
;WaterTransparency
  ;TransparentWaterMinOpacity = 0.9   ;opacity of water at maximum depth - 1.0 is opaque, 0 transparent.
  ;TransparentWaterDepth = 6.0       ;depth below water surface at which it becomes opaque (unless clipped by TransparentWaterMinOpacity)
  ;StandingWaterTexture = TSWater03.tga
  ;StandingWaterColor = R:0 G:0 B:0
  ;StandingWaterColor = R:0 G:0 B:0
  ;StandingWaterColor = R:0 G:0 B:0
  ;AdditiveBlending = Yes ;Uncomment this if you want Additive Blending acivated
  ;SkyboxTextureN = ;TSCloudWis.tga ;TSCloudSun.tga
  ;SkyboxTextureE = ;TSCloudWis.tga ;TSCloudSun.tga
  ;SkyboxTextureS = ;TSCloudWis.tga ;TSCloudSun.tga
  ;SkyboxTextureW = ;TSCloudWis.tga ;TSCloudSun.tga
  ;SkyboxTextureT = ;TSCloudWis.tga ;TSCloudSun.tga
  ;RadarWaterColor = R:0 G:0 B:0
;End

