18010000	Combat engineers
18010001	Reinforce combat engineers
18010002	Reinforce sniper
18010003	Bazooka man
18010004	Bazooka team
18010005	Reinforce bazooka team
18010006	General infantry
18010007	Reinforce general infantry
18010008	Panzerjager grenadiers
18010009	Assault grenadiers
18010010	Airborne bazooka team
18010011	Pfadfinder
18010012	Reinforce troops
18010013	Light infantry used to scout ahead
18010014	Flammenwerfer troopers
18010015	Deuce and a half transport truck
18010016	Transport soldiers and reinforce squads
18010017	Faster than walking
18010018	Best used  assaulting buildings
18010019	Volksgrenadiers armed with flamethrowers
18010020	Flamethrower
18010021	Upguns the recon vehicle
18010022	Heavy weapons
18010023	Only so many specialists available!
18010024	Good vs. vehicles, tanks
18010025	Good for scouting and for stealing enemy resources
18010026	Scout team
18010027	divert resources produced  from an enemy sector. It will also deny the enemy resources in a connected supply line.
18010028	Scout
18010029	Squad rapidly lays down a wall of inaccurate but deadly fire
18010030	Equip infantry with a thompson SMG
18010031	M1918 Browning Automatic Rifles give the squad greatly improved firepower with no loss in mobility.
1154282714	Increases this squads size
1154282715	Equip squad with FG42 for increased firepower.
1154282716	Recces
1154282717	Equip squad with flamethrower
1154282718	Equip all grenadiers squads with 4 STG44s, 1 Panzerschreck, 1 MG42. The upgrade provides all grenadier squads with a great firepower boost
1154282719	Grenadier heavy weapons
1154282720	Equip all volksgrenadier squads with the MG42 light machine gun. The addition of an MG42 light machine gun to the squad vastly improves their firepower, but at a slight reduction of mobility.
1154282721	Grenadier Squads get improved short-range firepower with the MP40 SMG
1154282722	Forward observered artillery fire
1154282723	Forward observers will direct artillery fire towards the target
1154282724	Forward observers will direct artillery to fire smoke rounds in the  target area providing excellent cover
1154282725	Lay smoke
1154282726	The forward observer will quickly lay out a covering of smoke
1154282727	Forward observer
1154282728	Forward observers can quickly can in support and may follow and increase range on nearby vehicles
1154282729	Observation
1154282730	Follow and spot for nearby units increasing sight and weapon range
1154282731	Close fire support
1154282732	Constantly monitor the immediate area calling in artillery on any enemy targets
1154282733	Recces will call in a of smoke barrage covering all allied movements
1154282734	Anti-armor soldiers good in attack or defense. Grenades and sticky bombs  provide protection against multiple threat types.
1154282735	Feuer grenadiers
1154282736	A squad equipped with Flamethrowers prepared to take out fortications
1154282737	Best vs. infantry, vehicles
1154282738	Scorched earth
1154282739	Defense
1154282740	Pinpoint rocket
1154282741	Calls for one nebelwerfers rocket directly on the target
1154282742	6 pounder AT-gun
1154282743	A 6 pounder anti tank gun offered reasonable protection against enemy tanks, but could also tackle hardened structures. APDS shells improve armor penetration.
1154282744	Bazookas
1154282745	Additon of a few bazookas
1154282746	Addition of a couple of panzerschrecks
1154282747	Replaces any destroyed allied armored vehicle for 2 minutes
1154282748	Airborne bazooka team
1154282749	drop an airborne bazooka team
1154282750	Only so many Panthers allocated at once!
1154282751	The Jager Kommand can produce the Panzer IV but not the Marder III.
1154282752	The Jager Kommand can produce the Marder III but not the Panzer IV.
1154282753	Makes Available the Panzer IV
1154282754	this squad will fire several volleys of panzerfausts.
