1	%1X%.%2Y%
250	normal
251	century14
252	century16
253	century18
254	GillSans_18a
255	century14_chat
280	enable
300	Error
301	Failed to initialize video card.
302	Failed to initialize sound card.
303	Not enough physical memory to run the game. Your system must have at least 512MB of RAM.
304	Not enough virtual memory to run the game. Your system total paging files must be at least 768MB. Please consult the manual that came with your OS.
305	Your video card is not supported. In order to run Company of Heroes you must have a Shader Model 1.0 or better Video Card.
501	Afghanistan
502	Albania
503	Algeria
504	American Samoa
505	Andorra
506	Angola
507	Anguilla
508	Antarctica
509	Antigua and Barbuda
510	Argentina
511	Armenia
512	Aruba
513	Australia
514	Austria
515	Azerbaijan
516	Bahamas
517	Bahrain
518	Bangladesh
519	Barbados
520	Belarus
521	Belgium
522	Belize
523	Benin
524	Bermuda
525	Bhutan
526	Bolivia
527	Bosnia and Herzegovina
528	Botswana
529	Bouvet Island
530	Brazil
531	British Indian Ocean Territory
532	Brunei
533	Bulgaria
534	Burkina Faso
535	Burundi
536	Cambodia
537	Cameroon
538	Canada
539	Cape Verde
540	Cayman Islands
541	Central African Republic
542	Chad
543	Chile
544	China
545	Christmas Island
546	Cocos (Keeling) Islands
547	Colombia
548	Comoros
549	Congo
550	Cook Islands
551	Costa Rica
552	Côte d'Ivoire
553	Croatia (Hrvatska)
554	Cuba
555	Cyprus
556	Czech Republic
557	Congo (DRC)
558	Denmark
559	Djibouti
560	Dominica
561	Dominican Republic
562	East Timor
563	Ecuador
564	Egypt
565	El Salvador
566	Equatorial Guinea
567	Eritrea
568	Estonia
569	Ethiopia
570	Falkland Islands (Islas Malvinas)
571	Faroe Islands
572	Fiji Islands
573	Finland
574	France
575	French Guiana
576	French Polynesia
577	French Southern and Antarctic Lands
578	Gabon
579	Gambia
580	Georgia
581	Germany
582	Ghana
583	Gibraltar
584	Greece
585	Greenland
586	Grenada
587	Guadeloupe
588	Guam
589	Guatemala
590	Guinea
591	GuineaBissau
592	Guyana
593	Haiti
594	Heard Island and McDonald Islands
595	Honduras
596	Hong Kong SAR
597	Hungary
598	Iceland
599	India
600	Indonesia
601	Iran
602	Iraq
603	Ireland
604	Israel
605	Italy
606	Jamaica
607	Japan
608	Jordan
609	Kazakhstan
610	Kenya
611	Kiribati
612	Korea
613	Kuwait
614	Kyrgyzstan
615	Laos
616	Latvia
617	Lebanon
618	Lesotho
619	Liberia
620	Libya
621	Liechtenstein
622	Lithuania
623	Luxembourg
624	Macau SAR
625	Macedonia Former Yugoslav Republic of
626	Madagascar
627	Malawi
628	Malaysia
629	Maldives
630	Mali
631	Malta
632	Marshall Islands
633	Martinique
634	Mauritania
635	Mauritius
636	Mayotte
637	Mexico
638	Micronesia
639	Moldova
640	Monaco
641	Mongolia
642	Montserrat
643	Morocco
644	Mozambique
645	Myanmar
646	Namibia
647	Nauru
648	Nepal
649	Netherlands
650	Netherlands Antilles
651	New Caledonia
652	New Zealand
653	Nicaragua
654	Niger
655	Nigeria
656	Niue
657	Norfolk Island
658	North Korea
659	Northern Mariana Islands
660	Norway
661	Oman
662	Pakistan
663	Palau
664	Panama
665	Papua New Guinea
666	Paraguay
667	Peru
668	Philippines
669	Pitcairn Islands
670	Poland
671	Portugal
672	Puerto Rico
673	Qatar
674	Reunion
675	Romania
676	Russia
677	Rwanda
678	St. Kitts and Nevis
679	St. Lucia
680	St. Vincent and the Grenadines
681	Samoa
682	San Marino
683	São Tomé and Príncipe
684	Saudi Arabia
685	Senegal
686	Seychelles
687	Sierra Leone
688	Singapore
689	Slovakia
690	Slovenia
691	Solomon Islands
692	Somalia
693	South Africa
694	South Georgia and the South Sandwich Islands
695	Spain
696	Sri Lanka
697	St. Helena
698	St. Pierre and Miquelon
699	Sudan
700	Suriname
701	Svalbard and Jan Mayen
702	Swaziland
703	Sweden
704	Switzerland
705	Syria
706	Taiwan
707	Tajikistan
708	Tanzania
709	Thailand
710	Togo
711	Tokelau
712	Tonga
713	Trinidad and Tobago
714	Tunisia
715	Turkey
716	Turkmenistan
717	Turks and Caicos Islands
718	Tuvalu
719	Uganda
720	Ukraine
721	United Arab Emirates
722	United Kingdom
723	United States
724	United States Minor Outlying Islands
725	Uruguay
726	Uzbekistan
727	Vanuatu
728	Vatican City
729	Venezuela
730	Viet Nam
731	Virgin Islands (British)
732	Virgin Islands
733	Wallis and Futuna
734	Yemen
735	Yugoslavia
736	Zambia
737	Zimbabwe
1000	Server has rejected your connection.
1002	Session is full.
1003	An error has occured.
1004	Waiting for server response.
1005	Connecting...
1006	Failed to connect.
1007	Failed to join.
1008	%1PLAYERSCURRENT%/%2PLAYERSMAX%
1009	YES
1010	NO
1011	Incorrect version.
1012	Incorrect Mod.
1013	IP: %1IPADDRESS%
1014	Open
1015	Computer
1016	Closed
1018	Host migrated to player %1PLAYERNAME%.
1019	Player %1PLAYERNAME% joined.
1020	Player %1PLAYERNAME% dropped.
1021	Time out trying to connect.
1022	<%1PLAYERNAME%>: %2CHATMESSAGE%
1023	<Whisper From: %1PLAYERNAME%>: %2CHATMESSAGE%
1024	<Whisper To: %1PLAYERNAME%>: %2CHATMESSAGE%
1025	You've been kicked out of the game.
1026	%1PING%
1027	--
1028	Invalid IP address.
1029	Enter password.
1030	Invalid password. Enter correct password.
1031	No response from server.
1032	Failed to send chat message: %1CHATMESSAGE%
1035	Mod
1036	Map
1037	Stats recorded
1038	YES
1039	NO
1040	Failed to host game.
1041	Invalid game name. Must be at least one character. Only letters and numbers are allowed.
1042	Failed to send whisper message to user: %1USERNAME%
1043	<Broadcast from %1PLAYERNAME%>: %2CHATMESSAGE%
1044	<Team from %1PLAYERNAME%>: %2CHATMESSAGE%
1045	Kick out
1046	Do you really want to kick out %1PLAYERNAME%?
1047	Failed to send whisper message to player: %1USERNAME%
1048	Add-On
1049	%1MOD% %2MODVERSION%
1050	New Army
1051	%1UNITNAME% %2QUANTITY%
1052	Game Version
1053	%1ENGINE% %2ENGINEVERSION%
1055	Different Dev Mode
1056	Incorrect Mod version
1060	The game will begin in %1TIME% second(s). Click READY to cancel.
1061	The game will begin in %1TIME% second(s)...
1062	The game countdown was canceled.
1065	Missing data
1066	Add-On "%1ADDON%" is not available on your system. Game cannot be started.
1067	Add-On "%1ADDON%" is not compatible with the version being used in this game.  Game cannot be started.
1068	Scenario "%1SCENARIO%" is not available on your system. Game cannot be started.
1069	Scenario "%1SCENARIO%" is not compatible with the version being used in this game.  Game cannot be started.
1070	Scenario "%1SCENARIO%" from the scenario pack "%2SCENPACK%" is not available on your system. Game cannot be started.
1071	Scenario "%1SCENARIO%" from the scenario pack "%2SCENPACK%" is not compatible with the version being used in this game.  Game cannot be started.
1075	Add-On "%2ADDON%" is not available on %1PLAYER%'s system. Game cannot be started.
1076	Add-On "%2ADDON%" is not compatible on %1PLAYER%'s system.  Game cannot be started.
1077	Scenario "%2SCENARIO%" is not available on %1PLAYER%'s system. Game cannot be started.
1078	Scenario "%2SCENARIO%" is not compatible on %1PLAYER%'s system.  Game cannot be started.
1080	Invasion of Normandy
1081	Company of Heroes
1250	You lost.
1251	You won.
1252	You lost your connection.
1253	Your game went out of sync.
1254	%1HOURS%:%2MINUTES%:%3SECONDS%
1255	Network connection lost while loading.
1256	Incorrect data file version.
1257	You have been kicked out.
1258	Kicked out
1259	Disconnected
1268	Totals
1269	Game aborted: All players dropped while loading.
1270	Out-of-sync.
1271	Post-game error.
1272	%1MINUTES%:%2SECONDS%
1280	Continue
1281	Restart
1285	Mission Accomplished
1286	Mission Failed
1300	Team %1TEAMNUM%
1301	Random
1302	AI
1303	Open
1304	Closed
1305	Open Observer
1308	Click Here To Join
1309	CPU - Easy
1310	CPU - Normal
1311	CPU - Hard
1312	CPU - Expert
1313	Switch Position
1400	Cannot Start Game
1401	%1RESULT%
1410	OK
1411	You must select a Win Condition.
1412	You must select a valid Map.
1413	You cannot start a map with no player slots.
1414	You must select between Auto Teams and Free For All.
1415	You need more teams to play this game type.
1416	You have selected an invalid player type.
1417	Local Skirmish or LAN games should not have remote players.
1418	You must select a valid race.
1419	You must define a player name.
1420	All players must be assigned to a valid team.
1421	All players must be Ready for the game to start.
1422	You have too many local players for the number of available slots.
1423	You must have at least 2 local players to continue this game setup.
1424	At least one slot must be occupied by a human player.
1425	You must have at least two different teams for a valid game setup.
1426	You have selected an invalid option.
1427	You have selected an invalid race.
1428	You need remote players for a multiplayer game.
1429	You cannot close slots when Auto Teams is enabled.
1430	All slots should be occupied by a player, or Closed.
1431	Local Skirmish games require at least 1 human player to continue.
1450	An error has occurred.
1500	AI
1580	Error loading saved game.
1581	Unknown error loading saved game.
1582	Missing scenario "%1SCENARIO%".
1583	Missing scenario "%1SCENARIO%", in scenario pack "%2SCENPACK%".
1584	Missing add-on "%1ADDON%".
1585	The file is not a valid saved game.
1586	This saved game is obsolete.
1606	Waiting for players
1607	LOADING
1608	AUTOSAVING...
1609	%1SCENARIO%_Auto:%2DESCRIPTION%
1610	Counterattack
1700	Easy
1701	Normal
1702	Hard
1703	Expert
1704	The performance test requires your new settings to be accepted.
1750	Game Paused
1751	You have been defeated.
1752	Playback
1753	Playback over.
1754	Fatal Scar Error - Execution Paused
1755	Sync-error detected
1756	Data-Sync-error detected - Game data does not match
1757	Fatal AI Error - Execution Paused
1760	%1PLAYERNAME% has been kicked-out of the game.
1780	Exit Game
1782	YES
1783	NO
1785	Abort
1786	Do you wish to abort this scenario?
1787	YES
1788	NO
1790	Restart
1791	Do you wish to restart this scenario?
1792	YES
1793	NO
1900	Waiting for player %1PLAYERNAME% to catch up.
1901	Trying to catch up with other systems.
1902	LEAVE
1903	KICK OUT
2500	OK
2501	ACCEPT
2502	CANCEL
2525	whisper
2526	w
2527	msg
2528	m
2529	broadcast
2530	b
2531	team
2532	t
2533	help
2534	h
2535	?
2550	That is not a valid command. Type /help for more info.
2551	Available Commands:
2552	Who do you want to send the message to?
2553	What do you want to say?
2554	What do you want to say?
2555	What do you want to say?
2556	Unrecognized command. Type /help for more info.
2557	/whisper USERNAME MESSAGE
2558	Sends a private MESSAGE to USERNAME.
2559	/team MESSAGE.
2560	Sends a private MESSAGE to all players in your team.
2561	/broadcast MESSAGE.
2562	Sends a MESSAGE to all players in the room you're in.
2563	Type /help COMMAND for information about a specific command.
2600	
2601	You cannot play a game without selecting an army.
2602	Graphic Settings
2603	Your graphic settings have been configured. Do you want to keep these Settings? Reverting in %1Seconds% seconds.
2604	High quality
2605	Medium quality
2606	Low quality
2607	Video mode change failed.  The video settings were restored to their original state.
2700	Error
2701	You cannot delete the last profile.
2702	Player%1NUMBERTOBEAPPENDED%
2703	Delete profile.
2704	Are you sure you want to delete the profile?
2705	User name must be at least one character.  Only letters or numbers are allowed.
2706	A profile for that name already exists.
2707	Unknown error.
2708	Unable to create profile.
2750	Parental Control
2751	The current Windows user does not have permission to play Company of Heroes.
2800	Mission %1MISSION_NUM%
2810	Congratulations! You've been awarded the %1MEDAL_NAME% for completing %2CAMPAIGN_NAME%.
2850	Failed to find a supported hardware rendering device. Ensure that your system meets the minimum requirements for Company of Heroes. Verify that DirectX is properly installed and that you have the latest drivers for your system.
2851	Failed to find a supported hardware rendering device. Ensure that your system meets the minimum requirements for Company of Heroes.
2852	Failed to initialize rendering device.
2853	Failed to find a working fullscreen mode.
2854	Failed to set a working mode for the rendering device. This could be due to having an old version of DirectX installed.
2855	Graphics Setup
2856	Company of Heroes
2857	An instance of this program is already running.
2900	On
2901	Off
2902	Ultra
2903	High
2904	Medium
2905	Low
2906	Far
2907	Near
2908	Shader Model 1
2909	Shader Model 2
2910	Shader Model 3
2911	Shader Model 4
2912	Custom
2913	44100 Hz
2914	22050 Hz
2915	128
2916	96
2917	80
2918	64
2919	48
2920	32
2921	System Configuration
2922	Stereo
2923	Headphones
2924	Surround Sound
2925	SRS Circle Surround
2926	5.1 Discrete
2927	6.1 Discrete
2928	7.1 Discrete
2929	8.1 Discrete
2930	%1WIDTH%x%2HEIGHT%
2931	%1WIDTH%x%2HEIGHT% (widescreen)
2932	Enabled
2933	Disabled
2934	Enable
2935	Disable
2936	Advanced
2937	Custom (Advanced)
2938	1x
2939	2x
2940	4x
2941	8x
2942	16x
2943	Quality
2944	Performance
2945	Balanced
2946	Very Low
2947	Shader Model 2 (Low)
2948	Shader Model 2 (High)
2949	Very Low (VS1/PS1)
2950	Low (VS2/PS1)
2951	Medium (VS2/PS2)
2952	High (VS3/PS3)
2953	Ultra (VS4/PS4)
2954	FSAA
2955	V-Sync
2956	Minimum
2957	Maximum
2958	Window
2959	Windowed
2960	Full Screen
2961	Automatic
2962	Do you wish to keep these settings?
2963	Yes
2964	No
2965	Direct3D 10
2966	None
2967	8x CSAA
2968	8xQ CSAA
2969	16x CSAA
2970	16xQ CSAA
2971	Alert
2972	These settings require more memory than your system has.  Please lower them to continue.
3250	Slag cost
3251	Power Point cost
3252	Research level
3253	Health
3254	Defense
3255	Speed
3256	Water speed
3257	Sight radius
3258	Size
3259	Melee damage
3260	Range damage
3500	Mission Title
3501	Mission Description
3502	Loading
4006	Click to send new message or hit ENTER.
4007	Enter new message.
4500	This is a subtitle text
5000	Back
5250	CAMPAIGN
5251	PRIMARY OBJECTIVE
5252	MY CAMPAIGN
5253	MEDAL OBJECTIVE
5254	SECONDARY OBJECTIVE
5256	MAIN MENU
5257	NEXT MISSION
5293	REPLAY MISSION
5508	Continue
5509	Exit Application
5510	Exit Game
5511	Restart Game
5512	Game Options
5513	System Options
5514	Load Game
5515	Save Game
6500	Accept
6508	Cancel
6509	Delete Game
7000	Accept
7001	Cancel
7002	Delete Game
7500	v
7501	Don't show again
7502	OK
7503	ACCEPT
7504	CANCEL
7505	CANCEL
7506	YES
7507	NO
7750	v
7751	Don't show again
7752	OK
7753	ACCEPT
7754	CANCEL
7755	CANCEL
7756	YES
7757	NO
8000	v
8001	Don't show again
8002	OK
8003	ACCEPT
8004	CANCEL
8005	CANCEL
8006	YES
8007	NO
8251	Save profile as...
8254	ACCEPT
8255	CANCEL
8500	No
8501	Yes
8505	Accept
8506	Accept
8507	Cancel
8508	Don't show this again
8509	Test Title
8510	Test Message
9250	CAMPAIGN
9251	SKIRMISH
9252	MULTIPLAYER
9253	OPTIONS
9254	CREDITS
9255	QUIT
9256	TUTORIAL
10000	Movie Paused
10250	LAN TCP/IP
10251	BACK
10252	PROTOCOL
10253	LAN IPX
10254	INTERNET TCP
10255	IC ONLINE
10257	EXIT
10501	None
10502	Map
10503	Add-on
10750	BACK
10751	EXIT
10754	Connection Status
10755	OK
11000	Campaign
11001	Skirmish
11002	Multiplayer
11003	Options
11004	Credits
11006	Quit
11500	Accept
11501	Cancel
11502	Are you sure you want to quit game and return to Windows ?
12000	Would you like to return to the MAIN MENU or EXIT TO WINDOWS?
12001	RETURN TO MAIN MENU
12002	EXIT TO WINDOWS?
12005	Are you sure you want to quit game and return to Windows ?
12006	Accept
12007	Cancel
12500	Mission Difficulty Level
12501	SAVE
12502	CANCEL
12503	v
12504	EASY
12505	v
12506	MEDIUM
12507	v
12508	HARD
13250	JOIN GAME
13251	GAME NAME
13252	GAME NAME
13253	BACK
13254	EXIT
13255	GAME NAME
13256	GAME INFO
13257	GAME LOBBY
13258	Refresh list
13260	CURRENT ROOM
13262	GAME TYPE
13263	GAME TYPE
13264	GAME TYPE
13269	HOST GAME
13501	Connection status
13503	Password
13507	OK
13508	ACCEPT
13509	CANCEL
13750	Loading...
13751	- Legal Text -
14254	Connection Status
14255	OK
14500	Back
14750	Record stats
14751	v
14755	PASSWORD
14756	GAME NAME
14757	HOST SETUP
14758	DONE
14761	BACK
14762	EXIT
15000	START GAME
15001	BACK
15002	JOIN GAME
15003	Record game
15004	v
15005	IP ADDRESS DISPLAY
15006	ARMY
15007	READY
15008	COLOR
15009	TEAM
15010	PING
15011	PLAYER
15016	EXIT
15039	GAME:
15040	ROOM:
15250	v
15252	--
15253	--
15262	Game type
15267	v
15274	v
15500	Delete Army
15501	Load Army
15505	32439
15506	ACCEPT
15508	CANCEL
15750	ACCEPT
15751	32439
15752	RECORDED GAMES
15753	Delete Saved Game
15754	32439
15755	SAVED GAMES
15756	RECORDED GAMES
15757	SAVED GAMES
15758	Delete Playback File
15759	Load Game
15760	CANCEL
16000	CAMPAIGN
16001	EXIT
16003	PLAYER vs COMPUTER
16004	MULTIPLAYER
16005	ARMY BUILDER
16006	TUTORIAL
16007	OPTIONS
16008	CREDITS
16250	OK
16251	ACCEPT
16252	CANCEL
16254	v
16255	Don't show again
16256	CANCEL
16257	YES
16258	NO
16500	Gamma
16501	Shadow detail level
16502	Texture detail level
16503	Rendering system
16504	Ambient world sounds
16505	6618
16506	Resolution
16508	RESET DEFAULTS
16509	APPLY SETTINGS
16510	GRAPHICS
16511	OPTIONS
16512	BACK
16513	EXIT
16514	Shiny objects
16515	6618
16516	Color depth
16517	6618
16518	PLAYER PROFILE
16519	AUDIO
16520	GRAPHICS
16521	PLAYER PROFILE
16522	v
16524	RESET DEFAULTS
16526	Exit to Windows
16527	Low-end system settings
16528	v
16529	Medium system settings
16530	v
16531	High-end system settings
16532	v
16533	Custom system settings
16534	Sound quality
16536	6618
16537	3D audio driver
16545	AUDIO
16546	SELECT PROFILE:
16556	Music volume
16557	Speech volume
16558	SFX volume
16559	SFX channels
16566	GAMEPLAY and KEY CONFIGURATION options are available in the game.  They can be accessed from the Gameplay Options menu from within the game.
16602	Creature detail level
16603	Object detail level
16604	Preferred frame rate
16609	32439
16610	Delete profile
16611	New profile
16750	SAVE GAME
16751	RESUME GAME
16752	EXIT TO WINDOWS
16753	GAMEPLAY OPTIONS
16756	QUIT GAME
16757	GAME MENU
16758	SYSTEM OPTIONS
16759	LOAD GAME
16760	RESTART
17000	Delete Profile
17001	Select Player Profile
17003	ACCEPT
17008	32439
17010	New Profile
17250	PLAYER vs COMPUTER
17251	ARMY
17252	COLOR
17253	TEAM
17254	PLAYER
17255	Record game
17256	v
17257	Load game
17258	START GAME
17259	EXIT
17260	BACK
17500	SELECT MAP
17501	MAP INFO
18000	Select Map
18002	Load Replay
18003	Load Saved Game
18004	Back
18005	Select this map
18007	SKIRMISH GAME SETUP
18500	Back
18501	Launch Game!
18502	Launch Game!
18503	Mission Name
18504	Players
18505	Map size
18506	0
18507	Default
19000	Back
19250	32439
19251	ACCEPT
19252	Enter game name:
19253	Save game as...
19254	Saved games:
19255	CANCEL
19500	Mission Name
19501	Players
19502	Map size
19503	Option:
19504	Back
19505	Launch Game!
19506	Default
19507	Option:
19508	Option:
19509	Option:
19510	SKIRMISH GAME SETUP
19511	Option:
19515	Option:
20002	SETUP
20003	JOIN GAME
20004	HOST GAME
20005	IP ADDRESS
20007	12263
20008	EXIT
20009	BACK
20250	Back
20500	Mission Name
20501	Players
20502	Map size
20503	0
20504	Back to map list
20505	Launch Game!
20506	Default
20507	AI Difficulty
20508	GAME PAUSED
20509	HIDE
21000	Quit
21001	Continue
21002	GAME OVER
21003	Click continue to look around the map, or Quit to exit the game.
21250	VICTORY!
21251	DEFEATED...
21253	MISSION COMPLETED!
21254	Click continue to look around the map, or Quit to exit the game.
21256	Continue
21257	Quit
21500	Select Map
21501	Select this map
21502	Back
21503	Load Saved Game
21504	Load Replay
21505	SKIRMISH GAME SETUP
22000	HELP Text
22001	Squad Control
22002	Squad Decorators
22005	SELECT
22006	EXTRAS
22007	Mouse Scroll Speed
22008	Playback Frequency
22009	Audio FX
22010	Sound Configuration
22011	ADD
22012	SET DEFAULTS
22013	MAIN MENU
22015	Player Color
22016	Resolution
22017	Shadows
22018	Reflections
22019	Shader Complexity
22020	Brightness
22021	Texture Detail
22023	RENAME
22024	DELETE
22025	USER PROFILE
22026	CONTROLS
22027	VIDEO
22028	AUDIO
22250	SET DEFAULT
22251	BACK
22252	ACCEPT
22253	TAB
22254	TAB
22255	TAB
22256	$22256 No Key
22500	Back
22501	LAN
22502	Online
22503	Host
22504	Join
23000	LAN
23001	Online
23002	Host
23003	Join
23004	Back
23070	No map currently selected
23500	LAN
23501	Online
23502	Host
23503	Join
23504	Back
24000	Test
24500	Some test text.
24501	Some test text.
24502	Some test text.!
25211	Get help on the available chat commands and options.
25212	Type a new message here and hit ENTER.
25301	Return to the game.
25315	Adjust the in-game music volume.
25316	Adjust the in-game speech volume.
25317	Adjust the in-game sound effects volume.
25319	Set preferred frame rate.
25320	Adjust the relative intensities of red, green and blue channels.
25321	Set preferred minimum level of object detail.
25322	Set preferred level of terrain detail.
25323	Select preferred level of shadow detail.
25324	Save the settings and return to the game.
25325	Return to the game.
25327	Set game speed.
25328	Set mouse scroll rate.
25329	Set key scroll rate.
25330	Toggle building sounds on/off.
25331	Toggle event cues on/off.
25332	Toggle unit responses on/off.
25333	Toggle unit confirmations on/off.
25334	Invert camera declination.
25335	Toggle for mini-map to rotate with the camera or to remain static.
25336	Toggle for mini-map to zoom with the camera or remain static.
25337	Toggle for mini-map to scroll with the camera or remain static.
25338	Toggle camera rotation on/off.
25339	Toggle camera declination on/off.
25340	Select a hotkey group to view the associated assigned keys.  "?" indicates group(s) with unassigned hotkeys. A lock icon indicates that the group's keys cannot be changed.
25341	Assigned keys for the selected hotkey group.  "?" indicates unassigned hotkey(s).
25342	Reset all keys to the default settings.
25343	Assign a hotkey to the selected item.
25344	Reset currently selected key to the default setting.
25345	Save current settings and return to the game.
25346	Invert middle-mouse-drag camera panning.
25351	List of current players in the game.
25352	Indication of player's enemy status towards you.
25353	Check the box to ally or break alliance with another player.
25354	Click to share or unshare your vision with the respective player.
25355	Donate some or all of your power points resource to the respective player.
25356	Donate some or all of your slag resource to the respective player.
25357	Clear donations to all players.
25358	Accept current settings/donations and return to the game.
25359	Cancel current setting/donations and return to the game.
25500	START
25502	BACK
25503	SKIRMISH
25508	team A01
25750	Map:
25751	Map:
25752	Players:
25753	Map Size:
25754	Delete
25755	Load Game
25756	Rename
25757	Start Game
25758	Delete
25759	V.1.02
25760	RECORDED GAMES
25761	ALLIES
25762	Win Condition
25763	AXIS
25764	Victory Ticker:
25765	Start Resources:
25766	Start Locations:
25767	Suggested Players:
25768	Map size:
25769	Death rides a Panzer
25770	WWWWWWWWWWWWWWWWWWWWWW
25771	000/00/00_10:33
25772	Mission Name Goes Here
25773	000/00/00_10:33
25774	Load Game
25775	Main Menu
25776	SAVED GAMES
25777	GAME SETUP
25778	SKIRMISH
26000	- Legal Text -
27500	QUIT
27501	TUTORIAL
27502	CREDITS
27503	OPTIONS
27504	MULTIPLAYER
27505	SKIRMISH
27506	CAMPAIGN
27750	CONTINUE CAMPAIGN
27751	START TUTORIAL
27752	Play through the Tutorial before playing the game
27753	Play the Single Player Campaign
27754	Play the Single Player Campaign
27755	Exit Company of Heroes
27756	View the Company of Heroes Credits
27757	CAMPAIGN
27758	SKIRMISH
27759	MULTIPLAYER
27760	OPTIONS
27761	EXTRAS
27762	EXIT
27763	Continue a Single Player Campaign
27764	Play a CPU Skirmish Match
27765	Configure Company of Heroes
27766	Play a Multiplayer Match
28000	Do you want to SAVE your game before quitting?
28001	SAVE
28003	QUIT
28004	CANCEL
28250	Would you like to return to the MAIN MENU or EXIT TO WINDOWS?
28251	EXIT TO WINDOWS
28252	RETURN TO MAIN MENU
28500	Are you sure you to QUIT the game and EXIT TO WINDOWS?
28501	EXIT TO WINDOWS
28502	RETURN TO GAME
28751	MAIN MENU
28752	EXTRAS
28753	PLAY MOVIE
28754	CLICK button to play CoH movie.
29250	EXIT TO WINDOWS
29251	QUIT GAME
29252	CONTINUE
29253	SAVE
29254	CANCEL
29255	LOAD SAVED GAME
29256	AUDIO
29257	VIDEO
29258	CONTROLS
29259	$29324 No Key
29260	$29253 No Key
29261	$29254 No Key
29262	$29255 No Key
29263	RESTART GAME
29264	LOAD GAME
29265	SAVE GAME
29266	OPTIONS
29267	MOD OPTIONS
29268	WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
29269	$29257 No Key
29270	$29258 No Key
29271	$29261 No Key
29272	$29268 No Key
29273	$29262 No Key
29274	$29269 No Key
29275	MASTER VOLUME
29276	$29271 No Key
29277	$29273 No Key
29278	$29272 No Key
29279	LOAD GAME
29280	CANCEL
29281	Mission Name Goes Here
29282	SET DEFAULT
29283	15.
29284	Campaign:
29500	Are you sure you to QUIT the game and EXIT TO WINDOWS?
29501	EXIT TO WINDOWS
29502	RETURN TO GAME
29750	RESTART current game?
29751	NO
29752	YES
30000	RESTART current game?
30001	NO
30002	YES
30250	Do you want to SAVE your game before quitting?
30251	CANCEL
30252	QUIT
30253	SAVE
30501	DESIGN MESSAGES
30505	Mission decription goes...
30512	CLOSE
30750	© 2006 THQ Inc.  Developed by Relic Entertainment.  The NVIDIA logo and "The way it's meant to be played" logo are registered trademarks or trademarks of NVIDIA Corporation.  Uses Miles Sound System.  Copyright © 1991-2006 by RAD Game Tools, Inc.  THQ, Relic Entertainment and their respective logos are trademarks and/or registered trademarks of THQ Inc.  All rights reserved.  All other trademarks, logos and copyrights are property of their respective owners.
30751	LOADING . . .
31000	© 2006 THQ Inc.  Developed by Relic Entertainment.  The NVIDIA logo and "The way it's meant to be played" logo are registered trademarks or trademarks of NVIDIA Corporation.  Uses Miles Sound System.  Copyright © 1991-2006 by RAD Game Tools, Inc.  THQ, Relic Entertainment and their respective logos are trademarks and/or registered trademarks of THQ Inc.  All rights reserved.  All other trademarks, logos and copyrights are property of their respective owners.
31001	LOADING . . .
31250	Objective Description
31251	PRIMARY OBJECTIVES
31252	CONTINUE
31256	SECONDARY OBJECTIVES
31257	MEDAL OBJECTIVE
31276	REPLAY LEVEL
31277	VIEW LEVEL
31500	GRAPH
31523	CONTINUE
31524	stats_a01
31525	POST GAME STATS MP
31528	BASIC STATS
31530	teamplayer_a
31750	name or team
31751	00000
31752	00000
31753	00000
31754	00000
31755	00000
31756	00000
31757	00000
31758	00000
31759	VIEW GRAPH
31760	*enter game length
31773	CONTINUE
31774	POST GAME STATS
31777	BASIC STATS
32261	RESTART
32262	OPTIONS
32263	MAIN MENU
32264	EXIT TO WINDOWS
32265	RESUME
32266	HELP TEXT HERE
32267	Economy and Base Building
32268	Armor Training
32269	Infantry training
32270	Basic Training
32271	TUTORIAL MENU
38000	Invasion of Normandy
38010	Omaha Beach. 0700hrs
38011	June 6th D-Day
38012	Vierville – St. Come du Mont road.
38013	0128hrs, June 6th, D-Day
38014	Vierville –St. Come du Mont road.
38015	0302hrs, June 6th, D-Day
38016	Carentan. 0735hrs
38017	June 12th, D-Day +6
38018	Carentan. 1435hrs
38019	June 13th, D-Day +7
38020	Liberty Highway, outside Monteburg.
38021	1335hrs, June 16th, D-Day +10
38022	Cherbourg. 1136hrs
38023	June 26th, D-Day +20
38024	Sottevast. 0256hrs
38025	June 27th, D-Day +21
38026	St. Fromond. 0551hrs
38027	July 7th. Operation Cobra.
38028	Hill 192. 1830hrs
38029	July 11th. Operation Cobra.
38030	St. Lo. 1439hrs
38031	July 12th. Operation Cobra
38032	Near St. Lo. 1125hrs
38033	July 25th D-Day +49
38034	Hill 317 outside of Mortain.
38035	2003hrs, August 6th. D-Day +61
38036	Hill 317. 0017hrs
38037	August 7th. D-Day +62
38038	Mortain. 0612hrs
38039	August 7th
38040	East of Autry. 1645hrs
38041	August 15th. The Falaise Pocket.
38042	Chambois, Closing the Falaise Pocket.
38043	1425hrs, August 19th, D-Day +74
38045	THQ Presents
38046	A Relic Entertainment Production
38070	Requires: %1REQUIREMENTSLIST%
38071	,
38072	...
38073	Must be in territory
38074	Population Cap reached. Capture more Sectors to increase Population Cap.
38075	No Availability.
38076	Disabled.
38077	Not enough Resources.
38078	Need cover.
38079	Unable to Perform Actions.
38080	%1PREREQS% OR %2PREREQS%
38081	%1PREREQS% AND %2PREREQS%
38082	Not the correct race.
38083	Must be near HQ.
38084	Not enough Squad members.
38085	Can't attack: Weapons disabled
38086	Can't move: disabled
38087	NOT %1PREREQS%
38088	Recharging (%1SECONDS% secs left)
38089	Active for %1SECONDS% secs
38090	Producing...
38091	Missing map entry point
38092	Population Cap reached.
38100	World
38101	%1SQUADNAME% (%2SQUADNUM%/%3SQUADMAX%)
38102	Select %1BUILDING%
38103	Press this Button twice to center your screen on the %1BUILDING%
38252	(%1HOTKEY%)
38254	%1SQUAD-CURRENT%/%2SQUAD-MAX%
38257	+%1RESOURCE-RATE%
38258	??
38275	Garrisonable Building
38280	Strategic Point captureable
38281	Strategic Point currently being captured by team %1TEAMNUM%
38282	Strategic Point currently held by team %1TEAMNUM%
38283	This Structures capacity is %1NUMSLOTS%/%2NUMTOTAL%
38284	This structure is full %1NUMSLOTS%/%2NUMTOTAL%
38285	Weapon requires %1NUMROLES% units for capture
38286	Rank %1VETERAN_RANK% Veteran %2SQUAD_NAME% (%3NUM_REMAINING% available)
38287	Left-click to begin Upgrading.
38288	Left-click to call one Reinforcement.
38289	Left-click to begin Deployment.
38290	Left-click to view available Buildings for construction.
38291	Left-click to select Demolition location.
38292	Left-click to select Build location.
38350	Available: %1NUMAVAILABLE% (%2TIMEUNTILINCREASE%)
38351	%1MINUTES%:%2SECONDS%
38352	Supply limit
38353	Capacity %1CURRENT%/%2MAX%
38900	To All:
38901	To Team:
38902	[All]
38903	[Team]
38904	[SYSTEM]
38905	%1SENDER% :
38906	[Whisper]
38907	[Whisper To]
38910	Select a target Squad
38911	Select a target in a Squad
38912	Select a target Building
38913	Left-click on a position to use this ability
38914	Click on a target Building or a target in a Squad
38915	Click on a position or a target Building
38916	Left-click on a target to use this ability.
38954	%1RATING%
38955	+%1RATING%
39250	OBJECTIVES :
39251	BONUS OBJECTIVES :
39252	???
39253	COMPLETE
39254	-INCOMPLETE
39255	FAILED
39256	Maximum Command Points Earned
39257	Mission Complete
39258	Mission Failed
39300	Objective Completed: %1OBJECTIVE_TITLE%
39301	Objective Failed: %1OBJECTIVE_TITLE%
39302	Primary Objective: %1OBJECTIVE_TITLE%
39303	Secondary Objective: %1OBJECTIVE_TITLE%
39304	%1MEDAL_NAME% Awarded: %2OBJECTIVE_TITLE%
39305	Medal Lost: %1OBJECTIVE_TITLE%
39306	Medal Opportunity: %1OBJECTIVE_TITLE%
39307	Objective Updated: %1OBJECTIVE_TITLE%
39320	%1CURRENT%/%2GOAL%
39321	Press SPACE to Start
39322	Reinforcements
39323	Reinforcements have Arrived!
39350	Axis now control all Victory Points
39351	Allies now control all Victory Points
39360	Allies have less than 400 points
39361	Allies have less than 300 points
39362	Allies have less than 200 points
39363	Allies have less than 100 points
39364	Allies have less than 50 points
39365	Allies have less than 25 points
39366	Allies have less than 500 points
39367	Allies have less than 750 points
39370	Axis have less than 400 points
39371	Axis have less than 300 points
39372	Axis have less than 200 points
39373	Axis have less than 100 points
39374	Axis have less than 50 points
39375	Axis have less than 25 points
39376	Axis have less than 500 points
39377	Axis have less than 750 points
39400	Capture barrels
39401	You must capture 5 barrels to win.  If you do not, elephants will destroy you.
39402	Destroy the HQ
39403	Infiltrate enemy territory and plant Satchel Charges on their HQ.  Detonate the Charges and return to base camp before the enemy detects you.
40500	Game type
40501	Resources
40502	AI difficulty
40503	Build time
40504	Unit cap
40505	Starting resources
40506	Lock teams
40507	Enable cheats
40508	Starting location
40509	Game speed
40510	Resource Sharing
40511	Victory Point Ticker
40520	Low
40521	Standard
40522	High
40530	Easy
40531	Standard
40532	Hard
40533	Expert
40540	Standard
40541	Fast
40560	Standard
40561	High Resources
40570	Yes
40571	No
40580	Destroy Enemy HQ
40581	Destroy Enemy base
40582	Hunt Rex
40583	Show Me The Power Points!
40584	Hold Strategic Points
40590	Yes
40591	No
40600	Destroy Enemy Command HQ.
40601	Destroy Enemy units and buildings.
40602	Kill Enemy Rex.
40603	Collect a set amount of Power Points.
40604	Hold a percentage of Strategic Points for a set period of time.
40610	Random
40611	Fixed
40620	Very slow
40621	Slow
40622	Normal
40623	Fast
40624	Very fast
40630	Yes
40631	No
40640	250 points
40641	500 points
40642	1000 points
40750	Manpower
40751	Manpower is gained from controlling Territory Sectors
40752	Munitions
40753	Munitions is gained by Capturing and Securing Munition Territory Sectors
40754	Fuel
40755	Fuel is gained by Capturing and Securing Fuel Territory Sectors
40756	Battlefield Experience (XP)
40757	Your Battlefield Experience tally. Combat, Building and Exploration increases your XP total.
40758	Population Cap
40759	Current Population/Maximum Population. Capture more Territory Sectors to increase your Population.
40760	Current Population/Maximum Population.
40765	Control Groups
40766	Mouse over to view and select your Control Groups
40767	All Squads
40768	Mouse Over to display all current Squads and Vehicles.
40769	Unassigned Squads
40770	Mouse Over to display all unassigned Squads.
40771	Victory Point
40772	Holding Victory Points will prevent your Ticker Points from decreasing.
40773	Victory Point Ticker
40774	Team Victory Points Remaining. Maintain the current Ticker Point level by holding all of the Victory Points.
40775	Opponent's Victory Points Remaining. Reduce the Opponent's Ticker Points by holding more then half of the Victory Points on the map.
