             VEHICLE TEST README

THIS IS THE WORLDBUILDER MAP THAT WILL ALLOW YOU TO USE WORLDBUILDER
WITH THE NEW STUFF IN IT! YOU MAY ALSO USE THIS MAP TO GET A SNEAK PEEK AT THE
NEW STUFF, ONCE THE MOD IS INSTALLED ONTO YOUR COMPUTER!

IF YOU USE WORLDBUILDER WITHOUT OPENING THIS MAP FIRST, YOU WILL EXPERIENCE MULTIPLE
ASSERTION FAILURES AND EVENTUALLY A CRASH WHEN YOU SELECT ONE OF THE NEW OBJECTS!

IF YOU HAVE VERSION 2.0 YOU DO NOT NEED VERSION 1.0


THESE ARE THE FULL INSTRUCTIONS TO USING WORLDBUILDER TO MAKE NEW MAPS WITH THE MOD(S)!

WARNING: JUST A REMINDER, THE PARTICLE TEST OBJECT IS THE ONLY OBJECT THAT WILL ALWAYS CAUSE A CRASH!
(Many might know this by now, but it was that way to begin with for some reason.)


1.Finish reading ALL of the readme files to familarize yourself with the mod(s) and how to install them.

2.When you have installed the mod(s), test it to see if you installed them correctly by starting C&C Generals Zero Hour.
HINT: You should be able to see the new stuff in the shell map.

3.When you can see that the mod(s) are in place and are fuctioning properly, open the MAP file named Vehicle Test.

4. WorldBuilder should start up and show the Vehicle Test Map with the new stuff in place. 
You may encounter two or three Assertion Failures upon startup, otherwise, skip the following steps.

5. If you encounter the Assertion Failures click "Ignore" on both. 
Then it might ask: "Ignore this crash from now on?" 
If so, click "Yes".
If you dont click "Ignore" it is likely that the program will crash!
So MAKE SURE you click "Ignore"!
And if it asks you if it should "Ignore this crash from now on?", and even when you click "Yes", it is 
only in effect until you close the program. So you will encounter these crashes every time you start WorldBuilder.

6. When you are ready, go directly to "File" and Click either "New" or "Open". 
DO NOT CLOSE WORLDBUILDER IF YOU ARE PLANNING TO GO TO ANOTHER MAP OR TO CREATE A NEW MAP,
BECAUSE YOU WILL HAVE THE SAME PROBLEM AGAIN!

7. If you have correctly gone directly to another map without closing WorldBuilder you are ready to go!
HINT: YOU MAY BE ABLE TO DISABLE THE CRASH IF YOU PLACE ONE OF THE NEW OBJECTS INTO THE MAP THAT YOU HAVE
OPENED.

8. You may experence the Assertion Failure again, BUT IT SHOULD WILL GO AWAY WITHOUT THE CRASH OCCURRING.
If not, restart at step 3.
HINT: If you forgot what to do when Assertion Failures occur, review step 5.

9. When you put the new object(s) into your map, YOU WILL NOT HAVE TO OPEN "Vehicle Test" 
But, if you remove the object(s) OR go to a map that DOES NOT HAVE THEM IN IT, 
You will either have to find a map that does, OR USE "Vehicle Test"
 
10. Once thats done, you can go to the maps that don't have the new stuff in them! 
(basicly, you will be repeating this process again if you remove the objects from the maps)


PLEASE DO NOT DELETE VEHICLE TEST OR YOU WILL NOT BE ABLE TO USE WORLD BUILDER WITH THE MOD!!!



I tried to be as detailed as possible to help walk you through this, and I hope
this also clears things up for you, because I have to deal with this on my computer as well.
  
                                                                                   -sgtmyers88




2005 sgtmyers88