ParticleSystem TsingMaTrailSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 60.00 60.00
  SystemLifetime = 0
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 60
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 40.00 40.00
  BurstCount = 0.00 2.00
  InitialDelay = 20.00 20.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetContrailThin
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.93 0.94
  Gravity = 0.00
  Lifetime = 75.00 75.00
  SystemLifetime = 0
  Size = 0.10 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 0.03 0.30
  SizeRateDamping = 0.85 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 10
  Alpha3 = 0.00 0.00 75
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:32 G:32 B:32 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 3.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-0.20
  VelocityType = ORTHO
  VelOrthoX = -2.00 -2.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:8.00 Y:0.00 Z:0.00
  VolLineEnd = X:8.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ToxinLenzflare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 20.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:108 G:255 B:0 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierBowDeathSplash
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater04.tga
  AngleZ = 0.00 2.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.90
  Gravity = -0.20
  Lifetime = 80.00 80.00
  SystemLifetime = 30
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 80
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:127 G:200 B:255 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 10.00 10.00
  InitialDelay = 615.00 615.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -2.00 2.00
  VelOrthoY = -2.00 2.00
  VelOrthoZ = 10.00 15.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmallTankStruckSmoke
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  SlaveSystem = TankStruckFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 150.00 150.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.10 0.20 0
  Alpha2 = 0.40 0.50 50
  Alpha3 = -4.00 0.00 150
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 40
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 15.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.50
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeMushroomRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.03 0.03
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.97
  Gravity = 0.00
  Lifetime = 400.00 400.00
  SystemLifetime = 15
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.98 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:128 0
  Color2 = R:0 G:0 B:0 400
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.50
  VelocityType = OUTWARD
  VelOutward = 0.60 0.65
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 25.00
  VolCylinderLength = 10.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierDeathSplash0
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater04.tga
  AngleZ = 0.00 14.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.90
  Gravity = -0.20
  Lifetime = 80.00 80.00
  SystemLifetime = 10
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 80
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:127 G:200 B:255 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 5.00
  BurstCount = 50.00 50.00
  InitialDelay = 7.00 7.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -5.00 5.00
  VelOrthoY = -5.00 5.00
  VelOrthoZ = 10.00 15.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierDeathSplash1
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater04.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.70 0.70
  VelocityDamping = 0.50 0.80
  Gravity = -0.05
  Lifetime = 30.00 40.00
  SystemLifetime = 330
  Size = 0.50 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 4.00
  SizeRateDamping = 0.85 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 35
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:255 G:0 B:255 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 12.00
  BurstCount = 15.00 20.00
  InitialDelay = 295.00 295.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 4.00 4.00
  VelOrthoY = 5.00 5.00
  VelOrthoZ = 8.00 15.00
  VolumeType = LINE
  VolLineStart = X:30.00 Y:-60.00 Z:0.00
  VolLineEnd = X:30.00 Y:60.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AirCarrierBowWake
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWave01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.80 0.80
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 0
  Size = 1.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 6.00
  SizeRateDamping = 0.75 0.90
  Alpha1 = 0.20 0.20 0
  Alpha2 = 0.00 0.00 295
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 3.00 5.00
  BurstCount = 1.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 1.50 1.50
  VelOrthoY = -0.30 0.30
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:6.00 Y:0.00 Z:2.00
  VolLineEnd = X:6.00 Y:0.00 Z:2.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = Yes
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem airCarrierDeathSplash2
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater04.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.70 0.70
  VelocityDamping = 0.50 0.75
  Gravity = -0.10
  Lifetime = 30.00 40.00
  SystemLifetime = 360
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 6.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 35
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:255 G:0 B:255 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 12.00
  BurstCount = 15.00 20.00
  InitialDelay = 265.00 265.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 4.00 4.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 5.00 10.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:-30.00 Z:0.00
  VolLineEnd = X:0.00 Y:30.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierDeathSplash3
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater04.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.70 0.70
  VelocityDamping = 0.50 0.75
  Gravity = -0.10
  Lifetime = 30.00 40.00
  SystemLifetime = 260
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 6.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 35
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:255 G:0 B:255 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 12.00
  BurstCount = 15.00 20.00
  InitialDelay = 415.00 415.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 4.00 4.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 5.00 10.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:-60.00 Z:0.00
  VolLineEnd = X:0.00 Y:60.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DragonTankExplosionShockwave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 10
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:197 G:185 B:117 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 200.00 200.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 10.00 10.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleLauncherToxinSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 80.00 80.00
  SystemLifetime = 30
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.90 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 50
  Alpha3 = 0.00 0.00 80
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:252 G:255 B:196 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 0.00 2.00
  InitialDelay = 5.00 5.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -0.50 0.50
  VelOutwardOther = 1.00 4.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckHEExplosionTrailSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 10
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:134 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 40.00 40.00
  BurstCount = 0.00 2.00
  InitialDelay = 0.00 10.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GC_Chem_ScudMissleLauncherGammaExplosionTrailArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.96 0.98
  Gravity = -0.02
  PerParticleAttachedSystem = ScudMissleLauncherAnthraxExplosionTrail
  Lifetime = 250.00 250.00
  SystemLifetime = 1
  Size = 50.00 150.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:128 G:55 B:217 5
  Color3 = R:101 G:1 B:126 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 25.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.50 1.50
  VelOrthoY = -1.50 1.50
  VelOrthoZ = 1.00 3.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HeroicComancheMissileExhaust
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = 0.00
  SlaveSystem = HeroicComancheMissileLenzflare
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 35.00 35.00
  SystemLifetime = 0
  Size = 0.05 0.05
  StartSizeRate = 0.00 0.00
  SizeRate = 0.10 0.10
  SizeRateDamping = 0.93 0.94
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:241 G:14 B:14 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = -0.20 0.20
  VelOrthoZ = -0.10 0.10
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckDefaultExplosionTrail
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.04 0.04
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.00
  PerParticleAttachedSystem = BombTruckDefaultExplosionTrailSmoke
  Lifetime = 25.00 25.00
  SystemLifetime = 0
  Size = 4.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.98 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:128 B:64 10
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 0.00
  BurstDelay = 8.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 1.00 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeGLAMushroomRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.03 0.03
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.97
  Gravity = 0.00
  Lifetime = 400.00 400.00
  SystemLifetime = 15
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 0.50
  SizeRateDamping = 0.98 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:198 G:198 B:0 0
  Color2 = R:0 G:0 B:0 400
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 8.00 8.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.30
  VelocityType = OUTWARD
  VelOutward = 0.40 0.43
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 25.00
  VolCylinderLength = 10.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TsingMaTrailExplosion
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.04 0.04
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.00
  PerParticleAttachedSystem = TsingMaTrailSmoke
  Lifetime = 40.00 40.00
  SystemLifetime = 0
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.98 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:128 B:64 10
  Color3 = R:0 G:0 B:0 40
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 1.00 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BigMissileSteam
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXHydrant.tga
  AngleZ = 0.00 3.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = -0.03
  Lifetime = 25.00 25.00
  SystemLifetime = 0
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 0.50
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.35 0.50 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:255 G:255 B:255 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 2.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-0.20
  VelocityType = SPHERICAL
  VelSpherical = 0.00 0.20
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MOABstarburst
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXStarburst.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 2.00 2.00
  SystemLifetime = 4
  Size = 400.00 400.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:242 G:243 B:186 5
  Color2 = R:239 G:218 B:180 10
  Color3 = R:0 G:0 B:0 20
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 5.00
  BurstCount = 2.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem HeroicPatriotMissileTrail
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.93 0.94
  Gravity = 0.00
  SlaveSystem = PatriotMissileLenzflare
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 75.00 75.00
  SystemLifetime = 0
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 0.30
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:0 B:0 3
  Color3 = R:115 G:0 B:0 8
  Color4 = R:44 G:0 B:0 16
  Color5 = R:0 G:0 B:0 40
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureDamagedDebris
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.60 0.75
  Gravity = -1.00
  Lifetime = 45.00 45.00
  SystemLifetime = 10
  Size = 0.25 0.50
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 4.00
  SizeRateDamping = 0.93 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 35
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:128 G:128 B:128 5
  Color3 = R:0 G:0 B:0 45
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 10.00 20.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.10 Y:0.20 Z:0.05
  VelocityType = OUTWARD
  VelOutward = 1.25 1.50
  VelOutwardOther = 1.00 22.00
  VolumeType = SPHERE
  VolSphereRadius = 0.25
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AvalancheDebrisSnow
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDirtDebrisBigSnow.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.99 1.00
  VelocityDamping = 0.98 0.99
  Gravity = -0.10
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 0.50 1.00
  StartSizeRate = 0.01 0.05
  SizeRate = 0.00 0.00
  SizeRateDamping = 0.95 0.98
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:250 G:250 B:250 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 5.00
  BurstCount = 50.00 50.00
  InitialDelay = 230.00 230.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 1.00 1.00
  VelOutwardOther = 1.00 3.00
  VolumeType = CYLINDER
  VolCylinderRadius = 35.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BlackNapalmSparks
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.10
  Lifetime = 75.00 100.00
  SystemLifetime = 200
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.05 0.05
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:254 B:230 0
  Color2 = R:251 G:218 B:181 5
  Color3 = R:201 G:201 B:237 10
  Color4 = R:0 G:0 B:0 100
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 1.00 1.00
  BurstCount = 8.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = -0.75 -2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 2.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = PingPong
  WindAngleChangeMin = 0.069813
  WindAngleChangeMax = 0.139626
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.261799
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlameThrowerSprayUpgraded
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -1.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.90
  Gravity = -0.10
  Lifetime = 20.00 20.00
  SystemLifetime = 1
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.99 0.95
  Alpha1 = 0.00 0.00 1
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 20
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:100 G:131 B:255 0
  Color2 = R:0 G:0 B:0 20
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 1.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.50 3.00
  VelOrthoY = -4.00 4.00
  VelOrthoZ = 3.00 3.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyExplosionAirDeathAirPart
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.95 0.97
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 30.00 50.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 0.67
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 0.05 0.10
  VolumeType = SPHERE
  VolSphereRadius = 3.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AvengerDestroySmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuff.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = SubExplosionFlameSlave01
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  PerParticleAttachedSystem = TankStruckSparks
  Lifetime = 25.00 25.00
  SystemLifetime = 0
  Size = 0.60 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.00 25
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:201 G:201 B:201 0
  Color2 = R:201 G:201 B:201 60
  Color3 = R:158 G:158 B:158 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 0.50 1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BlackNapalm
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.20
  PerParticleAttachedSystem = FireStormMainEmbersUpgraded
  Lifetime = 45.00 45.00
  SystemLifetime = 200
  Size = 15.00 50.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.80 -1.50
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:165 G:91 B:10 5
  Color3 = R:43 G:43 B:134 10
  Color4 = R:0 G:0 B:0 50
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 1.00 1.00
  BurstCount = 2.00 4.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = -0.75 -2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 2.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = PingPong
  WindAngleChangeMin = 0.069813
  WindAngleChangeMax = 0.139626
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.261799
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TrainWreckSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.90 0.90
  Gravity = 0.03
  Lifetime = 120.00 120.00
  SystemLifetime = 0
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 4.00
  SizeRateDamping = 0.95 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 120
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:110 G:110 B:110 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 8.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.08 1.00
  VelOutwardOther = 0.00 1.00
  VolumeType = SPHERE
  VolSphereRadius = 0.30
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.034907
  WindAngleChangeMax = 0.087266
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TrainWreckSplashHit
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater04.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.95 0.95
  VelocityDamping = 0.95 0.95
  Gravity = -0.10
  Lifetime = 80.00 80.00
  SystemLifetime = 3
  Size = 0.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 5.00
  SizeRateDamping = 0.96 0.96
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 80
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 3.00 3.00
  BurstCount = 25.00 25.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-1.00
  VelocityType = ORTHO
  VelOrthoX = -3.00 3.00
  VelOrthoY = -3.00 3.00
  VelOrthoZ = 3.00 8.00
  VolumeType = CYLINDER
  VolCylinderRadius = 2.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierDeathRipple
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -20.00 20.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 750
  Size = 1.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.50 3.00
  SizeRateDamping = 0.97 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:88 G:88 B:88 0
  Color2 = R:0 G:0 B:0 200
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 35.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeGLAFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 700.00 700.00
  SystemLifetime = 50
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 150.00 150.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:128 B:64 10
  Color3 = R:0 G:0 B:0 700
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 25.00 25.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeGLARing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireRing.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 10.00 10.00
  SystemLifetime = 2
  Size = 30.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 15.00
  SizeRateDamping = 0.99 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:0 G:0 B:0 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CINE_U06_SteamRocketFuselage
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 3.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 0
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.95 1.00
  Alpha1 = 0.35 0.50 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:255 G:255 B:255 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.20 1.00
  VelOrthoY = -0.20 0.20
  VelOrthoZ = 0.50 0.75
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CarpetBombWave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -20.00 20.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 15.00 15.00
  SystemLifetime = 1
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 8.00
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 2
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.40
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SneakAttackCrackDustSnow
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = -0.03
  Lifetime = 45.00 60.00
  SystemLifetime = 1
  Size = 1.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 10
  Alpha3 = 0.00 0.00 45
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:199 G:211 B:216 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 1.00
  BurstDelay = 1.00 1.00
  BurstCount = 50.00 70.00
  InitialDelay = 15.00 15.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.50
  VelocityType = OUTWARD
  VelOutward = -0.15 0.15
  VelOutwardOther = 0.50 0.50
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlameThrowerTrail04Upgraded
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXfthrower05.tga
  AngleZ = -3.00 3.00
  AngularRateZ = -0.20 0.20
  AngularDamping = 0.80 1.00
  VelocityDamping = 0.50 0.90
  Gravity = 0.50
  Lifetime = 6.00 13.00
  SystemLifetime = 0
  Size = 6.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 1.00
  SizeRateDamping = 0.00 1.00
  Alpha1 = 0.02 0.02 1
  Alpha2 = 1.00 1.00 2
  Alpha3 = 0.30 0.30 4
  Alpha4 = 0.00 0.10 6
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:255 G:255 B:255 1
  Color3 = R:255 G:255 B:255 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 2.00
  BurstCount = 0.00 0.00
  InitialDelay = 8.00 11.00
  DriftVelocity = X:0.00 Y:0.30 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.20
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckHEBioExplosionArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireEmbr.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.90 0.95
  Gravity = 1.00
  PerParticleAttachedSystem = BombTruckHEBioExplosion
  Lifetime = 10.00 10.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 4.00 4.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -5.00 5.00
  VelOrthoY = -5.00 5.00
  VelOrthoZ = 0.40 1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 20.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireFactionSmall
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.05
  Lifetime = 15.00 15.00
  SystemLifetime = 0
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.10 -0.30
  SizeRateDamping = 0.80 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:128 B:0 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AirF_AuroraBombGas
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.50 0.80
  Gravity = -0.10
  Lifetime = 40.00 40.00
  SystemLifetime = 0
  Size = 4.00 6.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 13.00
  SizeRateDamping = 0.60 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.13 0.13 5
  Alpha3 = 0.07 0.07 35
  Alpha4 = 0.00 0.00 40
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:92 G:92 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-0.10
  VelocityType = OUTWARD
  VelOutward = 5.00 5.00
  VelOutwardOther = 1.00 3.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BattleDroneExplosionSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 10.00 12.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.70 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.10 0.10 5
  Alpha3 = 0.00 0.00 25
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -0.50 0.50
  VelOutwardOther = -0.50 0.50
  VolumeType = SPHERE
  VolSphereRadius = 8.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HeroicMissileDefenderMissileExhaust
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = 0.00
  SlaveSystem = InfantryStingerMissileLenzflare
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 35.00 35.00
  SystemLifetime = 0
  Size = 0.05 0.05
  StartSizeRate = 0.00 0.00
  SizeRate = 0.10 0.10
  SizeRateDamping = 0.93 0.94
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:0 B:0 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = -0.20 0.20
  VelOrthoZ = -0.10 0.10
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckHEBioLenzFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 20.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StrategyCenterBarrageDust
  Priority = DEBRIS_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuff.tga
  AngleZ = -0.10 0.10
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.99
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 50
  Size = 8.00 16.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 3.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 10
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:241 B:213 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 2.00 4.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.20 Z:0.90
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.25 0.75
  VelCylindricalNormal = 0.10 0.30
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlatSparkSprayLine
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFuzzyDot.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.85 0.85
  Gravity = -0.02
  Lifetime = 100.00 100.00
  SystemLifetime = 120
  Size = 2.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.01 -0.02
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:93 0
  Color2 = R:255 G:43 B:0 60
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 2.50 2.50
  BurstCount = 12.00 13.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 2.00 5.00
  VelCylindricalNormal = 0.00 0.50
  VolumeType = LINE
  VolLineStart = X:10.00 Y:0.00 Z:0.00
  VolLineEnd = X:-10.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeCannonMushroomExplosion
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -0.10 0.10
  AngularRateZ = -0.02 0.02
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.00
  Lifetime = 150.00 150.00
  SystemLifetime = 50
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 10.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 5
  Alpha3 = 1.00 1.00 150
  Alpha4 = 0.00 0.00 200
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:0 G:0 B:0 150
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.30
  VelocityType = HEMISPHERICAL
  VelHemispherical = 1.00 1.00
  VolumeType = SPHERE
  VolSphereRadius = 10.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireStormMainEmbers
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireEmbr.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.05 0.05
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.20
  Lifetime = 30.00 30.00
  SystemLifetime = 150
  Size = 5.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.10 0.20
  SizeRateDamping = 0.99 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:74 G:37 B:0 15
  Color3 = R:0 G:0 B:0 30
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 200.00
  BurstCount = 1.00 1.00
  InitialDelay = 10.00 10.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = -1.00 -2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckHEBioExplosionTrailArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.96 0.98
  Gravity = -0.02
  PerParticleAttachedSystem = BombTruckHEBioExplosionTrail
  Lifetime = 250.00 250.00
  SystemLifetime = 3
  Size = 50.00 150.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:9 G:66 B:0 5
  Color3 = R:2 G:64 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 25.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -2.50 2.50
  VelOrthoY = -2.50 2.50
  VelOrthoZ = 1.00 3.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem Steam
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXHydrant.tga
  AngleZ = 0.00 3.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 20.00 20.00
  SystemLifetime = 0
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 0.50
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.35 0.50 0
  Alpha2 = 0.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:255 G:255 B:255 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.10 0.10
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 0.50 0.75
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureTransitionLargeShockwave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -20.00 20.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 15.00 15.00
  SystemLifetime = 6
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 25.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:248 G:235 B:184 0
  Color2 = R:0 G:0 B:0 15
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ToxicExplosionLarge
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.02 0.02
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.50
  PerParticleAttachedSystem = ToxicExplosionLargeSmoke
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:168 G:243 B:12 10
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 10.00 20.00
  VolumeType = SPHERE
  VolSphereRadius = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AircraftCarrierCatapultSteamParent
  Priority = WEAPON_TRAIL
  IsOneShot = Yes
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 2.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  PerParticleAttachedSystem = AircraftCarrierCatapultSteam
  Lifetime = 20.00 20.00
  SystemLifetime = 1
  Size = 1.00 1.00
  StartSizeRate = 1.00 1.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 20
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:209 G:209 B:209 0
  Color2 = R:174 G:174 B:174 18
  Color3 = R:0 G:0 B:0 30
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 2.00 2.00
  VelOrthoY = 0.25 0.25
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AnthraxBombLenzflare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 3
  Size = 30.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 20.00 25.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:43 G:51 B:155 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierMidShipSplash
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater04.tga
  AngleZ = 0.00 14.00
  AngularRateZ = 0.00 0.00
  AngularDamping = -1.00 1.00
  VelocityDamping = 0.80 0.90
  Gravity = -0.20
  Lifetime = 60.00 80.00
  SystemLifetime = 200
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 2.00
  SizeRateDamping = 0.85 0.90
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 80
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:127 G:200 B:255 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 40.00
  BurstCount = 100.00 100.00
  InitialDelay = 315.00 315.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -5.00 5.00
  VelOrthoY = -5.00 5.00
  VelOrthoZ = 5.00 10.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem PuffLarge
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = -0.50 0.50
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.90 0.90
  VelocityDamping = 0.85 0.80
  Gravity = 0.01
  Lifetime = 100.00 100.00
  SystemLifetime = 1
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 4.00
  SizeRateDamping = 0.95 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 80
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 1.00 1.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 3.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureTransitionTinySmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.85
  Gravity = 0.10
  Lifetime = 200.00 200.00
  SystemLifetime = 20
  Size = 10.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 6.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = -2.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:233 G:228 B:224 0
  Color2 = R:234 G:220 B:187 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 1.00 2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem InfernoCannonFlare
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 90.00 90.00
  SystemLifetime = 5
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 20.00 20.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 10
  Color3 = R:0 G:0 B:0 90
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ArtilleryBarrageDust
  Priority = DEBRIS_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuff.tga
  AngleZ = -0.10 0.10
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.95
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 150
  Size = 4.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 1.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 10
  Alpha3 = 0.00 0.00 100
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:241 B:213 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.20 Z:0.20
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.25 0.75
  VelCylindricalNormal = 0.10 0.30
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyMissileExplosionSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.03 0.01
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.75 0.80
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 10.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.40
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 75
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:162 G:162 B:162 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem LiveWireSparks02
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFuzzyDot.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.85 0.85
  Gravity = -0.10
  Lifetime = 20.00 30.00
  SystemLifetime = 0
  Size = 0.50 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.01 -0.02
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:93 0
  Color2 = R:255 G:128 B:0 30
  Color3 = R:255 G:0 B:0 90
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 5.00 35.00
  BurstCount = 2.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.50 1.00
  VelOutwardOther = 0.50 1.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AvalancheMistLight
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXAvalanche02.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.90 0.95
  VelocityDamping = 0.80 0.88
  Gravity = -0.10
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 10.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 7.00
  SizeRateDamping = 0.87 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 15
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 5.00 5.00
  VolumeType = LINE
  VolLineStart = X:60.00 Y:-60.00 Z:0.00
  VolLineEnd = X:60.00 Y:60.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TankStruckFlameSlave
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireball03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 60.00 60.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:43 G:43 B:43 0
  Color2 = R:43 G:13 B:0 30
  Color3 = R:0 G:0 B:0 60
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 0.00 0.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = NONE
  VolumeType = NONE
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScoutDroneExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.80 0.90
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 2
  Size = 15.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 0.67
  SizeRateDamping = 0.80 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 50
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 2.00 3.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 3.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem WaveSplashRight01
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater04.tga
  AngleZ = 0.00 14.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.90
  Gravity = -0.30
  Lifetime = 80.00 80.00
  SystemLifetime = 20
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 80
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:127 G:200 B:255 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 5.00
  BurstCount = 3.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -5.00 5.00
  VelOrthoY = -5.00 5.00
  VelOrthoZ = 10.00 15.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TankStruckFlame
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 15.00 15.00
  SystemLifetime = 10
  Size = 2.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 1.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 10
  Alpha3 = 0.00 0.00 15
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:255 G:255 B:255 10
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 6.00 6.00
  InitialDelay = 1.00 15.00
  DriftVelocity = X:0.05 Y:0.10 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 0.00 2.00
  VolumeType = SPHERE
  VolSphereRadius = 1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AvalancheMistHeavy
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXAvalanche02.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.80 0.88
  Gravity = -0.25
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 10.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 7.00
  SizeRateDamping = 0.87 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 15
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 20.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 5.00 6.00
  VolumeType = LINE
  VolLineStart = X:60.00 Y:-60.00 Z:0.00
  VolLineEnd = X:60.00 Y:60.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem OverlordTankExplosionDebris
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXDirtDebris.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.99 1.00
  VelocityDamping = 0.10 0.10
  Gravity = -0.10
  Lifetime = 50.00 50.00
  SystemLifetime = 10
  Size = 1.00 2.50
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:43 G:43 B:43 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 500.00 500.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.75
  VelOutwardOther = 1.00 3.00
  VolumeType = CYLINDER
  VolCylinderRadius = 7.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireToxicSmall
  Priority = SEMI_CONSTANT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.05
  Lifetime = 15.00 15.00
  SystemLifetime = 0
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.10 -0.30
  SizeRateDamping = 0.80 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:137 G:252 B:10 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckBioSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 80.00 80.00
  SystemLifetime = 30
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.90 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 50
  Alpha3 = 0.00 0.00 80
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:255 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 0.00 2.00
  InitialDelay = 5.00 5.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -0.50 0.50
  VelOutwardOther = 1.00 4.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GLAViralOutbreakFumes
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.50
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.98 0.99
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 400
  Size = 5.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 5.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 20
  Alpha3 = 0.00 0.00 200
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:114 G:251 B:74 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.02
  VelocityType = OUTWARD
  VelOutward = 1.00 2.00
  VelOutwardOther = 0.25 0.50
  VolumeType = CYLINDER
  VolCylinderRadius = 30.00
  VolCylinderLength = 5.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FerrySmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = -0.25 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.96 0.96
  Gravity = 0.00
  Lifetime = 120.00 120.00
  SystemLifetime = 0
  Size = 2.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.99 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 10
  Alpha3 = 0.00 0.00 120
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:128 G:128 B:128 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 -1.00
  BurstDelay = 3.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 1.00
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 2.00 3.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SpectreHowitzerExplosion
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.02 0.05
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.50
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:244 G:152 B:83 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.45
  VelocityType = SPHERICAL
  VelSpherical = 10.00 20.00
  VolumeType = SPHERE
  VolSphereRadius = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem RedDonuteCloud
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 100
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:130 G:36 B:36 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 75.00 75.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 7.00 7.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 3.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SubExplosionSmoke01
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = SubExplosionFlameSlave01
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 400.00 400.00
  SystemLifetime = 10
  Size = 15.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:83 G:53 B:43 60
  Color3 = R:43 G:3 B:3 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 15.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SubExplosionSmoke02
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuff.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = SubExplosionFlameSlave01
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  PerParticleAttachedSystem = TankStruckSparks
  Lifetime = 200.00 200.00
  SystemLifetime = 10
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.00 120
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:201 G:201 B:201 0
  Color2 = R:201 G:201 B:201 60
  Color3 = R:158 G:158 B:158 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 0.50 1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BattleshipMuzzleFlashSmoke
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew2.tga
  AngleZ = 0.00 0.50
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.85
  Gravity = 0.01
  Lifetime = 50.00 50.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 5.00
  SizeRateDamping = 0.90 0.93
  Alpha1 = 0.60 0.80 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:183 G:183 B:183 0
  Color2 = R:36 G:36 B:36 50
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 5.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:-0.20 Y:-0.20 Z:-0.10
  VelocityType = ORTHO
  VelOrthoX = 3.00 5.00
  VelOrthoY = -2.00 2.00
  VelOrthoZ = -1.00 -2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BattleMasterTransitionExplosion
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.50 0.50
  Gravity = 0.25
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 0.67
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:193 B:164 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 10.00 10.00
  VelCylindricalNormal = 0.50 1.00
  VolumeType = SPHERE
  VolSphereRadius = 3.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeBaikonurMushroomStem
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = 0.00
  Lifetime = 250.00 250.00
  SystemLifetime = 175
  Size = 1.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 4.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 2
  Alpha3 = 0.75 0.75 100
  Alpha4 = 0.00 0.00 250
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:255 B:0 0
  Color2 = R:255 G:255 B:0 150
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -0.25 0.25
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:1.00
  VelocityType = OUTWARD
  VelOutward = -1.00 -1.00
  VelOutwardOther = -1.00 -1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 75.00
  VolCylinderLength = 10.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AnthraxTrail01
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFuzzyDot.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 10.00 1.00
  VelocityDamping = 0.80 0.90
  Gravity = -0.10
  Lifetime = 10.00 10.00
  SystemLifetime = 20
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = -1.00 1.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 20
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:43 G:51 B:155 0
  Color2 = R:0 G:0 B:0 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 0.00
  BurstDelay = 0.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 8.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 1.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MOABDustWave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = 0.00
  Lifetime = 210.00 210.00
  SystemLifetime = 1
  Size = 1.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 20
  Alpha3 = 0.00 0.00 200
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:120 G:68 B:20 0
  Color2 = R:53 G:27 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 1.00
  BurstDelay = 1.00 1.00
  BurstCount = 125.00 125.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.40
  VelocityType = OUTWARD
  VelOutward = -0.15 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 100.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SpectreAfterburnerTrail
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.94 0.94
  Gravity = 0.00
  Lifetime = 75.00 75.00
  SystemLifetime = 0
  Size = 0.20 0.40
  StartSizeRate = 0.00 0.00
  SizeRate = 0.15 0.25
  SizeRateDamping = 0.93 0.96
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.45 0.85 4
  Alpha3 = 0.20 0.40 18
  Alpha4 = 0.00 0.00 75
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:105 B:0 0
  Color2 = R:200 G:70 B:0 4
  Color3 = R:64 G:64 B:64 8
  Color4 = R:32 G:32 B:32 36
  Color5 = R:0 G:0 B:0 40
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 4.00 6.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-0.20
  VelocityType = ORTHO
  VelOrthoX = -2.00 -2.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:8.00 Y:0.00 Z:0.00
  VolLineEnd = X:8.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TreeBounceDust
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 25.00 25.00
  SystemLifetime = 25
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 25
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:139 G:125 B:49 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 20.00 20.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 5.00 5.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DragonTankExplosionSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = MammothTankExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 50.00 50.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.70 0.70 0
  Alpha2 = -4.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 15.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ToxicExplosionLargeSmoke
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 120.00 120.00
  SystemLifetime = 30
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.90 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.75 0.75 50
  Alpha3 = 0.00 0.00 120
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:128 G:255 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 0.00 2.00
  InitialDelay = 5.00 5.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -0.50 0.50
  VelOutwardOther = 1.00 4.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyMissileExplosion
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.30 0.30
  Gravity = 0.25
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.60 1.20
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 5.00 10.00
  VolumeType = SPHERE
  VolSphereRadius = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireWallSegmentSystem
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.20
  Lifetime = 25.00 25.00
  SystemLifetime = 0
  Size = 0.00 0.00
  StartSizeRate = 3.00 3.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:243 G:215 B:114 5
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 5.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SneakAttackCrackDust0
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = -0.03
  Lifetime = 45.00 60.00
  SystemLifetime = 1
  Size = 1.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 10
  Alpha3 = 0.00 0.00 45
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:222 G:147 B:97 0
  Color2 = R:89 G:45 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 1.00
  BurstDelay = 1.00 1.00
  BurstCount = 70.00 100.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.50
  VelocityType = OUTWARD
  VelOutward = -0.15 0.15
  VelOutwardOther = 0.50 0.50
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SneakAttackCrackDust1
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = -0.03
  Lifetime = 45.00 60.00
  SystemLifetime = 1
  Size = 1.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 10
  Alpha3 = 0.00 0.00 45
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:168 G:115 B:66 0
  Color2 = R:133 G:87 B:65 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 1.00
  BurstDelay = 1.00 1.00
  BurstCount = 35.00 50.00
  InitialDelay = 35.00 35.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.50
  VelocityType = OUTWARD
  VelOutward = -0.15 0.15
  VelOutwardOther = 0.50 0.50
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GenericLaserFlare
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar3.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 5.00 5.00
  SystemLifetime = 0
  Size = 20.00 40.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:148 G:210 B:0 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem InfantryDustTrails
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = -0.50 0.50
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.90 0.90
  VelocityDamping = 0.75 0.80
  Gravity = 0.10
  Lifetime = 15.00 15.00
  SystemLifetime = 0
  Size = 3.50 7.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.25 0.50
  SizeRateDamping = 0.95 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 15
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:188 G:166 B:133 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HeroicNukeCannonMuzzleFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar6.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 25.00 25.00
  SystemLifetime = 1
  Size = 40.00 40.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 15.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:253 G:253 B:253 5
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 4.00 4.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureCollapseDelayExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireball03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.60 0.65
  Gravity = 0.00
  Lifetime = 50.00 75.00
  SystemLifetime = 100
  Size = 50.00 70.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 0.67
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 9999.00 9999.00
  BurstCount = 2.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 5.00 5.00
  VelOutwardOther = 3.00 5.00
  VolumeType = CYLINDER
  VolCylinderRadius = 12.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem OverlordTankSubExplosionSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = MammothTankSubExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:23 G:3 B:3 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 15.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem PatriotMissileIgnitionCloud
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = -0.50 0.50
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.90 0.90
  VelocityDamping = 0.85 0.90
  Gravity = 0.01
  Lifetime = 100.00 100.00
  SystemLifetime = 1
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.95 0.90
  Alpha1 = 0.25 0.25 0
  Alpha2 = 0.00 0.00 80
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 2.00
  VelOrthoY = -0.05 0.05
  VelOrthoZ = -0.05 0.05
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetBlackTrailThin
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.94 0.94
  Gravity = 0.00
  Lifetime = 75.00 75.00
  SystemLifetime = 0
  Size = 0.10 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 0.15 0.20
  SizeRateDamping = 0.93 0.96
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 10
  Alpha3 = 0.00 0.00 75
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:0 B:0 3
  Color3 = R:64 G:64 B:64 8
  Color4 = R:32 G:32 B:32 16
  Color5 = R:0 G:0 B:0 40
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 6.00 6.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-0.20
  VelocityType = ORTHO
  VelOrthoX = -2.00 -2.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:8.00 Y:0.00 Z:0.00
  VolLineEnd = X:8.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CarCrushSmoke
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.98 0.99
  VelocityDamping = 0.75 0.80
  Gravity = 0.01
  Lifetime = 50.00 50.00
  SystemLifetime = 1
  Size = 20.00 35.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.40
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:130 G:130 B:130 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 3.00 5.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ArtilleryBarrageShockwave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -20.00 20.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 6
  Size = 1.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 5.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:177 G:107 B:44 0
  Color2 = R:0 G:0 B:0 50
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SpectreGunshipExplosionLight
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo05.tga
  AngleZ = -1.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.80
  Gravity = 0.20
  Lifetime = 5.00 5.00
  SystemLifetime = 5
  Size = 45.00 45.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 45.00
  SizeRateDamping = 0.80 0.75
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:185 B:89 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 4.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:20.00
  VolLineEnd = X:0.00 Y:0.00 Z:20.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FallingShellsComanche
  Priority = CONSTANT
  IsOneShot = Yes
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShell.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -2.00 2.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = -0.20
  Lifetime = 40.00 40.00
  SystemLifetime = 1
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 40
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:93 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.50 0.50
  VelOrthoY = 0.25 0.75
  VelOrthoZ = 0.00 1.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HeroicMissileMuzzleFlash
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar4.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 3.00 3.00
  SystemLifetime = 0
  Size = 50.00 50.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.20
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 2
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 1
  Color3 = R:0 G:0 B:0 3
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HeroicTankMuzzleFlashFlame
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.50 0.90
  Gravity = 0.00
  Lifetime = 25.00 25.00
  SystemLifetime = 10
  Size = 0.50 0.50
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.93 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:165 B:125 0
  Color2 = R:0 G:0 B:0 25
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 2.00 5.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NeutronMissleLaunch
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew2.tga
  AngleZ = -1.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.85 0.80
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 90
  Size = 20.00 40.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.40
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 75
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 5.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = OUTWARD
  VelOutward = 0.00 5.00
  VelOutwardOther = 0.00 5.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ChimneySmokeSmall
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.70 0.75
  Gravity = 0.00
  Lifetime = 60.00 60.00
  SystemLifetime = 0
  Size = 2.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.75 0.75 5
  Alpha3 = 0.00 0.00 60
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:68 G:68 B:68 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 3.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.10 Y:0.20 Z:0.20
  VelocityType = OUTWARD
  VelOutward = 0.00 1.50
  VelOutwardOther = 1.00 1.00
  VolumeType = SPHERE
  VolSphereRadius = 0.05
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SubExplosionFlameSlave01
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 150.00 150.00
  SystemLifetime = 120
  Size = 1.50 1.50
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 150
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:55 G:55 B:55 0
  Color2 = R:0 G:0 B:0 150
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 0.00 0.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.05 Y:0.10 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BattleDroneExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.80 0.90
  Gravity = 0.00
  PerParticleAttachedSystem = BattleDroneExplosionSmoke
  Lifetime = 50.00 50.00
  SystemLifetime = 2
  Size = 20.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 0.67
  SizeRateDamping = 0.80 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 50
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 1.00 2.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 3.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem Demo_BombTruckDefaultLenzFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = VOLUME_PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 20.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:0 B:0 5
  Color3 = R:0 G:0 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FrenzyCloud
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.90 0.90
  VelocityDamping = 0.90 0.90
  Gravity = 0.10
  Lifetime = 30.00 50.00
  SystemLifetime = 5
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 5.00
  SizeRateDamping = 0.98 0.99
  Alpha1 = 0.25 0.25 0
  Alpha2 = 0.00 0.00 40
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:147 B:147 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 50.00 70.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.05 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 12.00 18.00
  VelOutwardOther = 1.00 1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NeutronLenzflare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 40.00 40.00
  SystemLifetime = 3
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 7.00 7.00
  SizeRateDamping = 0.95 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 40
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ToxinUpgradedBuildingClearSpray
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = STREAK
  ParticleName = EXWater05.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.90
  Gravity = -0.10
  Lifetime = 40.00 40.00
  SystemLifetime = 1
  Size = 2.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.99 0.95
  Alpha1 = 0.00 0.00 1
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 40
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 1.00 8.00
  VelOrthoY = -4.00 4.00
  VelOrthoZ = 1.00 1.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HackFlare
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar3.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 5.00 5.00
  SystemLifetime = 0
  Size = 20.00 40.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:251 B:0 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeCannonMushroomRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.03 0.03
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.94
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 15
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 0.50
  SizeRateDamping = 0.98 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.30
  VelocityType = OUTWARD
  VelOutward = 0.30 0.33
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 25.00
  VolCylinderLength = 10.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireLarge01
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.20
  Lifetime = 15.00 15.00
  SystemLifetime = 120
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem InfernoTrailUpgraded
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.20
  Lifetime = 5.00 5.00
  SystemLifetime = 360
  Size = 2.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:128 G:128 B:255 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -1.00 1.00
  VelOutwardOther = -1.00 1.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeCannonMushroomCloudRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = -0.50 0.50
  AngularRateZ = -0.05 0.05
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = 0.00
  Lifetime = 175.00 175.00
  SystemLifetime = 10
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 10.00
  SizeRateDamping = 0.65 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 25
  Alpha3 = 0.25 0.25 100
  Alpha4 = 0.00 0.00 175
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:219 G:214 B:185 0
  Color2 = R:191 G:191 B:191 100
  Color3 = R:0 G:0 B:0 175
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 5.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.35
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.10 0.10
  VelCylindricalNormal = 0.00 0.10
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AnthraxGammaSpray
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater05.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.90
  Gravity = -0.10
  Lifetime = 40.00 40.00
  SystemLifetime = 1
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 0.00 0.00 1
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 40
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:128 G:55 B:217 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 1.00
  BurstCount = 20.00 20.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 1.00 8.00
  VelOrthoY = -4.00 4.00
  VelOrthoZ = 1.00 1.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetEngineDamagedSmoke
  Priority = SEMI_CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 60.00 60.00
  SystemLifetime = 0
  Size = 2.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.40 1.20
  SizeRateDamping = 0.95 0.98
  Alpha1 = 0.50 0.80 0
  Alpha2 = 0.00 0.00 40
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:128 G:128 B:128 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 15.00
  BurstCount = 0.00 5.00
  InitialDelay = 5.00 15.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 1.00 2.00
  VelOrthoY = -0.20 0.20
  VelOrthoZ = -0.20 0.20
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeCannonFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 150.00 150.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 20.00 20.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:221 G:221 B:221 2
  Color3 = R:0 G:0 B:0 150
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.30
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DragonTransitionExplosion
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.50 0.50
  Gravity = 0.25
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 0.67
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:193 B:164 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 10.00 10.00
  VelCylindricalNormal = 0.50 1.00
  VolumeType = SPHERE
  VolSphereRadius = 3.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GLATowerFlame
  Priority = CONSTANT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.20
  Lifetime = 10.00 15.00
  SystemLifetime = 150
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.50
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AvalancheCloud1
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXAvalancheCloud1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.90 0.90
  Gravity = 0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 365
  Size = 0.25 0.50
  StartSizeRate = 0.00 0.00
  SizeRate = 2.50 2.50
  SizeRateDamping = 0.95 0.98
  Alpha1 = 0.75 0.75 0
  Alpha2 = 0.00 0.00 290
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:249 G:249 B:249 10
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 8.00
  BurstCount = 1.00 1.00
  InitialDelay = 215.00 215.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.08 1.00
  VelOutwardOther = 0.00 1.00
  VolumeType = SPHERE
  VolSphereRadius = 0.30
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.034907
  WindAngleChangeMax = 0.087266
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem InfantryStingerMissileExhaust
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  SlaveSystem = InfantryStingerMissileLenzflare
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 0.10 0.30
  SizeRateDamping = 0.93 0.94
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.50 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:183 G:183 B:183 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.05 0.05
  VelOrthoY = -0.05 0.05
  VelOrthoZ = -0.10 0.10
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AvalancheCloud2
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXAvalancheCloud1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.90 0.90
  Gravity = 0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 365
  Size = 0.25 0.50
  StartSizeRate = 0.00 0.00
  SizeRate = 2.50 2.50
  SizeRateDamping = 0.95 0.98
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.00 290
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:249 G:249 B:249 10
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 8.00
  BurstCount = 1.00 1.00
  InitialDelay = 400.00 400.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.08 1.00
  VelOutwardOther = 0.00 1.00
  VolumeType = SPHERE
  VolSphereRadius = 0.30
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.034907
  WindAngleChangeMax = 0.087266
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HeroicInfantryStruckFlare
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar6.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 10.00 10.00
  SystemLifetime = 1
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 4.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 2
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 1
  Color3 = R:0 G:0 B:0 10
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetDebris
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.99 1.00
  VelocityDamping = 1.00 1.00
  Gravity = -0.10
  Lifetime = 90.00 90.00
  SystemLifetime = 1
  Size = 0.25 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 5.00
  SizeRateDamping = 0.80 0.85
  Alpha1 = 0.75 0.75 0
  Alpha2 = 0.00 0.00 90
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:83 G:83 B:83 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 40.00 40.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 4.00
  VelOrthoY = -1.50 1.50
  VelOrthoZ = -0.50 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ExplosionSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.03 0.01
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.75 0.80
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 10.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 75
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:112 G:112 B:112 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 6.00 6.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 5.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AmphibDirt
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.05 0.05
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.90 0.95
  Gravity = 0.02
  Lifetime = 140.00 140.00
  SystemLifetime = 0
  Size = 15.00 22.00
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 8.00
  SizeRateDamping = 0.80 0.88
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.60 0.60 5
  Alpha3 = 0.00 0.00 140
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:162 G:139 B:108 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 3.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 1.00 1.00
  DriftVelocity = X:0.00 Y:-0.20 Z:0.03
  VelocityType = OUTWARD
  VelOutward = -2.00 -2.00
  VelOutwardOther = 0.50 0.50
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmokeBurningBarricade01
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.90 0.90
  Gravity = 0.05
  Lifetime = 40.00 40.00
  SystemLifetime = 0
  Size = 0.50 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.30 0.30 10
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmokeBurningBarricade02
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.90 0.90
  Gravity = 0.05
  Lifetime = 40.00 40.00
  SystemLifetime = 0
  Size = 0.50 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.30 0.30 10
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireTreeSmaller
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXfthrower02.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.80
  Gravity = 0.15
  Lifetime = 40.00 40.00
  SystemLifetime = 0
  Size = 30.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.80 -0.80
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:81 G:81 B:81 5
  Color3 = R:0 G:0 B:0 40
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 3.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SpectreGunshipFireLarge
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.10
  Lifetime = 20.00 20.00
  SystemLifetime = 0
  Size = 25.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.50 -1.00
  SizeRateDamping = 0.80 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:183 B:111 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -0.30 -0.15
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 2.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem CarpetBombExplosionFlameSlave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 150.00 150.00
  SystemLifetime = 150
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:93 G:33 B:0 0
  Color2 = R:43 G:13 B:0 60
  Color3 = R:0 G:0 B:0 120
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 0.00 0.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.05 Y:0.10 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BlueSparks
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSpark01.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.85 0.85
  Gravity = 0.00
  Lifetime = 5.00 5.00
  SystemLifetime = 1
  Size = 3.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 6.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.00 2.00
  VelCylindricalNormal = 0.00 2.00
  VolumeType = BOX
  VolBoxHalfSize = X:10.00 Y:5.00 Z:5.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetSmoke
  Priority = SEMI_CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = STREAK
  ParticleName = EXJetSmoke.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.99 0.99
  Gravity = 0.00
  Lifetime = 75.00 75.00
  SystemLifetime = 0
  Size = 0.10 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 0.50
  SizeRateDamping = 0.96 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:40 G:40 B:40 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.50 -1.50
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 0.30 0.50
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckAnthraxExplosionTrailArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.96 0.98
  Gravity = -0.02
  PerParticleAttachedSystem = BombTruckAnthraxExplosionTrail
  Lifetime = 250.00 250.00
  SystemLifetime = 1
  Size = 50.00 150.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:33 B:66 5
  Color3 = R:0 G:15 B:64 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 25.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.50 1.50
  VelOrthoY = -1.50 1.50
  VelOrthoZ = 1.00 3.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem statDust1
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = -1.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.95
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 1
  Size = 5.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.01 0.01
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 5
  Alpha3 = 0.50 0.50 25
  Alpha4 = 0.00 0.00 100
