OF_THE_ETHER</Type>
			<Description>TXT_KEY_TECH_KNOWLEDGE_OF_THE_ETHER</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>360</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>UNITCLASS_ADEPT</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>3</iGridX>
			<iGridY>23</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_MYSTICISM</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_KNOWLEDGE_OF_THE_ETHER_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Knowledgeoftheether.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MACHINERY</Type>
			<Description>TXT_KEY_TECH_MACHINERY</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>6800</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>UNITCLASS_ENGINEER</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>48</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>7</iGridX>
			<iGridY>20</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_ENGINEERING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_BOWYERS</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_MACHINERY_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Machinery.dds,Art/Interface/Buttons/TechTree_Atlas.dds,8,10</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MALEVOLENT_DESIGNS</Type>
			<Description>TXT_KEY_TECH_MALEVOLENT_DESIGNS</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>7400</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>48</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>6</iGridX>
			<iGridY>27</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
				<TerrainTrade>
					<TerrainType>TERRAIN_ABYSS</TerrainType>
					<bTerrainTrade>1</bTerrainTrade>
				</TerrainTrade>
				<TerrainTrade>
					<TerrainType>TERRAIN_BLACK_SEA</TerrainType>
					<bTerrainTrade>1</bTerrainTrade>
				</TerrainTrade>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_FANATICISM</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_WAY_OF_THE_WICKED</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_MALEVOLENT_DESIGNS_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Malevolentdesigns.dds</Button>
			<PreferredAlignment>ALIGNMENT_EVIL</PreferredAlignment>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MASONRY</Type>
			<Description>TXT_KEY_TECH_MASONRY</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>140</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>16</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>2</iGridX>
			<iGridY>13</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>60</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_CRAFTING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_MASONRY_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Masonry.dds,Art/Interface/Buttons/TechTree_Atlas.dds,1,5</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MATHEMATICS</Type>
			<Description>TXT_KEY_TECH_MATHEMATICS</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>950</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>5</iGridX>
			<iGridY>19</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_WRITING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_MATHEMATICS_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Mathematics.dds,Art/Interface/Buttons/TechTree_Atlas.dds,3,5</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MEDICINE</Type>
			<Description>TXT_KEY_TECH_MEDICINE</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>1400</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>UNITCLASS_GRIGORI_MEDIC</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>1</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>5</iGridX>
			<iGridY>13</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>70</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_SANITATION</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_EDUCATION</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_MEDICINE_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Medicine.dds,Art/Interface/Buttons/TechTree_Atlas.dds,4,5</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MERCANTILISM</Type>
			<Description>TXT_KEY_TECH_MERCANTILISM</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3400</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>UNITCLASS_MERCHANT</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>48</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>7</iGridX>
			<iGridY>15</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>70</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_TAXATION</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_MERCANTILISM_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Mercantilism.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MESSAGE_FROM_THE_DEEP</Type>
			<Description>TXT_KEY_TECH_MESSAGE_FROM_THE_DEEP</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>-25</iAITradeModifier>
			<iCost>500</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>UNITCLASS_PRIEST_OF_THE_OVERLORDS</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>1</iGridX>
			<iGridY>25</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>70</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_FISHING</PrereqTech>
					<PrereqTech>TECH_MYSTICISM</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_MESSAGE_FROM_THE_DEEP_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Overlords.dds</Button>
			<bWater>1</bWater>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MILITARY_STRATEGY</Type>
			<Description>TXT_KEY_TECH_MILITARY_STRATEGY</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>480</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>UNITCLASS_GREAT_GENERAL</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>5</iGridX>
			<iGridY>15</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>70</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_WARFARE</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_PHILOSOPHY</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_MILITARY_STRATEGY_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Militarystrategy.dds</Button>
		</TechInfo>

		<TechInfo>
			<Type>TECH_MINING</Type>
			<Description>TXT_KEY_TECH_MINING</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>200</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>16</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>2</iGridX>
			<iGridY>11</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>60</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_CRAFTING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_MINING_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Mining.dds,Art/Interface/Buttons/TechTree_Atlas.dds,8,5</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MITHRIL_WEAPONS</Type>
			<Description>TXT_KEY_TECH_MITHRIL_WEAPONS</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>25</iAITradeModifier>
			<iCost>9600</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>64</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>7</iGridX>