40780	Manpower Rate
40781	Current Manpower rate per minute.
40782	Munitions Rate
40783	Current Munitions rate per minute.
40784	Fuel Rate
40785	Current Fuel rate per minute
40790	Attack Here!
40791	This option creates a Attack Here! signal that your teammates can see.
40792	Defend Here!
40793	This option creates a Defend Here! signal that your teammates can see.
40794	Capture Here!
40795	This option creates a Capture Here! signal that your teammates can see.
40796	Company Commander
40797	Earn Commander Points to unlock powerful special abilities, Reinforcements and unique Units. The more XPs you earn, the more Commander Points you will gain.
40798	Tactical Map
40799	View the Battlefield, plan and manage attacks from the Tactical Map.
40800	Left-click icon then Left-click on the Mini-Map
40819	Cost:
40820	Move
40821	Right-click on a location to move there.
40822	Left-click icon then Left-click to attack a specific location.
40823	Attack Move
40824	Units will attack any enemies they encounter en route to their destination.
40825	Left-click icon then Left-click to move to a location.
40826	Attack
40827	Right-click to attack.
40828	Attack Ground
40829	Order unit to attack a specified location.
40830	Halt!
40831	Orders units to stop their current action.
40832	XX Dig In
40833	XX Order your troops to dig foxholes for extra protection.
40834	XX Dig Out
40835	XX Order your troops to leave their foxholes.
40836	Rally Point
40837	Order units to a Rally Point.
40838	Retreat
40839	Retreat units to the nearest HQ.
40840	Garrison/Embark
40841	Orders Units to enter target Vehicle or Building.
40842	Unload Selected Troops
40843	Order Troops to exit the Building.
40844	Unload Selected Troops
40845	Order Troops to leave the Vehicle.
40846	Scuttle
40847	Scuttle this Unit or Structure.
40848	Cancel Construction
40849	Cancel Construction of this Structure.
40850	Assault
40851	Order your Troops to assault some enemy Troops.
40852	Next Idle Vehicle
40853	Cycle through Idle Vehicle and Tanks
40854	Next Idle Infantry
40855	Cycle through Idle Infantry Squads.
40856	Chat
40857	Left-click to chat with other players.
40858	Self-Destruct
40859	Destroy this Structure.
40860	Abandon Team Weapon
40861	Orders the crew to abandon the Team Weapon.
40862	Supply Yard
40863	Left-click to Select the Supply Yard. Double click to focus the camera on the Supply Yard.
40864	Quarter Master
40865	Left-click to Select the Quarter Master. Double click to focus the camera on the Quarter Master.
40866	Tank Depot
40867	Left-click to Select the Tank Depot. Double click to focus the camera on the Tank Depot.
40870	XX Aggressive stance
40871	XX Territorial stance
40872	XX Stand ground stance
40873	XX No stance (won't attack)
40874	Retreating
40875	Assaulting
40876	Rank: %1RANK%
40877	Rank: %1RANK% (%2DESC%)
40878	Experience: %1EXPERIENCE%
40879	Back
40880	Return to the previous menu.
40881	Back
40882	Return to the previous menu.
40883	Left-click icon to Halt your Units.
40884	Left-click icon to Retreat.
40885	Left-click icon then Left-click target location to set a Rally Point.
40890	Deploy Veteran Squads
40891	Deploy Veteran Squads from previous missions
40892	Head Quarters (HQ)
40893	Left-click to Select the HQ. Double click to focus the camera on the HQ.
40894	Barracks
40895	Left-click to Select the Barracks. Double click to focus the camera on the Barracks.
40896	Weapon Support Center
40897	Left-click to Select the Weapon Support Center. Double click to focus the camera on the Weapon Support Center.
40898	Motor Pool
40899	Left-click to Select the Motor Pool. Double click to focus the camera on the Motor Pool.
40900	Engine Damaged
40901	The Vehicle has sustained critical engine damage which will impair movement.
40902	Primary Weapon Damaged
40903	The Vehicle has sustained critical damage to its main gun.
40904	Secondary Weapon Damaged
40905	The Vehicle has sustained critical damage to its secondary gun.
40906	Rear Armor
40907	The Vehicle's rear armor plating has sustained critical damage.
40908	Frontal Armor
40909	The Vehicle's frontal armor plating has sustained critical damage.
40910	Left Tread
40911	The Vehicle's left tread has been damaged.
40912	Right Tread
40913	The Vehicle's right tread has been damaged.
40950	Menu
40951	XX ARMY MANAGEMENT
40952	XX CHAT
40953	XX DIPLOMACY
40954	XX OBJECTIVES
40955	XX TEAM OBJECTIVE
40956	XX RECALL SPEECH
40957	Access in game options.
40970	XX Ally
40971	XX Enemy
40980	1.11111E+11
40981	2.22222E+11
42750	EVENT CUE ITEM
42751	Event Cue HelpText
42752	This is the help text for an event that has occurred!  Left-click to move to the location of the event.  Right-click to dismiss this icon.
42755	Building Complete: %1NAME%
42758	Squad Complete: %1NAME%
42761	Under Attack!
42762	%1PLAYER% is being Attacked.
42764	Upgrade Complete: %1NAME%
42766	Incoming Enemy!
42767	Enemy have breached the front lines.
42769	Infopoint activated!
42770	An information point has been activated.
42771	Crossing into Enemy Territory!
42772	You are in Enemy Territory.
42774	Ability executed: %1ABILITY%
42777	Unit Sniped!
42778	A Unit has been killed by a Sniper.
42780	%1POINT% is being captured by the enemy!
42783	Tactical Briefing Available
42784	Click to view Tactical Briefing
42786	%1ALLY% under attack!
42787	%1ALLY% is being attacked.
42789	%1PLAYER% has begun phase %2PHASE%
42792	You have captured %1Point%
42795	%1RESOURCE% point has been depleted
42798	Mine Detected!
42799	Bridge breached!
42800	1 minute remaining
42801	2 minutes remaining
42802	3 minutes remaining
42803	5 minutes remaining
42804	10 minutes remaining
42805	15 minutes remaining
42806	PAK 38 Firing
42807	Counter Attack
42808	Enemy Flanking
42809	Tiger Incoming
42810	Church Lost
42811	TownHall Lost
43000	Not enough Manpower.  You need %1AMOUNT%.
43001	Not enough Fuel.  You need %1AMOUNT%.
43002	Not enough Munition.  You need %1AMOUNT%.
43003	Not enough Combat points.  You need %1AMOUNT%.
43005	Production queue is full.
43015	Cannot unload at that location.
43024	Cannot Build at that location.
43025	Must Build within Secure radius.
43026	Must Build within Territory.
43027	Must Build within connected Territory.
43028	Cannot Build while location is under being taken
43029	Must Build within command Territory.
43030	Invalid ability target.
43050	Population cap reached. Capture more Territory Sectors to increase Population
43051	Vehicle cap reached
43052	Medic population cap reached
43053	Availability cap reached
43099	An unhandled error has occurred.
43100	Left-click to build the Structure at that location.
43200	%1POINTS%
43209	Select %1TREENAME%
43210	Unavailable
43211	Choose: %1TREENAME%
43212	Are you sure you want to choose %1TREENAME% as your Commander Tree?
43300	Ok
43301	Cancel
43302	Yes
43303	No
43304	Continue
43305	Abort
43306	Accept
43307	Save
43350	Invalid subtitle text (%1LOCID%)
43400	+%1RESOURCE%
43450	Ability obtained: %1ABILITY%
43500	%1HOURS%:%2MINUTES%:%3SECONDS%
43501	%1MINUTES%:%2SECONDS%
43502	%1PERCENT%%%
53250	Choose a game type.
53251	Determine the amount of power points available on the map.
53252	Determine the level of AI difficulty.
53253	Choose a speed for Build times.
53254	Set the limit for the number of Units allowed per player.
53255	Determine the amount of resources each player starts with.
53256	Allow or disallow players to switch teams once the game has started.
53257	Enable or disable cheats within the game.
53258	Choose whether the starting location is fixed or random.
53259	Choose the game speed.
53260	Enable or disable resource sharing between teams.
53261	Choose the Victory Point Ticker value.
53500	Overall Combat score.  See Combat tab for a detailed breakdown of this score.
53501	Overall Resource score.  See Resource tab for a detailed breakdown of this score.
53502	Overall Research score.  See Research tab for a detailed breakdown of this score.
53503	A compilation of scores from all areas.
53513	Percentage of the map revealed to each player through exploration and expansion.
53514	The total number of Engineers each player produced.
53533	The maximum number of Engineers this player had at any one point in time throughout the duration of the game.
53534	The total number of Structures built by each player throughout the course of the game.
53548	RESTART MISSION
53549	NEXT MISSION
53550	MAIN MENU
60000	Annihilate
60001	Strategic Victory
60002	Victory Point Win
60003	Victory Point Control
60004	Assault
60006	Destroy HQ
60007	THQ Demo
60100	You Annihilated the enemy!
60101	You have achieved a Strategic Victory!
60102	You have achieved a Victory Point win!
60103	You have achieved a Victory Point Possession win!
60104	You have won by Assault!
60106	You have destroyed all enemy HQs!
60200	You have been Annihilated.
60201	Your opponent has achieved a Strategic Victory.
60202	Your opponent has achieved a Victory Point win.
60203	Your opponent has achieved a Victory Point possession win.
60204	Your opponent has achieved an Assault Victory.
60206	Your HQ has been destroyed.
60300	Annihilate the enemy.
60301	Capture and hold Strategy Points to win.
60302	Capture and hold Victory Points to win.
60303	Capture and hold Victory Points to win.
60304	Win by having the most Points at the end of the time limit or by destroying your enemy.
60306	Destroy all enemy HQs.
60500	On
60501	Off
60510	On
60511	Off
60520	HP Bar
60521	Cover
60522	Pinned
60523	Veterancy
60530	On
60531	Off
60540	22050 Hz
60541	44100 Hz
60560	32
60561	64
60562	96
60563	128
60590	System Configuration
60591	Stereo
60592	Headphones
60593	Dolby Surround
60594	SRS Circle Surround
60595	5.1 Discrete
60596	6.1 Discrete
60597	7.1 Discrete
60598	8.1 Discrete
60650	800x600 16 bit
60651	1024x768 16 bit
60700	Off
60701	Low
60702	High
60720	On
60721	Off
60740	Low
60741	Medium
60742	High
60743	Ultra
60760	Basic
60761	Simple
60762	Complex
60763	Vista
60800	Tutorial
60801	Are you sure you want to enter the Tutorial?
60826	Are you sure you want to rename the Profile?
60827	Are you sure you want to delete the Profile?
60828	Are you sure you want to rename the Campaign?
60829	Are you sure you want to delete the Campaign?
60830	Are you sure you want to rename the Saved game?
60831	Are you sure you want to delete the Saved game?
60832	The Tutorial hasn't been completed. Play the Tutorial instead?
60833	Invalid Recorded Game.  File may be corrupt or version is incompatible.
60834	Are you sure you want to delete the recorded game?
60835	Are you sure you want to quit the game?
60836	Are you sure you want to exit to Windows?
60837	Are you sure you want to restart the game?
60851	Profile Name:
60852	Saved Game Name:
60853	Saved Replay Name:
60854	Player
60901	Omaha Beach
60902	Vierville
60903	Carentan
60904	Carentan Counterattack
60905	Montebourg
60906	Cherbourg
60907	Sottevast
60908	St. Fromond
60909	Hill 192
60910	St. Lô
60911	Hébécrevon
60912	Mortain
60913	Mortain Counterattack
60914	Autry
60915	Chambois
60916	Pointe du Hoc (4)
60917	Vire River Valley (4)
60918	Hedgerow Siege (6)
60920	Having secured Hill 192, Able Company's mission is now to root out all Axis defenders from  St. Lô itself. German forces have made St. Lô a fortress city and will defend it to the last man.
60921	Omaha Beach. June 6th 1944 - D-Day. Able Company orders are to clear Dog White and neutralize all German strongpoints in the area.
60922	Shortly after midnight on June 6th the largest airborne invasion in history is under way. Paratroopers from Fox Company must secure a vital road link between Omaha beach and the town of Vierville prior to the beach landings.
60923	Perched on a crossroads linking Utah and Omaha Beaches, Carentan is a critical objective in establishing a decisive Allied beachhead in Normandy. Fox company orders are to secure Carentan and push back the Axis defenders.
60924	Having secured Carentan, Fox Company must now face a determined German counterattack. Shortly before sundown, lead elements of the 17th SS Panzergrenadier Division launch an offensive to regain Carentan.
60925	4 days out of Carentan, Able and Dog companies are tasked with clearing a route to Cherbourg and defending a convoy of troops and supplies needed for the final push to Cherbourg.
60926	Able Company is tapped with leading the final assault and securing the port of Cherbourg intact. Supporting Able Company are naval guns from the USS Texas.
60927	Allied intelligence has uncovered a functional V2 rocket site. To deal with this threat, Fox company is called in to raid the facility. Their mission is to neutralize the V2 site's garrison and destroy the rockets.
60928	Operation Cobra. Able Company is deployed to St. Lô sector, also known as Hedgerow country.  Their first mission is to secure the town of St. Fromond and establish a bridgehead across the river Vire.
60929	Between Able company and Hill 192 lies the maze-like bocage nestled within German 88s, Panzers and concealed infantry. Able's orders are to secure Hill 192 before advancing towards St. Lô.
60931	Able company is ordered on the offensive to hunt down and destroy the remaining Panther tanks of the Panzer Lehr Division.
60932	Following the loss of Capt. MacKay, Able Company is taken off the front lines and ordered to relieve Dog Company from Mortain. Able's orders are to dig in and wait for re-supply.
60933	Having survived the night and stalled the Panzer Division's initial attack, Able company braces for a stiff counterattack on Hill 317.
60934	The German 7th Army has begun its withdrawal from Normandy. Having only limited escape routes, Panzers and Tiger tanks are called in to keep the escape routes open as long as possible.  Capt. Shultz and the remains of his elite Tigergroupen are guarding one such escape route.
60935	On August 19th the Allies have almost completely encircled the German 7th Army. With the Canadians and Polish divisions closing in from the north, Able company has a chance to tighten the noose around the Axis divisions at Chambois.
60936	The pre-invasion bombing of Pointe du Hoc has left ample craters and cover for the wise commander to utilize.  This area has seen heavy combat due to German counter-attacks, Axis brass understanding the strategic value of the beach head.  Controlling the beach head will secure supplies, but the difficulty of maintaining a line to that beachhead makes it hard to predict whether it’s the Allied defenders or the Axis on the counter-offensive who carry the advantage.
60937	Nestled in the large valley a small rural community has been torn by war. The river that runs through this community was once a place where children and adults alike would fish or wet their feet on a hot summer day, but now it is nothing more than a natural barrier that has led to stalemate after stalemate between the Allied and Axis forces stationed in the area. It has been told that the commander who takes this valley once and for all is to receive commendations of the highest order.
60938	There is no obstacle in France that favors the defense more then the Hedgerows of Normandy. A cunning commander can control these small rectangular compartments with as little as an anti-tank emplacement and a couple of machine guns; formidable obstacles, at least until the Artillery comes. "...they say finding your way though the Hedgerows in 1944 is Nature's Way of instituting 'Survival of the fittest'... god I hope we are the fittest."
60939	The small farming community of Angoville has the potential to be the staging ground of a short but bloody battle. Open fields in the west would allow the swift movement of large squadrons unhindered by the terrain. Medics pray that the shelter found on the eastern end would be enough to hold off an Axis Offensive that would surely prove fatal for the wounded too weak for transportation. The farmhouses to the east have been long abandoned, farmers fearing the impending conflict.
60940	"... and our jump was off, that's for sure.  Sergeant Richards says we're outside the town of Lyon - an urban stronghold for the Germans in this region.  When we managed to creep up close enough to get a look at the city though, seems that may have changed.  About one-third of the town is in rubble and no sign of the enemy.  We setup our HQ in..." Partially destroyed city blocks make urban tactics a must in Lyon.
60941	01
60942	02
60943	03
60944	04
60945	05
60946	06
60947	07
60948	08
60949	09
60950	10
60951	11
60952	12
60953	13
60954	"... looking back, I recall asking my Captain why command was so interested in this little town, what possible reason could there be for taking it.  I'll never forget the answer he gave me - "Because Jerry wants it." The combination of rural countryside and natural chokepoints means victory will go to the side who can best exploit the landscape.
60955	The industrial complex of Sturzdorf is the primary supplier of the 88mm barrels mounted on the formidable Tiger Tanks, making it an ongoing strategic concern.  Beyond this, Oberst Shmitt is extremely preoccupied with losing the large paint factory located in Sturzdorf, as it provides the Puce required for his special camouflage unit.  Oberst Shmitt has given strict orders that any soldier who allows the paint factory to fall into Allied hands will be executed.
60956	"Far be it from me, a lowly grunt, to question command's decisions - but if I were to, I would definitely want to know what the tactical importance of a leveled courtyard in the middle of hedgerow country is.  Someone needs to remind the brass that those of us on the frontlines aren't as gung-ho to throw our lives away for some rocks and rubble as they are." Rows of Hedgerows and Structures make for effective firing lanes.
60957	"I remember this town the day we arrived - streets packed with children playing, markets buzzing with activity in the warm midday sun.  Now it's no more than a graveyard of rubble and ash; a burial plot for the innocence of mankind." A heavily destroyed urban landscape, Lorraine favors close-quarters combat amongst the ruins.
60958	Allied planes shot down had the inadvertent pleasure of taking out a main Axis supply shipment as they crashed to the ground. The order has been given to salvage what was left of that shipment, Axis officials hoping the roads running east to west will provide swift access to the wreckage. It has been advised that if a skirmish breaks out to utilize the eastern logging camp and surrounding forests for troop cover, and garrison the western civilian buildings to halt an Allied advance.
60959	The heavy industrial capacity provided by St.Hilaire made it a critical strategic target for both the Axis and Allied forces. Factories bordering the railway line produced much needed munitions and materiel to support the war effort, and a small port permitted the shipping of fuel resources to Axis supply depots along the river. Marshlands to the West proved a daunting challenge for infantry, forcing troop and vehicle movement towards the center of the town, where the heaviest fighting occurred.
60960	"Command has expressed their frustration time and time again over this mound of dirt.  The ridge itself has been changing hands non-stop over the last month and a half - there's not much left up there other than piles of dirt, sandbags and the occasional tank carcass.  This is not going to be easy." Fierce, king-of-the-hill style combat dominates this map. The team that can hold the three hills will enjoy a decisive advantage.
60961	Few crossings over the Meuse River are as important as Montherme.  This urban center provides numerous access roads leading inland through the thick forests that surround the rugged valley the city is constructed on.  While the city dominates most of the area, savvy commanders would be wise to make use of the few trails through the forests towards the top of the ridge; perfect for avoiding the clustered streets of the town.
60962	The Region around Montargis is carved out of the rugged and hilly landscape, surrounded by a large pine forest. Several industrial sectors can be found, with various complexes connected and supporting one another.  The access to these complexes and the abundance of resources make the area a region of great strategic import.  "If the Capture of Montargis is not possible, then its destruction would be the best way of denying our enemy".
60963	Route N13 is an important supply and troop transport road that runs thought the middle of Sainte-Mère-Église. Between the hedgerows and stone walls of the small urban setting lies a devastating strategic advantage: a direct route into northern France from the Utah and Omaha beach heads. The Commanders that control route N13 are the Commanders that control the war.
60964	Angoville (2)
60965	Lyon (2)
60966	Near the mouth of the SeineRiver lies Port-Jérôme, a small developing port with a large quantity of industrial resources.  Both Allied and Axis officers have identified Port-Jérôme as a significant strategic location for controlling the flow of traffic along the SeineRiver, as well as controlling movement along the mainland. The importance of the docks and bridges destined to convert this once bustling dockside community into nothing but debris.
60967	Semois (2)
60968	Sturzdorf (2)
60969	McGechaen's War (4)
60970	Lorraine (4)
60971	Rails and Metal (4)
60972	Hill 331 (6)
60973	Montherme (6)
60974	Montargis Region (8)
60975	Route N13 (8)
60976	St.Hilaire (4)
60977	Seine River Docks (6)
60978	14
60979	15
60980	On August 19th, 1944 the Falaise Pocket was closed.
60981	50,000 Germans surrendered to Allied forces. 10,000 others were killed or wounded.
60982	This marked the end of German resistance in Normandy.
60983	Able company had suffered an 80% casualty rate by the end of the war.
60984	Lieutenant Joe Conti survived.
60986	Fighting continued through Lyon into the night and early the next morning. Both sides had come to a stalemate; neither willing to budge until reinforcements arrived later that morning.  Now, exactly twenty-four hours after the initial engagement, fighting has renewed as the sounds of battle fill the streets again.
60987	Rugged hills and thick forests separated by small patches of farming and green pasture dot the terrain in the region of Beaux.  As harsh as the landscape is, fighting amongst the Allied and Axis forces can be even far more unforgiving, as quick confrontations and close-quarters skirmishes are the order of the day.
60988	Lyon (4)
60989	Beaux Lowlands (2)
60990	Langres (2)
60991	Wrecked Train (2)
60992	St. Mere Dumont (2)
60993	Secure this small rural town. St. Mere Dumont is a community map created by Richard Keys (Kalipsojak) for a Relic map contest. All community maps are provided “as-is”, as Relic cannot provide technical support for them.
60994	In the night Allies forces destroy a vital railway switching yard. By dawn, both sides seek to control this strategic position. Wrecked Train is a community map created by Harald Cichos (Hatge) for a Relic map contest. All community maps are provided “as-is”, as Relic cannot provide technical support for them.
60995	Fight for Langres. Langres is a community map created by Michael Scharhag (m1cHi) for a Relic map contest. All community maps are provided “as-is”, as Relic cannot provide technical support for them.
60996	
60997	
61001	Reinforcements have arrived
61002	Snipers have arrived!
61003	Final Reinforcements have arrived
61100	Small
61101	Medium
61102	Large
61103	Extra Large
61121	%1DATE% %2TIME%
61150	Warning: Using the selected Texture Detail on this system may cause performance and visual problems.
61151	Continue
61152	Modify
61153	Warning: Using High Model Quality on this system may cause performance and visual problems.
61154	Warning: Using Ultra Texture Detail on this system will cause stability issues. Please change to a lower texture detail setting.
61155	Warning: Your computer does not have enough memory to optimally run these settings.  You will have long load times and performance stutters.
65000	SYSTEM OPTIONS
65001	AUDIO
65002	GRAPHICS
65037	Terrain detail level
65050	Object detail level
65051	Gamma
65052	
65054	OPTIONS
65059	Music volume
65060	Speech volume
65061	SFX volume
65067	Shadow detail level
65069	DONE
65500	This is a subtitle text
65501	Mission Title Text
65502	Continue
65503	This is a floating subtitle text
65504	Tutorial Menu
65505	Location and Date Text
65506	Time Text
65507	German to English Subtitles
66250	Mini-map scroll
66251	ASSIGN KEY
66252	Game speed
66253	Invert declination
66254	RESET ALL KEYS
66257	Camera declination
66258	Mini-map rotation
66261	Camera rotation
66262	Mini-map zoom
66265	Unit responses
66266	Unit confirmations
66267	Event cue sounds
66268	DONE
66269	RESET KEY
66270	ASSIGNED KEYS:
66271	HOTKEY GROUPS:
66274	Building sounds
66275	Mouse scroll rate
66278	Invert panning
66307	GAMEPLAY OPTIONS
66309	Key scroll rate
66500	Hit 't' to exit the tactical map
66501	Exit
66750	Hit 't' to exit the tactical map
66751	Exit
67000	DIPLOMACY
67001	Ally
67002	Enemy
67003	Donate
67004	Player
67005	Vision
67006	Donate
67007	CANCEL
67008	Clear donations
67009	ACCEPT
67500	Button
67501	Doctrine Label
68000	Connection status
68002	KICK OUT
68500	Battle Simulator
68501	Civilization
68502	Unit
68503	Unit
68504	Selected Unit
68505	Start Simulation
68506	Add All
68507	Iterations
68508	Makers
68509	Selected Markers
68510	Cancel
68511	Add All
68512	Use Normal Cover
68513	Civilization
68514	Selected Unit
68515	Batch Run
68516	Add To Batch
68517	Cover
69750	Hint!  Throw some grenades here!
69751	Warning! Warning! Warning!
69752	Instruction goes here.
69753	Menu
69754	S
69755	Cost:
69756	$73269 No Key
69757	6
69758	6
69759	1
69760	1
69761	1
69762	1
69763	1
69764	1
69765	1
69766	1
69767	1
69768	1
69769	9/9
69770	99/99
69771	99
69772	9999
69773	99
69774	9999
69775	99
69776	9999
69777	5699/9999
69778	75
69779	Territory & Resource Info
69780	DROP
69781	6
69782	6
69783	6
69784	6
69785	6
69786	6
69787	6
69788	6
69789	6
69790	6
69791	5
69792	Hold
69793	Player Name
69794	Unit Name
69795	6
69796	5
69797	5
69798	5
69799	5
69800	5
69801	A
69802	3
70000	OBJECTIVES :
70001	-----------------------------------------------------------------------------------------------------------
70002	DONE
70003	OBJECTIVES
70004	-----------------------------------------------------------------------------------------------------------
70005	-----------------------------------------------------------------------------------------------------------
70006	-----------------------------------------------------------------------------------------------------------
70500	$73750 No Key
70501	$73751 No Key
70502	$73752 No Key
70503	$73754 No Key
70504	$73753 No Key
70750	$70750 No Key
70751	6
70752	C
70754	Kick me!
70755	9!
70756	Detonate me!
70757	6
70758	6
70759	+40
70760	3
70762	6
70763	6
71001	No units available to build...
71002	Range:
71003	Game Paused
71004	Destroy unit or structure?
71005	Continue
71006	MENU
71007	The End
71500	Accept
71501	Cancel
71750	Close
71751	3
71752	Requirements.
71753	Accept?
71754	Some descriptive text.
71755	Some descriptive text.
72001	RECALL SPEECH
72002	DONE
72003	-----------------------------------------------------------------------------------------------------------
73000	$73000 No Key
73001	EXIT
73002	Tactical Map ToolTip
73003	Sit Rep Speech Event
73004	Playback
73005	Sit Rep in Progress
73006	Stop
73007	Warning!
73008	6
73009	Hint!  Throw some grenades here!
73250	Hint!  Throw some grenades here!
73251	Not enough Munitions.  You need 35.  Capture more resource points.
73252	Menu
73253	Hint!  Throw some grenades here!
73254	S
73255	A
73256	1
73257	Territory & Resource Info
73258	DROP
73259	Select a Target for this Ability
73260	9999
73261	99
73262	9999
73263	99
73264	9999
73265	1
73266	99
73267	99/99
73268	Unit Name
73269	$73269 No Key
73270	Player Name
73271	5
73272	75
73273	1
73274	6
73275	4:59
73276	$73326 No Key
73277	6
73278	6
73279	5
73280	1
73281	5
73282	5
73283	5
73284	Help Text Title
73285	6
73286	4:59
73287	6
73288	6
73289	Event Cue!
73290	1
73291	6
73292	1
73293	1
73294	1
73295	1
73296	1
73297	1
73298	1
73299	1
73300	Hold
73301	22/22
73302	6
73303	6
73304	1
73305	(Hotkey)
73306	6
73307	6
73308	6
73309	99
73310	6
73311	Dynamic Text
73312	Description.  Main help text here.
73313	99
73314	99
73315	99
73316	This is some static info help text.
73317	500
73318	500
73319	1
73320	1
73321	5
73322	5
73323	$73317 No Key
73324	5
73325	5
73337	$73337 No Key
73500	Hint!  Throw some grenades here!
73501	Warning! Warning! Warning!
73502	Menu
73503	Cost:
73504	A
73505	A
73506	999
73507	Manage Resources
73508	DROP
73509	1
73510	1
73511	1
73512	1
73513	1
73514	1
73515	1
73516	1
73517	1
73518	1
73519	5
73520	5
73521	5
73522	5
73523	5
73750	Choose This Company
73751	Command Branch Descriptions
73752	$73752 No Key
73753	Click to select your Commander
73755	$73755 No Key
73756	$73756 No Key
73758	$73758 No Key
73759	$73759 No Key
73760	$73760 No Key
73761	Command Branch Descriptions
73762	Command Tree
73763	$73763 No Key
73764	$73764 No Key
73765	$73765 No Key
73766	$73766 No Key
73767	$73767 No Key
73768	$73768 No Key
73769	$73769 No Key
73770	$73770 No Key
73771	$73771 No Key
73772	$73772 No Key
73773	$73773 No Key
73774	$73774 No Key
73775	$73775 No Key
73776	$73776 No Key
73777	$73777 No Key
73778	$73778 No Key
73779	Command Branch Descriptions
73780	Choose This Company
73781	Choose This Company
73784	$73784 No Key
73803	$73803 No Key
74000	$73807 No Key
74001	$73763 No Key
74002	$73764 No Key
74003	$73765 No Key
74004	$73766 No Key
74005	$73767 No Key
74006	$73768 No Key
74007	Commander Tree Branch Level Help Text
74008	6
74009	$74009 No Key
74010	$74010 No Key
74011	Command Points
74012	$74012 No Key
74013	Command Tree
74014	ACCEPT
74015	Double-click an icon or click the accept button to purchase an upgrade.
74020	$74020 No Key
74250	$74009 No Key
74251	$74010 No Key
74252	$74012 No Key
74253	$74020 No Key
74254	Command Points
74255	6
74256	Commander Tree Branch Level Help Text
74257	ACCEPT
74258	Command Tree
74259	$73807 No Key
74260	$73763 No Key
74261	$73764 No Key
74262	$73765 No Key
74263	$73766 No Key
74264	$73767 No Key
74265	$73768 No Key
74266	Double-click an icon or click the accept button to purchase an upgrade.
74503	Dialog Title
74505	CANCEL
74506	ACCEPT
74507	ACCEPT
74508	Are you sure you want to choose this company as your Commander?
74510	ToolTip
74759	$74009 No Key
74760	$74010 No Key
74761	$74012 No Key
74762	$74020 No Key
74766	Commander Tree Branch Level Help Text
74767	A C C E P T
74773	C A N C E L
74774	1
74775	1
74776	1
74777	1
74778	1
74779	1
74780	Para - Drop AT Gun
74781	AIRBORNE     COMPANY
74782	6
74783	Command Points
75252	Restart Tutorial
75253	Tutorial Help Text
75254	Options
75255	Main Menu
75256	Basic Training
75257	Infantry Training
75258	Armor Training
75259	Economy and Base Building
75260	Tutorial Menu
75500	ACCEPT
75503	COMPANY NAME
75504	Are you sure you want to choose this company as your Commander?
75506	CANCEL
75750	We're hungry, fetch cookies
75751	Objective Title
76250	Continue
76750	$76750 No Key
76751	Command Branch Descriptions
76752	Command Branch Descriptions
76753	Command Branch Descriptions
76754	$76754 No Key
76755	$76755 No Key
76756	$76756 No Key
76757	Company Title
76758	Company Title
76759	Company Title
76760	Choose This Company
76761	Choose This Company
76762	Choose This Company
76763	Commander Selection
90000	The Squad will throw a Model 24 Stielgranate.
90050	Long range Howitzers will fire a Barrage of at specified targets. Can be fired into the Fog of War.
90051	105mm Howitzer Barrage
90052	Left-click icon and then Left-click target area to Barrage.
90053	Area of Effect attack. Good vs. Infantry and Light Vehicles
90100	Suppression Fire
90101	Suppression Fire can pin Enemy Troops.
90102	Left-click icon to initiate Suppression Fire.
90150	Left-click icon and then Left-click target location
90151	Airborne Infantry
90152	A Squad of well-armed and highly-trained Paratroopers will paradrop onto the ordered location.
90153	Versatile Squad with Satchel Charges and Recoilless Rifle upgrade
90200	Repair a Structure or Vehicle for a nominal Resource cost.
90201	Repair
90202	Left-click icon and then Left-click target.
90250	A small Reinforcement Division is available.
90251	Call in Reinforcements
90252	Left-click icon and then Left-click target area to Reinforce.
90300	The Squad will throw a Mk2 'Pineapple' Grenade.
90301	Throw Grenade
90302	Left-click icon and then Left-click Target to throw Grenade.
90303	Good vs. Infantry, Infantry in Cover
90350	While Fired-Up, Squads are less prone to Suppression and move faster for a short time.
90351	Fire-Up
90352	Left-click icon to Fire-Up Squad.
90400	Left-click icon and then Left-click target area to Barrage.
90450	Camouflaged Units can only be detected if they engage in combat or if an Enemy unit is in close proximity. While Camouflage is active, movement speed is reduced.
90451	Camouflage
90452	Left-click to toggle Camouflage stance.
90500	.30 cal Machine Gun
90501	Excellent Anti-Infantry weapon.  Requires set-up time.
90551	Barracks
90552	Deploy Riflemen Squads and Jeeps from the Barracks. Also contains upgrades for the Riflemen.
90600	Supply Drops
90601	Paradrop Munitions, Fuel Supplies, and some heavy weapons to Revealed Territory.
90602	Left-click icon and then Left-click target area.
90651	Left-click icon and then Left-click target area to reinforce.
90700	Fuel Point Low
90701	Generate more Fuel by securing this Point.
90750	Left-click icon and then Left-click target area to Reinforce.
90800	Left-click icon then Left-click target area and direction.
90850	M3 Halftrack
90900	Deploys Volksgrenadier Squads, Snipers, Heavy Machine Gun teams and Motorcycles.
90901	Wehrmacht Quarters
90950	Left-click icon to initiate Suppression Fire.
90951	Suppression Fire can pin Enemy Troops except when the target is in heavy cover
91000	P47 Thunderbolt
91050	M1 57mm Anti-Tank Gun
91100	Deploy Pioneers and escalate Battle Phases to call in additional Reinforcements.
91101	Reich Headquarters
91150	P47 Thunderbolt
91200	P47 Thunderbolt
91300	Engineers
91350	Pak 38 50mm Anti-Tank Gun
91400	Capture and Hold these Points to achieve a Capture and Hold Victory.
91401	Victory Point
91452	Build Defensive Structures
91453	Construct Basic Field Defenses.
91454	Build Base Structures
91455	Construct Base Structures.
91500	Pak 38 50mm Anti-Tank Gun
91550	Rangers
91600	Repair Engineer
91650	Heavy Machine Gun Team
91700	Heavy Machine Gun Team
91750	Mortar Team
91800	Mortar Team
91850	M2 105mm Howitzer
91851	The M2 105mm Howitzer provides long range indirect fire support.
91852	105mm Howitzer item from Infantry Commander Tree
91900	A fast reconnaissance Motorcycle, it can utilize its speed to mercilessly hunt down elusive Snipers.
91901	Motorcycle
91902	Good vs. Snipers, Weapon Teams
91950	150mm Nebelwerfer
92000	Mortar
92001	Reinforce Mortar Team
92002	Replace Casualties. Must be in proximity to a HQ or Halftrack to Reinforce.
92050	Heavy Machine Gun
92051	Replace Casualties. Must be in proximity to a HQ or Halftrack to Reinforce.
92052	Reinforce MG42 Heavy Machine Gun Team
92100	M1 57mm Anti-Tank Gun
92150	88mm Flak 36 AT/AA
92200	Heavy Machine Gun Team
92202	Replace Casualties. Must be in proximity to a HQ or Halftrack to Reinforce.
92203	Reinforce Heavy Machine Gun Team
92250	Mortar Team
92251	Reinforce Mortar Team
92252	Replace Casualties. Must be in proximity to a HQ or Halftrack to Reinforce.
92300	M1 57mm Anti-Tank Gun
92301	Good vs. Tanks, heavy Buildings
92350	M2 105mm Howitzer
92351	Deliver a Barrage of 105mm Shells.
92352	Good vs. Buildings, Infantry
92400	Flak 38 Quad 20mm
92401	Rapid fire quad 20mm cannon.
92450	M2 105mm Howitzer
92500	Deuce and Half
92600	150mm Nebelwerfer Rocket Battery
92650	Medic
92700	Goliath
92750	Officer
92800	Medic
92850	Sniper
92900	Flak 38 Quad 20mm
92951	M4 Sherman
93000	Good vs. Infantry and Light Vehicles
93001	Heavy Machine Gun Team
93002	Utilizes a .30 cal M1917 Heavy Machine Gun to lay down an enormous amount of firepower that is especially effective against massed Infantry. Armor piercing bullets are effective against Light Vehicles.
93050	Jeep
93100	Good vs. Infantry
93101	MG42 Heavy Machine Gun
93102	An MG42 Heavy Machine Gun with a fire rate of 1200 rounds per minute can devastate Enemy Infantry.
93150	M10 Tank Destroyer
93200	Medic
93250	M2 105mm Howitzer
93300	Knight's Cross Holders
93350	Sniper
93400	MG42 Heavy Machine Gun
93450	Stormtroopers
93500	Stormtroopers
93550	Grenadiers
93600	Sniper
93650	Medic
93700	Gr. 34 8cm Mortar Team
93750	Officer
93800	Volksgrenadiers
93850	Weapon Crew
93900	Deuce and half cckw Truck
93950	M26 Pershing
94000	Sherman Calliope
94050	M4 "Crocodile" Sherman
94100	M8 Armored Car
94150	Motorcycle
94200	Opel Blitz
94250	Panther
94300	Panzer IV
94350	Ostwind Flakpanzer
94400	Stug IV
94450	Sdkfz 251 Halftrack
94500	Sdkfz 234 Armored Car
94550	Tiger
94600	Good vs. Tanks
94601	M26 Pershing
94602	Only two Pershings available.
94603	This late war Tank matched a Heavy 90mm gun with much stronger armor to produce an Allied Tank that could engage Enemy Panthers and Tigers
94650	Tiger Ace
94700	Tiger Ace
94750	Replace Casualties. Must be in proximity to a HQ or Halftrack to Reinforce.
94800	Reinforce Heavy Machine Gun Team
94801	Replace Casualties. Must be in proximity to a HQ or Halftrack to Reinforce.
94850	Can call in an Artillery Strike on a location and generates a Leadership aura, increasing the statistics to all nearby friend Units.
94851	Command Squad
94900	Call in Engineers to construct and Repair Structures. Engineers can be equipped with Minesweepers, Flamethrowers, Wire Cutters and Demolition Charges.
94901	Engineers
94902	Reinforce Engineers
94903	Replace Casualties. Must be in proximity to a HQ or Halftrack to Reinforce.
94905	Demolition Charges
94906	Primary Builder. Good vs. Buildings.
94907	Demolitions are effective against Enemy Structures.
94950	Transport and Reinforce Troops, or equip the Halftrack with a Quad .50 cal Turret.
94951	M3 Halftrack
94952	Transport Troops
95000	Allies
95001	Allies
95050	Axis
95051	Axis
95100	Strategic Point
95150	Strategic Point
95200	Fire a salvo of 150mm Nebelwerfer Rockets
95201	Nebelwerfer
95250	Pak 38 50mm Anti-Tank Gun
95300	Pak 38 50mm Anti-Tank Gun
95350	StuH 42
95400	Awarded for causing heavy Axis casualties
95500	Utilizes a .30 cal M1917 Heavy Machine Gun to lay down an enormous amount of firepower that is especially effective against massed Infantry. Armor piercing bullets are effective against Light Vehicles.