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:218 G:192 B:139 0
  Color2 = R:194 G:151 B:92 300
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 1.00
  BurstDelay = 0.00 3.00
  BurstCount = 50.00 50.00
  InitialDelay = 155.00 155.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.50 1.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem ParticleUplinkCannon_LaunchFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar5.tga
  AngleZ = -1.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 80.00 80.00
  SystemLifetime = 1
  Size = 40.00 60.00
  StartSizeRate = 0.00 0.00
  SizeRate = 6.00 8.00
  SizeRateDamping = 0.90 0.92
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 80
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:-6.00
  VolLineEnd = X:0.00 Y:0.00 Z:-6.00
  IsHollow = Yes
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HeroicInfantryStruckSparks
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSpark03.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.85 0.85
  Gravity = 0.00
  Lifetime = 5.00 5.00
  SystemLifetime = 1
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = -0.50 0.50
  VelOrthoZ = 0.50 0.50
  VolumeType = SPHERE
  VolSphereRadius = 5.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem Explosion
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.30 0.30
  Gravity = 0.25
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 7.00 10.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 15.00 15.00
  VolumeType = SPHERE
  VolSphereRadius = 3.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem LargeStructureExplosionShockwave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.40 0.65
  Gravity = 0.10
  Lifetime = 200.00 200.00
  SystemLifetime = 10
  Size = 3.00 12.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 200.00 500.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 15.00 25.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 20.00
  VolCylinderLength = 10.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SneakAttackDirt
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDirtDebrisBig.tga
  AngleZ = 20.00 20.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.95 0.98
  VelocityDamping = 0.98 0.98
  Gravity = -0.08
  Lifetime = 60.00 60.00
  SystemLifetime = 1
  Size = 9.00 12.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.10 0.10
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:57 G:44 B:2 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 4.00
  BurstCount = 100.00 100.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 1.50 1.50
  VelCylindricalNormal = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 40.00
  VolCylinderLength = 15.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmallStructureToppleShockwave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.50 0.70
  Gravity = 0.00
  Lifetime = 30.00 40.00
  SystemLifetime = 20
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 20.00 30.00
  SizeRateDamping = 0.50 0.60
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.00 40
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 3.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 25.00 35.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem IRDetectGrid
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXGrid.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 10.00 10.00
  SystemLifetime = 5
  Size = 52.00 52.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:128 G:0 B:0 0
  Color2 = R:0 G:0 B:0 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckDefaultExplosionTrailSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 10
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:134 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 40.00 40.00
  BurstCount = 0.00 2.00
  InitialDelay = 0.00 10.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckHEBioExplosion
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.02 0.02
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.25
  PerParticleAttachedSystem = BombTruckHEBioSmoke
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:0 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 10.00 20.00
  VolumeType = SPHERE
  VolSphereRadius = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeShockwave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = 0.00
  Lifetime = 600.00 600.00
  SystemLifetime = 1
  Size = 1.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 4.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.60 0.60 40
  Alpha3 = 0.00 0.00 600
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:241 G:236 B:218 0
  Color2 = R:128 G:128 B:128 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 1.00 1.00
  BurstCount = 250.00 250.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.20
  VelocityType = OUTWARD
  VelOutward = -0.15 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 200.00
  VolCylinderLength = 50.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureSubExplosionSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:23 G:3 B:3 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 15.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GiantLenzflare
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 60.00 99.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.40
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 75
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 50
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 90.00 90.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem LocomotiveSteamRight
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 3.00
  AngularRateZ = 0.10 0.20
  AngularDamping = 0.95 0.95
  VelocityDamping = 0.90 0.95
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 3.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.05 1.15
  SizeRateDamping = 0.90 0.95
  Alpha1 = 0.25 0.35 0
  Alpha2 = 0.10 0.15 20
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:255 G:255 B:255 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 5.00
  BurstCount = 3.00 4.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.10 0.10
  VelOrthoY = 1.70 2.50
  VelOrthoZ = 0.33 0.44
  VolumeType = LINE
  VolLineStart = X:6.00 Y:-5.00 Z:-20.00
  VolLineEnd = X:6.00 Y:-5.00 Z:-20.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SpectreHowitzerExplosionArms
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  PerParticleAttachedSystem = SpectreHotPillarArmFlame
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:23 G:3 B:3 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 9999.00 9999.00
  BurstCount = 3.00 4.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.05 Y:0.10 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -10.00 10.00
  VelOrthoY = -10.00 10.00
  VelOrthoZ = 30.00 35.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmokeTreeSmall
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.90 0.90
  Gravity = 0.04
  Lifetime = 120.00 120.00
  SystemLifetime = 0
  Size = 6.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = -0.50 -0.50
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.30 0.30 15
  Alpha3 = 0.70 0.70 30
  Alpha4 = 0.50 0.50 50
  Alpha5 = 0.00 0.00 120
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:255 G:255 B:255 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 4.00 4.00
  DriftVelocity = X:0.06 Y:0.08 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MolotovLenzflare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.10
  Lifetime = 1.00 1.00
  SystemLifetime = 0
  Size = 4.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.20
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:128 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem LiveWireSparks
  Priority = CONSTANT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFuzzyDot.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.85 0.85
  Gravity = -0.10
  Lifetime = 20.00 30.00
  SystemLifetime = 0
  Size = 0.50 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.01 -0.02
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:93 0
  Color2 = R:255 G:128 B:0 30
  Color3 = R:255 G:0 B:0 90
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 5.00 75.00
  BurstCount = 2.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 0.00 0.25
  VolumeType = SPHERE
  VolSphereRadius = 0.50
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckDefaultLenzFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = VOLUME_PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 20.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:100 G:90 B:60 5
  Color3 = R:0 G:0 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem LandingZoneSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXRedSmokePuff.tga
  AngleZ = -2.00 2.00
  AngularRateZ = -0.05 0.05
  AngularDamping = 0.80 1.01
  VelocityDamping = 0.85 0.90
  Gravity = 0.04
  Lifetime = 50.00 70.00
  SystemLifetime = 0
  Size = 0.50 0.50
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 0.40
  SizeRateDamping = 0.85 0.95
  Alpha1 = 0.01 0.01 0
  Alpha2 = 0.05 0.10 1
  Alpha3 = 0.20 0.25 20
  Alpha4 = 0.20 0.30 30
  Alpha5 = 0.10 0.20 40
  Alpha6 = 0.05 0.10 50
  Alpha7 = 0.01 0.01 60
  Alpha8 = 0.00 0.01 70
  Color1 = R:0 G:0 B:0 0
  Color2 = R:197 G:24 B:85 2
  Color3 = R:212 G:37 B:116 40
  Color4 = R:236 G:174 B:168 50
  Color5 = R:234 G:203 B:200 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:-0.04 Y:0.10 Z:0.04
  VelocityType = OUTWARD
  VelOutward = 0.10 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.20
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleLenzFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 20.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:234 G:201 B:151 5
  Color3 = R:0 G:0 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CINE_U06_JetExhaust
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 2.00 2.00
  SystemLifetime = 0
  Size = 6.00 6.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.93 0.94
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:18 G:18 B:23 0
  Color2 = R:255 G:255 B:255 10
  Color3 = R:0 G:0 B:0 75
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem Starburst
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXStarburst.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 2.00 2.00
  SystemLifetime = 0
  Size = 800.00 800.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:242 G:243 B:186 5
  Color2 = R:239 G:218 B:180 10
  Color3 = R:0 G:0 B:0 20
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem NukeShockwaveInverted
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 100
  Size = 1.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.25 0.50
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.75 0.75 20
  Alpha3 = 0.50 0.50 110
  Alpha4 = 0.00 0.00 175
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:166 0
  Color2 = R:122 G:122 B:122 300
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 1.00
  BurstDelay = 5.00 5.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = -0.75 -0.75
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 150.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetTransitionSmokeLarge
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.95 0.95
  Gravity = 0.03
  Lifetime = 80.00 80.00
  SystemLifetime = 1
  Size = 30.00 45.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 4.00
  SizeRateDamping = 0.95 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 2
  Alpha3 = 0.00 0.00 80
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:110 G:110 B:110 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = -1.50 -1.50
  VelOrthoY = -1.00 1.00
  VelOrthoZ = -1.00 1.00
  VolumeType = BOX
  VolBoxHalfSize = X:30.00 Y:7.50 Z:3.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MineDisarmingSmoke
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = -0.10 0.10
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.95
  Gravity = 0.00
  Lifetime = 150.00 150.00
  SystemLifetime = 4
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.30
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 10
  Alpha3 = 0.00 0.00 150
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:241 B:213 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.10 Y:0.10 Z:0.02
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 1.00 0.10
  VelCylindricalNormal = 0.10 0.30
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudLauncherTransitionLenzflare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 40.00 40.00
  SystemLifetime = 3
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 10.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 40
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeCannonMuzzleWave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -7.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.00
  Lifetime = 15.00 15.00
  SystemLifetime = 1
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 10.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:228 G:215 B:190 0
  Color2 = R:0 G:0 B:0 15
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem InfernoCannonFireUpgraded
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = 0.10
  Lifetime = 30.00 30.00
  SystemLifetime = 75
  Size = 15.00 45.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.50 -0.85
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:128 G:118 B:248 5
  Color3 = R:0 G:0 B:0 30
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 5.00 6.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = -1.00 -1.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 20.00
  VolCylinderLength = 2.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.069813
  WindAngleChangeMax = 0.226893
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem OverlordSubExplosionSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = MammothTankSubExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:23 G:3 B:3 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 0.50 1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem EMPPatriotLensFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar5.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -1.00 1.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.94 0.94
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 20
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 10.00
  SizeRateDamping = 0.93 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:121 G:121 B:121 0
  Color2 = R:0 G:0 B:0 45
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 15.00
  BurstCount = 1.00 1.00
  InitialDelay = 1.00 1.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 1.00 2.00
  VelOutwardOther = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = Yes
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem CrushingBuildingExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew2.tga
  AngleZ = 0.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.20 0.30
  Gravity = 1.00
  Lifetime = 0.00 0.00
  SystemLifetime = 25
  Size = 15.00 45.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 0.67
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 1.00 5
  Alpha3 = 0.00 0.00 120
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 1.00 5.00
  BurstCount = 0.00 0.00
  InitialDelay = 0.00 10.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 3.00 10.00
  VelOutwardOther = 3.00 10.00
  VolumeType = SPHERE
  VolSphereRadius = 20.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlatSparkSprayLineBurst
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSpark02.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.85 0.85
  Gravity = 0.00
  Lifetime = 5.00 5.00
  SystemLifetime = 1
  Size = 1.00 1.50
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.00 2.00
  VelCylindricalNormal = 0.00 2.00
  VolumeType = BOX
  VolBoxHalfSize = X:10.00 Y:5.00 Z:5.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HeroicTankMuzzleFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar6.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 25.00 25.00
  SystemLifetime = 1
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 15.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 4.00 4.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BeaconSmokeFFFFFF
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 150.00 150.00
  SystemLifetime = 0
  Size = 1.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.85 0.85
  Alpha1 = 0.35 0.50 0
  Alpha2 = 0.00 0.00 150
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:193 G:93 B:0 0
  Color2 = R:255 G:255 B:255 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.10 0.10
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 0.50 0.75
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BeaconSmoke32D7E6
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 150.00 150.00
  SystemLifetime = 0
  Size = 1.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.85 0.85
  Alpha1 = 0.35 0.50 0
  Alpha2 = 0.00 0.00 150
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:193 G:93 B:0 0
  Color2 = R:50 G:213 B:230 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.10 0.10
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 0.50 0.75
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyExplosionSmokeAirDeathGroundPart
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 2.00
  AngularRateZ = -0.03 0.01
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.75 0.80
  Gravity = 0.00
  PerParticleAttachedSystem = BuggyNewAirDeathSubExplosionSmoke
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 20.00 35.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.40
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 75
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:128 G:128 B:128 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 5.00 9.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TsingMaConcreteTrail
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.98
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 25
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.10 0.20
  SizeRateDamping = 0.99 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 0.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MammothTankExplosionArmsFlame
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 60.00 60.00
  SystemLifetime = 60
  Size = 2.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:124 G:85 B:58 0
  Color2 = R:43 G:13 B:0 40
  Color3 = R:0 G:0 B:0 60
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem Demo_BombTruckHEExplosionArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireEmbr.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.90 0.95
  Gravity = 1.00
  PerParticleAttachedSystem = Demo_BombTruckHEExplosion
  Lifetime = 10.00 10.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 4.00 4.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -5.00 5.00
  VelOrthoY = -5.00 5.00
  VelOrthoZ = 0.40 1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 20.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DamWavesOutward
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWave01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 0
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 8.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 80
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 3.00 3.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.00 2.00
  VelOrthoY = 0.00 -2.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-10.00 Y:0.00 Z:0.00
  VolLineEnd = X:10.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = Yes
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureCollapseInitialShockwave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.85
  Gravity = 0.00
  Lifetime = 300.00 400.00
  SystemLifetime = 20
  Size = 20.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 15.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 400
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:233 G:228 B:224 0
  Color2 = R:250 G:249 B:248 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 30.00 30.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.50
  VelocityType = OUTWARD
  VelOutward = 10.00 15.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 30.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DaisyExplosion
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.23 0.55
  Gravity = 0.35
  PerParticleAttachedSystem = DaisyExplosionSmoke
  Lifetime = 100.00 100.00
  SystemLifetime = 15
  Size = 5.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 12.00 25.00
  SizeRateDamping = 0.80 0.90
  Alpha1 = 0.25 0.25 0
  Alpha2 = 0.00 0.00 25
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:192 G:192 B:192 10
  Color3 = R:192 G:192 B:192 20
  Color4 = R:0 G:0 B:0 90
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -0.10
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 2.00
  InitialDelay = 23.00 23.00
  DriftVelocity = X:0.00 Y:0.00 Z:-0.10
  VelocityType = OUTWARD
  VelOutward = 25.00 40.00
  VelOutwardOther = 5.00 5.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureToppleSecondaryExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.30 0.40
  Gravity = 1.00
  Lifetime = 400.00 500.00
  SystemLifetime = 50
  Size = 15.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.50
  SizeRateDamping = 0.60 0.85
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.00 400
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:192 G:192 B:192 120
  Color3 = R:0 G:0 B:0 500
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 9999.00 9999.00
  BurstCount = 5.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 7.00 10.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.50
  VolCylinderLength = 0.50
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ArmExplosionSmall01
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFuzzyDot.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.97 0.97
  Gravity = 0.00
  PerParticleAttachedSystem = BarrelSubExplosion
  Lifetime = 5.00 5.00
  SystemLifetime = 10
  Size = 2.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:3 G:0 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -6.00 6.00
  VelOrthoY = -6.00 6.00
  VelOrthoZ = 6.00 12.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyNewExplosionFlameSlave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 60.00 60.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:43 G:13 B:0 30
  Color3 = R:0 G:0 B:0 60
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 0.00 0.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.05 Y:0.10 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AnthraxBombExplosion
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.02 0.02
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.50
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:43 G:51 B:155 10
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 10.00 20.00
  VolumeType = SPHERE
  VolSphereRadius = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MissileLenzflare
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 3.00 3.00
  SystemLifetime = 0
  Size = 180.00 240.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.20
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 2
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 1
  Color3 = R:0 G:0 B:0 3
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 80.00 80.00
  SystemLifetime = 30
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.90 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 50
  Alpha3 = 0.00 0.00 80
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:252 G:255 B:196 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 0.00 2.00
  InitialDelay = 5.00 5.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -0.50 0.50
  VelOutwardOther = 1.00 4.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ClusterMineDropLenzflare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 40.00 40.00
  SystemLifetime = 1
  Size = 60.00 60.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 15.00
  SizeRateDamping = 0.85 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:253 G:253 B:253 2
  Color3 = R:0 G:0 B:0 40
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckAnthraxExplosionArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireEmbr.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.90 0.85
  Gravity = 1.00
  PerParticleAttachedSystem = BombTruckAnthraxExplosion
  Lifetime = 10.00 10.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 2.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -5.00 5.00
  VelOrthoY = -5.00 5.00
  VelOrthoZ = 0.40 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TrainWreckSplashWave
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWave01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.90
  Gravity = 0.00
  Lifetime = 400.00 400.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 12.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.35 0.35 0
  Alpha2 = 0.00 0.00 400
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:169 G:215 B:252 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 25.00 25.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.25 Y:0.25 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -10.00 10.00
  VelOrthoY = -10.00 10.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = Yes
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem InfernoCannonRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireRing.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 15.00 15.00
  SystemLifetime = 3
  Size = 30.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 6.00
  SizeRateDamping = 1.00 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 15
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.20
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeGLAContaminationShort
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 90.00 90.00
  SystemLifetime = 90
  Size = 10.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:190 G:96 B:1 50
  Color3 = R:0 G:0 B:0 90
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 -1.00
  BurstDelay = 4.00 4.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 150.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckAnthraxLenzFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 3
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 20.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:43 G:51 B:155 0
  Color2 = R:0 G:0 B:0 50
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem Demo_BombTruckDefaultExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.02 0.02
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.50
  PerParticleAttachedSystem = Demo_BombTruckDefaultSmoke
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:46 G:15 B:7 10
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 10.00 20.00
  VolumeType = SPHERE
  VolSphereRadius = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuildingDustChina
  Priority = BUILDUP
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.94 0.94
  Gravity = 0.01
  Lifetime = 140.00 140.00
  SystemLifetime = 0
  Size = 15.00 17.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 10.00
  SizeRateDamping = 0.70 0.68
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.30 0.50 15
  Alpha3 = 0.00 0.00 140
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:220 G:128 B:58 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 1.00 1.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.50 1.00
  VelOutwardOther = 0.50 0.50
  VolumeType = CYLINDER
  VolCylinderRadius = 15.00
  VolCylinderLength = 2.50
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetBigExplosionLenzflare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 25.00 25.00
  SystemLifetime = 1
  Size = 40.00 40.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 15.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:253 G:253 B:253 5
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 4.00 4.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DisabledEffectBinaryShower0
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXHack0.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  SlaveSystem = DisabledEffectBinaryShower1
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 60.00 60.00
  SystemLifetime = 70
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:90 G:223 B:2 15
  Color3 = R:0 G:0 B:0 60
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 15.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-1.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:70.00
  VolLineEnd = X:0.00 Y:0.00 Z:70.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem DisabledEffectBinaryShower1
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXHack1.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = 10.00
  Lifetime = 100.00 100.00
  SystemLifetime = 70
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:90 G:223 B:2 15
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 15.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-0.50
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem AvalancheFrontEdge
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSnowChunks.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.99 1.00
  VelocityDamping = 0.98 0.99
  Gravity = -0.10
  Lifetime = 100.00 100.00
  SystemLifetime = 380
  Size = 0.50 0.50
  StartSizeRate = 0.01 0.01
  SizeRate = 0.00 0.00
  SizeRateDamping = 0.30 0.30
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:250 G:250 B:250 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 3.00
  BurstCount = 10.00 10.00
  InitialDelay = 150.00 150.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.10 0.10
  VelOutwardOther = 1.00 2.00
  VolumeType = LINE
  VolLineStart = X:2.00 Y:-15.00 Z:0.00
  VolLineEnd = X:0.00 Y:5.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem BeaconSmoke9600C8
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 150.00 150.00
  SystemLifetime = 0
  Size = 1.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.85 0.85
  Alpha1 = 0.35 0.50 0
  Alpha2 = 0.00 0.00 150
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:193 G:93 B:0 0
  Color2 = R:149 G:40 B:189 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.10 0.10
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 0.50 0.75
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureTransitionMediumExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.80 0.85
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 1
  Size = 50.00 75.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.50
  SizeRateDamping = 0.95 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:193 B:64 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 7.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = OUTWARD
  VelOutward = 5.00 7.00
  VelOutwardOther = 2.00 5.00
  VolumeType = CYLINDER
  VolCylinderRadius = 15.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem PatriotMissileDetonationExplosion
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.80 0.90
  Gravity = 0.00
  PerParticleAttachedSystem = PatriotMissileDetonationExplosionSmk
  Lifetime = 50.00 50.00
  SystemLifetime = 2
  Size = 20.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 0.67
  SizeRateDamping = 0.80 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 50
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 1.00 2.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 3.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem EMPSparksSmall
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSpark01.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.85 0.85
  Gravity = -0.50
  Lifetime = 10.00 10.00
  SystemLifetime = 150
  Size = 3.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 6.00
  SizeRateDamping = 0.20 0.20
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 7
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 -3.00
  BurstDelay = 0.00 20.00
  BurstCount = 1.00 6.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.00 2.00
  VelCylindricalNormal = 0.00 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleLauncherExplosionTrailSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 10
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:134 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 40.00 40.00
  BurstCount = 0.00 2.00
  InitialDelay = 0.00 10.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DemoExplosionSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.03 0.01
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.75 0.80
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 10.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 75
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:162 G:62 B:62 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 6.00 6.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 5.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GC_Chem_AnthraxGammaFieldSmall
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 90.00 90.00
  SystemLifetime = 5
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:128 G:55 B:217 50
  Color3 = R:0 G:0 B:0 90
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 -1.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CountermeasureFlareParticleSys
  Priority = ALWAYS_RENDER
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXCounterMeasureFlare3.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = -0.30
  Lifetime = 2.00 2.00
  SystemLifetime = 150
  Size = 3.00 5.00
  StartSizeRate = 0.00 -0.01
  SizeRate = 3.00 8.00
  SizeRateDamping = 0.99 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = -2.00 0.00 150
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:210 G:242 B:255 0
  Color2 = R:0 G:0 B:0 3
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 1.50
  BurstCount = 5.00 10.00
  InitialDelay = 0.00 15.00
  DriftVelocity = X:0.10 Y:0.10 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.017453
  WindPingPongStartAngleMax = 0.017453
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 3.141593
End

ParticleSystem ToxicTankSmoke
  Priority = SEMI_CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = -2.00 1.00
  AngularRateZ = -0.05 0.05
  AngularDamping = 0.80 1.01
  VelocityDamping = 0.95 0.98
  Gravity = 0.01
  Lifetime = 80.00 90.00
  SystemLifetime = 300
  Size = 4.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.85 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.75 5
  Alpha3 = 0.00 0.00 80
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:2 G:125 B:5 0
  Color2 = R:216 G:243 B:105 80
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.50 Y:0.50 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.50 0.50
  VelOrthoY = -0.50 0.50
  VelOrthoZ = 0.25 0.30
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.05
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ParticleDeathImplode
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar5.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 40
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:255 G:255 B:255 30
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -7.00 -7.00
  VelOutwardOther = -7.00 -7.00
  VolumeType = SPHERE
  VolSphereRadius = 200.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HeroicTankStruckSparks
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSpark03.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.85 0.85
  Gravity = 0.50
  Lifetime = 5.00 5.00
  SystemLifetime = 1
  Size = 2.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 6.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 6.00 6.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.00 2.00
  VelCylindricalNormal = 0.00 2.00
  VolumeType = BOX
  VolBoxHalfSize = X:10.00 Y:5.00 Z:5.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MineFlash
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar3.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 2
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 40.00 40.00
  SizeRateDamping = 0.01 0.01
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 2
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudLauncherTransitionDebris
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = -15.00 15.00
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 1.00 1.00
  Gravity = -0.05
  Lifetime = 25.00 25.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.25 0.50
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.50 0.50 15
  Alpha3 = 0.00 0.00 20
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 0.00 0.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.50 1.50
  VelCylindricalNormal = 0.50 1.00
  VolumeType = BOX
  VolBoxHalfSize = X:20.00 Y:1.00 Z:2.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GattlingMuzzleSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.98 0.98
  Gravity = 0.05
  Lifetime = 60.00 60.00
  SystemLifetime = 0
  Size = 0.20 0.50
  StartSizeRate = 0.00 0.00
  SizeRate = 1.50 2.90
  SizeRateDamping = 0.80 0.89
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.20 0.20 2
  Alpha3 = 0.00 0.00 60
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 12.00 12.00
  BurstCount = 1.00 1.00
  InitialDelay = 60.00 90.00
  DriftVelocity = X:0.08 Y:0.06 Z:0.04
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = Yes
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ParticleUplinkCannon_InnerConnectorMediumFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar5.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 2.00 2.00
  SystemLifetime = 0
  Size = 65.00 100.00
  StartSizeRate = 0.00 0.00
  SizeRate = 6.50 10.00
  SizeRateDamping = 0.90 0.92
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:166 G:166 B:166 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ArtilleryBarrageTrail
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.93 0.94
  Gravity = 0.00
  Lifetime = 20.00 20.00
  SystemLifetime = 0
  Size = 0.10 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.50
  SizeRateDamping = 0.96 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:0 B:0 1
  Color3 = R:255 G:207 B:117 4
  Color4 = R:35 G:33 B:29 8
  Color5 = R:0 G:0 B:0 20
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-0.20
  VelocityType = ORTHO
  VelOrthoX = -2.00 -2.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:8.00 Y:0.00 Z:0.00
  VolLineEnd = X:8.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TsingMaLenzflare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 15.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 4.00 4.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmokeSmall
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.98 0.98
  Gravity = 0.15
  Lifetime = 40.00 40.00
  SystemLifetime = 50
  Size = 2.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.75 1.75
  SizeRateDamping = 0.90 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.75 0.75 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:128 G:128 B:128 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GC_Chem_ToxinTrail01
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFuzzyDot.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 10.00 1.00
  VelocityDamping = 0.80 0.90
  Gravity = -0.10
  Lifetime = 10.00 10.00
  SystemLifetime = 20
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = -1.00 1.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 20
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:128 G:55 B:217 0
  Color2 = R:0 G:0 B:0 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 0.00
  BurstDelay = 0.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 8.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 1.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ToxinTrail01
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFuzzyDot.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 10.00 1.00
  VelocityDamping = 0.80 0.90
  Gravity = -0.10
  Lifetime = 10.00 10.00
  SystemLifetime = 20
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = -1.00 1.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 20
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:255 B:0 0
  Color2 = R:0 G:0 B:0 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 0.00
  BurstDelay = 0.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 8.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 1.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlameThrowerSmoke01
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXfthrowersmoke01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 7.00
  Gravity = 0.05
  Lifetime = 25.00 30.00
  SystemLifetime = 0
  Size = 7.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.40 0.50 3
  Alpha3 = 0.40 0.60 8
  Alpha4 = 0.05 0.10 10
  Alpha5 = 0.00 0.05 13
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:253 G:253 B:253 1
  Color3 = R:255 G:255 B:255 6
  Color4 = R:255 G:255 B:255 10
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 2.00
  BurstCount = 0.00 0.00
  InitialDelay = 10.00 13.00
  DriftVelocity = X:-0.20 Y:1.00 Z:0.20
  VelocityType = OUTWARD
  VelOutward = 0.00 1.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 5.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ToxinTrail02
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFuzzyDot.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 10.00 1.00
  VelocityDamping = 0.80 0.90
  Gravity = -0.10
  Lifetime = 10.00 10.00
  SystemLifetime = 10
  Size = 0.50 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = -1.00 1.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 20
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:7 G:3 B:78 0
  Color2 = R:0 G:0 B:0 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 0.00
  BurstDelay = 0.00 3.00
  BurstCount = 10.00 25.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 2.00
  VelOrthoY = 0.00 2.00
  VelOrthoZ = 0.00 1.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlameThrowerSmoke02
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXfthrowersmoke01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.60 0.70
  Gravity = 0.02
  Lifetime = 15.00 18.00
  SystemLifetime = 20
  Size = 10.00 12.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.80 0.80
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.10 0.10 1
  Alpha3 = 0.10 0.10 4
  Alpha4 = 0.10 0.10 7
  Alpha5 = 0.10 0.10 12
  Alpha6 = 0.10 0.10 15
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 1
  Color3 = R:255 G:255 B:255 7
  Color4 = R:253 G:253 B:253 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 4.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:-0.30 Y:0.20 Z:1.00
  VelocityType = OUTWARD
  VelOutward = 0.00 1.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 7.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SneakAttackDebris0Snow
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXDirtDebrisSnow.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.99 1.00
  VelocityDamping = 1.00 1.00
  Gravity = -0.10
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 1.00 2.50
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:207 G:207 B:207 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 500.00 500.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.50
  VelOutwardOther = 0.50 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 45.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem LeafletParticles1
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXLeaflets1.tga
  AngleZ = -3.00 3.00
  AngularRateZ = -0.03 0.03
  AngularDamping = 0.99 1.01
  VelocityDamping = 0.97 0.99
  Gravity = -0.01
  Lifetime = 300.00 300.00
  SystemLifetime = 35
  Size = 10.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 250
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:245 B:215 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 8.00 12.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.20
  VelocityType = ORTHO
  VelOrthoX = -0.01 2.00
  VelOrthoY = -1.00 1.00
  VelOrthoZ = -0.50 0.50
  VolumeType = LINE
  VolLineStart = X:-20.00 Y:-5.00 Z:0.00
  VolLineEnd = X:20.00 Y:5.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissileExhaustLenzflare
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 10.00 10.00
  SystemLifetime = 0
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 2
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 1
  Color3 = R:0 G:0 B:0 10
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-100.00 Y:0.00 Z:0.00
  VolLineEnd = X:-101.00 Y:0.00 Z:0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureTransitionMediumFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 75.00 75.00
  SystemLifetime = 20
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 30.00 30.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 75
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 4.00 4.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.30
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 30.00
  VolCylinderLength = 5.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DragonTankExplosionInitial01
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = MammothTankSubExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:23 G:3 B:3 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 15.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DragonTankExplosionInitial02
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = MammothTankSubExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:23 G:3 B:3 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 15.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AutoFireSmall01
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.20
  Lifetime = 15.00 15.00
  SystemLifetime = 0
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmokeFactionLarge
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.90 0.90
  Gravity = 0.03
  Lifetime = 120.00 120.00
  SystemLifetime = 0
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 2.00
  SizeRateDamping = 0.95 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 120
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:110 G:110 B:110 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 4.00 20.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.30
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeBaikonurShockwaveInverted
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 200
  Size = 1.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.25 0.50
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.75 0.75 20
  Alpha3 = 0.50 0.50 110
  Alpha4 = 0.00 0.00 175
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:128 0
  Color2 = R:0 G:255 B:0 300
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 1.00
  BurstDelay = 5.00 5.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -0.75 -0.75
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 150.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SneakAttackDebris0
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXSmallDirtDebris.tga
  AngleZ = 0.00 5.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.99 1.00
  VelocityDamping = 1.00 1.00
  Gravity = -0.10
  Lifetime = 60.00 75.00
  SystemLifetime = 10
  Size = 10.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:43 G:43 B:43 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 10.00
  BurstCount = 15.00 20.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 1.00
  VelOutwardOther = 2.00 3.00
  VolumeType = CYLINDER
  VolCylinderRadius = 45.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AvalancheSnowDebris1
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSnowDebris1.tga
  AngleZ = -0.50 0.50
  AngularRateZ = -0.40 0.40
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.70 0.90
  Gravity = -0.60
  Lifetime = 90.00 90.00
  SystemLifetime = 0
  Size = 0.10 0.75
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.30
  SizeRateDamping = 0.80 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 90
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 5.00
  BurstCount = 1.00 5.00
  InitialDelay = 200.00 200.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 2.00 3.00
  VelOutwardOther = 1.00 3.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem BonusCrate01
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXfthrower06.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.99 1.00
  VelocityDamping = 0.92 0.94
  Gravity = -0.05
  PerParticleAttachedSystem = LiveWireSparks
  Lifetime = 100.00 100.00
  SystemLifetime = 3
  Size = 0.10 0.10
  StartSizeRate = 0.00 0.00
  SizeRate = 0.10 0.10
  SizeRateDamping = 0.90 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 20.00 20.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.50 2.00
  VelOutwardOther = 2.00 3.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SneakAttackDebris1
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDirtDebrisBig.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.99 1.00
  VelocityDamping = 0.98 0.99
  Gravity = -0.10
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 5.00
  StartSizeRate = 0.10 0.50
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:74 G:57 B:57 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 5.00
  BurstCount = 15.00 20.00
  InitialDelay = 35.00 35.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 1.00
  VelOutwardOther = 1.00 4.00
  VolumeType = CYLINDER
  VolCylinderRadius = 35.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AvalancheTrailArms
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXSmokNew2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.95 0.98
  Gravity = -0.30
  PerParticleAttachedSystem = AvalancheCloud2
  Lifetime = 20.00 50.00
  SystemLifetime = 1
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 0.00 0.00 1
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 100
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:255 G:255 B:255 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 10.00
  InitialDelay = 480.00 500.00
  DriftVelocity = X:-4.00 Y:-1.00 Z:1.00
  VelocityType = ORTHO
  VelOrthoX = -1.00 5.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem InfernoCannonFire
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = 0.10
  Lifetime = 30.00 30.00
  SystemLifetime = 75
  Size = 15.00 45.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.50 -0.85
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:183 B:111 5
  Color3 = R:0 G:0 B:0 30
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 5.00 6.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = -1.00 -1.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 20.00
  VolCylinderLength = 2.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.069813
  WindAngleChangeMax = 0.226893
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MOABMushroomStem
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 100
  Size = 5.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 4.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.10 0.10 5
  Alpha3 = 0.75 0.75 45
  Alpha4 = 0.00 0.00 95
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:140 B:36 0
  Color2 = R:73 G:26 B:5 50
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -0.25 0.25
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:1.70
  VelocityType = OUTWARD
  VelOutward = -1.00 -1.00
  VelOutwardOther = -1.00 -1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 75.00
  VolCylinderLength = 10.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ToxinPuddle
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 1
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:4 G:255 B:4 50
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ParticleUplinkCannon_OuterNodeLightFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar5.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 2.00 2.00
  SystemLifetime = 0
  Size = 6.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.50 7.00
  SizeRateDamping = 0.90 0.92
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 15.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:0.00
  VolLineEnd = X:0.00 Y:0.00 Z:0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem WaveSpray01
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater04.tga
  AngleZ = -1.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = -0.60
  Lifetime = 15.00 15.00
  SystemLifetime = 0
  Size = 20.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 10.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 0.50 0.50 0
  Alpha2 = 1.00 1.00 4
  Alpha3 = 0.00 0.00 15
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:125 G:183 B:200 0
  Color3 = R:115 G:165 B:181 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 10.00
  VelOrthoY = -3.00 3.00
  VelOrthoZ = 0.00 10.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:-20.00 Z:0.00
  VolLineEnd = X:0.00 Y:20.00 Z:1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureCollapseFinalExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireball03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.70 0.75
  Gravity = 0.00
  Lifetime = 30.00 50.00
  SystemLifetime = 100
  Size = 50.00 70.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 0.67
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 9999.00 9999.00
  BurstCount = 4.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 10.00 15.00
  VelOutwardOther = 3.00 10.00
  VolumeType = CYLINDER
  VolCylinderRadius = 7.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem WaveSpray02
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater04.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = -0.60
  Lifetime = 15.00 15.00
  SystemLifetime = 0
  Size = 15.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 10.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 0.50 0.50 0
  Alpha2 = 1.00 1.00 4
  Alpha3 = 0.00 0.00 15
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:106 G:172 B:191 0
  Color3 = R:84 G:149 B:152 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 20.00
  VelOrthoY = -5.00 5.00
  VelOrthoZ = 0.00 10.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:-10.00 Z:0.00
  VolLineEnd = X:0.00 Y:10.00 Z:1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NapalmExplosion
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.30 0.40
  Gravity = 1.00
  PerParticleAttachedSystem = NapalmExplosionSmoke
  Lifetime = 100.00 100.00
  SystemLifetime = 5
  Size = 20.00 40.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.10 2.60
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:254 G:188 B:99 10
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 30.00 50.00
  VolumeType = SPHERE
  VolSphereRadius = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GenericGreenLaserFlare
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar3.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 5.00 5.00
  SystemLifetime = 0
  Size = 40.00 60.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:71 G:102 B:0 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CarpetBombExplosionSmoke
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = CarpetBombExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 150.00 150.00
  SystemLifetime = 150
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 150
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:23 G:3 B:3 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 15.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MineDebris
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = -15.00 15.00
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 1.00 1.00
  Gravity = -0.05
  Lifetime = 100.00 100.00
  SystemLifetime = 1
  Size = 0.50 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.25 0.50
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 150
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:249 G:220 B:132 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 0.00 0.00
  BurstCount = 100.00 100.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.00 0.20
  VelCylindricalNormal = 0.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.50
  VolCylinderLength = 2.50
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckDefaultExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.02 0.02
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.50
  PerParticleAttachedSystem = BombTruckDefaultSmoke
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:128 B:0 10
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 10.00 20.00
  VolumeType = SPHERE
  VolSphereRadius = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MOABExplosionGasSpray
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.40 0.65
  Gravity = -0.25
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 12.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 3.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:239 G:100 B:10 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 40.00 40.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.10 Y:0.08 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 30.00 60.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 2.00
  VolCylinderLength = 20.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DozerSmokeLight
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 3.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 40.00 50.00
  SystemLifetime = 0
  Size = 0.40 0.60
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 0.80
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:134 G:121 B:100 0
  Color2 = R:175 G:166 B:160 10
  Color3 = R:133 G:122 B:111 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.03 0.03
  VelOrthoY = -0.03 0.03
  VelOrthoZ = 0.05 0.15
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SootySmokeColumn
  Priority = SEMI_CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 500
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.35 0.50 0
  Alpha2 = -2.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:193 G:93 B:0 0
  Color2 = R:43 G:43 B:43 20
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.10 0.10
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 0.50 0.75
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FirebasePillarArmFlame
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.85
  Gravity = 0.00
  SlaveSystem = FirebasePillarArmFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 0.00 0.00
  SystemLifetime = 5
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 4.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.20 0.50 0
  Alpha2 = -2.00 0.00 150
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:23 G:3 B:3 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 4.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.05 Y:0.10 Z:0.30
  VelocityType = SPHERICAL
  VelSpherical = 0.00 2.00
  VolumeType = SPHERE
  VolSphereRadius = 1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = Yes
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SteamVentNight
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXHydrant.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.70 0.75
  Gravity = 0.10
  Lifetime = 60.00 60.00
  SystemLifetime = 0
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 0.50
  SizeRateDamping = -0.80 -0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.25 5
  Alpha3 = 0.00 0.00 60
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:75 G:75 B:75 10
  Color3 = R:75 G:75 B:75 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 3.00 3.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.10 Y:0.20 Z:0.20
  VelocityType = OUTWARD
  VelOutward = 0.00 1.50
  VelOutwardOther = 1.00 1.00
  VolumeType = SPHERE
  VolSphereRadius = 0.25
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ArtilleryBarrageDebris
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = -15.00 15.00
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 1.00 1.00
  Gravity = -0.15
  Lifetime = 50.00 50.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.70 3.00
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:249 G:220 B:132 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.25 1.00
  VelCylindricalNormal = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.50
  VolCylinderLength = 2.50
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmokeBuildingSmall
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.90 0.90
  Gravity = 0.02
  Lifetime = 60.00 60.00
  SystemLifetime = 0
  Size = 0.25 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.30 0.30 15
  Alpha3 = 0.70 0.70 30
  Alpha4 = 0.50 0.50 50
  Alpha5 = 0.00 0.00 60
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.30
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleExplosion
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.02 0.02
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.50
  PerParticleAttachedSystem = ScudMissleSmoke
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:128 B:0 10
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 10.00 20.00
  VolumeType = SPHERE
  VolSphereRadius = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureToppleShockwave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.50 0.70
  Gravity = 0.00
  Lifetime = 30.00 40.00
  SystemLifetime = 20
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 20.00 30.00
  SizeRateDamping = 0.50 0.60
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.00 40
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 3.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 40.00 60.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem UpgradeCarpetExplosionSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = -0.50 0.50
  AngularRateZ = -0.02 0.02
  AngularDamping = 0.90 0.95
  VelocityDamping = 0.30 0.40
  Gravity = 1.00
  Lifetime = 75.00 75.00
  SystemLifetime = 1
  Size = 2.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.75 1.30
  SizeRateDamping = 0.98 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.75 0.75 20
  Alpha3 = 0.00 0.00 75
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:128 B:0 10
  Color3 = R:192 G:192 B:192 75
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 10.00 10.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 15.00 25.00
  VolumeType = SPHERE
  VolSphereRadius = 3.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem gpsScrambleCloud
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.10
  Lifetime = 50.00 50.00
  SystemLifetime = 5
  Size = 10.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 8.00 8.00
  SizeRateDamping = 0.75 0.80
  Alpha1 = 0.15 0.15 0
  Alpha2 = 0.00 0.00 40
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:205 G:205 B:205 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 15.00 30.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 8.00 10.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 30.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlashBangNormal
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar3.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 1
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 30.00 30.00
  SizeRateDamping = 0.60 0.60
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 2
  Color3 = R:0 G:0 B:0 30
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.20
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DozerSmokeHeavy
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 3.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 40.00 50.00
  SystemLifetime = 0
  Size = 0.60 0.70
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 0.80
  SizeRateDamping = 0.90 0.95
  Alpha1 = 0.35 0.50 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:65 G:45 B:0 0
  Color2 = R:15 G:10 B:10 10
  Color3 = R:88 G:78 B:74 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.07 0.07
  VelOrthoY = -0.07 0.07
  VelOrthoZ = 0.30 0.45
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckDefaultExplosionTrailArms
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.96 0.98
  Gravity = -0.02
  PerParticleAttachedSystem = BombTruckDefaultExplosionTrail
  Lifetime = 250.00 250.00
  SystemLifetime = 1
  Size = 50.00 150.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:66 G:33 B:0 5
  Color3 = R:64 G:48 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 25.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.50 1.50
  VelOrthoY = -1.50 1.50
  VelOrthoZ = 1.00 3.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StrategyCenterBarrageDebris
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = -15.00 15.00
  AngularRateZ = 0.00 0.02
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.85 0.90
  Gravity = -0.15
  Lifetime = 75.00 75.00
  SystemLifetime = 1
  Size = 10.00 13.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.70 4.00
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:249 G:220 B:132 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 10.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.40
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.25 1.00
  VelCylindricalNormal = 1.00 4.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.50
  VolCylinderLength = 2.50
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureToppleDelayExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.30 0.35
  Gravity = 0.00
  Lifetime = 25.00 25.00
  SystemLifetime = 20
  Size = 20.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 0.67
  SizeRateDamping = 0.50 0.70
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:227 G:223 B:219 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 9999.00 9999.00
  BurstCount = 3.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 10.00 15.00
  VelOutwardOther = 3.00 10.00
  VolumeType = CYLINDER
  VolCylinderRadius = 2.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleExplosionTrailSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 10
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 40.00 40.00
  BurstCount = 0.00 2.00
  InitialDelay = 0.00 10.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ClstrMneDroped
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXDirtDebris.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.99 1.00
  VelocityDamping = 1.00 1.00
  Gravity = -0.10
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 1.00 2.50
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:43 G:43 B:43 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 500.00 500.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 3.00
  VelOrthoY = 0.00 3.00
  VelOrthoZ = 0.00 3.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureToppleStartShockwave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew2.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.65 0.70
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 15
  Size = 20.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 10.00
  SizeRateDamping = 0.50 0.50
  Alpha1 = 0.40 0.40 0
  Alpha2 = 0.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:219 G:210 B:210 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 7.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 5.00 10.00
  VelOutwardOther = 5.00 10.00
  VolumeType = CYLINDER
  VolCylinderRadius = 40.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeMushroomStem
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = 0.00
  Lifetime = 250.00 250.00
  SystemLifetime = 175
  Size = 1.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 4.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.10 0.10 2
  Alpha3 = 0.75 0.75 100
  Alpha4 = 0.00 0.00 250
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:255 G:172 B:0 150
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -0.25 0.25
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:1.00
  VelocityType = OUTWARD
  VelOutward = -1.00 -1.00
  VelOutwardOther = -1.00 -1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 75.00
  VolCylinderLength = 10.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetSubExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.90
  Gravity = 0.00
  SlaveSystem = MammothTankSubExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 2.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 7.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:23 G:3 B:3 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.05 Y:0.10 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 0.00 2.00
  VolumeType = SPHERE
  VolSphereRadius = 1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckAnthraxGammaExplosionTrail
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.04 0.04
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.00
  PerParticleAttachedSystem = BombTruckAnthraxGammaExplosionTrailSmoke
  Lifetime = 25.00 25.00
  SystemLifetime = 0
  Size = 4.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.98 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:89 G:69 B:203 10
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 0.00
  BurstDelay = 8.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 1.00 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuildUpSparksFlame
  Priority = BUILDUP
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXfthrower01.tga
  AngleZ = 1.00 1.00
  AngularRateZ = -1.00 1.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.40 0.80
  Gravity = 0.00
  Lifetime = 4.00 5.00
  SystemLifetime = 60
  Size = 1.00 1.50
  StartSizeRate = 0.00 0.00
  SizeRate = -0.01 -0.04
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:230 0
  Color2 = R:255 G:255 B:255 2
  Color3 = R:250 G:184 B:95 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.20
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TankSmallMuzzleFlashFlame
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.50 0.90
  Gravity = 0.00
  Lifetime = 25.00 25.00
  SystemLifetime = 10
  Size = 0.25 0.25
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.93 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:238 B:198 0
  Color2 = R:0 G:0 B:0 25
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 1.00 2.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem EMPLensFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar5.tga
  AngleZ = -1.00 1.00
  AngularRateZ = -1.00 1.00
  AngularDamping = 0.90 0.99
  VelocityDamping = 0.90 0.95
  Gravity = 0.00
  PerParticleAttachedSystem = EMPLensFlare1
  Lifetime = 100.00 100.00
  SystemLifetime = 20
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 10.00
  SizeRateDamping = 0.92 0.94
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:130 G:130 B:130 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 15.00
  BurstCount = 1.00 1.00
  InitialDelay = 1.00 1.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.50 1.00
  VelOutwardOther = 0.50 1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = Yes
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem BurningBridgeBeam
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew2.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 0
  Size = 4.00 7.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.96
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.10 0.20 20
  Alpha3 = 0.10 0.20 40
  Alpha4 = 0.00 0.10 70
  Alpha5 = 0.00 0.00 100
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:177 B:100 0
  Color2 = R:128 G:128 B:128 20
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 3.00 60.00
  DriftVelocity = X:0.02 Y:0.02 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 5.00 5.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CombatBikeDirtPowerSlide
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.90 0.95
  VelocityDamping = 1.00 1.00
  Gravity = -0.10
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 2.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.80 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 30
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:208 B:121 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.01 0.10
  BurstDelay = 1.00 4.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.50 -1.00
  VelOrthoY = -0.20 0.20
  VelOrthoZ = 1.00 1.00
  VolumeType = LINE
  VolLineStart = X:-4.00 Y:3.00 Z:0.00
  VolLineEnd = X:-4.00 Y:-3.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeGLAMushroomStem
