<?xml version="1.0"?>
<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Soren Johnson (Firaxis Games) -->
<!-- Sid Meier's Civilization 4 -->
<!-- Copyright Firaxis Games 2005 -->
<!-- -->
<!-- Building Class Infos -->
<Civ4BuildingClassInfos xmlns="x-schema:CIV4BuildingsSchema.xml">
	<BuildingClassInfos>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PALACE</Type>
			<Description>TXT_KEY_BUILDING_PALACE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>1</iExtraPlayerInstances>
			<bNoLimit>1</bNoLimit>
			<DefaultBuilding>BUILDING_PALACE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WALLS</Type>
			<Description>TXT_KEY_BUILDING_WALLS</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_WALLS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CASTLE</Type>
			<Description>TXT_KEY_BUILDING_CASTLE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_CASTLE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BARRACKS</Type>
			<Description>TXT_KEY_BUILDING_BARRACKS</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_BARRACKS</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GRANARY</Type>
			<Description>TXT_KEY_BUILDING_GRANARY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_GRANARY</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WELL</Type>
			<Description>TXT_KEY_BUILDING_WELL</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_WELL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_LIGHTHOUSE</Type>
			<Description>TXT_KEY_BUILDING_LIGHTHOUSE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_LIGHTHOUSE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HARBOR</Type>
			<Description>TXT_KEY_BUILDING_HARBOR</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_HARBOR</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_FORGE</Type>
			<Description>TXT_KEY_BUILDING_FORGE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_FORGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_OBELISK</Type>
			<Description>TXT_KEY_BUILDING_OBELISK</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_OBELISK</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_LIBRARY</Type>
			<Description>TXT_KEY_BUILDING_LIBRARY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_LIBRARY</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_THEATRE</Type>
			<Description>TXT_KEY_BUILDING_THEATRE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_THEATRE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_COLOSSEUM</Type>
			<Description>TXT_KEY_BUILDING_COLOSSEUM</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_COLOSSEUM</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_MARKET</Type>
			<Description>TXT_KEY_BUILDING_MARKET</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_MARKET</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GROCER</Type>
			<Description>TXT_KEY_BUILDING_GROCER</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_GROCER</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BANK</Type>
			<Description>TXT_KEY_BUILDING_BANK</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_BANK</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_COURTHOUSE</Type>
			<Description>TXT_KEY_BUILDING_COURTHOUSE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_COURTHOUSE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_STONEHENGE</Type>
			<Description>TXT_KEY_BUILDING_STONEHENGE</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_STONEHENGE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GREAT_LIBRARY</Type>
			<Description>TXT_KEY_BUILDING_GREAT_LIBRARY</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_GREAT_LIBRARY</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_GREAT_LIGHTHOUSE</Type>
			<Description>TXT_KEY_BUILDING_GREAT_LIGHTHOUSE</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_GREAT_LIGHTHOUSE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HEROIC_EPIC</Type>
			<Description>TXT_KEY_BUILDING_HEROIC_EPIC</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_HEROIC_EPIC</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_NATIONAL_EPIC</Type>
			<Description>TXT_KEY_BUILDING_NATIONAL_EPIC</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_NATIONAL_EPIC</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_ORACLE</Type>
			<Description>TXT_KEY_BUILDING_ORACLE</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_ORACLE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_JAIL</Type>
			<Description>TXT_KEY_BUILDING_JAIL</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_JAIL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_PARTHENON</Type>
			<Description>TXT_KEY_BUILDING_PARTHENON</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_PARTHENON</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_CATHEDRIAL</Type>
			<Description>TXT_KEY_BUILDING_CATHEDRIAL</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_CATHEDRIAL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BEER</Type>
			<Description>TXT_KEY_BUILDING_BEER</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_BEER</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_STABLE</Type>
			<Description>TXT_KEY_BUILDING_STABLE</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_STABLE</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WAR_WORKSHOP</Type>
			<Description>TXT_KEY_BUILDING_WAR_WORKSHOP</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_WAR_WORKSHOP</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_MAGE_UNDERGROUND</Type>
			<Description>TXT_KEY_BUILDING_MAGE_UNDERGROUND</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_MAGE_UNDERGROUND</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_TAVERN</Type>
			<Description>TXT_KEY_BUILDING_TAVERN</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_TAVERN</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_WIZARD_SCHOOL</Type>
			<Description>TXT_KEY_BUILDING_WIZARD_SCHOOL</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_WIZARD_SCHOOL</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_HELGRIND</Type>
			<Description>TXT_KEY_BUILDING_HELGRIND</Description>
			<iMaxGlobalInstances>1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_HELGRIND</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
		<BuildingClassInfo>
			<Type>BUILDINGCLASS_BRAIN_WASHING</Type>
			<Description>TXT_KEY_BUILDING_BRAIN_WASHING</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iExtraPlayerInstances>0</iExtraPlayerInstances>
			<bNoLimit>0</bNoLimit>
			<DefaultBuilding>BUILDING_BRAIN_WASHING</DefaultBuilding>
			<VictoryThresholds/>
		</BuildingClassInfo>
	</BuildingClassInfos>
</Civ4BuildingClassInfos>