95501	Heavy Machine Gun Team
95502	Good vs. Infantry and Light Vehicles
95503	Reinforce Heavy Machine Gun Team
95504	Replace Casualties. Must be in proximity to a HQ or Halftrack to Reinforce.
95550	The Jeep's speed makes it an ideal Reconnaissance unit that excels at hunting down Enemy Snipers.
95551	Jeep
95552	Good vs. Snipers, Support Weapons
95650	Good vs. Tanks
95651	M10 Tank Destroyer
95652	The M10 sacrifices armor protection for a heavier main Gun. The M10 relies on its powerful 3 inch main Gun and its speed to tackle Enemy Tanks.
95700	The M2 105mm Howitzer provides long range indirect fire support
95701	M2 105mm Howitzer
95702	Good vs Infantry, Buildings
95750	The M4 Sherman is the workhorse of the Allied armies in Normandy. Upgrades to its main gun, a .50 cal Machine Gun, a Crab mine flail, and Smoke Dischargers can carry the M4 through to the end of any battle.
95751	M4 Sherman
95752	Good vs. Infantry
95850	The M2 60mm Mortar can drop Mortar Bombs on concentrations of Infantry, Heavy Weapons, or Squads in Buildings. Use this weapon to break through defensive impasses.
95851	Mortar Team
95852	Reinforce Mortar Team
95853	Good vs. Infantry, Infantry in cover
95854	Replace Casualties. Must be in proximity to a HQ or Halftrack to Reinforce.
96400	Deuce and half cckw
96450	Boat
96600	$104500 No Key
96650	$104500 No Key
96700	$104500 No Key
96750	$104500 No Key
96800	$104500 No Key
96850	$104500 No Key
96900	$104500 No Key
96950	$104500 No Key
97000	$104500 No Key
97050	$104500 No Key
97100	A small Reinforcement Division is available.
97101	Off-Map Combat Group
97102	Left-click icon and then Left-Click target area to Reinforce.
97150	A Squad of well-armed and highly-trained Paratroopers will paradrop onto the ordered location.
97151	Versatile Squad with Satchel Charges and Recoilless Rifle upgrade
97152	Left-click icon and then Left-click target area.
97153	Airborne Infantry
97200	bleh bleh
97250	Airborne Infantry
97300	Airborne Infantry
97350	Airborne Infantry
97400	Airborne Infantry
97450	Airborne Infantry
97500	Airborne Infantry
97501	A Squad of well-armed and highly-trained Paratroopers will paradrop onto the ordered location.
97550	Airborne Infantry
97600	Goliath
97650	Panzerfaust
97700	Panzerfaust
97750	.50 cal Machine Gun
97800	Recoiless Rifle
97850	Bar Rifle
97900	M1919 Light Machine Gun
97950	Thompson Sub Machine Gun
98000	Flammenwerfer
98050	81mm Mortar
98100	MG42
98150	MG42 Heavy Machine Gun
98200	MP 44
98250	Panzerfaust
98300	Panzerfaust
98350	Bombing Run
98450	Versatile soldier in attack or defense. Grenades, Sticky Bombs and M1918 BARs provide protection against multiple threat types.
98451	Riflemen
98452	Replace Casualties. Must be in proximity to a HQ or Halftrack to Reinforce.
98453	Good vs. Infantry, Light vehicles.
98454	Reinforce Riflemen
98500	Highly skilled Sharpshooter with scoped M1903 Rifle, effective against all Infantry. Can use camouflage ability.
98501	Sniper
98502	Good vs. Infantry
98550	Good vs. Tanks
98551	88mm Flak 36 AT/AA
98552	The 88mm Flak 36 provides fearsome Anti-Tank and Anti-Air firepower.
98600	Highly experienced officers who led by example fighting from the front. Can Supervise Buildings to improve production, call in Mortar fire on Enemy Units, and Rout Enemy forces.
98601	Officer
98602	Only one Officer available.
98650	Can transport and Reinforce Troops in and out of battle. Can be equipped with Wurfrahmen 40 rockets ('Stuka zu Fuss') or Flamethrowers.
98651	Sdkfz 251 Halftrack
98652	Troop Transport.
98700	An MG42 Heavy Machine Gun with a fire rate of 1200 rounds per minute can devastate Enemy Infantry.
98701	MG42 Heavy Machine Gun
98702	Good vs. Infantry
98703	Reinforce MG42 Heavy Machine Gun Team
98704	Replace Casualties. Must be in proximity to a HQ or Halftrack to Reinforce.
98800	The Granatewerfer 34 8cm Mortar provides indirect fire support.
98801	Gr. 34 8cm Mortar Team
98802	Good vs. Infantry
98803	Reinforce Mortar Team
98804	Replace Casualties. Must be in proximity to a HQ or Halftrack to Reinforce.
98850	Equip this Vehicle with a M2HB .50 cal Machine Gun.
98851	M2HB .50 cal Machine Gun
98900	The Panther is one of the best Tanks in the war. Armed with a deadly 75mm main Gun and exceptional frontal armor, the Panther's only weakness is its rear and top armor.
98901	Panther
98902	Good vs. Tanks
98950	The mainstay of the Panzer divisions, the Panzer IV is capable of tackling Enemy Tanks at range. Veteran Panzers are equipped with armor skirts and a MG42.
98951	Panzer IV
98952	Good vs. Infantry, Tanks
99000	Primary Builder. Can build and Repair Structures. Pioneers can be equipped with Minesweepers and Flamethrowers and can salvage destroyed Vehicles for supplies.
99001	Pioneers
99002	Replace casualties. Must be in proximity to a HQ or Halftrack to Reinforce.
99003	Reinforce Pioneers
99004	Good vs. Buildings
99050	A fast-moving reconnaissance Vehicle.  Pumas are equipped with a 50mm Anti-Tank Gun.
99051	Sdkfz 234 Armored Car
99052	Good vs. Infantry
99100	Highly skilled Sharpshooter, effective against all Infantry. Can use Camouflage ability.
99101	Sniper
99102	Good vs. Infantry
99151	The addition of a 105mm howitzer to the Stug chassis created an excellent support tank for blasting through enemy defenses.
99152	Good vs. Buildings.
99153	StuH 42
99200	The most feared tank in the war, the Tiger has heavy front and rear armor and is armed with a powerful 88mm main Gun. The Tiger had few combat weaknesses.
99201	Tiger
99202	Good vs. Tanks
99203	Only two Tigers available.
99250	Supplies
99300	Deploys Volksgrenadier Squads, Snipers, Heavy Machine Gun teams and Motorcycles.
99301	Wehrmacht Quarters
99350	Awarded for securing port facility intact.
99400	Deploys Volksgrenadier Squads, Snipers, Heavy Machine Gun teams and Motorcycles.
99450	$91250 No Key
99500	150mm Nebelwerfer
99550	150mm Nebelwerfer
99600	Good vs Infantry, Buildings
99601	M2 105mm Howitzer
99602	The M2 105mm Howitzer provides long range indirect fire support
99650	The M2 105mm Howitzer provides long range indirect fire support
99700	$100550 No Key
99701	Versatile soldier in attack or defense. Grenades, Sticky Bombs and M1918 BARs provide protection against multiple threat types.
99750	Good vs. Infantry, Light vehicles.
99751	Riflemen
99752	Versatile soldier in attack or defense. Grenades, Sticky Bombs and M1918 BARs provide protection against multiple threat types.
99753	Reinforce Riflemen
99754	Replace Casualties. Must be in proximity to a HQ or Halftrack to Reinforce.
99800	$100550 No Key
99801	$100551 No Key
99850	$102950 No Key
99900	$103900 No Key
100050	Requisition the Krieg Barracks to deploy Grenadier Squads, Mortar teams, Halftracks, and the Pak 38 Anti-Tank Gun.
100051	Escalate to Skirmish Phase
100100	Requisition the Sturm Armory to deploy Officers, Stug IVs, SdKfz 234 Armored Cars, and the Nebelwerfer Rocket Battery.
100101	Escalate to Assault Phase
100150	Requisition Panzer Command to deploy the Knights Cross Holder, Ostwind Flak Panzer, Panzer IV, and the Panther Heavy Tank.
100151	Escalate to Battle Phase
100200	Call In an Artillery strike on chosen location
100201	Off-Map Artillery Strike
100202	Left-click icon and then Left-click target area to Barrage.
100203	Area of Effect attack. Good vs. Infantry and Light Vehicles
100250	Adds a M2HB .50 cal Machine Gun.
100251	M2HB .50 cal Machine Gun
100300	Equip all Infantry Squads with the Mk2 'Pineapple' Fragmentation Grenade.
100301	Mk2 'Pineapple' Grenade
100302	Good vs. Infantry, Infantry in Cover
100350	Equip the M3 Halftrack with the Maxson Mount. Cannot transport Troops when equipped.
100351	Quad .50 cal Maxson Mount
100352	Improve Anti-Infantry effectiveness
100700	Equip Squad with MG42 Light Machine Gun. The addition of an MG42 Light Machine Gun to the Squad vastly improves their firepower, but at a slight reduction of mobility.
100701	MG42 Light Machine Gun
100702	Improved Anti-Infantry effectiveness
100750	Equip Squad with Panzerfaust. Panzerfausts are one-shot Anti-Vehicle weapons.
100751	Panzerfaust
100800	Equip Squad with Panzerschreck. One of the deadliest Anti-Tank weapons of the war, the RPzB 54 Panzerschreck could penetrate the armor of any allied tank.
100801	RPzB 54 Panzerschreck
100802	Good vs. Tanks, Vehicles
101150	Build Field Defenses
101151	Construct basic field defenses such as Sandbags, Barbwire obstacles.
101152	Riflemen
101200	Build Field Defenses
101201	Construct Basic Field Defenses.
101202	Construct Base Structures.
101203	Build Base Structures
101204	Pioneers
101350	Construct Sandbags and Barb Wire Fences.
101351	Build Defensive Structures
101352	Grenadiers
102000	A P-47 Thunderbolt will strafe targets with its eight .50 cal Machine Guns.
102001	Strafing Run
102002	Left-click icon then Left-click target area and direction.
102003	Good vs. Infantry
102250	Fire Smoke Canister
102251	A Smoke round is fired above the Vehicle, temporarily making it harder for the Enemy to target the Vehicle.
102252	Left-click icon to activate Smoke Canister.
102253	Provides Temporary Cover
103350	Opel Blitz
103400	150mm Nebelwerfer Rocket Battery
103401	The Nebelwerfer can launch six 150mm Rockets.
103402	Area of Effect Barrage. Good vs. Infantry
103450	Pak 38 50mm Anti-Tank Gun
103451	Long range Anti-Tank weapon with good armor penetration, but little area of effect. The Pak 38 can Camouflage to ambush Enemy Vehicles.
103452	Good vs. Tanks
103600	Capt. McKay
103800	Normandy Farmhouse Timbered
103850	Normandy Town Building
104350	Normandy Barn 01
104400	Reinforce Grenadiers
104401	Replace Casualties. Must be in proximity to a HQ or Halftrack to Reinforce.
104402	Grenadiers
104403	Formed the backbone of the Axis forces. Can be equipped with MG42s and Panzerschrecks.
104416	Good vs. Infantry
104450	Rocket Calliope
104451	Adds a launcher capable of ripple firing large numbers of 4.5" Rockets
104900	Fast reconaissance Vehicle which is good at harrassing Enemy Infantry and destroying Light Vehicles. Can be equipped with better armor and an .50 HMG.
104901	M8 Armored Car
104902	Good vs. Infantry, Light Vehicles
105000	The M1 57mm Anti-Tank Gun offered reasonable protection against Enemy Tanks, but could also tackle hardened Structures. APC Shells improve armor penetration.
105001	M1 57mm Anti-Tank Gun
105002	Good vs. Tanks
105150	Equip Engineers with the M2 Flamethrower.
105151	M2 Flamethrower
105152	Better vs. Infantry, Buildings.
105200	Equip Pioneers with the Flammenwerfer 42 portable Flamethrower.
105201	Flammenwerfer 42
105202	Better vs. Infantry, Buildings.
106050	Equip the M4 Sherman with the Crab Mine Flail. Destroys Enemy Mines when deployed.
106051	Crab Mine Flail
106052	Good vs. Mines, Infantry
106250	Order the unit to Hold Fire.
106251	Hold Fire
106252	Left Click icon to Hold Fire.
106350	Satchel Charges are bundles of explosives that do heavy damage against Buildings, but can be thrown at Vehicles or Infantry.
106351	Throw Satchel Charge
106352	Left-click icon and then Left-click Target to throw Satchel Charge.
106353	Good vs. Buildings, Infantry
106400	Purchase a Goliath Remote Bomb.
106401	Goliath
106550	Ripple fire a massive Rocket Barrage from the T34 Launcher on the Calliope.
106551	Calliope Barrage
106552	Left-click icon and then Left-click target area to fire a Rocket Barrage.
106553	Area of Effect. Good vs. Infantry and Light Vehicles.
106650	Order the unit to Fire.
106651	Fire at Will
106652	Left-click icon to Fire at Will.
106700	Suppression Fire can pin Enemy Troops.
106701	Suppression Fire
106702	Good vs. Infantry
106703	Left-click icon to initiate Suppression Fire.
107400	Upgrade this Bunker to a Repair Facility. Specially trained Pioneers will automatically Repair damaged Vehicles in the vicinity of the Bunker.
107401	Repair Station
107650	Equip Squad with MP44 Assault Rifles. MP44s provide Squads with excellent mid and short-range firepower.
107651	MP44 Sturmgewehr (Assault Rifles)
108050	Equip the SdKfz 234 Armored Car with a 50mm Anti-Tank Gun turret.
108051	Puma 50mm Gun
108056	Better vs. Vehicles, Tanks.
111202	Left-click icon and then Left-click target area.
111203	A Squad of well-armed and highly-trained Paratroopers will paradrop onto the ordered location.
113250	Timbered 02 M
113300	Townbuilding 01 L
113350	Townbuilding 01 M
113400	Townbuilding 01 S
113450	Townbuilding 01 S
113500	Townbuilding 01 T M
113550	Townbuilding 03 M
113600	Townbuilding 03 S
113650	Townbuilding 04 M
113700	Townbuilding 04 S
113750	Townbuilding 04 WDG S
113800	Townbuilding 05 M
113850	Townbuilding 06 M
113900	Townbuilding 07 M
113950	Townbuilding 08 WDG M
114000	Townbuilding 09 M
114050	Tripleroof 01
114300	Equip your M4 'Crocodile' Sherman  with the Bulldozer.
114301	Bulldozer
114400	Elite assault Troops equipped with MP44s. Excel in all combat situations.
114401	Knight's Cross Holders
114402	Good vs. Infantry
114403	Reinforce Knight's Cross Holders
114404	Replace Casualties. Must be in proximity to a HQ or Halftrack to Reinforce.
114450	Townbuilding 06 S
115800	Equip the M4 Sherman with a M2HB .50 cal Machine Gun.
115801	M2HB .50 cal Machine Gun
115802	Better vs. Infantry
116100	The Stug IV is armed with a fixed 75mm main Gun. The Stug IV is effective at supporting Infantry and ambushing Enemy Tanks.
116101	Stug IV
116102	Good vs. Infantry, Tanks
116950	Walking Stuka
116951	Equip this Halftrack with Wurfrahmen 40 Rockets. Known as the 'Walking Stuka' because of its distinctive sounds the Rockets made while firing.
116954	Area of Effect. Good vs. Infantry and Light Vehicles.
117000	Flammenwerfers
117001	Equip this Halftrack with two Flammenwerfers. Transport space is cut to manage the huge Fuel reservoir.
117002	Anti-Infantry, Anti-Building
117300	Townbuilding 05 S
120300	Stormtroopers
120301	Elite Infantry that can be equipped with MP44 Assault Rifles. Can learn how to use Bundled Grenades.
120601	Ostwind Flakpanzer
120602	Good vs. Infantry, Light Vehicles
120603	Armed with a rapid firing 37mm Gun that can target Aircraft, Light Vehicles, and Infantry.
121050	brick01_3x2_tripleroof_01
121150	brick01_5x2_roundroof_01
121200	brick01_4x4_stepped_01
121250	roughstone_3x3_barn_01
121300	brick01_7x3_factory_01
121750	Move Units within range to enable the Info Point
122000	Brick House
122050	Brick Civic Building
122150	Plaster Building
122200	Brick House
122250	Brick House
122450	Barbed Wire fences stop Enemy Troops from entering your Territory.
122451	Barbed Wire
122550	Brick House
122650	Move Units within range to enable the Info Point
122700	Move Units within range to enable the Info Point
123100	Move Units within range to enable the Info Point
123150	Move Units within range to enable the Info Point
123250	Well trained Paratroopers can destroy Enemy positions with Satchel Charges, and can be equipped with M18 Recoilless Rifles for addition protection against all Vehicle types.
123251	Airborne
123252	Good vs. Buildings
123253	Reinforce Airborne
123254	Replace Casulaties. Must be within Territory to call in Airborne Reinforcements.
123300	Barbed Wire fences stop Enemy Troops from entering your Territory.
123301	Barbed Wire
123350	Tank Traps are used to stop Enemy armor from penetrating friendly Territory.
123351	Tank Traps
123400	Tank Traps are used to stop Enemy armor from penetrating friendly Territory.
123401	Tank Traps
123700	Produce Troops from this Structure.
123701	Upgrade to Barracks
123750	Smoke Shells will be fired into the area ordered to provide cover for nearby Soldiers or Vehicles.
123751	Smoke Barrage
123752	Good Cover
123900	Houses Medics whose sole purpose is to return Casualties back to the Station.
123901	Medic Station
123902	Only five Aid Stations available.
124000	Machine Gun Emplacements are excellent at suppressing Enemy Troops.
124001	Machine Gun Emplacement
124150	M1918 BAR (Browning Automatic Rifle)
124250	M9 Bazooka
124251	The M9 Bazooka is a shoulder-mounted weapon effective against either Vehicles or Structures.
124450	.50 cal Machine Gun
124500	Panzerschreck
124550	MG42 Light Machine Gun
124551	Equip this Squad with an MG42 Heavy Machine Gun.
124600	MG42 Heavy Machine Gun
124601	Equip this Squad with an MG42 Heavy Machine Gun.
124650	Satchel Charge
124651	Equip this Squad with a Satchel Charge.
124700	M9 Bazooka
124701	Equip this Squad with an M9 Bazooka.
124750	.30 cal Machine Gun
124751	Equip this Squad with the M1919 .30 cal Machine Gun.
124800	Panzerfaust
124801	Equip this Squad with a Panzerfaust.
124900	Supplies
124901	Gives 60 Manpower
124950	Ammo Box
124951	Gives Munitions
125000	Fuel Can
125001	Gives Fuel
125050	Gives 25 Action Points
125051	Lucky Strikes
125100	Brick House
125150	Brick House
125200	brick02_2x3_arch_01
125250	Plaster Building
125300	plaster01_2x2_nis_03
125350	plaster01_2x3_arch_01
125700	Plaster Building
125850	Brick Factory
126000	Brick Factory
126150	Improved Armor
126151	Armor Skirts
126152	Equip the M8 Armored Car with Light Armor Skirts.
126250	Weapon Crew
126251	Weapon Crew
126400	Airborne
126402	Construct Basic Field Emplacements.
126403	Build Field Emplacements
126900	Goliaths are remote controlled Tanks packed with Explosives.
126901	Detonate the Goliath
126902	Left-click icon to detonate the Goliath.
126903	Good vs. Tanks, Buildings
127151	Headquarters
127154	Primary Structure, generates the majority of the Allied Manpower production. Deploys Engineers and Engineer upgrades.
127250	Equip your Infantry with M9 Bazookas.
127251	M9 Bazooka
127252	Good vs. Vehicles, Tanks.
127300	Thompson SMG
127301	Equip your Rangers with the Thompson SMG.
127400	A P-47 recon overflight reveals an area of the map and all Units within that area.
127401	Air Reconnaissance
127402	Left-click icon then Left-click target area and direction.
128200	Equip the M8 Armored Car with a M2HB .50 cal Machine Gun.
128450	Light Infantry with little combat experience.
128451	Volksgrenadiers
128452	Good vs Infantry
128453	Replace Casualties. Must be in proximity to a HQ or Halftrack to Reinforce.
128454	Reinforce Volksgrenadiers
129000	Nebelwerfer Barrage
129001	Barrage an area with six 150mm Nebelwerfer rockets.
129002	Left-click icon and then Left-click target area to Barrage.
129003	Area of Effect attack. Good vs. Infantry and Light Vehicles
129450	Lowers the Bulldozer attachment. When engaged the Tank can clear hedgerows, Tank Traps, and other heavy obstacles.
129451	Lower/Raise the Bulldozer
129452	Left-click icon to Raise/Lower the Bulldozer.
129500	Plaster Building
129550	Excellent Anti-Tank weapon.  Also extremely effective against Structures.
129551	Panzerschreck
129600	The 60mm Mortar is an excellent weapon for "softening up" an area or target.
129601	60mm Mortar
129650	Flamethrowers are designed for burning Enemy Infantry out of Buildings or flushing them from cover but are occasionally dangerous to their users. Not as effective vs Units in the open or in water.
129651	M2 Flamethrower
129700	An MG42 Heavy Machine Gun is emplaced inside the Bunker. The weapon fires on a fixed arc to the front of the Bunker.
129701	MG42 Heavy Machine Gun
129800	Plaster Building
129850	Plaster Building
129950	Plaster Building
130050	Plaster Civic Building
130100	Plaster Civic Building
130150	Plaster Civic Building
130350	Plaster Building
130900	Stone Church
132250	Equip Engineers with the SCR-625 Mine detector to clear mines.
132251	Minesweeper
132450	Throw Sticky Bomb
132451	Sticky Bombs are improvized Anti-Tank weapons.
132452	Left-click icon and then Left-click target to throw Sticky Bomb
132453	Good vs. Vehicles and Tanks
133000	Replaces any destroyed Allied tank with a new Tank for a period of time.
133001	Allied War Machine
133002	Left-click icon to replace destroyed Tanks.
134100	Unleash the vengeance weapons! A V1 rocket can be ordered into the chosen area.
134101	V1 Rocket
134102	Good vs. Everything
134103	Left-click icon and then Left-click target area to Barrage.
136000	Right-Click a building to order a Squad to garrison it.  Garrisoned Buildings provide additional cover for Units, and can even be comandeered to generate Territory as long as it remains garrisoned.
136350	Normandy Building
137151	Supply Drop
137200	Left-click icon and then Left-click target area.
137201	Support Airborne landings with extra Fuel, Munitions, and Heavy Infantry Weapons.
137202	Supply and Weapon Drop
137550	Fire the disposable 100mm Panzerfaust at Enemy armor or Structures.
137551	Fire Panzerfaust
137552	Good vs. Tanks and Vehicles
137554	Left-click icon and then Left-click target to fire Panzerfaust.
137850	Superior Propaganda efforts demoralize Enemy Troops forcing a retreat to their HQ area.
137851	Propaganda War
137852	Left-click icon and then Left-click target area to force the Enemy to retreat.
137853	Good vs. Infantry
138000	Equip your Pioneers with the Frankfurt 42 Mine detector.
138001	Frankfurt 42 Mine Detector
138050	Critical Hit: Vehicle Buttoned
138100	Deflection
138250	Minor Engine Damage
138300	Out of Control
138350	Out of control
138400	Out of Control
138450	Major Mobility Damage
138500	Damaged Engine
138550	Destroyed Engine
138600	Main Weapon Destroyed
138650	Main Weapon Damaged
138700	Secondary Weapon Disabled
138750	Weapon temporarily Disabled
138800	Main Gun Destroyed
138850	Stunned
138900	Stunned Cannot Shoot
138950	Stunned cannot shoot for 5 seconds
139100	A P-47 Thunderbolt will drop a line of Bombs on Enemy targets.
139101	Bombing Run
139102	Good vs. Vehicles
139501	Paratrooper Leg Bag
140001	Mines
140002	Mines are good at defending vulnerable positions.
140050	Wire Cutters are used to cut through Barbed Wire fences.
140051	Barbed Wire Cutters
140052	Left-click icon to select Enemy Barb Wire.
142750	All Tanks and Armored Vehicles move more quickly, crush everything in their path, and fire more frequently. Infantry sprint to keep pace.
142751	Blitzkrieg
142752	BLITZKRIEG!!!
142754	Left-click icon to use Blitzkrieg Tactics
142800	Salvage Wrecks
142801	Salvage Munitions from Wrecked Vehicles.
142802	Left-click icon and then Left-click target to Salvage.
143450	Krieg Barracks
143451	Deploys Grenadier Squads, Mortar Teams, Pak 38 Anti-Tank guns, and Halftracks.
144000	Force Retreat
144001	Force any Enemy Infantry Squad to immediately retreat.
144101	Short Mortar Barrage
144200	MP44 Assault Rifle
144300	Saturate area with 60mm Mortar rounds.
144301	60mm Mortar Bombardment
144302	Left-click icon and then Left-click target area to Barrage.
144303	Good vs Infantry
144400	Call in the fire of a single 105mm Howitzer.
144401	Howitzer Shoot
144402	Left-click icon and then Left-click target area to Barrage.
144750	Saturate an area with Calliope Rockets
144751	Calliope Saturation Fire
145200	A tight cluster of 81mm Mortar rounds will fall accurately on the chosen target area.
145201	Observed Fire
145202	Good vs. Infantry, Light Vehicles
145203	Left-click icon and then Left-click target area to Barrage.
145250	Call in a 280mm Rocket Barrage.
145251	280mm Rocket Barrage
145252	Area of Effect attack. Good vs. Infantry and Light Vehicles
145253	Left-click icon and then Left-click target area to Barrage.
145900	Reduces the unit creation time of any Supervised Structure. Officer will Supervise until ordered elsewhere.
145901	Supervision
145902	Left-click icon and then Left-click a friendly Structure to initiate.
146600	All infantry will unleash a fearsome assault for the Leader at the cost of their safety, increases rate of fire and damage, but more susceptible to being hit.
146601	Inspired Assault
146602	Left-click icon to Inspire Infantry.
146650	Critical!
146654	Veterancy!
146700	Under Attack!
146701	Construction Complete!
146702	Captured!
146703	Squad Complete
146704	Killed
146705	Pinned
146706	Veterancy!
146707	Resource Point Depleted!
146708	%1resource% Point Depleted!
146709	%1Player% Dropped!
146710	Player Dropped
146711	%1Player% is no longer in the game.
146712	%1Player% Killed
146713	Player Killed
146714	%1Player% has been Killed
146715	%1Player% Cheated!
146716	Player Cheated
146717	%1Player% has activated a cheat
146718	Under Attack!
146719	%1Player% is being Attacked.
146720	%1Player% Under Attack!
146721	Your teammate is under attack!
146722	Your teammate: %1Player% is being Attacked
146723	Teammate Under Attack
146724	Teammate Under Attack
146725	%1Player% migrated hosts?
146726	What does this mean?
146727	Host Migrated
146728	Upgrade Complete: %1Upgrade%
146729	%1upgrade% Completed
146730	Upgrade Completed
146731	%1Upgrade% Completed, press space bar to focus on the Upgrade
146732	Territory Entered!
146733	The Enemy has crossed your borders.
146734	Territory Entered
146735	Territory Entered
146736	Entering Enemy Territory!
146737	You have crossed Enemy Lines!
146738	Enemy Territory
146739	Enemy Territory
146740	Info Point Activated
146741	Info Point
146742	Info Point
146743	%1Ability% Executed
146744	%1Ability% has been Activated
146745	Ability Activated
146746	%1Point% is being Captured
146747	The Enemy is Capturing your %1Point%
146748	Point being Captured
146749	%1Point% being Captured
146750	M1918 Browning Automatic Rifles give the Rifle Squad greatly improved firepower with no loss in mobility.
146751	M1918 Browning Automatic Rifle (BAR)
146752	Better vs. Infantry
146800	Sand Bags
146801	Sand bags provide Troops with cover.
146850	Sand Bags provide Troops with cover.
146851	Sand Bags
146900	Bridge Destroyed
147051	Triage Center
147100	Field Infantry are issued Medical Kits to deal with minor injuries.
147101	Medical Kits
147150	Equip Engineers with Demolition Explosives to take down Buildings and Bridges
147151	Demolitions
147152	Lay traps for Enemy Units.
147250	Equip Engineers with Wire Cutters to cut through Barbed Wire.
147251	Wire Cutters
147450	Use of the Medical Kit will heal your Squad over time.
147451	Medical Kit
147452	Left-click icon to use the Medical Kit.
147550	M1918 Browning Automatic Rifle (BAR)
147552	Equip all Riflemen Squads with the BAR. Squads equipped with the BAR can also use Suppression Fire tactics.
147553	Good vs. Infantry
147600	Equip Riflemen Squads with the Mk2 'Pineapple' grenade for flushing Enemy infantry out of cover, or attacking garrisoned Buildings.
147601	Mk2 Grenades
147650	Sticky bombs
147651	Equip Riflemen with improvized Anti-Tank weapons.
147652	Good vs. Vehicles and Tanks
147700	Grenadier Squads are equipped with the MG42 Light Machine Gun, which can fire up to 1200 rounds per minute.
147701	MG42 Light Machine Gun
148000	Call Off-Map Stormtrooper Reinforcements to the battlefield. Ideal for general battlefield actions.
148001	Infantry Assault Team
149050	Call in a StuH 42 Assault Gun.
149051	Urban Assault Support
149100	Call in a Tiger heavy tank.
149101	Armor Assault Force
149150	Zeal
149151	Fanaticism causes Infantry Squads to fight more fiercely as they take losses.
149200	Firestorm
149201	Call Off-Map Bombardment to target an area. All Enemy Troops will be caught in a Firestorm.
149250	Tiger Ace
149251	Deploys a Veteran Tiger Tank to the battlefield.
149300	For the Fatherland!
149301	Zealous patriotism gives all friendly Units in controlled Territory a defensive bonus.
149350	Fortify the Perimeter
149351	Upgrades all Base Buildings with Defensive Machine Guns. Enables Reinforcement around Bunkers
149400	88mm Flak 36 AT/AA
149401	Enables Pioneers to deploy the 88mm Flak 36 AA/AT to the battlefield.
149701	Motor Pool
149702	Primary Vehicle Production Structure. Deploys M8 Armored Cars, Halftracks and 57mm Anti-Tank guns.
149750	Secondary Troop Production Structure. Deploys Heavy Machine Gun teams, Mortar Teams and Snipers.
149751	Weapons Support Center
149800	Primary Tank Production Structure. Deploys M10's, M4 Shermans as well as Sherman Crocodiles. Also contains upgrades for the M4 Sherman.
149801	Tank Depot
149850	Deploys the most powerful Units in the Axis Army. Panther tanks, Panzer IV tanks, Ostwind Flak tanks, and Knights Cross Holders.
149851	Panzer Command
149900	Good vs. Infantry, Vehicles
149901	M8 Armored Car Mine Drop
149902	Left-click icon and then Left-click target area to place mines.
149903	M8 Armored Cars carried Mines to be placed along likely routes of Enemy advance.
150150	Sturm Armory
150151	Deploys the Officer, 234 Heavy Armored Cars, Stug tanks, and the Nebelwerfer Rocket Artillery.
150201	Observation Post
150202	Secure Sectors, which increases Resource production of that Sector by 40%.
150350	M4 'Crocodile' Sherman
150351	The Crocodile is an assault Tank and comes equipped with a Flamethrower but cannot fire its main Gun. Can be equipped with a Bulldozer to clear obstacles.
150352	Good vs. Infantry
150400	%1Point% has been Captured
150401	You have finished Capturing %1Point%
150402	Point Captured
150403	Captured!
150404	Situational Report Available
150405	Click to view Situational Report
150406	Situational Report
150407	%1Player% has entered phase %2Phase%
150408	%1Player% has entered phase %2Phase%
150409	%1Player% Phased Up
150410	Unit Sniped!
150411	One of your Units has been Sniped,
150412	Sniped!
150413	Sniped!
150414	Mine Detected
150415	A Mine has been Detected by a Mine Sweeper
150416	Mine Detected
150417	Mine Detected
150418	Squad Pinned!
150419	One of your Squads has been Pinned
150420	Pinned
150421	Veterancy!
150422	One of your spuads has achieved Veteran Status
150423	Veterancy
150424	Reverting!
150425	Breach!
150426	Upgrade Complete
150427	%1Squad% Completed
150428	%1Squad% Completed
150429	%1Squad% Completed
150430	%1Upgrade% Completed
150431	%1unit%: Construction Complete
150432	Construction has been finished on %1unit%
150433	Construction Complete
150434	Medic spawned: %1squad%
150435	Your Medics have formed a new Squad of %1squad% from battle field Casualties
150436	Casualties Recovered
150437	New Squad
150438	Objective %1objecive_name% added
150439	Objective added
150440	Added objective %1objective_name%
150441	Objective %1objecive_name% completed
150442	Objective %1objecive_name% failed
150443	Objective Failed
150444	Objective Completed
150445	Failed to Complete Objective %1objective_name%
150446	Completed Objective %1objective_name%
150447	%1Point% has been Secured.
150448	You have Secured %1Point%
150449	Point Secured
150500	Strategic Point
150501	Strategic Points are used to connect Resource Points together and maintain a Supply Line.
150550	Munition Point Low
150551	Generate more Munitions by Securing this Point
150600	Fuel Point High
150601	Generate more Fuel by Securing this Point
150650	Fuel Point Medium
150651	Generate more Fuel by Securing this Point
150800	Munition Point High
150801	Generate more Munitions by Securing this Point
150850	Munition Point Medium
150851	Generate more Munitions by Securing this Point
150900	Strategic Points are used to connect Resource Points together and maintain a Supply Line.
150901	Strategic Point
151000	Goliath
151001	A small remote controlled Bomb that can inflict massive area effect damage upon detonation.
151002	Good vs. Tanks, Buildings, Bridges.
151100	Thompson M1 Sub Machinegun
151101	M1 Thompson SMG
152000	Call in Engineers from off-map.
152001	Engineers
152002	Left-click icon and then Left-click target area to Reinforce.
152050	Call in a Heavy Machine Gun Team from off-map.
152051	Heavy Machine Gun Team
152052	Left-click icon and then Left-click target area to Reinforce.
152100	Mortar Team
152101	Call in a Mortar team from off-map.
152102	Left-click icon and then Left-click target area to Reinforce.
152150	Riflemen
152151	Call in Riflemen from off-map.
152152	Left-click icon and then Left-click target area to Reinforce.
152200	Sniper
152201	Left-click icon and then Left-click target area to Reinforce.
152202	Call in a Sniper from off-map.
152300	Six Grenade heads bundled around a single handle deliver a powerful blast.
152301	Throw Bundled Grenade
152500	Equip Paratroopers with the M18 57mm AT Recoilless Rifle to provide an effective counter to Vehicles and hardened Structures.
152501	M18 57mm Recoilless Rifle
152600	The 88mm Flak 36 provides fearsome Anti-Tank and Anti-Air firepower.
152601	88mm Flak 36 AT/AA
152602	88mm Flak 36 AT/AA item from Defensive Commander Tree
152700	An M26 Pershing Heavy Tank is available for support.
152701	Call for Pershing Reinforcement
152702	Left-click icon and then Left-click target area to Reinforce.
152750	Call in a Squad of Stormtroopers for Reinforcement.
152751	Infantry Assault Team
152752	Left-click icon and then Left-click target area to Reinforce.
152800	Urban Assault Support
152801	Call in a StuH 42 Assault Gun.
152802	Left-click icon and then Left-click target area to Reinforce.
152850	Armored Assault Force
152851	Call in a Tiger heavy tank.
152852	Left-click icon and then Left-click target area to Reinforce.
152853	2 Tigers Max
152950	Primary defensive Structure. Can upgrade to an Aid Station, Repair Station or a MG Emplacement.
152951	Bunker
153000	MG42 Heavy Machine Gun
153001	MG42
153050	M2 60mm Mortar
153051	M2 60mm Mortar
153100	Gr 34 81mm Mortar
153101	GR 34 81mm Mortar
153150	Flakvierling 38 20mm AA
153151	Flakvierling 38 20mm AA
153200	M1917 .30 cal Heavy Machine Gun
153201	M1917 .30 cal Heavy Machine Gun
153300	Logistic Support. Reduces unit Upkeep and Support costs.
153301	Supply Yard
153302	Only one Supply Depot can be constructed.
153351	Contains the upgrades to request experienced Veteran Troops and Tanks. Veterans are well trained to deal with battlefield situations.
153352	Kampfkraft Centre
153650	Elite assault Troops equipped with Thompson SMGs and M9 Bazooka's. Excels in all combat situations. Can be equipped with Grenades.
153651	Rangers
153652	Reinforce Rangers
153654	Good vs. Infantry, Tanks
153655	Replace Casualties. Must be in proximity to a HQ or Halftrack to Reinforce.
153700	Throw Satchel Charges to destroy Buildings or masses of Infantry.
153701	Satchel Charges
153750	Level 1 Production
153751	Decrease the Upkeep cost of your Troops by 25%.
153850	Destroyed Engine
153900	Damaged Engine
153950	Rear Armor Hit
154100	Equip Engineers with the M2 Flamethrower for use against infantry in builidngs or cover.
154101	Flamethrower
154150	Mine Detector
154151	Equip Engineers with the SCR-625 Mine detector. Engineers will automatically detect and defuse Mines.
154200	Equip all Riflemen Squads with the BAR. Squads equipped with the BAR can use the Suppression Fire ability.
154201	M1918 Browning Automatic Rifle (BAR)
154400	Light Vehicles can now capture Territory Sectors.
154401	Raid
154450	Deploy an M4 Sherman outfitted with a Calliope T34 Rocket Launcher to the battlefield.
154451	Calliope Rocket Launcher
154500	Deploy an M26 Pershing Heavy Tank to the battlefield.
154501	M26 Pershing Heavy Tank
154550	Vehicle and Tank production times are reduced.
154551	Fast Deployment
154600	Vehicle Crews Repair battle damage while ability is active.
154601	Field Repairs
154650	Tank losses are immediately replaced at the HQ while this ability is active.
154651	Allied War Machine
154700	Outfitted with a Calliope that is capable of a devastating Rocket Barrage.
154701	Sherman Calliope
154800	Infantry and Heavy Weapon Team deployment times are reduced.
154801	Rapid Response
154850	Rangers lead the way! Deploy Rangers, heavy Anti-Tank Infantry, to the battlefield.
154851	Rangers
154900	Call Off-Map Infantry and Vehicle Reinforcements to the battlefield.
154901	Off-Map Combat Group
154950	Enables Riflemen to Construct Field Defenses. Speeds up Engineer construction of Defenses.
154951	Defensive Operations
155000	Call in Artillery strike on designated target area.
155001	Off-Map Artillery Support
155050	Enables Engineers to deploy the 105mm Howitzer to the battlefield.
155051	105mm Howitzer
155150	Deploy Paratroopers on Revealed Territory.
155151	Paratroopers
155200	Deploy Paradropped 57mm Anti-Tank Weapon and Crew.
155201	Paradrop AT Gun
155250	Paradrop Munitions, Fuel Supplies, and some Heavy Weapons to Revealed Territory.
155251	Supply Drops
155300	Call in Recon Plane to scout targeted area of battlefield.
155301	Air Recon
155350	Call in P47 Thunderbolt strafing run.
155351	Strafing Run
155400	Call in P47 Thunderbolt bombing run.
155401	Bomber Run
155450	Support Airborne landings with an Airdropped Anti-Tank gun for extra firepower against Vehicles and Buildings.
155451	Airdrop M1 57mm Anti-Tank Gun
155452	Left-click icon and then Left-click target area.
155453	Good vs. Vehicles and Structures
155550	Increases the visual range of all captured Points, revealing more of the surrounding Territory.
155551	Advanced Warning
155600	Call Off-Map Defensive Artillery Bombardment on one of your threatened Structures or Secured Points.
155602	Registered Artillery
155650	Call Off-Map Barrage of devestating 280mm Rockets to target area.
155651	Rocket Artillery
155700	Enables Infantry Squads to Assault targets with Grenades.
155701	Assault Grenadiers
155750	Receive a large Manpower bonus in exchange for freezing your Economy for a short period of time.
155751	Resource Blitz
155800	Enables all Vehicles and Infantry to attack with overwhelming speed while this ability is active.
155801	Blitzkrieg Assault!
156200	Inspired Assault
156201	Propaganda efforts inspire all Troops to attack the Enemy with renewed intensity with no regard for their personal safety while this ability is active.