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = 0.00
  Lifetime = 250.00 250.00
  SystemLifetime = 175
  Size = 1.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 4.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 2
  Alpha3 = 0.75 0.75 100
  Alpha4 = 0.00 0.00 250
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:0 0
  Color2 = R:255 G:255 B:0 75
  Color3 = R:255 G:128 B:0 150
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -0.25 0.25
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.75
  VelocityType = OUTWARD
  VelOutward = -0.50 -0.50
  VelOutwardOther = -0.50 -0.50
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 10.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireSmallContinuous
  Priority = SEMI_CONSTANT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.10
  Lifetime = 15.00 15.00
  SystemLifetime = 0
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-1.00 Y:0.00 Z:0.00
  VolLineEnd = X:1.00 Y:0.00 Z:1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetExplosionTrailArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.98
  Gravity = -0.03
  PerParticleAttachedSystem = JetExplosionTrailSmoke
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 10.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 5.00 10.00
  VelOrthoY = -1.00 1.00
  VelOrthoZ = 0.00 1.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SpectreContrail
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.93 0.94
  Gravity = 0.00
  Lifetime = 95.00 95.00
  SystemLifetime = 0
  Size = 0.20 0.30
  StartSizeRate = 0.00 0.00
  SizeRate = 0.03 0.50
  SizeRateDamping = 0.90 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.45 20
  Alpha3 = 0.00 0.00 95
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:32 G:32 B:32 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 3.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-0.20
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:0.00
  VolLineEnd = X:0.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckHEAnthraxLenzFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 3
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 20.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:67 G:81 B:254 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DrainPipeWaterRipples
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -20.00 20.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 0
  Size = 8.00 12.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 0
  Alpha3 = 1.00 1.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:39 G:43 B:30 0
  Color2 = R:66 G:71 B:46 15
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 10.00
  BurstCount = 3.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 20.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem EMPLensFlare1
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar1.tga
  AngleZ = -1.00 1.00
  AngularRateZ = -1.00 1.00
  AngularDamping = 0.90 0.99
  VelocityDamping = 0.90 0.95
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 5.00
  SizeRateDamping = 0.97 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:74 G:74 B:74 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 15.00
  BurstCount = 5.00 10.00
  InitialDelay = 12.00 15.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -1.00 2.00
  VelOutwardOther = -1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 100.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = Yes
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem ToxicGooDebrisSmall
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = -15.00 15.00
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 1.00 1.00
  Gravity = -0.15
  Lifetime = 30.00 30.00
  SystemLifetime = 1
  Size = 0.80 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.70 3.00
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 30
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:99 G:220 B:33 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 0.00 0.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.55 1.00
  VelCylindricalNormal = 0.50 4.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.50
  VolCylinderLength = 2.50
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem EMPLensFlare2
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar5.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 80.00 80.00
  SystemLifetime = 1
  Size = 0.10 0.10
  StartSizeRate = 0.00 0.00
  SizeRate = 100.00 100.00
  SizeRateDamping = 0.97 0.97
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 25
  Color2 = R:0 G:0 B:0 80
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 65.00 65.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MortarDust
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuff.tga
  AngleZ = -0.10 0.10
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.95
  Gravity = 0.00
  Lifetime = 150.00 150.00
  SystemLifetime = 50
  Size = 4.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 1.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 10
  Alpha3 = 0.00 0.00 150
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:241 B:213 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.20 Z:0.20
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.25 0.75
  VelCylindricalNormal = 0.10 0.30
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AirCarrierWaterRipples
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -20.00 20.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 0
  Size = 4.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.25 0.50
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 2
  Color3 = R:0 G:0 B:0 200
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:1.00 Y:0.00 Z:2.00
  VolLineEnd = X:300.00 Y:0.00 Z:2.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SpectreEngineFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.97 0.98
  Gravity = 0.00
  Lifetime = 5.00 5.00
  SystemLifetime = 0
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = -5.00 -5.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 20
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyNewExplosionShockwave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 10
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 8.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:197 G:185 B:117 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem InfernoTrail
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.20
  Lifetime = 5.00 5.00
  SystemLifetime = 360
  Size = 2.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:176 B:138 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -1.00 1.00
  VelOutwardOther = -1.00 1.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleLauncherAnthraxContaminationShort
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 90.00 90.00
  SystemLifetime = 200
  Size = 10.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:43 G:51 B:155 30
  Color3 = R:0 G:0 B:0 90
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 -1.00
  BurstDelay = 15.00 15.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GLAPowerPlantDamagedExplosion
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireball04.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.30 0.30
  Gravity = 0.25
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.75 6.25
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 0.67
  SizeRateDamping = 0.80 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 15.00 15.00
  VolumeType = SPHERE
  VolSphereRadius = 0.50
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BattleMasterTankExplosionLenzflare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 40.00 40.00
  SystemLifetime = 2
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 40.00 40.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 40
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SeismicDebris
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXDirtDebris.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.99 1.00
  VelocityDamping = 1.00 1.00
  Gravity = -0.10
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 0.75 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:43 G:43 B:43 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 500.00 500.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 1.00
  VelOutwardOther = 1.00 4.00
  VolumeType = CYLINDER
  VolCylinderRadius = 90.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireInfantrySmall
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.10
  Lifetime = 15.00 15.00
  SystemLifetime = 90
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-1.00 Y:0.00 Z:0.00
  VolLineEnd = X:1.00 Y:0.00 Z:1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem EMPPatriotRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXEMPRing.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 23.00 23.00
  SystemLifetime = 5
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 6.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:90 G:106 B:254 0
  Color2 = R:0 G:0 B:0 20
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 3.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TankFire
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.10
  Lifetime = 25.00 25.00
  SystemLifetime = 200
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.40 -0.60
  SizeRateDamping = 0.80 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:186 B:117 10
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 3.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = OUTWARD
  VelOutward = -0.30 -0.15
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 2.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckAnthraxExplosion
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.02 0.02
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.50
  PerParticleAttachedSystem = BombTruckAnthraxSmoke
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:34 G:68 B:125 10
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 10.00 20.00
  VolumeType = SPHERE
  VolSphereRadius = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BarrelExplosionDebris
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.99 0.99
  VelocityDamping = 1.00 1.00
  Gravity = -0.10
  Lifetime = 50.00 50.00
  SystemLifetime = 50
  Size = 1.00 2.50
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:140 G:105 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.75
  VelOutwardOther = 1.00 2.25
  VolumeType = CYLINDER
  VolCylinderRadius = 4.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem RiverSplashLarge
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater04.tga
  AngleZ = -1.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.95 0.99
  VelocityDamping = 0.92 0.96
  Gravity = -0.10
  Lifetime = 120.00 120.00
  SystemLifetime = 15
  Size = 2.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 7.00
  SizeRateDamping = 0.96 0.98
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 120
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 4.00
  BurstCount = 6.00 12.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.00 1.00
  VelOrthoY = -1.00 1.00
  VelOrthoZ = 0.00 5.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuildUpNightSnowSmoke
  Priority = BUILDUP
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.90 0.95
  Gravity = 0.01
  Lifetime = 60.00 60.00
  SystemLifetime = 0
  Size = 0.50 0.50
  StartSizeRate = 0.00 0.00
  SizeRate = 0.55 0.90
  SizeRateDamping = 0.92 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.75 0.90 5
  Alpha3 = 0.50 0.60 45
  Alpha4 = 0.00 0.00 60
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:86 G:44 B:41 0
  Color2 = R:115 G:112 B:129 12
  Color3 = R:41 G:32 B:22 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 25.00 75.00
  BurstCount = 2.00 5.00
  InitialDelay = 0.00 75.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.50 0.50
  VelOrthoY = -0.50 0.50
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierHotPillarArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.87 0.87
  Gravity = 0.00
  PerParticleAttachedSystem = HotPillarArmFlame
  Lifetime = 5.00 8.00
  SystemLifetime = 10
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 0.98 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:3 G:0 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 4.00 8.00
  InitialDelay = 35.00 35.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -8.00 8.00
  VelOrthoY = -8.00 8.00
  VelOrthoZ = 10.00 10.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FirestormSmall
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.20
  Lifetime = 25.00 25.00
  SystemLifetime = 360
  Size = 23.00 33.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.99 -0.99
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:208 B:138 5
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 3.00 4.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 8.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AmphibMistSide
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater05.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.05 0.05
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.95 0.97
  Gravity = -0.10
  Lifetime = 200.00 200.00
  SystemLifetime = 0
  Size = 10.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 1.00
  SizeRateDamping = 1.00 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 20.00 20.00
  DriftVelocity = X:0.00 Y:-0.10 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 -2.00
  VelOrthoY = -3.00 3.00
  VelOrthoZ = 1.00 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CINE_JetLenzflare
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  SlaveSystem = CINE_JetLenzflareExhaust
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 3.00 3.00
  SystemLifetime = 0
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.20
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 2
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 1
  Color3 = R:0 G:0 B:0 3
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = ORTHO
  VelOrthoX = -1.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:0.00
  VolLineEnd = X:0.00 Y:0.00 Z:0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureCollapseBurstExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.70 0.75
  Gravity = 0.00
  Lifetime = 30.00 50.00
  SystemLifetime = 100
  Size = 30.00 50.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.50
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 9999.00 9999.00
  BurstCount = 7.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 5.00 7.00
  VelOutwardOther = 5.00 10.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeGLAShockwave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = 0.00
  Lifetime = 600.00 600.00
  SystemLifetime = 1
  Size = 1.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 20
  Alpha3 = 0.00 0.00 500
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:128 G:64 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 1.00
  BurstDelay = 1.00 1.00
  BurstCount = 125.00 125.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.03
  VelocityType = OUTWARD
  VelOutward = -0.15 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 100.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureTransitionTinyShockwave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -20.00 20.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 15.00 15.00
  SystemLifetime = 6
  Size = 2.50 2.50
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 6.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:248 G:235 B:184 0
  Color2 = R:0 G:0 B:0 15
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudLauncherTransitionExplosion
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.50 0.50
  Gravity = 0.25
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 30.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 0.67
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:193 B:164 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 10.00 10.00
  VelCylindricalNormal = 0.50 1.00
  VolumeType = BOX
  VolBoxHalfSize = X:20.00 Y:1.00 Z:2.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MOABExplosionArms
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.80 0.85
  Gravity = 0.00
  Lifetime = 110.00 110.00
  SystemLifetime = 1
  Size = 1.00 1.00
  StartSizeRate = 10.00 10.00
  SizeRate = 8.00 8.00
  SizeRateDamping = 0.95 0.99
  Alpha1 = 1.00 1.00 50
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:231 G:134 B:37 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1000.00 0.00
  BurstCount = 38.00 38.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = OUTWARD
  VelOutward = 5.00 7.00
  VelOutwardOther = 2.00 5.00
  VolumeType = CYLINDER
  VolCylinderRadius = 45.00
  VolCylinderLength = 45.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DragonTankExplosionFinal01
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = MammothTankSubExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:23 G:3 B:3 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 15.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlashBangBuildingSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.03 0.01
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.75 0.80
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 5.00
  SizeRateDamping = 0.95 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 15
  Alpha3 = 0.00 0.00 100
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 0.00 0.00
  InitialDelay = 5.00 15.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = 1.00 3.00
  VelOrthoY = -1.00 1.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DragonTankExplosionFinal02
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = MammothTankSubExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:23 G:3 B:3 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 15.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyNewExplosionDebris2
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.99 1.00
  VelocityDamping = 0.92 0.94
  Gravity = -0.10
  Lifetime = 100.00 100.00
  SystemLifetime = 1
  Size = 3.00 7.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.95 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 15.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.50 2.00
  VelOutwardOther = 2.00 3.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyExplosionAirDeathGroundPart
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSmokePuf02.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.95 0.97
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 30.00 50.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 0.67
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 25
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:126 0
  Color2 = R:255 G:126 B:0 10
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 0.05 0.10
  VolumeType = SPHERE
  VolSphereRadius = 3.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem InfantryStingerMissileLenzflare
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 3.00 3.00
  SystemLifetime = 0
  Size = 60.00 80.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.20
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 2
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 1
  Color3 = R:0 G:0 B:0 3
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NeutronMissileExhaust
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew2.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  SlaveSystem = NeutronMissleLenzflare
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 0
  Size = 11.00 11.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.96
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:177 B:100 0
  Color2 = R:255 G:255 B:255 20
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = SPHERICAL
  VelSpherical = 5.00 5.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuildUpSparks02
  Priority = BUILDUP
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXfthrower01.tga
  AngleZ = 1.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.70 0.70
  Gravity = -0.05
  Lifetime = 40.00 60.00
  SystemLifetime = 0
  Size = 0.50 0.70
  StartSizeRate = 0.00 0.00
  SizeRate = -0.01 -0.01
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:255 G:255 B:255 20
  Color3 = R:255 G:254 B:251 30
  Color4 = R:247 G:204 B:176 40
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 1.00 2.00
  BurstCount = 2.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.10 Y:0.00 Z:-0.60
  VelocityType = OUTWARD
  VelOutward = 1.00 2.00
  VelOutwardOther = 3.00 3.00
  VolumeType = SPHERE
  VolSphereRadius = 0.20
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SonicRangeDown
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSonic2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 8
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 10.00
  SizeRateDamping = 0.92 0.92
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:0 B:0 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-4.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem OverlordExplosionLenzflare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 40.00 40.00
  SystemLifetime = 2
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 40.00 40.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 40
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GenericRedLaserFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar3.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 5.00 5.00
  SystemLifetime = 0
  Size = 100.00 100.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:230 G:0 B:0 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem PatriotMissileTrail
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.93 0.94
  Gravity = 0.00
  SlaveSystem = PatriotMissileLenzflare
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 75.00 75.00
  SystemLifetime = 0
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 0.30
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:0 B:0 3
  Color3 = R:115 G:115 B:115 8
  Color4 = R:44 G:44 B:44 16
  Color5 = R:0 G:0 B:0 40
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckAnthraxGammaExplosionArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireEmbr.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.90 0.85
  Gravity = 1.00
  PerParticleAttachedSystem = BombTruckAnthraxGammaExplosion
  Lifetime = 10.00 10.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 2.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -5.00 5.00
  VelOrthoY = -5.00 5.00
  VelOrthoZ = 0.40 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ParticleCannonUplink_HitFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 1
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 8.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TankStruckSparks
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSpark02.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.85 0.85
  Gravity = 0.00
  Lifetime = 5.00 5.00
  SystemLifetime = 1
  Size = 2.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 6.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.00 2.00
  VelCylindricalNormal = 0.00 2.00
  VolumeType = BOX
  VolBoxHalfSize = X:10.00 Y:5.00 Z:5.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckAnthraxGammaExplosionTrailSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 10
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:89 G:69 B:203 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 40.00 40.00
  BurstCount = 0.00 2.00
  InitialDelay = 0.00 10.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuildUpSparks
  Priority = BUILDUP
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXfthrower01.tga
  AngleZ = 1.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.70 0.70
  Gravity = -0.05
  Lifetime = 40.00 60.00
  SystemLifetime = 0
  Size = 0.50 0.70
  StartSizeRate = 0.00 0.00
  SizeRate = -0.01 -0.01
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:255 G:255 B:255 20
  Color3 = R:255 G:254 B:251 30
  Color4 = R:247 G:204 B:176 40
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 1.00 2.00
  BurstCount = 2.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.10 Y:0.00 Z:-0.60
  VelocityType = OUTWARD
  VelOutward = 1.00 2.00
  VelOutwardOther = 3.00 3.00
  VolumeType = SPHERE
  VolSphereRadius = 0.20
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyNewExplosionArms
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFuzzyDot.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.00
  PerParticleAttachedSystem = BuggyNewExplosionArmsFlame
  Lifetime = 5.00 5.00
  SystemLifetime = 50
  Size = 2.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:3 G:0 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 2.00 4.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 4.00 6.00
  VelOutwardOther = 5.00 9.00
  VolumeType = CYLINDER
  VolCylinderRadius = 7.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetContrail
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.93 0.94
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 0.10 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 0.03 0.30
  SizeRateDamping = 0.96 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:32 G:32 B:32 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-0.20
  VelocityType = ORTHO
  VelOrthoX = -2.00 -2.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:8.00 Y:0.00 Z:0.00
  VolLineEnd = X:8.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyExplosionDebris
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXDirtDebris.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.99 1.00
  VelocityDamping = 1.00 1.00
  Gravity = -0.10
  Lifetime = 50.00 50.00
  SystemLifetime = 50
  Size = 1.00 2.50
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:43 G:43 B:43 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 0.00 0.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.75
  VelOutwardOther = 1.00 2.25
  VolumeType = CYLINDER
  VolCylinderRadius = 4.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckAnthraxExplosionTrail
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.04 0.04
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.00
  PerParticleAttachedSystem = BombTruckAnthraxExplosionTrailSmoke
  Lifetime = 25.00 25.00
  SystemLifetime = 0
  Size = 4.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.98 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:0 B:255 10
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 0.00
  BurstDelay = 8.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 1.00 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureExplosionSmallDebris
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXDirtDebris.tga
  AngleZ = 0.00 4.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.99 1.00
  VelocityDamping = 1.00 1.00
  Gravity = -0.10
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 0.25 2.50
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:43 G:43 B:43 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 250.00 250.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.75
  VelOutwardOther = 0.75 3.00
  VolumeType = CYLINDER
  VolCylinderRadius = 6.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TankSmallMuzzleFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 25.00 25.00
  SystemLifetime = 1
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 8.00 8.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:206 G:206 B:206 5
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 2.00 2.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CINE_U06_JetBlackTrailThin
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.94 0.94
  Gravity = 0.00
  Lifetime = 75.00 75.00
  SystemLifetime = 0
  Size = 0.10 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 0.15 0.20
  SizeRateDamping = 0.93 0.96
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 10
  Alpha3 = 0.00 0.00 75
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:0 B:0 3
  Color3 = R:64 G:64 B:64 8
  Color4 = R:32 G:32 B:32 16
  Color5 = R:0 G:0 B:0 40
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 3.00 3.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-0.20
  VelocityType = ORTHO
  VelOrthoX = -2.00 -2.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierSmoke
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.02
  Lifetime = 300.00 300.00
  SystemLifetime = 450
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.50
  SizeRateDamping = 0.70 0.98
  Alpha1 = 0.50 0.80 100
  Alpha2 = 0.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:125 G:50 B:0 0
  Color2 = R:45 G:45 B:45 300
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 10.00
  BurstCount = 1.00 15.00
  InitialDelay = 100.00 100.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.50
  VelocityType = ORTHO
  VelOrthoX = 1.00 2.00
  VelOrthoY = -0.20 0.20
  VelOrthoZ = -0.20 0.20
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HeroicInfantryStingerMissileLenzflare
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 3.00 3.00
  SystemLifetime = 0
  Size = 60.00 80.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.20
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 2
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 1
  Color3 = R:0 G:0 B:0 3
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MineFX
  Priority = ALWAYS_RENDER
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar6.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.94 0.94
  Gravity = 0.00
  Lifetime = 20.00 20.00
  SystemLifetime = 0
  Size = 0.50 0.50
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 0.80 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:253 G:253 B:253 0
  Color2 = R:255 G:255 B:255 10
  Color3 = R:0 G:0 B:0 20
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 45.00 45.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 30.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MammothTankSubExplosionSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = MammothTankSubExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:23 G:3 B:3 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 0.50 1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeGLAMushroomExplosion
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -0.10 0.10
  AngularRateZ = -0.02 0.02
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.00
  Lifetime = 450.00 450.00
  SystemLifetime = 100
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 30.00 30.00
  SizeRateDamping = 0.60 0.60
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 5
  Alpha3 = 1.00 1.00 150
  Alpha4 = 0.00 0.00 200
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:91 B:13 0
  Color2 = R:0 G:0 B:0 450
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 20.00 20.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.30
  VelocityType = HEMISPHERICAL
  VelHemispherical = 3.00 3.00
  VolumeType = SPHERE
  VolSphereRadius = 10.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AvalncheExplosionDebris
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = -3.00 3.00
  AngularRateZ = -0.03 0.03
  AngularDamping = 0.99 1.00
  VelocityDamping = 0.88 0.85
  Gravity = -0.10
  Lifetime = 50.00 64.00
  SystemLifetime = 1
  Size = 10.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.95 0.98
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:45 G:45 B:45 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 2.00 3.00
  VelOutwardOther = 1.00 3.00
  VolumeType = CYLINDER
  VolCylinderRadius = 7.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierDeckSmoke
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.03
  Lifetime = 300.00 300.00
  SystemLifetime = 450
  Size = 2.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.50
  SizeRateDamping = 0.70 0.98
  Alpha1 = 0.50 0.80 100
  Alpha2 = 0.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:125 G:50 B:0 0
  Color2 = R:45 G:45 B:45 300
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 10.00
  BurstCount = 30.00 30.00
  InitialDelay = 100.00 100.00
  DriftVelocity = X:-0.50 Y:0.00 Z:0.20
  VelocityType = ORTHO
  VelOrthoX = -0.50 0.50
  VelOrthoY = 0.00 0.20
  VelOrthoZ = -0.20 0.20
  VolumeType = LINE
  VolLineStart = X:30.00 Y:-40.00 Z:0.00
  VolLineEnd = X:30.00 Y:20.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmallTankStruckSparks
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSpark02.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.85 0.85
  Gravity = 0.00
  Lifetime = 5.00 5.00
  SystemLifetime = 1
  Size = 2.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 6.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.00 2.00
  VelCylindricalNormal = 0.00 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BeaconSmokeFFA019
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 150.00 150.00
  SystemLifetime = 0
  Size = 1.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.85 0.85
  Alpha1 = 0.35 0.50 0
  Alpha2 = 0.00 0.00 150
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:193 G:93 B:0 0
  Color2 = R:255 G:160 B:25 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.10 0.10
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 0.50 0.75
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AirF_AuroraBombScatter1
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXScorch01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.23 0.70
  Gravity = 0.00
  PerParticleAttachedSystem = AirF_AuroraBombGas1
  Lifetime = 100.00 100.00
  SystemLifetime = 0
  Size = 0.10 0.10
  StartSizeRate = 0.00 0.00
  SizeRate = 0.10 0.10
  SizeRateDamping = 0.50 0.80
  Alpha1 = 0.60 0.60 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:118 G:121 B:254 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 30.00 30.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-0.10
  VelocityType = OUTWARD
  VelOutward = 50.00 50.00
  VelOutwardOther = 5.00 20.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem IRLenzflare
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar4.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 3.00 3.00
  SystemLifetime = 6
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 3
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SonicRangeUpgraded
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSonic.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 8
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 10.00
  SizeRateDamping = 0.92 0.92
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:0 B:0 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlashBangBuildingSpark
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar3.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.85 0.85
  Gravity = -0.10
  Lifetime = 50.00 50.00
  SystemLifetime = 2
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.12 0.22
  SizeRateDamping = 0.80 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 50
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 4.00 4.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 2.00 5.00
  VelOrthoY = -1.00 1.00
  VelOrthoZ = 0.00 1.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MolotovSmoke
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.03 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 7
  Size = 0.30 0.30
  StartSizeRate = 0.00 0.00
  SizeRate = 0.10 0.20
  SizeRateDamping = 0.97 0.97
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 30
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:128 G:128 B:128 0
  Color2 = R:255 G:255 B:255 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 3.00 6.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 10.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem OverlordExplosionSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = MammothTankExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 30.00 30.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem UpgradeCarpetBombExplosionPuff
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 200
  Size = 12.00 12.00
  StartSizeRate = 1.00 1.00
  SizeRate = 24.00 24.00
  SizeRateDamping = 0.60 0.60
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:230 G:186 B:128 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 30.00 30.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 7.00 7.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 3.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TrainWhistleWash
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXHydrant.tga
  AngleZ = 0.00 3.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 20.00 30.00
  SystemLifetime = 110
  Size = 5.00 7.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.80 1.10
  SizeRateDamping = 0.95 0.98
  Alpha1 = 0.35 0.70 0
  Alpha2 = 0.00 0.00 30
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:255 G:255 B:255 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 200.00 200.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = 1.50 2.00
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 0.10 0.15
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem Demo_BombTruckHESmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 80.00 80.00
  SystemLifetime = 30
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.90 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 50
  Alpha3 = 0.00 0.00 80
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:73 B:64 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 0.00 2.00
  InitialDelay = 5.00 5.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -0.50 0.50
  VelOutwardOther = 1.00 4.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CINE_JetLenzflareExhaust
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 0
  Size = 0.50 0.50
  StartSizeRate = 0.00 0.00
  SizeRate = 0.60 2.00
  SizeRateDamping = 0.93 0.94
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.20 0.20 25
  Alpha3 = 0.00 0.00 300
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:245 G:204 B:141 0
  Color2 = R:226 G:226 B:226 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DragonPilotLight
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXfthrower06.tga
  AngleZ = -7.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.80 0.80
  Gravity = 0.00
  Lifetime = 12.00 12.00
  SystemLifetime = 0
  Size = 0.01 0.01
  StartSizeRate = 0.00 0.00
  SizeRate = 0.10 0.10
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:29 B:128 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 15.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.10 0.10
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.10 0.10
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem _FireTest
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.20
  Lifetime = 50.00 50.00
  SystemLifetime = 300
  Size = 30.00 40.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.50 -0.85
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:183 B:111 20
  Color3 = R:0 G:0 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 1.00 1.00
  BurstCount = 10.00 14.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = -0.75 -2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 2.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = PingPong
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.261799
  WindPingPongStartAngleMax = 0.872665
  WindPingPongEndAngleMin = 5.759587
  WindPingPongEndAngleMax = 6.108652
End

ParticleSystem CleanupTrail01
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFuzzyDot.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 10.00 1.00
  VelocityDamping = 0.80 0.90
  Gravity = -0.10
  Lifetime = 10.00 10.00
  SystemLifetime = 20
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 20
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:64 G:0 B:255 50
  Color2 = R:0 G:0 B:0 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 0.00
  BurstDelay = 0.00 1.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 8.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 10.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeCannonMushroomStem
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 75.00 75.00
  SystemLifetime = 90
  Size = 1.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 4
  Alpha3 = 0.75 0.75 37
  Alpha4 = 0.00 0.00 75
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:223 G:201 B:153 0
  Color2 = R:220 G:138 B:99 50
  Color3 = R:184 G:167 B:71 75
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -0.25 0.25
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.80
  VelocityType = OUTWARD
  VelOutward = -0.62 -0.62
  VelOutwardOther = -0.60 -0.60
  VolumeType = CYLINDER
  VolCylinderRadius = 15.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierJetExplosion1
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.93 0.95
  Gravity = 0.00
  PerParticleAttachedSystem = SpectreHotPillarArmFlame
  Lifetime = 5.00 5.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:3 G:0 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 4.00 6.00
  InitialDelay = 55.00 55.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -8.00 8.00
  VelOrthoY = -8.00 8.00
  VelOrthoZ = 10.00 10.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckAnthraxSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 80.00 80.00
  SystemLifetime = 30
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.90 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 50
  Alpha3 = 0.00 0.00 80
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:43 G:51 B:155 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 0.00 2.00
  InitialDelay = 5.00 5.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -0.50 0.50
  VelOutwardOther = 1.00 4.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierJetExplosion2
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.93 0.95
  Gravity = 0.00
  PerParticleAttachedSystem = SpectreHotPillarArmFlame
  Lifetime = 5.00 5.00
  SystemLifetime = 10
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:3 G:0 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 4.00 6.00
  InitialDelay = 65.00 65.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -15.00 15.00
  VelOrthoY = -15.00 15.00
  VelOrthoZ = 10.00 10.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TankMuzzleFlashFlame
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.50 0.90
  Gravity = 0.00
  Lifetime = 25.00 25.00
  SystemLifetime = 10
  Size = 0.50 0.50
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.93 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:165 B:125 0
  Color2 = R:0 G:0 B:0 25
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 2.00 5.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireInfantrySmallSub10
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.10
  Lifetime = 15.00 15.00
  SystemLifetime = 0
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 195.00 195.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-1.00 Y:0.00 Z:0.00
  VolLineEnd = X:1.00 Y:0.00 Z:1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierJetExplosion3
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.93 0.95
  Gravity = 0.00
  PerParticleAttachedSystem = SpectreHotPillarArmFlame
  Lifetime = 5.00 5.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:3 G:0 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 4.00 6.00
  InitialDelay = 183.00 183.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -8.00 8.00
  VelOrthoY = -8.00 8.00
  VelOrthoZ = 10.00 10.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeCannonTransitionLenzflare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 40.00 40.00
  SystemLifetime = 3
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 7.00 7.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 40
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureTransitionMediumTrail
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.04 0.04
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 15
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 0.90 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:106 G:106 B:106 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 1.00 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DaisyDustShockwaveStart
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.95
  Gravity = 0.20
  Lifetime = 30.00 30.00
  SystemLifetime = 25
  Size = 1.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 1.00 1.05
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:185 G:175 B:121 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 35.00 35.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.40
  VelocityType = OUTWARD
  VelOutward = -10.00 -20.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 200.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmokeSmallContinuousDown
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.98 0.98
  Gravity = -0.10
  Lifetime = 40.00 40.00
  SystemLifetime = 0
  Size = 0.50 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.40 0.40 10
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:-0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GLAPowerPlantDamagedSmoke
  Priority = SEMI_CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.10
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.98 0.98
  Gravity = 0.05
  Lifetime = 40.00 40.00
  SystemLifetime = 0
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.50
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.75 0.75 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:0 B:0 20
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.50 0.50
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckHEAnthraxExplosion
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.02 0.02
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.25
  PerParticleAttachedSystem = BombTruckHEAnthraxSmoke
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:35 G:72 B:129 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 10.00 20.00
  VolumeType = SPHERE
  VolSphereRadius = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierMidSizeExplosion
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = MammothTankSubExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 80.00 80.00
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 4.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:23 G:3 B:3 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 15.00 15.00
  InitialDelay = 545.00 545.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 100.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckBioExplosionTrail
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.04 0.04
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.00
  PerParticleAttachedSystem = BombTruckBioExplosionTrailSmoke
  Lifetime = 25.00 25.00
  SystemLifetime = 0
  Size = 4.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.98 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:255 B:0 10
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 0.00
  BurstDelay = 8.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 1.00 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierDeathSplash
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater04.tga
  AngleZ = 0.00 14.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.90
  Gravity = -0.20
  Lifetime = 80.00 80.00
  SystemLifetime = 10
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 80
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:127 G:200 B:255 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 5.00
  BurstCount = 50.00 50.00
  InitialDelay = 15.00 15.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -5.00 5.00
  VelOrthoY = -5.00 5.00
  VelOrthoZ = 10.00 15.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeCannonMuzzleFlashFlame
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.50 0.90
  Gravity = 0.00
  Lifetime = 25.00 25.00
  SystemLifetime = 10
  Size = 0.50 0.50
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 4.00
  SizeRateDamping = 0.93 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:238 B:198 0
  Color2 = R:0 G:0 B:0 25
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 2.00 5.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DaisyExplosionGasSpray
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.40 0.65
  Gravity = -0.25
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 12.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 3.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:239 G:227 B:10 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 40.00 40.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.10 Y:0.08 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 30.00 60.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 2.00
  VolCylinderLength = 20.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmokeFactionMedium
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.90 0.90
  Gravity = 0.03
  Lifetime = 80.00 80.00
  SystemLifetime = 0
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 2.00
  SizeRateDamping = 0.80 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 80
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:110 G:110 B:110 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 8.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.30
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmokeSmallContinuousBlackLine
  Priority = SEMI_CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.98 0.98
  Gravity = 0.02
  Lifetime = 60.00 60.00
  SystemLifetime = 90
  Size = 0.25 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.30 0.30 15
  Alpha3 = 0.70 0.70 30
  Alpha4 = 0.50 0.50 50
  Alpha5 = 0.00 0.00 60
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 8.00 8.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:20.00 Y:0.00 Z:0.00
  VolLineEnd = X:-20.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BonusCrateFlash
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar3.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 2
  Size = 8.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 32.00 32.00
  SizeRateDamping = 0.25 0.25
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 2
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DemoTrapDebris
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = 9.00 9.00
  AngularRateZ = -0.20 0.30
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = -0.50
  Lifetime = 25.00 25.00
  SystemLifetime = 1
  Size = 0.50 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:255 G:255 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 30.00 50.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.40 1.40
  VelOrthoY = -1.40 1.40
  VelOrthoZ = 2.00 6.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NeutronFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 10.00 10.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 75.00 75.00
  SizeRateDamping = 0.96 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 10
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TrackDebrisDirtLeft
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.95 0.95
  VelocityDamping = 0.95 0.90
  Gravity = 0.02
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.50 3.00
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 30
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:225 G:189 B:121 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.01 0.10
  BurstDelay = 0.00 0.00
  BurstCount = 0.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.50 -1.00
  VelOrthoY = 0.50 0.50
  VelOrthoZ = 0.50 0.50
  VolumeType = LINE
  VolLineStart = X:-5.00 Y:8.00 Z:0.00
  VolLineEnd = X:15.00 Y:8.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleExplosionTrailArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.96 0.98
  Gravity = -0.02
  PerParticleAttachedSystem = ScudMissleExplosionTrail
  Lifetime = 250.00 250.00
  SystemLifetime = 1
  Size = 50.00 150.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:66 G:33 B:0 5
  Color3 = R:2 G:64 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 25.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.50 1.50
  VelOrthoY = -1.50 1.50
  VelOrthoZ = 1.00 3.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlameThrowerTrail06Upgraded
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXfthrower01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 1.00
  AngularDamping = 10.00 1.00
  VelocityDamping = -1.00 1.00
  Gravity = -0.30
  Lifetime = 6.00 10.00
  SystemLifetime = 12
  Size = 0.50 0.30
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 0.00 1.00 0
  Alpha2 = 0.00 0.00 1
  Alpha3 = 0.00 0.00 3
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:0 B:0 1
  Color3 = R:255 G:255 B:255 2
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 0.00 0.00
  InitialDelay = 0.50 0.00
  DriftVelocity = X:0.50 Y:0.00 Z:-0.30
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureExplosionDebris
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXDirtDebris.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.99 1.00
  VelocityDamping = 1.00 1.00
  Gravity = -0.10
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 0.25 2.50
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:43 G:43 B:43 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 0.00 0.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 1.00
  VelOutwardOther = 1.00 4.00
  VolumeType = CYLINDER
  VolCylinderRadius = 12.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireWallSegmentUpgradedSystem
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.20
  Lifetime = 25.00 25.00
  SystemLifetime = 0
  Size = 0.00 0.00
  StartSizeRate = 3.00 3.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:102 G:102 B:255 5
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 5.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireTankSmall
  Priority = SEMI_CONSTANT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.10
  Lifetime = 15.00 15.00
  SystemLifetime = 0
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-1.00 Y:0.00 Z:0.00
  VolLineEnd = X:1.00 Y:0.00 Z:1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SneakAttackCrackDust0Snow
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = -0.03
  Lifetime = 45.00 60.00
  SystemLifetime = 1
  Size = 1.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 10
  Alpha3 = 0.00 0.00 45
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:217 G:220 B:225 0
  Color2 = R:181 G:183 B:196 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 1.00
  BurstDelay = 1.00 1.00
  BurstCount = 70.00 100.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.50
  VelocityType = OUTWARD
  VelOutward = -0.15 0.15
  VelOutwardOther = 0.50 0.50
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem WarheadTrail
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew2.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  SlaveSystem = NeutronMissleLenzflare
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 0
  Size = 3.50 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.95 0.96
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:177 B:100 0
  Color2 = R:255 G:255 B:255 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = SPHERICAL
  VelSpherical = 5.00 5.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireInfantrySmallSub1
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.10
  Lifetime = 15.00 15.00
  SystemLifetime = 37
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-1.00 Y:0.00 Z:0.00
  VolLineEnd = X:1.00 Y:0.00 Z:1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AirF_RaptorMissileExhaust
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = 0.00
  SlaveSystem = HeroicComancheMissileLenzflare
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 25.00 25.00
  SystemLifetime = 0
  Size = 0.05 0.05
  StartSizeRate = 0.00 0.00
  SizeRate = 0.10 0.10
  SizeRateDamping = 0.93 0.94
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:0 0
  Color2 = R:0 G:0 B:0 25
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = -0.20 0.20
  VelOrthoZ = -0.10 0.10
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireInfantrySmallSub2
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.10
  Lifetime = 15.00 15.00
  SystemLifetime = 44
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 37.00 37.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-1.00 Y:0.00 Z:0.00
  VolLineEnd = X:1.00 Y:0.00 Z:1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireInfantrySmallSub3
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.10
  Lifetime = 15.00 15.00
  SystemLifetime = 8
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 81.00 81.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-1.00 Y:0.00 Z:0.00
  VolLineEnd = X:1.00 Y:0.00 Z:1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireInfantrySmallSub4
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.10
  Lifetime = 15.00 15.00
  SystemLifetime = 20
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 89.00 89.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-1.00 Y:0.00 Z:0.00
  VolLineEnd = X:1.00 Y:0.00 Z:1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureTransitionLargeSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.75
  Gravity = 0.20
  Lifetime = 200.00 200.00
  SystemLifetime = 20
  Size = 20.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 25.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = -2.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:233 G:228 B:224 0
  Color2 = R:234 G:220 B:187 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 30.00 30.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 10.00 15.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 25.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireInfantrySmallSub5
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.10
  Lifetime = 15.00 15.00
  SystemLifetime = 4
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 119.00 119.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-1.00 Y:0.00 Z:0.00
  VolLineEnd = X:1.00 Y:0.00 Z:1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem EMPSparks
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSpark01.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.90 0.85
  Gravity = -0.50
  Lifetime = 5.00 5.00
  SystemLifetime = 150
  Size = 1.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 15.00
  SizeRateDamping = 0.40 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 -3.00
  BurstDelay = 100.00 200.00
  BurstCount = 1.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.00 5.00
  VelCylindricalNormal = 0.00 2.00
  VolumeType = SPHERE
  VolSphereRadius = 5.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireInfantrySmallSub6
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.10
  Lifetime = 15.00 15.00
  SystemLifetime = 1
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 123.00 123.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-1.00 Y:0.00 Z:0.00
  VolLineEnd = X:1.00 Y:0.00 Z:1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudStormIgnitionCloud
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 20
  Size = 0.50 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.75 0.75 1
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:186 G:169 B:143 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 1.00 1.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 2.50 3.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckHEExplosionTrailArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.96 0.98
  Gravity = -0.02
  PerParticleAttachedSystem = BombTruckHEExplosionTrail
  Lifetime = 250.00 250.00
  SystemLifetime = 3
  Size = 50.00 150.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:66 G:33 B:0 5
  Color3 = R:64 G:48 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 25.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -2.50 2.50
  VelOrthoY = -2.50 2.50
  VelOrthoZ = 1.00 3.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AnthraxPuddleLarge
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 1
  Size = 50.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:32 G:53 B:155 50
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 15.00 15.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 70.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireInfantrySmallSub7
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.10
  Lifetime = 15.00 15.00
  SystemLifetime = 38
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 124.00 124.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-1.00 Y:0.00 Z:0.00
  VolLineEnd = X:1.00 Y:0.00 Z:1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireInfantrySmallSub8
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.10
  Lifetime = 15.00 15.00
  SystemLifetime = 2
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 162.00 162.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-1.00 Y:0.00 Z:0.00
  VolLineEnd = X:1.00 Y:0.00 Z:1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuildUpSmokeChina
  Priority = BUILDUP
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.90 0.95
  Gravity = 0.01
  Lifetime = 60.00 60.00
  SystemLifetime = 0
  Size = 0.50 0.50
  StartSizeRate = 0.00 0.00
  SizeRate = 0.55 0.90
  SizeRateDamping = 0.92 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.75 0.90 5
  Alpha3 = 0.50 0.60 45
  Alpha4 = 0.00 0.00 60
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:143 G:85 B:5 0
  Color2 = R:191 G:94 B:21 15
  Color3 = R:41 G:32 B:22 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 25.00 75.00
  BurstCount = 2.00 5.00
  InitialDelay = 0.00 75.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.50 0.50
  VelOrthoY = -0.50 0.50
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TowMissileBackblast
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 5.00 5.00
  SystemLifetime = 5
  Size = 4.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 4.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.01 Y:0.04 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.75 -1.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireInfantrySmallSub9
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.10
  Lifetime = 15.00 15.00
  SystemLifetime = 31
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 164.00 164.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-1.00 Y:0.00 Z:0.00
  VolLineEnd = X:1.00 Y:0.00 Z:1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NapalmFire
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.20
  Lifetime = 15.00 15.00
  SystemLifetime = 100
  Size = 20.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.50 -0.85
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:183 B:111 7
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 1.00 1.00
  BurstCount = 2.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = -0.75 -0.20
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.069813
  WindAngleChangeMax = 0.226893
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CarCrushGlassDebris
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = NONE
  Type = DRAWABLE
  ParticleName = GlassShard01
  AngleZ = 0.00 7.00
  AngularRateZ = -0.30 0.30
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.97 0.99
  Gravity = -0.10
  Lifetime = 150.00 150.00
  SystemLifetime = 150
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 10.00 20.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 1.00 1.50
  VelOutwardOther = 0.50 1.50
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckAnthraxGammaExplosionTrailArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.96 0.98
  Gravity = -0.02
  PerParticleAttachedSystem = BombTruckAnthraxGammaExplosionTrail
  Lifetime = 250.00 250.00
  SystemLifetime = 1
  Size = 50.00 150.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:31 G:0 B:66 5
  Color3 = R:31 G:0 B:64 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 25.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.50 1.50
  VelOrthoY = -1.50 1.50
  VelOrthoZ = 1.00 3.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SpectreSmokeLarge
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.95 0.95
  Gravity = 0.03
  Lifetime = 80.00 80.00
  SystemLifetime = 0
  Size = 10.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 2
  Alpha3 = 0.00 0.00 80
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:110 G:110 B:110 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = -1.50 -1.50
  VelOrthoY = -1.00 1.00
  VelOrthoZ = -1.00 1.00
  VolumeType = SPHERE
  VolSphereRadius = 0.30
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MicrowaveFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar7.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 120.00 120.00
  SystemLifetime = 0
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 0.50
  SizeRateDamping = 0.90 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:3 G:4 B:2 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 2.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:0.00
  VolLineEnd = X:0.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem SupW_ParticleUplinkCannon_LaunchFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar3.tga
  AngleZ = -1.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 80.00 80.00
  SystemLifetime = 1
  Size = 40.00 60.00
  StartSizeRate = 0.00 0.00
  SizeRate = 6.00 8.00
  SizeRateDamping = 0.90 0.92
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:155 B:255 0
  Color2 = R:0 G:0 B:0 80
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:-6.00
  VolLineEnd = X:0.00 Y:0.00 Z:-6.00
  IsHollow = Yes
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MolotovGlassShatter
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 1.00 3.50
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.85 0.85
  Gravity = -0.10
  Lifetime = 15.00 15.00
  SystemLifetime = 1
  Size = 3.00 6.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.80 0.85
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.00 15
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 3.00 6.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 1.00 2.00
  VelCylindricalNormal = 2.00 3.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireBaseShellExplosionCloud
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.65 0.70
  Gravity = 0.10
  Lifetime = 200.00 200.00
  SystemLifetime = 2
  Size = 4.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 4.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = -2.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:233 G:228 B:224 0
  Color2 = R:234 G:220 B:187 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 10.00 20.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 10.00 15.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = Yes
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeCannonMuzzleFlashRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireRing.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 10.00 10.00
  SystemLifetime = 3
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 10.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:187 G:160 B:104 0
  Color2 = R:0 G:0 B:0 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureExplosionSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 50.00 50.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.70 0.70 0
  Alpha2 = -4.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 15.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureTransitionSmallFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 75.00 75.00
  SystemLifetime = 15
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 15.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 75
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 4.00 4.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.30
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 15.00
  VolCylinderLength = 2.50
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AirF_AuroraBombScatterIgnite1
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar1.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.23 0.20
  Gravity = 0.25
  PerParticleAttachedSystem = AirF_AuroraBombExplosion
  Lifetime = 25.00 25.00
  SystemLifetime = 15
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.25 0.25 0
  Alpha2 = 0.00 0.00 25
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:0 B:0 12
  Color3 = R:128 G:128 B:255 14
  Color4 = R:255 G:218 B:106 17
  Color5 = R:0 G:0 B:0 26
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 20.00 20.00
  VelOutwardOther = 20.00 40.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem WaveHit01
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.86 0.86
  Gravity = -0.90
  Lifetime = 10.00 10.00
  SystemLifetime = 20
  Size = 25.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 6.00 7.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 10
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:230 G:207 B:185 0
  Color2 = R:255 G:0 B:255 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 7.00 11.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 10.00 13.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AirF_AuroraBombScatterIgnite2
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar1.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.65 0.65
  Gravity = 0.25
  PerParticleAttachedSystem = AirF_AuroraBombExplosion
  Lifetime = 25.00 25.00
  SystemLifetime = 15
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.25 0.25 0
  Alpha2 = 0.00 0.00 25
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:0 B:0 12
  Color3 = R:126 G:126 B:255 14
  Color4 = R:255 G:218 B:106 25
  Color5 = R:0 G:0 B:0 30
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 10.00 10.00
  VelOutwardOther = 5.00 5.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuildUpSnowSmoke
  Priority = BUILDUP
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.90 0.95
  Gravity = 0.01
  Lifetime = 60.00 60.00
  SystemLifetime = 0
  Size = 0.50 0.50
  StartSizeRate = 0.00 0.00
  SizeRate = 0.55 0.90
  SizeRateDamping = 0.92 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.75 0.90 5
  Alpha3 = 0.50 0.60 45
  Alpha4 = 0.00 0.00 60
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:86 G:44 B:41 0
  Color2 = R:255 G:255 B:255 12
  Color3 = R:41 G:32 B:22 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 25.00 75.00
  BurstCount = 2.00 5.00
  InitialDelay = 0.00 75.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.50 0.50
  VelOrthoY = -0.50 0.50
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem A10ThunderboltMissileLenzflare
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 3.00 3.00
  SystemLifetime = 0
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.20
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 2
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 1
  Color3 = R:0 G:0 B:0 3
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlameBuildingSpray
  Priority = BUILDUP
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXfthrower02.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.80
  Gravity = 0.15
  Lifetime = 40.00 40.00
  SystemLifetime = 60
  Size = 30.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.80 -0.80
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:81 G:81 B:81 5
  Color3 = R:0 G:0 B:0 40
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 1.00 3.00
  VelOrthoY = -0.50 0.50
  VelOrthoZ = 0.00 1.00
  VolumeType = SPHERE
  VolSphereRadius = 1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HotPillarArmFlame
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.90
  Gravity = 0.00
  SlaveSystem = MammothTankSubExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:23 G:3 B:3 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.05 Y:0.10 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 0.00 2.00
  VolumeType = SPHERE
  VolSphereRadius = 1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureCollapseBurstFlash
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFuzzyDot.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.20 0.30
  Gravity = 0.00
  Lifetime = 10.00 30.00
  SystemLifetime = 15
  Size = 25.00 40.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 15.00
  SizeRateDamping = 0.30 0.40