			<iGridY>13</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_MITHRIL_WORKING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_MITHRIL_WEAPONS_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Mithrilweapons.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MITHRIL_WORKING</Type>
			<Description>TXT_KEY_TECH_MITHRIL_WORKING</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>25</iAITradeModifier>
			<iCost>7400</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>56</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>6</iGridX>
			<iGridY>12</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>70</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_IRON_WORKING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_ENGINEERING</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_MITHRIL_WORKING_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Mithrilworking.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MYSTICISM</Type>
			<Description>TXT_KEY_TECH_MYSTICISM</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>200</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>16</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>2</iGridX>
			<iGridY>21</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>40</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>40</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_ANCIENT_CHANTS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_MYSTICISM_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Mysticism.dds,Art/Interface/Buttons/TechTree_Atlas.dds,4,11</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_NECROMANCY</Type>
			<Description>TXT_KEY_TECH_NECROMANCY</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>-10</iAITradeModifier>
			<iCost>640</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>4</iGridX>
			<iGridY>26</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>90</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_KNOWLEDGE_OF_THE_ETHER</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_NECROMANCY_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Necromancy.dds</Button>
			<PreferredAlignment>ALIGNMENT_EVIL</PreferredAlignment>
		</TechInfo>
		<TechInfo>
			<Type>TECH_NEVER</Type>
			<Description>TXT_KEY_TECH_NEVER</Description>
			<Civilopedia>TXT_KEY_TECH_NEVER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>-1</iCost>
			<iAdvancedStartCost>-1</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>0</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>0</bTrade>
			<bDisable>1</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>1</iGridX>
			<iGridY>-1</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_NEVER_QUOTE</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Never.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_OMNISCIENCE</Type>
			<Description>TXT_KEY_TECH_OMNISCIENCE</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>9600</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>64</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>0</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>1</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>8</iGridX>
			<iGridY>23</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_STRENGTH_OF_WILL</PrereqTech>
					<PrereqTech>TECH_PASS_THROUGH_THE_ETHER</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_COMMUNE_WITH_NATURE</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_OMNISCIENCE_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Omniscience.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_OPTICS</Type>
			<Description>TXT_KEY_TECH_OPTICS</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>-10</iAITradeModifier>
			<iCost>720</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>1</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>5</iGridX>
			<iGridY>5</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>40</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>30</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_SAILING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_OPTICS_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Optics.dds,Art/Interface/Buttons/TechTree_Atlas.dds,2,6</Button>
			<bWater>1</bWater>
		</TechInfo>
		<TechInfo>
			<Type>TECH_ORDERS_FROM_HEAVEN</Type>
			<Description>TXT_KEY_TECH_ORDERS_FROM_HEAVEN</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>-25</iAITradeModifier>
			<iCost>800</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>UNITCLASS_PRIEST_OF_THE_ORDER</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>1</iGridX>
			<iGridY>23</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>70</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_WAY_OF_THE_WISE</PrereqTech>
					<PrereqTech>TECH_CODE_OF_LAWS</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_ORDERS_FROM_HEAVEN_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Ordersfromheaven.dds</Button>
			<PreferredAlignment>ALIGNMENT_GOOD</PreferredAlignment>
		</TechInfo>
		<TechInfo>
			<Type>TECH_PASS_THROUGH_THE_ETHER</Type>
			<Description>TXT_KEY_TECH_PASS_THROUGH_THE_ETHER</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>8000</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>64</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>7</iGridX>
			<iGridY>24</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_ARCANE_LORE</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_PASS_THROUGH_THE_ETHER_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Passthroughtheether.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_PHILOSOPHY</Type>
			<Description>TXT_KEY_TECH_PHILOSOPHY</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>300</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>3</iGridX>
			<iGridY>30</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>40</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>50</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_MYSTICISM</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_PHILOSOPHY_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Philosophy.dds,Art/Interface/Buttons/TechTree_Atlas.dds,4,6</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_POISONS</Type>
			<Description>TXT_KEY_TECH_POISONS</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>1000</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>5</iGridX>
			<iGridY>7</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>30</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>60</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_HUNTING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_POISONS_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Poisons.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_PRECISION</Type>
			<Description>TXT_KEY_TECH_PRECISION</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>7800</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>56</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>7</iGridX>