156250	Propaganda War
156251	Superior Propaganda efforts demoralize Enemy Troops forcing a retreat to their HQ area.
156300	V1 Rocket Attack
156301	Call the terrifying V1 Rocket down on targeted area.
156701	Left-click icon to fire the Smoke Cloud.
156750	Crews will Repair their own Vehicles automatically.
156751	Crews Repair Vehicles
156800	Defensive Smoke Screen
156801	Equip your M4 Sherman's with Smoke Canisters to create Defensive Smoke Screens.
156850	Toggle Mineclearing
156851	When engaged, the Sherman Crab attachment can safely explode Mines.
156852	Left-click icon to activate the Crab.
157000	Tiger Ace
157001	A Tiger Tank commanded by an Ace tank crew will commit themselves to the battle.
157002	Good vs. Tanks
157003	Left-click icon and then Left-click target area to Reinforce.
157004	One Tiger Ace Allowed
157005	Only one Tiger Ace available.
157150	An M4 Sherman equipped with a T34 Calliope Rocket Launcher is available for mobile Artillery Support.
157151	Call for M4 Sherman Calliope Reinforcement
157152	Left-click icon and then Left-click target area to Reinforce.
157153	Only two Calliopes Available.
157200	M4 Shermans are upgraded with the more powerful M1A1C 76mm gun. The weapon trades area effect high explosive for increased armor penetration.
157201	M1A1C 76mm Gun
157202	Better vs. Armor and Vehicles.
157350	Veteran Infantry Squads
157351	Requisition Veteran Infantry Squads. Call in Eastern Front Veteran Pioneers, Volksgrenadiers, Grenadiers, Stormtrooper, Knights Cross Holders, and Officers.
157352	Veteran Troops
157400	Veteran Weapon Teams
157401	Requisition Veteran Weapon Teams. Weapon Teams include HMG and Mortar sections, Snipers, Nebelwerfers, 50mm Pak38's, and the 88 Flak.
157402	Veteran Weapon Teams
157450	Requisition Veteran Vehicles. Vehicles include Motorcycles, Halftracks, and Pumas.
157451	Veteran Vehicles
157452	Veteran Vehicles
157500	Veteran Tanks
157501	Requisition Veteran Tank Crews. Tanks include the Ostwind Flakpanzer, Panzer IV, Panthers, and Tigers.
157502	Veteran Tank Crew
157550	Call in Paratroopers from off-map.
157551	Paratroopers
157552	Left-click icon and then Left-click target area to Reinforce.
157600	Elite Tanks
157601	Elite Tank Crews have abundant combat experience.
157602	Elite Tank Crews
157700	Elite Vehicles
157701	Elite vehicle Crews have years of combat experience.
157702	Elite Vehicle Crews
157800	Elite Support Units
157801	Support Units reach Elite status with lots of combat experience.
157802	Elite Support Units
157900	Crack Infantry
157901	Infantry are trained to Crack level.
157902	Crack Troops with combat experience
158000	Elite Infantry
158001	Infantry reach Elite status.
158002	Elite Troops hardened in combat.
158100	Crack Vehicles
158101	Combat experience leads to Crack status.
158102	Crack Vehicles
158150	Crack Tank Crew
158151	Crack tank Crews have lots of combat experience and operate at a high level of proficiency.
158152	Crack Tank Crews
158500	Armor Piercing Burst
158501	M2 Armor Piercing (AP) ball ammunition is loaded into the Machine Gun, making it very effective against Light Vehicles.
158502	Left-click icon to activate the Armor Piercing Burst.
158503	Good vs. Light Vehicles
158550	Crack Support Units
158551	Crack Support Units
158552	Upgrade your support Squads to level 2 Veterancy.
158650	Host Migrated
158651	Info Point Activated
158652	Info Point Activated
158653	Objective %1objecive_name% Completed
158654	Under Attack!
158655	Under Attack!
158656	%1Player% Cheated
158657	%1Player% Dropped
158658	%1Player% killed
158659	Unit Sniped!
158660	Unit Sniped!
158661	Squad Pinned!
158662	Squad Pinned!
158663	Veterancy Achieved!
158664	Your Teammate is Under Attack
158665	Your Teammate is Under Attack
158666	Your Teammate is Under Attack
158667	%1Upgrade% Completed
158668	%1Upgrade% Completed
158669	Veterancy Achieved!
158670	Veterancy Achieved!
158671	Enemy Capturing Point
158672	Enemy Capturing Point
158673	Enemy Capturing Point
158674	%1resource% Point Depleted!
158675	%1resource% Point Depleted!
158676	Objective %1objecive_name% Added
158677	Objective %1objecive_name% Added
158678	Failed to complete objective %1objective_name%
158679	Failed to complete objective %1objective_name%
158680	Objective %1objecive_name% Completed
158681	%1Building% Completed
158682	%1Building% Completed
158683	%1Building% Completed
158684	+%1AMOUNT% xp
158685	Sniped!
158686	%1ITEM% Obtained
158687	Point Secured
158688	Allied
158689	Axis
158690	Pinned!
158691	Point Captured
158692	Infantry under Attack!
158693	Vehicle under Attack!
158694	Point Captured
158695	Point Captured
158696	Point Captured
158700	Propaganda War
158701	Targeted Propaganda will cause Enemy Infantry within the target area to retreat.
158702	Good vs. Massed Infantry
158750	Defensive Bombardment
158751	Call for an Artillery Strike at this building's location, purging the area of intruders.
158752	Good vs. Infantry, Light Vehicles
158753	Left-click icon to trigger Defensive Bombardment
158800	Firestorm
158801	Call Off-Map Bombardment to target area. All Enemy Troops will be caught in a Firestorm.
158850	Manpower Blitz
158851	HQ awards you with 900 Manpower for outstanding bravery, Manpower rate is reduced to 50% for 3 minutes after triggering this ability.
158852	Left-click icon to receive a Manpower blitz.
159100	Brick Shed
159650	Brick Watch Tower
159700	Brick Watch Tower
160050	Brick Warehouse
160100	Brick Warehouse
160700	Plaster Tower
160750	Plaster House
161100	Immobilized
161150	Hit Mine!
161300	Garrison this Building for defensive bonuses. Occupied Buildings may be garrisoned to allow the training of certain Units.
161450	All Infantry are ideologically motivated, and fight better in their own Territory.
161451	For the Fatherland
161452	Left-click icon to use For the Fatherland.
161600	Level 3 Production
161650	Barrage the area ordered with six Wurfrahmen 40" Heavy Rockets
161651	Rocket Barrage
161652	Left-click icon and then Left-click target area to Barrage.
161653	Area of Effect attack. Good vs. Infantry and Light Vehicles
161750	In the hands of a regular crew, the Tiger is a powerful weapon. Under the command of a Tiger Ace, Tiger is almost unstoppable.
161751	Tiger Ace
161900	Minesweeper
161950	57mm Anti-Tank Weapon
162050	Destroyed HQ
162100	Destroyed HQ
162150	Armor Company
162154	Slow to build up strength, the Armor Commander is rewarded for their patience with the most powerful Allied Tanks in the game.
162200	Airborne Company
162201	Drop things from the sky -- Paratroopers, Supplies, and Hellfire from P-47 bombing runs. Ideal for Recon and Raiding operations against the Enemy.
162250	Infantry Company
162251	The backbone of the Allied army. Focuses on Defenses, Off-Map Artillery, and Heavy Infantry Ranger. A well-rounded tree ideally suited to defensive players.
162300	Blitzkrieg Doctrine
162304	Carry out fast assault ops by deploying overwhelming force. Strong assault Reinforcements and production bonuses help promote a strategy of aggressive expansion.
162350	Defensive Doctrine
162354	Focuses on enforcing a stranglehold on Territory and favors defensive players. Fortify your front line and bombard Enemy positions with Artillery Strikes.
162400	Terror Doctrine
162401	Propaganda inspires courage in your Troops as well as inspiring fear in your enemies, and if that is not sufficient to overcome them, the Tiger Ace and V1 Rockets can be very convincing.
162500	Level 2 Production
162501	Decrease the Upkeep cost of your Troops by an additional 25%.
162600	Fires high penetration Armor-Piercing Shells for a short duration.
162601	Armor Piercing Shells
162602	Left-click icon to activate Armor Piercing Shells.
162603	Good vs. Tanks
163050	Mines are good at defending vulnerable positions.
163200	Upgrade to MP40
163202	Equip your Volksgrenadier with MP40s
163250	MP40 Sub-Machine gun
163251	Improved short range combat.
163252	Volksgrenadier Squads get improved short-range firepower with the MP40 Sub-Machine Gun.
163300	Triage Center
163301	Triage Centers heals any nearby Soldiers.
163350	Call in a Squad of Rangers
163351	Call In Rangers
163352	Left-click icon and then Left-click target area to Reinforce.
163354	Good vs. Tanks and Infantry
163400	Place Demolition Charges
163402	Demolitions blow up Enemy Structures
163450	Equip Halftrack with Quad .50 cal Maxson Mount. Cannot transport Troops when Equipped.
163550	Camouflage conceals the Pak 38 giving it a First Strike ambush bonus against Enemy Units.
163600	Airborne Demolitions Infantry
163650	Camouflaged Units can only be detected if they engage in combat or if an Enemy Unit is in close proximity. While Camouflage is active, movement speed is reduced.
163700	Observation Post
163701	Secure Sectors, which increases Resource production of that Sector by 40%.
163750	Awarded for killing Axis Base Commander.
163751	Air Medal
163800	American Campaign Medal
163801	Awarded for closing the Falaise pocket.
163850	Army Expert Badge
163851	Awarded for rescuing Rangers in Abbey.
163900	Army Ranger Badge
163901	Awarded for obtaining Rank 3 Veterancy with a Ranger Squad.
163950	Army Sharpshooter Badge
163951	Awarded for killing Squads with a Sniper.
164000	Awarded for destroying Axis headquarters.
164001	Bronze Star
164050	Distinguished Service Cross
164051	Awarded for destroying the 109th Panzer Company
164100	Distinguished Service Medal
164101	Awarded for completing mission without any Allied armor lost.
164150	Expert Infantryman Badge
164151	Awarded for clearing beach exit Dog Red.
164200	Legion of Merit
164201	Awarded for destroying all the Axis Supply Trucks.
164250	Medal of Honor
164251	Awarded for killing 500 Germans.
164300	Parachutist Badge
164301	Awarded for destroying Axis road patrols.
164350	Silver Star
164400	Soldier's Medal
164401	Awarded for capturing Hill 192 in record time.
164450	Awarded for Securing port assets.
164500	Awarded for completing mission with more than 400 Points remaining.
164550	Destroy!
164600	Camouflaged Units can only be detected if they engage in combat or if an Enemy Unit is in close proximity. While Camouflage is active, movement speed is reduced.
164700	Gunner Killed
164750	Gunner Killed
164800	Gunner Killed
164850	Gunner Killed
164900	Bridge Destroyed
164950	Awarded for Securing port assets.
165000	Stunned
165050	Awarded for completing mission with more than 400 Points remaining.
165100	Allies
165150	Axis
165200	Aid Station
165201	Medics are deployed to the Aid Station and will recover Casualties from the battlefield and return them to active duty.
165250	Engineer Reinforcements to continue the fight
165251	Engineers
165252	Rebuild!
165300	Several high-angle 81mm Mortar Rounds will be fired into the targeted area.
165301	81mm Mortar Bombardment
165350	Call for an Artillery Strike at this location, purging the area of intruders.
165400	The Squad will unleash a vicious rain of Grenades before getting into close range with the target.
165401	Left-click icon and then Left-click target to assault.
165402	Good vs. Infantry, Light Buildings
165403	Assault
165500	Infantry Reinforcements. Use these Units to rebuild and continue the struggle.
165501	Call In Reinforcements
165502	Left-click icon and then Left-click target area to Reinforce.
165550	Paratrooper Anti-Tank Gun crew.
165950	88mm Flak 36 AT/AA
165951	Man this weapon to unleash its fearsome 88mm Shells on Tanks, Light Vehicles, and Buildings.
165952	Good vs. Tanks and Aircraft
166250	Destroyed HQ
166300	Destroyed HQ
166350	Support Airborne landings with extra Fuel, Munitions, and Heavy Infantry Weapons.
166351	Supply and Weapon Drop
166352	Left-click icon and then Left-click target area.
166650	A small Reinforcement Division is available.
166651	Call In Reinforcements
166652	Left-click icon and then Left-click target area to Reinforce.
166750	Strategic Point
166751	Generate more Fuel by Securing this Point.
166950	Upgrade to Aid Station
166951	Medics are deployed to the Aid Station and will recover Casualties from the battlefield and return them to active duty.
200000	<Insert Dialogue Here>
200301	The Germans are moving in more Pak 38's.
200302	Look out for the German AT guns!
200303	The German 38's are attacking our flank!
200304	Christ on a bicyle! We got Panzers inbound!
200305	Those Panzers will rip Redball to pieces We gotta move to intercept.
200306	Hell yeah! That's the last of those Panzers!
200307	We've got German infantry moving along our flank.
200308	Look out for those Stormtroopers!
200309	We gotta destroy those German barracks!
200901	We gotta flank that machine gun nest!
200902	Go around back and flank that MG!
200905	Get some grenades into those buildings!
200906	Use grenades on enemies in the buildings!
200907	We need a Supply Yard.
200908	We could use a Supply Yard.
200909	Use Engineers to build a Supply Yard near the HQ.
200910	Germans attacking the HQ
200911	Germans attacking the HQ2
200912	Look out! Landmines! Everybody freeze!
200913	The bastards have planted landmines in this area.
200914	We'll have to proceed with caution
200915	We have MINESWEEPERS available to our ENGINEERS and the CRAB upgrade available on the SHERMAN.
200916	Our ENGINEERS can be upgraded with MINESWEEPERS to detect the landmines.
200917	Our SHERMANs can be upgraded with the CRAB, a chain flail that will harmlessly detonate all mines in it's path.
200920	Heavy fire coming from an Anti-aircraft gun!
200921	Anti-aircraft gun spotted!
200922	Anti-aircraft gun spotted! Grenades on it, now!
200923	Incoming AA fire!!!
200924	Take out that AA site!
200930	Anti-aircraft site neutralized
200931	We got ‘em. Flak Cannon down.
200932	AA site is down.  Paratroopers can drop in here.
200950	Smoke 'em if ya got 'em!
200960	We have the germans on the run! They're pulling back!
200970	Bloody Krauts are surrounding us
200980	Another Axis Wave inbound!
200990	We're losing the HILL!
201000	Where's that Goddamn artillery support!
201010	Axis movement on the left flank
201020	Axis movement on the right flank
201030	The Axis are making a frontal attack!
210000	...alright men, this is it...
210010	... remember to keep moving, we’re going to make it.
210011	ABLE COMPANY, GET READY!
210030	THREE SECONDS!  TWO!  ONE!
210040	GO! GO! GO!
210041	Take Cover!
210042	Leave Him!
210043	God dammit!
210044	Take Cover!
210050	We’re dead if we stay put!
210051	Listen up! The rendezvous point is the shingle at the top of the beach!
210052	Use those defilades and keep moving! DO NOT STOP until you reach the shingle!
210053	Clear the boat! GO! GO!  GO!
210054	KEEP MOVING!
210055	Move it!
210056	Those 88's are killin' us!
210057	ADVANCE!!
210058	Come on men don't stop!
210060	For christ’s sake, don’t stop unless your dead or in cover!
210071	I want quick sprints to the shingle! keep you eyes peeled for the MGs
210072	I want short sprints - leapfrog to cover!
210073	Don't let those MGs catch you in the open!
210074	Okay - short sprints! Keep that cover 'tween you and those MGs! Go!
210090	MG42!  Take Cover!
210111	Kraut MGs get a bead on you, you get to cover!
210112	Get to cover! You can't outrun no MG!
210113	MG! Get down and stay down!
210114	To cover! Kraut MG's all over us!
210120	Incoming!  Find cover!
210130	Sir! We're taking fire!
210140	What the hell do we do now sir?
210150	We're taking fire! Where do we - damnit!
210160	He's got us! Kraut MG! We're taking hits!
210170	This is hopeless! Where do we - whadda we do??!
210190	It's clear!  Get moving!
210200	Move forward!  Keep advancing!
210211	Move up! We need to get to that shingle!
210220	Move!  Move!  Move!
210230	Go! Go! Go!!
210250	Let's go!
210255	Stay close to cover!
210290	Use the obstacles for cover.
210300	Listen up, take cover behind the obstacles!
210301	Keep an obstacle 'tween that MG fire and you.
210302	Watch your cover! Hear me?!
210303	Find some cover!
210310	Artillery incoming!
210320	INCOMING!
210330	Take cover!
210340	Artillery!  Stay low!
210350	Get down!!
210370	Artillery fer fuck sakes!
210751	Good work! Able Company's all here.
210752	Where are the god-damn Engineers?
210754	We're going to need Engineers to blow the wire.
210756	Get them to the shingle.
210764	Get those Engineers out of there! That cover's shot to hell!
210766	Engineers! Move it! NOW!
210770	Squad is down!
210780	Able company’s lost a squad.
210791	Find a squad, use cover and for fuck’s sake, get to the shingle!
210801	Rally a squad and get to the shingle!
210805	We lost another squad to those machine guns!
210815	Get a squad to that shingle NOW!
210820	Engineer squad is down!
210822	Grab another engineer squad! Get 'em to the shingle!
210824	Get our engineers off that beach and to the shingle!
210826	Engineer squad! On deck!
210850	We’re gettin’ killed out here, find some cover!
210860	TAKE COVER!
210885	Grab any squad you can find and move them to the shingle!
210890	Gotta take out that bunker!
210891	Keep your heads down!
210900	MG42’s! Two of ‘em.
210910	Engineers, blow the shingle!
210920	Right over there – ten yards!
210921	Engineers!
210930	ok gimmie that...
210940	...got it?
210950	Alright... we’re ready – take cover!
210951	Get off me Goddammit!
210952	Artillery! Take cover!
210953	There's no exit!
210954	We're trapped!
210955	Get me outta here!
210956	We gotta get off this beach!
210957	How do we get off this goddamn beach?!
210958	What are we supposed to do now?
210961	Get off me Goddammit!
210962	Artillery! Take cover!
210963	There's no exit!
210964	We're trapped!
210965	Get me outta here!
210966	We gotta get off this beach!
210967	How do we get off this goddamn beach?!
210968	What are we supposed to do now?
210969	The MGs are covering the bunker!  Take 'em out!
210970	FIRE IN THE HOLE!
210971	Take out those machine guns and clear the draw!
210972	Artillery! Take cover!
210973	There's no exit!
210974	We're trapped!
210975	Get me outta here!
210976	We gotta get off this beach!
210977	How do we get off this goddamn beach?!
210978	What are we supposed to do now?
210979	Get off me Goddammit!
210980	Don’t stop till those 42’s are down!
211040	Dog White is open!  Able, take that bunker!
211044	DOG RED is not clear.  Get some men over there!
211046	Clear out all the Germans guarding the approach.
211050	Dog Red is clear!
211052	Dog Red is open!
211060	Engineers! Satchel Charges — on the bunker! NOW!
211081	Yeah!
211083	Yeah!
211090	Sergeant Conti.
211100	Ready?
211110	Yes sir!
211111	Fall back to the guns! There are too many!
211112	Retreat!
211120	We have to silence those 88’s. Sergeant, round up your men.
211130	Alright listen up!
211140	First squad, prepare to move out.
211161	Stay down! These trenches are good cover.
211210	Use the trenches to flank those MGs!
211211	MG! Get around his flank and clear that nest!
211212	MG's right there. Follow the trenches and go in on his flank.
211220	Put some grenades in those MG nests!
211221	Ready grenades! Blow that MG nest now!
211222	Grenades!  On that MG nest!
211231	Listen up!  Those 88s are the objective!
211241	Engineers!  Satchel Charges on the 88s!
211242	Rifle squad, cover the Engineers!
211264	Okay, the gun crew is down.
211266	We gotta blow that 88
211268	A few grenades or a satchel charge should do it
211280	Okay, that should do it. One more 88 to deal with.
211300	That does it Able Company!  88 battery destroyed.
211310	Excellent job men.
211320	Sergeant Conti, get on the radio. Tell HQ our draw is clear for the tanks to come ashore.
211322	Okay. That's all the bunkers. Good work.
211323	Get those 88s you bastards
211324	Got a kraut bunker over here, just begging to get busted.
211326	There - that's another kraut bunker, right?
211328	Enemy bunker! Let's crack that thing open!
211330	I need a casualty report. Redistribute weapons and ammo.
211335	The Germans are reinforcing from those bunkers
211338	If we can blow 'em with satchel charges it'll take some pressure off our beachhead.
211340	Secure the perimeter and dig in. Inform Dog Company that we are in position and waiting for them to come ashore.
211350	SEVEN HUNDRED men died that morning on that tiny strip of sand. Another FIFTEEN HUNDRED, wounded. THREE HUNDRED missing, dragged under the waves.  Pearson.  Williams.  Krycinski... all good men.
211360	By sunset over ONE HUNDRED AND FIFTY SIX THOUSAND men had come ashore. The invasion had begun.
211370	Or, as my C.O. used to say, ‘Hell opened its gates.’
211380	The night before, the largest airborne operation in history dropped 3 divisions of paratroopers behind enemy lines.
211390	And their objective was to seize major roadways and prevent a counterattack that could jeopardize the entire invasion.
211400	Success on D-Day depended entirely on these men...
211500	Able company's scattered all across the beach.
211510	We need to get to the shingle.
211520	First squad is at the shingle.
211522	We have squads at the shingle, but we need more!
211524	Half of Able Company is still on the beach!  Get 'em to the shingle!
211526	We're almost there!  We need a few more squads at the shingle!
211530	Medics aren't going to help us take that bunker!
211532	We need soldiers, not medics!
212000	GO! GO! GO!
212001	LET'S GET OFF THE BEACH!
212002	KEEP MOVING OFF THE BEACH!
212003	MOVE YOUR ASS TO THE SHINGLE!
212004	ON ME!  LET'S GO!  WE'RE GETTING OFF THIS BEACH!
212005	KEEP MOVING TO THE SHINGLE!
212006	WE HAVE TO GET TO THE SHINGLE!
212007	WE'RE GETTING THE HELL OUTTA HERE!
212008	GO! GO! GO!
212009	LET'S GET OFF THE BEACH!
212010	KEEP MOVING OFF THE BEACH!
212011	MOVE YOUR ASS TO THE SHINGLE!
212012	ON ME!  LET'S GO!  WE'RE GETTING OFF THIS BEACH!
212013	KEEP MOVING TO THE SHINGLE!
212014	WE HAVE TO GET TO THE SHINGLE!
212015	WE'RE GETTING THE HELL OUTTA HERE!
212016	OVER HERE!
212017	LISTEN UP!
212018	NOW WHAT?
212019	ATTENTION!
212020	ALRIGHT!
212021	HEY!
212022	HEY, GET UP!
212023	GET READY TO MOVE OUT!
212024	ON YOUR FEET!
212025	LOOK SHARP!
212036	I'M HIT!
212037	GODDAMMIT!  OHHHH! FUCK!
212038	MEDIC OVER HERE!
212039	WHERE THE HELL'S THE GODDAM MEDIC?!
212040	MEDIC!  MEDIC!
212041	WHAT THE HELL IS GOING ON!
212042	WHAT?!  WHERE?!  HUH?!
212043	<>'s DEAD!
212044	WHO'S IN COMMAND HERE!?
212045	HE'S DEAD!  LEAVE HIM!
212046	HE'S NOT GOING TO MAKE IT!
212047	WE'RE ALL THAT'S LEFT!
212048	WHERE ARE THE GODDAM TANKS?!
212049	WHERE THE HELL IS THAT SUPPORT?!
212050	WHERE THE HELL IS SECOND SQUAD?
212051	WE'RE NEVER GONNA MAKE IT!
212052	WE'RE FUCKING DEAD!
212053	JESUS!  FUCK!  OH SHIT!  JESUS
212054	WHERE ARE YOU GOING?!
212055	MAMAA!
212056	WE'RE PINNED DOWN!
212057	THEY GOT US PINNED DOWN!
212058	WE GOTTA GET THE HELL OFF THIS BEACH!
212059	WE GOTTA GET THE HELL OUTTA HERE!
212060	THOSE MG's ARE CHEWING US TO BITS!
212061	WHAT!?  SAY AGAIN?!  WHAT?
212062	THEY GOT THE BEACH SIGHTED!
212063	YOU GOTTA BE KIDDING!
212064	NOW WHAT?!
212065	WHAT DO WE DO NOW?!
212066	<Laughter x5>
212067	<Whimpering x5>
212068	<Yells x5>
212069	<Moans x5>
212070	<Gasping x5>
212071	I'M HIT!
212072	GODDAMMIT!  OHHHH! FUCK!
212073	MEDIC OVER HERE!
212074	WHERE THE HELL'S THE GODDAM MEDIC?!
212075	MEDIC!  MEDIC!
212076	WHAT THE HELL IS GOING ON!
212077	WHAT?!  WHERE?!  HUH?!
212078	<>'s DEAD!
212079	WHO'S IN COMMAND HERE!?
212080	HE'S DEAD!  LEAVE HIM!
212081	HE'S NOT GOING TO MAKE IT!
212082	WE'RE ALL THAT'S LEFT!
212083	WHERE ARE THE GODDAM TANKS?!
212084	WHERE THE HELL IS THAT SUPPORT?!
212085	WHERE THE HELL IS SECOND SQUAD?
212086	WE'RE NEVER GONNA MAKE IT!
212087	WE'RE FUCKING DEAD!
212088	JESUS!  FUCK!  OH SHIT!  JESUS
212089	WHERE ARE YOU GOING?!
212090	MAMAA!
212091	WE'RE PINNED DOWN!
212092	THEY GOT US PINNED DOWN!
212093	WE GOTTA GET THE HELL OFF THIS BEACH!
212094	WE GOTTA GET THE HELL OUTTA HERE!
212095	THOSE MG's ARE CHEWING US TO BITS!
212096	WHAT!?  SAY AGAIN?!  WHAT?
212097	THEY GOT THE BEACH SIGHTED!
212098	YOU GOTTA BE KIDDING!
212099	NOW WHAT?!
212100	WHAT DO WE DO NOW?!
212101	<Laughter x5>
212102	<Whimpering x5>
212103	<Yells x5>
212104	<Moans x5>
212105	<Gasping x5>
212106	I'M HIT!
212107	GODDAMMIT!  OHHHH! FUCK!
212108	MEDIC OVER HERE!
212109	WHERE THE HELL'S THE GODDAM MEDIC?!
212110	MEDIC!  MEDIC!
212111	WHAT THE HELL IS GOING ON!
212112	WHAT?!  WHERE?!  HUH?!
212113	<>'s DEAD!
212114	WHO'S IN COMMAND HERE!?
212115	HE'S DEAD!  LEAVE HIM!
212116	HE'S NOT GOING TO MAKE IT!
212117	WE'RE ALL THAT'S LEFT!
212118	WHERE ARE THE GODDAM TANKS?!
212119	WHERE THE HELL IS THAT SUPPORT?!
212120	WHERE THE HELL IS SECOND SQUAD?
212121	WE'RE NEVER GONNA MAKE IT!
212122	WE'RE FUCKING DEAD!
212123	JESUS!  FUCK!  OH SHIT!  JESUS
212124	WHERE ARE YOU GOING?!
212125	MAMAA!
212126	WE'RE PINNED DOWN!
212127	THEY GOT US PINNED DOWN!
212128	WE GOTTA GET THE HELL OFF THIS BEACH!
212129	WE GOTTA GET THE HELL OUTTA HERE!
212130	THOSE MG's ARE CHEWING US TO BITS!
212131	WHAT!?  SAY AGAIN?!  WHAT?
212132	THEY GOT THE BEACH SIGHTED!
212133	YOU GOTTA BE KIDDING!
212134	NOW WHAT?!
212135	WHAT DO WE DO NOW?!
212136	<Laughter x5>
212137	<Whimpering x5>
212138	<Yells x5>
212139	<Moans x5>
212140	<Gasping x5>
212178	FIND COVER ANDERSON!  WE'RE DEAD IF WE STAY IN THE OPEN!
212181	WHO'S IN CHARGE HERE?
212182	THE CAPTAIN'S DEAD!
212183	WHAT ARE WE SUPPOSED TO DO NOW?
212184	GET TO THE SHINGLE!
212185	MEDIC!  OVER HERE!
212186	OK!  I'M ON HIM!
212187	FORGET IT!  HE'S GONE!
212188	We're running out of ammo!
212190	They've destroyed the bunker!
212191	The Americans are everywhere!
212192	They're in the trenches!
212193	Fall back and defend the guns!
212194	They've destroyed the bunker!
212195	The Americans are everywhere!
212196	They are in the trenches!
212197	Fall back and defend the guns!
212198	They've destroyed the bunker!
212199	The Americans are everywhere!
212200	They're in the trenches!
212201	Fall back and defend the guns!
212202	The 88s are under attack!
212203	Our guns crews are under attack!
212204	Call for reinforcements!
212205	The 88s are under attack!
212206	Our guns crews are under attack!
212207	Call for reinforcements!
212208	The 88s are under attack!
212209	Our guns crews are under attack!
212210	Call for reinforcements!
212211	Engineers, blow the wire
219122	Destroy Bunker with Satchel Charge
219123	Neutralize 88 Battery on the Ridge
219125	Get %1NumberOfSoldiers% Soldiers to the Shingle
219126	The Shingle is indicated by the Objective Markers at the base of the cliff. Use cover to protect your squads from enemy fire.
219127	Shingle
219131	Destroy the two Flak 88 guns on the ridge. Use Satchel Charges or Grenades to Neutralize the 88s.
219132	88 Battery
219133	88 Destroyed!
219150	Move Engineers to the Shingle
219160	Engineers are needed to breach the Shingle. Move the Engineer Squad to the Shingle and make use of cover to keep them alive.
219190	Destroy %1NumberOfBunkers% Axis Bunkers
219191	The Axis are reinforcing from a number of bunkers on above the beach. Destroy the bunkers with Satchel Charges to prevent the Germans from reinforcing.
219195	Bunker
219196	Bunker Destroyed!
219197	Bunker Spotted!
219200	Clear Left Beach Exit
219201	Dog Red is a secondary approach on the left side of the beach.  Kill all the defending enemies to clear Dog Red.
219240	Able Company
219241	916th Grenadier Regiment
219242	Dog Company
219350	Start
219351	Shingle Breached
219352	Bunker Destroyed
219353	Medal Awarded
219354	%1NumberOfBunkers% Bunkers Destroyed
219355	One 88 Destroyed
219460	New Squad Available
219465	New Engineer Squad available!
219470	Destroy the Bunker overlooking the beach with Satchel Charges. Use Engineers to throw a Satchel Charge at the bunker.
219471	%1NumberOfSoldiers% Soldiers at the Shingle
219500	Shingle
219502	Select this Squad to control it
219505	Destroy MG Nest with GRENADES
219515	Destroy Bunker with SATCHEL CHARGES
219516	Select this Squad of Engineers
219530	MOVE to these obstacles for Cover
219540	Pick-up dropped weapons
219546	Sniper Rescued!
219547	MOVE Sniper to the Shingle
219560	Left-Click to throw Satchel Charge
219561	Left-Click to throw Grenade
219571	Destroy Bunker with Satchel Charges
219572	Destroy 88 with Satchel Charges
219575	Select this Riflemen Squad
219580	Left-Click to Reinforce Squad
219581	Order Riflemen Squad to Capture 88
219600	Allied Casualties: %1SoldiersKilled%
219608	Objective Complete: 88 Battery Neutralized
219701	Sniper Rescued
219750	Squad in Cover
219800	Engineers
220010	Your coffee sucks Hans.
220020	I’m not drinking that crap...
220030	I’m not your mother you asshole!
220040	...make your own goddamn coffee!
220060	HEY!! WAKE UP!!
220070	WE’RE UNDER ATTACK!
220080	CONTACT!
220090	Pick your targets!
220100	Hier! Hier!
220110	Ok. We need to find the rest of our company. Let's keep moving.
220121	<Whispering> FLASH!
220131	<Whispering> THUNDER!
220163	...is this everyone sergeant?
220164	...is this everyone sergeant?
220170	For now... we’re scattered all to hell.
220171	Thunder!
220172	Flash!
220173	Thunder!
220174	Flash!
220177	For now... we’re scattered all to hell.
220180	We have to silence that anti-aircraft gun...
220190	Let’s move out.
220191	Flash!
220192	Thunder!
220193	Flash!
220194	Thunder!
220195	Flash!
220196	Thunder!
220197	Sniper, reporting for duty.
220200	That gun is well defended.
220210	Williams, flank it from the right, we’ll take the middle.
220220	Use grenades when you can.
220230	Let's move out.
220240	That’s one less to worry about.
220251	The bad news is there are more of them in this area. We're gonna have to take them all on.
220259	Alright men, you heard the LT. Let's CAPTURE that POINT and take out those AAs
220260	Let’s get the hell out of here.
220261	Let's capture that point and get the hell out of here.
220262	Let's move out to the next Anti-Aircraft site.
220270	Thunder!
220290	McCloud, Kraft - you guys with Baker Company, right?
220298	What's left of it. Took a flakburst coming in.
220299	Blew our wing right off. We managed to jump, but...
220300	You’re with us now – let's go.
220310	Thunder...
220320	Americanen!
220330	KRAUTS!
220340	OPEN FIRE!!
220341	Squad, listen up! Firefight ahead.
220342	Advance and use cover.
220350	PIN ‘em down!
220360	Use the WALLS FOR COVER!
220370	Keep FIRING! Pour it ON!
220380	MOVE UP!
220390	USE GRENADES!
220391	There's some of our boys holed up in that barn.
220392	The Germans are shifting to counter our assault.
220393	Signal for a paradrop behind the Germans and flank them.
220400	Cease fire!
220490	Enemy Contact!
220500	Take out that truck!
220510	Find cover! Kraut patrol!
220520	Wait until they’ve passed...
220530	...wait...
220540	...hold it...
220571	Okay, it's clear. Let's go.
220572	Those patrols been going past every few minutes.
220573	The Krauts are using the road to move reinforcements.
220575	If we're gonna take on a column of kraut halftracks, we'd better be prepared.
220576	Couple landmines and some obstacles should help do the trick.
220580	MG’s! Flank ‘em!
220590	Stay out of the MG’s field of fire.
220610	First squad!  Flank the MG now and use GRENADES!
220700	AA gun ahead.
220710	Take out that gun.
220720	Nice work, this gun now belongs to Uncle Sam.
220730	Get a squad to man that gun.
220740	We’ve got ‘em on the run!
220750	Clear them bunkers!
220760	More krauts in-bound from the west!
220770	Take out that MG nest, it’s chewing us up!
220780	Stand down, bunkers secured!
220791	A convoy from the 91st Grenadier Division is moving down this road.  Our job is to stop them.
220801	Use the bunker and anti-aircraft guns to create a kill zone and ambush the convoy.
220802	Setting up obstacles and mines will hold the Germans right where we want them.
220803	Alright... our boys will hit the beach in few hours and they need this road cleared of enemy movement.
220840	You heard the man, get two squads and cover this road!
220850	You heard the man, set up positions along the road!
220860	Someone get on that Anti-aircraft gun.
220870	Someone get on that A-A gun.
220880	Space yourselves out along the road.
220890	Use that wire to set up an obstacle across the road.
220900	Block that road with the barbed wire!
220910	Here they come!
220920	Let's go!
220940	Hold your fire and wait for my command.
220950	OPEN FIRE!
220960	Get off the road – NOW!
220970	OPEN FIRE!
220980	The road’s secured from here to Omaha Beach.
220990	Hope Able Company appreciates what we’ve done for ‘em, sir.
221000	They will, Sergeant Carota...
221010	They will.
221020	The airborne landings were scattered all across their drop-zones. Units were separated.
221030	It was chaos. It took some men three days to find their outfits, and some were never found.
221040	But even so, they took the Germans completely by surprise and secured all roads to the beaches.
221050	Their next objective was the crossroad town of Carentan that linked Omaha and Utah beaches...
221060	To prevent the Axis from driving a wedge between the allied beachheads, the town of Carentan must be captured.
221070	We will approach from the north and move into the center of town.
221080	The church is our first objective.
221090	Once we take the church, it'll serve as our Field HQ.
221100	Now, we expect 6th Fallschirmjager Regiment to fanatically defend the Town Square.
221110	When we secure the square, Carentan will be under our control.
222000	Southern road sector captured
222002	Hans!  We're under attack!  Paratroopers in the water!
222003	Our objective is to secure this area
222004	Flash!
222005	Thunder...
222006	We got 'em surrounded...
222008	Second squad, break out those Recoilless Rifles
222009	Patrol under fire!
222010	Okay, central road sector captured
222011	Halftrack under attack!
222012	Enemy fire... We're under attack!
222013	Americans! Return Fire!
222014	Gunner... MG42, fire!
222015	Infantry targets, use the MG!
222016	Ambush!
222017	Flak gun under attack!
222018	American Paratroopers!
222019	Defend the gun!
222020	Northern road sector captured
222021	The paratroopers are everywhere...
222022	Focus on the paratroopers!
222026	Recon puts the convoy a few klicks out, so we don't have much time.
222027	Convoy under attack!
222028	Ambush!
222029	They're everywhere!
222030	Road sector secure - just one left
222031	The road is compromised.
222032	Ambush... Do not stop the convoy!
222033	We're in a crossfire... Move move move
222034	Divert! Divert the convoy
222035	Keep the Opels moving
222036	Grenadiers deploy and cover the convoy
222037	Gunners target at will
222038	They have obstacles!
222060	The enemy has retaken the southern road sector. Push them out of there
222070	Men, the Germans have retaken the central road sector.
222080	Northern road sector is lost.
222090	Good work. The road is secure!
222100	Listen! Vehicles approaching!
222110	Get off the road! Now! Now!
222120	Eliminate the rest of that patrol!
222130	With that patrol gone, we can secure all the sectors near the road
222200	Some of our guys are attacking already!
222210	Quick! Get in there, find some cover and help them take out that AA Gun!
222220	O'Malley's squad is pinned down!  Give 'em some covering fire!
222230	Man that Anti-Aircraft Gun! We can use the extra FIREPOWER.
222240	AA site neutralized! On to the next one, men!
222241	First Squad, capture that  point and let's get out of here!
222250	That's one AA down. Three more to go.
222260	AA Site destroyed. Four down, two to go.
222270	AA Site destroyed. Three down, two to go.
222280	There's just one left. Let's do it.
222281	Good work airborne. I hereby declare this dropzone OPEN.
222290	All Anti-Aircraft Guns destroyed! Good work airborne - all dropzones OPEN.
222300	All right - that's the last of the flak. Dropzones secure.  Primary objective complete.
222310	Munitions point secure.  This is the firepower we needed.
222312	Ambush... Stop and return fire!
222320	Enemy movement, MGs react!
222330	Sector captured.  Until we connect it to the rest of our territory, it's no good to us.
222331	Get off the road!
222350	Sector connected and in supply. Good work.
222410	The Germans have Anti-Aircraft sites at these locations. We need to shut them down in order to open up these drop zones.
222411	In addition, capture these strategic points to secure additional resources.
222412	Until a sector is clear of anti-aircraft guns, we won't be able to drop our troops there, and the drop zone will remain closed.
