
-- command macros
import("squadai-util")

-- squadai plan file

-- plan cannot be interrupted
isInterruptablePlan = false

------------------------------------------------------------------------------
-- sound options

sound = 
{
	soundDirectory	= "Battle_Chatter",
	soundPercentage	= 30.0,
}

------------------------------------------------------------------------------
-- plan

plan = 
{
	------------------------------------------------------------------------------
	-- phase0: Before First Bound
	{
		type = DATA_PHASE,
		name = "LOCK UNIT",
		{
			apply_to = ET_All,
			actions = 
			{ 
				ACTION_STOP(),

				-- animation state lasts from this point until the phase is exited
				ACTION_SET_PHASE_ANIM_STATE( "suppression", "pinned", "normal" ),
				
				ACTION_WAIT_PRECISE( 7.5 ),
			},
		},
	},
}