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 1.00 3.00
  BurstCount = 1.00 2.00
  InitialDelay = 0.00 10.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 10.00 20.00
  VelOutwardOther = 30.00 50.00
  VolumeType = SPHERE
  VolSphereRadius = 40.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MammothTankExplosionArms
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFuzzyDot.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.95 0.95
  Gravity = -1.00
  PerParticleAttachedSystem = MammothTankExplosionArmsFlame
  Lifetime = 5.00 10.00
  SystemLifetime = 1
  Size = 2.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:3 G:0 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 2.00 4.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 4.00 6.00
  VelOutwardOther = 5.00 9.00
  VolumeType = CYLINDER
  VolCylinderRadius = 7.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GLAPowerPlantSmoke
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.10
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.98 0.98
  Gravity = 0.05
  Lifetime = 40.00 40.00
  SystemLifetime = 150
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.50
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.75 0.75 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:0 B:0 20
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DemoTrapshock
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -3.00 3.00
  AngularRateZ = -0.02 0.02
  AngularDamping = 0.99 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 20.00 20.00
  SystemLifetime = 1
  Size = 1.00 2.50
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 30.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:72 G:132 B:248 0
  Color2 = R:255 G:255 B:0 10
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.50 1.00
  BurstCount = 1.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureDamagedSmoke
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.60 0.75
  Gravity = 0.10
  Lifetime = 45.00 45.00
  SystemLifetime = 10
  Size = 0.25 0.50
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 4.00
  SizeRateDamping = 0.93 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 35
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 45
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.10 Y:0.20 Z:0.05
  VelocityType = OUTWARD
  VelOutward = 1.25 1.50
  VelOutwardOther = 1.00 22.00
  VolumeType = SPHERE
  VolSphereRadius = 0.25
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeGLAMushroomCloudRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = -0.20 0.20
  AngularRateZ = -0.05 0.05
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.00
  Lifetime = 600.00 600.00
  SystemLifetime = 10
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 30.00 30.00
  SizeRateDamping = 0.65 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 50
  Alpha3 = 0.00 0.00 600
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:166 0
  Color2 = R:255 G:173 B:91 300
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 5.00
  BurstCount = 20.00 20.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.10 0.10
  VelCylindricalNormal = 0.00 0.10
  VolumeType = CYLINDER
  VolCylinderRadius = 30.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TankMuzzleFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 25.00 25.00
  SystemLifetime = 1
  Size = 40.00 40.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 15.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:253 G:253 B:253 5
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 4.00 4.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CoolingTowerSteam
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.70 0.75
  Gravity = 0.20
  Lifetime = 60.00 60.00
  SystemLifetime = 0
  Size = 20.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.98 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 10
  Alpha3 = 0.00 0.00 60
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:235 G:235 B:235 0
  Color2 = R:13 G:13 B:13 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 3.00 10.00
  BurstCount = 2.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.30 Y:0.50 Z:0.20
  VelocityType = OUTWARD
  VelOutward = 0.00 1.50
  VelOutwardOther = 1.00 1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckHESmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 80.00 80.00
  SystemLifetime = 30
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.90 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 50
  Alpha3 = 0.00 0.00 80
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:252 G:255 B:196 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 0.00 2.00
  InitialDelay = 5.00 5.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -0.50 0.50
  VelOutwardOther = 1.00 4.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AnthraxPuddleContinuous
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 0
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:43 G:51 B:155 50
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 55.00
  VolCylinderLength = 3.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierTowerSplash
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater04.tga
  AngleZ = 0.00 14.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.60 0.85
  Gravity = -0.20
  Lifetime = 80.00 80.00
  SystemLifetime = 8
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.85 0.90
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 80
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:127 G:200 B:255 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 3.00
  BurstCount = 30.00 30.00
  InitialDelay = 605.00 605.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -5.00 5.00
  VelOrthoY = -5.00 5.00
  VelOrthoZ = 10.00 15.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyExplosionSmokeAirDeathAirPart
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.03 0.01
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.75 0.80
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 20.00 35.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.40
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 75
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:128 G:128 B:128 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 20.00 30.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 5.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NapalmExplosionArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireEmbr.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.85 0.90
  Gravity = 0.00
  PerParticleAttachedSystem = NapalmExplosion
  Lifetime = 10.00 20.00
  SystemLifetime = 2
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 2.00 4.00
  VelOutwardOther = 4.00 12.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeGLAShockwaveInverted
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 200
  Size = 1.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.25 0.50
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.75 0.75 20
  Alpha3 = 0.50 0.50 110
  Alpha4 = 0.00 0.00 175
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:187 G:94 B:0 0
  Color2 = R:128 G:64 B:0 300
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 1.00
  BurstDelay = 5.00 5.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -0.40 -0.40
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 75.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SteamLarge
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 3.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.95 1.00
  Alpha1 = 0.35 0.50 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:255 G:255 B:255 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.50
  VelocityType = ORTHO
  VelOrthoX = -0.20 0.20
  VelOrthoY = -0.20 0.20
  VelOrthoZ = 0.50 0.75
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetLenzflare
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  SlaveSystem = JetLenzflareExhaust
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 3.00 3.00
  SystemLifetime = 0
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.20
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 2
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 1
  Color3 = R:0 G:0 B:0 3
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = ORTHO
  VelOrthoX = -1.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:0.00
  VolLineEnd = X:0.00 Y:0.00 Z:0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmallShockwave01
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.60 0.60
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:197 G:185 B:117 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 100.00 100.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 4.00 12.00
  VelOutwardOther = 6.00 9.00
  VolumeType = CYLINDER
  VolCylinderRadius = 2.00
  VolCylinderLength = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureToppleSmokeTrail
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.70 0.75
  Gravity = 0.10
  Lifetime = 45.00 45.00
  SystemLifetime = 0
  Size = 2.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.93 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 100
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 15
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 0.25 0.25
  BurstCount = 1.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.10 Y:0.20 Z:0.50
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 3.00 3.00
  VolumeType = SPHERE
  VolSphereRadius = 7.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem IRDetectSonar
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSonar.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 10.00 10.00
  SystemLifetime = 2
  Size = 30.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 15.00
  SizeRateDamping = 0.99 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:64 G:0 B:0 0
  Color2 = R:0 G:0 B:0 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NapalmExplosionSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = -0.50 0.50
  AngularRateZ = -0.02 0.02
  AngularDamping = 0.90 0.95
  VelocityDamping = 0.30 0.40
  Gravity = 1.00
  Lifetime = 75.00 75.00
  SystemLifetime = 1
  Size = 2.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.75 1.30
  SizeRateDamping = 0.98 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.75 0.75 20
  Alpha3 = 0.00 0.00 75
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:128 B:0 10
  Color3 = R:192 G:192 B:192 75
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 10.00 10.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 15.00 25.00
  VolumeType = SPHERE
  VolSphereRadius = 3.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AutoFireLarge01
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.20
  Lifetime = 15.00 15.00
  SystemLifetime = 0
  Size = 40.00 40.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ToxinTarget
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater05.tga
  AngleZ = -7.00 7.00
  AngularRateZ = 0.00 1.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.80 0.90
  Gravity = -0.10
  Lifetime = 25.00 25.00
  SystemLifetime = 1
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 0.00 0.00 1
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 25
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:255 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.50 3.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 1.00 1.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ParticleUplinkCannon_OuterNodeMediumFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar5.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 2.00 2.00
  SystemLifetime = 0
  Size = 10.00 12.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 0.90 0.92
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:0.00
  VolLineEnd = X:0.00 Y:0.00 Z:0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SpectreHowitzerDebris
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = -15.00 15.00
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 1.00 1.00
  Gravity = -0.15
  Lifetime = 50.00 50.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.70 3.00
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:122 G:48 B:3 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.25 1.00
  VelCylindricalNormal = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.50
  VolCylinderLength = 2.50
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireStormBranch1
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.10
  Lifetime = 50.00 50.00
  SystemLifetime = 250
  Size = 45.00 60.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.50 -0.85
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:183 B:111 20
  Color3 = R:0 G:0 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 1.00 1.00
  BurstCount = 2.00 3.00
  InitialDelay = 25.00 60.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = -0.50 -3.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:35.00 Y:0.00 Z:0.00
  VolLineEnd = X:90.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BattleMasterTankExplosionSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = MammothTankExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 3.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireStormBranch2
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.10
  Lifetime = 50.00 50.00
  SystemLifetime = 250
  Size = 45.00 60.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.50 -0.85
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:183 B:111 20
  Color3 = R:0 G:0 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 1.00 1.00
  BurstCount = 2.00 3.00
  InitialDelay = 25.00 60.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.50 3.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:35.00 Y:0.00 Z:0.00
  VolLineEnd = X:90.00 Y:80.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HelixRotorWashRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.05
  Lifetime = 10.00 10.00
  SystemLifetime = 1
  Size = 15.00 18.00
  StartSizeRate = 3.80 4.90
  SizeRate = 3.79 4.95
  SizeRateDamping = 1.01 1.08
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.30 0.60 9
  Alpha3 = 0.00 0.00 10
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:88 G:88 B:88 4
  Color3 = R:0 G:0 B:0 10
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -3.00 -3.00
  BurstDelay = 2.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 4.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.10 0.30
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 6.50
  VolCylinderLength = 2.50
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.069813
  WindAngleChangeMax = 0.226893
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireStormBranch3
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.10
  Lifetime = 50.00 50.00
  SystemLifetime = 250
  Size = 45.00 60.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.50 -0.85
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:183 B:111 20
  Color3 = R:0 G:0 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 1.00 1.00
  BurstCount = 2.00 3.00
  InitialDelay = 25.00 60.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.50 3.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-35.00 Y:-80.00 Z:0.00
  VolLineEnd = X:-90.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ChemicalExplosionMushroom
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -0.10 0.10
  AngularRateZ = -0.02 0.02
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.00
  Lifetime = 450.00 450.00
  SystemLifetime = 100
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 30.00 30.00
  SizeRateDamping = 0.60 0.60
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 5
  Alpha3 = 1.00 1.00 150
  Alpha4 = 0.00 0.00 200
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:91 G:255 B:13 0
  Color2 = R:0 G:0 B:0 450
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 20.00 20.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.30
  VelocityType = HEMISPHERICAL
  VelHemispherical = 3.00 3.00
  VolumeType = SPHERE
  VolSphereRadius = 10.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SteamVentTower
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.70 0.75
  Gravity = 0.20
  Lifetime = 60.00 60.00
  SystemLifetime = 150
  Size = 10.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.75 0.75 5
  Alpha3 = 0.00 0.00 60
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 1.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.30 Y:0.50 Z:0.20
  VelocityType = OUTWARD
  VelOutward = 0.00 1.50
  VelOutwardOther = 1.00 1.00
  VolumeType = SPHERE
  VolSphereRadius = 0.25
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SonicRange
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSonic2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 8
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 10.00
  SizeRateDamping = 0.92 0.92
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:0 B:0 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DamWaves
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWave01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.90
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 0
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 12.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:-1.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -1.00 1.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:50.00 Y:0.00 Z:0.00
  VolLineEnd = X:-50.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ToxicSlimeUpgraded
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = STREAK
  ParticleName = EXLaser.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.95 0.99
  VelocityDamping = 0.95 0.90
  Gravity = -0.10
  Lifetime = 20.00 20.00
  SystemLifetime = 0
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.50
  SizeRateDamping = 0.99 0.95
  Alpha1 = 0.00 0.00 1
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 20
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:81 G:81 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 2.70 3.00
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-5.00 Y:0.00 Z:0.00
  VolLineEnd = X:-5.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ComancheTransitionExplosion1
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.30 0.30
  Gravity = -0.35
  Lifetime = 70.00 70.00
  SystemLifetime = 10
  Size = 15.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.30
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 6.00 7.00
  VolumeType = SPHERE
  VolSphereRadius = 0.10
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleDustInvert
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.97
  Gravity = 0.02
  Lifetime = 175.00 175.00
  SystemLifetime = 110
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.10 -0.05
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 20
  Alpha3 = 0.50 0.50 110
  Alpha4 = 0.00 0.00 175
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:49 G:49 B:49 0
  Color2 = R:79 G:79 B:79 300
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 1.00
  BurstDelay = 5.00 5.00
  BurstCount = 5.00 5.00
  InitialDelay = 65.00 65.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -2.00 -2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmolderingFireTower
  Priority = SEMI_CONSTANT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 1.00 5.00
  AngularRateZ = -0.20 0.20
  AngularDamping = 0.80 0.90
  VelocityDamping = 0.90 0.99
  Gravity = 0.10
  Lifetime = 10.00 10.00
  SystemLifetime = 150
  Size = 7.00 7.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.30
  SizeRateDamping = 0.00 0.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 10
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:177 B:140 2
  Color3 = R:0 G:0 B:0 10
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 2.00
  BurstCount = 1.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:-0.10 Y:0.15 Z:0.15
  VelocityType = OUTWARD
  VelOutward = -0.10 -0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 2.00
  VolCylinderLength = 1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ParticleUplinkCannon_Fire
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.05
  Lifetime = 25.00 25.00
  SystemLifetime = 150
  Size = 15.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.20 -0.60
  SizeRateDamping = 0.80 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:177 B:100 10
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.30
  VelocityType = OUTWARD
  VelOutward = -0.18 -0.50
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 15.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem RiverRippleHiLite
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -20.00 20.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 160
  Size = 30.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.25 1.25
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:144 G:144 B:144 8
  Color3 = R:0 G:0 B:0 200
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 26.00 26.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DaisyExplosionSmoke
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.03 0.01
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.75 0.80
  Gravity = 0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 20.00 35.00
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 6.00
  SizeRateDamping = 0.85 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 10
  Alpha3 = 0.00 0.00 300
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 1.00 1.00
  InitialDelay = 15.00 15.00
  DriftVelocity = X:0.10 Y:0.10 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 5.00 5.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem Demo_BombTruckDefaultExplosionTrailArms
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.96 0.98
  Gravity = -0.02
  PerParticleAttachedSystem = Demo_BombTruckDefaultExplosionTrail
  Lifetime = 250.00 250.00
  SystemLifetime = 1
  Size = 50.00 150.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:60 G:4 B:4 5
  Color3 = R:69 G:18 B:10 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 25.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.50 1.50
  VelOrthoY = -1.50 1.50
  VelOrthoZ = 1.00 3.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DrainPipeWater1
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.90 0.90
  VelocityDamping = 1.00 1.00
  Gravity = -0.20
  Lifetime = 25.00 25.00
  SystemLifetime = 0
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 0.70
  SizeRateDamping = 1.02 1.06
  Alpha1 = 0.30 0.30 0
  Alpha2 = 0.10 0.10 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:225 G:234 B:196 20
  Color2 = R:191 G:199 B:165 30
  Color3 = R:165 G:166 B:149 40
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 50.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.30 0.30
  VelOrthoY = -3.00 -2.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:10.00 Y:-7.00 Z:-7.00
  VolLineEnd = X:-10.00 Y:-7.00 Z:-7.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem boobyTrapExplosion
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 1
  Size = 15.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 3.00
  SizeRateDamping = 0.98 0.98
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:217 G:125 B:64 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 10.00 20.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.15
  VelocityType = OUTWARD
  VelOutward = 5.00 7.00
  VelOutwardOther = 2.00 5.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 5.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SparkleHemisphere
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFuzzyDot.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.00
  Lifetime = 75.00 150.00
  SystemLifetime = 100
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.10 -0.10
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:193 G:121 B:57 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -10.00 -3.00
  BurstDelay = 100.00 100.00
  BurstCount = 1000.00 1000.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = HEMISPHERICAL
  VelHemispherical = 5.00 10.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeCannonMuzzleFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 25.00 25.00
  SystemLifetime = 1
  Size = 40.00 40.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 15.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:253 G:253 B:253 5
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 4.00 4.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TechRadioStationOwnedRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireRing.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 10.00 10.00
  SystemLifetime = 2
  Size = 30.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 15.00
  SizeRateDamping = 0.99 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:64 G:64 B:255 0
  Color2 = R:0 G:0 B:0 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem RocketBuggyDirtPowerSlide
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.90 0.95
  VelocityDamping = 1.00 1.00
  Gravity = -0.10
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 2.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 30
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:208 B:121 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.01 0.10
  BurstDelay = 1.00 4.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.50 -1.00
  VelOrthoY = -0.20 0.20
  VelOrthoZ = 1.00 1.00
  VolumeType = LINE
  VolLineStart = X:-4.00 Y:3.00 Z:0.00
  VolLineEnd = X:-4.00 Y:-3.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckHEBioExplosionTrailSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 10
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:255 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 40.00 40.00
  BurstCount = 0.00 2.00
  InitialDelay = 0.00 10.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SupW_DefenseEmitterParticles
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSonic2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 10.00 10.00
  SystemLifetime = 5
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 10.00
  SizeRateDamping = 0.92 0.92
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:255 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DemoTrapshrap
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXGenBit02.tga
  AngleZ = 9.00 9.00
  AngularRateZ = -0.20 0.30
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 1.00
  Gravity = -0.20
  Lifetime = 10.00 15.00
  SystemLifetime = 1
  Size = 0.50 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:255 G:255 B:255 10
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 30.00 50.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.00 20.00
  VelCylindricalNormal = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CombatBikeDirtSpray
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.80 0.85
  VelocityDamping = 1.00 1.00
  Gravity = -0.10
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 2.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.80 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 30
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:224 B:166 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.01 0.10
  BurstDelay = 2.00 6.00
  BurstCount = 0.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.20 -0.50
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 0.50 0.50
  VolumeType = LINE
  VolLineStart = X:-4.00 Y:3.00 Z:0.00
  VolLineEnd = X:-4.00 Y:-3.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MissileBackblastClouds
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.90
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 10
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 7.00
  SizeRateDamping = 0.80 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 30
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:201 G:191 B:173 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 1.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -1.00 -3.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BattleMasterTransitionLenzflareSmall
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 40.00 40.00
  SystemLifetime = 3
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 40
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BattleshipMuzzleFlashWave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -20.00 20.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 6
  Size = 1.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 5.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:106 G:106 B:106 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HeroicTankStruckLenzflare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar6.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 20.00 20.00
  SystemLifetime = 1
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 20.00 20.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 3
  Color3 = R:0 G:0 B:0 20
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GattlingCannonLenzflareIntense
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = -1.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.60 0.60
  Gravity = 0.00
  Lifetime = 5.00 5.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 2
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.75 0.75
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:1.00 Y:0.00 Z:0.00
  VolLineEnd = X:2.00 Y:0.00 Z:0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem InfernoCannonRingUpgraded
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireRing.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 15.00 15.00
  SystemLifetime = 3
  Size = 30.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 15.00
  SizeRateDamping = 1.00 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:94 G:60 B:255 0
  Color2 = R:0 G:0 B:0 15
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SatelliteHackII
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSateliteHack1.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 3
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 50.00 50.00
  SizeRateDamping = 0.92 0.92
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:82 G:80 B:1 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MolotovBurningRag
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  SlaveSystem = MolotovLenzflare
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 15.00 15.00
  SystemLifetime = 0
  Size = 0.50 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.60 2.00
  SizeRateDamping = 0.93 0.94
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.50 10
  Alpha3 = 0.00 0.00 15
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:224 B:128 0
  Color2 = R:128 G:128 B:128 10
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = -0.50 0.00
  VelOrthoY = -0.05 0.05
  VelOrthoZ = -0.05 0.05
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MicrowaveEmitter
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = SMUDGE.tga
  AngleZ = -0.50 0.50
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.96 0.97
  Gravity = 0.00
  Lifetime = 20.00 20.00
  SystemLifetime = 8
  Size = 8.00 12.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 3.00
  SizeRateDamping = 0.92 0.92
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 3
  Color3 = R:192 G:192 B:192 5
  Color4 = R:255 G:255 B:255 10
  Color5 = R:0 G:0 B:0 12
  Color6 = R:255 G:255 B:255 15
  Color7 = R:64 G:0 B:64 20
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 1.00 2.00
  VelCylindricalNormal = 1.00 1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 40.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SpectreHowitzerShockwave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -20.00 20.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 6
  Size = 1.00 7.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 10.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:177 G:107 B:44 0
  Color2 = R:0 G:0 B:0 50
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeCannonTransitionDebris
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = -15.00 15.00
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.80 0.85
  Gravity = -0.05
  Lifetime = 25.00 25.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.50 0.50 15
  Alpha3 = 0.00 0.00 20
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 0.00 0.00
  BurstCount = 15.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-1.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 3.00 6.00
  VelCylindricalNormal = 1.50 3.00
  VolumeType = BOX
  VolBoxHalfSize = X:20.00 Y:1.00 Z:1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem PatriotMissileDetonationExplosionSmk
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.95 0.95
  Gravity = 0.01
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 10.00 12.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.70 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.10 0.10 5
  Alpha3 = 0.00 0.00 25
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -0.50 0.50
  VelOutwardOther = -0.50 0.50
  VolumeType = SPHERE
  VolSphereRadius = 8.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AnthraxFieldLarge
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 90.00 90.00
  SystemLifetime = 90
  Size = 20.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:86 G:96 B:209 50
  Color3 = R:0 G:0 B:0 90
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 -1.00
  BurstDelay = 15.00 15.00
  BurstCount = 1.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleLauncherAnthraxLenzFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar3.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 20.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:125 G:125 B:255 5
  Color3 = R:0 G:0 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireStormFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 250.00 250.00
  SystemLifetime = 4
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 40.00 40.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:197 B:168 25
  Color3 = R:0 G:0 B:0 250
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.02
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudLauncherExplosionSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = MammothTankExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:133 B:74 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 20.00 20.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 1.00 2.00
  VolumeType = BOX
  VolBoxHalfSize = X:20.00 Y:1.00 Z:2.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireStormMain
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.20
  PerParticleAttachedSystem = FireStormMainEmbers
  Lifetime = 45.00 45.00
  SystemLifetime = 180
  Size = 45.00 100.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.80 -1.50
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:183 B:111 20
  Color3 = R:0 G:0 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 1.00 1.00
  BurstCount = 2.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = -0.75 -2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 2.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = PingPong
  WindAngleChangeMin = 0.069813
  WindAngleChangeMax = 0.226893
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem Demo_BombTruckHELenzFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 20.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:145 B:145 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem PoisonFieldLarge
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 60.00 60.00
  SystemLifetime = 90
  Size = 20.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:47 G:202 B:66 20
  Color3 = R:0 G:0 B:0 60
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 -1.00
  BurstDelay = 15.00 15.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HeroicMissileLenzflare
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar4.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 10.00 10.00
  SystemLifetime = 1
  Size = 180.00 240.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.20
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 2
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 1
  Color3 = R:0 G:0 B:0 10
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 100.00 100.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DEMOScudMissleLenzFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 25.00 35.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:94 G:0 B:0 5
  Color3 = R:0 G:0 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmoulderTree1
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.70 0.75
  Gravity = 0.20
  Lifetime = 75.00 75.00
  SystemLifetime = 100
  Size = 15.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.80 0.80
  SizeRateDamping = 0.85 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 75
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:163 G:163 B:163 50
  Color3 = R:255 G:255 B:255 75
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 3.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.10 Y:0.20 Z:0.20
  VelocityType = OUTWARD
  VelOutward = 0.00 1.50
  VelOutwardOther = 1.00 1.00
  VolumeType = SPHERE
  VolSphereRadius = 0.05
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmoulderTree2
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.70 0.75
  Gravity = 0.20
  Lifetime = 75.00 75.00
  SystemLifetime = 150
  Size = 15.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.75 0.75
  SizeRateDamping = 0.85 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 75
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:180 G:180 B:180 50
  Color3 = R:255 G:255 B:255 75
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 3.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.10 Y:0.20 Z:0.20
  VelocityType = OUTWARD
  VelOutward = 0.00 1.50
  VelOutwardOther = 1.00 1.00
  VolumeType = SPHERE
  VolSphereRadius = 0.05
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckAnthraxExplosionTrailSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 10
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:115 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 40.00 40.00
  BurstCount = 0.00 2.00
  InitialDelay = 0.00 10.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureCollapseDelayShockwave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 14.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.85
  Gravity = 0.00
  Lifetime = 100.00 120.00
  SystemLifetime = 20
  Size = 20.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 15.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 400
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:210 G:202 B:193 0
  Color2 = R:241 G:238 B:235 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 10.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.40
  VelocityType = OUTWARD
  VelOutward = 10.00 15.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 30.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmoulderTree3
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.70 0.75
  Gravity = 0.10
  Lifetime = 75.00 75.00
  SystemLifetime = 100
  Size = 9.00 9.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.75 0.75
  SizeRateDamping = 0.85 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 75
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:97 G:97 B:97 0
  Color2 = R:180 G:180 B:180 50
  Color3 = R:255 G:255 B:255 75
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 3.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 75.00 75.00
  DriftVelocity = X:0.10 Y:0.20 Z:0.20
  VelocityType = OUTWARD
  VelOutward = 0.00 1.50
  VelOutwardOther = 1.00 1.00
  VolumeType = SPHERE
  VolSphereRadius = 0.05
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DEMOBuggyMissileExplosionSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.03 0.01
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.75 0.80
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 10.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 75
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:68 B:68 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem InfernoCannonFlareUpgraded
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar3.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 90.00 90.00
  SystemLifetime = 5
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 25.00 25.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:123 G:123 B:217 10
  Color3 = R:0 G:0 B:0 90
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ChimneySmoke
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.70 0.75
  Gravity = 0.10
  Lifetime = 45.00 45.00
  SystemLifetime = 0
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.93 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 100
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 15
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 3.00 3.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.10 Y:0.20 Z:0.50
  VelocityType = OUTWARD
  VelOutward = 0.00 1.50
  VelOutwardOther = 3.00 3.00
  VolumeType = SPHERE
  VolSphereRadius = 0.25
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierFinalExplosion
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.80 0.85
  Gravity = 0.00
  Lifetime = 110.00 110.00
  SystemLifetime = 1
  Size = 1.00 1.00
  StartSizeRate = 10.00 10.00
  SizeRate = 8.00 8.00
  SizeRateDamping = 0.95 0.99
  Alpha1 = 1.00 1.00 50
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:231 G:134 B:37 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 38.00 38.00
  InitialDelay = 75.00 75.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = OUTWARD
  VelOutward = 5.00 7.00
  VelOutwardOther = 2.00 5.00
  VolumeType = CYLINDER
  VolCylinderRadius = 125.00
  VolCylinderLength = 125.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckBioExplosionTrailArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.96 0.98
  Gravity = -0.02
  PerParticleAttachedSystem = BombTruckBioExplosionTrail
  Lifetime = 250.00 250.00
  SystemLifetime = 1
  Size = 50.00 150.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:9 G:66 B:0 5
  Color3 = R:2 G:64 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 25.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.50 1.50
  VelOrthoY = -1.50 1.50
  VelOrthoZ = 1.00 3.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeMushroomRingInverted
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.03 0.03
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.97
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 300
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 1.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 10
  Alpha3 = 0.00 0.00 100
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:135 B:15 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -2.00 2.00
  BurstDelay = 1.00 1.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.40
  VelocityType = OUTWARD
  VelOutward = -0.80 -0.80
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 40.00
  VolCylinderLength = 10.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyNewAirDeathSubExplosionFlameSlave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 5
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.95 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:222 G:203 B:190 0
  Color2 = R:43 G:13 B:0 30
  Color3 = R:0 G:0 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.05 Y:0.10 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AirF_AuroraBombGasSpray
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.40 0.65
  Gravity = -0.25
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 12.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 3.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:10 G:10 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 40.00 40.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.10 Y:0.08 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 10.00 40.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 2.00
  VolCylinderLength = 20.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AutoSmokeSmall01
  Priority = SEMI_CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.90 0.90
  Gravity = 0.02
  Lifetime = 100.00 100.00
  SystemLifetime = 0
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.30 0.30 15
  Alpha3 = 0.70 0.70 30
  Alpha4 = 0.50 0.50 50
  Alpha5 = 0.00 0.00 60
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.30
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckBioExplosionTrailSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 10
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:255 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 40.00 40.00
  BurstCount = 0.00 2.00
  InitialDelay = 0.00 10.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MicrowaveRotisserie
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXHeat.tga
  AngleZ = -2.00 2.00
  AngularRateZ = 0.00 0.05
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 32.00 32.00
  SystemLifetime = 0
  Size = 50.00 60.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.30
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 75
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:32 G:24 B:18 12
  Color3 = R:32 G:24 B:18 20
  Color4 = R:0 G:0 B:0 32
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 16.00 16.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.02
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierSparks
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSpark01.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.90 0.85
  Gravity = -0.50
  Lifetime = 10.00 10.00
  SystemLifetime = 0
  Size = 1.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 5.00
  SizeRateDamping = 0.50 0.50
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 -3.00
  BurstDelay = 1.00 15.00
  BurstCount = 1.00 12.00
  InitialDelay = 150.00 150.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.00 7.00
  VelCylindricalNormal = 0.00 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AirF_AuroraBombExplosion
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.23 0.55
  Gravity = 0.35
  PerParticleAttachedSystem = DaisyExplosionSmoke
  Lifetime = 100.00 100.00
  SystemLifetime = 15
  Size = 5.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 12.00 25.00
  SizeRateDamping = 0.80 0.90
  Alpha1 = 0.25 0.25 0
  Alpha2 = 0.00 0.00 25
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:192 G:192 B:192 10
  Color3 = R:192 G:192 B:192 20
  Color4 = R:0 G:0 B:0 90
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -0.10
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 2.00
  InitialDelay = 23.00 23.00
  DriftVelocity = X:0.00 Y:0.00 Z:-0.10
  VelocityType = OUTWARD
  VelOutward = 15.00 20.00
  VelOutwardOther = 5.00 5.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SpectreHotPillarArmFlameSlave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 120.00 120.00
  SystemLifetime = 120
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.10 0.10 120
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:145 G:77 B:26 0
  Color2 = R:0 G:0 B:0 120
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.05 Y:0.10 Z:0.30
  VelocityType = HEMISPHERICAL
  VelHemispherical = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireRing.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 20.00 20.00
  SystemLifetime = 2
  Size = 30.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 15.00
  SizeRateDamping = 0.99 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:0 G:0 B:0 20
  Color3 = R:0 G:0 B:0 90
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ArtilleryBarrageTrailRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -1.00 1.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.80 0.85
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 20.00 20.00
  SystemLifetime = 0
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 0.99 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:226 B:128 0
  Color2 = R:0 G:0 B:0 20
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 8.00 8.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 1.50
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeCannonBlastWave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -20.00 20.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 15.00 15.00
  SystemLifetime = 6
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 20.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 2
  Color3 = R:0 G:0 B:0 10
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BunkerBusterPlume
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.85 0.85
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 2.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.75 0.75 0
  Alpha2 = 0.25 0.25 40
  Alpha3 = -2.00 0.00 60
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:215 G:210 B:187 0
  Color2 = R:166 G:140 B:115 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 100.00 100.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 2.00 6.00
  VelOutwardOther = 6.00 9.00
  VolumeType = CYLINDER
  VolCylinderRadius = 2.00
  VolCylinderLength = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem NukeCannonTransitionExplosion
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.50 0.50
  Gravity = 0.25
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 0.67
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:193 B:164 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 10.00 10.00
  VelCylindricalNormal = 0.50 1.00
  VolumeType = BOX
  VolBoxHalfSize = X:20.00 Y:1.00 Z:1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MortarDebris
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = -15.00 15.00
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 1.00 1.00
  Gravity = -0.15
  Lifetime = 100.00 100.00
  SystemLifetime = 1
  Size = 1.00 1.50
  StartSizeRate = 0.00 0.00
  SizeRate = 0.70 3.00
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 150
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:249 G:220 B:132 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 0.00 0.00
  BurstCount = 25.00 25.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.25 1.00
  VelCylindricalNormal = 0.50 5.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.50
  VolCylinderLength = 2.50
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BeaconSmoke000000
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 150.00 150.00
  SystemLifetime = 0
  Size = 1.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.85 0.85
  Alpha1 = 0.35 0.50 0
  Alpha2 = 0.00 0.00 150
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:193 G:93 B:0 0
  Color2 = R:0 G:0 B:0 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.10 0.10
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 0.50 0.75
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem EMPFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar5.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.90 0.99
  VelocityDamping = 0.90 1.00
  Gravity = 0.00
  Lifetime = 120.00 120.00
  SystemLifetime = 10
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 10.00
  SizeRateDamping = 0.90 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:106 G:106 B:106 0
  Color2 = R:0 G:0 B:0 120
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 2.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem JetExplosionTrail
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXDots.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.04 0.04
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.00
  Lifetime = 25.00 25.00
  SystemLifetime = 0
  Size = 0.25 0.50
  StartSizeRate = 0.00 0.00
  SizeRate = 0.25 1.00
  SizeRateDamping = 0.99 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:249 G:213 B:128 10
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MammothTankExplosionShockwave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 10
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 8.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:197 G:185 B:117 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 20.00 20.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 2.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AirF_AuroraBombGas1
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.50 0.80
  Gravity = -0.10
  Lifetime = 40.00 40.00
  SystemLifetime = 0
  Size = 4.00 6.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 13.00
  SizeRateDamping = 0.60 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 5
  Alpha3 = 0.07 0.07 35
  Alpha4 = 0.00 0.00 40
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:213 G:236 B:159 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-0.10
  VelocityType = OUTWARD
  VelOutward = 5.00 5.00
  VelOutwardOther = 1.00 3.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireToxicMedium
  Priority = SEMI_CONSTANT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.10
  Lifetime = 15.00 15.00
  SystemLifetime = 0
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.10 -0.30
  SizeRateDamping = 0.80 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:112 G:231 B:3 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = OUTWARD
  VelOutward = -0.10 -0.15
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 3.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmolderingSmokeHuge
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuff.tga
  AngleZ = -2.00 2.00
  AngularRateZ = -0.05 0.05
  AngularDamping = 0.80 1.01
  VelocityDamping = 0.85 0.90
  Gravity = 0.05
  Lifetime = 80.00 90.00
  SystemLifetime = 0
  Size = 6.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 0.60
  SizeRateDamping = 0.85 0.95
  Alpha1 = 0.01 0.01 0
  Alpha2 = 0.05 0.10 1
  Alpha3 = 0.20 0.25 20
  Alpha4 = 0.20 0.30 30
  Alpha5 = 0.10 0.20 40
  Alpha6 = 0.05 0.10 50
  Alpha7 = 0.01 0.01 60
  Alpha8 = 0.00 0.01 70
  Color1 = R:0 G:0 B:0 0
  Color2 = R:103 G:103 B:103 2
  Color3 = R:148 G:148 B:148 40
  Color4 = R:255 G:255 B:255 50
  Color5 = R:255 G:255 B:255 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:-0.05 Y:0.15 Z:0.03
  VelocityType = OUTWARD
  VelOutward = 0.10 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.20
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem RiverSplashLargeDelay398
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater04.tga
  AngleZ = -1.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.95 0.99
  VelocityDamping = 0.92 0.96
  Gravity = -0.10
  Lifetime = 120.00 120.00
  SystemLifetime = 15
  Size = 2.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 7.00
  SizeRateDamping = 0.96 0.98
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 120
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 4.00
  BurstCount = 6.00 12.00
  InitialDelay = 398.00 398.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.00 1.00
  VelOrthoY = -1.00 1.00
  VelOrthoZ = 0.00 5.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleLauncherExplosionTrail
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.04 0.04
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.00
  PerParticleAttachedSystem = ScudMissleLauncherExplosionTrailSmoke
  Lifetime = 25.00 25.00
  SystemLifetime = 0
  Size = 4.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.98 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:128 B:64 10
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 0.00
  BurstDelay = 8.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 1.00 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BoobyTrapDebris
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXDirtDebris.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.99 1.00
  VelocityDamping = 1.00 1.00
  Gravity = -0.10
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 1.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:43 G:43 B:43 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 500.00 500.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.50
  VelOutwardOther = 0.50 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 45.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ToxinSpray
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater05.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.90
  Gravity = -0.10
  Lifetime = 40.00 40.00
  SystemLifetime = 1
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.99 0.95
  Alpha1 = 0.00 0.00 1
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 40
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:255 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 1.00
  BurstCount = 20.00 20.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 1.00 8.00
  VelOrthoY = -4.00 4.00
  VelOrthoZ = 1.00 1.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SparksSmall
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSpark01.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.85 0.85
  Gravity = -0.50
  Lifetime = 10.00 10.00
  SystemLifetime = 0
  Size = 3.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 6.00
  SizeRateDamping = 0.20 0.20
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 7
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 -3.00
  BurstDelay = 0.00 20.00
  BurstCount = 1.00 6.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.00 2.00
  VelCylindricalNormal = 0.00 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BarrelExplosionShockwave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.60 0.60
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:228 G:223 B:192 0
  Color2 = R:0 G:0 B:0 50
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 6.00 6.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 2.00 3.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = Yes
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetExhaust
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 5.00 5.00
  SystemLifetime = 0
  Size = 6.00 6.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.93 0.94
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:18 G:18 B:23 0
  Color2 = R:255 G:255 B:255 10
  Color3 = R:0 G:0 B:0 75
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AmphibDirtRest
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = -20.00 20.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 0
  Size = 4.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.95 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:130 G:132 B:97 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 15.00 15.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeCannonShockwaveInverted
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.97 0.97
  Gravity = 0.00
  Lifetime = 150.00 150.00
  SystemLifetime = 100
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.25 0.50
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.75 0.75 10
  Alpha3 = 0.50 0.50 55
  Alpha4 = 0.00 0.00 100
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:0 0
  Color2 = R:255 G:128 B:64 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 1.00
  BurstDelay = 5.00 5.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -1.50 -0.75
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 30.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem WaveSplashLeft01
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater04.tga
  AngleZ = 0.00 14.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.90
  Gravity = -0.30
  Lifetime = 80.00 80.00
  SystemLifetime = 20
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 80
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:127 G:200 B:255 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 5.00
  BurstCount = 3.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -5.00 5.00
  VelOrthoY = -5.00 5.00
  VelOrthoZ = 10.00 15.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmolderingSmokeLarge
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuff.tga
  AngleZ = -2.00 2.00
  AngularRateZ = -0.05 0.05
  AngularDamping = 0.80 1.01
  VelocityDamping = 0.85 0.90
  Gravity = 0.05
  Lifetime = 80.00 90.00
  SystemLifetime = 0
  Size = 4.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 0.60
  SizeRateDamping = 0.85 0.95
  Alpha1 = 0.01 0.01 0
  Alpha2 = 0.05 0.10 1
  Alpha3 = 0.20 0.25 20
  Alpha4 = 0.20 0.30 30
  Alpha5 = 0.10 0.20 40
  Alpha6 = 0.05 0.10 50
  Alpha7 = 0.01 0.01 60
  Alpha8 = 0.00 0.01 70
  Color1 = R:0 G:0 B:0 0
  Color2 = R:103 G:103 B:103 2
  Color3 = R:148 G:148 B:148 40
  Color4 = R:255 G:255 B:255 50
  Color5 = R:255 G:255 B:255 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:-0.05 Y:0.10 Z:0.05
  VelocityType = OUTWARD
  VelOutward = 0.10 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.20
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BattleMasterTankExplosionDebris
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = -3.00 3.00
  AngularRateZ = -0.03 0.03
  AngularDamping = 0.99 1.00
  VelocityDamping = 0.88 0.85
  Gravity = -0.10
  Lifetime = 30.00 30.00
  SystemLifetime = 1
  Size = 1.00 2.50
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 5.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 30
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 2.00 3.00
  VelOutwardOther = 1.00 3.00
  VolumeType = CYLINDER
  VolCylinderRadius = 7.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireBuildingSmall
  Priority = SEMI_CONSTANT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.10
  Lifetime = 15.00 15.00
  SystemLifetime = 0
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-1.00 Y:0.00 Z:0.00
  VolLineEnd = X:1.00 Y:0.00 Z:1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ChemicalFactoryGreenGasThick
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.90
  Gravity = -0.10
  Lifetime = 60.00 60.00
  SystemLifetime = 200
  Size = 4.00 6.00
  StartSizeRate = 0.01 0.02
  SizeRate = 5.00 10.00
  SizeRateDamping = 0.85 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 5
  Alpha3 = 0.00 0.00 60
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:66 G:236 B:32 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 1.00 3.00
  BurstCount = 1.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:1.00 Y:1.00 Z:-0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 2.00 4.00
  VolumeType = SPHERE
  VolSphereRadius = 1.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireFactionLarge
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.10
  Lifetime = 25.00 25.00
  SystemLifetime = 0
  Size = 15.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.40 -0.60
  SizeRateDamping = 0.80 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:183 B:111 5
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 3.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = OUTWARD
  VelOutward = -0.30 -0.15
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ThunderBoltMicroRange
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXthunderWave.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 8
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 10.00
  SizeRateDamping = 0.92 0.92
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:96 G:92 B:40 0
  Color2 = R:0 G:0 B:0 15
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BeaconSmoke4368FE
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 150.00 150.00
  SystemLifetime = 0
  Size = 1.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.85 0.85
  Alpha1 = 0.35 0.50 0
  Alpha2 = 0.00 0.00 150
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:193 G:93 B:0 0
  Color2 = R:67 G:104 B:254 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.10 0.10
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 0.50 0.75
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureToppleStartTopExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.40 0.50
  Gravity = 1.00
  Lifetime = 400.00 500.00
  SystemLifetime = 50
  Size = 15.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.50
  SizeRateDamping = 0.60 0.85
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.00 400
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:192 G:192 B:192 120
  Color3 = R:0 G:0 B:0 500
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 9999.00 9999.00
  BurstCount = 10.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 10.00 15.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 20.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleExplosionTrail
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.04 0.04
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.00
  PerParticleAttachedSystem = ScudMissleExplosionTrailSmoke
  Lifetime = 25.00 25.00
  SystemLifetime = 0
  Size = 4.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.98 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:255 B:0 10
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 0.00
  BurstDelay = 8.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 1.00 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem OverlordTransitionDebris
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = -15.00 15.00
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.95 0.96
  Gravity = -0.05
  Lifetime = 25.00 25.00
  SystemLifetime = 1
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.25 0.50
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 25
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 0.00 0.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 2.50 2.50
  VelCylindricalNormal = 0.25 1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.50
  VolCylinderLength = 2.50
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetExplosionGroundDust
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuff.tga
  AngleZ = -0.10 0.10
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.95
  Gravity = 0.00
  Lifetime = 125.00 125.00
  SystemLifetime = 5
  Size = 4.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.85 0.85
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 10
  Alpha3 = 0.00 0.00 125
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:241 B:213 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.00 3.00
  VelOrthoY = -1.00 1.00
  VelOrthoZ = 0.50 1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckHEBioShockwave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireRing.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 8.00 8.00
  SystemLifetime = 2
  Size = 30.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 25.00 40.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:184 G:193 B:0 0
  Color2 = R:0 G:0 B:0 8
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireBaseHowitzerPillarArms
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  PerParticleAttachedSystem = FirebasePillarArmFlame
  Lifetime = 0.00 0.00
  SystemLifetime = 0
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:3 G:0 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 4.00 6.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -8.00 8.00
  VelOrthoY = -8.00 8.00
  VelOrthoZ = 10.00 10.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SootySmokeTrail
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 0
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.30 0.40 0
  Alpha2 = -2.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:193 G:93 B:0 0
  Color2 = R:68 G:68 B:68 8
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.10 0.10
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 0.50 0.75
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AmphibWaveRest
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -20.00 20.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 0
  Size = 4.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.25 0.50
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 2
  Color3 = R:0 G:0 B:0 200
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureTransitionTinyFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 75.00 75.00
  SystemLifetime = 15
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 7.50 7.50
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 75
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 4.00 4.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.30
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 7.50
  VolCylinderLength = 1.25
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmolderingSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuff.tga
  AngleZ = -2.00 2.00
  AngularRateZ = -0.05 0.05
  AngularDamping = 0.80 1.01
  VelocityDamping = 0.85 0.90
  Gravity = 0.05
  Lifetime = 80.00 80.00
  SystemLifetime = 0
  Size = 2.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.85 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 80
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:-0.05 Y:0.10 Z:0.05
  VelocityType = OUTWARD
  VelOutward = 0.10 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.20
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GC_Chem_AnthraxGammaFieldMedium
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 90.00 90.00
  SystemLifetime = 90
  Size = 10.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:128 G:55 B:217 50
  Color3 = R:0 G:0 B:0 90
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 -1.00
  BurstDelay = 15.00 15.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierJet02Splash
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater04.tga
  AngleZ = 0.00 14.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.60 0.85
  Gravity = -0.20
  Lifetime = 80.00 80.00
  SystemLifetime = 8
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.85 0.90
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 80
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:187 G:226 B:255 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 3.00
  BurstCount = 45.00 45.00
  InitialDelay = 295.00 295.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -5.00 5.00
  VelOrthoY = -5.00 5.00
  VelOrthoZ = 10.00 15.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckHEExplosionArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireEmbr.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.90 0.95
  Gravity = 1.00
  PerParticleAttachedSystem = BombTruckHEExplosion
  Lifetime = 10.00 10.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 4.00 4.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -5.00 5.00
  VelOrthoY = -5.00 5.00
  VelOrthoZ = 0.40 1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 20.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GenericLaserHit
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar4.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 5.00 5.00
  SystemLifetime = 1
  Size = 30.00 60.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem avalancheCrackSnowDebris
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSnowChunks.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.30 0.30
  AngularDamping = 0.99 1.00
  VelocityDamping = 0.98 0.99
  Gravity = -0.03
  Lifetime = 50.00 50.00
  SystemLifetime = 10
  Size = 0.50 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.05 0.10
  SizeRateDamping = 0.90 0.98
  Alpha1 = 1.00 1.00 200
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:237 G:237 B:241 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 50.00 50.00
  InitialDelay = 193.00 193.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.10 0.10
  VelOutwardOther = 0.50 0.50
  VolumeType = CYLINDER
  VolCylinderRadius = 20.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ParadeConfetti
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLeafFall.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.99 1.00
  VelocityDamping = 0.92 0.94
  Gravity = -0.02
  Lifetime = 300.00 300.00
  SystemLifetime = 0
  Size = 0.01 0.01
  StartSizeRate = 0.00 0.00
  SizeRate = 0.03 0.03
  SizeRateDamping = 0.90 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:244 G:0 B:0 90
  Color3 = R:124 G:124 B:252 100
  Color4 = R:45 G:251 B:9 150
  Color5 = R:205 G:116 B:203 200
  Color6 = R:0 G:255 B:255 250
  Color7 = R:255 G:0 B:0 300
  Color8 = R:255 G:102 B:217 350
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 2.00 5.00
  VelOutwardOther = 4.00 5.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.017453
  WindAngleChangeMax = 0.017453