1154282755	Panzerfaust volley
1154282756	Sturmtruppen package
1154282757	Equips this squad for assault with an MG42, MP40's,  and 1 STG44, depending when STG44's are available
1154282758	Panzerjager package
1154282759	Equips this squad to deal with tanks with plenty of panzerfausts and a panzerschreck when available
1154282760	Anti tank section
1154282761	This team is armed with 2 Piats, perfect for ambushing tanks
1154282763	Assault section
1154282764	This team is armed with flamethrowers, demo Charges, satchels  and grenades
1154282765	The officer secures this sector, but cannot move while he is busy during this action
1154282766	The officer initiates a charge making all nearby squads immune to suppression, and increasing their offensive and defensive attributes.
1154282767	Create a supply and support site
1154282768	A supply and support site that functions as a first aid center, repair station, and  munitions depot
1154282769	Supply and support site
1154282770	Provide support
1154282771	Follows the unit and provides fire support
1154282772	MP40
1154282773	Stens
1154282774	G43
1154282775	Lee-enfield rifle with grenades
1154282776	Equips this section with sten submachine guns
1154282777	A Piat is issued to this section
1154282778	M3 grease gun
1154282779	Springfield rifle
1154282780	Lee-Enfield marksman rifle
1154282781	Escort
1154282782	Escorts this unit and provides a screen
1154282783	StuH barrage
1154282784	Barrage an area with five 105mm shells that can cause plenty of damage to infantry and light vehicles.
1154282785	Rapid rifle fire from the G43s will force enemy units to the ground and make them an easier target.
1154282786	Suppressed
1154282787	Suppressing
1154282788	Airborne forward command center
1154282789	A buildable forward hq for airborne troops that also contains a first aid center
1154282790	Calls in a glider carrying a jeep and an airborne infantry squad with support units
1154282791	Load and utilize special artillery ammo to barrage a location
1154282792	Flak 88 barrage
1154282793	Royal commandos
1154282794	Aerial blitz
1154282795	Constantly calls in air support to takedown nearby targets
1154282796	Royal paratroopers
1154282797	Royal paratroopers are well armed troops equipped to assault heavy targets
1154282798	Equip this armored vehicle with armor skirts
1154282799	Armor skirts
1154282800	Equip this vehicle with an MG42
1154282801	MG42
1154282802	LMG team
1154282803	A small support team equipped with two MG42's
1154282804	Bar fireteam
1154282805	A fireteam armed with two BAR's
1154282806	Bren section
1154282807	Small section equipped with two brens
1154282808	Airborne assault unit
1154282809	Allows request of an elite airborne kommando unit
1154282810	Calls in a glider carrying a kommando unit effective at taking out critical positions
1154282811	Calls in a glider carrying heavy airborne elements
1154282812	Fallschirmjager assault squad
1154282813	Panzerschrecks
1154282814	Crocodile upgrade
1154282815	Upgrade this sherman to a crocodile sherman
1154282816	Precise bursts
1154282817	The gunner expertly shoots using well aimed short and controlled bursts
1154282818	Firing precisely
1154282819	Using K bullets
1154282820	Loads the weapons with K bullets making them very effective against any lightly armored target
1154282821	Throw gammon bomb
1154282822	Gammon bombs are simillar to sticky bombs unlike sticky bombs they explode on impact
1154282823	A small fireteam armed with two BAR's
1154282824	MG Kader
1154282825	A small support team carrying an MG42
1154282826	Light infantry with little combat experience. may be upgraded to carry FG42's or a Panzershreck
1154282827	Fallschirmjager truppe
1154282828	Fallschirmjager combat squad - well equipped and armed with a panzershreck and FG42's
1154282829	Commando sniper
1154282830	A platoon of well-armed and highly-trained paratroopers will paradrop onto the ordered location.
1154282831	Scout infantry that can also call in artillery and air support
1154282832	Tank buster heavy infantry are equipped with two Panzerschreck anti-tank weapons for handling armor threats.
1154282833	Elite assault infantry that are equipped with STG44 assault rifles, a panzerschreck and satchel charges
1154282834	Good vs. infantry, structures
1154282835	Lay mines
1154282836	Loads the main gun with a shotgun-like canister charge that can blast an area with dozens of lethal projectiles.
1154282837	A fast reconnaissance vehicle, the Schwimmwagen can utilize its speed to mercilessly hunt down elusive Snipers, can detect mines and enemy snipers.