222420	This road leads straight to our beachhead at Omaha.
222421	To do this, we'll need to capture these strategic points.
222422	The landings will not succeed unless WE control this road.
222423	Aerial recon shows that the Germans have a weapons depot here.
222424	We might be able to raid it for some more firepower
222430	Germans patrols have been spotted along this road. We'll need some heavy weapons to take them out.
222500	Some of our supply gliders crash landed north of our position
222510	If we can get to them, we can collect heavy weapons
222520	This is what I like to see. Bazookas and Heavy MGs. Take what you can, men.
222530	Excellent. Mortars and MGs. Load up, squads.
223210	American ambush!
223930	Move it Kenworthy!
229000	Normandy Paradrop
229001	6th June 1944
229002	Press SPACE to start
229003	Fox Company
229004	1058th Grenadier Regiment
229005	Dog Company
229006	Baker Company
229007	Just after midnight, Normandy sky erupted as the largest airborne invasion in history got underway.
229008	Paratroopers from American, British and Canadian armies landed behind the beaches with the objective to secure vital objects in preparation of the morning amphibious landings.
229009	The troops have scattered across the Landing Zone. They must regroup and fight through enemy territory and cut off main Axis supply route.
229010	Start
229011	First AA Gun Destroyed
229012	Baker Company Rescued
229013	Medal Awarded
229014	All A-A Guns Destroyed
229015	All Road Sectors Secure
229016	Set Up Ambush
229017	Destroy Convoy
229020	Destroy Anti-Aircraft Gun
229021	Neutralize the Anti-Aircraft gun. Flank the A-A Gun and use Grenades to take out the crew.
229022	Destroy all Anti-Aircraft Guns
229023	Hunt down and destroy all remaining A-A Guns to secure the Drop Zones. Advise flanking tactics and the use of Grenades to eliminate the A-A guns.
229024	All A-A Guns destroyed!
229040	Secure Road
229041	Fox Company's orders are to capture all three indicated Strategic Points and secure the road.
229042	Vehicles Approaching
229045	Road Secured
229046	Place Land Mines Here
229047	Capture to Secure Road
229060	Set up Convoy Ambush
229061	Fox Company must ambush and destroy the Axis convoy. Use captured A-A Guns, barbed wire, MGs and land mines to establish a killzone were indicated.
229062	Destroy the Convoy
229063	Use A-A Guns, Recoilless Rifles and Satchel Charges to destroy the convoy. If too many vehicles escape the mission will be aborted.
229064	Convoy Destroyed
229065	Convoy Approaching
229067	Convoy Delayed
229069	Too many Convoy vehicles have escaped.
229080	Capture Munition Sector
229081	Capture all resource Sectors to increase supplies.
229082	Capture this Point
229083	Sector Secured
229084	Secure Munition Sector
229085	Build an Observation Post. Airborne troops can build Observation Posts from the Build Field Defenses menu.
229086	Build Observation Post
229100	Rescue Baker Company
229101	A squad from Baker Company is caught in a crossfire. Eliminate all Axis attackers near the barn.
229102	Barn
229103	Incoming Paradrop
229104	More Paratroopers are deploying.
229105	Baker Company Rescued
229106	Paradrop Here
229122	Glider
229140	
229160	Kill the Officer
229161	Capture Pak38
229162	Secure Supplies
229202	Bunkers
229203	Anti-Aircraft Site
229300	Capture this A-A GUN
229301	Empty A-A GUNS can be captured
229302	Build an MG Emplacement here
229304	Use GRENADES to clear out this bunker
229305	Use the walls for COVER
229306	Use GRENADES against tight clusters of infantry
229307	Flank this MG42
229308	Vehicle Approaching
229311	Select this Squad
229312	GARRISON this Bunker
229313	Pickup Enemy MG42 LMG
229314	MG42 Light Machine Gun
229315	MG42 Heavy Machine Gun
229316	60mm Mortars
229317	M9 Bazooka
229319	Capture this MUNITIONS Sector
229320	This Sector is OUT OF SUPPLY
229321	.30cal Heavy Machine Gun
229322	Use Sandbags for Cover
229323	Thick foliage blocks Line of Sight
229324	Click to Reinforce Paratroopers
229325	Click to View defensive build options
229326	Click to place MINES
229327	Click to build OBSERVATION POST
229328	Click to deploy AIRBORNE INFANTRY
229329	Squad Pinned!
229330	Click to break pinned state
229331	Population max increased to %1PopcapMax%
229916	Eliminate Road Patrols
229917	Axis Half-Tracks and scout bikes are patrolling the road. Eliminate the patrols using Land Mines, Recoilless Rifles and captured weapons.
229918	Destroy Patrol
229926	Road Patrols Destroyed
229930	Mission Complete
229950	A-A Gun Destroyed, 3 Remaining
229951	A-A Gun Destroyed, 2 Remaining
229952	A-A Gun Destroyed, 1 Remaining
229953	Road Sector Secured, 2 Remaining
229954	Road Sector Secured, 1 Remaining
229955	Road Sector Lost, 2 remaining
229956	Road Sector Lost, 1 remaining
229957	Road Sector Lost, 3 remaining
230010	I’m telling ya... Yankees and Cubs, Game One, Thirty-Eight World Series. Lefty Gomez was the winning pitcher!
230030	So, who do you think it was?
230040	I don’t know.  Ruffing, maybe?
230041	Hey Lewis, aren’t you a lefty too? Heh heh
230050	I love a man with conviction.
230060	Well hell, I don’t know!  My kid brother would though.  He’s a damned baseball encyclopedia.
230070	I guess being dull runs in the family!
230071	Ain't that right!
230083	Alright pipe down and spread out... and keep your eyes open people, we're entering enemy territory
230090	Ambush!
230091	The café!
230100	Take cover!
230110	MG42! Second floor!
230120	Shelby get that B.A.R going, keep their heads down!
230121	Shelby get that B.A.R going, keep their heads down!
230130	Find some cover... were taking enfilade fire!
230131	Find some cover... were taking enfilade fire!
230140	Move it Damn it!
230141	Move it Damn it!
230150	They’ve sighted the road, take cover!
230151	They’ve sighted the road, take cover!
230160	Get some suppressing fire going!
230161	Get some suppressing fire going!
230170	Don't stop don't stop - keep moving up!
230171	Don't stop don't stop - keep moving up!
230240	Off the road!  They got us pinned!
230250	Get to the intersection!
230260	Use that building to the left to cover our advance!
230270	Get Satchel Charges in that building!
230280	Yeah! Smoke ‘em out!
230290	Sarge, tell HQ the road to Carentan is open and we’re proceeding into town.
230300	OK the church is our objective.
230310	If our Intel is right, there’s going to be Kraut MGs defending it.
230320	We can expect some pretty heavy fire coming from these locations:
230321	Use Satchel Charges or heavy weapons to blow these buildings
230330	Let's use the buildings to cover our advance and try to flank the Germans. Understood?
230340	Once we have eliminated all resistance and occupied the church, we can establish a Field Barracks.
230350	This will allow us to call in reinforcements.
230360	Remember, keep moving and let’s take that church as fast as possible.
230389	OK you heard the man, let's secure that Church
230390	We’re taking fire from those buildings!
230400	Bring up the Recoilless Rifles!
230410	Use grenades...
230420	Where’s the Satchel Charges?!?
230430	LET'S GO!
230440	Call in reinforcements!
230450	Let’s get some backup!
230460	Alright Men, This Is It!
230470	Take that church!
230480	Garrison this church - on the double!
230481	MG42 by the Church! Flank that position.
230490	Counter-attack!
230500	Wake up people, counterattack!
230510	Anti-tank gun!
230520	They have a Pak 38
230530	Contact! Contact!
230540	Covering fire - defend the church!
230550	Church Secure
230560	First squad, in the Church!  Establish a Field Barracks.
230570	All Clear! Cease fire!
230580	Excellent work men.
230581	Elements of the 6th Fallschirmjager Regiment have set up a strongpoint here, at the center of Carentan.
230582	Our job is to clear them out of there and capture the town hall.
230583	The Germans will be expecting us, so count on the main road being defended and fortified. Might be worth probing their flanks for another way in.
230584	We'll need reinforcements before we make our push. Our supply is pretty limited now - we can improve it by securing the strategic points around the church.
230585	Good luck.
230899	All right. Church is over. Let's take this show to city hall.
230900	Sgt. Carota, Sniper reporting for duty
230910	Jackson, get in one of those buildings and cover our advance.
230920	Take out any MG and mortar crews you see.
230930	Mortar crew ready for action.
230940	Alright, hang back and keep that mortar out of direct fire.
230950	We need supplies.
230960	Carota, capture and secure that strategic point.
230980	Saddle up... we’re moving out!
231030	Road block!
231040	Lay down some mortar fire on that wire to clear the road!
231050	Get a satchel charge on that wire.
231060	This road needs to be clear!
231070	Mortars!
231080	Incoming... they’ve sighted our Mortars!
231090	Get that mortar squad to cover!
231100	We’re taking heavy fire! Get to the Town Hall!
231110	A-T GUN spotted!
231120	Those krauts are entrenched. Smith, Thomas use your grenades!
231130	Satchel charge the Town Hall and blow the bastards out!
231140	COUNTER ATTACK! COVER THE FLANKS!
231150	MG fire from the buildings!
231160	Take them out with bazookas!
231170	Fuck you!
231180	Die you fucking kraut!
231190	Goddammit!
231200	CEASE FIRE!  LEWIS!  I SAID CEASE FIRE GODDAMMIT!
231211	You're just wasting ammo.  The war's not over.
231220	Town Hall is secure. Set up a perimeter Sergeant Carota.
231230	Carentan is ours.
231240	Secure the Church perimeter! The Captain wants this entire area clear!
231260	We still have enemies inside the perimeter!
231300	Kraut vehicle!  Look out!
231310	They've got an armored car!
231320	Airborne!  Destroy that vehicle!
231330	Field Barracks established.  Additional infantry support available.
231350	Vehicle Destroyed!
231360	Look at those Krauts run.
231370	Poor it on them.
233001	Covering!
233003	Use that mortar on MGs and enemy-occupied buildings
239000	Carentan - June 12, 1944
239001	6th June 1944
239002	Press ANY KEY to start
239010	Blah Blah Blah
239020	Destroy Café Normandin
239021	Clear Church Area
239022	Garrison the Church
239023	Upgrade Church to Barracks
239024	Secure the Town Hall
239025	Capture Munitions Sector
239026	Score %1NUMBER% Sniper Kills
239030	Neutralize the MG42 in the Café. Flank the MG and use Satchel Charges.
239031	Destory all Axis troops defending the Church. Use buildings to cover Fox Company's advance to the Church.
239032	Order a squad to garrison the Church.
239033	Upgrade the Church into a Field Barracks. This allows the deployment of additional troops.
239034	Destory all Axis troops defending the Town Hall.
239035	Capture all resource Sectors to increase supplies.
239036	Kill Axis defenders with a Sniper.
239040	Fox Company
239041	6th Fallschirmjager Regiment
239042	Dog Company
239050	Start
239051	Café Destroyed
239052	Church Upgraded
239053	Medal Opportunity
239054	Medal Awarded
239100	Destroy Café Normandin
239103	Garrison Church
239104	Barracks
239109	Town Hall
239110	Muntions Sector
239111	Squad Pinned: Click Fire Up
239112	Upgrade Church to Barracks
239113	Clear Church Area
239114	Click to deploy Paratroopers
239115	Click to Upgrade to Barracks
239116	Secure Town Hall
239117	Church Unoccupied
239118	Build Observation Post to Secure Point
239200	Café Normandin
239201	Church
239202	Church
239203	Barracks
239204	Town Hall
239205	Munitions Point
239206	Puma
239930	Mission Complete
239931	Mission Fail
240010	I’m going to assume that’s grape juice, sergeant.
240020	Absolutely, sir.  Grape juice.
240030	Well, it was grape juice...
240040	...about a year ago.
240041	Want some?  Haaah.  Wait your turn. Hey hey!
240050	<laughter>
240051	Mmmm, 1943! That was a nice year.
240060	Listen up ladies, R&R is over.
240070	The 17th SS Panzer Division is mobilizing to retake Carentan.
240080	We just have one job to do here: HOLD THE TOWN.
240090	They need the bridges. We have to defend them.
240100	MG Emplacements, mines and wire obstacles at these points will hold off the krauts... for a while.
240101	MG Emplacements, mines and wire obstacles at these points will hold off the Germans... for a while.
240110	We have a couple of 57mm A-T guns to cover the approaches into the town.
240120	We’ll need to keep them safe.
240130	Engineers have established a FIELD BARRACKS at the Town Hall and the Church. We can call in reinforcements from these locations at any time.
240140	Strategic Points have been spotted across the river at these positions.  Capture them.
240150	The Jerries will want Carentan back, so let’s dig in and make ‘em pay for it.
240160	Let's go ladies!
240170	Show these bastards what Airborne troops are made of!
240240	Goddamn!
240250	Fall back!
240260	The town square’s overrun.
240270	Goddamn!
240280	Fall back!
240290	The town square’s overrun.
240300	Withdraw to the church and defend it at all costs.
240320	Stugs!
240330	Stugs! They have Stugs!
240340	Panzers!
240350	Where’s our support?
240360	Use Recoilless Rifles and hit their side or rear armor
240370	Get those Recoilless Rifles and flank those tanks
240380	We're too close! Use satchel charges!
240390	Get close to that stug and blow it!
240400	We got axis movement on the bridges!
240410	The krauts have breached the lines, they’re crossing the river.
240420	German penetration along the west bridge.
240430	German penetration along the central bridge.
240440	German penetration along the east bridge
240450	We’re losing our strategic points.
240460	Make sure the Krauts DO NOT cross the bridges!
240470	Hold the line!
240480	Keep those tanks away from the church!
240490	Push 'em back!
240500	They're closing on the church!
240510	Church surrounded!
240520	The church is surrounded!
240530	The church is under fire!
240531	Attention Fox Company, this is Able Company entering Carentan from the West.
240532	We've brought some Armor from the beaches.
240533	
240534	Roger that Able, it's good to have you.
240536	We could sure use your help
240540	God damn! Good to see some of our tanks for a change!
240550	Now move up and push the Germans out of Carentan!
240560	Hey! Looks like Able Company has finally arrived!
240570	It’s about time fellas!  We started to think maybe you boys got lost!
240580	Yeah, well we got a little hung up on the beach.
240600	Looks like the last of Able Company is all here.  Baker and Dog Companies are about an hour out.
240610	We should have forces from both beaches joined up by nightfall.
240620	We’re going to need all the supplies from the depot station... <inaudible>
240670	The US First Army is marching north up the Cotenin peninsula,
240680	so securing the supply line to Cherbourg is our new objective.
240690	It has been code-named the RED BALL EXPRESS.
240700	Able and Dog companies will penetrate down this road as far as possible and secure it.
240710	During the advance, our flanks will be exposed.
240720	This area has a lot of walled courtyards & hedgerows, so watch for ambush.
240800	It's too damn quiet out here, watch for snipers.
240810	Sniper! Take Cover.
240860	Engineers!  Lay some mines and barbed wire on those bridges!
240870	Cover the approaches to the bridges with MG emplacements and anti-tank guns
240880	Get some recoilless rifles and garrison those buildings
240890	We have to hold hold them off.
240900	Mortars! Incoming!
240910	Take Cover!
240930	Incoming!  Artillery Barrage!
240950	They're targeting the Town Hall!
240960	Evacuate the area!
240961	Everybody, Get the fuck out of the Town Hall
240962	Fall back to the Church!
240963	FALL BACK!
240970	We need Engineers to build defenses
240980	Barricade those bridges and set up MG emplacements
241000	Additional armor reinforcements have arrived!
243001	First squad, in position!
243002	What do you see?
243003	I got movement on the edge of town!
243004	A-T crew, standing by!
243005	Here they come.
243007	Bring that ammo up!
243010	Shit, they got tanks!
243013	Entering Carentan now, commencing assault
243014	Ahh!  Mines!
243015	They've mined the roads!
243016	Machine guns!  Under fire!
243017	They're killing us!
243018	Machine guns!  Under fire!
243019	They're killing us!
243020	Stugs!  Target the American positions!
243021	We will re-take the town!  Drive them back!
243022	Stugs!  Target the American positions!
243023	We will re-take the town!  Drive them back!
243024	Town Hall within range!  Commence artillery strike!
243025	Call the Artillery!
243026	Evacuate the area!  I say again: evacuate the area.
243027	Concentrate all defenses around the Church!
243028	Fall back!
243029	Withdraw!
243030	Enemy resistance is too heavy, pull back
243031	Retreat!
243032	We're pulling back...
243033	Disengage... We're withdrawing
249000	Carentan - June 12, 1944
249001	6th June 1944
249002	Press ANY KEY to start
249010	Blah Blah Blah
249020	Establish Defensive Perimeter
249021	Defeat Axis Counterattack
249022	Destroy all Axis Armor in Carentan
249023	Town Hall HQ established
249024	Inflict %1NUMBER% casualties on the Axis
249025	Defend the Church
249030	Prepare for imminent Axis Counterattack. Establish defenses around all three bridges and deploy additional troops from the Town Hall or Church.
249031	Prevent the 17th SS from re-capturing Carentan and hold out until Allied reinforcements arrive.
249032	The 17th Panzer is falling back! Destroy all Axis Stugs and force the 17th SS Panzer out of Carentan
249034	Kill as many Axis forces to receive the Bronze Star.
249035	Fall back to the Church and prevent the 17th SS from capturing it. Hold out at all costs. Carentan cannot fall to the enemy.
249040	Fox Company
249041	17th SS Panzer Division
249042	Dog Company
249050	Start
249051	Axis Counterattack
249052	Artillery Landing
249053	Allied Reinforcements
249054	Medal Awarded
249060	Church Lost
249061	Town Hall Lost
249062	Left Bridge is Under Attack
249063	Center Bridge is Under Attack
249064	Right Bridge is Under Attack
249065	Command Point Earned
249100	Expected Axis attack route
249101	Expected Axis attack route
249102	Town Hall Lost
249103	Church Lost
249104	Barracks
249112	Deploy Engineers to Construct Defenses
249113	Equip Squad with Recoilless Rifle
249114	Artillery Incoming!
249200	Defend Church
249201	Defend Town Hall
249930	Mission Complete
249931	Failed to Hold the Church
249932	Medal Awarded!
249933	Mission Failed
249934	5:00 Remaining until Counterattack
249935	3:00 Remaining until Counterattack
249936	1:00 Remaining until Counterattack
249937	5:00 Remaining until Able Company arrives
249938	1:00 Remaining until Able Company arrives
249939	15:00 Remaining until Allied Reinforcements arrive
249940	Establish Defensive Perimeter - 15:00 Remaining
249941	Establish Defensive Perimeter - 10:00 Remaining
249942	To Be Continued...
250010	This is Dog company requesting support!
250020	Repeat, Dog company requesting support!
250030	OVER!
250040	We are in the courtyard! North Building!
250050	Taking heavy fire!
250060	OVER!
250070	Goddammit! I told them not to overextend the advance!
250080	Alright, we better go bail their asses out.
250090	Dog, this is Able!
250100	Hang in there Bishop, we’re on our way!
250110	Saddle up people, we’re moving out.
250120	Listen up.  Dog Company was ambushed. Captain Bishop has requested our support.
250130	The survivors are holding out under heavy fire, we need to relieve them.
250141	Dog Company's running out of time.
250145	Get a combat group together, and move out now. Dog won't last long out there.
250150	Panzerschreck teams!  We’re taking damage!
250160	They’ve got Panzerschrecks!
250170	Panzerschrecks coming up from behind!
250180	Heads up!  Panzer incoming!
250190	Panzers incoming!
250200	They’ve got Panzers!
250221	We've cleared the courtyard.
250222	Dog Company has been relieved.
250250	Dog company squads have joined Able.
250260	Dog Company’s squads are dead
250270	Dog Company’s squads have been wiped out
250280	We have failed to relieve Dog Company
250281	Allied field HQ is located here.
250282	Set up a base of operations and call in reinforcements.
250290	Alright Able, word from HQ is that it's up to us to clear the road to Cherbourg.
250300	Capture the following strategic points and defend them at all cost.
250320	Use Engineers to expand our base and call in additional reinforcements.
250321	Without this road, the Redball Express isn't going anywhere.  Let's get to work.
250325	Okay, we gotta secure that crossroad. Let's go
250326	We have the crossroad. Crossroad is secure.
250327	As of now, this road's an army road - no krauts allowed. Let's keep our road open, people.
250328	Ain't no way we're letting the krauts take our road back.
250329	We lost a sector.  Our road's not secure.  Get it back!
250330	We need to capture those strategic points.  We need fuel and munitions.
250331	Able Company, lead elements of the Redball Express is inbound
250332	The convoy will assemble here before its final leg to Cherbourg. It's our job to break any attack on those trucks. This convoy MUST get through.
250333	A lot depends on this. I know you won't let us down.
250334	You heard the Captain. The krauts won't touch the Redball Express, will they?
250335	Here comes the convoy.
250336	Looks like they're strung out and in need of repairs.
250337	Our route is clear.  Redball Express is moving out.
250338	We'll be ready when you are, don't you worry none.
250340	We’ve captured the main intersection
250341	The convoy is taking fire.
250343	Krauts are moving to hit the convoy. We gotta stop'em.
250344	C'mon people! We gotta secure our road and get that convoy through.
250346	Able Company, we're coming under fire!
250347	Convoy requesting fire support!
250350	Keep pushing forward!  We need to get this road secure.
250353	We've lost the lead elements of the Redball Express
250360	Capture and hold all key sectors.
250370	We need a Tank Depot to call in Shermans
250380	Build a Tank Depot near the headquarters
250390	We need a Motorpool to call in light armored vehicles
250400	Build a Motorpool near the headquarters
250410	Elements of the Panzer Lehr division are using this compound to launch attacks on the road.
250411	The krauts are counterattacking!
250412	They're attacking the convoy!
250413	The Krauts are hitting the Redball Express!
250415	Panzers on the road!
250420	Destroy their production facilities to prevent them from reinforcing.
250441	Alright. We secured the road.
250442	Redball, you're clear to proceed.
250450	Sir, all the men are accounted for.
250470	Let’s find some wheels and get moving...
250480	Sir? You OK?
250490	Yeah. I’m fine Conti, never mind.
250500	Let’s go.
250510	The Red Ball Express meant ‘Priority Freight’.  Lots of it.
250520	We must have trucked a million tons of supplies up that goddamn road.
250530	But Jerry wasn’t about to let his key port city go without a fight.  And fight, he did.
250540	The 9th and 79th will be making the attack from the south, supported by the 4th cav.
250550	Able and Dog companies will be central to the assault, striking directly at the main docks.
250560	This will be the most heavily defended part of the city.
250570	We can expect some heavy resistance.
251001	Stand by for orders.
251002	This should be a simple operation...
251003	...at least one of these two roads must be secured. That means moving up and setting up defenses to cover the Red Ball Express.
251004	The road is not secure.  HQ is pulling out.
251005	Roger that Able, see y'all in Cherbourg!
259000	Near Montebourg
259001	18th June, 1944
259010	New squads available
259020	Able Company
259021	919th Grenadier Regiment
259022	Dog Company
259023	Redball Express
259040	Start
259041	Dog Company Rescued
259042	Panzers Arrive
259043	Medal Awarded
259044	Axis Compound Destroyed
259045	Road Secure
259200	Rescue Dog Company
259201	Squads from Dog Company are pinned down. Eliminate all Axis troops in the court yard before Dog Company gets overrun.
259203	Dog Company
259204	Clear the Courtyard
259205	Dog Company Relieved
259220	XXXX Recapture Dog's HQ
259221	XXXX Recapture Dog Company's old HQ. The Germans must have captured it, but with Dog Company surrounded in the old HQ it is only lightly defended.
259223	XXXX Dog Company HQ
259224	XXXX Capture Point
259225	XXXX HQ Established
259240	Secure the Road
259241	The road to Cherbourg must be secured. Capture at least one of the routes heading off-map.
259243	XXXX Cherbourg Road
259244	Capture to Secure Road
259245	XXXX Defend Point
259246	Road to Cherbourg Secured
259260	Defend Redball Express
259261	The trucks from Redball Express must be defended. If too many trucks are destroyed the mission will be aborted.
259262	Redball Express Is Underway
259280	Destroy Panzer Grouppen
259281	Eliminate the Panzer grouppen before the Redball Express is underway.
259282	Panzer Grouppen Destroyed
259283	XXXX Destroy Panzer
259300	Destroy Axis Forward Base
259301	Advance elements of the Panzer Lehr division are using this compound as an HQ. Destroy them.
259302	Axis Forward Base
259303	Axis Forward Base Destroyed
260010	Wait for my orders
260020	The Americans are coming…
260030	Quickly! Over here!
260040	This place looks deserted...
260050	Spread out... and keep your eyes peeled.
260060	Hey, why is it Able Company's always up front getting shot at first?
260070	Naw Johnson, it’s not Able it just you up front getting shot at first!
260080	<laughter>
260090	Shut up! You’re going to get us all killed.
260100	SNIPER!!!
260110	TAKE COVER!!
260120	Snipers!
260130	Squads, get your men moving and into cover!
260140	We need support here, call in mortars.
260150	Sniper is down.
260160	Sniper is down.  We got the bastard.
260170	Cherbourg is surrounded.  They know it and we know it, but the kraut's division won’t surrender.
260190	The USS Texas is waiting offshore to provide fire support.  To allow it to come within range, we need to destroy the coastal gun battery located here.
260200	But first we need to capture this square so the Engineers can set up a forward base of operations.
260201	Regiment wants us to secure the Town Square so we can establish our base there.
260202	Let's get it done!
260203	Garrison one of these buildings so we can requisition some more troops.
260204	Secure that territory to improve our supplies
260210	Backup is here! Wooohooo!
260220	Yeah, that’s right you Krauts, run!
260230	Holy shit! Panzerschrecks!
260240	Sherman’s down!
260241	Look out! Ostwind inbound!
260242	Jerry's on the run!  Keep firing!
260243	The Germans are retreating.
260244	Alright! They're pulling back.
260250	The square is secure
260260	Square secured.  The Engineers are on their way
260270	The square is ours
260280	The Germans are on their heels
260290	We’re going to need to drive hard all the way to their main garrison at the port facility and take it out
260300	*CUT*
260350	Those are hardened bunkers!  Use satchels or demolitions to take them out!
260360	Get some Engineers up there!
260362	Coastal Battery breached.  Target the magazine to knock the guns out.
260363	The door's blown!  Target the magazine!
260438	Thank you ABLE, we're already on station. Your fire mission is inbound.
260439	Able Company to USS Texas. The coastal battery has been silenced. You may approach and fire at will!
260440	FUCK! STOP!! SHIT!
260450	ENOUGH! STOOOOOOOP!
260451	TAKE COVER!
260452	misc. soft whimperings
260453	no, please, no more..
260460	We’re under heavy fire here!
260470	We’re taking heavy fire from across the canal!
260490	Without armor, it’s murder to stay in the open.
260491	That German officer is spotting for their artillery.
260492	Take out that officer and we can silence their guns
260493	Look out! Incoming!
260494	That did it. Without a spotter, their artillery shouldn't give us any more grief
260495	Artillery spotter eliminated.  Good work Able Company.
260531	The Germans are reinforcing their armor from the south.
260532	Until we take out their motorpool, our flank won't be secure.
260533	There's the Motorpool. Destroy it, and we can cut off their armor support
260534	Excellent! The motorpool is destroyed.
260535	We've secured a forward Motorpool.
260621	The pier is secure. Well done!
260623	The north pier is destroyed. The port is crippled.
260631	German demolition teams are placing explosive charges on the north pier
260632	We need this port intact.
260641	The Krauts are never going to give up unless we destroy their command structure
260642	We've got to bring the whole HQ complex down on their heads.
260644	Don't stop attacking until every every building is reduced to rubble.
260650	This is it, they’ve got nowhere to go
260660	We’ve got 'em  between the devil and the deep blue sea.
260670	Alright keep moving...
260680	…that's it, let's go...
260690	...that’s right Fritz, war’s over. Let’s go...
260700	Sergeant Conti, HQ has something special for us, we’re moving out.
260710	I’ve been told we captured over 40,000 German prisoners in Cherbourg.
260720	It was hard to accept that we fought so hard for this port, and all we got was a huge ruin.
260730	The Germans had destroyed it so badly that it was months before we could use it.
260740	Taking the city did have its perks though...
260750	Hidden in a bunker we found secret Nazi documents...
260760	Here are schematics of the actual V2 rocket itself.
260770	The launch base is hidden in a valley to the south near the town of Sottevast.
260780	It appears to be half buried in the hillside and is still under construction.
260791	The launch platform itself is heavily defended, ruling out a direct bomber strike
260792	Therefore this will be an airborne operation.
260793	After nightfall, we will land paratroopers within the perimeter walls of the base and assault the launch platform on foot.
260794	This is a highly dangerous mission.  Godspeed.
263001	First squad!  Get some bazookas on that tank!
263002	We're under fire!  Bring in the Ostwind!
263003	Call in the Puma!
263004	The Americans are attacking!  We need the Ostwind!
263005	We cannot let the Americans take the Town Hall!
263006	Command post under attack!
263007	Deploy the Ostwind!
263008	We cannot let the Americans take the Town Hall!
263010	Able Company, we need to keep pushing forward and take out that Coastal Gun Battery
263011	The Coastal Gun Battery is our next objective.  Keep the advance moving, Able Company.
263012	Do not let them cross the road!
263013	Bring in the Panzergroupen!
263014	Defensive perimeter along the road!
263015	Enemy armor!  Panzerschreck team now!
263016	Establish a defensive perimeter along the road!
263017	Target the American squads!
263018	Defend the road!
263019	Panzerschrecks... Target the American tank!
263020	Move move move
263021	Quick, quick, MG42 in position!
263022	Deploy along the road...
263023	Rapid fire!
263024	Taking heavy fire from positions across the canal!
263025	The Krauts have this road sighted!
263026	Coastal guns under attack!
263027	Mobilize reinforcements!  We must defend the coastal batteries!
263028	Blast doors destroyed!
263333	We will never surrender!
263334	Keep fighting!  Cherbourg cannot fall!
263335	No surrender!
263506	The Americans have tanks!
269000	Cherbourg
269001	27th June 1944
269002	Press SPACE to start
269005	Able Company
269006	739th Grenadier Regiment
269007	XXXX Unknown
269010	Able Company is tapped with leading the final assault and securing the port of Cherbourg intact.
269020	Secure the Town Square
269021	Eliminate the Axis troops defending the Town Square. Garrison and Upgrade nearby civilian buildings to deploy additional troops.
269023	Town Square
269024	Forward Motorpool
269025	Ostwind Inbound
269028	Town Square Secured
269032	Forward HQ Established
269040	Destroy Coastal Guns
269041	Deploy additional troops and armor and attack the Coastal Guns. Once destroyed, the USS Texas will be on station to provide artillery support.
269042	Coastal Guns
269051	Coastal Guns Destroyed
269052	Destroy Door
269053	Destroy Magazine
269060	Destroy Axis HQ
269061	The Axis HQ must eliminated to break the remaining troops of the 739th Grenadier Regiment.
269062	Axis HQ
269069	Axis HQ Destroyed
269070	XXXX Destroy This Building
269080	Destroy the Demolition Station
269081	Prevent the Axis from blowing up the valuable port assets. Destroy the demolition station at the end of the pier before the timer expires.
269085	Destroy Demolition Station
269096	Demolition Station Destroyed
269100	XXXX Destroy German Motorpool
269101	XXXX The German armour will continue to assault from the south until the Motorpool is destroyed.
269102	XXXX German Motorpool
269103	XXXX Destroy the German Armor
269104	XXXX The Germans are using a lot of armor to defend this area. Hunt down and destroy all their tanks and the Motorpool.
269105	XXXX Destroy Tank
269106	XXXX German Armor Destroyed
269109	XXXX German Motorpool Destroyed
269111	XXXX Destroy Motorpool
269120	Take Out Artillery Spotter
269121	Axis artillery have sighted the main approach to the bridge. Kill the spotter to stop the barrage and earn a commendation.
269122	Axis Spotter
269128	Artillery Silenced
269140	Upgrade Building to Barracks
269141	Garrison a building and upgrade it to a Barracks to deploy additional troops.
269142	Upgrade Building to Barracks
269143	Building Upgraded to Barracks
269200	XXXX Capture this gun
269201	XXXX Assault this position
269202	XXXX Build an MG Emplacement here
269203	XXXX Use your ASSAULT ability on this vehicle
269204	XXXX Use grenades to clear out this bunker
269205	XXXX Use the wall for cover
269206	XXXX Use grenades against tight clusters of infantry
269207	XXXX Flank this machine gun
269208	XXXX Vehicle approaching
269209	XXXX Use camouflage mode to stop units firing until ordered to
269210	XXXX DIG IN units here
269211	XXXX New squad
269250	Start
269251	Town Square Secure
269252	Coastal Guns Destroyed
269253	Medal Opportunity
269254	Medal Awarded
269255	Forward Motorpool Up
269256	Axis Motorpool Destroyed
269260	XXXX AA Gun Crew Killed
269261	XXXX The crew manning an AA Gun has been killed, you may now take over the gun.
269262	XXXX Approaching Vehicle
269263	XXXX An enemy vehicle is approaching. Take action to stop being spotted.
269264	XXXX Paradrop Occuring
269265	XXXX More Paratroopers are parachuting into your location.
270010	Stand by for launch...
270020	three, two, one...
270030	FIRE!
270170	Guard tower neutralized.
270175	Okay. Kraut tower is down.
270180	Tower destroyed.
270185	Great stuff. Won't be no Germans crawling outta there
270190	Nothin’ left of that tower.  Nice job.
270390	RUN!
270400	the whole place is going to blow!
270420	It was disturbing to see how far advanced the Nazi war machine had come.
270430	Smart as our guys were, we had nothing like this...
270440	With Cherbourg secured Supreme Allied Command has identified our next priority: the crossroad town of Saint Lo.
270450	Now the only place we can cross the river Vire is right here:
270460	Unfortunately, we have very limited intelligence on this area...
270461	Able Company will move in after dawn.
270500	Our main target is the V2 launch platform located here.
270510	Planting demolition charges will create a chain reaction destroying the base.
270520	The base is protected by Anti Aircraft guns. These limit where we can drop our paratroopers.
270530	Take out those guns quickly to open up our dropzones.
270540	To ensure our supply lines, we'll need a secondary attack here, at the main entrance.
270550	Understand: we will have no base of operations.
270560	This means we need to raid enemy depots to capture heavy weapons.
270570	Let's get to it.
270710	If we can hold the entrance, we can establish a supply line.
270720	The longer we keep that supply line open, the more time we give Able Company to send in reinforcements.
270730	Now move in, and capture that strategic point.
271030	Target of opportunity.  Destroy those oxygen tanks!
271100	MG42 in the guard tower!
271110	We're dead if we don't flank 'em.
271120	Goddammit! Get a satchel charge or a recoilless rifle to punch a hole in the wall!
271130	The wall has been breached!  Move in!
271140	Leave some squads at the main gate to keep the krauts busy.
271142	Base entrance is secure, supply line established
271144	Good job troops, now let's stop those V2's.
271160	First squad, target that Anti-aircraft gun!  We can use it to hold the entrance.
271200	We must hold the strategic point at the front gates.
271205	Do not let the Germans re-capture it.
271210	Able Company is sending reinforcements.  We must keep the supply lines open
271230	Lead elements of Able Company on the ground.  Awaiting orders.
271232	We lost the entrance!  Re-capture that strategic point!
271233	Our supply lines are cut off!
271234	Entrance secured.
271250	Only one squad defending the entrance. They need backup!
271260	All squads are down.  We have no one defending the entrance!
271270	We lost the AA gun! Take it back!
271280	That's all the reinforcements we can divert to this attack.  You're on your own from here on out.
271400	The Krauts are reinforcing from those guard towers
271540	So much for doing this quietly! Attack!
271550	Enemy alerted! Got a fight on our hands!
271630	The MGs in the towers are chewing us up!
271640	Wire those towers and blow 'em to hell!
271650	Satchel charge, through the window, now!
271660	Allied forces near oxygen tanks.  Mobilize defenses!
271665	Allied forces attacking the southern barracks!
271670	Allied forces moving into the RAILYARD.  Send reinforcements!
271675	Allied forces near the northern barracks.  Activate all garrisons!
271680	Allied forces near launch facility!  Mobilize all remaining troops and eliminate them!
271685	Allied forces near the supply yard.  Eliminate them!
271690	Allied forces in the construction yard.
271695	Allied infantry approaching HQ.
271697	Mobilize panzergroupen!
271698	The base entrance is under attack!  Mobilize all defenders!
271699	Enemy armor inside the base!  Mobilize second panzergroupen!
271700	Guard tower neutralized.
271710	Tower destroyed.
271720	Nothin’ left of that tower.  Nice job.
271730	Great stuff. Won't be no Germans crawling outta there
271740	Okay. Kraut tower is down.
271750	They're on the roof!
271760	Enemy paratroopers!  They're everywhere!
271770	They are too many!  The base defenses cannot hold out!
271900	The Kraut commander is coordinating base defenses from that headquarters.
271910	Destroy the HQ, and eliminate the commander.
271960	Axis commander eliminated.
272100	OK, you heard the Captain, we gotta take out that launch platform.
272150	Those snipers are killing our soldiers!
272160	Protect our soldiers from those snipers!
272170	Take out those snipers!
279005	Destroy V2 Launch Assembly
279007	Wire Launch Assembly with Demolitions
279030	Use Paratroops to wire the V2 Rocket Launchpad with demolitions. This will create a chain reaction that will destroy the launch facility.
279100	Destroy Oxygen Tanks
279102	Oxygen Tanks
279103	Wire Oxygen Tanks with Demolitions
279110	Use Paratroopers to wire the Oxygen Tanks with demolitions and destroy them.
279140	Anti-aircraft gun destroyed!
279160	Eliminate Base Komandant
279161	A high ranking Officer is coordinating all base defenses. Neutralize him!
279162	Komandant
279163	Destroy Command Station
279167	Komandant Escaping!
279201	Guard Tower
279220	Destroy guard tower to stop reinforcements
279225	Base Sector Alerted!
279226	Guard Tower Destroyed!
279229	Guard Tower Spotted!
279231	Entrance Defenders Alerted!
279233	Main Entrance undefended!
279234	Main Entrance Anti-aircraft gun lost!
279235	Panzer spotted!
279236	Base Forces Mobilizing!
279237	Sniper on the Roof!
279238	Mortar on the Roof!
279250	Defend Main Entrance
279251	The Main Entrance must be defended. Once secured reinforcements will be available.
279255	%1SingularMinute% minute until reinforcements arrive
279256	%1NumberOfMinutes% minutes until reinforcements arrive
279257	Reinforcements have arrived!
279258	Main Entrance under attack!
279260	Defend Strategic Point
279300	Able Company
279301	Wehrmacht Special Operations Section
279350	Start
279351	Entrance Captured
279352	Medal Opportunity
279353	Medal Awarded
279354	Oxygen Tanks Destroyed
279355	Allied Reinforcements_1
279356	Allied Reinforcements_2
279357	Allied Reinforcements_3
279470	Assault Main Entrance
279471	Prior to attacking the V2 base the Main Entrance must be secured. Approach with caution and secure the Strategic Point.