			<iGridY>9</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>60</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_BOWYERS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_MILITARY_STRATEGY</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_PRECISION_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Precision.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_PRIESTHOOD</Type>
			<Description>TXT_KEY_TECH_PRIESTHOOD</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>800</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>4</iGridX>
			<iGridY>30</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_PHILOSOPHY</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_EDUCATION</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_PRIESTHOOD_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Priesthood.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,11</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_RAGE</Type>
			<Description>TXT_KEY_TECH_RAGE</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>6800</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>UNITCLASS_BERSERKER</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>48</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>7</iGridX>
			<iGridY>28</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>100</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_FANATICISM</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_IRON_WORKING</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_RAGE_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Rage.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_RELIGIOUS_LAW</Type>
			<Description>TXT_KEY_TECH_RELIGIOUS_LAW</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2400</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>5</iGridX>
			<iGridY>32</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_PRIESTHOOD</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_CODE_OF_LAWS</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_RELIGIOUS_LAW_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Monotheism.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_RIGHTEOUSNESS</Type>
			<Description>TXT_KEY_TECH_RIGHTEOUSNESS</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>7400</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>48</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>6</iGridX>
			<iGridY>29</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>60</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_FANATICISM</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_WAY_OF_THE_WISE</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_RIGHTEOUSNESS_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Righteousness.dds</Button>
			<PreferredAlignment>ALIGNMENT_GOOD</PreferredAlignment>
		</TechInfo>
		<TechInfo>
			<Type>TECH_SAILING</Type>
			<Description>TXT_KEY_TECH_SAILING</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>-10</iAITradeModifier>
			<iCost>320</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>3</iGridX>
			<iGridY>5</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
				<TerrainTrade>
					<TerrainType>TERRAIN_COAST</TerrainType>
					<bTerrainTrade>1</bTerrainTrade>
				</TerrainTrade>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>30</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>30</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_FISHING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_SAILING_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Sailing.dds,Art/Interface/Buttons/TechTree_Atlas.dds,6,7</Button>
			<bWater>1</bWater>
		</TechInfo>
		<TechInfo>
			<Type>TECH_SANITATION</Type>
			<Description>TXT_KEY_TECH_SANITATION</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>640</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>4</iGridX>
			<iGridY>13</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_CONSTRUCTION</PrereqTech>
					<PrereqTech>TECH_BRONZE_WORKING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_SANITATION_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Sanitation.dds</Button>
		</TechInfo>

		<TechInfo>
			<Type>TECH_SMELTING</Type>
			<Description>TXT_KEY_TECH_SMELTING</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>1000</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>4</iGridX>
			<iGridY>11</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>70</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_BRONZE_WORKING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_SMELTING_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Smelting.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_SORCERY</Type>
			<Description>TXT_KEY_TECH_SORCERY</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>2000</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>UNITCLASS_MAGE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>5</iGridX>
			<iGridY>23</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_ALTERATION</PrereqTech>
					<PrereqTech>TECH_DIVINATION</PrereqTech>
					<PrereqTech>TECH_ELEMENTALISM</PrereqTech>
					<PrereqTech>TECH_NECROMANCY</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_WRITING</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_SORCERY_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Sorcery.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_STIRRUPS</Type>
			<Description>TXT_KEY_TECH_STIRRUPS</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>800</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>4</iGridX>
			<iGridY>8</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>40</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>40</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_ARCHERY</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_HORSEBACK_RIDING</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_STIRRUPS_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Stirrups.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_STRENGTH_OF_WILL</Type>
			<Description>TXT_KEY_TECH_STRENGTH_OF_WILL</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>8800</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>UNITCLASS_ARCHMAGE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>56</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>7</iGridX>
			<iGridY>22</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_ARCANE_LORE</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_STRENGTH_OF_WILL_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Strengthofwill.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_TAXATION</Type>
			<Description>TXT_KEY_TECH_TAXATION</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>1600</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>6</iGridX>