  WindPingPongStartAngleMin = 0.017453
  WindPingPongStartAngleMax = 0.017453
  WindPingPongEndAngleMin = 0.017453
  WindPingPongEndAngleMax = 0.017453
End

ParticleSystem BattleshipMuzzleFlashFlame
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.50 0.90
  Gravity = 0.00
  Lifetime = 25.00 25.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 4.00
  SizeRateDamping = 0.93 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:254 G:198 B:65 0
  Color2 = R:0 G:0 B:0 25
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 30.00 30.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 5.00 10.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SeismicShockwave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 10
  Size = 100.00 100.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 8.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:77 G:53 B:30 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmolderingFlameCoreLarge
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXfthrower02.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.20 0.20
  AngularDamping = 0.50 1.00
  VelocityDamping = 0.80 0.95
  Gravity = 0.07
  Lifetime = 5.00 6.00
  SystemLifetime = 0
  Size = 5.00 7.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.40 0.40
  SizeRateDamping = 0.20 0.20
  Alpha1 = 0.01 0.01 0
  Alpha2 = 1.00 1.00 1
  Alpha3 = 0.30 0.30 3
  Alpha4 = 0.20 0.20 5
  Alpha5 = 0.10 0.10 6
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 1
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 2.00 3.00
  DriftVelocity = X:-0.10 Y:0.10 Z:0.20
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.40
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ParticleUplinkCannon_Sparks
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.90 0.95
  Gravity = -0.10
  Lifetime = 50.00 50.00
  SystemLifetime = 5
  Size = 2.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.25 0.40
  SizeRateDamping = 0.80 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 50
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 15.00 20.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 3.00 4.00
  VelCylindricalNormal = 3.00 5.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeBaikonurShockwave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = 0.00
  Lifetime = 600.00 600.00
  SystemLifetime = 1
  Size = 1.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 4.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 20
  Alpha3 = 0.00 0.00 500
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:128 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.25 -0.25
  BurstDelay = 1.00 1.00
  BurstCount = 250.00 250.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.05
  VelocityType = OUTWARD
  VelOutward = -0.15 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 200.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GiantLenzflareMonkey
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = VOLUME_PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 60.00 99.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.40
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 75
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:128 G:128 B:128 0
  Color2 = R:0 G:0 B:0 50
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 90.00 90.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem OverlordTankExplosionSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = MammothTankExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 50.00 50.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.70 0.70 0
  Alpha2 = -4.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 15.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SneakAttackDebrisSnow
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXDirtDebrisSnow.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.99 1.00
  VelocityDamping = 1.00 1.00
  Gravity = -0.20
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 1.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:194 G:202 B:205 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 500.00 500.00
  InitialDelay = 20.00 20.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 1.00
  VelOutwardOther = 1.00 4.00
  VolumeType = CYLINDER
  VolCylinderRadius = 45.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HeroicTomahawkMissileExhaust
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = -1.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  SlaveSystem = HeroicTomahawkMissileExhaustLenzflare
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 60.00 60.00
  SystemLifetime = 0
  Size = 2.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 0.75 0.75 0
  Alpha2 = 0.00 0.00 60
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:192 G:192 B:192 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 1.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.20 0.20
  VelOrthoY = -0.20 0.20
  VelOrthoZ = -0.20 0.20
  VolumeType = LINE
  VolLineStart = X:-15.00 Y:0.00 Z:0.00
  VolLineEnd = X:-15.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -1.00 1.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.95 0.97
  VelocityDamping = 0.97 0.98
  Gravity = 0.00
  PerParticleAttachedSystem = JetExplosionSmoke
  Lifetime = 100.00 100.00
  SystemLifetime = 5
  Size = 0.25 0.50
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 3.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:172 B:89 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 4.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 6.50 7.00
  VelOrthoY = -0.50 0.50
  VelOrthoZ = -0.50 0.50
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleLauncherAnthraxExplosionArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireEmbr.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.90 0.85
  Gravity = 1.00
  PerParticleAttachedSystem = ScudMissleLauncherAnthraxExplosion
  Lifetime = 10.00 10.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 2.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -5.00 5.00
  VelOrthoY = -5.00 5.00
  VelOrthoZ = 0.40 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem RadiationFieldSmall
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 90.00 90.00
  SystemLifetime = 90
  Size = 10.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:254 G:158 B:63 50
  Color3 = R:0 G:0 B:0 90
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 -1.00
  BurstDelay = 15.00 15.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 150.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HotPillarArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.87 0.87
  Gravity = 0.00
  PerParticleAttachedSystem = HotPillarArmFlame
  Lifetime = 5.00 5.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:3 G:0 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 4.00 6.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -8.00 8.00
  VelOrthoY = -8.00 8.00
  VelOrthoZ = 10.00 10.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AircraftCarrierCatapultSteam
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 2.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.00
  Lifetime = 35.00 35.00
  SystemLifetime = 0
  Size = 0.01 1.00
  StartSizeRate = 0.01 0.10
  SizeRate = 0.01 3.00
  SizeRateDamping = 0.40 0.60
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 30
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:209 G:209 B:209 0
  Color2 = R:174 G:174 B:174 18
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.05
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AnthraxGammaPuddleContinuous
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 0
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:128 G:55 B:217 50
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 55.00
  VolCylinderLength = 3.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GattlingCannonLenzflare
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = -1.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 2.00 2.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 2
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:255 G:255 B:255 1
  Color3 = R:0 G:0 B:0 2
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:1.00 Y:0.00 Z:0.00
  VolLineEnd = X:2.00 Y:0.00 Z:0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuildingNightSnowDust
  Priority = BUILDUP
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.94 0.94
  Gravity = 0.01
  Lifetime = 140.00 140.00
  SystemLifetime = 0
  Size = 15.00 17.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 10.00
  SizeRateDamping = 0.70 0.68
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.30 0.50 15
  Alpha3 = 0.00 0.00 140
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:115 G:112 B:129 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 1.00 1.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.50 1.00
  VelOutwardOther = 0.50 0.50
  VolumeType = CYLINDER
  VolCylinderRadius = 15.00
  VolCylinderLength = 2.50
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem Demo_BombTruckDefaultExplosionTrailSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 10
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:0 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 40.00 40.00
  BurstCount = 0.00 2.00
  InitialDelay = 0.00 10.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DragonTankExplosionDebris
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXDirtDebris.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.99 1.00
  VelocityDamping = 0.10 0.10
  Gravity = -0.10
  Lifetime = 50.00 50.00
  SystemLifetime = 10
  Size = 1.00 2.50
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:43 G:43 B:43 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 500.00 500.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.75
  VelOutwardOther = 1.00 3.00
  VolumeType = CYLINDER
  VolCylinderRadius = 7.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetBlackTrail
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.94 0.94
  Gravity = 0.00
  Lifetime = 75.00 75.00
  SystemLifetime = 0
  Size = 0.10 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 0.25 0.30
  SizeRateDamping = 0.96 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 75
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:0 B:0 3
  Color3 = R:64 G:64 B:64 8
  Color4 = R:32 G:32 B:32 16
  Color5 = R:0 G:0 B:0 40
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 3.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-0.20
  VelocityType = ORTHO
  VelOrthoX = -2.00 -2.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:8.00 Y:0.00 Z:0.00
  VolLineEnd = X:8.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleLauncherAnthraxExplosion
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.02 0.02
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.50
  PerParticleAttachedSystem = ScudMissleLauncherAnthraxSmoke
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:39 G:87 B:158 10
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 10.00 20.00
  VolumeType = SPHERE
  VolSphereRadius = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem OverlordTransitionLenzflare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 40.00 40.00
  SystemLifetime = 3
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 7.00 7.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 40
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SentryDroneTrackDebrisDirtLeft
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.95 0.95
  VelocityDamping = 0.95 0.90
  Gravity = 0.02
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.50 3.00
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 30
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:225 G:189 B:121 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.01 0.10
  BurstDelay = 0.00 0.00
  BurstCount = 0.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.50 -1.00
  VelOrthoY = 0.50 0.50
  VelOrthoZ = 0.50 0.50
  VolumeType = LINE
  VolLineStart = X:-10.00 Y:5.00 Z:0.00
  VolLineEnd = X:4.00 Y:5.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem Demo_BombTruckHEExplosion
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.02 0.02
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.25
  PerParticleAttachedSystem = Demo_BombTruckHESmoke
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:128 G:9 B:2 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 10.00 20.00
  VolumeType = SPHERE
  VolSphereRadius = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TomahawkMissileExhaust
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = -1.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  SlaveSystem = TomahawkMissileExhaustLenzflare
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 60.00 60.00
  SystemLifetime = 0
  Size = 2.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 0.75 0.75 0
  Alpha2 = 0.00 0.00 60
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:192 G:192 B:192 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 1.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.20 0.20
  VelOrthoY = -0.20 0.20
  VelOrthoZ = -0.20 0.20
  VolumeType = LINE
  VolLineStart = X:-15.00 Y:0.00 Z:0.00
  VolLineEnd = X:-15.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AmphibWave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWave01.tga
  AngleZ = -1.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 0
  Size = 2.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.80 1.50
  SizeRateDamping = 0.99 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmolderingFlameCoreHuge
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXfthrower02.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.20 0.20
  AngularDamping = 0.50 1.00
  VelocityDamping = 0.80 0.95
  Gravity = 0.07
  Lifetime = 5.00 6.00
  SystemLifetime = 0
  Size = 7.00 9.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.40 0.40
  SizeRateDamping = 0.20 0.20
  Alpha1 = 0.01 0.01 0
  Alpha2 = 1.00 1.00 1
  Alpha3 = 0.30 0.30 3
  Alpha4 = 0.20 0.20 5
  Alpha5 = 0.10 0.10 6
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 1
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 2.00 3.00
  DriftVelocity = X:-0.10 Y:0.10 Z:0.20
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.40
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckHELenzFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 20.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GPSRotisserie
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXHeat.tga
  AngleZ = -1.00 1.00
  AngularRateZ = 0.00 0.05
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 32.00 32.00
  SystemLifetime = 1
  Size = 0.10 0.10
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 15.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 75
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:32 G:24 B:18 12
  Color3 = R:32 G:24 B:18 20
  Color4 = R:0 G:0 B:0 32
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 16.00 16.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.02
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem LocomotiveSteam
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.20
  SizeRateDamping = 0.96 0.96
  Alpha1 = 0.35 0.50 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.10 0.10
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 0.50 0.75
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:2.00
  VolLineEnd = X:0.00 Y:0.00 Z:2.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AvalancheExplosionShockwave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = -0.10 0.10
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 10
  Size = 2.00 6.00
  StartSizeRate = 1.00 4.00
  SizeRate = 5.00 7.00
  SizeRateDamping = 0.90 0.93
  Alpha1 = 1.00 1.00 0
  Alpha2 = -2.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:83 G:56 B:30 0
  Color2 = R:0 G:0 B:0 50
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 3.00
  InitialDelay = 90.00 90.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem LimoExplosionSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.03 0.01
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.90 0.90
  Gravity = 0.00
  Lifetime = 150.00 150.00
  SystemLifetime = 10
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 0.50
  SizeRateDamping = 0.99 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 75
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 25.00 30.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -2.00 2.00
  VelOutwardOther = -2.00 2.00
  VolumeType = LINE
  VolLineStart = X:-15.00 Y:-5.00 Z:4.00
  VolLineEnd = X:15.00 Y:5.00 Z:4.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TankStruckDebris
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = -0.10
  Lifetime = 15.00 15.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 3.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 15
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:173 G:173 B:173 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.01 0.10
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 1.00 2.00
  VelOrthoY = -1.00 1.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TsingMaSplashWave
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWave01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.90
  Gravity = 0.00
  Lifetime = 400.00 400.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 12.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.00 400
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 25.00 25.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.25 Y:0.25 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -10.00 10.00
  VelOrthoY = -10.00 10.00
  VelOrthoZ = 0.00 0.00
  VolumeType = BOX
  VolBoxHalfSize = X:200.00 Y:10.00 Z:0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = Yes
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleExplosionArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireEmbr.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.90 0.85
  Gravity = 1.00
  PerParticleAttachedSystem = ScudMissleExplosion
  Lifetime = 10.00 10.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 2.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -5.00 5.00
  VelOrthoY = -5.00 5.00
  VelOrthoZ = 0.40 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuildUpDebris
  Priority = BUILDUP
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = -15.00 15.00
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.90 0.95
  Gravity = -0.05
  Lifetime = 100.00 100.00
  SystemLifetime = 0
  Size = 4.00 6.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.45 0.75
  SizeRateDamping = 0.97 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:124 G:104 B:67 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -10.00 10.00
  BurstDelay = 25.00 75.00
  BurstCount = 2.00 6.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.10 0.50
  VelCylindricalNormal = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleLauncherExplosionTrailArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.96 0.98
  Gravity = -0.02
  PerParticleAttachedSystem = ScudMissleLauncherExplosionTrail
  Lifetime = 250.00 250.00
  SystemLifetime = 1
  Size = 50.00 150.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:66 G:33 B:0 5
  Color3 = R:64 G:48 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 25.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.50 1.50
  VelOrthoY = -1.50 1.50
  VelOrthoZ = 1.00 3.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissileExhaust
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = -1.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  SlaveSystem = ScudMissileExhaustLenzflare
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 60.00 60.00
  SystemLifetime = 0
  Size = 3.00 6.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 0.75 0.75 0
  Alpha2 = 0.00 0.00 60
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:192 G:192 B:192 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 1.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.20 0.20
  VelOrthoY = -0.20 0.20
  VelOrthoZ = -0.20 0.20
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ToxinLenzflareUpgraded
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 20.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:102 B:255 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BaikonurRocketFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.97 0.98
  Gravity = 0.00
  Lifetime = 20.00 20.00
  SystemLifetime = 0
  Size = 50.00 50.00
  StartSizeRate = 0.00 0.00
  SizeRate = -5.00 -5.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 20
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = -5.00 -5.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HumveeExplosionDebris
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = -2.00 2.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.99 1.00
  VelocityDamping = 0.95 0.95
  Gravity = -0.10
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 3.00
  SizeRateDamping = 0.85 0.90
  Alpha1 = 0.80 0.80 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:121 G:85 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.50 1.00
  VelOutwardOther = 1.00 3.00
  VolumeType = CYLINDER
  VolCylinderRadius = 7.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AvalancheCrackSnowDust
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = -0.02
  Lifetime = 60.00 60.00
  SystemLifetime = 1
  Size = 0.50 0.50
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 10
  Alpha3 = 0.00 0.00 60
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:217 G:220 B:225 0
  Color2 = R:234 G:235 B:238 0
  Color3 = R:255 G:255 B:255 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 1.00
  BurstDelay = 1.00 1.00
  BurstCount = 30.00 30.00
  InitialDelay = 193.00 193.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.20
  VelocityType = OUTWARD
  VelOutward = -0.15 0.15
  VelOutwardOther = 0.50 0.50
  VolumeType = CYLINDER
  VolCylinderRadius = 20.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyMissileExplosionLenzflare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 40.00 40.00
  SystemLifetime = 1
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 30.00 30.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:105 G:105 B:105 5
  Color3 = R:0 G:0 B:0 40
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ToxinBuildingClearSpray
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = STREAK
  ParticleName = EXWater05.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.90
  Gravity = -0.10
  Lifetime = 40.00 40.00
  SystemLifetime = 1
  Size = 2.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.99 0.95
  Alpha1 = 0.00 0.00 1
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 40
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:255 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 1.00 8.00
  VelOrthoY = -4.00 4.00
  VelOrthoZ = 1.00 1.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureTransitionMediumShockwave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -20.00 20.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 15.00 15.00
  SystemLifetime = 6
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 25.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:248 G:235 B:184 0
  Color2 = R:0 G:0 B:0 15
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureTransitionSmallExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.90 0.85
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 1
  Size = 50.00 75.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.50
  SizeRateDamping = 0.95 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:193 B:64 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 4.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = OUTWARD
  VelOutward = 2.00 3.00
  VelOutwardOther = 1.50 4.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TankChunkSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 5.00 30.00
  SystemLifetime = 100
  Size = 0.10 0.10
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.40 0.50 0
  Alpha2 = -1.00 0.00 30
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 40
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 700.00 700.00
  SystemLifetime = 50
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 150.00 150.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:192 G:192 B:192 2
  Color3 = R:128 G:128 B:128 100
  Color4 = R:0 G:0 B:0 700
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 25.00 25.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.44
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SonicRangeDownUpgraded
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSonic.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 8
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 10.00
  SizeRateDamping = 0.92 0.92
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:0 B:0 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-4.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlameThrowerTrail01Upgraded
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 6.00 6.00
  SystemLifetime = 2
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.25 0.25
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 8
  Alpha3 = 0.00 0.00 8
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:17 G:14 B:48 3
  Color3 = R:0 G:0 B:0 8
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 4.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireStormHelixMainRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.05
  PerParticleAttachedSystem = FireStormSmoke
  Lifetime = 24.00 24.00
  SystemLifetime = 150
  Size = 12.00 20.00
  StartSizeRate = 4.80 5.90
  SizeRate = 4.79 5.95
  SizeRateDamping = 0.99 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:190 B:127 3
  Color3 = R:0 G:0 B:0 24
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -3.00 -3.00
  BurstDelay = 2.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 30.00 30.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:0.00
  VolLineEnd = X:0.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.069813
  WindAngleChangeMax = 0.226893
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem WaterSpraySplash2
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.99 1.00
  VelocityDamping = 1.00 1.00
  Gravity = -0.20
  Lifetime = 25.00 25.00
  SystemLifetime = 0
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.40 0.50
  SizeRateDamping = 1.02 1.06
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.00 25
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 20.00 20.00
  InitialDelay = 0.00 50.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.30 0.30
  VelOrthoY = -1.50 -1.50
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:0.00
  VolLineEnd = X:0.00 Y:5.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CombatBikeSmokeLight
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 3.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 15.00 30.00
  SystemLifetime = 0
  Size = 0.40 0.60
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 0.80
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 25
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:134 G:121 B:100 0
  Color2 = R:175 G:166 B:160 10
  Color3 = R:133 G:122 B:111 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 5.00
  BurstCount = 1.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.03 0.03
  VelOrthoY = -0.03 0.03
  VelOrthoZ = 0.05 0.15
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierParticleCannonFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 1
  Size = 0.10 0.10
  StartSizeRate = 0.00 0.00
  SizeRate = 9.00 9.00
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 200
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 15.00 15.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CINE_U05_SootySmokeColumn02
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 150.00 150.00
  SystemLifetime = 0
  Size = 1.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.85 0.85
  Alpha1 = 0.35 0.50 0
  Alpha2 = 0.00 0.00 150
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:193 G:93 B:0 0
  Color2 = R:43 G:43 B:43 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.10 0.10
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 0.50 0.75
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckHEAnthraxSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 80.00 80.00
  SystemLifetime = 30
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.90 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 50
  Alpha3 = 0.00 0.00 80
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:43 G:51 B:155 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 0.00 2.00
  InitialDelay = 5.00 5.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -0.50 0.50
  VelOutwardOther = 1.00 4.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MissileDefenderMissileExhaust
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = 0.00
  SlaveSystem = InfantryStingerMissileLenzflare
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 35.00 35.00
  SystemLifetime = 0
  Size = 0.25 0.25
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.30
  SizeRateDamping = 0.93 0.94
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:183 G:183 B:183 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = -0.05 0.05
  VelOrthoZ = -0.05 0.05
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TsingMaExplosionWave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -20.00 20.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 400.00 400.00
  SystemLifetime = 6
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 10.00
  SizeRateDamping = 0.96 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 400
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.10 Y:0.10 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 25.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BaikonurRocketDust
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.03 0.03
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.99
  Gravity = 0.00
  Lifetime = 80.00 80.00
  SystemLifetime = 160
  Size = 0.50 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 6.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.75 0.75 1
  Alpha3 = 0.00 0.00 80
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:186 G:169 B:143 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 1.00 1.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 2.50 3.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HeroicScudMissileExhaust
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = -1.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  SlaveSystem = HeroicScudMissileExhaustLenzflare
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 60.00 60.00
  SystemLifetime = 0
  Size = 3.00 6.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 0.75 0.75 0
  Alpha2 = 0.00 0.00 60
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:192 G:192 B:192 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 1.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.20 0.20
  VelOrthoY = -0.20 0.20
  VelOrthoZ = -0.20 0.20
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CarpetBombExplosion
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireEmbr.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.85 0.90
  Gravity = 0.00
  PerParticleAttachedSystem = NapalmExplosion
  Lifetime = 15.00 15.00
  SystemLifetime = 1
  Size = 2.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.75
  VelocityType = SPHERICAL
  VelSpherical = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.515241
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TowMissileExhaust
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  SlaveSystem = TowMissleLenzflare
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 35.00 35.00
  SystemLifetime = 0
  Size = 0.40 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.60 2.00
  SizeRateDamping = 0.93 0.94
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.50 25
  Alpha3 = 0.00 0.00 35
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:245 G:204 B:141 0
  Color2 = R:128 G:128 B:128 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = -0.50 0.00
  VelOrthoY = -0.05 0.05
  VelOrthoZ = -0.05 0.05
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CombatBikeSmokeHeavy
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 3.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 15.00 30.00
  SystemLifetime = 0
  Size = 0.60 0.70
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 0.80
  SizeRateDamping = 0.90 0.95
  Alpha1 = 0.35 0.50 0
  Alpha2 = 0.00 0.00 15
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:65 G:45 B:0 0
  Color2 = R:15 G:10 B:10 10
  Color3 = R:88 G:78 B:74 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 2.00
  BurstCount = 2.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.07 0.07
  VelOrthoY = -0.07 0.07
  VelOrthoZ = 0.30 0.45
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MissileDefenderMissileBackblast
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = -1.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.07 0.07
  Gravity = 0.00
  Lifetime = 2.00 2.00
  SystemLifetime = 15
  Size = 4.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 2
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.01 Y:0.04 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -100.00 -50.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GLAViralOutbreakClouds
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = 0.00 0.50
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.98 0.99
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 400
  Size = 5.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:47 G:57 B:2 15
  Color3 = R:0 G:0 B:0 200
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 3.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.02
  VelocityType = OUTWARD
  VelOutward = 0.25 1.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 40.00
  VolCylinderLength = 5.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GC_Chem_AnthraxFieldGammaMedium
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 90.00 90.00
  SystemLifetime = 90
  Size = 10.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:128 G:55 B:217 50
  Color3 = R:0 G:0 B:0 90
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 -1.00
  BurstDelay = 15.00 15.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SteamMedium
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 3.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 40.00 40.00
  SystemLifetime = 0
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.95 0.90
  Alpha1 = 0.35 0.50 0
  Alpha2 = 0.00 0.00 40
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.50
  VelocityType = ORTHO
  VelOrthoX = -0.10 0.10
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 0.50 0.75
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AirCarrierPropWake
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWave01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.80 0.80
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 0
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 8.00
  SizeRateDamping = 0.80 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 295
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 3.00 5.00
  BurstCount = 1.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 1.50 1.50
  VelOrthoY = -0.30 0.30
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-6.00 Y:0.00 Z:2.00
  VolLineEnd = X:-6.00 Y:0.00 Z:2.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = Yes
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem ToxicExplosionLargeUpgraded
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.02 0.02
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.50
  PerParticleAttachedSystem = ToxicExplosionLargeSmokeUpgraded
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:125 G:125 B:255 10
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 10.00 20.00
  VolumeType = SPHERE
  VolSphereRadius = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BattleShipWaterRipples
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -20.00 20.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 0
  Size = 4.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.25 0.50
  SizeRateDamping = 0.98 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.20 0.20 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 2
  Color3 = R:0 G:0 B:0 200
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 1.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-50.00 Y:0.00 Z:2.00
  VolLineEnd = X:80.00 Y:0.00 Z:2.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CarpetBombExplosionShockwave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 100
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:197 G:185 B:117 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 75.00 75.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 7.00 7.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 3.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmolderingFlameCore
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXfthrower02.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.20 0.20
  AngularDamping = 0.50 1.00
  VelocityDamping = 0.80 0.95
  Gravity = 0.07
  Lifetime = 5.00 6.00
  SystemLifetime = 0
  Size = 3.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.40 0.40
  SizeRateDamping = 0.20 0.20
  Alpha1 = 0.01 0.01 0
  Alpha2 = 1.00 1.00 1
  Alpha3 = 0.30 0.30 3
  Alpha4 = 0.20 0.20 5
  Alpha5 = 0.10 0.10 6
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 1
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 2.00 3.00
  DriftVelocity = X:-0.10 Y:0.10 Z:0.20
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.40
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmokeSmallContinuousBlack
  Priority = SEMI_CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.90 0.90
  Gravity = 0.02
  Lifetime = 60.00 60.00
  SystemLifetime = 0
  Size = 0.25 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.30 0.30 15
  Alpha3 = 0.70 0.70 30
  Alpha4 = 0.50 0.50 50
  Alpha5 = 0.00 0.00 60
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.30
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggySubExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.90
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 2.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 5.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 10
  Alpha3 = 0.00 0.00 25
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 60
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.05 Y:0.10 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 0.00 2.00
  VolumeType = SPHERE
  VolSphereRadius = 1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CropDusterDirtRight
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.95 0.95
  VelocityDamping = 0.95 0.90
  Gravity = 0.02
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.50 3.00
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 30
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 50
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.01 0.10
  BurstDelay = 0.00 0.00
  BurstCount = 0.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.50 -1.00
  VelOrthoY = -0.50 -0.50
  VelOrthoZ = 0.50 0.50
  VolumeType = LINE
  VolLineStart = X:-5.00 Y:-8.00 Z:0.00
  VolLineEnd = X:15.00 Y:-8.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireStormMainEmbersUpgraded
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireEmbr.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.05 0.05
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.20
  Lifetime = 30.00 30.00
  SystemLifetime = 150
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.10 0.20
  SizeRateDamping = 0.99 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:19 B:255 7
  Color3 = R:0 G:0 B:0 20
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 200.00
  BurstCount = 1.00 1.00
  InitialDelay = 10.00 10.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = -1.00 -2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureCollapseFinalShockwave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.65 0.30
  Gravity = 0.00
  Lifetime = 300.00 400.00
  SystemLifetime = 20
  Size = 35.00 40.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 20.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 400
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:233 G:227 B:224 0
  Color2 = R:250 G:249 B:248 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 30.00 30.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 25.00 25.00
  VelOutwardOther = 25.00 25.00
  VolumeType = CYLINDER
  VolCylinderRadius = 40.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CarCrushDebris
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.99 1.00
  VelocityDamping = 0.75 0.87
  Gravity = -0.20
  Lifetime = 25.00 25.00
  SystemLifetime = 100
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 25
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:225 G:186 B:142 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 8.00 8.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 5.00
  VelOutwardOther = 0.50 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BlackTrail
  Priority = DEBRIS_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  SlaveSystem = MissileBackblast
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 50.00 75.00
  SystemLifetime = 0
  Size = 0.40 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.60 1.50
  SizeRateDamping = 0.93 0.94
  Alpha1 = 0.25 0.25 0
  Alpha2 = 1.00 1.00 25
  Alpha3 = 0.00 0.00 60
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 1.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = -0.50 0.00
  VelOrthoY = -0.05 0.05
  VelOrthoZ = -0.05 0.05
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetSmokeLarge
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.95 0.95
  Gravity = 0.03
  Lifetime = 80.00 80.00
  SystemLifetime = 1
  Size = 10.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 2
  Alpha3 = 0.00 0.00 80
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:110 G:110 B:110 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = -1.50 -1.50
  VelOrthoY = -1.00 1.00
  VelOrthoZ = -1.00 1.00
  VolumeType = SPHERE
  VolSphereRadius = 0.30
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlameThrowerSpray
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -1.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.90
  Gravity = -0.10
  Lifetime = 20.00 20.00
  SystemLifetime = 1
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.99 0.95
  Alpha1 = 0.00 0.00 1
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 20
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:177 B:100 0
  Color2 = R:0 G:0 B:0 20
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 1.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.50 3.00
  VelOrthoY = -4.00 4.00
  VelOrthoZ = 3.00 3.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GLAPowerPlantDeathShockwave1
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDirtDebris.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 10
  Size = 10.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 10.00
  SizeRateDamping = 0.60 0.65
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:128 G:128 B:128 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 30.00 40.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 15.00 20.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GLAPowerPlantDeathShockwave2
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.40 0.65
  Gravity = 0.10
  Lifetime = 200.00 200.00
  SystemLifetime = 10
  Size = 3.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 50.00 100.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 15.00 25.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 20.00
  VolCylinderLength = 10.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SneakAttackDebris
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXSmallDirtDebris.tga
  AngleZ = 0.00 5.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.99 1.00
  VelocityDamping = 1.00 1.00
  Gravity = -0.10
  Lifetime = 60.00 75.00
  SystemLifetime = 10
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:43 G:43 B:43 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 10.00
  BurstCount = 45.00 75.00
  InitialDelay = 20.00 20.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 1.00
  VelOutwardOther = 2.00 3.00
  VolumeType = CYLINDER
  VolCylinderRadius = 45.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DamMist
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.03 0.03
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.80 0.88
  Gravity = 0.10
  Lifetime = 140.00 140.00
  SystemLifetime = 0
  Size = 15.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 10.00
  SizeRateDamping = 0.80 0.88
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 15
  Alpha3 = 0.00 0.00 140
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:206 G:238 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 3.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 20.00 20.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.30
  VelocityType = OUTWARD
  VelOutward = -2.00 2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-60.00 Y:0.00 Z:0.00
  VolLineEnd = X:75.00 Y:0.00 Z:0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ToxinTankPuddle
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 0
  Size = 2.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:36 G:255 B:36 50
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = -1.00 1.00
  VelOrthoY = -2.00 2.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:2.00
  VolLineEnd = X:0.00 Y:0.00 Z:2.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HeroicInfantryStingerMissileExhaust
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  SlaveSystem = InfantryStingerMissileLenzflare
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 0.10 0.30
  SizeRateDamping = 0.93 0.94
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.50 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:183 G:0 B:0 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.05 0.05
  VelOrthoY = -0.05 0.05
  VelOrthoZ = -0.10 0.10
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleShockwave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireRing.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 8.00 8.00
  SystemLifetime = 2
  Size = 30.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 15.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:0 G:0 B:0 8
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleLauncherAnthraxFire
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.20
  PerParticleAttachedSystem = ScudMissleLauncherAnthraxSmoke
  Lifetime = 25.00 25.00
  SystemLifetime = 200
  Size = 30.00 50.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.50 -0.85
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:111 G:165 B:255 7
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 1.00 1.00
  BurstCount = 3.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -1.50 -0.75
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 30.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.069813
  WindAngleChangeMax = 0.226893
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AirCarrierSideWake
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWave01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.80 0.80
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 500.00 500.00
  SystemLifetime = 0
  Size = 3.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 6.00
  SizeRateDamping = 0.70 0.85
  Alpha1 = 0.30 0.30 0
  Alpha2 = 0.00 0.00 495
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 3.00 5.00
  BurstCount = 1.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 1.50 1.50
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-6.00 Y:-5.00 Z:2.00
  VolLineEnd = X:-6.00 Y:5.00 Z:2.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = Yes
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem ScudMissleLauncherToxinExplosionTrailSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 10
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:255 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 40.00 40.00
  BurstCount = 0.00 2.00
  InitialDelay = 0.00 10.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AnthraxPuddle
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 1
  Size = 2.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:43 G:51 B:155 50
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireFactionMedium
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.10
  Lifetime = 15.00 15.00
  SystemLifetime = 0
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.10 -0.30
  SizeRateDamping = 0.80 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:128 B:64 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = OUTWARD
  VelOutward = -0.10 -0.15
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 3.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AnthraxBombSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 80.00 80.00
  SystemLifetime = 30
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.90 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 50
  Alpha3 = 0.00 0.00 80
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:210 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 0.00 2.00
  InitialDelay = 5.00 5.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -0.50 0.50
  VelOutwardOther = 1.00 4.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CombatBikeDust
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 15.00 15.00
  SystemLifetime = 0
  Size = 3.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.40
  SizeRateDamping = 0.90 0.92
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.70 0.70 5
  Alpha3 = 0.00 0.00 15
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:186 G:168 B:112 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 -1.00
  BurstDelay = 2.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.60
  VelocityType = OUTWARD
  VelOutward = -0.10 0.75
  VelOutwardOther = 0.20 1.50
  VolumeType = LINE
  VolLineStart = X:-4.00 Y:3.00 Z:0.00
  VolLineEnd = X:-4.00 Y:-3.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem PuffSmall
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = -0.50 0.50
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.90 0.90
  VelocityDamping = 0.75 0.80
  Gravity = 0.01
  Lifetime = 100.00 100.00
  SystemLifetime = 1
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.95 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 80
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 1.00 1.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MammothTankExplosionDebris
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = -3.00 3.00
  AngularRateZ = -0.03 0.03
  AngularDamping = 0.99 1.00
  VelocityDamping = 0.88 0.85
  Gravity = -0.10
  Lifetime = 30.00 30.00
  SystemLifetime = 1
  Size = 1.00 2.50
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 5.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 30
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 2.00 3.00
  VelOutwardOther = 1.00 3.00
  VolumeType = CYLINDER
  VolCylinderRadius = 7.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyNewExplosionDebris
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXDirtDebris.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.99 1.00
  VelocityDamping = 0.10 0.10
  Gravity = -0.10
  Lifetime = 50.00 50.00
  SystemLifetime = 10
  Size = 1.00 2.50
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:43 G:43 B:43 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 500.00 500.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.75
  VelOutwardOther = 1.00 3.00
  VolumeType = CYLINDER
  VolCylinderRadius = 7.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StingerMissileBackblast
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.07 0.07
  Gravity = 0.00
  Lifetime = 10.00 10.00
  SystemLifetime = 1000
  Size = 0.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 4
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 35.00 35.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.01 Y:0.04 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -100.00 -50.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MineDisarmingFlash
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar3.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 2
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 15.00
  SizeRateDamping = 0.01 0.01
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 2
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleLauncherToxinExplosionTrail
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.04 0.04
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.00
  PerParticleAttachedSystem = ScudMissleLauncherToxinExplosionTrailSmoke
  Lifetime = 25.00 25.00
  SystemLifetime = 0
  Size = 4.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.98 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:255 B:0 10
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 0.00
  BurstDelay = 8.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 1.00 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TechnicalDust
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.50 3.00
  SizeRateDamping = 0.90 0.92
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.00 30
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:186 G:168 B:112 0
  Color2 = R:214 G:176 B:88 18
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 4.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.50
  VelocityType = OUTWARD
  VelOutward = -0.10 0.75
  VelOutwardOther = 0.20 1.50
  VolumeType = LINE
  VolLineStart = X:-4.00 Y:3.00 Z:0.00
  VolLineEnd = X:-4.00 Y:-3.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierShockWave0
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 10
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 8.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:197 G:185 B:117 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 10.00 20.00
  InitialDelay = 7.00 7.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierShockWave1
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 10
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 8.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:197 G:185 B:117 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 20.00 20.00
  InitialDelay = 35.00 35.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuildUpSmoke
  Priority = BUILDUP
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.90 0.95
  Gravity = 0.01
  Lifetime = 60.00 60.00
  SystemLifetime = 0
  Size = 0.50 0.50
  StartSizeRate = 0.00 0.00
  SizeRate = 0.55 0.90
  SizeRateDamping = 0.92 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.75 0.90 5
  Alpha3 = 0.50 0.60 45
  Alpha4 = 0.00 0.00 60
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:86 G:44 B:41 0
  Color2 = R:157 G:141 B:119 15
  Color3 = R:41 G:32 B:22 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 25.00 75.00
  BurstCount = 2.00 5.00
  InitialDelay = 0.00 75.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.50 0.50
  VelOrthoY = -0.50 0.50
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierShockWave2
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 10
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 8.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:197 G:185 B:117 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 20.00 20.00
  InitialDelay = 55.00 55.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierShockWave3
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 20.00 20.00
  SystemLifetime = 10
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 4.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:197 G:185 B:117 0
  Color2 = R:0 G:0 B:0 20
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 20.00 20.00
  InitialDelay = 65.00 65.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuildUpSmokeRed
  Priority = BUILDUP
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.70 0.75
  Gravity = 0.00
  Lifetime = 60.00 60.00
  SystemLifetime = 0
  Size = 0.50 0.50
  StartSizeRate = 0.00 0.00
  SizeRate = 0.55 0.55
  SizeRateDamping = 0.85 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 60
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:162 G:85 B:60 0
  Color2 = R:255 G:183 B:111 30
  Color3 = R:41 G:32 B:22 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 3.00 3.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 1.50
  VelOutwardOther = 1.00 1.00
  VolumeType = SPHERE
  VolSphereRadius = 0.02
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckHEAnthraxExplosionTrailArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.96 0.98
  Gravity = -0.02
  PerParticleAttachedSystem = BombTruckHEAnthraxExplosionTrail
  Lifetime = 250.00 250.00
  SystemLifetime = 3
  Size = 50.00 150.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:33 B:66 5
  Color3 = R:0 G:6 B:64 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 25.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -2.50 2.50
  VelOrthoY = -2.50 2.50
  VelOrthoZ = 1.00 3.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DemoTrapLenzFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 15.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:147 G:0 B:0 5
  Color3 = R:0 G:0 B:0 45
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SneakAttackDebris1Snow
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDirtDebrisBigSnow.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.99 1.00
  VelocityDamping = 0.98 0.99
  Gravity = -0.10
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 8.00 10.00
  StartSizeRate = 0.10 0.50
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:220 G:220 B:209 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 5.00
  BurstCount = 8.00 10.00
  InitialDelay = 35.00 35.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 1.00
  VelOutwardOther = 1.00 4.00
  VolumeType = CYLINDER
  VolCylinderRadius = 35.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BoobyTrapSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.40 0.65
  Gravity = 0.10
  Lifetime = 200.00 200.00
  SystemLifetime = 10
  Size = 16.00 24.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.85 0.95
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:138 G:40 B:40 0
  Color2 = R:93 G:93 B:93 50
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 50.00 100.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 15.00 25.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 20.00
  VolCylinderLength = 10.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckAnthraxContamination
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 250.00 250.00
  SystemLifetime = 500
  Size = 10.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:18 G:18 B:82 50
  Color3 = R:0 G:0 B:0 250
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 -1.00
  BurstDelay = 4.00 4.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmokeRubble01
  Priority = SEMI_CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.98 0.98
  Gravity = 0.01
  Lifetime = 120.00 120.00
  SystemLifetime = 300
  Size = 2.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.75 4.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.75 0.75 10
  Alpha3 = 0.00 0.00 120
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:128 G:128 B:128 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 20.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ClusterMineDropRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireRing.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 15.00 15.00
  SystemLifetime = 3
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 10.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:187 G:160 B:104 0
  Color2 = R:0 G:0 B:0 15
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem LocomotiveSteamLeft
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 3.00
  AngularRateZ = -0.10 -0.20
  AngularDamping = 0.95 0.95
  VelocityDamping = 0.90 0.95
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 3.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.05 1.15
  SizeRateDamping = 0.90 0.95
  Alpha1 = 0.25 0.35 0
  Alpha2 = 0.10 0.15 20
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:255 G:255 B:255 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 5.00
  BurstCount = 3.00 4.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.10 0.10
  VelOrthoY = -1.70 -2.50
  VelOrthoZ = 0.33 0.44
  VolumeType = LINE
  VolLineStart = X:6.00 Y:5.00 Z:-20.00
  VolLineEnd = X:6.00 Y:5.00 Z:-20.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetBigExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -1.00 1.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.95 0.97
  VelocityDamping = 0.90 0.85
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 5
  Size = 2.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 5.00
  SizeRateDamping = 0.96 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:216 B:176 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 10.00 20.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -2.00 20.00
  VelOrthoY = -3.00 3.00
  VelOrthoZ = -3.00 3.00
  VolumeType = SPHERE
  VolSphereRadius = 10.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GPSMicrowaveScambler
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = SMUDGE.tga
  AngleZ = -0.50 0.50
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.96 0.97
  Gravity = 0.00
  Lifetime = 15.00 15.00
  SystemLifetime = 75
  Size = 15.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 4.00
  SizeRateDamping = 0.92 0.92
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 3
  Color3 = R:192 G:192 B:192 5
  Color4 = R:255 G:255 B:255 10
  Color5 = R:0 G:0 B:0 12
  Color6 = R:255 G:255 B:255 15
  Color7 = R:64 G:0 B:64 20
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 1.00 2.00
  VelCylindricalNormal = 1.00 1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 40.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ExplosionLarge01
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo01.tga
  AngleZ = -15.00 15.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.30 0.30
  Gravity = 0.25
  Lifetime = 100.00 150.00
  SystemLifetime = 50
  Size = 45.00 50.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.75 1.30
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.50 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 40
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 3.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 15.00 25.00
  VolumeType = SPHERE
  VolSphereRadius = 3.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TankMuzzleWave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.00
  Lifetime = 10.00 10.00
  SystemLifetime = 1
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:228 G:215 B:190 0
  Color2 = R:0 G:0 B:0 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = Yes
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierJet01Explosion
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.93 0.95
  Gravity = 0.00
  PerParticleAttachedSystem = SpectreHotPillarArmFlame
  Lifetime = 5.00 5.00
  SystemLifetime = 10
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:3 G:0 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 4.00 6.00
  InitialDelay = 518.00 518.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -15.00 15.00
  VelOrthoY = -15.00 15.00
  VelOrthoZ = 10.00 10.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MammothTankSubExplosionFlameSlave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 120.00 120.00
  SystemLifetime = 120
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.10 0.10 120
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:145 G:77 B:26 0
  Color2 = R:0 G:0 B:0 120
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 0.00 0.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.05 Y:0.10 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckHEExplosion
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.02 0.02
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.25
  PerParticleAttachedSystem = BombTruckHESmoke
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:0 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 10.00 20.00
  VolumeType = SPHERE
  VolSphereRadius = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem _TestEffect1
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.90 0.90
  Gravity = 0.02
  Lifetime = 100.00 100.00
  SystemLifetime = 0
  Size = 30.00 40.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 15
  Alpha3 = 0.00 0.00 99
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 4.00 4.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 3.00
  VolumeType = CYLINDER
  VolCylinderRadius = 100.00
  VolCylinderLength = 1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = PingPong
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 3.130074
  WindPingPongEndAngleMin = 3.140022
  WindPingPongEndAngleMax = 6.280044
End

ParticleSystem _TestEffect2
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.90 0.90
  Gravity = 0.03
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 30.00 40.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 15
  Alpha3 = 0.00 0.00 49
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 4.00 4.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 1.00 16.00
  VolumeType = CYLINDER
  VolCylinderRadius = 100.00
  VolCylinderLength = 1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = PingPong
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.790000
  WindPingPongEndAngleMin = 5.500000
  WindPingPongEndAngleMax = 6.280000
End

ParticleSystem BombTruckHEAnthraxExplosionArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireEmbr.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.90 0.95
  Gravity = 1.00
  PerParticleAttachedSystem = BombTruckHEAnthraxExplosion
  Lifetime = 10.00 10.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:79 G:26 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 4.00 4.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -5.00 5.00
  VelOrthoY = -5.00 5.00
  VelOrthoZ = 0.40 1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 20.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem _TestEffect3
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.90 0.90
  Gravity = 0.02
  Lifetime = 100.00 100.00
  SystemLifetime = 0
  Size = 2.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 15
  Alpha3 = 0.00 0.00 99
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 3.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = PingPong
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.790000
  WindPingPongEndAngleMin = 5.500000
  WindPingPongEndAngleMax = 6.280000
End

ParticleSystem GLAPowerPlantDamagedShockwave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDirtDebris.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.60 0.60
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 10
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:197 G:185 B:117 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 20.00 20.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireStormMainRingUpgraded
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.05
  PerParticleAttachedSystem = FireStormSmoke
  Lifetime = 40.00 40.00
  SystemLifetime = 150
  Size = 45.00 90.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.75 -1.00
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:157 G:167 B:255 30
  Color3 = R:0 G:0 B:0 40
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -3.00 -3.00
  BurstDelay = 1.00 1.00
  BurstCount = 3.00 5.00
  InitialDelay = 30.00 30.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.02
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 70.00
  VolCylinderLength = 2.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.069813
  WindAngleChangeMax = 0.226893
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HeroicComancheMissileLenzflare
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar4.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 3.00 3.00
  SystemLifetime = 0
  Size = 120.00 160.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.20
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 2
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 1
  Color3 = R:0 G:0 B:0 3
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireStormMainUpgraded
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.20
  PerParticleAttachedSystem = FireStormMainEmbersUpgraded
  Lifetime = 45.00 45.00
  SystemLifetime = 180
  Size = 45.00 100.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.80 -1.50
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:254 G:205 B:92 0
  Color2 = R:255 G:129 B:106 20
  Color3 = R:111 G:111 B:208 20
  Color4 = R:0 G:0 B:0 50
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 1.00 1.00
  BurstCount = 2.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = -0.75 -2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 2.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = PingPong
  WindAngleChangeMin = 0.069813
  WindAngleChangeMax = 0.226893
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DebrisTrail
  Priority = DEBRIS_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.93 0.94
  Gravity = 0.00
  Lifetime = 40.00 40.00
  SystemLifetime = 30
  Size = 0.10 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 0.03 0.30
  SizeRateDamping = 0.96 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:0 B:0 3
  Color3 = R:64 G:64 B:64 8
  Color4 = R:32 G:32 B:32 16
  Color5 = R:0 G:0 B:0 40
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-0.20
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TankStruckSmoke
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.80
  Gravity = 0.00
  Lifetime = 150.00 150.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.10 0.20 0
  Alpha2 = 0.40 0.50 50
  Alpha3 = -4.00 0.00 150
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:255 G:255 B:255 40
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 5.00
  VelOrthoY = -2.00 2.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HumveeExplosionSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = MammothTankExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 50.00 50.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.70 0.70 0
  Alpha2 = -4.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 15.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierOilSlick
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXOilSlick.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 800.00 800.00
  SystemLifetime = 1
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 0.30
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 1.00 1.00 500
  Alpha3 = 0.00 0.00 800
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:29 G:20 B:18 0
  Color2 = R:28 G:20 B:15 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 5.00 5.00
  InitialDelay = 165.00 165.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 70.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SneakAttackCrackDust
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = -0.03
  Lifetime = 45.00 60.00
  SystemLifetime = 1
  Size = 1.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 10
  Alpha3 = 0.00 0.00 45
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:207 G:145 B:107 0
  Color2 = R:199 G:135 B:71 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 1.00
  BurstDelay = 1.00 1.00
  BurstCount = 50.00 70.00
  InitialDelay = 15.00 15.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.50
  VelocityType = OUTWARD
  VelOutward = -0.15 0.15
  VelOutwardOther = 0.50 0.50
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlashBangNormalSpark
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar3.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.85 0.85