279475	Destroy guard tower
279483	Capture Strategic Point
280110	Watch out!
280120	What the hell?
280130	Hey, what is that thing?
280150	GET BACK!!!
280151	Watch out!
280152	What the hell?
280153	Hey, what is that thing?
280155	GET BACK!!!
280156	Watch out!
280157	What the hell?
280158	Hey, what is that thing?
280161	GET BACK!!!
280200	Incoming AA fire!!!
280210	Take out that AA site!
280250	Bridge repair has begun.
280271	Repair team under fire, secure the area!
280272	Engineers taking heavy fire!
280273	Get some support squads up to the bridge and cover those Engineers!
280274	MGs across the river!  Knock out those strongholds!
280275	Deploy mortar teams to take out those MGs!
280276	Engineers down!  Get another squad to the bridge.
280280	The bridge is almost done. Get everyone ready to storm the town!
280330	Incoming!
280341	Get your heads down! Rockets incoming!
280350	Rockets inbound! Take cover!
280380	Jesus! They’ve got Screaming Mimis here!
280385	Enemy battery ahead...
280400	Nebelwerfer site spotted.
280406	The krauts have those rockets dug in
280410	We’ve got a Nebelwerfer site here
280417	Nebelwerfer...
280420	There’s another rocket launcher
280428	Nebelwerfer confirmed.
280430	Nebelwerfer battery spotted. They got a guard detail.
280470	Able Company, good job.  We got 'em all.
280520	The bridge is repaired.  Let's take the Town Square.
280530	St. Fromond secured!
280540	Hey! They’ve got an entire headquarters right on the edge of the town!
280560	The 38th SS Headquarters has been located just outside of town.
280620	Panzers!!!! They’ve got Panzers!!
280670	We have lost contact with Charlie Company.
280680	Their orders were to take Hill 192. They failed.
280690	We know that the elite Panzer Lehr division has been assigned to defend St Lo.
280700	Before we can take St. Lo, Able company needs to capture Hill 192
280710	Panzer ace Joseph Gunter Shultz has been spotted in the area.
281110	The bridge to St. Fromond is out of action.
281120	We need to start repairs.
281130	Engineers! On that bridge, pronto!
281140	Get those engineers working. They won't repair the bridge on their own.
281150	We can expect a counterattack from the 38th SS at any moment.
281220	We’re at the town square
281230	Looks like it’s well defended
281260	Bridge repair is about half way done. Keep on it Engineers.
281300	We have incoming rockets on our position.
281315	Able Company, neutralize those rocket batteries.
281320	This bridgehead is critical to our advance...
281340	Put a sniper in the bell tower of that church
281440	Confirm Nebelwerfer battery destroyed.
281450	Rocket battery neutralized.
281460	Scratch another nebelwerfer.
281600	We need to set up defenses in the town square
281610	Get some mines across the roads and build tank traps.
281620	Get some MGs in the remaining buildings
281630	Secure all nearby strategic points.
281710	Good work. The town square is ours.
281730	The Germans will counterattack. We cannot let them retake the town square. We hold here, men.
281740	Good work! Keep holding 'em back!
281750	Keep it up!
281760	Hold the line! They gotta give up soon.
281770	That's it!  Nobody fucks with Able Company!
281775	Those SS bastards are almost on us!
281780	The Germans are taking the town square. Stop them!
281790	We're being overrun!
281800	Recapture that strategic point!  We need to re-take the Town Square!
281810	Holy shit!  Panzers!
281820	Stand down Able Company.  The SS are retreating.
281830	Conti, give me a casualty report and report to HQ that the bridgehead is secure.  We did our jobs.
282000	Good job men, the 38th SS HQ is out of action.
282001	Able Company now controls St. Fromond.
282002	Recon shows heavy troop movements in this area.
282003	And rocket batteries have been spotted here.
282010	They won't be able to coordinate counterattacks
285010	The 38th SS PanzerGrenadier has blown the only bridge into St. Fromond. Without it, Division can't push forward.
285020	It's Able's job to get the engineers in there, bring that bridge back into play.
285030	Once the bridge is up, it'll have to be protected. This means pushing the 38th back, out of St. Fromond.
285040	By flanking the town, we should be able to force the Krauts into a pocket around the town square, here.
285050	Then it's just a matter of clearing the square...
285060	... and capturing this strategic point.
285080	The town square cannot fall to the enemy.  It's gonna cost us but we have to hold them back.
289011	Able Company
289012	38th SS PanzerGrenadier Regiment
289020	Secure St. Fromond
289021	St. Fromond overlooks a vital bridge spanning the river Vire. Capture the Strategic Point in the center of the town square to establish a bridgehead.
289023	Capture Strategic Point
289030	Repair Bridge
289031	Order Engineers to Repair the bridge over the river Vire. Once repaired eliminate all Axis troops defending St. Fromond.
289032	Order Engineers to REPAIR Bridge
289034	Left-Click to REPAIR Bridge
289040	Neutralize Nebelwerfers
289041	Hunt down and destroy the Nebelwerfer batteries that are bombarding St. Fromond.
289042	Nebelwerfer
289043	Nebelwerfer Firing!
289044	Nebelwerfer Spotted!
289046	Nebelwerfer Target
289050	Destroy the Axis Chateau HQ
289051	The 38th SS is using the Chateau to the north as a forward HQ. Destroy the Axis HQ.
289052	Axis Chateau
289053	Axis HQ Spotted!
289064	Select Goliath
289070	Defend St. Fromond for %1NumberOfMinutes% Minutes
289071	Elements of the 38th SS are mobilizing to counter-attack. Fortify St. Fromond and defend the town and bridge at all costs.
289072	Defend St. Fromond
289100	Start
289101	Bridge Repaired
289102	Town Square Captured
289103	Nebelwerfers Attack
289104	Medal Opportunity
289105	Medal Awarded
289106	20 Minutes Remaining
289107	10 Minutes Remaining
289108	5 Minutes Remaining
289200	Engineers not repairing
289201	Bridge Status: Repairs Started
289202	Bridge: 25% repaired
289203	Bridge: 50% repaired
289204	Bridge: 75% repaired
289205	Bridge: Engineers Dead
289220	%1SingularMinute% minute left to defend St. Fromond
289221	%1NumberOfMinutes% minutes left to defend town square
289222	%1NumberofSeconds% seconds left to defend town square
289230	Garrison a Sniper in the church
289231	Defensive Position: Church
289235	Losing St. Fromond!
289236	St. Fromond recaptured!
289237	Panzers attacking!
289239	Truck destroyed: Goliath dropped!
289240	Goliath available for recovery
289300	%1PercentBridgeRepaired%%% of Bridge Repaired
289900	-- MISSION COMPLETE --
290001	What’s the matter Franks?
290002	Never seen a dead body before?
290030	For three days our division has been trying to capture Hill 192. The German 352nd Grenadier holds it, we're gonna take it.
290050	We'll be clawing our way uphill, against entrenched positions hidden in the hedgerows so watch your flanks.
290080	That's not all, the 352nd is reinforcing from these towns. If we can secure these areas, it'll stop them from attacking our line of advance.
290090	Listen up, Able Company.  We need a way to cut through these hedgerows.
290100	Deploy Sherman Crocodiles and upgrade them with bulldozer blades.
290120	Panzer!
290130	Jerry's got armor here!
290140	Artillery!  Incoming!
290150	The Germans are using a tower and are spotting our positions.  Take it out.
290160	They got 88's covering the road!
290161	Taking fire! They got an 88!
290170	Stay off the road and find some way to flank it.
290190	Goliath Incoming!
290200	They're hitting us with Goliaths here!
290210	Goliath! Watch out!
290220	The Germans are reinforcing their left flank from here.
290230	I want to see that town in ruins, now!
290240	We can't have Jerry coming in and cutting off our advance.
290250	This is where Charlie Company got ambushed.
290260	We should secure this town to protect our right flank.
290280	The Germans are using the hedgerows to flank our main line of advance.
290290	Defend our flanks by deploying MGs and mortar squads along the hedgerows.
290310	Now that we have Hill 192 we are in position to take Saint Lo.
290311	Recon indicates the town is already in very bad shape and the Germans are going to be dug in deep.
290312	...there will be a lot of cover and obstacles in this terrain...
290330	Without those dozers on our Shermans we're not going anywhere.
290340	Crush the hedgerows to avoid chokepoints
293001	The hedgerows are heavily defended. This means we'll be clawing our way uphill, under intense fire so watch your flanks.
293002	Expect these two roads to be well defended, avoid them for as long as you can.
293003	Taking Hill 192 won't be easy.  Charlie Company was wiped out trying to take this hill.  Now it's up to us.
293004	Good luck Able.
293005	Taking automatic fire from the hedgerows!
293006	Down and fast, taking fire from the hedgerows
293007	Damn Krauts are hiding in the bushes. Get down!
293008	Get a bulldozer and breach that hedgerow... We have to flank the Krauts!
293009	We're taking fire from all directions!
293010	Contact... Enemy fire from the hedgerows!
293011	Keep moving... Fire
293012	Don't bunch up... dammit... keep those sight lines clear!
293013	I can’t see where they're shooting from
293014	No way... No way... They're killing us where!
293015	They're fucking slaughtering us!
293016	Just shoot at the hedgerows...
293017	Enemy... Coming through the hedgerow
293018	American squads... Open fire
293019	Third gruppe, attack now
299000	XXXX Mortain
299001	XXXX 6th June 1944
299002	XXXX Press ANY KEY to start
299010	Blah Blah Blah
299020	Capture Hill 192.
299021	Destroy Artillery Tower
299022	Capture Hill 192 in %1NUMBER% minutes
299030	Able Company orders are to capture Hill 192. Elements 352nd Grenadier Rgt. are defending all the approaches to the hill. Advance with caution.
299031	Axis Artillery spotters are coordinating artillery strikes from the Tower. Destroy the Tower to silence the Axis rockets.
299032	Capture Hill 192 within the required time.
299040	Able Company
299041	352nd Grenadier Regiment
299050	Start
299051	Capturing Territory
299052	Artillery Tower Blown
299053	Allies On Hill 192
299060	Hill 192
299061	Axis Artillery Tower
299105	Sherman Crocodile Bulldozer Available.
299930	Mission Complete
299932	Medal Awarded!
299933	Mission Failed!
299940	Rocket Strike Incoming
299941	Sherman Crocodile Bulldozer Available
299942	Goliath Incoming
299943	Flak88 Firing
300006	Garrison one of these nearby buildings and set it up as a field barracks
300102	This place is a ghost town.
300103	There's nothing left but rats. And krauts.
300105	Alright. Let's get a barracks established.
300600	Our base is in range of the kraut artillery.
300601	They're gonna keep pounding on us till we silence their rocket launchers.
300702	Rocket battery destroyed.  The Krauts still have one remaining.
300801	The Germans have made St. Lo a 'fortress city'. The entire town center's a concentrated defensive ring.
300803	First up, we'll need a base of operations.
300805	By cutting off the Germans, we'll force them to try and breakout, or surrender. Either way, Able gets to break a hard nut.
300900	Push 'em back. Every inch we gain tightens the noose 'round their neck.
301007	The town of St. Lo has been encircled.  Able Company, stand down and prepare a defensive perimeter.
301010	Sir, come take a look at this...
301011	You better call in the fly boys.  They won't get far.
301018	Earlier this morning the 8th Air Force carpet-bombed the Panzer Lehr division to the brink of extinction.
301019	Surviving Panther tanks are withdrawing.
301020	Able Company, supported by the 4th Cav, will be pursuing them.
301021	To counter the heavily armored Panther Tanks, we have been supplied with M10 Tank Destroyers.
303001	What's left of Kraut 352nd has made St. Lo a fortress city. The entire town center's a concentrated defensive ring.
303002	MG, Anti-Tank and entrenched infantry positions have been reported, along with armor from the Panzer Lehr division.
303003	More like a tomb.
303004	We need to monitor for enemy movements.
309000	St. Lo
309001	After 6th June 1944
309002	Press SPACE to start
309003	Take the town of St. Lo
309040	Able Company
309041	352nd Grenadier Regiment
309042	A Company Wounded
309043	4th Cavalry
309044	D Company
309050	Mission 10 - Start
309051	Mission 10 - Let's Go...
309052	Mission 10 - Kaboom
309100	Destroy Nebelwerfer Battery
309101	Destroy or capture the Nebelwerfer Batteries defending the approach to the town centre.
309102	XXXX Regiment is holding back our armour until we neutralize those artillery emplacements.
309103	XXXX Once the guns are destroyed we can continue the attack.
309104	XXXX Good job! One of the Nebelwerfer locations has been cleared.
309105	XXXX Well done! The guns have been destroyed.
309106	XXXX Regiment has sent us some reinforcements.
309107	XXXX Time to advance. Proceed with caution.
309108	Nebelwerfer Battery
309109	Destroyed Nebelwerfer Battery
309200	Rescue the Wounded
309201	Build AID STATION. Then get a COMMANDER to lead the pinned squads back to the AID STATION.
309202	XXXX Elements of the 1st and 2nd rifle squads have been pinned down by the artillery.
309203	XXXX They've taken a pounding and are pretty shaken up.
309204	XXXX Get a COMMANDER out there, get them on their feet and get their heads straight.
309205	XXXX Our boys are pinned. They're taking a beating!
309206	XXXX We gotta get them outa there before they're all lost!
309207	XXXX We have to save our wounded! They're almost gone.
309208	XXXX Forget it COMMANDER, we lost them.
309209	XXXX Good work! We saved all of the pinned squads.
309210	XXXX We saved most of our pinned boys.
309211	XXXX Well at least we saved some of them.
309212	Wounded Soldiers
309300	XXXX Mission Complete // Destroy Axis HQ (Mission Complete)
309301	Victory is ours //Eliminate the defending Nazis or force them into retreat and claim the town square.
309302	XXXX Command wants us to take the town of St. Lo but the Nazis are pretty well dug in. It's gonna be a helluva fight!
309303	XXXX Only after we kick the krauts out and claim the town square can we call this city 'cleared'.
309304	XXXX Holy Hell! They've got themselves walled in with some heavy fire power.
309305	XXXX A frontal assault would be suicide.
309306	XXXX We must probe the line and look for a weakness.
309307	XXXX We have the perimeter well secured. Now it's time to take the town square.
309308	XXXX It's awfully quiet in there. Advance to the town square, but proceed with caution.
309309	XXXX The town of St. Lo is liberated!
309310	Town Square
309400	Surround the Axis HQ
309401	The remaining Axis defenders have fortified St. Lo and will only surrender when all the Strategic Points surrounding the Town Center have been captured.
309402	XXXX The Nazis have heavily fortified the main road but left their flanks exposed.
309403	XXXX If we claim all the TERRITORIES surrounding the town square we can pour on the pain from every direction.
309404	XXXX Outstanding! The town square has been completely cut off.
309500	Join Forces
309501	XXXX Regiment has informed us that elements of COMPANY A and B have moved in from the North and South of St. Lo.
309502	XXXX We have allied forces approaching our position from the North and the South.
309503	XXXX If we can capture the TERRITORIES preventing their advance, we're sure to get some help taking this town!
309504	XXXX Good work! There's A COMPANY. Let's give'em a hand with their gear.
309505	XXXX Excellent! There's B COMPANY. Looks like they have ammo to spare!
309506	XXXX Looks like we're all here. Let's go get those bastards.
309507	North Road Territory
309508	South Road Territory
309600	Promote Rangers
309601	Ensure at least on Ranger Squad is promoted to Rank Three Veterans.
309602	XXXX The Nazis are using the main roads heading east to keep the town supplied with men and armour.
309603	XXXX If we take the supply roads we can starve the Nazis of their precious reinforcements.
309604	XXXX Oooh Rah! We've taken one of the roads.
309605	XXXX Bang-on! All the Nazi supply lines have been cut.
309606	XXXX Northeast Supply Road
309607	XXXX Southeast Supply Road
309608	XXXX That was too easy. Be prepared for a counter attack.
309609	XXXX This position is too important to loose. Dig in. They'll be back.
309700	XXXX All right, let's move out!
309701	XXXX Don't stand there in the open, find some cover!
309702	XXXX Press the attack! Move it, move it, move it!
309703	XXXX The Nazi bastards are retreating! They're retreating!
309704	XXXX Another TERRITORY is ours! Keep it up!
309705	XXXX Look at them run. Filthy cowards!
309706	XXXX We gott'em on the run boys! Pour it on!
309707	XXXX They're pulling back. Quickly, advance!
309708	XXXX Hit'em with everything you got!
309709	XXXX Look! They're retreating as we capture their territories!
309710	XXXX All right, well let's capture more territories!
309800	< Fall back, quickly! >
309801	< Retreat! >
309900	Upgrade Building To Barracks
309901	Able Company is taking fire. Garrison a nearby building and establish a forward barracks.
309902	XXXX To support our advance, we'll need a base of operations.
309903	XXXX Garrison one of these nearby buildings and set it up as a barracks
309950	Reinforcements have Arrived
309951	Start
309952	Forward Barracks Ready
309953	Nebelwerfers Destroyed
309954	Medal Opportunity
309955	Medal Awarded
309956	Midway to Surrounding HQ
309957	Complete (Cinematic)
320300	Heavy Armor spotted!
320310	CONTACT! Panther closing in!
320320	Panther acquired... Weapons free
320330	Enemy Panther... FIRE AT WILL!
320340	Target in sight... PANTHER... Gunner OPEN FIRE!
320350	PANTHER!  We need armor support!
320360	PANTHER! Hit the deck!
320370	Goddamn PANTHER!  We can't hurt that!
320380	We're taking HEAVY FIRE from that PANTHER.
320400	PANTHER destroyed... kill confirmed!
320401	PANTHER destroyed... kill confirmed!
320410	Gunner... PANTHER is KNOCKED OUT.
320411	Gunner... PANTHER is KNOCKED OUT.
320420	Hell ya, Panther kill confirmed!
320421	Hell ya, Panther kill confirmed!
320430	Sir... Panther Target is smoking.
320431	Sir... Panther Target is smoking.
320440	Direct Hit! Panther is history.
320441	Direct Hit! Panther is history.
320442	Direct Hit! Panther is history.
320450	Confirmed hit... Panther destroyed.
320451	Confirmed hit... Panther destroyed.
320452	Confirmed hit... Panther destroyed.
320460	Panther target disabled.
320461	Panther target disabled.
320462	Panther target disabled.
320465	Kill confirmed, Panther Target.
320466	Kill confirmed, Panther Target.
320467	Kill confirmed, Panther Target.
320470	Panther is reloading, move! move! move!
320475	Panther is attacking us, disperse!
320480	Enemy Panther... he's got us square in his sights
320485	Kraut armor inbound...
320490	Gunner Target that Panther...
320520	Listen up, we NEED those M10s to the front... NOW
320530	Call up the M10s...
320540	You heard the Captain, get more M10s into the fight!
320550	Use those smoke canisters Those Panther's can't hit what he can't see.
320560	Nothing is getting through their FRONT armor, we have to FLANK those Panthers.
320570	If we can sneak around behind him, we can hit him from the rear.
320580	We need those M10 tank destroyers to take out the PANTHERS
320600	AMBUSH... Panther closing in!
320610	Look out! They're using Goliaths!
320620	Smokescreen! Prepare for contact!
320630	Support! We're under attack by multiple Panthers!
320650	We've lost sight of the panther!
320660	Scout the area before the Panther flanks us.
320700	Panther is down!
320710	Hella ya, way to go Able company!
320720	Yessir, that's from Uncle Sam with love!
320730	Woo Hoo! Look at him burn! Take that you Kraut
320740	Nothing but a smoking wreck!
320750	That's one less Panther to worry about
321060	Our M10s are fast and pack a punch, but they can't go toe-to-toe with a Panther.  Go for the side or rear armor.
321070	Air recon shows the Panthers were last spotted in this area and we can presume they're waiting for us.
321080	We're outgunned here and those Panthers have the element of surprise. So proceed with caution.
321081	Once we've located the Panthers, use Shermans and infantry to draw them out and then deploy M10 Tank Destroyers to flank them.
323001	Alright, the Panzer Lehr took a beating this morning, but its Panther tanks are still operational and a threat to us.
325100	Gunner, stand by.
325101	Range: eight hundred and fifty meters.
325102	Target: American officers... six, two, three degrees
325103	Fire when ready...
325104	MEDIC! MEDIC!! We need a fucking medic!!
325105	The area is NOT secured. Set up a defensive perimeter now.
325106	Spencer…
325109	Conti! Just the man I need to talk to.  Alright..
325200	Some officers never earn your respect.
325201	Captain MacKay had mine from day one.  Boot camp, Fort Reilly, Kansas.
325202	I knew he'd keep us alive.
325203	We're being redeployed off the front lines to the town of Mortain.
325204	We will relieve Dog Company who are holding Hill three-seventeen.
325205	Lieutenant Conti is now in command.
329022	Destroy all Panther Tanks
329030	Panther
329031	The surviving Panthers of Panzer Lehr division have withdrawn to this area. Able Company's orders are to hunt down and destroy the remaining Panther Tanks.
329040	Able Company
329041	Panzer Lehr Division
329100	Goliath Attacking!
329101	Goliath
329102	Base Under Attack!
329103	Flanked From Behind!
329104	Panzer Flanking!
329110	Lost Sight of Panther
329111	Panther Destroyed!
329112	Panther Attacking!
329200	Minimize Tank Casualties
329201	HQ's orders are to limit tank losses for this operation.
329205	Allied Tank Lost!
329300	M10 Tank Destroyer
329301	New M10 Tank Destroyer Available
329350	Start
329351	One Panther Defeated
329352	Two Panthers Defeated
329353	Three Panthers Defeated
329354	Four Panthers Defeated
329355	Five Panthers Defeated
329356	Six Panthers Defeated
330001	Hi Taggart
330002	Hey listen, Conti, sorry about MacKay.
330003	Try and get some R&R on this hill, should be a piece of cake.
330004	Taggart, Let's go.
330005	Franks! This hole ain’t gonna dig itself!
330006	Get your ass over here!
330007	I heard you guys served together since boot camp back in Kansas...
330010	Hey, can you see something out there?
330011	I thought I saw something...
330012	CONTACT!!!
338100	Hold the line! We got krauts on our hill!
338101	Fritz is on our hill! Hold them back!
338110	Incoming! To the trenches! We gotta hold this hill!
338120	We got incoming! Hold the line!
338130	When the shelling stops, prepare for a counterattack.
338140	They're coming! Another wave! Ready defense!
338941	Well, so much for the cake-walk. We have elements of the 2nd Panzer division moving in.
338942	Our secondary objective is to hold the town of Mortain.
338943	If we lose Mortain, we'll be completely surrounded.
338944	Goddammit, just  hold out til dawn.
338945	Okay, we can not lose this hill. It just can't happen. We gotta hold the line or all hell's gonna break loose.
338950	We've lost the hill!  We gotta get it back!
338960	Okay, it's pretty simple. We gotta hold hill 317 'til oh six thirty
338961	And that's all. Dog Company will be here with armor and, hopefully, coffee at oh-six-thirty.
338962	We need to set up a defensive perimeter.
338963	Dog company put some emplacements in, but nobody's manning those positions now. Let's get some squads out there.
338964	Once our perimeter is established, we need to fortify the town of Mortain.
338970	Stand to!  Stand to!  The hill's under attack!
338971	Our whole damn perimeter is vulnerable.
338972	We've gotta reinforce the line now. Get some MG nests and barbed wire on those approaches.
338980	They're at Mortain! Krauts are attacking the town!
338981	Krauts are trying to take Mortain. We gotta push them back.
338990	Krauts are in the wire! They're hitting our HQ!
338991	They've taken out our headquarters! We are losing!
339000	Mortain
339001	6th June 1944
339002	Press SPACE to start
339010	Blah Blah Blah
339020	Hold Hill 317
339021	Defend Town of Mortain
339022	3 hours later...
339023	HQ established
339024	Hill 317 lost! Recapture the Hill at any cost.
339025	Dawn is approaching
339026	Axis forces are retreating!
339030	Establish a defensive perimeter around Hill 317 and hold the Hill until relieved. Send out sentries to the indicated positions and fortify the Hill.
339031	Rescue Ambushed Rangers
339032	A squad of rangers is pinned down in the Abbey Blanche. Rescue them before they are killed!
339040	Able Company
339041	2nd SS Panzer Division
339042	Unknown
339050	Start
339051	Attack on Hill 317
339052	Defend Town of Mortain
339053	Medal Opportunity
339054	Medal Awarded
339055	Hill 317 Lost
339056	15 Minutes Remaining
339057	5 Minutes Remaining
339500	Incoming Artillery!
339510	Enemy Panzers Spotted!
339511	Enemy Infantry Spotted!
339912	Howitzer Ready.
339913	Reinforce This Area!
339930	Mission Complete
339931	Rescue the Ranger Patrol
339932	A squad of Rangers is pinned down in the Abbey Blanche, rescue them before they are killed!
339933	Mission Failed: Hill 317 is Lost
339934	Failed to hold Strategic Point on Hill 317
339940	NIS13_01 "Able relieves Dog"
339941	NIS13_02 "Flares"
339943	Don't let the Axis capture the central point in Mortain.
339982	Recapture Mortain!
340001	This is Echo-Bravo five-six-five.
340002	Target acquired, I’m starting my run, over.
340100	Okay, now we got reinforcements, we're gonna push those krauts off our damn hill.
340110	If we can capture and hold these strategic points, those panzers won't have no choice but to retreat.
340121	Okay, 'nough talking. Let's get to work.
340200	Those 88's are pounding us into hamburger. Knocking 'em out would make this day go a hell of a lot smoother.
340211	OK,listen up: a carton o' smokes for whoever puts the kebosh to those damn 88s
340400	Gotta minefield here!  Get a Sherman crab to clear this up.
340410	We stumbled on a minefield. Where's our Sherman crab?
340420	Enemy minefield. Can we get this cleared?
340600	Able, this is Dog Company.  How was that R&R?  You guys all rested up?
340601	I'll bet you loved it up on that hill huh?
340602	I hope you kept our hill in good shape
340603	I hope you took care of our hill.
340604	Dog, just get that fucking armor into position.  Those krauts aren't gonna wait for you.
340700	Krauts are probing 'round the Abbey. Let's lock it down.
340710	We're taking fire at the fields to the northeast. We gotta rally some defense.
340720	Fritz is trying to take our hill. Let's push them back.
340730	Krauts are hitting Mortain. We gotta hold that town.
340740	Enemy action at the farmhouse. Farmhouse is under attack.
340751	Captain Shultz survived the destruction of the Panzer Lehr division.
340753	Battle reports show his Tigergroupen has knocked out 17 allied tanks and destroyed Baker Company.
340754	With those Tigers in position, we can’t cut off the German retreat.
340755	He must be removed.
349040	Able Company
349041	7th Army Regiment
349042	Dog Company
349420	Capture and hold 3 Victory Points
349425	Destroy Flak 88 Batteries
349428	Win with more than 250 Points
349430	Able's orders are to push the Panzer formations out of Mortain. Capture and hold the indicated Victory Points surrounding Hill 317 to secure Mortain.
349440	The Axis have set up a number of 88 batteries. Destroy them all.
349441	The Allies Victory Points cannot fall below 250 to win a decisive victory.
349460	Able Company
349461	2nd SS Panzer Division
349462	Unknown
349529	2nd Panzer Division Base Destroyed.
349530	3rd Panzer Division Base Destroyed.
349550	Failed to hold enough Victory points
349647	Destroy the 88's here.
349650	Capture and hold this point!
349670	Start
349671	1st Axis Base Destroyed
349672	2nd Axis Base Destroyed
349673	Axis Under 300 Points
349674	Axis Under 200 Points
349675	Axis Under 100 Points
350002	Columns of vehicles from the 2nd Panzer Division are escaping through this town.
350010	Baker Company's last report was that they were engaging Shultz' Tigergruppen. This means the Tiger Ace is defending the town.
350011	We need to take him out.
350020	It won't be easy to get a kill shot - he most likely has Heavy Panzer support.
350030	Now if we can take down Shultz, the krauts will be finished here.
350050	Tiger! Take cover!
350070	We gotta flank him!
350150	Our Allied air support is useless with those flak panzers around
350160	We need to take them out
350181	Alright, second squad, take the left flank.  Keep your eyes open.
350182	First squad, on me.
350183	Hey guys, wasn't this Schultz the one who killed the Captain?
350184	Yeah, didn't he almost kill you too, Lieutenant?
350185	Shut the fuck up, Cunningham.
350186	Shutting up, sir.
350187	Alright, there's nothing to see here.  We're moving out.
350189	That guy was one tough kraut.
350190	The 300,000 strong German Seventh Army is in full retreat.
350191	Our objective is to cut them off and prevent them from crossing the Rhine and setting up a defensive line
350192	British, Canadian and Polish forces are moving in from the north.
350193	US Divisions led by Able company, will seal the pocket from the south.
350194	Having achieved air superiority, we can strike the retreating German convoys at will.
350195	All of what we have achieved since D-Day now hangs in the balance. If we prevail, the fate of the German army will be sealed and the war for Europe will be won.
353001	
353006	Alright get that Pershing tank up front and center.  It's got a job to do.
353008	Tiiiiger!
353009	Use our air support!
353010	Tiger!  Call in an air strike!
359000	Mortain
359001	6th June 1944
359002	Press ANY KEY to start
359010	Blah Blah Blah
359020	Destroy Tiger Ace
359021	Destroy %1NUMBER% Axis Vehicles
359022	Medal Granted
359030	Tiger Ace Shultz and his Tigergruppe are defending this area. Destroy the Tiger Ace.
359031	The Tiger Ace is being protected by a number of other tanks. Destroy at least %1NUMBER% Axis vehicles.
359032	
359040	Able Company
359041	Tigergruppen 152
359042	Unknown
359050	Start
359051	Medal Awarded
359052	Tiger Ace at 70%
359053	Tiger Ace at 30%
359060	AA Gun Crew Killed
359100	Tiger Ace - %1PERCENTAGE%%% Armor Remaining
359101	Tiger Ace  90%
359102	Tiger Ace  80%
359103	Tiger Ace  70%
359104	Tiger Ace  60%
359105	Tiger Ace  50%
359106	Tiger Ace  40%
359107	Tiger Ace  30%
359108	Tiger Ace  20%
359109	Critical
359200	Tank Cover
359910	New Primary Objective: Destroy Tiger Ace
359911	New Secondary Objective: Rescue Duffy's boys from the barn.
359920	Objective Completed: Destroy Tiger Ace
359921	Objective Completed: Duffy's boys rescued from the barn
359930	Mission Complete
359931	Medal Opportunity: Rescue the patrol trapped in the Abbey
359932	Medal Awarded!
359933	Mission Failed!
359934	Allied Base Destroyed
360001	This is Echo-Bravo five-six-five. I see'em.  They're like sittin' ducks, all lined up.
360002	Whoo-hoo!
360003	Alright we’re going to make a second pass... stand by...
360005	Attention Able Company, convoy destroyed
360006	We’ll be on station, call us anytime!
360020	Troop convoys from the German 7th Army are retreating along these roads.
360021	This is their last escape route. It's out job to close it.
360030	To cut them off, we gotta link our territory with the Canadians and Polish to our north.
360031	As we advance, secure these bridges. This will bottleneck the Germans and slow down their retreat.
360032	Alright Able Company, this is it.
360070	Ok, territory is secured.
360071	Territories linked.
360108	Look at 'em run!
360109	Yah lousy huns! Come back and fight!
360110	Recon tells us we have incoming Panzers.  They're going to try to break through our lines.
360112	We've closed the Falaise pocket.  Before we break out the cigars, we got some more work to do.
360113	Those Panzers are the last of the German resistance.  If we can knock 'em out, the German 7th Army's as good as dead.
360130	Too many German convoys are escaping, we need to link up with our allies NOW!
360140	We gotta close the gap NOW - too many krauts are slipping through.
360180	We've secured all the bridges. The krauts are cut off.
360181	Now let's focus on linking up our sectors with our allies.
360189	Alright Jerry let's MOVE IT!
360190	Secure and hold those bridges.  That'll slow down the Axis retreat.
360192	Let's go...
360195	Hey, how come they get to celebrate and we get stuck with this bum job?
360196	Relax Taggart, let ‘em have their fun. They earned it...
360197	...and besides, look at all these new friends you have!
360198	You just have to get to know them better, that’s all...
360199	Sir! What you doin’ over there?
360200	They've taken a bridge!
360201	They're attacking the bridges!
360202	Air Strike!  Take Cover!
360203	Air Strike!  Where is the Luftwaffe?!
360204	Convoy under attack!
360205	Convoy under fire!
360206	We must keep the roads open!
360207	We're losing!
360208	We'll never get out of here alive!
360209	This isn't fair!
360210	How can there be so many of them!?
360211	There's no where to go!
360212	We should surrender!
362200	They've taken a bridge!
362201	They're attacking the bridges!
362202	Air Strike!  Take Cover!
362203	Air Strike!  Where is the Luftwaffe?!
362204	Convoy under attack!
362205	Convoy under fire!
362206	We must keep the roads open!
362207	We're losing!
362208	We'll never get out of here alive!
362209	This isn't fair!
362210	How can there be so many of them!?
362211	There's no where to go!
362212	We should surrender!
363200	They've taken a bridge!
363201	They're attacking the bridges!
363202	Air Strike!  Take Cover!
363203	Air Strike!  Where is the Luftwaffe?!
363204	Convoy under attack!
363205	Convoy under fire!
363206	We must keep the roads open!
363207	We're losing!
363208	We'll never get out of here alive!
363209	This isn't fair!
363210	How can there be so many of them!?
363211	There's no where to go!
363212	We should surrender!
367201	...hey Terry.  Bring a little bit of the war home with ya, huh?
367202	Hey Sir! Come help us liberate this French wine!!
367263	Good to see ya sir.
369000	Chambois
369001	Chambois, 1425hrs August 19th
369002	Press SPACE to start
369020	Close the Falaise Pocket
369021	Defeat Axis Counterattack
369022	Control the 4 bridges
369023	Territory Disconnected! We can no longer call in Artillery!
369024	You've won the battle of Chambois and closed the Falaise pocket
369025	Axis Convoy Sighted!
369030	Link the southern territory sectors with the Canadian frontlines to the north. Capture the indicated Points to close the Falaise Pocket in time!
369031	Destroy Axis Convoys
369032	Maintain the territory connection and stop the Germans from punching a hole through the territory line; make sure to destroy all enemy armor.
369033	Destroy all retreating Axis Convoys before they escape through Chambois. Controlling the bridges will limit the Convoy's escape routes.
369034	Capture this Bridge
369035	Connect Territory Allied Forces.
369040	Able Company
369041	7th Army
369042	Canadian 4th Infantry Division
369050	Bridge Captured
369051	Medal Awarded
369052	45 minutes remaining
369053	30 minutes remaining
369054	15 minutes remaining
369055	Axis Counterattack
369126	55 minutes left!
369127	40 minutes left!
369128	30 minutes left!
369129	20 minutes left!
369130	15 minutes left!
369132	10 minutes left!
369133	5 minutes left!
369134	2 minutes left!
369920	Objective Completed: Connect your territory to the Allies before time runs out!
369940	NIS16_01 ""
369941	NIS16_02 ""
369950	Inflict 300 Casualties.
369951	Inflict as many casualties you can on the 7th Army.
400000	Welcome to Company of Heroes.
400010	COMPANY OF HEROES is a Real-Time Strategy Game that focuses on frontline combat, capturing key strategic points, and leading your company to victory.
400900	Click CONTINUE
400920	You have no unit currently selected. Left-Click on a unit to select it.
400925	Click on the flashing button on the Command Panel.
400930	Good.
400940	Well done.
400950	Excellent.
400960	Select your Riflemen squad.
400961	Select your Paratrooper squad.
400962	Select your Engineer squad.
400963	Select your Heavy Machine Gun Team.
400964	Select your Sherman Tank.
400965	Select your Crocodile Tank.
400966	Select your HQ.
400967	Select your Barracks.
400968	Select the local building.
400969	Select your Units.
400970	You have de-selected your squad. LEFT-CLICK on your Riflemen squad to select it.
400971	You have de-selected your squad. LEFT-CLICK on your Paratrooper squad to select it.
400972	You have de-selected your squad. LEFT-CLICK on your Engineer squad to select it.
400973	You have de-selected your squad. LEFT-CLICK on your Heavy Machine Gun Team to select it.
400974	You have de-selected your tank. LEFT-CLICK on your Sherman Tank to select it.
400975	You have de-selected your tank. LEFT-CLICK on your Crocodile Tank to select it.
400976	You have de-selected your HQ. LEFT-CLICK on your HQ to select it.
400977	You have de-selected your Barracks. LEFT-CLICK on your Barracks to select it.
400978	You have de-selected the building.  LEFT-CLICK on the local building to select it.
400979	You have de-selected your units. LEFT-CLICK on one of your units to select it.
401000	Welcome to Basic Training.
401001	This training exercise will cover Unit Selection, Camera Control, and Basic Orders.
401002	Welcome to Basic Training.  Click continue.
401005	During the game you will receive OBJECTIVES to complete.
401006	Here's an example. You can see your objectives listed on the LEFT SIDE of the screen.
401007	Moving your mouse cursor over the OBJECTIVE ICON reveals its description.
401008	Good. If the OBJECTIVE is off-screen, an ARROW will point to it. For training purposes the description and direction arrow will remain on-screen.
401010	This is a RIFLEMAN SQUAD - the basic infantry unit. Note the Riflemen icon and the squad's health bar above the unit.
401011	Good. Now we will cover how to select units.
401016	Notice that enemy units are shown in red.  Your units are shown in blue.
401020	In Company of Heroes you issue orders to squads, not individual soldiers.
401030	A squad needs to be selected before you can give them orders.
401040	Good. You can see they're selected by the CIRCLE on the ground around them.
401041	All selected squads are shown on the SELECTION PANEL in the middle of the Taskbar.
401042	You can access the squad's abilities from the COMMAND PANEL on the right.
401043	The MINI-MAP is shown on the left side of the taskbar.  It displays an overview of the entire battlefield.
401044	To get more information about anything on the taskbar, move your mouse over it.  This will display additional information in the Helptext.
401050	Here's an Engineer squad.
401060	You can select several squads at the same time by holding the LEFT MOUSE BUTTON and DRAGGING a selection box over both of the squads.
401065	You can cycle through each squad in your selection by pressing TAB, or go directly to a squad by LEFT-CLICKING on their SQUAD ICON in the taskbar. Try this to cycle to the Riflemen squad.
401066	Good. You can now give orders to this individual squad and use their special abilities in the COMMAND PANEL.
401067	Left-Click on the GROUP SELECT ICON to return to the group selection.
401070	Excellent. You can see both squads in the selection panel of the taskbar.
401074	Our Engineers are being deployed elsewhere.
401075	We will now cover unit movement. All basic orders in Company of Heroes are issued using the RIGHT MOUSE Button.
401076	To issue a move order to your Riflemen squad, RIGHT-CLICK on the indicated location.
401080	Good. In order to move units outside the immediate viewable area, you will need to PAN the CAMERA.
401090	Moving your MOUSE CURSOR to the edge of the screen PANS the camera in that direction. Try this now and PAN THE CAMERA to the left.
401100	Good. Now follow the OBJECTIVE ARROW and PAN the camera until you see the road intersection.
401120	Excellent.
401130	Now order the squad to move here by RIGHT-CLICKING on the indicated location.
401131	You've de-selected your Riflemen. Select them again, and then order them to move to this LOCATION by RIGHT-CLICKING on the ground at the intersection.
401133	Good.
401140	Good. Now you get the basic idea. LEFT-CLICK to select units, RIGHT-CLICK to issue basic orders.
401150	In Company of Heroes you can ROTATE THE CAMERA to see more of the battlefield.
401160	To do this, HOLD DOWN the ALT key on your keyboard, and MOVE THE MOUSE to rotate and tilt your camera view. Try this now.
