;//////////////////////////////////////////////////////////////////////////////
;FILE: ChallengeMode.ini  //////////////////////////////////////////////////
;//////////////////////////////////////////////////////////////////////////////
;
; This file contains setup data for the Generals' Challenge Mode setup and load screens.
; Steve Copeland 6/23/03
;
;
; A general must exist for 0 through NUM_GENERALS, as defined in ChallengeGenerals.cpp.
; These are mapped to buttons representing geographical locations (see ChallengeMode.wnd).
;

ChallengeGenerals

  GeneralPersona0
    PlayerTemplate = FactionAmericaAirForceGeneral
    StartsEnabled = yes
    BioNameString = GUI:BioNameEntry_Pos0
    BioDOBString = GUI:BioDOBEntry_Pos0
    BioBirthplaceString = GUI:BioBirthplaceEntry_Pos0
    BioStrategyString = GUI:BioStrategyEntry_Pos0
    BioRankString = GUI:BioRankEntry_Pos0
    BioBranchString = GUI:BioBranchEntry_Pos0
    BioClassNumberString = GUI:BioClassNumber_Pos0
    BioPortraitSmall = PAAirGen_S
    BioPortraitLarge = PAAirGen
    PortraitMovieLeftName = PortraitAirGenLeft
    PortraitMovieRightName = PortraitAirGenRight
    DefeatedImage = PAAirGen_L
    VictoriousImage = PAAirGen_W
    DefeatedString = GUI:BioDefeatedEntry_Pos0
    VictoriousString = GUI:BioVictoriousEntry_Pos0
    SelectionSound = Taunts_Grainger009
    PreviewSound = Taunts_GCAnnouncer07
    TauntSound1 =Taunts_Grainger061
    TauntSound2 =Taunts_Grainger062
    TauntSound3 =Taunts_Grainger063
    WinSound =Taunts_Grainger064
    LossSound =Taunts_Grainger065
    NameSound = Taunts_GCAnnouncer14
    Campaign = CHALLENGE_0
  END

  GeneralPersona1
    PlayerTemplate = FactionGLAToxinGeneral
    StartsEnabled = yes
    BioNameString = GUI:BioNameEntry_Pos1
    BioDOBString = GUI:BioDOBEntry_Pos1
    BioBirthplaceString = GUI:BioBirthplaceEntry_Pos1
    BioStrategyString = GUI:BioStrategyEntry_Pos1
    BioRankString = GUI:BioRankEntry_Pos1
    BioBranchString = GUI:BioBranchEntry_Pos1
    BioClassNumberString = GUI:BioClassNumber_Pos1
    BioPortraitSmall = PUThraxGen_S
    BioPortraitLarge = PUThraxGen
    PortraitMovieLeftName = PortraitDrThraxLeft
    PortraitMovieRightName = PortraitDrThraxRight
    DefeatedImage = PUThraxGen_L
    VictoriousImage = PUThraxGen_W
    DefeatedString = GUI:BioDefeatedEntry_Pos1
    VictoriousString = GUI:BioVictoriousEntry_Pos1
    PreviewSound = Taunts_GCAnnouncer09
    SelectionSound =Taunts_Toxin015
    TauntSound1 =Taunts_Toxin097
    TauntSound2 =Taunts_Toxin098
    TauntSound3 =Taunts_Toxin099
    WinSound =Taunts_Toxin100
    LossSound =Taunts_Toxin101
    NameSound = Taunts_GCAnnouncer17
    Campaign = CHALLENGE_1
  END

  GeneralPersona2
    PlayerTemplate = FactionChinaNukeGeneral
    StartsEnabled = yes
    BioNameString = GUI:BioNameEntry_Pos2
    BioDOBString = GUI:BioDOBEntry_Pos2
    BioBirthplaceString = GUI:BioBirthplaceEntry_Pos2
    BioStrategyString = GUI:BioStrategyEntry_Pos2
    BioRankString = GUI:BioRankEntry_Pos2
    BioBranchString = GUI:BioBranchEntry_Pos2
    BioClassNumberString = GUI:BioClassNumber_Pos2
    BioPortraitSmall = PNNukeGen_S
    BioPortraitLarge = PNNukeGen
    PortraitMovieLeftName = PortraitNukeGenLeft
    PortraitMovieRightName = PortraitNukeGenRight
    DefeatedImage = PNNukeGen_L
    VictoriousImage = PNNukeGen_W
    DefeatedString = GUI:BioDefeatedEntry_Pos2
    VictoriousString = GUI:BioVictoriousEntry_Pos2
    PreviewSound = Taunts_GCAnnouncer06
    SelectionSound =Taunts_Nuke059
    TauntSound1 =Taunts_Nuke060
    TauntSound2 =Taunts_Nuke061
    TauntSound3 =Taunts_Nuke061
    WinSound =Taunts_Nuke062
    LossSound =Taunts_Nuke063
    NameSound = Taunts_GCAnnouncer19
    Campaign = CHALLENGE_2
  END