  Gravity = -0.10
  Lifetime = 50.00 50.00
  SystemLifetime = 5
  Size = 0.50 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.80 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 50
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.00 3.00
  VelCylindricalNormal = 3.00 5.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierDeckFireJet5
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.20
  Lifetime = 15.00 15.00
  SystemLifetime = 480
  Size = 10.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.50 -0.85
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:183 B:111 7
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 1.00 1.00
  BurstCount = 2.00 3.00
  InitialDelay = 160.00 160.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = -0.75 -0.20
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.069813
  WindAngleChangeMax = 0.226893
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AutoSmokeLarge01
  Priority = SEMI_CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.90 0.90
  Gravity = 0.02
  Lifetime = 100.00 100.00
  SystemLifetime = 0
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.30 0.30 15
  Alpha3 = 0.70 0.70 30
  Alpha4 = 0.75 0.75 60
  Alpha5 = 0.00 0.00 100
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.30
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierDeckFireJet6
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.20
  Lifetime = 15.00 15.00
  SystemLifetime = 480
  Size = 10.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.50 -0.85
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:183 B:111 7
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 1.00 1.00
  BurstCount = 2.00 3.00
  InitialDelay = 175.00 175.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = -0.75 -0.20
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-10.00 Y:-10.00 Z:10.00
  VolLineEnd = X:10.00 Y:10.00 Z:-10.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.069813
  WindAngleChangeMax = 0.226893
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierDeckFire
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.20
  Lifetime = 15.00 15.00
  SystemLifetime = 480
  Size = 10.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.50 -0.85
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:183 B:111 7
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 1.00 1.00
  BurstCount = 2.00 3.00
  InitialDelay = 85.00 85.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = -0.75 -0.20
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-10.00 Y:-10.00 Z:10.00
  VolLineEnd = X:10.00 Y:10.00 Z:-10.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.069813
  WindAngleChangeMax = 0.226893
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeBlastWave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -20.00 20.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 1000.00 1000.00
  SystemLifetime = 6
  Size = 1000.00 1000.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 8.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 2
  Color3 = R:0 G:0 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 6.00 6.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.40
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierDeckFireJet7
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.20
  Lifetime = 15.00 15.00
  SystemLifetime = 480
  Size = 10.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.50 -0.85
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:183 B:111 7
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 1.00 1.00
  BurstCount = 2.00 3.00
  InitialDelay = 183.00 183.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = -0.75 -0.20
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-10.00 Y:-10.00 Z:10.00
  VolLineEnd = X:10.00 Y:10.00 Z:-10.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.069813
  WindAngleChangeMax = 0.226893
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ToxicExplosionSmallSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 60.00 60.00
  SystemLifetime = 30
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.50
  SizeRateDamping = 0.90 0.97
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.75 0.75 20
  Alpha3 = 0.00 0.00 60
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:128 G:255 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 0.00 2.00
  InitialDelay = 5.00 5.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -0.50 0.50
  VelOutwardOther = 1.00 4.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DaisyDustShockwave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.05 0.05
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.85
  Gravity = 0.00
  Lifetime = 25.00 25.00
  SystemLifetime = 1
  Size = 1.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 5.00
  SizeRateDamping = 0.85 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 5
  Alpha3 = 0.00 0.00 25
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:185 G:175 B:121 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1000.00 1000.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 35.00 40.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 20.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureCollapseBurstShockwave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.65 0.75
  Gravity = 0.00
  Lifetime = 100.00 120.00
  SystemLifetime = 20
  Size = 35.00 40.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 15.00
  SizeRateDamping = 0.80 0.85
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 400
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:205 G:196 B:186 0
  Color2 = R:239 G:236 B:233 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 30.00 30.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 20.00 20.00
  VelOutwardOther = 1.00 5.00
  VolumeType = CYLINDER
  VolCylinderRadius = 40.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SupW_ParticleUplinkCannon_OuterNodeMediumFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar3.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 2.00 2.00
  SystemLifetime = 0
  Size = 10.00 12.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 0.90 0.92
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:150 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:0.00
  VolLineEnd = X:0.00 Y:0.00 Z:0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureTransitionMediumArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = -0.20
  PerParticleAttachedSystem = StructureTransitionMediumTrail
  Lifetime = 8.00 8.00
  SystemLifetime = 3
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:66 G:33 B:0 5
  Color3 = R:64 G:48 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -20.00 20.00
  VelOrthoY = -20.00 20.00
  VelOrthoZ = 10.00 20.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AvalancheExplosionArms
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 20.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.45 0.45
  Gravity = 0.00
  PerParticleAttachedSystem = HotPillarArmFlame
  Lifetime = 50.00 50.00
  SystemLifetime = 10
  Size = 4.00 7.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 7.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.80 0.80 25
  Alpha2 = -2.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:46 G:46 B:46 0
  Color2 = R:63 G:53 B:43 0
  Color3 = R:23 G:3 B:3 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 3.00
  BurstCount = 1.00 5.00
  InitialDelay = 90.00 90.00
  DriftVelocity = X:0.05 Y:0.10 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 15.00 25.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 20.00
  VolCylinderLength = 10.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TankStruckSmallArmsSmoke
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.80
  Gravity = 0.00
  Lifetime = 25.00 25.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.00 25
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 5.00
  VelOrthoY = -2.00 2.00
  VelOrthoZ = -2.00 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleLauncherAnthraxExplosionTrailSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 10
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:43 G:51 B:155 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 40.00 40.00
  BurstCount = 0.00 2.00
  InitialDelay = 0.00 10.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GC_Chem_AnthraxGammaFieldLarge
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 90.00 90.00
  SystemLifetime = 90
  Size = 20.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:128 G:55 B:217 50
  Color3 = R:0 G:0 B:0 90
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 -1.00
  BurstDelay = 15.00 15.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TrainWreckTrailSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 40.00 40.00
  BurstCount = 0.00 2.00
  InitialDelay = 20.00 20.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeCannonRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireRing.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 20.00 20.00
  SystemLifetime = 2
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:193 B:64 0
  Color2 = R:0 G:0 B:0 20
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmokeDamaged
  Priority = SEMI_CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.98 0.98
  Gravity = 0.05
  Lifetime = 40.00 40.00
  SystemLifetime = 0
  Size = 0.50 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 10
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetContrailBlue
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.93 0.94
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 0.10 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 0.03 0.30
  SizeRateDamping = 0.96 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:32 G:32 B:32 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-0.20
  VelocityType = ORTHO
  VelOrthoX = -2.00 -2.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:8.00 Y:0.00 Z:0.00
  VolLineEnd = X:8.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckAnthraxGammaLenzFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 3
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 20.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:89 G:69 B:203 0
  Color2 = R:0 G:0 B:0 50
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CleanupPuddle
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 1
  Size = 2.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:64 G:0 B:255 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem LimoExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireball04.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.30 0.30
  Gravity = 0.15
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 3.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:254 G:231 B:158 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 20.00 20.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 30.00 30.00
  VolumeType = LINE
  VolLineStart = X:-10.00 Y:-5.00 Z:3.00
  VolLineEnd = X:10.00 Y:5.00 Z:7.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem Chem_InfantryStingerMissileExhaust
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.93 0.93
  Gravity = 0.00
  SlaveSystem = MissileLenzflare
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 0.05 0.05
  StartSizeRate = 0.00 0.00
  SizeRate = 0.10 0.10
  SizeRateDamping = 0.93 0.94
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:130 G:119 B:255 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = -0.20 0.20
  VelOrthoZ = -0.10 0.10
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HeroicNukeCannonMuzzleFlashRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireRing.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 10.00 10.00
  SystemLifetime = 3
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 10.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:201 G:44 B:44 0
  Color2 = R:0 G:0 B:0 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SootySmokeColumn02
  Priority = SEMI_CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 150.00 150.00
  SystemLifetime = 0
  Size = 1.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.85 0.85
  Alpha1 = 0.35 0.50 0
  Alpha2 = 0.00 0.00 150
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:193 G:93 B:0 0
  Color2 = R:43 G:43 B:43 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.10 0.10
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 0.50 0.75
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem UpgradeCarpetBombWave
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -20.00 20.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 15.00 15.00
  SystemLifetime = 1
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 8.00 8.00
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 2
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 5.00
  BurstCount = 1.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.40
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DaisyExplosionScatterIgnite1
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar1.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.23 0.20
  Gravity = 0.25
  PerParticleAttachedSystem = DaisyExplosion
  Lifetime = 25.00 25.00
  SystemLifetime = 15
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.25 0.25 0
  Alpha2 = 0.00 0.00 25
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:0 B:0 12
  Color3 = R:211 G:248 B:67 14
  Color4 = R:255 G:218 B:106 17
  Color5 = R:0 G:0 B:0 26
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 40.00 40.00
  VelOutwardOther = 40.00 60.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SootySmokeColumn03
  Priority = SEMI_CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 0
  Size = 1.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.35 0.50 0
  Alpha2 = 0.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:193 G:93 B:0 0
  Color2 = R:43 G:43 B:43 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.10 0.10
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 0.50 0.75
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DaisyExplosionScatterIgnite2
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar1.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.65 0.65
  Gravity = 0.25
  PerParticleAttachedSystem = DaisyExplosion
  Lifetime = 25.00 25.00
  SystemLifetime = 15
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.25 0.25 0
  Alpha2 = 0.00 0.00 25
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:0 B:0 12
  Color3 = R:211 G:248 B:67 14
  Color4 = R:255 G:218 B:106 17
  Color5 = R:0 G:0 B:0 26
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 40.00 40.00
  VelOutwardOther = 10.00 10.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem OverlordTransitionExplosion
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.50 0.50
  Gravity = 0.25
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 30.00 50.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 0.67
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:238 G:179 B:134 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 15.00 15.00
  VolumeType = SPHERE
  VolSphereRadius = 3.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlatSparkSpray
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFuzzyDot.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.85 0.85
  Gravity = -0.02
  Lifetime = 100.00 100.00
  SystemLifetime = 120
  Size = 2.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.01 -0.02
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:93 0
  Color2 = R:255 G:43 B:0 60
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 2.50 2.50
  BurstCount = 12.00 13.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 2.00 5.00
  VelCylindricalNormal = 0.00 0.50
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyNewSubExplosionSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = BuggyNewSubExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:23 G:3 B:3 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 15.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetExplosionGroundDebris
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = -15.00 15.00
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 1.00 1.00
  Gravity = -0.08
  Lifetime = 150.00 150.00
  SystemLifetime = 5
  Size = 0.50 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.35 1.00
  SizeRateDamping = 0.98 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 150
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:249 G:220 B:132 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 0.00 0.00
  BurstCount = 25.00 25.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.00 3.00
  VelOrthoY = -1.00 1.00
  VelOrthoZ = 1.00 2.50
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NeutronDustRingDust
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 3
  Size = 1.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.15 0.25
  SizeRateDamping = 1.01 1.02
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 5
  Alpha3 = 0.50 0.50 25
  Alpha4 = 0.00 0.00 50
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:223 G:187 B:159 0
  Color2 = R:189 G:88 B:21 300
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 1.00
  BurstDelay = 0.00 0.00
  BurstCount = 25.00 25.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 2.00 2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 15.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem HeroicTankMuzzleFlashSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuff.tga
  AngleZ = 0.00 0.50
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.85
  Gravity = 0.01
  Lifetime = 50.00 50.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 5.00
  SizeRateDamping = 0.90 0.93
  Alpha1 = 0.60 0.75 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:201 B:187 0
  Color2 = R:36 G:36 B:36 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:-0.20 Y:-0.20 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = 0.00 -1.00
  VelOrthoY = -2.00 2.00
  VelOrthoZ = -1.00 -2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HeroicScudMissileExhaustLenzflare
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar6.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 10.00 10.00
  SystemLifetime = 0
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 2
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 1
  Color3 = R:0 G:0 B:0 10
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-100.00 Y:0.00 Z:0.00
  VolLineEnd = X:-101.00 Y:0.00 Z:0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetExplosionGround
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -1.00 1.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.95 0.97
  VelocityDamping = 0.97 0.98
  Gravity = 0.01
  PerParticleAttachedSystem = JetExplosionSmoke
  Lifetime = 60.00 60.00
  SystemLifetime = 10
  Size = 35.00 35.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:172 B:89 0
  Color2 = R:0 G:0 B:0 60
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 4.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 3.00
  VelOrthoY = -0.50 0.50
  VelOrthoZ = -0.50 0.50
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeCannonContamination
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 250.00 250.00
  SystemLifetime = 500
  Size = 10.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.50
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:190 G:96 B:1 50
  Color3 = R:0 G:0 B:0 250
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 -1.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HeroicMissileExhaust
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = 0.00
  SlaveSystem = HeroicComancheMissileLenzflare
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 25.00 25.00
  SystemLifetime = 0
  Size = 0.05 0.05
  StartSizeRate = 0.00 0.00
  SizeRate = 0.10 0.10
  SizeRateDamping = 0.93 0.94
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:241 G:14 B:14 0
  Color2 = R:0 G:0 B:0 25
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = -0.20 0.20
  VelOrthoZ = -0.10 0.10
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MIGTransitionSmoke
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.90 0.98
  Gravity = 0.00
  Lifetime = 40.00 40.00
  SystemLifetime = 2
  Size = 2.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 20.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:128 G:128 B:128 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = -1.00 1.00
  VelOrthoY = -1.00 1.00
  VelOrthoZ = -1.00 1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 20.00
  VolCylinderLength = 5.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierShockWave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 10
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 8.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:197 G:185 B:117 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 10.00 20.00
  InitialDelay = 15.00 15.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem seismicDust
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.01 1.00
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 25
  Size = 1.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.25 0.50
  SizeRateDamping = 0.98 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 5
  Alpha3 = 0.50 0.50 25
  Alpha4 = 0.00 0.00 50
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:223 G:187 B:159 0
  Color2 = R:189 G:88 B:21 300
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 1.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 8.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.05 0.75
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 75.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem UpgradeCarpetBombLenzflare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 40.00 40.00
  SystemLifetime = 2
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 80.00 80.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 40
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ParticleUplinkCannon_OuterNodeIntenseFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar5.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 25.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.40
  SizeRateDamping = 0.90 0.92
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 3
  Alpha3 = 0.00 0.00 10
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:0.00
  VolLineEnd = X:0.00 Y:0.00 Z:0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FallingShellsGattlingTilted
  Priority = CONSTANT
  IsOneShot = Yes
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShell.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -1.00 1.00
  AngularDamping = 0.90 0.95
  VelocityDamping = 1.00 1.00
  Gravity = -0.20
  Lifetime = 40.00 40.00
  SystemLifetime = 1
  Size = 2.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 40
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:200 G:180 B:160 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.50 1.00
  VelOrthoY = 1.00 1.25
  VelOrthoZ = 1.00 2.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:-10.00
  VolLineEnd = X:0.00 Y:0.00 Z:-10.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DragonTankNapalmExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.50 0.52
  Gravity = 0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 30.00 30.00
  SizeRateDamping = 0.35 0.35
  Alpha1 = 0.50 0.50 0
  Alpha2 = -0.50 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:145 B:21 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:23 G:3 B:3 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 5.00 10.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem OverlordExplosionDebris
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = -3.00 3.00
  AngularRateZ = -0.03 0.03
  AngularDamping = 0.99 1.00
  VelocityDamping = 0.88 0.85
  Gravity = -0.10
  Lifetime = 30.00 30.00
  SystemLifetime = 1
  Size = 1.00 2.50
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 5.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 30
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 2.00 3.00
  VelOutwardOther = 1.00 3.00
  VolumeType = CYLINDER
  VolCylinderRadius = 7.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ParticleUplinkCannon_LaserBaseReadyToFire
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar5.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 5.00
  SizeRateDamping = 0.90 0.92
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:1.00
  VolLineEnd = X:0.00 Y:0.00 Z:1.00
  IsHollow = Yes
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MineFXPurple
  Priority = ALWAYS_RENDER
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar5.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.94 0.94
  Gravity = 0.00
  Lifetime = 20.00 20.00
  SystemLifetime = 0
  Size = 0.50 0.50
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 0.80 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:217 G:102 B:255 0
  Color2 = R:140 G:14 B:254 10
  Color3 = R:0 G:0 B:0 20
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 45.00 45.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 30.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem Lazr_GenericLaserFlare
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar3.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 5.00 5.00
  SystemLifetime = 0
  Size = 20.00 40.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:126 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MissileBackblast
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = -1.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.90
  Gravity = 0.00
  Lifetime = 10.00 10.00
  SystemLifetime = 2
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.01 Y:0.04 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = 1.00 1.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:3.00 Y:0.00 Z:0.00
  VolLineEnd = X:3.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AnthraxGammaPuddleLarge
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 1
  Size = 50.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:128 G:55 B:217 50
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 15.00 15.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 70.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FallingShellsGattling
  Priority = CONSTANT
  IsOneShot = Yes
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShell.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -1.00 1.00
  AngularDamping = 0.90 0.95
  VelocityDamping = 1.00 1.00
  Gravity = -0.20
  Lifetime = 40.00 40.00
  SystemLifetime = 1
  Size = 2.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 40
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:200 G:180 B:160 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.50 1.00
  VelOrthoY = 1.00 1.25
  VelOrthoZ = 1.00 2.00
  VolumeType = LINE
  VolLineStart = X:-16.00 Y:0.00 Z:0.00
  VolLineEnd = X:-16.00 Y:0.00 Z:0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireTreeSparks
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.10
  Lifetime = 40.00 40.00
  SystemLifetime = 0
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.80 -0.80
  SizeRateDamping = 0.00 0.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:255 G:255 B:255 20
  Color4 = R:0 G:0 B:0 40
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 70.00 70.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 3.00 3.00
  VelOutwardOther = 3.00 3.00
  VolumeType = SPHERE
  VolSphereRadius = 1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GLATowerSmoke
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.10
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.98 0.98
  Gravity = 0.05
  Lifetime = 40.00 40.00
  SystemLifetime = 150
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.50
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.75 0.75 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:0 B:0 20
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BaikonurRocketTrail
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = -1.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 0
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 10.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 50
  Alpha3 = 0.00 0.00 200
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:223 G:205 B:162 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 1.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.20 0.20
  VelOrthoY = -0.20 0.20
  VelOrthoZ = -0.20 0.20
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DaisyFlameShockwave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.05 0.05
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.93 0.93
  Gravity = 0.00
  PerParticleAttachedSystem = DaisyFlameShockwaveSmoke
  Lifetime = 15.00 15.00
  SystemLifetime = 1
  Size = 2.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 5.00 5
  Alpha3 = 0.00 0.00 15
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:9 G:5 B:4 0
  Color2 = R:0 G:0 B:0 15
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 2.00
  BurstDelay = 1.00 1.00
  BurstCount = 100.00 100.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 20.00 20.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 20.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem Demo_BombTruckDefaultSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 80.00 80.00
  SystemLifetime = 30
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.90 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 50
  Alpha3 = 0.00 0.00 80
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:220 G:78 B:78 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 0.00 2.00
  InitialDelay = 5.00 5.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -0.50 0.50
  VelOutwardOther = 1.00 4.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuildingSnowDust
  Priority = BUILDUP
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.94 0.94
  Gravity = 0.01
  Lifetime = 140.00 140.00
  SystemLifetime = 0
  Size = 15.00 17.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 10.00
  SizeRateDamping = 0.70 0.68
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.30 0.50 15
  Alpha3 = 0.00 0.00 140
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 1.00 1.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.50 1.00
  VelOutwardOther = 0.50 0.50
  VolumeType = CYLINDER
  VolCylinderRadius = 15.00
  VolCylinderLength = 2.50
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureTransitionLargeExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.80 0.85
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 1
  Size = 50.00 75.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 3.00
  SizeRateDamping = 0.95 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:193 B:64 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 15.00 25.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = OUTWARD
  VelOutward = 5.00 7.00
  VelOutwardOther = 2.00 5.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 50.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DemoBuggyNewExplosionSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = BuggyNewExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 25.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.70 0.70 0
  Alpha2 = -4.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:45 B:45 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DaisyExplosionGas
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.50 0.80
  Gravity = -0.10
  Lifetime = 40.00 40.00
  SystemLifetime = 0
  Size = 4.00 6.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 13.00
  SizeRateDamping = 0.60 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.13 0.13 5
  Alpha3 = 0.07 0.07 35
  Alpha4 = 0.00 0.00 40
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:223 G:236 B:72 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-0.10
  VelocityType = OUTWARD
  VelOutward = 15.00 15.00
  VelOutwardOther = 1.00 3.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem A10ThunderboltMissileExhaust
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.93 0.94
  Gravity = 0.00
  Lifetime = 75.00 75.00
  SystemLifetime = 0
  Size = 0.10 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 0.03 0.30
  SizeRateDamping = 0.96 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:0 B:0 3
  Color3 = R:64 G:64 B:64 8
  Color4 = R:32 G:32 B:32 16
  Color5 = R:0 G:0 B:0 40
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-0.20
  VelocityType = ORTHO
  VelOrthoX = -2.00 -2.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:8.00 Y:0.00 Z:0.00
  VolLineEnd = X:8.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem Demo_BombTruckHEExplosionTrailArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.96 0.98
  Gravity = -0.02
  PerParticleAttachedSystem = Demo_BombTruckHEExplosionTrail
  Lifetime = 250.00 250.00
  SystemLifetime = 3
  Size = 50.00 150.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:66 G:0 B:0 5
  Color3 = R:64 G:9 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 25.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -2.50 2.50
  VelOrthoY = -2.50 2.50
  VelOrthoZ = 1.00 3.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NeutronMushroomExplosion
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -0.10 0.10
  AngularRateZ = -0.02 0.02
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.00
  Lifetime = 25.00 25.00
  SystemLifetime = 5
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 25.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 5
  Alpha3 = 1.00 1.00 5
  Alpha4 = 0.00 0.00 15
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:251 G:132 B:0 0
  Color2 = R:0 G:0 B:0 15
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.30
  VelocityType = HEMISPHERICAL
  VelHemispherical = 1.00 1.00
  VolumeType = SPHERE
  VolSphereRadius = 10.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggySmokeSmall
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.97 0.97
  Gravity = 0.02
  Lifetime = 120.00 120.00
  SystemLifetime = 50
  Size = 0.50 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 120
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:128 G:128 B:128 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 6.00 6.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.08 0.30
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem OverlordTankExplosionShockwave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 15.00 15.00
  SystemLifetime = 3
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 0.80 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:197 G:185 B:117 0
  Color2 = R:0 G:0 B:0 15
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 10.00 10.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem PuffVeryLarge
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = -0.50 0.50
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.90 0.90
  VelocityDamping = 0.85 0.80
  Gravity = 0.01
  Lifetime = 100.00 100.00
  SystemLifetime = 1
  Size = 10.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 8.00
  SizeRateDamping = 0.95 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 80
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 1.00 1.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierLightFlash1
  Priority = ALWAYS_RENDER
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo05.tga
  AngleZ = -1.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.80
  Gravity = 0.20
  Lifetime = 5.00 5.00
  SystemLifetime = 40
  Size = 45.00 45.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 45.00
  SizeRateDamping = 0.80 0.75
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:185 B:89 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 4.00
  InitialDelay = 25.00 25.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:-20.00 Z:20.00
  VolLineEnd = X:0.00 Y:20.00 Z:20.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierLightFlash2
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo05.tga
  AngleZ = -1.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.80
  Gravity = 0.20
  Lifetime = 5.00 5.00
  SystemLifetime = 30
  Size = 45.00 45.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 45.00
  SizeRateDamping = 0.80 0.75
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:185 B:89 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 4.00
  InitialDelay = 50.00 50.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:-20.00 Z:20.00
  VolLineEnd = X:0.00 Y:20.00 Z:20.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierLightFlash3
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo05.tga
  AngleZ = -1.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.80
  Gravity = 0.20
  Lifetime = 5.00 5.00
  SystemLifetime = 30
  Size = 45.00 45.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 45.00
  SizeRateDamping = 0.80 0.75
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:185 B:89 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 4.00
  InitialDelay = 65.00 65.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:-20.00 Z:20.00
  VolLineEnd = X:10.00 Y:20.00 Z:20.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GC_Chem_ToxinPuddle
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 10.00 10.00
  SystemLifetime = 1
  Size = 2.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:128 G:55 B:217 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HumveeSubExplosionSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = MammothTankSubExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:23 G:3 B:3 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 15.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SteamRocketFuselage
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 3.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.95 1.00
  Alpha1 = 0.35 0.50 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:255 G:255 B:255 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-1.50
  VelocityType = ORTHO
  VelOrthoX = 0.20 1.00
  VelOrthoY = -0.20 0.20
  VelOrthoZ = 0.50 0.75
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HeroicTankSmallMuzzleFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar6.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 25.00 25.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 8.00 8.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 2.00 2.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TankStruckLenzflare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 20.00 20.00
  SystemLifetime = 1
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 20.00 20.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 3
  Color3 = R:0 G:0 B:0 20
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ParticleUplinkCannon_InnerConnectorIntenseFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar5.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 2.00 2.00
  SystemLifetime = 0
  Size = 80.00 120.00
  StartSizeRate = 0.00 0.00
  SizeRate = 12.00 24.00
  SizeRateDamping = 0.90 0.92
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:166 G:166 B:166 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem EMPPatriotLensFlare2
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar5.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 80.00 80.00
  SystemLifetime = 1
  Size = 0.10 0.10
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 0.97 0.97
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 25
  Color2 = R:0 G:0 B:0 80
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 1.00 1.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem WaterSpray
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.05 0.05
  AngularDamping = 0.99 1.00
  VelocityDamping = 1.00 1.00
  Gravity = -0.10
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 40.00 50.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.00 1.00
  VelOrthoY = -3.00 -5.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 4.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StratCentBarrageLenzflare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 25.00 25.00
  SystemLifetime = 3
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 20.00 30.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 20
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SatelliteHackI
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSateliteHack1.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 1
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 50.00 50.00
  SizeRateDamping = 0.92 0.92
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:128 B:0 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DemoTrapExplosion
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo01.tga
  AngleZ = 9.00 9.00
  AngularRateZ = -0.20 0.30
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 1.00
  Gravity = -0.50
  Lifetime = 10.00 15.00
  SystemLifetime = 1
  Size = 0.50 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:255 G:0 B:0 10
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 30.00 50.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = -10.00 20.00
  VelCylindricalNormal = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 20.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckHEAnthraxShockwave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireRing.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 8.00 8.00
  SystemLifetime = 2
  Size = 30.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 25.00 40.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:32 G:38 B:115 0
  Color2 = R:0 G:0 B:0 8
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyDebrisTrail
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDirtDebris.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  SlaveSystem = MissileBackblast
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 10.00 10.00
  SystemLifetime = 0
  Size = 0.40 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.60 1.50
  SizeRateDamping = 0.93 0.94
  Alpha1 = 1.00 1.00 0
  Alpha2 = -1.00 0.20 10
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:189 G:189 B:189 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 1.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = -0.50 0.00
  VelOrthoY = -0.05 0.05
  VelOrthoZ = -0.05 0.05
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ToxicGooDebrisLarge
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = -15.00 15.00
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 1.00 1.00
  Gravity = -0.15
  Lifetime = 30.00 30.00
  SystemLifetime = 1
  Size = 1.00 1.50
  StartSizeRate = 0.00 0.00
  SizeRate = 0.70 3.00
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 30
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:99 G:220 B:33 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 0.00 0.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.55 1.00
  VelCylindricalNormal = 0.50 5.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.50
  VolCylinderLength = 2.50
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FallingShells
  Priority = CONSTANT
  IsOneShot = Yes
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShell.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -2.00 2.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = -0.20
  Lifetime = 25.00 25.00
  SystemLifetime = 1
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 10
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:93 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.10 0.10
  VelOrthoY = 0.25 0.75
  VelOrthoZ = 7.00 2.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BeaconSmoke3ED12E
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 150.00 150.00
  SystemLifetime = 0
  Size = 1.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.85 0.85
  Alpha1 = 0.35 0.50 0
  Alpha2 = 0.00 0.00 150
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:193 G:93 B:0 0
  Color2 = R:62 G:209 B:46 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.10 0.10
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 0.50 0.75
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireBurningBarricade01
  Priority = CONSTANT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.10
  Lifetime = 15.00 15.00
  SystemLifetime = 0
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-1.00 Y:0.00 Z:0.00
  VolLineEnd = X:1.00 Y:0.00 Z:1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MissileExhaust
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.93 0.93
  Gravity = 0.00
  SlaveSystem = MissileLenzflare
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 0.05 0.05
  StartSizeRate = 0.00 0.00
  SizeRate = 0.10 0.10
  SizeRateDamping = 0.93 0.94
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:227 G:210 B:185 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = -0.20 0.20
  VelOrthoZ = -0.10 0.10
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireBurningBarricade02
  Priority = CONSTANT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.10
  Lifetime = 15.00 15.00
  SystemLifetime = 0
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-1.00 Y:0.00 Z:0.00
  VolLineEnd = X:1.00 Y:0.00 Z:1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyNewAirDeathSubExplosionSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = BuggyNewAirDeathSubExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 15.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.75 0.75 0
  Alpha2 = -2.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:23 G:3 B:3 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DrainPipeSplash
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater04.tga
  AngleZ = -1.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = -1.00
  Lifetime = 15.00 15.00
  SystemLifetime = 0
  Size = 0.50 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 10.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 0.50 0.50 0
  Alpha2 = 1.00 1.00 4
  Alpha3 = 0.00 0.00 15
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:216 G:220 B:182 5
  Color2 = R:202 G:204 B:168 10
  Color3 = R:190 G:176 B:154 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 5.00 5.00
  InitialDelay = 5.00 5.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 3.00
  VelOrthoY = -3.00 3.00
  VelOrthoZ = 0.00 5.00
  VolumeType = CYLINDER
  VolCylinderRadius = 30.00
  VolCylinderLength = 5.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BlueSparks02
  Priority = BUILDUP
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSpark01.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.85 0.85
  Gravity = 0.00
  PerParticleAttachedSystem = BuggyFire
  Lifetime = 5.00 5.00
  SystemLifetime = 1
  Size = 3.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 6.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.00 2.00
  VelCylindricalNormal = 0.00 2.00
  VolumeType = BOX
  VolBoxHalfSize = X:10.00 Y:5.00 Z:5.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeMushroomExplosion
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -0.10 0.10
  AngularRateZ = -0.02 0.02
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.00
  Lifetime = 1000.00 1000.00
  SystemLifetime = 100
  Size = 2.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 60.00 60.00
  SizeRateDamping = 0.60 0.60
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 5
  Alpha3 = 1.00 1.00 150
  Alpha4 = 0.00 0.00 200
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:215 G:255 B:215 0
  Color2 = R:0 G:0 B:0 300
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 20.00 20.00
  BurstCount = 25.00 25.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.40
  VelocityType = HEMISPHERICAL
  VelHemispherical = 3.00 3.00
  VolumeType = SPHERE
  VolSphereRadius = 10.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MammothTankExplosionSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = MammothTankExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 15.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BlueSparks03
  Priority = BUILDUP
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSpark01.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.85 0.85
  Gravity = 0.00
  Lifetime = 5.00 5.00
  SystemLifetime = 1
  Size = 3.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 6.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.00 2.00
  VelCylindricalNormal = 0.00 2.00
  VolumeType = BOX
  VolBoxHalfSize = X:10.00 Y:5.00 Z:5.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierJetDebris1
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = -15.00 15.00
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.95 0.96
  Gravity = -0.05
  Lifetime = 25.00 25.00
  SystemLifetime = 1
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.25 0.50
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 25
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 0.00 0.00
  BurstCount = 10.00 10.00
  InitialDelay = 160.00 160.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 2.50 2.50
  VelCylindricalNormal = 0.25 1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.50
  VolCylinderLength = 2.50
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyNewExplosionSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = BuggyNewExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 25.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.70 0.70 0
  Alpha2 = -4.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierJetDebris2
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = -15.00 15.00
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.95 0.96
  Gravity = -0.05
  Lifetime = 25.00 25.00
  SystemLifetime = 1
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.25 0.50
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 25
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 0.00 0.00
  BurstCount = 10.00 10.00
  InitialDelay = 175.00 175.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 2.50 2.50
  VelCylindricalNormal = 0.25 1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.50
  VolCylinderLength = 2.50
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierJetDebris3
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = -15.00 15.00
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.95 0.96
  Gravity = -0.05
  Lifetime = 25.00 25.00
  SystemLifetime = 1
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.25 0.50
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 25
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 0.00 0.00
  BurstCount = 10.00 10.00
  InitialDelay = 183.00 183.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 2.50 2.50
  VelCylindricalNormal = 0.25 1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.50
  VolCylinderLength = 2.50
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlameThrowerTrail02Upgraded
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -2.00 2.00
  AngularRateZ = -2.00 2.00
  AngularDamping = 0.20 0.60
  VelocityDamping = 0.30 0.90
  Gravity = 0.15
  Lifetime = 7.00 7.00
  SystemLifetime = 17
  Size = 3.00 6.00
  StartSizeRate = 0.20 0.20
  SizeRate = 0.40 0.40
  SizeRateDamping = 0.95 0.99
  Alpha1 = 0.01 0.01 0
  Alpha2 = 0.01 0.01 1
  Alpha3 = 0.20 2.00 3
  Alpha4 = 0.20 0.20 5
  Alpha5 = 0.20 0.20 7
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:27 G:22 B:97 1
  Color3 = R:0 G:0 B:0 7
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 2.00
  BurstCount = 3.00 4.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:-0.20 Y:0.10 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.30
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SpectreGattlingArmsSmoke
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 70.00
  AngularRateZ = -0.01 0.10
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.10 0.50
  Gravity = 0.00
  PerParticleAttachedSystem = InfantryStruckSparks
  Lifetime = 25.00 25.00
  SystemLifetime = 1
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 20.00
  SizeRateDamping = 0.30 0.40
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 25
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:70 G:56 B:32 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.50 0.50
  VelOrthoY = -0.50 0.50
  VelOrthoZ = -0.50 1.00
  VolumeType = SPHERE
  VolSphereRadius = 5.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SentryDroneMuzzleFlash
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = -1.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.07 0.07
  Gravity = 0.00
  Lifetime = 2.00 2.00
  SystemLifetime = 3
  Size = 4.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 2
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.01 Y:0.04 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -100.00 -50.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ForwardLightSmokePuffs
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.80
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 10
  Size = 1.00 13.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 4.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:0 G:0 B:0 60
  Color3 = R:23 G:3 B:3 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 40.00 40.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.01 Y:0.04 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = 10.00 15.00
  VelOrthoY = -2.00 2.00
  VelOrthoZ = 0.00 1.00
  VolumeType = LINE
  VolLineStart = X:-35.00 Y:0.00 Z:-10.00
  VolLineEnd = X:20.00 Y:0.00 Z:10.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem RadiationFieldMedium
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 90.00 90.00
  SystemLifetime = 25
  Size = 10.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:254 G:159 B:65 50
  Color3 = R:0 G:0 B:0 90
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 -1.00
  BurstDelay = 15.00 15.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MicrowaveLenzflare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = VOLUME_PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 2.00 2.00
  SystemLifetime = 0
  Size = 40.00 45.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 75
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:48 G:38 B:28 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HelixDeathExplosionCloud
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.60 0.65
  Gravity = 0.10
  Lifetime = 250.00 300.00
  SystemLifetime = 3
  Size = 10.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 5.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 1.00 1.00 50
  Alpha2 = -2.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:232 G:137 B:9 0
  Color2 = R:81 G:60 B:38 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 15.00 30.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 10.00 15.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 30.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem IRDetectSonarBright
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSonar.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 10.00 10.00
  SystemLifetime = 2
  Size = 30.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 15.00
  SizeRateDamping = 0.99 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:0 B:0 0
  Color2 = R:0 G:0 B:0 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleLauncherToxinExplosionTrailArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.96 0.98
  Gravity = -0.02
  PerParticleAttachedSystem = ScudMissleLauncherToxinExplosionTrail
  Lifetime = 250.00 250.00
  SystemLifetime = 1
  Size = 50.00 150.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:255 B:0 5
  Color3 = R:0 G:128 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 25.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.50 1.50
  VelOrthoY = -1.50 1.50
  VelOrthoZ = 1.00 3.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DaisyExplosionScatter
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXScorch01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.23 0.70
  Gravity = 0.00
  PerParticleAttachedSystem = DaisyExplosionGas
  Lifetime = 100.00 100.00
  SystemLifetime = 0
  Size = 0.10 0.10
  StartSizeRate = 0.00 0.00
  SizeRate = 0.10 0.10
  SizeRateDamping = 0.50 0.80
  Alpha1 = 0.60 0.60 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:196 G:250 B:122 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 30.00 30.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-0.10
  VelocityType = OUTWARD
  VelOutward = 50.00 50.00
  VelOutwardOther = 10.00 30.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckAnthraxGammaExplosion
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.02 0.02
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.50
  PerParticleAttachedSystem = BombTruckAnthraxSmoke
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:89 G:69 B:203 10
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 10.00 20.00
  VolumeType = SPHERE
  VolSphereRadius = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem InfantryStruckSparks
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSpark02.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.85 0.85
  Gravity = 0.00
  Lifetime = 5.00 5.00
  SystemLifetime = 1
  Size = 1.30 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.30 3.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:130 G:0 B:0 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = -0.50 0.50
  VelOrthoZ = 0.50 0.50
  VolumeType = SPHERE
  VolSphereRadius = 5.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlashBangBuildingFlash
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar3.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 2
  Size = 0.50 0.50
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 10.00
  SizeRateDamping = 0.60 0.60
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 2
  Color3 = R:0 G:0 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 0.00 2.00
  InitialDelay = 0.00 15.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 2.00 5.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlameThrowerTrail01
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 6.00 6.00
  SystemLifetime = 2
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.25 0.25
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 8
  Alpha3 = 0.00 0.00 8
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:78 G:78 B:78 1
  Color3 = R:0 G:0 B:0 8
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DozerDirtFall
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDirtDebris.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.50 0.50
  Gravity = -0.50
  Lifetime = 20.00 20.00
  SystemLifetime = 90
  Size = 1.70 2.70
  StartSizeRate = 0.00 0.00
  SizeRate = 0.90 1.30
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.20 20
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:189 G:189 B:189 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 1.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 4.00
  InitialDelay = 30.00 30.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:12.00 Z:2.00
  VolLineEnd = X:0.00 Y:-1.00 Z:2.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SneakAttackDirtSnow
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDirtDebrisBigSnow.tga
  AngleZ = 20.00 20.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.90 0.95
  VelocityDamping = 0.99 0.98
  Gravity = -0.04
  Lifetime = 60.00 60.00
  SystemLifetime = 1
  Size = 5.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.10 0.10
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:206 G:189 B:174 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 4.00
  BurstCount = 50.00 50.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 1.50 1.50
  VelCylindricalNormal = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 30.00
  VolCylinderLength = 15.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlameThrowerTrail02
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -2.00 2.00
  AngularRateZ = -2.00 2.00
  AngularDamping = 0.20 0.60
  VelocityDamping = 0.30 0.90
  Gravity = 0.15
  Lifetime = 7.00 7.00
  SystemLifetime = 17
  Size = 5.00 8.00
  StartSizeRate = 0.20 0.20
  SizeRate = 0.40 0.40
  SizeRateDamping = 0.95 0.99
  Alpha1 = 0.01 0.01 0
  Alpha2 = 0.01 0.01 1
  Alpha3 = 0.20 2.00 3
  Alpha4 = 0.20 0.20 5
  Alpha5 = 0.20 0.20 7
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:133 G:96 B:46 1
  Color3 = R:0 G:0 B:0 7
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 2.00
  BurstCount = 3.00 4.00
  InitialDelay = 1.00 1.00
  DriftVelocity = X:-0.20 Y:0.10 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-6.00 Y:0.00 Z:0.00
  VolLineEnd = X:6.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetExplosionTrailSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 100.00 100.00
  SystemLifetime = 0
  Size = 0.50 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.98
  Alpha1 = 0.25 0.50 0
  Alpha2 = -1.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 2.00
  BurstCount = 0.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlameThrowerTrail03
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 1.00
  VelocityDamping = 0.65 0.80
  Gravity = 0.00
  Lifetime = 20.00 20.00
  SystemLifetime = 17
  Size = 75.00 75.00
  StartSizeRate = 0.20 0.30
  SizeRate = 0.30 0.30
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.20 0.20 1
  Alpha3 = 1.00 1.00 3
  Alpha4 = 0.50 0.70 6
  Alpha5 = 0.40 0.70 8
  Alpha6 = 0.00 0.40 10
  Alpha7 = 0.00 0.10 12
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:35 G:35 B:35 5
  Color3 = R:0 G:0 B:0 20
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 5.00
  BurstCount = 0.00 2.00
  InitialDelay = 1.00 5.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 3.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ParticleUplinkCannon_Magma
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 1
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 0.99 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:152 B:83 25
  Color3 = R:0 G:0 B:0 200
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlameThrowerTrail04
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXfthrower05.tga
  AngleZ = -3.00 3.00
  AngularRateZ = -0.20 0.20
  AngularDamping = 0.80 1.00
  VelocityDamping = 0.50 0.90
  Gravity = 0.50
  Lifetime = 6.00 13.00
  SystemLifetime = 0
  Size = 6.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 1.00
  SizeRateDamping = 0.00 1.00
  Alpha1 = 0.02 0.02 1
  Alpha2 = 1.00 1.00 2
  Alpha3 = 0.30 0.30 4
  Alpha4 = 0.00 0.10 6
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:255 G:255 B:255 1
  Color3 = R:255 G:255 B:255 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 2.00
  BurstCount = 0.00 0.00
  InitialDelay = 8.00 11.00
  DriftVelocity = X:0.00 Y:0.30 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.20
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlameThrowerTrail05
  Priority = CRITICAL
  IsOneShot = No
  Shader = MULTIPLY
  Type = PARTICLE
  ParticleName = EXfthrower05.tga
  AngleZ = 7.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.60
  Gravity = 1.00
  Lifetime = 1.00 1.00
  SystemLifetime = 0
  Size = 0.50 6.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.50 -0.50
  SizeRateDamping = 0.00 0.00
  Alpha1 = 0.00 0.00 1
  Alpha2 = 1.00 1.00 20
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:255 G:255 B:255 10
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 0.00 0.00
  InitialDelay = 7.00 9.00
  DriftVelocity = X:-1.00 Y:0.50 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlameThrowerTrail06
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXfthrower01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 1.00
  AngularDamping = 10.00 1.00
  VelocityDamping = -1.00 1.00
  Gravity = -0.30
  Lifetime = 6.00 10.00
  SystemLifetime = 12
  Size = 0.50 0.30
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 0.00 1.00 0
  Alpha2 = 0.00 0.00 1
  Alpha3 = 0.00 0.00 3
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:0 B:0 1
  Color3 = R:255 G:255 B:255 2
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 0.00 0.00
  InitialDelay = 0.50 0.00
  DriftVelocity = X:0.50 Y:0.00 Z:-0.30
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AutoFireMedium01
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.20
  Lifetime = 15.00 15.00
  SystemLifetime = 0
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem InfantryStruckSmallArmsSmoke
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.80
  Gravity = -1.00
  Lifetime = 15.00 15.00
  SystemLifetime = 1
  Size = 0.80 1.70
  StartSizeRate = 0.00 0.00
  SizeRate = 0.80 1.70
  SizeRateDamping = 0.90 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 25
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:53 B:53 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.01 Y:0.01 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = -0.40 0.40
  VelOrthoY = -0.40 0.40
  VelOrthoZ = -0.40 0.40
  VolumeType = SPHERE
  VolSphereRadius = 5.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeBaikonurRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireRing.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 20.00 20.00
  SystemLifetime = 2
  Size = 30.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 20.00 20.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:255 B:0 0
  Color2 = R:0 G:0 B:0 20
  Color3 = R:0 G:0 B:0 90
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuildUpBlueSpark
  Priority = BUILDUP
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSpark01.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.85 0.85
  Gravity = -0.10
  Lifetime = 10.00 10.00
  SystemLifetime = 0
  Size = 3.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 6.00
  SizeRateDamping = 0.70 0.75
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 50.00 100.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 50.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.00 2.00
  VelCylindricalNormal = 0.00 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem QuadCannonDust
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 100.00 125.00
  SystemLifetime = 0
  Size = 3.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.40
  SizeRateDamping = 0.90 0.92
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.35 0.35 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:186 G:168 B:112 0
  Color2 = R:214 G:176 B:88 18
  Color3 = R:68 G:68 B:68 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 -1.00
  BurstDelay = 2.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.60
  VelocityType = OUTWARD
  VelOutward = -0.10 0.75
  VelOutwardOther = 0.20 1.50
  VolumeType = LINE
  VolLineStart = X:-4.00 Y:3.00 Z:0.00
  VolLineEnd = X:-4.00 Y:-3.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SonicInvert
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSonic.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 4
  Size = 200.00 200.00
  StartSizeRate = 0.00 0.00
  SizeRate = -10.00 -10.00
  SizeRateDamping = 0.91 0.91
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:255 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MineSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuff.tga
  AngleZ = -0.10 0.10
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.95
  Gravity = 0.00
  Lifetime = 150.00 150.00
  SystemLifetime = 200
  Size = 2.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.10
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 10
  Alpha3 = 0.00 0.00 150
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:241 B:213 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.10 Y:0.10 Z:0.02
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 1.00 0.10
  VelCylindricalNormal = 0.10 0.30
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BattleMasterTransitionExplosionSmall
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.50 0.50
  Gravity = 0.25
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 4.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 0.67
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:193 B:164 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 2.00 2.00
  VelCylindricalNormal = 0.50 1.00
  VolumeType = SPHERE
  VolSphereRadius = 3.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AnthraxSpray
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater05.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.90
  Gravity = -0.10
  Lifetime = 40.00 40.00
  SystemLifetime = 1
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 0.00 0.00 1
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 40
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:43 G:51 B:155 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 1.00
  BurstCount = 20.00 20.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 1.00 8.00
  VelOrthoY = -4.00 4.00
  VelOrthoZ = 1.00 1.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DamOverflow
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.99 1.00
  VelocityDamping = 1.00 1.00
  Gravity = -0.20
  Lifetime = 15.00 15.00
  SystemLifetime = 0
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.50 2.00
  SizeRateDamping = 1.02 1.06
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 15
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.30 0.30
  VelOrthoY = -3.50 -2.50
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:0.00
  VolLineEnd = X:0.00 Y:10.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TsingMaRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireRing.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 10.00 10.00
  SystemLifetime = 2
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 15.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:224 B:159 0
  Color2 = R:0 G:0 B:0 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ToxicSlime
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = STREAK
  ParticleName = EXLaser.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.95 0.99
  VelocityDamping = 0.95 0.90
  Gravity = -0.10
  Lifetime = 20.00 20.00
  SystemLifetime = 0
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.50
  SizeRateDamping = 0.99 0.95
  Alpha1 = 0.00 0.00 1
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 20
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:255 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 2.70 3.00
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-5.00 Y:0.00 Z:0.00
  VolLineEnd = X:-5.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetFireLarge
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.20
  Lifetime = 10.00 10.00
  SystemLifetime = 0
  Size = 25.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.50 -1.00
  SizeRateDamping = 0.80 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:183 B:111 2
  Color3 = R:0 G:0 B:0 10
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = OUTWARD
  VelOutward = -0.30 -0.15
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 2.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BattleMasterTransitionDebris
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = -15.00 15.00
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 1.00 1.00
  Gravity = -0.05
  Lifetime = 25.00 25.00
  SystemLifetime = 1
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.25 0.50
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.50 0.50 15
  Alpha3 = 0.00 0.00 20
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 0.00 0.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.50 1.50
  VelCylindricalNormal = 0.50 1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.50
  VolCylinderLength = 2.50
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TestEffect
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFuzzyDot.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.00
  Lifetime = 100.00 200.00
  SystemLifetime = 0
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.10 -0.10
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -10.00 -3.00
  BurstDelay = 100.00 100.00
  BurstCount = 1000.00 1000.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = HEMISPHERICAL
  VelHemispherical = 10.00 15.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BattleMasterTankExplosionShockwave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 10