401170	That's it. To return the camera to its DEFAULT POSITION, press the BACKSPACE KEY twice.
401180	Excellent. You can also ZOOM IN and ZOOM OUT with the MOUSEWHEEL. Try this now.
401190	Fantastic. Again, pressing BACKSPACE will return your camera to its DEFAULT position.
401191	Company of Heroes is best played from the default camera position. Let's move on out.
401200	Issue a MOVE ORDER to the indicated position up the road. To do this, RIGHT-CLICK on the indicated position.
401210	Notice that as your squad moves, they reveal more of the surrounding landscape.
401220	This is the FOG OF WAR. Your units can only see what is immediately around them.
401230	Well done. Your squad is in position.
401240	An EVENT CUE has appeared on the left of the screen to let you know that enemies have been spotted.
401241	Click on the Event Cue or press the SPACEBAR to focus the camera on the location of the event.
401242	An Axis patrol is moving in and trying to capture our strategic point.
401250	RIGHT-CLICK on the enemy troops to attack them.
401251	Notice your mouse changes to an ATTACK CURSOR as you mouse over the enemy squads.
401290	Good job. Now let's get that strategic point back.
401300	RIGHT-CLICK on the STRATEGIC POINT to order your squad to CAPTURE it.
401301	Notice your mouse changes to a CAPTURE CURSOR when you mouse over a STRATEGIC POINT.
401310	Excellent, this concludes Basic Training. You've earned your stripes.
401315	You have learned how to select units, move the camera, and how to use the right mouse button to issue basic commands.
401320	Click CONTINUE to return to base.
402000	Welcome to INFANTRY COMBAT TRAINING.
402050	We'll be commanding an Airborne Infantry Squad and learning how to use cover, flank the enemy, and use abilities.
402051	So far we've issued commands with the right-mouse button. However, using Abilities from the taskbar is done with the LEFT mouse button.
402052	To use Abilities from the TASKBAR you LEFT-CLICK the button to select the Ability and then LEFT-CLICK in the world to execute the command. RIGHT-CLICKING will cancel the command.
402055	LEFT-CLICK on the FLASHING BUTTON, then LEFT-CLICK on the indicated position to deploy your Paratroopers.
402056	LEFT-CLICK on the FLASHING ICON, then RIGHT-CLICK on the indicated position to set the target location.
402059	In Company of Heroes, using abilities is always done with the LEFT MOUSE button.
402060	Your squad is parachuting in now.
402065	Remember, all abilities are confirmed using the LEFT-MOUSE Button.
402070	These guys are Airborne Infantry - elite paratroopers that can be airdropped anywhere on the battlefield.
402080	The RED SHIELD displayed next to the squad's icon indicates the squad is EXPOSED.
402081	Exposed squads are especially vulnerable to enemy fire. Let's order the Paratroopers into better cover.
402090	Right-Click near the indicated objects to move your paratroopers into COVER.
402091	The yellow dots on the ground show areas of LIGHT COVER.
402093	Light Cover offers limited protection from enemy fire.
402100	Good. The YELLOW SHIELD ICON over your squad shows they are in LIGHT COVER.
402109	Let's move again.
402110	RIGHT-CLICK near the stone wall to move the Paratroopers into HEAVY COVER.
402120	The green dots represent areas of HEAVY COVER.
402130	Good. As you can see, the SHIELD is now GREEN. Your squad is now in HEAVY COVER.
402132	Time to move into Enemy Territory. Let's use the ATTACK-MOVE ability.
402140	LEFT-CLICK on the ATTACK-MOVE button in the taskbar, then pan the camera to the target location and LEFT-CLICK.
402141	Squads using ATTACK-MOVE will automatically attack the enemy and then continue to their destination.
402142	Enemy sighted!
402143	Remember, targeted abilities like ATTACK-MOVE are confirmed with a LEFT-CLICK.
402145	You gave the order successfully, but to the wrong location. Try that again.
402149	Good.  Enemy patrol destroyed.
402150	MORTARS! Incoming!
402160	A kraut mortar team has been spotted near the chapel!
402170	Attack the Mortar Squad by RIGHT-CLICKING on them.
402180	As you've seen, your squads will automatically use cover when attacking.
402190	Good work.
402195	Notice your Squad was promoted to VETERAN status. There are three ranks of VETERANCY in Company of Heroes.
402196	All units gain veterancy the longer they are in combat, making them more effective on the battlefield.
402200	Recon shows the enemy has set up a Heavy Machine Gun team to cover the road. We need to take it out.
402210	Attack the Heavy Machine Gun team by RIGHT-CLICKING on it.
402220	Your Squad is taking enfilade fire from that MG.
402230	This is the MG's arc of fire. We need to stay out of this area.
402240	Order your squad to move to the indicated position to FLANK the Machine Gun.
402245	Excellent! Let's throw a grenade to destroy the Machine Gun team.
402250	LEFT-CLICK on the flashing GRENADE ICON in the taskbar and then LEFT-CLICK on the Machine Gun team to set the target location.
402260	Using abilities like Grenades cost resources.
402270	The Machine Gun team is out of action, now let's take over that MG42.
402271	Time for a little payback.
402280	Capture the Heavy Machine Gun by RIGHT-CLICKING on it.
402290	Excellent. You now control two squads. A Heavy Machine Gun team, and a Paratrooper Squad.
402300	Now let's re-deploy the Heavy Machine Gun to cover the road using the SET FACING command.
402310	HOLD DOWN the RIGHT-MOUSE BUTTON over the MG TEAM and drag the mouse in the direction of the ARROW. RELEASE the button to order the Heavy Machine Gun team to face in that direction.
402315	You can issue a SET FACING command to all squads and vehicles in Company of Heroes.
402320	Incoming enemy patrol!
402321	Notice that your squads automatically attack nearby enemies.
402330	Enemy patrol destroyed!
402340	More paratroopers are inbound to our position.
402350	Before our final objective, we need to purchase a WEAPON UPGRADE for the new Paratrooper squad.
402355	Select the new Paratrooper squad.
402360	RIGHT-CLICK on the nearby Strategic Point to capture it.
402370	Good, this sector is now under our control. Time to upgrade your squad.
402380	UPGRADE your Paratroopers by LEFT-CLICKING on the flashing RECOILLESS RIFLE icon.
402390	Recoilless Rifles are heavy anti-tank weapons that are effective against vehicles and structures.
402400	Excellent, notice the upgrade icon above the health bar on the squad indicator.
402401	Time to attack the enemy and clear out the area.
402410	Order your squads to destroy the enemy Machine Gun Team defending this farm, using what you've learned so far.
402420	Remember, use COVER and GRENADES. Good Luck!
402430	Excellent Job. Enemy position neutralized.
402500	During Infantry Training you learned how to use cover, flank enemy positions, upgrade your squads, and use targeted abilities like Grenades.
402510	Infantry Training complete. Dismissed.
404000	Welcome to Armor Training.
404010	We've just got word that a convoy from Baker Company has come under attack north of our current position.
404050	Order your Sherman Tank to move to the ambush site.
404080	There's the enemy!
404090	Order your Sherman to attack the Panzer by RIGHT-CLICKING on it.
404100	That was a direct hit, but it did little damage because of the Panzer's heavy armor.
404110	You need to FLANK the enemy tank and attack its REAR ARMOR, which is weaker. Issue a move order to a position behind the Panzer tank.
404111	Good, you've scored a hit to its rear armor.
404120	Another tank incoming! Look out!
404130	You've been hit!
404140	Good shooting. Now let's look at the damage.
404150	That shot from the Panzer scored a CRITICAL HIT and has immobilized your tank.
404160	Notice the UNIT INFORMATION DISPLAY on the taskbar shows the Sherman tank has suffered from a critical hit to its engine.
404180	Your tanks can be repaired in the field with the help of Engineer squads.
404185	Repairing a vehicle will remove any critical hits it has received.
404190	Order your Engineers to repair the Sherman by RIGHT-CLICKING on it.
404200	Good. In Company of Heroes, repairing vehicles or structures costs resources.
404210	Excellent. The repairs are complete.
404220	Recon indicates the Germans have set up a base north of our position.
404230	There are enemy patrols in this area.
404240	To increase the Sherman's effectiveness against infantry, upgrade it with a .50 Cal Machine Gun.
404260	Click on the flashing button to purchase this upgrade.
404270	Excellent. Notice the gunner on the turret manning the MG.
404290	Let's move up and take it out.
404300	Look out! Panzerschrecks!
404310	They're targeting the Sherman's rear armor!
404315	HOLD DOWN the RIGHT-MOUSE BUTTON on the Sherman and drag the mouse in the direction of the enemy.
404320	Excellent, now the Sherman's strongest armor is facing the enemy.
404330	Enemy Panzerschrecks destroyed. We need to continue moving towards the Axis base.
404350	Those tank traps are blocking our path. We'll call in a Sherman CROCODILE to help.
404360	Crocodiles are armed with Flamethrowers and can be upgraded with a bulldozer that can crush tank traps and thick hedgerows.
404370	Upgrade your Crocodile by Left-Clicking on the flashing button in the taskbar.
404380	Excellent. You can now activate the bulldozer by Left-Clicking on the flashing button to lower the dozer blade.
404390	Now clear the tank traps by moving the tank through them.
404400	Excellent. Your tank moves slower while the bulldozer is lowered. You can raise it Left-Clicking on Bulldozer button in the Command Panel.
404405	Good.  Tank traps cleared.  Now use both your tanks to destroy the German base.
404406	Panzer incoming!
404407	Panzer sighted!
404410	Now let's take out that German base! Use both your Sherman and the Crocodile.
404420	Flamethrowers are effective at burning infantry squads out of buildings.
404430	Well done. German base destroyed.
404440	This completes Armor Training. During this exercise we covered tank combat, armor facing, and using tanks to crush objects. Excellent work, dismissed!
405000	Welcome to Base Operations Training.
405005	During this exercise we will cover base construction, how to capture territory, and how to build defenses.
405010	Our Headquarters is located in this Farmhouse.
405015	The HQ is your most crucial structure. With it you call in reinforcements and off-map support.
405030	First, let's deploy an Engineer Squad. To do this requires Resources.
405031	As you can see on your Taskbar, you have no Resources.
405032	For training purposes we’ll give you enough resources to get started, but normally you earn resources by capturing territory sectors.  We'll explore this later.
405033	To deploy an Engineer Squad, select the HQ now.
405040	LEFT-CLICK on the flashing button in the Command Panel to deploy a squad of Engineers. Notice the helptext shows you how much MANPOWER the Engineer squad costs.
405050	Engineers are your basic construction squad, they can build defenses and base structures.
405055	You just cancelled the deployment order. Left-Click on the flashing button in the Command Panel again to deploy an Engineer Squad.
405060	Your Engineers are ready for duty. Let's begin construction of a BARRACKS.
405065	First, select your Engineers.
405070	LEFT-CLICK the flashing button to access your Base Building options.
405100	To build a Barracks, LEFT-CLICK the flashing button and then LEFT-CLICK at the indicated location to order your Engineers to begin construction.
405110	Base structures can only be built near the HQ and on open ground. If the BUILD PREVIEW turns red, you cannot build at that location.
405120	Good. The Barracks allows you to deploy basic infantry troops to the battlefield and upgrade your squads. Time to call in a Riflemen squad.
405150	Now LEFT-CLICK on the Riflemen button.
405160	The Riflemen squad is now displayed in the Build Queue.
405190	You can cancel any item in the queue by Left-Clicking on it.
405191	You just cancelled your Riflemen squad. Deploy a Riflemen squad from your Barracks.
405200	Rally points can be set by using the RALLY POINT ICON, and then newly deployed squads will automatically move to that location.
405209	You've spent all of your Resources.  We'll now show you how to earn more.
405221	There are three types of resources in Company of Heroes: MANPOWER, MUNITIONS, and FUEL.
405230	MANPOWER is your primary resource.  You spend Manpower to deploy Squads and Vehicles.
405231	A CONSTANT STREAM of Manpower is generated from your Headquarters, and from the total number of territory sectors you control.
405232	The first number in the highlighted area shows the total amount of Manpower you currently have.
405233	The second number shows how much Manpower you are earning per minute.
405240	MUNITIONS is the second Resource.  You spend Munitions to upgrade your squads and use special abilities like throwing grenades.
405241	A constant stream of Munitions is generated by capturing Munitions sectors such as this one.
405250	FUEL is the final Resource and is spent to deploy heavy vehicles, base structures and to purchase global upgrades.
405251	A constant stream of Fuel is generated by capturing Fuel Sectors like this one.
405270	The MINI-MAP shows the location of all Resource points.
405271	To get a more detailed view of the battlefield, click on the flashing button to bring up the TACTICAL MAP.
405280	This is the Tactical Map.
405290	The battlefield is divided up into a number of TERRITORY SECTORS.
405292	The more sectors you control, the more Manpower you will receive.
405296	Each sector has an ICON which represents the location of the strategic point and the type of Resource it provides.
405300	To return to the game view click on the EXIT button and we'll capture a sector.
405340	RIGHT-CLICK on the Munitions Point to capture it.
405350	Good, you've captured the point and now you control the territory sector.
405351	As you can see on the mini-map, the sector is now blue indicating it is allied territory.
405352	However, the sector is also flashing. This means it is OUT OF SUPPLY and you are not receiving resources from it.
405360	Bring up the TACTICAL MAP to get a better understanding of supply lines.
405410	DOUBLE-CLICK on the STRATEGIC POINT symbol to zoom in on that location.
405420	Sometimes the enemy will be defending Strategic Points. Eliminate the enemy then capture the Strategic Point.
405421	Excellent. Strategic Points are vital in establishing your frontlines and territory. Now let's return to the Munition Sector.
405425	Capture the Strategic Point.
405430	The Munitions Sector is now in supply and generating a constant stream of Resources.
405440	Now we need to SECURE the Munitions Sector to increase your Munitions intake and make it harder for the enemy to capture.
405450	The Resources a sector generates is indicated on its icon. Notice this matches your current Munitions Rate on the taskbar.
405470	Now click on the flashing FIELD DEFENSES button on the command panel.
405480	Left-Click on the OBSERVATION POST button and then Left-Click on the Munitions Point.
405490	Now that the Observation Post is complete, the sector is SECURE. Notice that your Munitions Rate has increased.
405491	More importantly, the enemy will need to destroy your Observation Post before they can capture your Sector.
405500	Excellent.
405510	This area is crawling with German patrols. Time to defend our frontlines.
405550	Click on the flashing FIELD EMPLACEMENTS button to access your defensive build options.
405560	Left-Click on the MG EMPLACEMENT button and then position it by Left-Clicking on the indicated location.
405570	Finally, set the facing of the MG EMPLACEMENT to cover the northern approach. LEFT-CLICK once more to start construction.
405580	Excellent.
405585	Good. However your MG Emplacement is facing the wrong way. Let's try once more. The MG Emplacement should face in the direction of the indicated arrow.
405590	Enemy Incoming! The MG Emplacement will automatically engage.
405600	Fantastic. The MG Emplacement is suppressing the enemy troops.
405605	They're retreating!
405606	However, the Germans know we're here now and they'll be back with more troops.
405610	We need to fortify our position.  In Company of Heroes you can garrison local buildings which provide excellent cover for squads during combat.
405620	Order the Engineers to GARRISON the nearby building by RIGHT-CLICKING on it.
405630	Good. Buildings can also be upgraded into a FORWARD BARRACKS allowing you to deploy troops closer to the front.
405640	Left-Click on the flashing button to upgrade it.
405650	Only buildings in supplied sectors can be upgraded into a forward barracks.
405660	Now you can deploy infantry squads from this building in exactly the same way you do from a barracks.
405661	Now deploy a Riflemen squad from your Forward Barracks.
405670	In Company of Heroes there is a maximum number of squads and vehicles you can have deployed on the battlefield at any given time. This is called the POPULATION CAP.
405680	Your current and maximum Population are shown in the highlighted area on the taskbar.
405681	If we gather all of your units in front of the building, you can see that you have 15 soldiers. This correlates to the first number shown in the indicated area.
405682	The second number tells you that you can currently deploy up to 18 soldiers on the battlefield.
405690	That means that you cannot deploy another Riflemen squad until you increase the Population Cap. To do that, you need to expand your territory.
405710	Use the Riflemen squad to capture the indicated Strategic Point.
405720	Excellent. You can see on your Taskbar that your Population Cap has increased. It increases for each sector you take control of.
405740	Under attack!
405746	The flashing yellow indicators above your squad shows that they are being SUPPRESSED.
405747	While suppressed your squads will dive to the ground and crawl to avoid being hit.
405751	The flashing red indicator shows your squad is now PINNED!
405752	Pinned troops are ineffective and will take heavy casualties unless you retreat!
405755	Left-Click the flashing RETREAT button on the Taskbar.
405756	Retreat will break any suppression or pinning effects on your squads and give them a defensive bonus.
405770	However, retreating troops are not under your command. They will automatically run back to the Headquarters.
405780	Your squad is safe now, but they took some casualties.  You can REINFORCE squad members one member at a time.
405785	Click the flashing button to reinforce your Squad back up to full strength.
405790	Squads can only Reinforce if they are near a base structure, A Forward Barracks or a Halftrack.
405800	Notice you have earned EXPERIENCE. You gain Experience by capturing territory, building structures and fighting the enemy.
405801	Once you've gained enough experience, you're rewarded with a COMMAND POINT.
405802	You can use Command Points to unlock special abilities.
405810	To do this, Left-Click on the flashing COMPANY COMMANDER button.
405820	There are three Companies you can choose - Infantry, Airborne, and Armor. Each has its own special abilities and unique units.
405830	For training, we'll choose the INFANTRY Company. However, during the game you'll be able to pick the Company that best fits your play style.
405840	Click on the INFANTRY COMPANY Icon to select it, then click the ACCEPT button to confirm.
405850	Here are the special abilities available to you as an Infantry Company Commander.
405855	The DEFENSIVE OPERATIONS ability allows your Riflemen to build defenses.
405860	Click on the DEFENSIVE OPERATIONS button then click the ACCEPT button to confirm your choice and exit the Company Commander Screen.
405870	The Germans will be counter-attacking. We need to defend this area with Sandbags.
405880	Left-Click on the BUILD FIELD DEFENSES menu, and select the SANDBAGS option.
405890	Left-Click at the indicated location to start the wall.
405900	Now drag the mouse to the final location, and LEFT-CLICK to order your Riflemen to build the sandbags.
405910	Good. Your Riflemen are now building the wall section by section. Sandbags provide heavy cover.
405920	You can move infantry behind this wall to give them cover against incoming fire.
405930	Enemy incoming! They're on their way!
405940	Get set up, men. This should be a big fight!
405950	You've earned more Command Points. Left-Click on the Company Commander button to purchase another ability.
405960	Left-Click on the flashing button to unlock a devastating artillery strike. Then, Left-Click Accept.
405965	The Germans are attacking in force. We will be overrun!
405970	Use the ARTILLERY STRIKE ability to defeat the German attack!
405980	Okay, take cover!
405990	Stand down, sector is clear. Well done!
405995	During training we covered how to establish your base, call in additional troops, capture territory, defend your front-lines and use Company Commander abilities to defeat the enemy.
406000	This completes Base Operations.
406001	Try this now and move your Mouse Cursor over the OBJECTIVE ICON.
406002	LEFT-CLICK on the Riflemen squad to select it.
406003	The Munitions sector you've just captured is here.
406004	LEFT-CLICK on the flashing GRENADE ICON in the taskbar and then RIGHT-CLICK on the Machine Gun team to set the target location.
406005	Out of Supply territories do not generate any Resources.
406006	You can build more squads from your Forward Barracks.
406007	To bring the Munitions Sector into supply, you need to capture this connecting sector.
406009	Recon indicates the Germans are mobilizing north of our position.
406010	Order your Sherman to proceed to the indicated location.
406011	Tank traps are blocking the road. Your Sherman cannot move through the Tank Traps.
406012	Axis infantry spotted!
406103	LEFT-CLICK on the ATTACK-MOVE button in the taskbar, then pan the camera to the target location and RIGHT-CLICK
406104	As you can see it's not connected to your HQ sector, here.  This means it is OUT OF SUPPLY.
406106	Before our final objective, we need to capture the nearby Strategic Point to extend our frontlines.
406107	Again, notice that you spent Manpower to deploy the Riflemen Squad.
406108	Remember, there are three types of resources in Company of Heroes: Manpower, Munitions, and Fuel.
406109	Let's start with Manpower.
409000	Tutorial
409005	Able Company
409006	Axis
409007	Fox Company
409010	OK
409011	Cancel
409012	
409013	Yes
409014	No
409015	DEBUG OPTIONS
409016	Reset the saved progression?
409017	Reset Profile
409018	Unlock All
409019	Continue
409020	Company of Heroes
409021	Would you like to go through the basics before starting the rest of the training? This will teach you how to select units and give them orders, as well as how to control your camera.
409022	Basic Training
409023	Skip
409030	Exit Current Training Session?
409031	Moving to the new training session will mean that you have to quit the current training mid-session.
409032	Restart Current Training Session?
409033	Are you sure you want to restart the current training session?
409050	Basic Training
409051	Basic Training covers unit selection and issuing orders, as well as covering the user interface and camera control.
409052	Basic Training covers unit selection and issuing orders, as well as covering the user interface and camera control. You need to restart the tutorial to play this training mission.
409053	Infantry Combat Training
409054	Infantry Combat Training covers various infantry tactics, including using cover, assaulting enemy positions, and upgrading weapons.
409055	Infantry Combat Training covers various infantry tactics, including using cover, assaulting enemy positions, and upgrading weapons. You need to restart the tutorial to play this training mission.
409056	Base Operations Training
409057	Base Operations Training covers how to set up a base, recruit units, and earn resources. It also covers setting up defences, retreating and reinforcing units.
409058	Base Operations Training covers how to set up a base, recruit units, and earn resources. It also covers setting up defences, retreating and reinforcing units. You need to restart the tutorial to play this training mission.
409059	Armor Training
409060	Armor Training covers tactical tank usage, including rear armor, repairing and upgrading. It also covers using tanks to break through walls and clear heavy obstacles.
409061	Armor Training covers tactical tank usage, including rear armor, repairing and upgrading. It also covers using tanks to break through walls and clear heavy obstacles. You need to restart the tutorial to play this training mission.
409100	Select the Riflemen
409101	Select the squad of Riflemen in the courtyard by clicking on them with your left mouse button.
409102	Select both the Riflemen and the Engineers
409103	Select both the Riflemen and Engineer squads in the courtyard by holding the left mouse button down and dragging a box over both of them.
409104	Pan the camera
409105	Move the cursor to the edge of the screen to scroll the camera around.
409106	Move your Riflemen to the road junction
409107	Issue a move order to your Riflemen by clicking on the destination with your right mouse button.
409108	Attack the Germans guarding the Strategic Point
409109	Issue an attack order on the German units by clicking on them with your right mouse button.
409110	Capture the Strategic Point
409111	Issue an order to capture the Strategic Point by clicking on the point with your right mouse button.
409112	Rotate the camera
409113	Hold down ALT on your keyboard and move the mouse to rotate and title your camera view.
409114	Return the camera to the normal orientation
409115	Press BACKSPACE on your keyboard to return the camera to the normal orientation.
409116	Zoom the camera
409117	Use your mousewheel to zoom your camera view in and out.
409118	Move your Riflemen to the barn
409119	Issue a move order to your Riflemen by clicking on the destination with your right mouse button.
409120	Move your Riflemen onto the road
409121	Issue a move order to your Riflemen by clicking on the destination with your right mouse button.
409130	Example Objective
409131	
409140	Pan the camera over to the road junction
409150	Left-click on this squad to select it
409151	Drag a box over the Engineers AND the Riflemen together to select them both
409152	Follow this Officer with the camera
409153	Right-click here to move your Riflemen to this location
409154	Right-click on these Grenadiers to attack them
409155	Right-click on this point to capture it
409156	Left-click on this icon to narrow your selection to just the Riflemen
409157	Left-click on this shield to revert to the entire selection
409170	Objectives
409171	Selected Units
409172	Squad Control Menu
409173	Speech Log
409174	Event Cue
409190	Enemy spotted
409200	Move your Riflemen through the Graveyard
409201	
409202	Attack the Mortar crew
409203	
409204	Attack the HMG Nest
409205	
409206	Capture the Point
409207	
409208	Pick up the HMG
409209	
409210	Rotate the HMG
409211	
409212	Attack the Barn
409213	
409214	Move to Heavy Cover
409215	
409216	Move to Light Cover
409217	
409218	Bring in a Paratrooper Squad
409219	
409220	Upgrade your Squad
409221	
409230	Flank the HMG Nest
409231	
409232	Flank the HMG Nest and Throw a grenade
409233	
409250	Right-click here to move into heavy cover
409251	Right-click here to move into light cover
409252	Move here
409253	Move to the chapel here
409254	Right-click on this Mortar crew to attack
409255	Right-click on this HMG crew to attack
409256	Move here to flank the HMG crew
409257	Throw a grenade at this HMG crew
409258	Right-click on the HMG to pick it up
409259	Rotate the HMG to face this direction
409260	Pick up this Panzershreck
409261	Attack this Barn
409262	Right-click on the point to capture
409263	Paratrooper Squad
409264	Heavy Machine Gun Team
409265	Left-click here to Attack-move
409266	Left-click on these Paratroopers to select
409267	Left-click on this HMG team to select
409270	Call in Airborne Infantry
409271	Throw Grenade
409272	Recoiless Rifle package
409273	Attack Move
409400	Reach the convoy under attack
409401	
409402	Destroy the Tank
409403	
409404	Repair your Sherman
409405	
409406	Attack the Axis HQ
409407	
409408	Upgrade your Sherman with a .50cal turret
409409	
409410	Turn your tank to face the Wehrmacht
409411	
409412	Upgrade the Crocodile with a Bulldozer
409413	
409414	Crush the Tank Traps
409415	
409416	Take out the HQ
409417	
409420	Destroy the Tanks
409421	Destroy the Axis HQ
409450	Move your Sherman Tank here
409451	Face these Wehrmacht
409452	RIGHT-CLICK on the tank to repair it
409453	Sherman .50cal MG Upgrade
409454	Select this Motor Pool
409455	Crash through this wall
409456	Attack this tank
409457	Attack these Wehrmacht
409458	Attack this tank from the rear
409459	Select this Sherman Crocodile
409460	Select this Sherman Tank
409461	Select these Engineers
409470	Sherman .50cal MG Upgrade
409471	Heavy Motorpool Shortcut
409472	Bulldozer
409473	Lower Bulldozer
409474	Raise Bulldozer
409475	Vehicle Damage Display
409500	Build an Engineer Squad
409501	Select the HQ and order an Engineer Squad
409502	Build a Barracks
409503	Use your Engineers to build a Barracks at the indicated location
409504	Build a Riflemen Squad
409505	Select the Barracks and order a Riflemen Squad
409506	Capture the Munitions Point
409507	Use your Riflemen to capture the Munitions Point
409508	Capture the Strategic Point
409509	Use your Riflemen to capture the Strategic Point, and bring the Munitions Sector into supply
409510	Secure the Munitions Point
409511	Use your Riflemen Squad to build an Observation Post on top of the Munitions Point, and secure the sector
409512	Build an MG Nest
409513	Use your Engineers to build an MG Emplacement at the indicated location, covering the northern approach
409514	Garrisson the house
409515	Send your Engineers into the house for better cover
409516	Upgrade the house to Field Barracks
409517	Select the house and upgrade it to a Field Barracks
409518	Build a Riflemen Squad from the house
409519	Select the house and order another Riflemen Squad
409520	Secure additional sectors
409521	Use your Riflemen to capture the sector covering the adjacent field
409522	Reinforce squad
409523	Use the Reinforce ability to bring your Riflemen squad back to a full compliment of six men
409524	Select Company Commander abilities
409525	Use your Command Points to purchase the Defensive Operations ability from the Company Commander menu
409526	Build Defenses
409527	Use your Riflemen to build a defensive Sandbag wall next to the MG Emplacement
409528	Bring in Artillery
409529	Purchase the Off Map Artillery ability and use it against the enemy attacks
409540	Retreat back to barracks
409541	Select your Riflemen and issue the Retreat order
409550	Order ENGINEERS from this HQ
409551	Select these Engineers
409552	Build the Barracks here
409553	Order RIFLEMEN from this barracks
409554	Capture this Munitions Point
409555	Capture this Strategic Point
409556	Build the Machine Gun Nest here
409557	Build an Observation Post here
409558	Start the wall here
409559	End the wall here
409560	Garrison this house
409561	Select this house
409562	Select these Riflemen
409563	Start the barbed wire here
409564	End the barbed wire here
409565	Munitions Sector
409566	Fuel Sector
409567	Double-click here
409568	Order RIFLEMEN from this house
409570	Build Base Structures
409571	Build Defensive Structures
409572	Engineers
409573	Barracks
409574	Riflemen
409575	Tactical Map
409576	Munitions
409577	Observation Post
409578	Machine Gun Nest
409579	Company Commander Menu
409580	Set Rally Point
409581	Population
409582	Retreat
409583	Reinforce (Click twice to reinforce two men)
409584	Off-Map Artillery
409585	Item currently under production
409586	Queued production requests
409587	Upgrade to Barracks
409588	Mini-Map
409589	Sanbags
409590	Select the Engineers and RIGHT-CLICK on the Barracks to continue construction
409591	Select the Riflemen and RIGHT-CLICK on the Observation Post to continue construction
409592	Select the Engineers and RIGHT-CLICK on the Machine Gun Nest to continue construction
409910	Infantry Combat Training
409911	Armor Training
409912	Resources Training
409913	Base Operations Training
409914	Advanced Training
409915	Basic Training
409920	Infantry Combat Training Complete
409921	Armor Training Complete
409922	Resources Training Complete
409923	Base Operations Training Complete
409924	Advanced Training Complete
409925	Basic Training Complete
409930	You have no units selected
409940	Keyboard Alternative: Cursor Keys
409941	Keyboard Alternative: PAGE UP and PAGE DOWN
480000	St. Hilliare
480001	Real Soldiers
480002	Real Battlefields
480003	Environmental Strategy
480004	Frontline Base
480005	Counterattack
480006	Button 6
480007	Button 7
480008	Button 8
480009	Button 9
480010	Scene 1
480011	Cafe Normandie
480012	Scene 2
480013	Gauntlet
480014	Scene 3
480015	Courtyard
480016	Scene 4
480017	City Square
480018	Scene 5
480019	Shermans
480020	Scene 6
480021	Tigers
480022	Scene 7
480023	Longest Day
480024	Scene 8
480025	Finale
490000	Company of Heroes
490001	Press SPACE to start
490010	Scene 1
490011	Cafe Normandie
490012	Scene 2
490013	Gauntlet
490014	Scene 3
490015	Courtyard
490016	Scene 4
490017	City Square
490018	Scene 5
490019	Shermans
490020	Scene 6
490021	Tigers
490022	Scene 7
490023	Longest Day
490024	Scene 8
490025	Finale
500250	Max Players:
500251	Map size:
500252	2p_Senois (map name)
500253	Option_0:
500254	Option_1:
500255	Victory Ticker:
500256	Win Condition
500276	LAN GAME SETUP
500277	Join Game
500294	Back
500295	Host Game
500296	PLAYER LIST
500301	Game Name
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500309	Ping
500310	Refresh
500311	GAME INFO
501500	New Game
501501	Name:
501502	Password:
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501751	Name:
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501753	Back
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501755	Create new game
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502000	Choose Map
502001	BACK
502002	NEXT
502250	CHOOSE MAP
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502253	Send
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502255	Go to the next screen
502256	Back to previous screen
502257	Mission Name:
502258	Players:
502259	Map size:
502260	MAP INFO
502261	CHAT
502500	CANCEL
502750	Cancel
503250	MAP INFO
503251	SET UP
503253	Send message to Team
503254	Send message to everyone
503255	Select player mode
503256	Select your side
503257	Kick player
503258	Click if you ready to play
503259	Reset default game options
503260	Options
503261	Maps
503283	KICK
503284	Ready
503285	Back
503286	Start
503287	Mission Name:
503288	Players:
503289	Map size:
503290	Option:
503291	Option:
503292	Option:
503293	Option:
503294	Option:
503295	Option:
503296	Condition:
503297	WIN
503298	Condition:
503299	WIN
503300	Condition:
503301	WIN
503302	Condition:
503303	WIN
503304	Condition:
503305	WIN
503306	Default
503307	Victory Conditions:
503308	Team
503309	All
503310	IP:
503311	PLAYER LIST
503312	CHAT
503500	New Game
503501	Name:
503502	Password:
503503	BACK
503504	CREATE GAME
503750	Join IP game:
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503755	Port:
503756	Join
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504000	Relic Online Login
504001	Name:
504002	Password:
504003	Back
504004	Login
504005	Create Account
504006	Reset Password
504007	Remember Password
504500	Relic Online Service Agreement
504505	Back
504506	OK
504750	BACK
504751	Relic Online Creation
505000	Back
505001	Email:
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505003	Name:
505004	Password:
505005	CD Key:
505006	Secret Question:
505007	Answer:
505008	Create Account
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505010	Paste Key
505250	Delete Profile
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505259	Create New Profile
505500	btn_FE_sm
505501	Send
505502	btn_FE_med_18pt
505503	lb_Names
505504	lb_Titles
505751	Create
505752	Back
505753	Relic Online Profile Create
505754	New profile name:
506002	Friends
506003	Show the list of pending friend request
506004	Show ignored player list
506005	Send
506006	CHANNEL
506007	ONLINE LOBBY
506008	Contacts
506009	In Channel
506019	Ignored
506020	Pending
506250	Skirmish
506251	Multiplayer
506252	Option
506253	Quit
506258	Campaign
506500	UNIGNORE
506501	BACK
506502	Relic Online Ignore List
506503	Blacklist
506504	Friends
506505	Relic Online Friend List
506506	REMOVE FRIEND
506507	ACCEPT
506508	DECLINE
506509	Pending Requests
506753	Status text!
506755	Read the latest Relic News
506756	NEWS
506757	STATS
506758	OPTIONS
506759	CHAT
506760	GAME
506761	Game setup, Automatch, Join game.
506762	Chat Lobby.
506763	Set up  your game options and online options.
506764	Stats, ladder, player profile.
506765	Log Off Online Lobby.
506766	Title of Current Channel
506767	Title of Game Status
507000	Auto Match
507001	Max Players:
507002	Map size:
507003	2p_Senois (map name)
507004	Option_0:
507005	Option_1:
507006	Victory Ticker:
507007	Win Condition
507010	Join Game
507011	Host Game
507019	Select automatic game matching
507021	ONLINE LOBBY
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507042	Game Name
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507044	Players
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507046	Game Name
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507050	Ping
507051	Refresh
507052	GAME INFO
507250	Play now!
507251	WHAT'S NEW
507252	NEWS ARCHIVES
507253	ONLINE STATS
507254	ONLINE LOBBY
507255	NEWS : Under Construction
507256	Report Bug
507500	ONLINE LOBBY
507501	STATS : Under Construction
507502	No matches found with that search criteria.
507503	Rank/Name
507504	Viewing : None
507505	Sorting by: Wins
507507	Wins
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507509	Streak
507510	Please Wait...
507511	Search
507512	Lv 4
507750	Player Entry/Exit into Channel Alert
507751	OPTIONS : Under Construction
507752	ONLINE OPTIONS
507753	GAME OPTIONS
507754	ONLINE LOBBY
507755	Receive System Messages in Game
507756	SYSTEM MESSAGES
507757	Track Friends into Game Lobbies
507758	Track Friends in Games
507759	Track Friends into Channels
507760	TRACKING FRIENDS
508000	Start
508001	Back
508002	KICK
508003	Ready
508004	WIN CONDITION
508005	Suggested Players:
508006	Map size:
508007	Team1: ALLIES
508009	1.
508010	Lv4
508011	Toggle Axis/Allies
508012	WWWWWWWWWWWWWWWW
508013	Team2: AXIS
508014	Ticker Point Win
508015	Victory Point Win
508023	Ready
508024	Ready
508025	KICK
508026	Team
508027	All
508028	WWWWWWWWWWWWWWWW
508029	WWWWWWWWWWWWWWWW
508030	CHAT
508031	Lv4
508032	1.
508033	Ready
508034	Death rides a Panzer
508035	WWWWWWWWWWWWWWWW
508250	Player Name
508251	Wins:
508252	Super hero
508253	Streak:
508254	Dismiss
508255	42
508256	0%
508257	Win %:
508258	0
508259	Losses:
508260	0%
508261	Rank:
508262	0
508263	Go to Stats Tab
508264	Games Played:
508265	Drops:
508266	Percentile:
508267	0
508268	Lv 01
508269	Total
508270	Allied
508271	0%
508272	0
508273	42
508274	Super hero
508275	0
508276	0
508277	0%
508278	Lv 01
508279	42
508280	0
508281	0
508282	0%
508283	Axis
508284	1v1
508285	1v1
508500	Start
508501	Back
508502	Open Observer Slots
508503	Record Game
508504	Suggested Players:
508505	Map size:
508506	Death rides a Panzer
508507	Team
508508	All
508509	CHAT
508510	Ready
508511	Ready
508512	KICK
508513	WWWWWWWWWWWWWWWW
508514	WWWWWWWWWWWWWWWW
508515	Lv4
508516	1.
508517	Team2: AXIS
508518	Ready
508519	Ready
508520	KICK
508521	WWWWWWWWWWWWWWWW
508522	WWWWWWWWWWWWWWWW
508523	Lv4
508524	1.
508525	Team1: ALLIES
508526	IP:
508527	Max players:
508528	Timer
508529	Win Condition
508750	Join Game
508751	Host Game
508752	Game Name
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508756	Game Name
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508760	Ping
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508762	GAME INFO
508767	Auto Match
508787	PLAYER LIST
508788	Open Observer Slots
508789	Record Game
508790	Suggested Players:
508791	Map size:
508792	Death rides a Panzer
509000	Download Patch
509001	Cancel
509002	Auto Match
509003	PLAYER LIST
509004	$509004 No Key
509005	$509005 No Key
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509008	Game Name
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509010	Players
509011	Max Player
509012	Ping
509013	Reset
509014	GAME LIST
509020	IP:
509021	Max player:
509022	Map size:
509023	$509023 No Key
509024	Win Condition
509025	Timer
509250	MATCHMAKING...
509251	$509251 No Key
509252	$509252 No Key
509253	Race:
509254	Status
509255	Back
509256	Start
509257	Select two maps to veto:
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509500	Change Password
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509503	Current password:
509504	New Password:
509505	Re-type new password:
509750	Max Players:
509751	Map size:
509752	2p_Senois (map name)
509753	Option_0:
509754	Option_1:
509755	Victory Ticker:
509756	Win Condition
509757	Lv4
509758	Team2: AXIS
509759	AXIS
509760	Lv4
509761	Team1: ALLIES
509762	ALLIES
509763	Death rides a Panzer (Game Name)
509764	Back to Game lobby
509765	Friend
509766	Rank
509767	Win Condition
509768	Victory Ticker
509769	Starting Location
509770	Starting Resources
509771	Map Name
509772	Send message to everyone
509777	ONLINE LOBBY
509778	Start
509779	Back
509784	Team
509785	All
509786	CHAT
509787	Ready
509789	KICK
509790	WWWWWWWWWWWWWWWW
509791	Lv 4
509793	1.
509795	WWWWWWWWWWWWWWWW
509797	Ready
509798	Nobody
509799	Lv 4
509801	1.
510000	Start
510001	Back
510002	Max Players:
510003	Map size:
510004	2p_Senois (map name)
510005	LAN GAME SETUP
510006	Option_1:
510007	Win Condition
510008	Team
510009	All
510010	CHAT
510011	Ready
510012	Option_0:
510013	KICK
510014	WWWWWWWWWWWWWWWW
510015	Victory Ticker:
510016	Lv4
510017	1.
510018	Team2: AXIS
510019	WWWWWWWWWWWWWWWW
510020	AXIS
510021	Ready
510022	KICK
510023	ALLIES
510024	Lv4
510025	1.