			<iGridY>16</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_CURRENCY</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_MATHEMATICS</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_TAXATION_QUOTE</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Taxation.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_THEOLOGY</Type>
			<Description>TXT_KEY_TECH_THEOLOGY</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>7600</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>UNITCLASS_PROPHET</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>48</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>6</iGridX>
			<iGridY>32</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>70</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_RELIGIOUS_LAW</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_THEOLOGY_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Theology.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,12</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_TRADE</Type>
			<Description>TXT_KEY_TECH_TRADE</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>450</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>1</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>1</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>4</iGridX>
			<iGridY>3</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_HORSEBACK_RIDING</PrereqTech>
					<PrereqTech>TECH_SAILING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_WRITING</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_TRADE_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Trade.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_WARFARE</Type>
			<Description>TXT_KEY_TECH_WARFARE</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>320</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>3</iGridX>
			<iGridY>15</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>30</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_EDUCATION</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_BRONZE_WORKING</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_WARFARE_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Warfare.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_WARHORSES</Type>
			<Description>TXT_KEY_TECH_WARHORSES</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>7400</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>UNITCLASS_KNIGHT</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>48</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>6</iGridX>
			<iGridY>10</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>60</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_IRON_WORKING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_HORSEBACK_RIDING</PrereqTech>
					<PrereqTech>TECH_STIRRUPS</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_WARHORSES_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Warhorses.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_WAY_OF_THE_EARTHMOTHER</Type>
			<Description>TXT_KEY_TECH_WAY_OF_THE_EARTHMOTHER</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>-25</iAITradeModifier>
			<iCost>450</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>UNITCLASS_PRIEST_OF_KILMORPH</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>1</iGridX>
			<iGridY>29</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_MINING</PrereqTech>
					<PrereqTech>TECH_MYSTICISM</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_WAY_OF_THE_EARTHMOTHER_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Runes.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_WAY_OF_THE_FORESTS</Type>
			<Description>TXT_KEY_TECH_WAY_OF_THE_FORESTS</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>-25</iAITradeModifier>
			<iCost>450</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>UNITCLASS_PRIEST_OF_LEAVES</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>1</iGridX>
			<iGridY>27</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>80</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
			</OrPreReqs>
			<AndPreReqs>
					<PrereqTech>TECH_HUNTING</PrereqTech>
					<PrereqTech>TECH_MYSTICISM</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_WAY_OF_THE_FORESTS_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Leaves.dds</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_WAY_OF_THE_WICKED</Type>
			<Description>TXT_KEY_TECH_WAY_OF_THE_WICKED</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>-25</iAITradeModifier>
			<iCost>280</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>4</iGridX>
			<iGridY>28</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>70</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_PHILOSOPHY</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_WAY_OF_THE_WICKED_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Wayofthewicked.dds</Button>
			<PreferredAlignment>ALIGNMENT_EVIL</PreferredAlignment>
		</TechInfo>
		<TechInfo>
			<Type>TECH_WAY_OF_THE_WISE</Type>
			<Description>TXT_KEY_TECH_WAY_OF_THE_WISE</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>-25</iAITradeModifier>
			<iCost>280</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>4</iGridX>
			<iGridY>32</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>70</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_PHILOSOPHY</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_WAY_OF_THE_WISE_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>Art/Interface/Buttons/TechTree/Wayofthewise.dds</Button>
			<PreferredAlignment>ALIGNMENT_GOOD</PreferredAlignment>
		</TechInfo>
		<TechInfo>
			<Type>TECH_WRITING</Type>
			<Description>TXT_KEY_TECH_WRITING</Description>
			<Civilopedia>TXT_KEY_TECH_PLACEHOLDER_PEDIA</Civilopedia>
			<Help></Help>
			<Strategy></Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>380</iCost>
			<iAdvancedStartCost>100</iAdvancedStartCost>
			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iFeatureProductionModifier>0</iFeatureProductionModifier>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<!--Afforess Advanced Diplomacy-->
			<bEmbassyTrading>1</bEmbassyTrading>
			<!--Afforess Advanced Diplomacy-->
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bVassalTrading>0</bVassalTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>3</iGridX>
			<iGridY>19</iGridY>
			<DomainExtraMoves>
			</DomainExtraMoves>
			<CommerceFlexible>
			</CommerceFlexible>
			<TerrainTrades>
			</TerrainTrades>
			<bRiverTrade>0</bRiverTrade>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>30</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>30</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>20</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
					<PrereqTech>TECH_EDUCATION</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_WRITING_PEDIA</Quote>
			<Sound>AS2D_TECH_DING</Sound>
			<SoundMP>AS2D_TECH_DING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Writing.dds,Art/Interface/Buttons/TechTree_Atlas.dds,6,12</Button>
		</TechInfo>
	</TechInfos>
</Civ4TechInfos>