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 8.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:197 G:185 B:117 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem RocketBuggyDust
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 3.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.40
  SizeRateDamping = 0.90 0.92
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.70 0.70 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:186 G:168 B:112 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 -1.00
  BurstDelay = 2.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.60
  VelocityType = OUTWARD
  VelOutward = -0.10 0.75
  VelOutwardOther = 0.20 1.50
  VolumeType = LINE
  VolLineStart = X:-4.00 Y:3.00 Z:0.00
  VolLineEnd = X:-4.00 Y:-3.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DrainPipeWater
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.90 0.90
  VelocityDamping = 1.00 1.00
  Gravity = -0.20
  Lifetime = 25.00 25.00
  SystemLifetime = 0
  Size = 2.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 0.70
  SizeRateDamping = 1.02 1.06
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 50.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.30 0.30
  VelOrthoY = -3.00 -2.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:10.00 Y:-7.00 Z:-7.00
  VolLineEnd = X:-10.00 Y:-7.00 Z:-7.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ThunderBoltRadarRange
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXthunderRadar.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 20.00 20.00
  SystemLifetime = 8
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 10.00
  SizeRateDamping = 0.92 0.92
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:230 G:0 B:0 0
  Color2 = R:0 G:0 B:0 15
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DragonTransitionFire
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.10
  Lifetime = 25.00 25.00
  SystemLifetime = 200
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.40 -0.60
  SizeRateDamping = 0.80 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:186 B:117 10
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 3.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = OUTWARD
  VelOutward = -0.30 -0.15
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 2.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureTransitionMediumSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.75
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 20
  Size = 20.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 15.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = -2.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:233 G:228 B:224 0
  Color2 = R:234 G:220 B:187 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 15.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 10.00 15.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 30.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AvalancheMistMedium
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXAvalanche02.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.90 0.95
  VelocityDamping = 0.95 0.90
  Gravity = 0.10
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 10.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 7.00
  SizeRateDamping = 0.87 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 15
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 4.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 1.00 5.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:60.00 Y:-60.00 Z:0.00
  VolLineEnd = X:60.00 Y:60.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BarrelExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFuzzyDot.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.97 0.97
  Gravity = 0.00
  PerParticleAttachedSystem = BarrelSubExplosion
  Lifetime = 5.00 5.00
  SystemLifetime = 10
  Size = 2.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:3 G:0 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 1.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -6.00 6.00
  VelOrthoY = -6.00 6.00
  VelOrthoZ = 6.00 12.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SneakAttackCrackDust1Snow
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = -0.03
  Lifetime = 45.00 60.00
  SystemLifetime = 1
  Size = 1.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 10
  Alpha3 = 0.00 0.00 45
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:238 G:238 B:242 0
  Color2 = R:234 G:235 B:238 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 1.00
  BurstDelay = 1.00 1.00
  BurstCount = 35.00 50.00
  InitialDelay = 35.00 35.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.50
  VelocityType = OUTWARD
  VelOutward = -0.15 0.15
  VelOutwardOther = 0.50 0.50
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleLauncherToxinExplosionArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireEmbr.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.90 0.85
  Gravity = 1.00
  PerParticleAttachedSystem = ScudMissleLauncherToxinExplosion
  Lifetime = 10.00 10.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 2.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -5.00 5.00
  VelOrthoY = -5.00 5.00
  VelOrthoZ = 0.40 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AvalancheDebrisSnow1
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSnowChunks.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.99 1.00
  VelocityDamping = 0.98 0.99
  Gravity = -0.10
  Lifetime = 50.00 50.00
  SystemLifetime = 100
  Size = 0.10 0.20
  StartSizeRate = 0.01 0.03
  SizeRate = 0.00 0.00
  SizeRateDamping = 0.10 0.70
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:250 G:250 B:250 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 5.00
  BurstCount = 25.00 50.00
  InitialDelay = 475.00 475.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.10 0.20
  VelOutwardOther = -3.00 3.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AnthraxTarget
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater05.tga
  AngleZ = -7.00 7.00
  AngularRateZ = 0.00 1.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.80 0.90
  Gravity = -0.10
  Lifetime = 25.00 25.00
  SystemLifetime = 1
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 0.00 0.00 1
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 25
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:43 G:51 B:155 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.50 3.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 1.00 1.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmokeFactionSmall
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.90 0.90
  Gravity = 0.02
  Lifetime = 60.00 60.00
  SystemLifetime = 0
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 60
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:110 G:110 B:110 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.30
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckBioContamination
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 250.00 250.00
  SystemLifetime = 500
  Size = 10.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:19 G:81 B:27 50
  Color3 = R:0 G:0 B:0 250
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 -1.00
  BurstDelay = 4.00 4.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SpectreHotPillarArmFlame
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.90
  Gravity = 0.00
  SlaveSystem = SpectreHotPillarArmFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 6.00 6.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 4.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:23 G:3 B:3 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 2.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.05 Y:0.10 Z:0.30
  VelocityType = SPHERICAL
  VelSpherical = 0.00 2.00
  VolumeType = SPHERE
  VolSphereRadius = 1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierExplosion0
  Priority = ALWAYS_RENDER
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.02 0.05
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.50
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:244 G:152 B:83 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 3.00
  InitialDelay = 20.00 20.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.45
  VelocityType = SPHERICAL
  VelSpherical = 10.00 20.00
  VolumeType = SPHERE
  VolSphereRadius = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierExplosion1
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.02 0.05
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.50
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:244 G:152 B:83 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 3.00
  InitialDelay = 55.00 55.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.45
  VelocityType = SPHERICAL
  VelSpherical = 10.00 20.00
  VolumeType = SPHERE
  VolSphereRadius = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyNewExplosionLenzflare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 40.00 40.00
  SystemLifetime = 2
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 40.00 40.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 40
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierExplosion2
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.93 0.95
  Gravity = 0.00
  PerParticleAttachedSystem = SpectreHotPillarArmFlame
  Lifetime = 5.00 5.00
  SystemLifetime = 10
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:3 G:0 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 4.00 6.00
  InitialDelay = 65.00 65.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -15.00 15.00
  VelOrthoY = -15.00 15.00
  VelOrthoZ = 10.00 10.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeMushroomCloudRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = -0.50 0.50
  AngularRateZ = -0.05 0.05
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 600.00 600.00
  SystemLifetime = 10
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 20.00 20.00
  SizeRateDamping = 0.65 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 50
  Alpha3 = 0.25 0.25 450
  Alpha4 = 0.00 0.00 600
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:193 B:132 0
  Color2 = R:255 G:255 B:255 600
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 5.00
  BurstCount = 50.00 50.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.40
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.10 0.10
  VelCylindricalNormal = 0.00 0.10
  VolumeType = CYLINDER
  VolCylinderRadius = 20.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem OverlordExplosionShockwave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 10
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 8.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:197 G:185 B:117 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 20.00 20.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MicroWaveDisabler
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSonic2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.90 0.90
  Gravity = 0.00
  Lifetime = 25.00 30.00
  SystemLifetime = 20
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 1.05 1.05
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:47 G:48 B:12 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 5.00
  BurstCount = 1.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem RepairCloud
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.10
  Lifetime = 30.00 50.00
  SystemLifetime = 5
  Size = 10.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 5.00
  SizeRateDamping = 0.98 0.99
  Alpha1 = 0.25 0.25 0
  Alpha2 = 0.00 0.00 40
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:203 G:219 B:237 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 15.00 30.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.01 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 8.00 10.00
  VelOutwardOther = 2.00 3.00
  VolumeType = CYLINDER
  VolCylinderRadius = 45.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeBaikonurMushroomExplosion
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -0.10 0.10
  AngularRateZ = -0.02 0.02
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 100
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 30.00 30.00
  SizeRateDamping = 0.60 0.60
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 5
  Alpha3 = 1.00 1.00 150
  Alpha4 = 0.00 0.00 200
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:112 G:255 B:91 0
  Color2 = R:0 G:0 B:0 300
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 20.00 20.00
  BurstCount = 15.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.40
  VelocityType = HEMISPHERICAL
  VelHemispherical = 3.00 3.00
  VolumeType = SPHERE
  VolSphereRadius = 10.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem spectreDeathExplosionArms
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 1
  Size = 25.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.98 0.98
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:217 G:125 B:64 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = OUTWARD
  VelOutward = 5.00 7.00
  VelOutwardOther = 2.00 5.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 50.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleContaminationShort
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 90.00 90.00
  SystemLifetime = 90
  Size = 10.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:19 G:81 B:27 50
  Color3 = R:0 G:0 B:0 90
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 -1.00
  BurstDelay = 4.00 4.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GC_Chem_ScudMissleLauncherGammaLenzFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar3.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 20.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:128 G:55 B:217 5
  Color3 = R:0 G:0 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeGLABlastWave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -20.00 20.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 25.00 25.00
  SystemLifetime = 6
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 8.00
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:128 B:64 5
  Color3 = R:0 G:0 B:0 20
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.40
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem Chem_InfantryStingerMissileExhaustGamma
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.93 0.93
  Gravity = 0.00
  SlaveSystem = MissileLenzflare
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 0.05 0.05
  StartSizeRate = 0.00 0.00
  SizeRate = 0.10 0.10
  SizeRateDamping = 0.93 0.94
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:51 B:255 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = -0.20 0.20
  VelOrthoZ = -0.10 0.10
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AirF_AuroraBombFlameShockwave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.05 0.05
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.93 0.93
  Gravity = 0.00
  PerParticleAttachedSystem = AirF_AuroraBombFlameShockwaveSmoke
  Lifetime = 15.00 15.00
  SystemLifetime = 1
  Size = 2.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 5.00 5
  Alpha3 = 0.00 0.00 15
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:9 G:5 B:4 0
  Color2 = R:0 G:0 B:0 15
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 2.00
  BurstDelay = 1.00 1.00
  BurstCount = 100.00 100.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 20.00 20.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 20.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmallStructureToppleCrushingSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.65
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 20
  Size = 10.00 12.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 50.00 50.00
  VelOutwardOther = 20.00 20.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem InfantryStingerMissileBackblast
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = -1.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.07 0.07
  Gravity = 0.00
  Lifetime = 2.00 2.00
  SystemLifetime = 15
  Size = 4.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 2
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.01 Y:0.04 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -100.00 -50.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ClstrMne
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.99 1.00
  VelocityDamping = 1.00 1.00
  Gravity = -0.10
  Lifetime = 90.00 90.00
  SystemLifetime = 1
  Size = 0.25 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 5.00
  SizeRateDamping = 0.80 0.85
  Alpha1 = 0.75 0.75 0
  Alpha2 = 0.00 0.00 90
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:83 G:83 B:83 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 40.00 40.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 4.00
  VelOrthoY = 0.00 4.00
  VelOrthoZ = -0.50 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MOABRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.20 0.20
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.00
  Lifetime = 60.00 60.00
  SystemLifetime = 1
  Size = 15.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:117 G:50 B:0 0
  Color2 = R:0 G:0 B:0 60
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 100.00 100.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 5.00 7.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 65.00
  VolCylinderLength = 10.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BurningEmberTrail
  Priority = DEBRIS_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 2.00 2.00
  SystemLifetime = 0
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 1.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 8
  Alpha3 = 0.00 0.00 8
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 1
  Color3 = R:0 G:0 B:0 8
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 0.00 0.00
  BurstCount = 4.00 4.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GLAPowerPlantDeathExplosion1
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireball04.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.30 0.30
  Gravity = 0.10
  Lifetime = 10.00 20.00
  SystemLifetime = 10
  Size = 6.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.50 2.00
  SizeRateDamping = 0.60 0.60
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 10.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 15.00 15.00
  VolumeType = SPHERE
  VolSphereRadius = 0.50
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GLAPowerPlantDeathExplosion2
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireball04.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.60 0.60
  Gravity = 0.10
  Lifetime = 40.00 50.00
  SystemLifetime = 10
  Size = 15.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.50 2.00
  SizeRateDamping = 0.60 0.60
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 30.00 45.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 15.00 15.00
  VolumeType = SPHERE
  VolSphereRadius = 0.50
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MOABsparks
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXExplosionSparks.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.97 0.99
  Gravity = -0.10
  Lifetime = 100.00 100.00
  SystemLifetime = 15
  Size = 50.00 50.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.10 0.10
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:245 G:124 B:35 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 5.00 5.00
  InitialDelay = 1.00 1.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 1.00 5.00
  VelOutwardOther = 3.00 6.00
  VolumeType = CYLINDER
  VolCylinderRadius = 25.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem UpgradeCarpetBombExplosion
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.30 0.40
  Gravity = 1.00
  PerParticleAttachedSystem = UpgradeCarpetExplosionSmoke
  Lifetime = 100.00 100.00
  SystemLifetime = 5
  Size = 20.00 40.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.10 5.00
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:254 G:188 B:99 10
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 30.00 50.00
  VolumeType = SPHERE
  VolSphereRadius = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckDefaultSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 80.00 80.00
  SystemLifetime = 30
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.90 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 50
  Alpha3 = 0.00 0.00 80
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:252 G:255 B:196 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 0.00 2.00
  InitialDelay = 5.00 5.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -0.50 0.50
  VelOutwardOther = 1.00 4.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DaisyFlameShockwaveSmoke
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.03 0.01
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.60 0.60
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 4.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 8.00 10.00
  SizeRateDamping = 0.80 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.40 0.40 2
  Alpha3 = 0.00 0.00 100
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:219 G:219 B:181 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 3.00 4.00
  BurstCount = 1.00 1.00
  InitialDelay = 4.00 4.00
  DriftVelocity = X:0.10 Y:0.10 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 5.00 5.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AirCarrierWaterWakePort
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.05 0.05
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.98 0.98
  Gravity = -0.10
  Lifetime = 15.00 15.00
  SystemLifetime = 0
  Size = 0.01 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.50 0.50
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 15
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 50.00 50.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 1.00 1.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 1.50
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:-5.00
  VolLineEnd = X:150.00 Y:30.00 Z:5.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GC_Chem_AnthraxFieldGammaLarge
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 90.00 90.00
  SystemLifetime = 90
  Size = 20.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:128 G:55 B:217 50
  Color3 = R:0 G:0 B:0 90
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 -1.00
  BurstDelay = 15.00 15.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HelixExhaust
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.95 0.95
  Gravity = -0.03
  Lifetime = 80.00 80.00
  SystemLifetime = 0
  Size = 0.30 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.90
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.35 0.35 2
  Alpha3 = 0.00 0.00 80
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:110 G:110 B:110 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.10 0.10
  VelOrthoY = -0.10 0.10
  VelOrthoZ = -0.10 0.10
  VolumeType = SPHERE
  VolSphereRadius = 0.30
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleFire
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.20
  PerParticleAttachedSystem = ScudMissleSmoke
  Lifetime = 25.00 25.00
  SystemLifetime = 200
  Size = 30.00 50.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.50 -0.85
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:183 B:111 7
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 1.00 1.00
  BurstCount = 3.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -1.50 -0.75
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 30.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.069813
  WindAngleChangeMax = 0.226893
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BarrelSubExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.90
  Gravity = 0.00
  SlaveSystem = MammothTankSubExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 2.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 5.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:23 G:3 B:3 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.05 Y:0.10 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 0.00 2.00
  VolumeType = SPHERE
  VolSphereRadius = 1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HeroicGattlingCannonLenzflare
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar4.tga
  AngleZ = -1.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 2.00 2.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 2
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:255 G:255 B:255 1
  Color3 = R:0 G:0 B:0 2
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:0.00
  VolLineEnd = X:1.00 Y:0.00 Z:0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureCollapseInitialExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXFireball03.tga
  AngleZ = 0.00 0.50
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.45 0.50
  Gravity = 0.00
  Lifetime = 100.00 150.00
  SystemLifetime = 50
  Size = 20.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.60 0.80
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 400
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:64 G:0 B:0 60
  Color3 = R:0 G:0 B:0 500
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 9999.00 9999.00
  BurstCount = 100.00 100.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 50.00 55.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.25
  VolCylinderLength = 0.50
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GLAPowerPlantFlame
  Priority = CONSTANT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.20
  Lifetime = 10.00 15.00
  SystemLifetime = 0
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.50
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudLauncherDust
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 3.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 4.00
  SizeRateDamping = 0.95 0.92
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.70 0.70 5
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:186 G:168 B:112 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 -1.00
  BurstDelay = 2.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.40
  VelocityType = ORTHO
  VelOrthoX = -1.00 -1.00
  VelOrthoY = -0.50 0.50
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:10.00 Y:3.00 Z:0.00
  VolLineEnd = X:10.00 Y:-3.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AirF_AuroraBombScatter
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXScorch01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.23 0.70
  Gravity = 0.00
  PerParticleAttachedSystem = AirF_AuroraBombGas
  Lifetime = 100.00 100.00
  SystemLifetime = 0
  Size = 0.10 0.10
  StartSizeRate = 0.00 0.00
  SizeRate = 0.10 0.10
  SizeRateDamping = 0.50 0.80
  Alpha1 = 0.60 0.60 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:118 G:121 B:254 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 30.00 30.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-0.10
  VelocityType = OUTWARD
  VelOutward = 30.00 30.00
  VelOutwardOther = 5.00 20.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireTreeSmall
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXfthrower02.tga
  AngleZ = 1.00 5.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.85 0.85
  Gravity = 0.20
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 45.00 50.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.99 -0.99
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:81 G:81 B:81 5
  Color3 = R:0 G:0 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.10 Y:-0.20 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem Flak
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXexplo01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 0
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 10.00
  SizeRateDamping = 0.60 0.60
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 10
  Color3 = R:0 G:0 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 150.00 250.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.05 Y:0.10 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureTransitionLargeFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 75.00 75.00
  SystemLifetime = 20
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 60.00 60.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 75
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 3.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.30
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 50.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem WarheadTrail02
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew2.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  SlaveSystem = NeutronMissleLenzflare
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 0
  Size = 7.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.95 0.96
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:177 B:100 0
  Color2 = R:255 G:255 B:255 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = SPHERICAL
  VelSpherical = 5.00 5.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleLauncherExplosionArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireEmbr.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.90 0.85
  Gravity = 1.00
  PerParticleAttachedSystem = ScudMissleLauncherExplosion
  Lifetime = 10.00 10.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 2.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -5.00 5.00
  VelOrthoY = -5.00 5.00
  VelOrthoZ = 0.40 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AnthraxFieldMedium
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 90.00 90.00
  SystemLifetime = 90
  Size = 10.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:86 G:96 B:209 50
  Color3 = R:0 G:0 B:0 90
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 -1.00
  BurstDelay = 15.00 15.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StrategyCenterBarrageShockwave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -20.00 20.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 4
  Size = 1.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 12.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:177 G:107 B:44 0
  Color2 = R:0 G:0 B:0 20
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 2.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem Waterfall
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWaterfall.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 0
  Size = 1.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 2.00
  SizeRateDamping = 0.70 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.50 1.00 50
  Alpha3 = 0.00 0.00 200
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:189 G:208 B:244 50
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 3.00
  BurstCount = 1.00 9.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-0.50
  VelocityType = HEMISPHERICAL
  VelHemispherical = 0.00 25.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem NapalmSpill01
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFuzzyDot.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = -0.10
  Lifetime = 50.00 50.00
  SystemLifetime = 50
  Size = 1.30 1.30
  StartSizeRate = 0.00 0.00
  SizeRate = 0.05 0.10
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:155 G:78 B:0 0
  Color2 = R:217 G:70 B:0 5
  Color3 = R:0 G:0 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.10 0.10
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 1.50 1.70
  VolumeType = SPHERE
  VolSphereRadius = 0.50
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem glitter2
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSpark01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.50
  Gravity = 0.03
  Lifetime = 30.00 40.00
  SystemLifetime = 0
  Size = 5.35 7.35
  StartSizeRate = 0.00 0.00
  SizeRate = 0.05 0.30
  SizeRateDamping = 0.93 0.93
  Alpha1 = 0.00 0.00 0
  Alpha2 = 2.00 0.00 10
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:197 G:252 B:95 9
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 50.00
  BurstCount = 0.00 0.00
  InitialDelay = 2.00 4.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 8.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NapalmSpill02
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFuzzyDot.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.97 0.97
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 50
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 0.30
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:0 0
  Color2 = R:187 G:61 B:0 5
  Color3 = R:0 G:0 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 3.00 3.00
  InitialDelay = 10.00 10.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.12 0.15
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 3.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckBioLenzFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 20.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:128 G:255 B:0 5
  Color3 = R:0 G:0 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TankSmallMuzzleFlashSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuff.tga
  AngleZ = -5.00 5.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.85
  Gravity = 0.01
  Lifetime = 30.00 30.00
  SystemLifetime = 10
  Size = 0.25 0.25
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.90 0.93
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 30
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:36 G:36 B:36 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:-0.10 Y:-0.10 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = 0.00 -1.00
  VelOrthoY = -2.00 2.00
  VelOrthoZ = -1.00 -2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TrainWreckTrailExplosion
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.04 0.04
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.00
  PerParticleAttachedSystem = TrainWreckTrailSmoke
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.98 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:128 B:64 5
  Color3 = R:0 G:0 B:0 30
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 1.00 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CleanupTarget
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater05.tga
  AngleZ = -7.00 7.00
  AngularRateZ = 0.00 1.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.80 0.90
  Gravity = -0.10
  Lifetime = 25.00 25.00
  SystemLifetime = 1
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 0.00 0.00 1
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 25
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:64 G:0 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.50 3.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 1.00 1.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetContrailRed
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.93 0.94
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 0.10 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 0.03 0.30
  SizeRateDamping = 0.96 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:0 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:32 G:32 B:32 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-0.20
  VelocityType = ORTHO
  VelOrthoX = -2.00 -2.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:8.00 Y:0.00 Z:0.00
  VolLineEnd = X:8.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TrackDebrisDirtRight
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.95 0.95
  VelocityDamping = 0.95 0.90
  Gravity = 0.02
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.50 3.00
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 30
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:225 G:189 B:121 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.01 0.10
  BurstDelay = 0.00 0.00
  BurstCount = 0.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.50 -1.00
  VelOrthoY = -0.50 -0.50
  VelOrthoZ = 0.50 0.50
  VolumeType = LINE
  VolLineStart = X:-5.00 Y:-8.00 Z:0.00
  VolLineEnd = X:15.00 Y:-8.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleLauncherToxinLenzFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar3.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 20.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:94 G:253 B:47 5
  Color3 = R:0 G:0 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BeaconSmokeDDE20D
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 150.00 150.00
  SystemLifetime = 0
  Size = 1.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.85 0.85
  Alpha1 = 0.35 0.50 0
  Alpha2 = 0.00 0.00 150
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:193 G:93 B:0 0
  Color2 = R:221 G:226 B:13 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.10 0.10
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 0.50 0.75
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyMissileDebris
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXDirtDebris.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.99 1.00
  VelocityDamping = 1.00 1.00
  Gravity = -0.10
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 1.00 2.50
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:43 G:43 B:43 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 500.00 500.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 1.00
  VelOutwardOther = 1.00 4.00
  VolumeType = CYLINDER
  VolCylinderRadius = 45.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GLAPowerPlantDeathSmoke2
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDirtDebris.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.60 0.70
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 10
  Size = 20.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 7.00
  SizeRateDamping = 0.60 0.65
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:128 G:128 B:128 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 30.00 40.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 15.00 20.00
  VolumeType = CYLINDER
  VolCylinderRadius = 15.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ToxinPuddleContinuous
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 0
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:17 G:255 B:17 30
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 55.00
  VolCylinderLength = 3.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DamMistSmall
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.05 0.05
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.90 0.95
  Gravity = 0.02
  Lifetime = 140.00 140.00
  SystemLifetime = 0
  Size = 15.00 22.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 8.00
  SizeRateDamping = 0.80 0.88
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.65 0.65 15
  Alpha3 = 0.00 0.00 140
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:206 G:238 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 20.00 20.00
  DriftVelocity = X:0.00 Y:-0.65 Z:0.03
  VelocityType = OUTWARD
  VelOutward = -2.00 -2.00
  VelOutwardOther = 0.50 0.50
  VolumeType = LINE
  VolLineStart = X:-60.00 Y:0.00 Z:0.00
  VolLineEnd = X:75.00 Y:0.00 Z:0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureDamagedFlash
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.60 0.75
  Gravity = 0.00
  Lifetime = 5.00 5.00
  SystemLifetime = 1
  Size = 0.25 0.50
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 4.00
  SizeRateDamping = 0.93 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 1.00
  BurstDelay = 1.00 1.00
  BurstCount = 10.00 20.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.10 Y:0.20 Z:0.05
  VelocityType = OUTWARD
  VelOutward = 1.25 1.50
  VelOutwardOther = 1.00 22.00
  VolumeType = SPHERE
  VolSphereRadius = 0.25
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierJet8Splash
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater04.tga
  AngleZ = 25.00 25.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.60 0.85
  Gravity = -0.20
  Lifetime = 80.00 80.00
  SystemLifetime = 8
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.85 0.90
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 80
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:127 G:200 B:255 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 3.00
  BurstCount = 30.00 30.00
  InitialDelay = 185.00 185.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -5.00 5.00
  VelOrthoY = -5.00 5.00
  VelOrthoZ = 10.00 15.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ToxicShellExplosion
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.02 0.02
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 10
  Size = 2.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:168 G:243 B:12 5
  Color3 = R:0 G:0 B:0 30
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 20.00 20.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.50
  VolumeType = CYLINDER
  VolCylinderRadius = 2.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlamethrowerTarget
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -7.00 7.00
  AngularRateZ = 0.00 1.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.80 0.90
  Gravity = 0.50
  Lifetime = 12.00 12.00
  SystemLifetime = 12
  Size = 30.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = -1.00 -1.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 0.00 1.00 1
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.20 9
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:100 G:87 B:60 3
  Color3 = R:0 G:0 B:0 12
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 1.00
  BurstCount = 0.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 2.00 7.00
  VelOrthoY = -1.00 1.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-4.00 Y:0.00 Z:0.00
  VolLineEnd = X:-8.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = Yes
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TsingMaTrailArms
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = -0.10
  PerParticleAttachedSystem = TsingMaTrailExplosion
  Lifetime = 50.00 100.00
  SystemLifetime = 1
  Size = 40.00 40.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 10.00 20.00
  InitialDelay = 15.00 15.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.05
  VelocityType = ORTHO
  VelOrthoX = -2.00 2.00
  VelOrthoY = -3.00 1.00
  VelOrthoZ = 2.00 4.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleLauncherAnthraxExplosionTrailArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.96 0.98
  Gravity = -0.02
  PerParticleAttachedSystem = ScudMissleLauncherAnthraxExplosionTrail
  Lifetime = 250.00 250.00
  SystemLifetime = 1
  Size = 50.00 150.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:43 G:51 B:155 5
  Color3 = R:0 G:0 B:128 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 25.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.50 1.50
  VelOrthoY = -1.50 1.50
  VelOrthoZ = 1.00 3.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierFinalDeathSplash
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater04.tga
  AngleZ = 0.00 14.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.90
  Gravity = -0.20
  Lifetime = 80.00 80.00
  SystemLifetime = 10
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 80
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:127 G:200 B:255 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 5.00
  BurstCount = 50.00 50.00
  InitialDelay = 680.00 680.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -5.00 5.00
  VelOrthoY = -5.00 5.00
  VelOrthoZ = 10.00 15.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckHEBioSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 80.00 80.00
  SystemLifetime = 30
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.90 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 50
  Alpha3 = 0.00 0.00 80
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:255 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 0.00 2.00
  InitialDelay = 5.00 5.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -0.50 0.50
  VelOutwardOther = 1.00 4.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetExplosionTrailDebris
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.98
  Gravity = 0.00
  PerParticleAttachedSystem = JetExplosionTrailDebrisSmoke
  Lifetime = 5.00 5.00
  SystemLifetime = 0
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 5.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierExplosionSparks
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXExplosionSparks.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.97 0.99
  Gravity = -0.10
  Lifetime = 100.00 100.00
  SystemLifetime = 30
  Size = 25.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.10 0.10
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:245 G:124 B:35 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 5.00 5.00
  InitialDelay = 50.00 50.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 1.00 2.00
  VelOutwardOther = 3.00 0.50
  VolumeType = CYLINDER
  VolCylinderRadius = 25.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmallLightSmokeColumn
  Priority = SEMI_CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 2.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.50
  SizeRateDamping = 0.30 0.50
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.60 0.90 5
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:112 G:112 B:112 0
  Color2 = R:192 G:192 B:192 50
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.10 Y:0.15 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.05 0.05
  VelOrthoY = -0.05 0.05
  VelOrthoZ = 0.20 0.20
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.10
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DragonTransitionExplosion1
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireball04.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.30 0.30
  Gravity = 0.25
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 30.00 50.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 0.67
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 15.00 15.00
  VolumeType = SPHERE
  VolSphereRadius = 3.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeBaikonurMushroomRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.03 0.03
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.97
  Gravity = 0.00
  Lifetime = 400.00 400.00
  SystemLifetime = 15
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.98 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:128 G:255 B:128 0
  Color2 = R:0 G:0 B:0 400
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.50
  VelocityType = OUTWARD
  VelOutward = 0.60 0.65
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 25.00
  VolCylinderLength = 10.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetExplosionTrailDebrisSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 0.50 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.98
  Alpha1 = 1.00 1.00 0
  Alpha2 = -10.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 8.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NapalmExplosionFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 50.00 50.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:192 G:192 B:192 2
  Color3 = R:0 G:0 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.44
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeBaikonurMushroomCloudRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = -0.50 0.50
  AngularRateZ = -0.05 0.05
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 600.00 600.00
  SystemLifetime = 10
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 20.00 20.00
  SizeRateDamping = 0.65 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 50
  Alpha3 = 0.25 0.25 450
  Alpha4 = 0.00 0.00 600
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:128 0
  Color2 = R:0 G:255 B:0 600
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 5.00
  BurstCount = 50.00 50.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.40
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.10 0.10
  VelCylindricalNormal = 0.00 0.10
  VolumeType = CYLINDER
  VolCylinderRadius = 20.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem PoisonFieldMedium
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 90.00 90.00
  SystemLifetime = 90
  Size = 10.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:62 G:210 B:81 50
  Color3 = R:0 G:0 B:0 90
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 -1.00
  BurstDelay = 15.00 15.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem EMPRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXEMPRing.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 20.00 20.00
  SystemLifetime = 5
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 15.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:90 G:106 B:254 0
  Color2 = R:0 G:0 B:0 20
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 8.00
  BurstCount = 1.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleLauncherAnthraxSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 80.00 80.00
  SystemLifetime = 30
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.90 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 50
  Alpha3 = 0.00 0.00 80
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:43 G:51 B:155 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 0.00 2.00
  InitialDelay = 5.00 5.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -0.50 0.50
  VelOutwardOther = 1.00 4.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MolotovFlames
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.20
  PerParticleAttachedSystem = SmokeSmallShort
  Lifetime = 15.00 15.00
  SystemLifetime = 15
  Size = 23.00 33.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.98 -0.98
  SizeRateDamping = 0.98 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:128 B:0 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 2.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 8.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GenericYellowLaserFlare
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar3.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 5.00 5.00
  SystemLifetime = 0
  Size = 60.00 100.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:249 G:218 B:2 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuildUpSparksFlame02
  Priority = BUILDUP
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXfthrower01.tga
  AngleZ = 1.00 1.00
  AngularRateZ = -1.00 1.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.40 0.80
  Gravity = 0.00
  Lifetime = 4.00 5.00
  SystemLifetime = 0
  Size = 1.00 1.50
  StartSizeRate = 0.00 0.00
  SizeRate = -0.01 -0.04
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:230 0
  Color2 = R:255 G:255 B:255 2
  Color3 = R:250 G:184 B:95 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.20
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BeaconSmokeFF96FF
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 150.00 150.00
  SystemLifetime = 0
  Size = 1.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.85 0.85
  Alpha1 = 0.35 0.50 0
  Alpha2 = 0.00 0.00 150
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:193 G:93 B:0 0
  Color2 = R:255 G:154 B:235 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.10 0.10
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 0.50 0.75
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AmphibMist
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.05 0.05
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.95 0.97
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 0
  Size = 10.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 1.00
  SizeRateDamping = 1.00 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 15
  Alpha3 = 0.00 0.00 140
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.20 -0.20
  BurstDelay = 6.00 6.00
  BurstCount = 1.00 1.00
  InitialDelay = 20.00 20.00
  DriftVelocity = X:0.00 Y:-0.10 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -3.00 -2.00
  VelOrthoY = -1.00 1.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmoulderSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.70 0.75
  Gravity = 0.05
  Lifetime = 200.00 200.00
  SystemLifetime = 0
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.75 0.75
  SizeRateDamping = 0.85 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 100
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:97 G:97 B:97 0
  Color2 = R:180 G:180 B:180 50
  Color3 = R:255 G:255 B:255 200
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 3.00 3.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.10 Y:0.20 Z:0.20
  VelocityType = OUTWARD
  VelOutward = 0.00 1.50
  VelOutwardOther = 1.00 1.00
  VolumeType = SPHERE
  VolSphereRadius = 0.05
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FerrySmokeStop
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = -0.25 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.96 0.96
  Gravity = 0.00
  Lifetime = 120.00 120.00
  SystemLifetime = 0
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.96 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 15
  Alpha3 = 0.00 0.00 120
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:128 G:128 B:128 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 -1.00
  BurstDelay = 1.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 1.00
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 2.00 3.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FirestormRingSmall
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = -2.00 2.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 25.00 25.00
  SystemLifetime = 360
  Size = 60.00 60.00
  StartSizeRate = -3.00 -3.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 0.85 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 15
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.02
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AvengerStarburst
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXStarburst.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 2.00 2.00
  SystemLifetime = 0
  Size = 30.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:242 G:243 B:186 5
  Color2 = R:239 G:218 B:180 10
  Color3 = R:0 G:0 B:0 20
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem SmolderingFire
  Priority = SEMI_CONSTANT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 1.00 5.00
  AngularRateZ = -0.20 0.20
  AngularDamping = 0.80 0.90
  VelocityDamping = 0.90 0.99
  Gravity = 0.10
  Lifetime = 10.00 10.00
  SystemLifetime = 0
  Size = 7.00 7.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.30
  SizeRateDamping = 0.00 0.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 10
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:177 B:140 2
  Color3 = R:0 G:0 B:0 10
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 2.00
  BurstCount = 1.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:-0.10 Y:0.15 Z:0.15
  VelocityType = OUTWARD
  VelOutward = -0.10 -0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 2.00
  VolCylinderLength = 1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleDust
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 1
  Size = 0.50 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 1
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:176 G:172 B:153 0
  Color2 = R:128 G:128 B:128 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 1.00 1.00
  BurstCount = 60.00 60.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.05
  VelocityType = OUTWARD
  VelOutward = 2.50 2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SupW_ParticleUplinkCannon_OuterNodeLightFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar3.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 2.00 2.00
  SystemLifetime = 0
  Size = 6.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.50 7.00
  SizeRateDamping = 0.90 0.92
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:100 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 15.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:0.00
  VolLineEnd = X:0.00 Y:0.00 Z:0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FirebasePillarArmFlameSlave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 60.00 60.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.98 0.98
  Alpha1 = 0.00 0.00 5
  Alpha2 = 0.10 0.10 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:145 G:77 B:26 0
  Color2 = R:0 G:0 B:0 60
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.05 Y:0.10 Z:0.30
  VelocityType = HEMISPHERICAL
  VelHemispherical = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmokeSmallShort
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.98 0.98
  Gravity = 0.05
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 0.50 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.40 0.40 8
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 100.00 100.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MammothTankExplosionFlameSlave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 60.00 60.00
  SystemLifetime = 10
  Size = 0.50 0.50
  StartSizeRate = 0.00 0.00
  SizeRate = 1.50 2.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:111 G:111 B:111 0
  Color2 = R:163 G:91 B:61 30
  Color3 = R:0 G:0 B:0 60
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 0.00 0.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.05 Y:0.10 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireStormMainRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.05
  PerParticleAttachedSystem = FireStormSmoke
  Lifetime = 40.00 40.00
  SystemLifetime = 150
  Size = 45.00 90.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.75 -1.00
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:206 B:157 30
  Color3 = R:0 G:0 B:0 40
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -3.00 -3.00
  BurstDelay = 1.00 1.00
  BurstCount = 3.00 5.00
  InitialDelay = 30.00 30.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 70.00
  VolCylinderLength = 2.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.069813
  WindAngleChangeMax = 0.226893
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierJetEngine01Smoke
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 60.00 60.00
  SystemLifetime = 0
  Size = 2.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.40 1.20
  SizeRateDamping = 0.95 0.98
  Alpha1 = 0.50 0.80 0
  Alpha2 = 0.00 0.00 40
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:244 G:244 B:244 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 2.00
  BurstCount = 5.00 10.00
  InitialDelay = 315.00 315.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 1.00 2.00
  VelOrthoY = -0.20 0.20
  VelOrthoZ = -0.20 0.20
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem InfantryMortarDust
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuff.tga
  AngleZ = -0.10 0.10
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.95
  Gravity = 0.00
  Lifetime = 75.00 75.00
  SystemLifetime = 1
  Size = 0.50 0.10
  StartSizeRate = 0.00 0.00
  SizeRate = 0.75 1.50
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 75
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:241 B:213 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 4.00 4.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.25 0.75
  VelCylindricalNormal = 0.10 0.30
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetBigExplosionInitial
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -1.00 1.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.95 0.97
  VelocityDamping = 0.90 0.85
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 5
  Size = 2.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 5.00
  SizeRateDamping = 0.96 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:216 B:176 0
  Color2 = R:0 G:0 B:0 50
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 10.00 20.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -2.00 20.00
  VelOrthoY = -3.00 3.00
  VelOrthoZ = -3.00 3.00
  VolumeType = SPHERE
  VolSphereRadius = 10.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeBaikonurFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar3.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 700.00 700.00
  SystemLifetime = 50
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 150.00 150.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:255 B:0 2
  Color3 = R:255 G:255 B:128 100
  Color4 = R:0 G:0 B:0 700
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 25.00 25.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.44
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GC_Chem_ToxinTarget
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater05.tga
  AngleZ = -7.00 7.00
  AngularRateZ = 0.00 1.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.80 0.90
  Gravity = -0.10
  Lifetime = 25.00 25.00
  SystemLifetime = 1
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 0.00 0.00 1
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 25
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:128 G:55 B:217 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.50 3.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 1.00 1.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DragonTransitionDebris
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = -15.00 15.00
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 1.00 1.00
  Gravity = -0.05
  Lifetime = 25.00 25.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.25 0.50
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.50 0.50 15
  Alpha3 = 0.00 0.00 20
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 0.00 0.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.50 1.50
  VelCylindricalNormal = 0.50 1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.50
  VolCylinderLength = 2.50
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CounterMeasureSmoke
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 3.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 120.00 150.00
  SystemLifetime = 0
  Size = 0.50 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 0.50
  SizeRateDamping = 0.80 0.85
  Alpha1 = 0.10 0.25 0
  Alpha2 = 0.00 0.00 150
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:218 G:218 B:218 0
  Color2 = R:255 G:255 B:255 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 3.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.15 Y:0.10 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.03 0.03
  VelOrthoY = -0.03 0.03
  VelOrthoZ = 0.10 0.20
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem FallingShellsSpectreGattling
  Priority = CONSTANT
  IsOneShot = Yes
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShell.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -2.00 2.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = -0.20
  Lifetime = 50.00 50.00
  SystemLifetime = 1
  Size = 1.50 1.50
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 40
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:93 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.15 0.15
  VelOrthoY = 0.15 0.25
  VelOrthoZ = 0.00 1.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AnthraxBombSpray
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWave256.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.50 0.75
  Gravity = -0.25
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 12.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 5.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:89 G:89 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 20.00 20.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.10 Y:0.08 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 15.00 60.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 2.00
  VolCylinderLength = 20.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AvalancheTrailArmsLeft
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA_TEST
  Type = PARTICLE
  ParticleName = EXSmokNew2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.95 0.98
  Gravity = -0.30
  PerParticleAttachedSystem = AvalancheCloud2
  Lifetime = 20.00 50.00
  SystemLifetime = 1
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 0.00 0.00 1
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 100
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:255 G:255 B:255 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 450.00 450.00
  DriftVelocity = X:-4.00 Y:-1.00 Z:1.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = -6.00 -6.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem Demo_BombTruckHEExplosionTrail
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.04 0.04
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.00
  PerParticleAttachedSystem = BombTruckHEExplosionTrailSmoke
  Lifetime = 25.00 25.00
  SystemLifetime = 0
  Size = 4.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.98 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:254 G:74 B:65 10
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 0.00
  BurstDelay = 8.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 1.00 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlameThrowerTrail03Upgraded
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar5.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 1.00
  VelocityDamping = 0.65 0.80
  Gravity = 0.00
  Lifetime = 20.00 20.00
  SystemLifetime = 17
  Size = 75.00 75.00
  StartSizeRate = 0.20 0.30
  SizeRate = 0.30 0.30
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.20 0.20 1
  Alpha3 = 1.00 1.00 3
  Alpha4 = 0.50 0.70 6
  Alpha5 = 0.40 0.70 8
  Alpha6 = 0.00 0.40 10
  Alpha7 = 0.00 0.10 12
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:30 G:28 B:38 5
  Color3 = R:0 G:0 B:0 20
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 5.00
  BurstCount = 0.00 2.00
  InitialDelay = 1.00 5.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 3.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem RiverRippleHiLiteDelay398
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -20.00 20.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 160
  Size = 30.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.25 1.25
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:144 G:144 B:144 8
  Color3 = R:0 G:0 B:0 200
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 26.00 26.00
  BurstCount = 1.00 1.00
  InitialDelay = 398.00 398.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SparksMedium
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSpark01.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.85 0.85
  Gravity = -0.50
  Lifetime = 10.00 10.00
  SystemLifetime = 0
  Size = 3.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 10.00
  SizeRateDamping = 0.50 0.50
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 -3.00
  BurstDelay = 0.00 30.00
  BurstCount = 1.00 6.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.00 2.00
  VelCylindricalNormal = 0.00 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem WaterSprayLargeSpray
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater02.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.05 0.05
  AngularDamping = 0.99 1.00
  VelocityDamping = 1.00 1.00
  Gravity = -0.10
  Lifetime = 35.00 35.00
  SystemLifetime = 0
  Size = 30.00 40.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.20 0.20 5
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 3.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.00 1.00
  VelOrthoY = -7.00 -5.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 4.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AirCarrierWaterWake
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.05 0.05
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.98 0.98
  Gravity = -0.10
  Lifetime = 15.00 15.00
  SystemLifetime = 0
  Size = 0.01 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.50 0.50
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 15
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 50.00 50.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 1.00 1.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 1.50
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:-5.00
  VolLineEnd = X:150.00 Y:-30.00 Z:5.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MineDisarmingDebris
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = -15.00 15.00
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 1.00 1.00
  Gravity = -0.05
  Lifetime = 25.00 25.00
  SystemLifetime = 1
  Size = 0.50 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 25
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:249 G:220 B:132 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.10 0.20
  VelCylindricalNormal = 0.25 1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.50
  VolCylinderLength = 2.50
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeGLAContamination
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 250.00 250.00
  SystemLifetime = 500
  Size = 10.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:190 G:96 B:1 50
  Color3 = R:0 G:0 B:0 250
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 -1.00
  BurstDelay = 1.00 1.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 150.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem PuffMedium
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = -0.50 0.50
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.90 0.90
  VelocityDamping = 0.75 0.80
  Gravity = 0.01
  Lifetime = 100.00 100.00
  SystemLifetime = 1
  Size = 5.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 80
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 1.00 1.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem RedMissileExhaust
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.93 0.94
  Gravity = 0.00
  Lifetime = 75.00 75.00
  SystemLifetime = 0
  Size = 0.10 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 0.03 0.30
  SizeRateDamping = 0.96 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:0 B:0 3
  Color3 = R:64 G:0 B:0 8
  Color4 = R:32 G:0 B:0 16
  Color5 = R:0 G:0 B:0 40
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.20
  VelocityType = ORTHO
  VelOrthoX = -2.00 -2.00
  VelOrthoY = -0.10 0.10
  VelOrthoZ = -0.10 0.10
  VolumeType = LINE
  VolLineStart = X:8.00 Y:0.00 Z:0.00
  VolLineEnd = X:8.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudStormBuildingGoo
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater05.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.95 0.99
  VelocityDamping = 0.95 0.90
  Gravity = -0.10
  Lifetime = 40.00 40.00
  SystemLifetime = 0
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.50
  SizeRateDamping = 0.99 0.95
  Alpha1 = 0.00 0.00 1
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 40
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:255 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 2.00 3.00
  VelOrthoY = -1.00 1.00
  VelOrthoZ = -0.50 0.50
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyNewAirDeathExplosionFlameSlave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireball03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 60.00 60.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:43 G:43 B:43 0
  Color2 = R:43 G:13 B:0 30
  Color3 = R:0 G:0 B:0 60
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 0.00 0.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.05 Y:0.10 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleLauncherAnthraxShockwave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireRing.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 8.00 8.00
  SystemLifetime = 2
  Size = 30.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 15.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:60 B:217 0
  Color2 = R:0 G:0 B:0 8
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ParticleDeathFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar5.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.90 0.99
  VelocityDamping = 0.90 1.00
  Gravity = 0.00
  Lifetime = 60.00 60.00
  SystemLifetime = 60
  Size = 0.00 0.00
  StartSizeRate = 10.00 10.00
  SizeRate = 20.00 20.00
  SizeRateDamping = 0.90 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 60
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem airCarrierJetEngine02Smoke
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 60.00 60.00