1154282838	Defensive Fighting Postion
1154282839	Unit can be toggled into and out of a Defensive Fighting Position, which offers more protection to the vehicle.
1154282840	The "Easy Eight" is an improved variant of the M4A3 Sherman. Its has the more powerful 76mm Gun, slightly Thicker Armor, and the superior HVSS suspension, which  makes it more reliable in difficult terrain.
1154282841	M4A3 Sherman "Easy Eight"
1154282842	The "Jumbo" variant of the M4A2 Sherman is better armoured. However, it weighs more than the normal Sherman, so it is slower.
1154282843	M4A3 Sherman "Jumbo"
1154282844	the Vehicle can place teller mines along likely routes of enemy armor advance
1154282845	Lock-down your Tank and enter a Camouflaged state. The Tanks first-strike out of Camouflage has powerful ambush bonuses.
1154282846	Only three Hetzers Available.
1154282847	Tread Buster
1154282848	A well aimed shot is fired at the treads or wheels of the target taking out its ability to move
1154282849	Disabling Shot
1154282850	an accurately placed round that destroys the target's main gun
1154282851	Evasive Ability
1154282852	Direct Ability
1154282853	Gives this Vehicle an Evasive ability
1154282854	Gives this vehicle an Direct ability
1154282855	Stunning Fire
1154282856	A cleverly aimed shot that prevents the target from bringing its weapons to bear
1154282857	Stuck
1154282858	Order the crew to disable the safeties and get the Vehicle to move as fast as possible.
1154282859	Release Chain Smoke 
1154282860	Serval batches of smoke is generated from this vehicle, temporarily masking itself or targets.
1154282861	Self Repair
1154282862	the crew will carry out some basic, but necessary repairs.
1154282863	At the lost of some accuracy and speed, the Vehicle crew will all help to get the main gun loaded and firing as rapidly as possible.
1154282864	Must be hulldown
1154282865	Chock shot
1154282866	A well placed shot is fired at the treads or wheels of the target temporarily preventing it from moving
1154282867	Ram
1154282868	Accelerates rapidly and reckless drives thru obstacles, easily overcoming obstacles that are usually to stiff to be parted
1154282869	Versatile soldiers in any operation. Well Equipped to handle multiple threat types. made up of straglers
1154282870	Sniping!
1154282871	Specially Targeted!
1154282872	Defense Position
1154282873	Defense Positions provide excellent cover for Infantry, especially from artillery fire. Grenades and incendiary devices are dangerous to units in Positions.
1154282874	Sets up a temporary medical care site
1154282875	Ad-hoc Care
1154282876	Careful takes aim with the weapon increasing accuracy at cost of rate of fire
1185404255	Flak Halftrack
1185404256	Mounted with the Deadly Flak 38 this vehicle makes mince-meat of infantry and airplanes
1185404257	Makes available: Flak 38 Halftrack
1185404258	Air Defense Upgrade
1185404259	The Kampfgruppe Kompanie can produce the improvised Flak 38 halftrack
1185404260	Good vs. Infantry, Light Vehicles
1185404261	Swap from AP rounds to HE rounds
1185404262	He rounds
1185404263	Good Vs. Infantry, Structures
1185404264	Sniper Ace
1185404265	Expert Sharpshooter the best of the best, effective against all Infantry. Can use Camouflage ability.
1185404266	Good Vs. massed Infantry
1185404267	Swaps to secondary weapon mp40
1185404268	Shoot Mp40
1185404269	Order in a extraordinary Sniper Ace, who mere presence may cause fear in the enemy infantry. The Sniper Ace is only available once per game, once you lose him, he's gone.
1185404270	Good Vs Infantry, High Upkeep
1185404271	The Sniper quickly start popping smoke grenades for cover
1185404272	Sniper Shock
1185404273	The Sniper Fire's a Devasting Shot pinning down nearby squads and routing the target squad
1185404274	Excellent Vs. Infantry
1185404275	the Sniper shoots faster but with a decrease in accuracy
1185404276	While Fired-Up, the sniper is less prone to Suppression and move faster for a short time.
1185404277	Switch Secondary Weapon
1185404278	Good Vs Structures, Points