  GeneralPersona3
    PlayerTemplate = FactionAmericaSuperWeaponGeneral
    StartsEnabled = yes
    BioNameString = GUI:BioNameEntry_Pos3
    BioDOBString = GUI:BioDOBEntry_Pos3
    BioBirthplaceString = GUI:BioBirthplaceEntry_Pos3
    BioStrategyString = GUI:BioStrategyEntry_Pos3
    BioRankString = GUI:BioRankEntry_Pos3
    BioBranchString = GUI:BioBranchEntry_Pos3
    BioClassNumberString = GUI:BioClassNumber_Pos3
    BioPortraitSmall = PASuperwpnGen_S
    BioPortraitLarge = PASuperwpnGen
    PortraitMovieLeftName = PortraitSuperGenLeft
    PortraitMovieRightName = PortraitSuperGenRight
    DefeatedImage = PASuperwpnGen_L
    VictoriousImage = PASuperwpnGen_W
    DefeatedString = GUI:BioDefeatedEntry_Pos3
    VictoriousString = GUI:BioVictoriousEntry_Pos3
    PreviewSound = Taunts_GCAnnouncer08
    SelectionSound =Taunts_Turtle004
    TauntSound1 =Taunts_Turtle097
    TauntSound2 =Taunts_Turtle098
    TauntSound3 =Taunts_Turtle099
    WinSound =Taunts_Turtle100
    LossSound =Taunts_Turtle101
    NameSound = Taunts_GCAnnouncer15
    Campaign = CHALLENGE_3
  END

  GeneralPersona4
    PlayerTemplate = FactionChinaTankGeneral
    StartsEnabled = yes
    BioNameString = GUI:BioNameEntry_Pos4
    BioDOBString = GUI:BioDOBEntry_Pos4
    BioBirthplaceString = GUI:BioBirthplaceEntry_Pos4
    BioStrategyString = GUI:BioStrategyEntry_Pos4
    BioRankString = GUI:BioRankEntry_Pos4
    BioBranchString = GUI:BioBranchEntry_Pos4
    BioClassNumberString = GUI:BioClassNumber_Pos4
    BioPortraitSmall = PNTankGen_S
    BioPortraitLarge = PNTankGen
    PortraitMovieLeftName = PortraitTankGenLeft
    PortraitMovieRightName = PortraitTankGenRight
    DefeatedImage = PNTankGen_L
    VictoriousImage = PNTankGen_W
    DefeatedString = GUI:BioDefeatedEntry_Pos4
    VictoriousString = GUI:BioVictoriousEntry_Pos4
    PreviewSound = Taunts_GCAnnouncer04
    SelectionSound =Taunts_Tank092
    TauntSound1 =Taunts_Tank093
    TauntSound2 =Taunts_Tank094
    TauntSound3 =Taunts_Tank095
    WinSound =Taunts_Tank096
    LossSound =Taunts_Tank097
    NameSound = Taunts_GCAnnouncer20
    Campaign = CHALLENGE_4
  END

  GeneralPersona5
    PlayerTemplate = FactionAmericaLaserGeneral
    StartsEnabled = yes
    BioNameString = GUI:BioNameEntry_Pos5
    BioDOBString = GUI:BioDOBEntry_Pos5
    BioBirthplaceString = GUI:BioBirthplaceEntry_Pos5
    BioStrategyString = GUI:BioStrategyEntry_Pos5
    BioRankString = GUI:BioRankEntry_Pos5
    BioBranchString = GUI:BioBranchEntry_Pos5
    BioClassNumberString = GUI:BioClassNumber_Pos5
    BioPortraitSmall = PALaserGen_S
    BioPortraitLarge = PALaserGen
    PortraitMovieLeftName = PortraitLaserGenLeft
    PortraitMovieRightName = PortraitLaserGenRight
    DefeatedImage = PALaserGen_L
    VictoriousImage = PALaserGen_W
    DefeatedString = GUI:BioDefeatedEntry_Pos5
    VictoriousString = GUI:BioVictoriousEntry_Pos5
    PreviewSound = Taunts_GCAnnouncer10
    SelectionSound =Taunts_Laser091
    TauntSound1 =Taunts_Laser092
    TauntSound2 =Taunts_Laser093
    TauntSound3 =Taunts_Laser094
    WinSound =Taunts_Laser095
    LossSound =Taunts_Laser096
    NameSound = Taunts_GCAnnouncer13
    Campaign = CHALLENGE_5
  END

