function OnInitID()

-------------------------------------------------------------------------
--[[ naming conventions
-------------------------------------------------------------------------

	World Builder Markers - Colour Key:
	Red		= 
	Blue	= 
	Green	= 
	Yellow	= 	
	Magenta	= 
	Cyan	= 
	Orange	= 
	Grey	= 

	mkr_ = WB marker
	sg_ = sgroup
	eg_ = egroup
	ax = intended for axis use
	al = intended for allied use
	pt = point
	ptrl = patrol
	ckpt = checkpoint or chokepoint depending on the useage
	ind = industrial
	urb = urban
	res = residential
	rur = rural
	def = defense or defensive position
	sp = spawn
	src = source
	art = artillery
	tnk = tank
	inf = infantry
	par = paradrop
	goto = 'go to' or a point to move towards
	00 = trailing numbers equal the number in a series
	00_00 = two sets of trailing numbers indicate a series within a series

]]


-------------------------------------------------------------------------
--[[ Markers ]]
-------------------------------------------------------------------------
	
	-- spawn points located behind the main building
	mkr_townsquare_spawn = {}
	for i = 1, 2 do 
		mkr_townsquare_spawn[i] = Marker_FromName("mkr_townsquare_spawn"..i,"red_marker")
	end
	
	-- far end of the town square used to divert troops to the far end
	mkr_twnsqr_farend = Marker_FromName("mkr_twnsqr_farend","blue_marker")

	
-------------------------------------------------------------------------
--[[ EGroups ]]
-------------------------------------------------------------------------

	egroupname = EGroup_CreateIfNotFound("egroupname")

	
-------------------------------------------------------------------------
--[[ SGroups ]]
-------------------------------------------------------------------------
	
	-- this group was being used for the 'Longest Day' moment
	sg_stugs = SGroup_CreateIfNotFound("sg_stugs")
	
	-- used for the opening squads
	sg_group1 = SGroup_CreateIfNotFound("sg_group1")
	sg_group2 = SGroup_CreateIfNotFound("sg_group2")
	sg_group3 = SGroup_CreateIfNotFound("sg_group3")

end

Scar_AddInit(OnInitID)