  SystemLifetime = 0
  Size = 2.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.40 1.20
  SizeRateDamping = 0.95 0.98
  Alpha1 = 0.50 0.80 0
  Alpha2 = 0.00 0.00 40
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:244 G:244 B:244 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 2.00
  BurstCount = 5.00 10.00
  InitialDelay = 215.00 215.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 1.00 2.00
  VelOrthoY = -0.20 0.20
  VelOrthoZ = -0.20 0.20
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem Demo_BombTruckHEShockwave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireRing.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 8.00 8.00
  SystemLifetime = 2
  Size = 30.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 25.00 40.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:234 G:0 B:0 0
  Color2 = R:0 G:0 B:0 8
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureToppleStartExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.40 0.50
  Gravity = 1.00
  Lifetime = 250.00 300.00
  SystemLifetime = 50
  Size = 30.00 45.00
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 6.00
  SizeRateDamping = 0.60 0.85
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.00 400
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:192 G:192 B:192 120
  Color3 = R:0 G:0 B:0 500
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 9999.00 9999.00
  BurstCount = 10.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 30.00 35.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 10.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetExplosionSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 60.00 60.00
  SystemLifetime = 40
  Size = 1.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 4.00
  SizeRateDamping = 0.95 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.20 0.30 10
  Alpha3 = -1.00 0.00 40
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:111 B:40 0
  Color2 = R:128 G:128 B:128 20
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 5.00
  BurstCount = 0.00 2.00
  InitialDelay = 5.00 15.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ToxinPuddleLarge
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 3
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:15 G:255 B:15 50
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 70.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SupW_ParticleUplinkCannon_OuterNodeIntenseFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar3.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 25.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.40
  SizeRateDamping = 0.90 0.92
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 3
  Alpha3 = 0.00 0.00 10
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:0.00
  VolLineEnd = X:0.00 Y:0.00 Z:0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem RocketBuggyDirtSpray
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.90 0.95
  VelocityDamping = 1.00 1.00
  Gravity = -0.10
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 2.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 30
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:224 B:166 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.01 0.10
  BurstDelay = 2.00 6.00
  BurstCount = 0.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.50 -1.00
  VelOrthoY = -0.20 0.20
  VelOrthoZ = 1.00 1.00
  VolumeType = LINE
  VolLineStart = X:-4.00 Y:3.00 Z:0.00
  VolLineEnd = X:-4.00 Y:-3.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NeutronRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireRing.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 20.00 20.00
  SystemLifetime = 2
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 15.00
  SizeRateDamping = 0.85 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:0 G:0 B:0 20
  Color3 = R:0 G:0 B:0 90
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleLauncherLenzFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 15.00 20.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:234 G:201 B:151 5
  Color3 = R:0 G:0 B:0 50
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmallCrushingBuildingExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew2.tga
  AngleZ = 0.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.20 0.30
  Gravity = 1.00
  Lifetime = 0.00 0.00
  SystemLifetime = 25
  Size = 15.00 45.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 0.67
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 1.00 5
  Alpha3 = 0.00 0.00 120
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 1.00 5.00
  BurstCount = 0.00 0.00
  InitialDelay = 0.00 10.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 3.00 10.00
  VelOutwardOther = 3.00 10.00
  VolumeType = SPHERE
  VolSphereRadius = 20.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem LimoTransitionExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireball04.tga
  AngleZ = 0.00 3.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.45 0.45
  Gravity = 0.10
  Lifetime = 40.00 40.00
  SystemLifetime = 10
  Size = 0.50 0.50
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 10.00
  SizeRateDamping = 0.30 0.30
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 75
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 13.00 13.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 5.00 5.00
  VolumeType = LINE
  VolLineStart = X:-15.00 Y:-5.00 Z:5.00
  VolLineEnd = X:15.00 Y:5.00 Z:7.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TankerTruckExplosionShockwave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:197 G:185 B:117 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 200.00 200.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 20.00 20.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SneakAttackSteamVent
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -5.00 5.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.70 0.80
  Gravity = 0.20
  Lifetime = 120.00 120.00
  SystemLifetime = 120
  Size = 0.50 0.80
  StartSizeRate = 1.00 3.00
  SizeRate = 0.10 1.00
  SizeRateDamping = 0.80 0.95
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.10 0.10 25
  Alpha3 = 0.00 0.00 120
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:127 G:127 B:127 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 3.00 5.00
  BurstCount = 2.00 3.00
  InitialDelay = 25.00 25.00
  DriftVelocity = X:0.30 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 1.50
  VelOutwardOther = 1.00 1.00
  VolumeType = SPHERE
  VolSphereRadius = 0.10
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyFire
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.20
  SlaveSystem = BuggySmokeSmall
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 15.00 15.00
  SystemLifetime = 200
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 6.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CINEtankDust
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.20 0.20
  VelocityDamping = 0.60 0.60
  Gravity = -0.10
  Lifetime = 100.00 100.00
  SystemLifetime = 265
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.25 0.25 0
  Alpha2 = -2.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:173 G:136 B:80 10
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 5.00
  BurstCount = 10.00 10.00
  InitialDelay = 75.00 75.00
  DriftVelocity = X:0.00 Y:0.30 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 3.00
  VolCylinderLength = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem TrainWhistleSteam
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXHydrant.tga
  AngleZ = 0.00 3.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 40.00 50.00
  SystemLifetime = 90
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 0.80
  SizeRateDamping = 0.90 0.95
  Alpha1 = 0.35 0.70 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:255 G:255 B:255 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 4.00 6.00
  InitialDelay = 210.00 210.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.10 0.10
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 0.50 1.25
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TomahawkMissileExhaustLenzflare
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 10.00 10.00
  SystemLifetime = 0
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 2
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 1
  Color3 = R:0 G:0 B:0 10
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-100.00 Y:0.00 Z:0.00
  VolLineEnd = X:-101.00 Y:0.00 Z:0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckHEAnthraxExplosionTrail
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.04 0.04
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.00
  PerParticleAttachedSystem = BombTruckHEAnthraxExplosionTrailSmoke
  Lifetime = 25.00 25.00
  SystemLifetime = 0
  Size = 4.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.98 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:47 G:41 B:156 10
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 0.00
  BurstDelay = 8.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 1.00 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TsingMaSplashHit
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater04.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.95 0.95
  VelocityDamping = 0.86 0.86
  Gravity = -0.10
  Lifetime = 80.00 80.00
  SystemLifetime = 1
  Size = 1.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 7.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 80
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 4.00 4.00
  BurstCount = 100.00 100.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -12.00 12.00
  VelOrthoY = -5.00 5.00
  VelOrthoZ = 5.00 10.00
  VolumeType = BOX
  VolBoxHalfSize = X:100.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureToppleCrushingSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.65
  Gravity = 0.00
  Lifetime = 50.00 50.00
  SystemLifetime = 20
  Size = 10.00 12.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 50.00 50.00
  VelOutwardOther = 20.00 20.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FirestormSmallSmoke
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.03 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 0.30 0.30
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 30
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 10.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 10.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckBioExplosion
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.02 0.02
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.50
  PerParticleAttachedSystem = BombTruckBioSmoke
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:0 10
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 10.00 20.00
  VolumeType = SPHERE
  VolSphereRadius = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TankMuzzleFlashSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuff.tga
  AngleZ = 0.00 0.50
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.85
  Gravity = 0.01
  Lifetime = 50.00 50.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 5.00
  SizeRateDamping = 0.90 0.93
  Alpha1 = 0.60 0.75 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:36 G:36 B:36 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:-0.20 Y:-0.20 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = 0.00 -1.00
  VelOrthoY = -2.00 2.00
  VelOrthoZ = -1.00 -2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NeutronMissleLenzflare
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 2.00 2.00
  SystemLifetime = 0
  Size = 3.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.40
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 75
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 2
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetBurning
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.05
  Lifetime = 6.00 6.00
  SystemLifetime = 0
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.50 -0.90
  SizeRateDamping = 0.80 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:128 B:0 2
  Color3 = R:0 G:0 B:0 6
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 0.00
  BurstCount = 1.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyNewAirDeathExplosionAirPart
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = BuggyNewAirDeathExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 60.00 60.00
  SystemLifetime = 10
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.70 0.70 0
  Alpha2 = 0.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:0 G:0 B:0 60
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 1.00 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmallStructureExplosionShockwave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.60 0.60
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 10
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:197 G:185 B:117 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 100.00 100.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 15.00 15.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 20.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleLauncherToxinExplosion
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.02 0.02
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.50
  PerParticleAttachedSystem = ScudMissleLauncherToxinSmoke
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:32 G:255 B:0 10
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 10.00 20.00
  VolumeType = SPHERE
  VolSphereRadius = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CarpetBombExplosionPuff
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 200
  Size = 12.00 12.00
  StartSizeRate = 1.00 1.00
  SizeRate = 6.00 6.00
  SizeRateDamping = 0.60 0.60
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:230 G:186 B:128 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 30.00 30.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 7.00 7.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 3.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem Demo_BombTruckHEExplosionTrailSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 10
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:6 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 40.00 40.00
  BurstCount = 0.00 2.00
  InitialDelay = 0.00 10.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem Demo_BombTruckDefaultExplosionTrail
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.04 0.04
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.00
  PerParticleAttachedSystem = Demo_BombTruckDefaultExplosionTrailSmoke
  Lifetime = 25.00 25.00
  SystemLifetime = 0
  Size = 4.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.98 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:0 B:0 10
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 0.00
  BurstDelay = 8.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 1.00 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureTransitionSmallShockwave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -20.00 20.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 15.00 15.00
  SystemLifetime = 6
  Size = 2.50 2.50
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 6.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:248 G:235 B:184 0
  Color2 = R:0 G:0 B:0 15
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeCannonMuzzleFlashSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuff.tga
  AngleZ = 0.00 0.50
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.80 0.85
  Gravity = 0.01
  Lifetime = 50.00 50.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 5.00
  SizeRateDamping = 0.90 0.93
  Alpha1 = 0.60 0.75 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:36 G:36 B:36 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:-0.20 Y:-0.20 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = 0.00 -1.00
  VelOrthoY = -2.00 2.00
  VelOrthoZ = -1.00 -2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireSmall
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.20
  Lifetime = 15.00 15.00
  SystemLifetime = 120
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AvalancheSnowDebris
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSnowDebris.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.50 0.50
  Gravity = -0.90
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 3.00
  SizeRateDamping = 0.80 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 45
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:32 G:32 B:32 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 250.00 250.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 1.00 3.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem BombTruckHEExplosionTrail
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.04 0.04
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.00
  PerParticleAttachedSystem = BombTruckHEExplosionTrailSmoke
  Lifetime = 25.00 25.00
  SystemLifetime = 0
  Size = 4.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.98 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:128 B:64 10
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 0.00
  BurstDelay = 8.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 1.00 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ComancheTransitionSmoke
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.90 0.98
  Gravity = 0.00
  Lifetime = 40.00 40.00
  SystemLifetime = 2
  Size = 2.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 10.00 20.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:128 G:128 B:128 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:-2.00
  VelocityType = ORTHO
  VelOrthoX = -1.00 1.00
  VelOrthoY = -1.00 1.00
  VelOrthoZ = -1.00 1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 20.00
  VolCylinderLength = 5.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmokeSmallContinuous01
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.98 0.98
  Gravity = 0.05
  Lifetime = 40.00 40.00
  SystemLifetime = 0
  Size = 0.50 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 10
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmokeSmallContinuous02
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew2.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.98 0.98
  Gravity = 0.05
  Lifetime = 40.00 40.00
  SystemLifetime = 0
  Size = 0.50 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 10
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.10 0.70
  Gravity = 0.25
  Lifetime = 25.00 35.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 1.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 20.00 20.00
  VelOutwardOther = 50.00 50.00
  VolumeType = CYLINDER
  VolCylinderRadius = 4.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CINE_BaikonurRocketFlare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.97 0.98
  Gravity = 0.00
  Lifetime = 20.00 20.00
  SystemLifetime = 0
  Size = 50.00 50.00
  StartSizeRate = 0.00 0.00
  SizeRate = -5.00 -5.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 20
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 5.00 5.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem RiverSplashBroadDelay440
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater04.tga
  AngleZ = -1.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.95 0.99
  VelocityDamping = 0.92 0.96
  Gravity = -0.10
  Lifetime = 120.00 120.00
  SystemLifetime = 15
  Size = 2.00 4.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 7.00
  SizeRateDamping = 0.96 0.98
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 120
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 4.00
  BurstCount = 6.00 12.00
  InitialDelay = 440.00 440.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -3.00 3.00
  VelOrthoY = -3.00 3.00
  VelOrthoZ = 0.00 1.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureTransitionTinyExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.90 0.85
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 1
  Size = 25.00 36.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 0.75
  SizeRateDamping = 0.95 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:193 B:64 0
  Color2 = R:0 G:0 B:0 100
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 4.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = OUTWARD
  VelOutward = 1.00 2.00
  VelOutwardOther = 0.75 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CINE_U05_RocketBuggyDust
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 1.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.40
  SizeRateDamping = 0.90 0.92
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.70 0.70 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:186 G:168 B:112 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 -1.00
  BurstDelay = 2.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.60
  VelocityType = OUTWARD
  VelOutward = -0.10 0.75
  VelOutwardOther = 0.20 1.50
  VolumeType = LINE
  VolLineStart = X:-4.00 Y:3.00 Z:0.00
  VolLineEnd = X:-4.00 Y:-3.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GC_Chem_ScudMissleLauncherGammaExplosionArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireEmbr.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.90 0.85
  Gravity = 1.00
  PerParticleAttachedSystem = BombTruckAnthraxGammaExplosion
  Lifetime = 10.00 10.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 2.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -5.00 5.00
  VelOrthoY = -5.00 5.00
  VelOrthoZ = 0.40 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SparksLarge
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSpark01.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.90 0.85
  Gravity = -0.50
  Lifetime = 10.00 10.00
  SystemLifetime = 0
  Size = 3.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 10.00
  SizeRateDamping = 0.50 0.50
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 -3.00
  BurstDelay = 0.00 30.00
  BurstCount = 1.00 12.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.00 5.00
  VelCylindricalNormal = 0.00 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem LimoExplosionArms
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  PerParticleAttachedSystem = HotPillarArmFlame
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:23 G:3 B:3 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 9999.00 9999.00
  BurstCount = 3.00 4.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.05 Y:0.10 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -10.00 10.00
  VelOrthoY = -10.00 10.00
  VelOrthoZ = 30.00 35.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ToxicExplosionLargeSmokeUpgraded
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 120.00 120.00
  SystemLifetime = 30
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.90 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.75 0.75 50
  Alpha3 = 0.00 0.00 120
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:191 G:128 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 0.00 2.00
  InitialDelay = 5.00 5.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = -0.50 0.50
  VelOutwardOther = 1.00 4.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureTransitionSmallSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.60 0.65
  Gravity = 0.25
  Lifetime = 200.00 200.00
  SystemLifetime = 20
  Size = 20.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 7.50
  SizeRateDamping = 0.80 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = -2.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:233 G:228 B:224 0
  Color2 = R:234 G:220 B:187 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 15.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 10.00 15.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ToxicSmoke
  Priority = SEMI_CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = -2.00 1.00
  AngularRateZ = -0.05 0.05
  AngularDamping = 0.80 1.01
  VelocityDamping = 0.95 0.98
  Gravity = 0.01
  Lifetime = 80.00 90.00
  SystemLifetime = 0
  Size = 4.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 0.80
  SizeRateDamping = 0.85 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.75 5
  Alpha3 = 0.00 0.00 80
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:2 G:125 B:5 0
  Color2 = R:216 G:243 B:105 80
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:-0.05 Y:0.10 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.50 0.50
  VelOrthoY = -0.50 0.50
  VelOrthoZ = 0.25 0.30
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.05
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeRadiationInitial
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 90.00 90.00
  SystemLifetime = 400
  Size = 30.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:170 G:102 B:0 50
  Color3 = R:0 G:0 B:0 90
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 3.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 200.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SeismicDirt
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.05 0.05
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.90 0.95
  Gravity = 0.00
  Lifetime = 140.00 140.00
  SystemLifetime = 20
  Size = 1.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 10.00
  SizeRateDamping = 0.70 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.60 0.60 5
  Alpha3 = 0.00 0.00 140
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:162 G:139 B:108 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 5.00
  BurstCount = 5.00 15.00
  InitialDelay = 1.00 1.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.03
  VelocityType = OUTWARD
  VelOutward = 0.00 2.00
  VelOutwardOther = 0.00 5.00
  VolumeType = CYLINDER
  VolCylinderRadius = 45.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HeroicTomahawkMissileExhaustLenzflare
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar6.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 10.00 10.00
  SystemLifetime = 0
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 2
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 1
  Color3 = R:0 G:0 B:0 10
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-100.00 Y:0.00 Z:0.00
  VolLineEnd = X:-101.00 Y:0.00 Z:0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem GenericBlueLaserFlare
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar3.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 5.00 5.00
  SystemLifetime = 0
  Size = 10.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:40 G:40 B:255 0
  Color2 = R:0 G:0 B:0 5
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem spectreDeathExplosion
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.02 0.02
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.50
  PerParticleAttachedSystem = BombTruckDefaultSmoke
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:128 B:0 10
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 10.00 20.00
  VolumeType = SPHERE
  VolSphereRadius = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmokeLarge01
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.98 0.98
  Gravity = 0.01
  Lifetime = 120.00 120.00
  SystemLifetime = 0
  Size = 0.50 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.75 1.75
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.75 0.75 10
  Alpha3 = 0.00 0.00 120
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:128 G:128 B:128 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ParticleUplinkCannon_Shockwave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.70 0.70
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 10
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 8.00
  SizeRateDamping = 0.85 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:197 G:185 B:117 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 0.00 2.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BeaconSmokeFF0000
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuf07.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 150.00 150.00
  SystemLifetime = 0
  Size = 1.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.85 0.85
  Alpha1 = 0.35 0.50 0
  Alpha2 = 0.00 0.00 150
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:193 G:93 B:0 0
  Color2 = R:255 G:0 B:0 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.10 0.10
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 0.50 0.75
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem InfantryMortarDebris
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = -15.00 15.00
  AngularRateZ = 0.00 0.05
  AngularDamping = 0.99 0.99
  VelocityDamping = 1.00 1.00
  Gravity = -0.10
  Lifetime = 50.00 50.00
  SystemLifetime = 1
  Size = 0.25 0.25
  StartSizeRate = 0.00 0.00
  SizeRate = 0.70 1.00
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 50
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:249 G:220 B:132 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 0.00 0.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 0.10 0.20
  VelCylindricalNormal = 1.50 2.50
  VolumeType = CYLINDER
  VolCylinderRadius = 0.50
  VolCylinderLength = 2.50
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SteamSmall
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 3.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 20.00 20.00
  SystemLifetime = 0
  Size = 0.50 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 0.50
  SizeRateDamping = 0.80 0.85
  Alpha1 = 0.35 0.50 0
  Alpha2 = 0.00 0.00 20
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:255 G:255 B:255 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 3.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.05 0.05
  VelOrthoY = -0.05 0.05
  VelOrthoZ = 0.10 0.20
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmolderingSmokeTower
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokePuff.tga
  AngleZ = -2.00 2.00
  AngularRateZ = -0.05 0.05
  AngularDamping = 0.80 1.01
  VelocityDamping = 0.85 0.90
  Gravity = 0.05
  Lifetime = 80.00 80.00
  SystemLifetime = 250
  Size = 2.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.85 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 80
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 5.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:-0.05 Y:0.10 Z:0.05
  VelocityType = OUTWARD
  VelOutward = 0.10 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.20
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SteamVent
  Priority = CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.70 0.75
  Gravity = 0.20
  Lifetime = 60.00 60.00
  SystemLifetime = 0
  Size = 10.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.75 0.75 5
  Alpha3 = 0.00 0.00 60
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 1.00
  BurstDelay = 3.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.30 Y:0.50 Z:0.20
  VelocityType = OUTWARD
  VelOutward = 0.00 1.50
  VelOutwardOther = 1.00 1.00
  VolumeType = SPHERE
  VolSphereRadius = 0.25
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TowMissleLenzflare
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 3.00 3.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.20
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 2
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 1
  Color3 = R:0 G:0 B:0 3
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ClusterMineDrop
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.05 0.05
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.90 0.95
  Gravity = 0.02
  Lifetime = 40.00 40.00
  SystemLifetime = 2
  Size = 15.00 22.00
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 8.00
  SizeRateDamping = 0.80 0.88
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:162 G:139 B:108 0
  Color2 = R:0 G:0 B:0 40
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 7.00 12.00
  InitialDelay = 1.00 2.00
  DriftVelocity = X:0.00 Y:-0.20 Z:0.03
  VelocityType = ORTHO
  VelOrthoX = -1.00 1.00
  VelOrthoY = -1.00 1.00
  VelOrthoZ = -1.00 1.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = Yes
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ListeningPostWave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSonic2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 25.00 30.00
  SystemLifetime = 20
  Size = 0.00 0.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 0.98 0.98
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:32 G:16 B:180 0
  Color2 = R:0 G:0 B:0 30
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 5.00
  BurstCount = 1.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:7.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HumveeTransitionExplosion1
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireball04.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.30 0.30
  Gravity = 0.25
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 30.00 50.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 0.67
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 15.00 15.00
  VolumeType = SPHERE
  VolSphereRadius = 3.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmolderingFireHuge
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmolderingFire.tga
  AngleZ = 1.00 5.00
  AngularRateZ = -0.20 0.20
  AngularDamping = 0.80 0.90
  VelocityDamping = 0.90 0.99
  Gravity = 0.05
  Lifetime = 10.00 12.00
  SystemLifetime = 0
  Size = 8.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.30
  SizeRateDamping = 0.00 0.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 1
  Alpha3 = 0.50 0.50 3
  Alpha4 = 0.50 0.50 5
  Alpha5 = 0.20 0.30 8
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 1
  Color2 = R:255 G:255 B:255 2
  Color3 = R:255 G:255 B:255 6
  Color4 = R:255 G:255 B:255 20
  Color5 = R:255 G:255 B:255 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 2.00
  BurstCount = 1.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:-0.10 Y:0.15 Z:0.15
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.10
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem airCarrierDeckFireBig
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -7.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.95 0.95
  Gravity = 0.20
  Lifetime = 30.00 30.00
  SystemLifetime = 480
  Size = 20.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = -0.50 -0.85
  SizeRateDamping = 0.99 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:183 B:111 7
  Color3 = R:0 G:0 B:0 30
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 1.00 1.00
  BurstCount = 2.00 3.00
  InitialDelay = 85.00 85.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = -0.75 -0.20
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-10.00 Y:-10.00 Z:10.00
  VolLineEnd = X:10.00 Y:10.00 Z:-10.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.069813
  WindAngleChangeMax = 0.226893
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BattleMasterTransitionLenzflare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 40.00 40.00
  SystemLifetime = 3
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 40
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SmolderingFireLarge
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmolderingFire.tga
  AngleZ = 1.00 5.00
  AngularRateZ = -0.20 0.20
  AngularDamping = 0.80 0.90
  VelocityDamping = 0.90 0.99
  Gravity = 0.05
  Lifetime = 10.00 12.00
  SystemLifetime = 0
  Size = 6.00 6.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.30
  SizeRateDamping = 0.00 0.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 1
  Alpha3 = 0.50 0.50 3
  Alpha4 = 0.50 0.50 5
  Alpha5 = 0.20 0.30 8
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 1
  Color2 = R:255 G:255 B:255 2
  Color3 = R:255 G:255 B:255 6
  Color4 = R:255 G:255 B:255 20
  Color5 = R:255 G:255 B:255 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 2.00
  BurstCount = 1.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:-0.10 Y:0.15 Z:0.15
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.10
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem Snow
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXfthrower06.tga
  AngleZ = 1.00 2.00
  AngularRateZ = 2.00 10.00
  AngularDamping = 0.99 1.00
  VelocityDamping = 0.92 0.94
  Gravity = -0.04
  Lifetime = 300.00 300.00
  SystemLifetime = 0
  Size = 0.10 0.10
  StartSizeRate = 0.00 0.00
  SizeRate = 0.10 0.10
  SizeRateDamping = 0.90 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 120
  Color3 = R:255 G:255 B:255 0
  Color4 = R:255 G:255 B:255 0
  Color5 = R:255 G:255 B:255 0
  Color6 = R:255 G:255 B:255 0
  Color7 = R:255 G:255 B:255 0
  Color8 = R:255 G:255 B:255 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 2.00 4.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 2.00 20.00
  VelOutwardOther = 4.00 5.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.017453
  WindAngleChangeMax = 0.017453
  WindPingPongStartAngleMin = 0.017453
  WindPingPongStartAngleMax = 0.017453
  WindPingPongEndAngleMin = 0.034907
  WindPingPongEndAngleMax = 0.034907
End

ParticleSystem PaladinPointDefenseLaserFlare
  Priority = CONSTANT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar4.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 2.00 2.00
  SystemLifetime = 0
  Size = 10.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.40
  SizeRateDamping = 0.90 0.92
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.25 0.25 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:166 G:166 B:166 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SentryDroneTrackDebrisDirtRight
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.95 0.95
  VelocityDamping = 0.95 0.90
  Gravity = 0.02
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.50 3.00
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 30
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:225 G:189 B:121 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.01 0.10
  BurstDelay = 0.00 0.00
  BurstCount = 0.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.50 -1.00
  VelOrthoY = -0.50 -0.50
  VelOrthoZ = 0.50 0.50
  VolumeType = LINE
  VolLineStart = X:-10.00 Y:-5.00 Z:0.00
  VolLineEnd = X:9.00 Y:-5.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BunkerBusterPlumeCore
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.05 0.05
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.80 0.80
  Gravity = 2.00
  Lifetime = 12.00 12.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.75 0.75
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.60 0.60 5
  Alpha3 = 0.00 0.00 12
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:184 G:167 B:141 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 3.00
  BurstCount = 25.00 25.00
  InitialDelay = 1.00 1.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 1.00 1.00
  VelOutwardOther = 0.50 0.50
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BattleMasterTankSubExplosionSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.92
  Gravity = 0.00
  SlaveSystem = MammothTankSubExplosionFlameSlave
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 10
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 300
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:233 B:203 0
  Color2 = R:63 G:53 B:43 60
  Color3 = R:23 G:3 B:3 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 10.00 10.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.20 Y:0.40 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 0.50 1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem Demo_BombTruckDefaultExplosionArms
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireEmbr.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.90 0.85
  Gravity = 1.00
  PerParticleAttachedSystem = Demo_BombTruckDefaultExplosion
  Lifetime = 10.00 10.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:190 G:3 B:3 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 2.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -5.00 5.00
  VelOrthoY = -5.00 5.00
  VelOrthoZ = 0.40 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyNewExplosionArmsFlame
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 60.00 60.00
  SystemLifetime = 60
  Size = 2.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:209 B:185 0
  Color2 = R:43 G:13 B:0 40
  Color3 = R:0 G:0 B:0 60
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 2.00 3.00
  InitialDelay = 1.00 1.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TankSmoke
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFire01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.90
  Gravity = 0.20
  PerParticleAttachedSystem = SootySmokeTrail
  Lifetime = 15.00 15.00
  SystemLifetime = 60
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 6.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeCannonShockwave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 1
  Size = 1.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.95
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 20
  Alpha3 = 0.00 0.00 200
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:249 G:89 B:43 0
  Color2 = R:0 G:64 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 1.00
  BurstDelay = 1.00 1.00
  BurstCount = 125.00 125.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.03
  VelocityType = OUTWARD
  VelOutward = -0.15 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 40.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NukeMushroomRingSmall
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.08 0.08
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.90 0.95
  Gravity = 0.00
  Lifetime = 600.00 600.00
  SystemLifetime = 15
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 4.00
  SizeRateDamping = 0.70 0.75
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:181 B:106 0
  Color2 = R:0 G:0 B:0 500
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 15.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.30
  VelocityType = OUTWARD
  VelOutward = 0.65 0.65
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 30.00
  VolCylinderLength = 10.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CropDusterDirtLeft
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.95 0.95
  VelocityDamping = 0.95 0.90
  Gravity = 0.02
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.50 3.00
  SizeRateDamping = 0.98 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 30
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 50
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.01 0.10
  BurstDelay = 0.00 0.00
  BurstCount = 0.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -1.50 -1.00
  VelOrthoY = 0.50 0.50
  VelOrthoZ = 0.50 0.50
  VolumeType = LINE
  VolLineStart = X:-5.00 Y:8.00 Z:0.00
  VolLineEnd = X:15.00 Y:8.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CINE_CombatBikeDust
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.40
  SizeRateDamping = 0.90 0.92
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.70 0.70 5
  Alpha3 = 0.00 0.00 30
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:186 G:168 B:112 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 -1.00
  BurstDelay = 2.00 5.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.60
  VelocityType = OUTWARD
  VelOutward = -0.10 0.75
  VelOutwardOther = 0.20 1.50
  VolumeType = LINE
  VolLineStart = X:-4.00 Y:3.00 Z:0.00
  VolLineEnd = X:-4.00 Y:-3.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AutoSmokeMedium01
  Priority = SEMI_CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.90 0.90
  Gravity = 0.02
  Lifetime = 100.00 100.00
  SystemLifetime = 0
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.30 0.30 15
  Alpha3 = 0.70 0.70 30
  Alpha4 = 0.75 0.75 60
  Alpha5 = 0.00 0.00 100
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 0.30
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem glitter
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSpark02.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.99 1.00
  VelocityDamping = 0.30 0.50
  Gravity = -0.03
  Lifetime = 3.00 16.00
  SystemLifetime = 0
  Size = 0.15 0.15
  StartSizeRate = 0.00 0.00
  SizeRate = 0.40 0.40
  SizeRateDamping = 0.93 0.93
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:107 G:227 B:28 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 6.00 7.00
  BurstCount = 0.00 0.00
  InitialDelay = 1.00 1.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 1.00
  VolumeType = CYLINDER
  VolCylinderRadius = 12.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem JetLenzflareExhaust
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 35.00 35.00
  SystemLifetime = 0
  Size = 0.50 0.50
  StartSizeRate = 0.00 0.00
  SizeRate = 0.60 2.00
  SizeRateDamping = 0.93 0.94
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.50 25
  Alpha3 = 0.00 0.00 35
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:245 G:204 B:141 0
  Color2 = R:128 G:128 B:128 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TrainWreckTrailArms
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.99 0.99
  Gravity = -0.10
  PerParticleAttachedSystem = TrainWreckTrailExplosion
  Lifetime = 50.00 100.00
  SystemLifetime = 1
  Size = 40.00 40.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 10.00 20.00
  InitialDelay = 15.00 15.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.05
  VelocityType = ORTHO
  VelOrthoX = -2.00 2.00
  VelOrthoY = -3.00 1.00
  VelOrthoZ = 2.00 4.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem RadiationFieldLarge
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 90.00 90.00
  SystemLifetime = 90
  Size = 30.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:254 G:168 B:82 50
  Color3 = R:0 G:0 B:0 90
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 -1.00
  BurstDelay = 10.00 10.00
  BurstCount = 1.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 150.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckHEBioExplosionTrail
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.04 0.04
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.00
  PerParticleAttachedSystem = BombTruckHEBioExplosionTrailSmoke
  Lifetime = 25.00 25.00
  SystemLifetime = 0
  Size = 4.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.98 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:0 10
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 0.00
  BurstDelay = 8.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 1.00 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem StructureToppleCrushingTopExplosion
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.98
  VelocityDamping = 0.30 0.40
  Gravity = 1.00
  Lifetime = 250.00 300.00
  SystemLifetime = 50
  Size = 15.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 4.00 6.00
  SizeRateDamping = 0.60 0.85
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.00 400
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:192 G:192 B:192 120
  Color3 = R:0 G:0 B:0 500
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -5.00 -3.00
  BurstDelay = 9999.00 9999.00
  BurstCount = 10.00 15.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = SPHERICAL
  VelSpherical = 30.00 25.00
  VolumeType = CYLINDER
  VolCylinderRadius = 5.00
  VolCylinderLength = 5.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckBioExplosionArms
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireEmbr.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.90 0.85
  Gravity = 1.00
  PerParticleAttachedSystem = BombTruckBioExplosion
  Lifetime = 10.00 10.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 2.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -5.00 5.00
  VelOrthoY = -5.00 5.00
  VelOrthoZ = 0.40 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SpectreHowitzerExplosionCloud
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.60 0.65
  Gravity = 0.10
  Lifetime = 200.00 200.00
  SystemLifetime = 20
  Size = 5.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 5.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 1.00 1.00 0
  Alpha2 = -2.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:233 G:228 B:224 0
  Color2 = R:234 G:220 B:187 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 20.00 20.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 10.00 15.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AirF_AuroraDustRing
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 1.00 15.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.50
  SizeRateDamping = 0.98 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 5
  Alpha3 = 0.50 0.50 25
  Alpha4 = 0.00 0.00 100
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:223 G:187 B:159 0
  Color2 = R:189 G:88 B:21 300
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 1.00
  BurstDelay = 0.00 3.00
  BurstCount = 50.00 50.00
  InitialDelay = 25.00 25.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 2.50 3.50
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 15.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem ScudMissleContamination
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 250.00 250.00
  SystemLifetime = 500
  Size = 10.00 25.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 3.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:19 G:81 B:27 50
  Color3 = R:0 G:0 B:0 250
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 -1.00
  BurstDelay = 4.00 4.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem RailroadCrashImpactDelay410
  Priority = SEMI_CONSTANT
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.50 0.50
  VelocityDamping = 0.98 0.99
  Gravity = 0.01
  Lifetime = 120.00 120.00
  SystemLifetime = 300
  Size = 4.00 6.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.75 6.00
  SizeRateDamping = 0.98 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.45 0.75 10
  Alpha3 = 0.00 0.00 120
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:128 G:128 B:128 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 410.00 410.00
  DriftVelocity = X:0.00 Y:-0.70 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.58 0.90
  VelOutwardOther = 0.10 0.20
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem WaveHitBridge01
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater04.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.86 0.86
  Gravity = -0.10
  Lifetime = 40.00 40.00
  SystemLifetime = 15
  Size = 1.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 7.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 40
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:255 G:0 B:255 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 4.00 4.00
  BurstCount = 50.00 60.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 4.00 12.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 5.00 10.00
  VolumeType = LINE
  VolLineStart = X:-80.00 Y:-160.00 Z:-20.00
  VolLineEnd = X:-40.00 Y:160.00 Z:20.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem TrainWreckExplosionWave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXShockWav.tga
  AngleZ = -20.00 20.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 300.00 300.00
  SystemLifetime = 6
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 5.00
  SizeRateDamping = 0.98 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:211 G:236 B:254 0
  Color2 = R:0 G:0 B:0 300
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.10 Y:0.10 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 25.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem NeutronDust
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 1
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 5.00
  SizeRateDamping = 0.80 0.90
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.35 0.35 20
  Alpha3 = 0.00 0.00 200
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:204 G:171 B:149 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.25 -0.25
  BurstDelay = 1.00 1.00
  BurstCount = 50.00 50.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.05
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 1.50 1.50
  VelCylindricalNormal = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckHEShockwave
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireRing.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.80 0.85
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  Lifetime = 8.00 8.00
  SystemLifetime = 2
  Size = 30.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = 25.00 40.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:0 G:0 B:0 8
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 2.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleLauncherExplosion
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.02 0.02
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.50
  PerParticleAttachedSystem = ScudMissleLauncherSmoke
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 8.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 6.00
  SizeRateDamping = 0.90 0.85
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:128 B:0 10
  Color3 = R:0 G:0 B:0 100
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 10.00 20.00
  VolumeType = SPHERE
  VolSphereRadius = 6.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem WaterSpraySplash
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXWater01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.50 0.50
  AngularDamping = 0.90 0.90
  VelocityDamping = 1.00 1.00
  Gravity = -0.20
  Lifetime = 25.00 25.00
  SystemLifetime = 0
  Size = 2.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 0.70
  SizeRateDamping = 1.02 1.06
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 5.00 5.00
  InitialDelay = 0.00 50.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.30 0.30
  VelOrthoY = -3.00 -2.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:0.00
  VolLineEnd = X:0.00 Y:10.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem PatriotMissileLenzflare
  Priority = WEAPON_TRAIL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 3.00 3.00
  SystemLifetime = 0
  Size = 20.00 20.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.20
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 2
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 1
  Color3 = R:0 G:0 B:0 3
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 3.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.25
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:10.00 Y:0.00 Z:0.00
  VolLineEnd = X:0.00 Y:0.00 Z:0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem MammothTankExplosionLenzflare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 1.00 1.00
  Gravity = 0.00
  Lifetime = 40.00 40.00
  SystemLifetime = 2
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 40.00 40.00
  SizeRateDamping = 0.70 0.70
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:0 B:0 40
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckHEAnthraxExplosionTrailSmoke
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = 0.00 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.99 0.98
  Gravity = 0.01
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 2.00
  SizeRateDamping = 0.95 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.50 0.50 10
  Alpha3 = 0.00 0.00 50
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:43 G:51 B:155 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 40.00 40.00
  BurstCount = 0.00 2.00
  InitialDelay = 0.00 10.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = SPHERE
  VolSphereRadius = 4.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AirF_AuroraBombFlameShockwaveSmoke
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.03 0.01
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.60 0.60
  Gravity = 0.00
  Lifetime = 60.00 60.00
  SystemLifetime = 8
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 7.00
  SizeRateDamping = 0.80 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.40 0.40 2
  Alpha3 = 0.00 0.00 100
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:219 G:219 B:181 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 3.00 4.00
  BurstCount = 1.00 1.00
  InitialDelay = 4.00 4.00
  DriftVelocity = X:0.10 Y:0.10 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 5.00 5.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 0.00
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyNewSubExplosionFlameSlave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 7.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 120.00 120.00
  SystemLifetime = 120
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:63 G:44 B:31 0
  Color2 = R:43 G:13 B:0 60
  Color3 = R:0 G:0 B:0 120
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 0.00 0.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.05 Y:0.10 Z:0.10
  VelocityType = HEMISPHERICAL
  VelHemispherical = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem DragonTransitionLenzflare
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXLnzFlar2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.98 0.98
  Gravity = 0.00
  Lifetime = 40.00 40.00
  SystemLifetime = 3
  Size = 5.00 5.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 5.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 40
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.00 0.00
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:0.00 Y:0.00 Z:8.00
  VolLineEnd = X:0.00 Y:0.00 Z:8.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem LeafletParticles
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.40 0.65
  Gravity = -0.25
  Lifetime = 100.00 100.00
  SystemLifetime = 10
  Size = 3.00 12.00
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 3.00
  SizeRateDamping = 0.90 0.90
  Alpha1 = 0.50 0.50 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 40.00 40.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.10 Y:0.08 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 30.00 60.00
  VelOutwardOther = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 2.00
  VolCylinderLength = 20.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem AnthraxFieldSmall
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:86 G:96 B:209 10
  Color3 = R:0 G:0 B:0 30
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 -1.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FireStormSmoke
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXSmokNew1.tga
  AngleZ = -0.50 0.50
  AngularRateZ = -0.02 0.02
  AngularDamping = 0.90 0.95
  VelocityDamping = 0.30 0.40
  Gravity = 1.00
  Lifetime = 50.00 50.00
  SystemLifetime = 0
  Size = 12.00 18.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.50
  SizeRateDamping = 0.98 0.95
  Alpha1 = 0.05 0.05 0
  Alpha2 = 0.05 0.05 15
  Alpha3 = 0.15 0.15 30
  Alpha4 = 0.00 0.00 50
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:128 B:0 10
  Color3 = R:192 G:192 B:192 75
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 -1.00
  BurstDelay = 60.00 600.00
  BurstCount = 0.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:1.00
  VelocityType = CYLINDRICAL
  VelCylindricalRadial = 5.00 15.00
  VelCylindricalNormal = 5.00 15.00
  VolumeType = CYLINDER
  VolCylinderRadius = 50.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuggyDebrisTireTrail
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDirtDebris.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.50 0.50
  Gravity = 0.00
  SlaveSystem = MissileBackblast
  SlavePosOffset = X:0.00 Y:0.00 Z:0.00
  Lifetime = 7.00 7.00
  SystemLifetime = 0
  Size = 0.20 1.50
  StartSizeRate = 0.00 0.00
  SizeRate = 0.30 0.75
  SizeRateDamping = 0.93 0.94
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 7
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:189 G:189 B:189 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 1.00
  BurstDelay = 0.00 0.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = -0.50 0.00
  VelOrthoY = -0.05 0.05
  VelOrthoZ = -0.05 0.05
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem LargeSquareShockwave
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = 0.00 1.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.65 0.65
  Gravity = 0.00
  Lifetime = 200.00 200.00
  SystemLifetime = 10
  Size = 3.00 3.00
  StartSizeRate = 0.00 0.00
  SizeRate = 3.00 3.00
  SizeRateDamping = 0.80 0.80
  Alpha1 = 0.50 0.50 0
  Alpha2 = -2.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:255 B:255 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 250.00 250.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.04 Y:0.08 Z:0.10
  VelocityType = OUTWARD
  VelOutward = 18.00 18.00
  VelOutwardOther = 0.00 0.00
  VolumeType = BOX
  VolBoxHalfSize = X:45.00 Y:45.00 Z:1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ScudMissleLauncherAnthraxExplosionTrail
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -15.00 15.00
  AngularRateZ = -0.04 0.04
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.30 0.40
  Gravity = 0.00
  PerParticleAttachedSystem = ScudMissleLauncherAnthraxExplosionTrailSmoke
  Lifetime = 25.00 25.00
  SystemLifetime = 0
  Size = 4.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 0.98 0.99
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:43 G:51 B:155 10
  Color3 = R:0 G:0 B:0 25
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = -1.00 0.00
  BurstDelay = 8.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.10
  VelocityType = SPHERICAL
  VelSpherical = 1.00 2.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem ToxicTankFire
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXfthrower02.tga
  AngleZ = 0.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.40 0.40
  Gravity = 0.50
  Lifetime = 15.00 15.00
  SystemLifetime = 0
  Size = 0.20 0.20
  StartSizeRate = 0.00 0.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 0.60 0.85
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:255 G:255 B:255 5
  Color3 = R:0 G:102 B:0 15
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 2.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.08 Y:0.16 Z:0.01
  VelocityType = OUTWARD
  VelOutward = 0.08 0.10
  VelOutwardOther = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-1.00 Y:0.00 Z:0.00
  VolLineEnd = X:1.00 Y:0.00 Z:3.50
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem FlamethrowerTargetUpgraded
  Priority = UNIT_DAMAGE_FX
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = -7.00 7.00
  AngularRateZ = 0.00 1.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.80 0.90
  Gravity = 0.50
  Lifetime = 12.00 12.00
  SystemLifetime = 12
  Size = 30.00 30.00
  StartSizeRate = 0.00 0.00
  SizeRate = -1.00 -1.00
  SizeRateDamping = 0.00 0.00
  Alpha1 = 0.00 1.00 1
  Alpha2 = 1.00 1.00 5
  Alpha3 = 0.00 0.20 9
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:39 G:30 B:130 3
  Color3 = R:0 G:0 B:0 12
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.00 1.00
  BurstCount = 0.00 2.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 2.00 7.00
  VelOrthoY = -1.00 1.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:-4.00 Y:0.00 Z:0.00
  VolLineEnd = X:-8.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = Yes
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem PoisonFieldSmall
  Priority = AREA_EFFECT
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXPuddle.tga
  AngleZ = -5.00 5.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 30.00 30.00
  SystemLifetime = 1
  Size = 10.00 10.00
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.00
  SizeRateDamping = 0.90 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 100
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:69 G:211 B:87 10
  Color3 = R:0 G:0 B:0 30
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 -1.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.01
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 10.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BombTruckDefaultExplosionArms
  Priority = DEATH_EXPLOSION
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXFireEmbr.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.99 0.99
  VelocityDamping = 0.90 0.85
  Gravity = 1.00
  PerParticleAttachedSystem = BombTruckDefaultExplosion
  Lifetime = 10.00 10.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:128 B:64 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 10.00 10.00
  BurstCount = 2.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -5.00 5.00
  VelOrthoY = -5.00 5.00
  VelOrthoZ = 0.40 2.00
  VolumeType = CYLINDER
  VolCylinderRadius = 0.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem CINE_U05_RocketBuggyDirtSpray
  Priority = DUST_TRAIL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXDrtExp01.tga
  AngleZ = 0.00 0.00
  AngularRateZ = -0.10 0.10
  AngularDamping = 0.90 0.95
  VelocityDamping = 1.00 1.00
  Gravity = -0.10
  Lifetime = 30.00 30.00
  SystemLifetime = 0
  Size = 1.00 2.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.50 1.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 1.00 1.00 0
  Alpha2 = 0.00 0.00 30
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:224 B:166 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.01 0.10
  BurstDelay = 2.00 6.00
  BurstCount = 0.00 3.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -0.50 -1.00
  VelOrthoY = -0.20 0.20
  VelOrthoZ = 1.00 1.00
  VolumeType = LINE
  VolLineStart = X:-4.00 Y:3.00 Z:0.00
  VolLineEnd = X:-4.00 Y:-3.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BuildingDust
  Priority = BUILDUP
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud02.tga
  AngleZ = 0.00 1.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.96 0.99
  VelocityDamping = 0.94 0.94
  Gravity = 0.01
  Lifetime = 140.00 140.00
  SystemLifetime = 0
  Size = 15.00 17.00
  StartSizeRate = 0.00 0.00
  SizeRate = 5.00 10.00
  SizeRateDamping = 0.70 0.68
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.30 0.50 15
  Alpha3 = 0.00 0.00 140
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:146 G:133 B:109 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 2.00 10.00
  BurstCount = 1.00 1.00
  InitialDelay = 1.00 1.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = OUTWARD
  VelOutward = 0.50 1.00
  VelOutwardOther = 0.50 0.50
  VolumeType = CYLINDER
  VolCylinderRadius = 15.00
  VolCylinderLength = 2.50
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SpectreHotPillarArms
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXexplo03.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.93 0.95
  Gravity = 0.00
  PerParticleAttachedSystem = SpectreHotPillarArmFlame
  Lifetime = 5.00 5.00
  SystemLifetime = 10
  Size = 1.00 1.00
  StartSizeRate = 0.00 0.00
  SizeRate = 0.00 0.00
  SizeRateDamping = 1.00 1.00
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:3 G:0 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 99999.00 99999.00
  BurstCount = 4.00 6.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = -8.00 8.00
  VelOrthoY = -8.00 8.00
  VelOrthoZ = 10.00 10.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SteamBurst
  Priority = WEAPON_EXPLOSION
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXHydrant.tga
  AngleZ = 4.00 7.00
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.50 0.80
  Gravity = 0.00
  Lifetime = 20.00 20.00
  SystemLifetime = 20
  Size = 1.00 1.50
  StartSizeRate = 0.00 0.00
  SizeRate = 1.00 1.50
  SizeRateDamping = 0.70 0.80
  Alpha1 = 0.35 0.50 0
  Alpha2 = 0.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:192 G:192 B:192 0
  Color2 = R:255 G:255 B:255 10
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 9999.00 9999.00
  BurstCount = 20.00 25.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.10 Y:0.10 Z:0.10
  VelocityType = ORTHO
  VelOrthoX = -0.10 0.10
  VelOrthoY = -0.10 0.10
  VelOrthoZ = 2.00 5.00
  VolumeType = CYLINDER
  VolCylinderRadius = 1.00
  VolCylinderLength = 1.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.150000
  WindAngleChangeMax = 0.450000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem SonicRange1
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = PARTICLE
  ParticleName = EXSonic2.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.00 0.00
  Gravity = 0.00
  Lifetime = 120.00 120.00
  SystemLifetime = 4
  Size = 10.00 10.00
  StartSizeRate = 1.00 5.00
  SizeRate = 2.00 2.00
  SizeRateDamping = 0.98 0.98
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:45 G:0 B:0 0
  Color2 = R:0 G:0 B:0 120
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 25.00
  BurstCount = 1.00 5.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = POINT
  IsHollow = Yes
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.000000
  WindAngleChangeMax = 0.000000
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.000000
  WindPingPongEndAngleMin = 0.000000
  WindPingPongEndAngleMax = 0.000000
End

ParticleSystem SatTrail
  Priority = CRITICAL
  IsOneShot = No
  Shader = ADDITIVE
  Type = STREAK
  ParticleName = EXContrail.tga
  AngleZ = 0.00 0.00
  AngularRateZ = 0.00 0.00
  AngularDamping = 0.00 0.00
  VelocityDamping = 0.93 0.94
  Gravity = 0.00
  Lifetime = 10.00 10.00
  SystemLifetime = 0
  Size = 0.30 0.60
  StartSizeRate = 0.00 0.00
  SizeRate = 0.20 0.50
  SizeRateDamping = 0.96 0.99
  Alpha1 = 0.00 0.00 0
  Alpha2 = 0.00 0.00 0
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:0 G:0 B:0 0
  Color2 = R:0 G:0 B:0 1
  Color3 = R:0 G:0 B:200 4
  Color4 = R:35 G:33 B:29 8
  Color5 = R:0 G:0 B:0 20
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 1.00 1.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:-0.20
  VelocityType = ORTHO
  VelOrthoX = -2.00 -2.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = LINE
  VolLineStart = X:8.00 Y:0.00 Z:0.00
  VolLineEnd = X:8.00 Y:0.00 Z:0.00
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = No
  IsParticleUpTowardsEmitter = No
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem BloodyPuddle3
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXScorch01.tga
  AngleZ = -1.00 3.00
  AngularRateZ = -1.00 1.00
  AngularDamping = 1.00 3.00
  VelocityDamping = 0.20 0.20
  Gravity = 0.00
  Lifetime = 1800.00 1800.00
  SystemLifetime = 1
  Size = 0.01 0.03
  StartSizeRate = 0.00 0.00
  SizeRate = 0.01 0.03
  SizeRateDamping = 0.99 0.99
  Alpha1 = 1.00 1.00 10
  Alpha2 = 1.00 1.00 10
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:255 G:0 B:0 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 0.00 0.00
  BurstDelay = 0.01 0.01
  BurstCount = 80.00 80.00
  InitialDelay = 0.01 0.01
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.00
  VelOrthoY = 0.00 0.00
  VelOrthoZ = 0.00 0.00
  VolumeType = CYLINDER
  VolCylinderRadius = 3.00
  VolCylinderLength = 0.00
  IsHollow = No
  IsGroundAligned = Yes
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = Yes
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End

ParticleSystem HeavyFactorySmoke
  Priority = CRITICAL
  IsOneShot = No
  Shader = ALPHA
  Type = PARTICLE
  ParticleName = EXCloud01.tga
  AngleZ = -0.25 0.25
  AngularRateZ = -0.01 0.01
  AngularDamping = 1.00 1.00
  VelocityDamping = 0.96 0.96
  Gravity = 0.00
  Lifetime = 3600.00 3600.00
  SystemLifetime = 0
  Size = 0.90 2.20
  StartSizeRate = 0.90 1.20
  SizeRate = 0.90 2.20
  SizeRateDamping = 0.99 0.95
  Alpha1 = 1.00 1.00 0
  Alpha2 = -2.00 0.00 200
  Alpha3 = 0.00 0.00 0
  Alpha4 = 0.00 0.00 0
  Alpha5 = 0.00 0.00 0
  Alpha6 = 0.00 0.00 0
  Alpha7 = 0.00 0.00 0
  Alpha8 = 0.00 0.00 0
  Color1 = R:83 G:74 B:66 0
  Color2 = R:0 G:0 B:0 0
  Color3 = R:0 G:0 B:0 0
  Color4 = R:0 G:0 B:0 0
  Color5 = R:0 G:0 B:0 0
  Color6 = R:0 G:0 B:0 0
  Color7 = R:0 G:0 B:0 0
  Color8 = R:0 G:0 B:0 0
  ColorScale = 1.00 -1.00
  BurstDelay = 2.00 3.00
  BurstCount = 1.00 1.00
  InitialDelay = 0.00 0.00
  DriftVelocity = X:0.00 Y:0.00 Z:0.00
  VelocityType = ORTHO
  VelOrthoX = 0.00 0.90
  VelOrthoY = -3.00 3.00
  VelOrthoZ = 5.00 5.00
  VolumeType = POINT
  IsHollow = No
  IsGroundAligned = No
  IsEmitAboveGroundOnly = Yes
  IsParticleUpTowardsEmitter = Yes
  WindMotion = Unused
  WindAngleChangeMin = 0.149924
  WindAngleChangeMax = 0.449946
  WindPingPongStartAngleMin = 0.000000
  WindPingPongStartAngleMax = 0.785398
  WindPingPongEndAngleMin = 5.497787
  WindPingPongEndAngleMax = 6.283185
End