  GeneralPersona6
    PlayerTemplate = FactionGLAStealthGeneral
    StartsEnabled = yes
    BioNameString = GUI:BioNameEntry_Pos6
    BioDOBString = GUI:BioDOBEntry_Pos6
    BioBirthplaceString = GUI:BioBirthplaceEntry_Pos6
    BioStrategyString = GUI:BioStrategyEntry_Pos6
    BioRankString = GUI:BioRankEntry_Pos6
    BioBranchString = GUI:BioBranchEntry_Pos6
    BioClassNumberString = GUI:BioClassNumber_Pos6
    BioPortraitSmall = PUStealth_S
    BioPortraitLarge = PUStealth
    PortraitMovieLeftName = PortraitStealthGenLeft
    PortraitMovieRightName = PortraitStealthGenRight
    DefeatedImage = PUStealth_L
    VictoriousImage = PUStealth_W
    DefeatedString = GUI:BioDefeatedEntry_Pos6
    VictoriousString = GUI:BioVictoriousEntry_Pos6
    PreviewSound = Taunts_GCAnnouncer03
    SelectionSound =Taunts_Stealth096
    TauntSound1 =Taunts_Stealth097
    TauntSound2 =Taunts_Stealth098
    TauntSound3 =Taunts_Stealth099
    WinSound =Taunts_Stealth100
    LossSound =Taunts_Stealth101
    NameSound = Taunts_GCAnnouncer16
    Campaign = CHALLENGE_6
  END

  GeneralPersona7
    PlayerTemplate = FactionChinaInfantryGeneral
    StartsEnabled = yes
    BioNameString = GUI:BioNameEntry_Pos7
    BioDOBString = GUI:BioDOBEntry_Pos7
    BioBirthplaceString = GUI:BioBirthplaceEntry_Pos7
    BioStrategyString = GUI:BioStrategyEntry_Pos7
    BioRankString = GUI:BioRankEntry_Pos7
    BioBranchString = GUI:BioBranchEntry_Pos7
    BioClassNumberString = GUI:BioClassNumber_Pos7
    BioPortraitSmall = PNInfantryGen_S
    BioPortraitLarge = PNInfantryGen
    PortraitMovieLeftName = PortraitInfantryGenLeft
    PortraitMovieRightName = PortraitInfantryGenRight
    DefeatedImage = PNInfantryGen_L
    VictoriousImage = PNInfantryGen_W
    DefeatedString = GUI:BioDefeatedEntry_Pos7
    VictoriousString = GUI:BioVictoriousEntry_Pos7
    PreviewSound = Taunts_GCAnnouncer05
    SelectionSound =Taunts_Infantry091
    TauntSound1 =Taunts_Infantry092
    TauntSound2 =Taunts_Infantry093
    TauntSound3 =Taunts_Infantry094
    WinSound =Taunts_Infantry095
    LossSound =Taunts_Infantry096
    NameSound = Taunts_GCAnnouncer21
    Campaign = CHALLENGE_7
  END

  GeneralPersona8
    PlayerTemplate = FactionGLADemolitionGeneral
    StartsEnabled = yes
    BioNameString = GUI:BioNameEntry_Pos8
    BioDOBString = GUI:BioDOBEntry_Pos8
    BioBirthplaceString = GUI:BioBirthplaceEntry_Pos8
    BioStrategyString = GUI:BioStrategyEntry_Pos8
    BioRankString = GUI:BioRankEntry_Pos8
    BioBranchString = GUI:BioBranchEntry_Pos8
    BioClassNumberString = GUI:BioClassNumber_Pos8
    BioPortraitSmall = PUDemolGen_S
    BioPortraitLarge = PUDemolGen
    PortraitMovieLeftName = PortraitDemolitionGenLeft
    PortraitMovieRightName = PortraitDemolitionGenRight
    DefeatedImage = PUDemolGen_L
    VictoriousImage = PUDemolGen_W
    DefeatedString = GUI:BioDefeatedEntry_Pos8
    VictoriousString = GUI:BioVictoriousEntry_Pos8
    PreviewSound = Taunts_GCAnnouncer02
    SelectionSound = Taunts_Demo089
    TauntSound1 =Taunts_Demo090
    TauntSound2 =Taunts_Demo091
    TauntSound3 =Taunts_Demo092
    WinSound =Taunts_Demo093
    LossSound =Taunts_Demo094
    NameSound = Taunts_GCAnnouncer18
    Campaign = CHALLENGE_8
  END

  GeneralPersona9
    PlayerTemplate = FactionBossGeneral
    StartsEnabled = no
    BioNameString = GUI:BioNameEntry_Pos9
    BioDOBString = GUI:BioDOBEntry_Pos9
    BioBirthplaceString = GUI:BioBirthplaceEntry_Pos9
    BioStrategyString = GUI:BioStrategyEntry_Pos9
    BioRankString = GUI:BioRankEntry_Pos9
    BioBranchString = GUI:BioBranchEntry_Pos9
    BioClassNumberString = GUI:BioClassNumber_Pos9
    BioPortraitSmall = PNBossGen_S
    BioPortraitLarge = PNBossGen
    PortraitMovieLeftName = PortraitBossGenLeft
    PortraitMovieRightName = PortraitBossGenRight
    DefeatedImage = PNBossGen_L
    VictoriousImage = PNBossGen_W
    DefeatedString = GUI:BioDefeatedEntry_Pos9
    VictoriousString = GUI:BioVictoriousEntry_Pos9
    PreviewSound = Taunts_GCAnnouncer11
    SelectionSound = none
    TauntSound1 =Taunts_ChinaBoss105
    TauntSound2 =Taunts_ChinaBoss106
    TauntSound3 =Taunts_ChinaBoss107
    WinSound =Taunts_ChinaBoss108
    LossSound =Taunts_ChinaBoss109
    NameSound = Taunts_GCAnnouncer22
    Campaign = unimplemented
  END

  GeneralPersona10
    StartsEnabled = no
    BioNameString = GUI:BioNameEntry_Pos10
    BioDOBString = GUI:BioDOBEntry_Pos10
    BioBirthplaceString = GUI:BioBirthplaceEntry_Pos10
    BioStrategyString = GUI:BioStrategyEntry_Pos10
    BioRankString = GUI:BioRankEntry_Pos10
    BioBranchString = GUI:BioBranchEntry_Pos10
    BioClassNumberString = GUI:BioClassNumber_Pos10
    BioPortraitSmall = Circle_Small03_Black
    PortraitMovieLeftName = unimplemented
    PortraitMovieRightName = unimplemented
    DefeatedImage = Circle_Small03_Black
    VictoriousImage = Circle_Small03_Black
    DefeatedString = GUI:BioDefeatedEntry_Pos10
    VictoriousString = GUI:BioVictoriousEntry_Pos10
    SelectionSound = none
    TauntSound1 = none
    TauntSound2 = none
    TauntSound3 = none
    WinSound = none
    LossSound = none
    Campaign = unimplemented
  END

  GeneralPersona11
    StartsEnabled = no
    BioNameString = GUI:BioNameEntry_Pos11
    BioDOBString = GUI:BioDOBEntry_Pos11
    BioBirthplaceString = GUI:BioBirthplaceEntry_Pos11
    BioStrategyString = GUI:BioStrategyEntry_Pos11
    BioRankString = GUI:BioRankEntry_Pos11
    BioBranchString = GUI:BioBranchEntry_Pos11
    BioClassNumberString = GUI:BioClassNumber_Pos11
    BioPortraitSmall = Circle_Small03_Black
    PortraitMovieLeftName = unimplemented
    PortraitMovieRightName = unimplemented
    DefeatedImage = Circle_Small03_Black
    VictoriousImage = Circle_Small03_Black
    DefeatedString = GUI:BioDefeatedEntry_Pos11
    VictoriousString = GUI:BioVictoriousEntry_Pos11
    SelectionSound = none
    TauntSound1 = none
    TauntSound2 = none
    TauntSound3 = none
    WinSound = none
    LossSound = none
    Campaign = unimplemented
  END


END