510026	Team1: ALLIES
510027	Death rides a Panzer (Game Name)
510028	The slot on the map this player will start at
510029	Map Name
510030	Win Condition
510031	Victory Ticker
510032	Starting Location
510033	Starting Resources
510034	Back to LAN lobby
510250	Game Over
510251	OK
510500	Change Password
510501	Back
510502	Relic Online Change Password
510503	Current password:
510504	New Password:
510505	Re-type new password:
510750	Submit
510751	Back
510752	Reset Password
510753	CD Key:
510754	Paste Key
511000	Back
511001	Suggested Players:
511002	Email:
511003	Secret Question:
511004	Answer:
511005	Update Details
511250	Confirm Change
511251	Back
511252	Confirm Account Details Change
511253	Please enter you password to confirm the changes to your account:
511500	LAN
511501	ONLINE
511502	BACK
511503	DIRECT HOST
511504	DIRECT JOIN
511750	Submit
511751	Back
511752	Reset Password
511754	Your question:
511755	???
512000	New Game
512001	Name:
512002	Password:
512003	Back
512004	Create Game
512005	Create new game
512006	Return to multiplayer lobby
512252	Test Title
512253	Test Message
512256	Cancel
512500	The game you are trying to enter is protected by a password. Please enter the password for this game.
512501	Password:
512502	Accept Password
512503	Cancel
513000	Dismiss
513001	Don't show these messages anymore
513002	Test Title
513500	Accept
513501	Decline
513502	Decide Later
513503	Friend Request
550001	Connecting
550002	Connecting to the game....
550003	Could not connect to all players in the game.
550004	Disconnected from the game.
550005	You have been disconnected from the game. Press OK to choose another game.
550006	Invalid number of Players
550007	You have chosen a map that can handle fewer players than are currently in the game, choose a map with %1PLAYERS% or more.
550008	Error Starting Game
550009	There was an error starting the LAN game, check all settings and the game version, then try again.
550010	Incompatible game version
550011	You have tried to join a game that is not compatible with the version you are running. Check that you have the same build, and the same command line arguments.
550012	Disconnecting
550013	Shutting down the game...
550014	Host Changed
550015	The host has left, and you have become the new host.
550016	Joining IP game
550017	Please wait, joining the direct IP game.
550018	Join Failed
550019	An error occurred while trying to join the direct IP game.
550020	Hosting Network Error
550021	An error occurred while trying to host a game. Restart the game and try again.
550022	No win conditions are set. Please set at least one win condtion before continuing.
550023	The scenario you selected is invalid. Please select a valid scenario.
550024	There aren't enough teams to start a game.
550025	One of the players has not selected a race. Please ensure all players have selected a proper race to play.
550026	This game requires a remote player to start.
550027	Quit the game.
550028	Are you sure you want to quit?
550029	Looking up player statistics...
550030	Failed to look up player statistics.
550031	Patch Required
550032	A patch is required to play online, the download is %1NUMMB%MB. Do you wish to download now?
550033	Patch Download Failed
550034	The patch download has failed, returning to the main menu. Please try again later.
550035	Patch Download Failed To Start
550036	The patch download has failed to start, returning to the main menu.
550037	Patch Download Completed
550038	The patch has downloaded successfully. Press OK to quit the game and automatically apply the patch.
550039	Cancel Patch Download?
550040	You will not be able to use Relic Online until this patch has been applied. Continue cancelling the patch download?
550041	You cannot start the game with unfilled slots. Close any currently open slots and try again.
550042	Game Name Inappropriate
550043	The game name you have entered is inappropriate for a multiplayer game.
550044	Network Error
550045	An error has occurred with the network system
550046	Notice
550047	You do not have enough diskspace on your hard disk to download the patch. Please free up some disk space and try again.
550050	Game is full
550051	You have been banned from this game
550052	You have been kicked from this game
550053	You have timed out
550060	%1PLAYER% has left the game
550061	%1PLAYER% has been kicked from the game
550062	%1PLAYER% has left (timeout)
550063	Wrong password provided.
551000	New Player Information
551001	Welcome to the Company of Heroes news page! Here you'll find the latest updates on everything related to Company of Heroes, such as the release of new maps, balance tweaks, and patches. You'll also find exciting announcements for other great Relic titles such as Warhammer 40,000: Dawn of War - Dark Crusade and The Outfit. Remember, if you don't see it here - it isn't official Relic Online news!
551002	New Player Information
551003	The Chat tab is the hub of your Relic Online experience. Using an IRC-style interface, you can see who is in a channel at any particular time. Talk to your friends, use the whisper function to exchange private messages, and if there are certain people you don't want to talk to, feel free to use the Ignore function and enjoy the silence. If you want to add somebody to your Friends list, right-click on that person's name and add him/her to your list - if they accept your invite, you'll be able to see them on your Friends list whenever they're online.%N%The best thing about Chat? You can use it at any time, even while waiting for a Ranked Match to begin. No need to worry about losing your Ranked Match session - just set your parameters, then come in here and Chat away until the game starts.
551004	New Player Information
551005	Setting up a multiplayer game couldn't be easier, thanks to the Game Setup tab. Here you can choose the map, set victory conditions, leave open slots available for other players to join - even check their spec rating to ensure that the game won't slow down due to a bad connection. With a chat window available, you can talk smack until the game starts.
551006	New Player Information
551007	Listings of games are displayed here. Each game shows the map name, number of players already connected to that game, the maximum number of players for that map, and the average ping of the players connected to that game.
551008	New Player Information
551009	The Statistics screen contains the leaderboards for every permutation you can think of. 1v1 all the way to 4v4, Axis vs Allies, Everyone vs Friends...the battle for online supremacy displays its evidence for all to see.
551010	New Player Information
551011	The Options screen allows you to turn on and off information boxes.
551012	New Player Information
551013	When creating a game, you can elect to leave it open or use password protection so only approved players can enter your private session.
551014	New Player Information
551015	Ranked Matches allow for games to be created that match players of similar skill. The outcome of these games affect the players' online rankings, so it's important that ranked games are formulated in a neutral, anonymous manner to prevent cheating and allow for an enjoyable play session for all players, regardless of their skill.%N%On this screen, you can see how many Axis and Allied players are attempting to find a Ranked Match at any given time, as well as the estimated time to find a Ranked Match. By clicking on up to 4 maps in the Preferred Maps selection, you can vote to let the system know which maps you'd prefer to play on, as well as adjust your preferred Match Type and Race. After clicking on Start to accept your Ranked Match settings, you can enter the other tabs at the top of the screen and read the News, talk to your friends in Chat, or check your Stats - as soon as a Ranked Match is found, you'll be whisked back to start the gameplay session.
551020	...
551030	%1PROGRESS% / %2MAXSIZE% MB
555001	Human
555002	Observer
555003	Open this slot
555004	Close this slot
555005	Move to this slot
555006	Request to swap slots with this player
555010	Closed Slot
555011	Open Slot - Click to move to this slot
555012	AI Player
555013	Can not change settings
555014	You can not change game settings while the countdown is on!
555015	Slot Swap Requested
555016	%1player% has requested to trade slots with you, do you accept?
555017	%1player% has accepted your request to swap slots.
555018	%1player% has declined your request to swap slots.
555019	%1player% is too busy to reply to your request to swap slots.
555020	SET READY
555021	SET NOT READY
555022	START GAME
555023	CANCEL COUNTDOWN (%1seconds%)
555024	START NOW!
555025	%1player% is ready and can't swap slots
555026	Add Easy Computer
555027	Add Normal Computer
555028	Add Hard Computer
555029	Add Expert Computer
555030	%1Player% has cancelled the countdown to start the game!
555031	The game will start in %1seconds% seconds!
555032	The Countdown was stopped because %1player% left the game!
555033	%1host_player% is starting the game!
555035	Easy Computer Player
555036	Normal Computer Player
555037	Hard Computer Player
555038	Expert Computer Player
555040	%1Player% accepted your invitation to the game.
555041	%1Player% declined your invitation to the game.
555042	%1Player% is in a game and can not accept your invitation
555043	%1Player% is busy and can not accept your invitation.
555044	%1Player% is offline. The invitation has been cancelled.
555045	Your invitation to %1Player% has been cancelled.
555046	Computer %1NUMBER%
555101	Free For All
555102	Automatic
555103	Race Based
555104	Player Selected
555105	Map changed to %1MAPNAME%
555106	%1OPTION% changed to %2OPTIONVALUE%
555107	Win condition changed to %1WINCONDITION%
555108	Map changed to an unknown map
555150	NEWS
555151	CHAT
555152	OPTIONS
555153	PLAY
555154	HOST GAME
555155	GAME - SETUP
555156	JOIN GAME
555157	GAME - READY
555158	LAUNCHING GAME
555159	RANKED MATCH
555160	SEARCHING...
555161	LEADERBOARDS
555162	%1USERNAME% STATS
555200	You Won! You are truly a master of strategy, tactics and blowing up anything that gets in your way!
555201	How Terrible, you lost! Next time try blowing more stuff up. That might help.
555300	No Game Selected
555310	Tiny
555311	Small
555312	Medium
555313	Large
555314	Extra Large
555400	Incorrect username or password.
555401	The username and password that you have entered are invalid. Please try again.
555402	Relic Online Unavailable
555403	The Relic Online servers are currently unavailable, please try again later.
555404	Success!
555405	Your account has been created successfully, you will now be logged in.
555406	Failed to create account
555407	An server side error has occured while trying to create your account. Please contact customer support.
555408	Invalid CD Key
555409	The CD key you have entered is invalid. Please double check that you have properly entered the CD key, and contact customer support if you continue to have problems.
555410	Account name is taken
555411	The specified account name is already in use. Please try another account name.
555412	Secret Answer Required
555413	You must enter a answer to the secret question before continuing.
555414	Secret Question Required
555415	You must choose a secret question before continuing.
555416	Invalid E-mail Address
555417	The e-mail address which you have entered appears to be invalid.
555418	Name too short
555419	The name you supplied is too short
555420	Password too short
555421	The password you have provided is too short. Please ensure that the password is at least 8 characters long.
555422	Passwords do not match
555423	The passwords you have entered do not match. Please ensure that both password fields contain the same information.
555424	Profile Created Successfully
555425	Your new profile has been created successfully.
555426	Invalid Username or Password
555427	The username and password that you have used to attempt to create the profile seem to be invalid.
555428	Unable to create profile
555429	A server-side problems has prevented the creation of the profile. If the problem continues, please contact customer support.
555430	Name not unique
555431	A profile already exists with that name, please change the name and try again.
555432	Connection in progress
555433	Connecting to Relic Online... Please wait...
555434	Joining Issue
555435	Could not join channel %1CHANNELNAME%, it may be full.
555436	Map not found!
555437	The map file required to join that game cannot be found on your machine. Download the map and try again.
555438	CD-Key Already Used!
555439	The CD-Key entered has already been used to create an online account.
555440	Invalid Profile Name
555441	The profile name you have entered is invalid.
555442	Too Many Profiles
555443	You have exceeded the number of profiles allowed for an account.
555444	Account Name Inappropriate
555445	The account name you have entered is inappropriate.
555446	Profile Name Inappropriate
555447	The profile name you have entered is inappropriate.
555448	Notice
555449	Your account has been suspended. Please contact customer support if you feel this is an error.
555450	Notice
555451	Your account has been banned. Please contact customer support if you feel this is an error.
555452	Notice
555453	You are running a custom mod or have cheats enabled. Ranked matches will be disabled.
556000	%1Player%:
556001	Whisper from %1Player%:
556002	%1Message%
556003	%1Player% has joined the channel
556004	%1Player% has left the channel
556005	Your chat has been temporarily muted for spamming.
556006	Whispered to %1Player%:
556007	%1Player% to team:
556008	Lv. %1level%
556009	That command is not available in game
556100	whisper
556101	w
556102	join
556103	ignore
556104	unignore
556105	ignorelist
556106	help
556107	addfriend
556108	removefriend
556110	reply
556111	r
556112	invite
557000	You must specify someone to chat with.
557001	A message is required if you wish to whisper to someone.
557002	You can't send a whisper to yourself.
557003	Unable to find channel %1ChannelName%
557004	You must specify a channel name to join.
557005	The channel exists, but we failed to join it. Please try again.
557006	The following players were not ignored (they are already being ignored, or you are unable to ignore them):\n %1PLAYERLIST%.
557007	You have ignored %1PLAYER%.
557008	Your ignore list is empty.
557009	You are currently ignoring:\n %1PLAYERS%
557010	/help - Display help info%N%/whisper [name] [text] - Send a private message to a user.%N%Alternates: /w%N%/reply - Reply to last whisper%N%Alternates: /r%N%/addfriend [name] - Request a friend%N%/removefriend [name] - Remove a friend%N%/join [channel] - Join a different chat channel%N%/ignore [name] - Ignore a user%N%/unignore [name] - Unignore a user%N%/ignorelist - Retrieve ignore list %N%/invite [friend's name] - Invite a friend to the game you are in%N%
557011	Invalid Command.
557012	You have requested to be %1PLAYER%'s friend.
557013	Can't add %1PLAYER% as a friend
557014	Friend %1PLAYER% accepted
557015	Couldn't accept %1PLAYER% as a friend
557016	Failed to remove %1PLAYER% as a friend
557017	Couldn't Remove Friend
557018	There is no one to reply to
557019	%1PLAYER% unavailable
557020	You must specify the name of the person to add as a friend
557021	Must specify the name of at least one person to remove as friend
557022	Cannot ignore %1PLAYER%, invalid user name
557023	You have invited %1PlayerName% to your game.
557024	You must specify a name to invite
557025	You cannot invite a player that is not on your friends list
557026	You must be setting up a game to invite someone to the game
557027	Your invitation could not be sent
558000	Whisper to this player
558001	Ignore this player
558002	Add this player to your friends list
558003	Remove Friend
558004	Unignore Player
558005	Withdraw Friend Request
558006	Accept Friend Request
558007	Decline Friend Request
558008	Check this players stats
558009	Invite this player to your game
559000	Logout
559001	Are you sure you want to logout from Relic Online?
559002	%1PLAYER% is Online.
559003	%1PLAYER% is Offline.
559006	Your relationship with %1PLAYER% has been cleared.
559007	%1PLAYER% has been added to your friends list.
559008	You have chosen not to be %1PLAYER%'s friend.
559009	%1PLAYER% wants to be your friend.
559010	%1PLAYER% has accepted your friend request.
559011	%1PLAYER% has declined your friendship request.
559012	Browsing News.
559013	Looking for a game.
559014	Starting up a game.
559015	Stats.
559016	Changing Options.
559017	In Chat.
559018	Disconnection Issue
559019	You have lost your connection to Relic Online.
559020	Connection Issue
559021	Waiting for reply from Relic Online... Please Wait...
559022	Connection Kicked
559023	You have been kicked from Relic-Online, due to another profile using the same CD-Key logging on.
559024	Ranked Match Failed
559025	The system has failed to auto-match. Please try again.
559026	Passwords do not match
559027	The new password you have entered is not the same in both fields. Please input it again.
559028	Password Changed
559029	Your password has been changed successfully.
559030	System Information
559031	Please wait...
559032	Delete Profile
559033	Are you sure you want to delete the "%1PROFILE%"?
559034	Password Reset
559035	Your password has been reset successfully. You will get an e-mail shortly with your new password.
559036	Password Reset Failure
559037	The CD Key and/or secret answer that you provided are wrong. Your password has not been reset.
559038	Password Reset Failure
559039	We are unable to reset your account password. The account is either banned or suspended.
559040	Account Details Updated.
559041	Your account details have been updated.
559042	Number of players currently automatching: %1NUMBER%
559043	Number of players automatched with you : %1NUMBER%
559044	Profile Deletion
559045	The profile was deleted successfully.
559046	The profile could not be deleted.
559047	Incorrect password.
559048	The current password is incorrect. Please input it again. If you have forgotten your password please use the password reset feature.
559049	Random
559050	Invalid password.
559051	The password you have entered is invalid. Please input it again.
559052	1 VS. 1
559053	2 VS. 2
559054	3 VS. 3
559055	4 VS. 4
559056	No veto.
559057	Starting game...
559058	Connecting...
559059	Automatching...
559060	START
559061	STOP
559062	Pending...
559063	Online
559064	Offline
559065	In Game
559066	%1RACE% players: %2NUMBER%
559067	Invited...
559068	In Game
559069	Friend Request
559070	Do you wish to accept this person as a friend?
559071	Definitely remove this friend?
559072	Are you sure you want to remove %1FRIEND% as a friend?
559073	Invited to Game
559074	%1Player% has invited you to join their match, do you accept?
559075	Notification
559076	This profile is currently busy, please try again shortly.
559077	%1PLAYERNAME% is unavailable.
559078	Basic Match
559079	Are yo usure you want to remove the following people as friends? %1FRIENDSLIST%
559080	Waiting for player %1PLAYERNAME% to catch up ( lag grace left : %2LAG_GRACE%s ).
559081	%1PLAYER_NAME% is lagging, would you like to vote to kick him from the game? (This player is also lagging for %2NUM_OTHER_PLAYERS%2 other player(s) ).
559082	Notice
559083	You have been kicked from the game.
559084	%1PLAYER_NAME% has initiated a vote to kick the following players.
559085	The following players are lagging for you. You may, if you choose, initiate a vote to kick them.
559086	Check Online Server Status.
560000	Private First Class
560001	Corporal
560002	Tech 4th Class
560003	Sergeant
560004	Tech 3rd Class
560005	Staff Sergeant
560006	Technical Sergeant
560007	First Sergeant
560008	Master Sergeant
560009	Second Lieutenant
560010	First Lieutenant
560011	Captain
560012	Major
560013	Lieutenant Colonel
560014	Colonel
560015	Brigadier General
560016	Major General
560017	Lieutenant General
560018	General
560019	General of The Army
560040	Obergrenadier
560041	Gefreiter
560042	Obergefreiter
560043	Stabsgefreiter
560044	Unteroffizier
560045	Unterfeldwebel
560046	FeldWebel
560047	Oberfeldwebel
560048	Stabsfeldwebel
560049	Leutnant
560050	Oberleutnant
560051	Hauptmann
560052	Major
560053	Oberstleutnant
560054	Oberst
560055	Generalmajor
560056	Generalleutnant
560057	General der Infanterie
560058	Generaloberst
560059	GeneralFeldmarschall
561000	Total players online :
561001	Players in game :
561002	Players looking for ranked games :
561003	Games being played :
561004	Peak number of players :
561005	Peak time :
561006	Games being hosted :
561007	Friends online :
561008	Total games ever played:
561250	Creating profile...
561251	Retrieving account creation info...
561252	Attempting to create account...
561253	Changing your password...
561254	Logging in...
561255	Retrieving profile list...
561256	Deleting profile...
561257	Retrieving your secret question...
561258	Attempting to reset password...
561259	Logging out...
561260	Retrieving account details...
561261	Updating account details...
561500	Everyone
561501	Friends
561502	Nearby
561503	Currently viewing : %1START% - %2END%
561504	No records.
561505	Sorting By : %1SORT_TYPE%
561506	Rank
561507	Wins
561508	Losses
561509	Streak
561750	Filtered Games List
561751	Hide Password Protected Games
561752	Hide Full Games
561753	Latency
561754	All
561755	< %1NUMBER%
561756	Performance
561757	All
561758	< One bar
561759	< Two bars
561760	< Three bars
561761	< Four bars
561762	Match Size
561763	1 vs 1
561764	2 vs 2
561765	3 vs 3
561766	4 vs 4
561767	%1GAME_TYPE% only
561768	Gametype
561769	All
561770	Victory Point
561771	Annihilation
561772	Apply
561773	Cancel
561774	%1GAME_TYPE% ranked win confirmed
561775	%1GAME_TYPE% ranked loss confirmed
561778	Allies
561779	Axis
561780	%1RACE% %2GAME_TYPE% rank increased
561781	%1RACE% %2GAME_TYPE% rank decreased
561782	Your game version is not up to date and a patch is not available for download at this time. Please contact customer support.
561783	Attempting to connect to %1PLAYER_NAME%.
561784	%1PROFILE_NAME% failed to connect to %2PLAYER_PROFILE_LIST%
561785	Connection to %1PLAYER_PROFILE% succeeded.
561790	(%1TOTAL% games listed, %2FILTERED% filtered)
561795	%1PROFILE_NAME% failed to connect to the game session.
561796	Stats Updated
561797	/%1NUMPLAYERS%
600000	Estimated Time
600001	Waiting for available game...
600002	RANKED TEAM GAME
600003	Race:
600004	Preferred Maps:
600005	Match Type:
600006	Allied Players:
600007	Axis Players:
600008	Send
600009	CHAT
600010	000
600011	TEAM
600012	FRIENDS
600013	START
600014	BACK
600015	RANKED TEAM MATCH
600016	000
600017	000
600018	Random Team Players:
600019	ONLINE LOBBY
600020	RANK
600021	Level 12
600022	Allies - Captain
600023	Axis - Master Sergeant
600024	Level 9
600025	Elapsed Time
600026	03:34 Min
600027	00:41 Min
600028	Looking for Available Game...
600029	PLAY NOW!
600031	RANK
600250	Status text!
600251	Track your stats and those of your opponents
600252	Stop
600253	Interact with fellow COH aficionados
600254	Ranked and unranked gaming at your fingertips
600255	All the latest updates on your favourite Relic titles
600256	Number of Players Online:
600257	Log Out
600259	PLAY NOW!
600260	Ranked Match
600261	Finding a Match...
600262	Estimated Time
600263	Elapsed Time
600264	03:34 Min
600265	00:41 Min
600266	Automatically find a match against someone of equivalent skill
600500	Create New Game
600501	Game Name:
600502	Password:
600503	Back
600504	Create Game
600505	Optional
600750	Lv 4
600751	Send
600752	Team
600753	CHAT
600754	ONLINE LOBBY
600755	Lv 4
600756	Team
600757	All
600758	All
600759	Ping
600760	Team2: AXIS
600761	AXIS
600762	Ping
600763	9999
600764	9999
600765	1v1
600766	$600767 No Key
600768	Team1: ALLIES
600769	ALLIES
600770	Max Players:
600771	Map size:
600772	2p_Senois (map name)
600773	Option_0:
600774	Option_1:
600775	Victory Ticker:
600776	Win Condition
600777	START
600778	LEAVE GAME
600779	Death rides a Panzer (Game Name)
600780	Select next map in list
600781	Select previous map in list
600782	Change Map
600783	Go back
600785	Starting Location
600786	Starting Resources
600787	Win Condition
600788	Type in a message to send
600789	Swap Team Starting Location
600791	WWWWWWWWWWWWWWWW
600792	Ready
600793	KICK
600794	1.
600795	Lv4
600796	WWWWWWWWWWWWWWWW
600797	Ready
600798	KICK
600799	1.
600800	Lv4
600801	Rank/Name
600802	Performance
600803	Performance
600804	Rank/Name
601000	Cancel
601250	Download Patch
601251	Cancel
601500	Title
601750	Join IP game:
601751	IP Address:
601752	.
601753	.
601754	.
601755	Port:
601756	Join
601757	Back
602000	Password:
602001	Accept Password
602002	Cancel
602003	The game you are trying to enter is protected by a password. Please enter the password for this game.
602004	Attention
602252	Test Title
602253	Dismiss
602254	Don't show this message again
602500	Back
602501	Account Details
602502	Secret Question:
602503	Answer:
602504	Email:
602505	Update Details
602750	Relic Online Terms of Service
602751	Back
602752	OK
602753	I accept the terms of this agreement
602754	I accept the Terms of Service.
603000	Secret Question:
603001	Answer:
603002	CD Key:
603003	Email:
603004	Password:
603005	Re-type Password:
603006	Account Name:
603007	Create Account
603008	Paste Key
603009	Back
603010	Relic Online Account Creation
603011	Name:
603012	Address:
603013	Minimum 3 characters
603014	Minimum 8 characters
603015	Optional
603016	Account Information
603017	Password Recovery
603018	Personal Information
603019	Yes, I would like to get more information and future updates from THQ.
603020	Optional
603021	From time to time, THQ and Relic will make special offers, bonuses, and information about our products available to registered users. If you would like to be notified when these offers come online, fill out the Name and Address fields, and select ‘Yes, I would like to get more information and future updates from THQ’. This registration is completely optional and will not affect your ability to use the Relic Online service.
603022	The CD-key is the most valuable aspect of creating a new account. Under NO CIRCUMSTANCES should you ever share your CD-key with anyone. THQ will NEVER e-mail you asking for your CD-key. Shared CD-keys will be terminated from the online service, along with the associated accounts.
603023	The secret question and secret answer will allow THQ to verify a user’s identify in the case of a lost password.
603024	Please ensure that your e-mail address is accurate. It is directly tied to your account and password management.
603025	This is your Account Name for Relic Online. It acts as your gamer ID when playing online. Account Name must be a minimum of 3 letters long, and your Password must be a minimum of 8 letters long.
603026	Required
603027	Required
603500	Name
603501	Send
603502	CHANNEL
603503	Ignored
603504	Pending
603505	Friends
603506	Contacts
603507	In Channel
603508	Click to interact with this player
603509	Show pending friends
603510	Show ignored users
603511	Change chat lobby
603512	Type in a message to send
603513	ONLINE LOBBY
603514	Rank
603515	Player Entry/Exit into Channel Alert
603516	1v1
603517	Decline All
603518	OPTIONS
603519	Turn On Profanity Filter
603520	1v1
603521	1v1
603522	1v1
603523	1v1
603751	GAME OPTIONS
603752	ONLINE OPTIONS
603753	Player Entry/Exit into Channel Alert
603754	Receive System Messages in Game
603755	Track Friends into Game Lobbies
603756	Track Friends in Games
603757	Track Friends into Channels
603758	System Messages
603759	Tracking Friends
603760	ONLINE LOBBY
603761	Turn On/Reset Help Tips
603763	Disable all Help Tips
604000	OK
604001	Cancel
604002	Test Title
604003	Test Message
604004	Yes
604005	No
604006	No
604007	Yes
604250	Relic Online Login
604251	Account Name:
604252	Password:
604253	Login
604254	Create Account
604255	Back
604256	Forgot Password?
604257	Remember Password
604258	Remember Password
604259	ESRB Notice: Game Experience May Change During Online Play
604500	Use Selected Profile
604501	Create New Profile
604502	Delete Profile
604503	Back
604504	Relic Online Profile Selection
604505	Change Password
604506	Edit Account Details
604507	Nobody
604508	Lv 4
604509	Hours Online:
604510	666 Hours
604511	1v1
604750	START
604751	LEAVE GAME
604752	Max Players:
604753	Map size:
604754	2p_Senois (map name)
604755	All
604756	Option_1:
604757	Win Condition
604758	Team
604760	CHAT
604761	WWWWWWWWWWWWWWWW
604762	Option_0:
604763	Ready
604764	KICK
604765	Victory Ticker:
604766	1.
604767	Lv4
604768	Team2: AXIS
604769	WWWWWWWWWWWWWWWW
604770	AXIS
604771	Ready
604772	KICK
604773	ALLIES
604774	Lv4
604775	1.
604776	Team1: ALLIES
604777	Death rides a Panzer (Game Name)
604778	The slot on the map this player will start at
604779	Map Name
604784	Back to LAN lobby
604785	Performance
604786	Name
604787	Name
604788	Performance
604789	Swap Team Starting Location
604790	LAN GAME SETUP
604791	All
604792	Team
604793	Team
604794	Send
605000	Hide full games
605001	/
605002	Game Name
605003	Map Name
605004	Players/
605005	Max
605006	Ping
605007	Refresh Game List
605008	LAN GAME SETUP
605009	Hide VP games
605010	Hide Annihilate games
605011	Hide locked games
605012	GAME INFO
605013	Max Players:
605014	Map size:
605015	2p_Senois (map name)
605016	Option_0:
605017	Option_1:
605018	Victory Ticker:
605019	Win Condition
605020	JOIN GAME
605021	HOST GAME
605022	BACK
605023	Hide full Axis games
605024	Hide full Allied games
605025	Clear filters
605026	On
605027	FILTERS
605028	(X games listed, Y filtered)
605029	On
605030	On/Off
605031	Game Name
605032	Map Name
605033	Player/Max
605034	Perf.
605250	Sort game list by performance
605251	ONLINE LOBBY
605252	/
605253	Game Name
605254	Map Name
605255	Players/
605256	Ping/Performance Rating
605257	(X games listed, Y filtered)
605258	Ping.
605259	On
605260	FILTERS
605261	Hide locked games
605262	Hide full games
605263	Max Players:
605264	Map size:
605265	2p_Senois (map name)
605266	Option_0:
605267	Option_1:
605268	Victory Ticker:
605269	Win Condition
605270	JOIN GAME
605271	Hide VP games
605272	HOST GAME
605273	Hide Annihilate games
605274	Clear filters
605275	Hide full Allied games
605276	Hide full Axis games
605277	Host a game
605278	On/Off
605279	Join selected game
605280	On
605281	Max
605282	Perf.
605283	Refresh Game List
605284	GAME INFO
605285	Game Name
605286	Map Name
605287	Player/Max
605288	Perf.
605289	Ping
605500	Create New Game
605501	Game Name:
605502	Password:
605503	Back
605504	Create Game
605505	Optional
605750	Friend Request
605751	Test Message
605752	Decide Later
605753	Decline
605754	Accept
606002	MAIN MENU
606003	ONLINE
606004	LAN
606006	LAN
606250	Change Password
606251	Back
606252	Relic Online Change Password
606253	Current password:
606254	New Password:
606255	Re-type new password:
606500	Max Players:
606501	Map size:
606502	2p_Senois (map name)
606503	Option_0:
606504	Option_1:
606505	Victory Ticker:
606750	WW
606751	WHAT'S NEW
606752	ONLINE STATS
606753	NEWS ARCHIVES
606754	Report Bug
606755	Join Our Community
606756	TIP OF THE DAY
606757	ONLINE LOBBY
606758	Report your fancy bugs to Relic.
606759	Click here to connect to the Company of Heroes forums.
606760	WW
606761	OPTIONS
606762	Turn On/Reset Help Tips
607000	Accept
607001	Back
607002	Password Confirmation
607003	Please enter your password:
607250	Create
607251	Back
607252	Relic Online Profile Create
607253	New profile name:
607500	Submit
607501	Back
607502	Reset Password
607503	Paste Key
607504	CD Key:
607750	Submit
607751	Back
607752	Reset Password
607753	Answer:
607754	Your question:
607755	???
608000	Dismiss
608001	Rank
608002	Level
608003	Type
608004	Race
608005	Position
608006	Wins
608007	Losses
608008	Streak
608009	Master Sergeant
608010	Level
608011	Level 9
608012	Type
608013	RANK
608014	Captain
608015	Level 12
608016	RANK
608017	Totals:
608018	Wins
608019	Losses
608020	Best Allies Rank
608021	Best Axis Rank
608022	Drops
608023	Drops
608029	Race
608036	WWWWWWWWWWWWWWWW
608037	Position
608038	Wins
608039	Losses
608040	Streak
608250	Test Title
608251	Test Message
608750	Game Over
608751	OK
609000	Lag Form
609001	Dismiss
609250	Info Text
609251	VOTE
609252	Confirm
609254	Name
609255	Votes Against
609257	Complaints received
609258	Kick?
609500	HIGHEST STREAK ALLIES
609501	Lv 4
609502	Streak
609503	Losses
609504	Wins
609505	Rank/Name
609506	Please Wait...
609507	No matches found with that search criteria.
609508	Viewing : None
609509	Sorting by: Wins
609510	Search Player
609511	Game Type
609512	Team
609513	Filter by
609514	MOST WINS ALLIES
609515	Lv 4
609516	ONLINE LOBBY
609517	Lv 4
609518	View My Stats
609519	MOST WINS AXIS
609520	Lv 4
609521	Lv 4
609522	HIGHEST STREAK AXIS
609750	Connection Problem...
609751	Please wait, there seems to be a problem with your connection to Relic Online...
609753	Go to Main Menu
610250	ALLIES
610251	Rank
610252	Player Name
610253	Ping
610254	Perf.
610255	Ping
610256	Perf.
610257	Player Name
610258	Rank
610259	ALLIES
610260	1v1
610261	1v1
610262	1v1
610263	ALLIES
700500	Press this button to view the Battlefield
700501	Do you want to view the Battlefield?
700502	You are Victorious!
700503	You have been Defeated!
700504	Statistics
700506	Yes
700507	No
701000	Speaker Configuration
701001	Quality Setting
701002	Master Volume
701003	Speech Volume
701004	Music Volume
701005	SFX Volume
701006	Adjust the Scroll Rate
701007	Antialiasing
701008	Physics
701009	Post Processing
701010	CONTROLS
701011	Model Detail
701012	Terrain Detail
701013	Resolution
701014	Effects Density
701015	Brightness
701016	Texture Detail
701017	Effects Fidelity
701018	Shadows
701019	Reflections
701020	Object Scarring
701021	Voices
701023	Squad Event Cues
701025	Sticky Selection
701026	Mouse Scroll Speed
701027	Squad Control
701029	Frequency
701031	Automatic Settings
701032	CHANGE NAME
701033	PLAYER NAME
701034	ACCEPT
701035	PERFORMANCE TEST
701036	Disabling Squad Control removes the Control Group icons from the UI
701037	CANCEL
701038	OPTIONS
701039	GRAPHICS
701040	AUDIO
701043	Building Detail
701044	Tree Quality
701045	Memory Usage
701046	Amount of memory required to run the game.  Green: Settings are OK.  Yellow: inconsistent performance and long load times.  Red: settings too high for your system.
701047	Disabling Sticky Selection allows you to de-select your Units
701048	Disable the UI for all Event Cues
701056	Adjust Screen Resolution. Increased Settings require a faster Video Card
701057	Adjust Texture Detail. Increased Settings require more Video Card Memory and a faster Video Card
701058	Adjust Shadow Quality. Increased Settings require a faster CPU and Video Card
701059	Adjust Model Detail, affects Draw Distance and Detail Level Distances. Increased settings require a faster CPU and Video Card
701060	Adjust Ambient Building Detail. Increased Settings require more System Memory and Video Card Memory
701061	Custom Settings
701062	Adjust Tree Quality. Increased Settings require a faster Video Card
701063	Adjust Terrain Detail. Increased Settings require more RAM and a faster CPU and Video Card
701064	Disable Water Reflections. Enabling requires a faster CPU and Video Card
701065	Adjust Sound Quality
701066	Adjust Music Volume
701067	Adjust SFX Volume
701068	Adjust Speech Volume
701069	Adjust Brightness Level
701070	Adjust Physics Detail. Increased Settings require a faster CPU and more System Memory
701071	Adjust the Visual Quality of the Effects. Increased Settings require a faster CPU and Video Card
701072	Adjust the amount of Particles rendered per Effect. Increased Settings require a faster CPU and Video Card
701074	Shader based Graphical Enhancements. Increased Settings require a faster Video Card
701075	Disable Antialiasing. Enabling requires a fast Video Card
701078	Disable Damage Textures. Enabling requires a faster CPU and Video Card
701079	Adjust how many Voices can be played at the same time
701080	Adjust Sample Quality
701081	Select the Speaker Configuration that best describes your Audio Setup
701082	Adjust the Master Volume
701083	Shader Quality
701084	Adjust the Lighting Quality. Increased Settings require a faster Video Card. Selecting Low will disable many other options
701085	Model Quality
701086	Adjust the Model Quality. Increased Settings require a faster Video Card and more Video Memory. Selecting Low will disable High Shader Quality and many other options
701250	Continue to the Campaign Menu
701251	Medal Awarded!
701253	Continue
701255	Purple Heart
702000	© 2006 THQ Inc.  Developed by Relic Entertainment.  NVIDIA, the NVIDIA Logo, GeForce and "The Way It's Meant to be Played" Logo are registered trademarks and/or trademarks of NVIDIA Corporation in the United States and other countries.  Uses Miles Sound System.  Copyright © 1991-2006 by RAD Game Tools, Inc.  DivX is a registered trademark of DivX, Inc., in the USA and other countries.  Havok.com™; © Copyright 1999-2002 Havok.com Inc. (and its Licensors).  All Rights Reserved.  See www.havok.com for details.  Portions of this software are copyright © 2006 The FreeType Project.  Intel, the Intel logo, Intel Core and Core Inside are trademarks or registered trademarks of Intel Corporation or its subsidiaries in the United States and other countries.  This product contains copyrighted material owned or distributed under authority by Quazal Technologies, Inc. Copyright 1998-2006, Quazal Technologies Inc. All Rights Reserved.  MPEG Layer-3 playback supplied with the Miles Sound System from RAD Game Tools, Inc.  MPEG Layer-3 audio compression technology licensed by Fraunhofer IIS and THOMSON multimedia.  THQ, Relic Entertainment, Company of Heroes and their respective logos are trademarks and/or registered trademarks of THQ Inc.  All rights reserved.  All other trademarks, logos and copyrights are property of their respective owners
702001	LOADING . . .
702002	© 2006 THQ Inc. Developed by Relic Entertainment. NVIDIA, the NVIDIA Logo, GeForce and "The Way It's Meant to be Played" Logo are registered trademarks and/or trademarks of NVIDIA Corporation in the United States and other countries. Uses Miles Sound System. Copyright © 1991-2006 by RAD Game Tools, Inc. MPEG Layer-3 playback supplied with the Miles Sound System from RAD Game Tools, Inc.  MPEG Layer-3 audio compression technology licensed by Fraunhofer IIS and THOMSON multimedia. DivX is a registered trademark of DivX, Inc., in the USA and other countries. Havok.com™; © Copyright 1999-2002 Havok.com Inc. (and its Licensors). All Rights Reserved. See www.havok.com for details. Portions of this software are copyright © 2006 The FreeType Project. Intel, the Intel logo, Intel Core and Core Inside are trademarks or registered trademarks of Intel Corporation or its subsidiaries in the United States and other countries. This product contains copyrighted material owned or distributed under authority by Quazal Technologies, Inc. Copyright 1998-2006, Quazal Technologies Inc. All Rights Reserved. Special thanks to 1000skies.com. THQ, Relic Entertainment, Company of Heroes and their respective logos are trademarks and/or registered trademarks of THQ Inc. All rights reserved. All other trademarks, logos and copyrights are property of their respective owners.
702750	Mission 1
702751	MY CAMPAIGN
702752	Load a Saved Game
702753	View your Medals
702754	Return to the Main Menu
702755	Delete the Saved Game
702757	Play this Mission
702758	Load the Saved Game
702759	Map:
702760	Players:
702761	Map Size:
702762	Delete
702763	| 88/88/888_88:88_AM
702764	Mission 1
702765	Medal Info
702766	Medal Name
702767	Mission 1
702768	Mission Name
702769	Mission 1
702770	PLAY MISSION
702771	COMPLETED
702772	Mission Name Goes Here
702774	Mission 1
702775	Mission Name Goes Here
702776	LOAD GAME
702777	Mission Name Goes Here
702778	Rename
702779	LOAD GAME
702780	Delete
702782	Mission Name Goes Here
702783	Mission Name Goes Here
702784	| 88/88/888_88:88_AM
702785	Mission Name Goes Here
702786	Mission 1
702787	Mission 1
702788	MAIN MENU
702789	CAMPAIGN
702790	MEDALS
702791	SAVED GAMES
702792	Mission 1
702793	Mission 1
702794	Mission 1
702795	Mission 1
702796	Mission 1
702797	Mission 1
702798	Mission 1
702799	Mission 1
702800	Mission 1
702801	Mission 1
702802	Mission 1
702803	Mission 1
702804	Mission 1
702805	Mission 1
702806	Mission 1
702807	Mission 1
702808	Mission 1
702809	Mission 1
702810	Mission 1
702811	Mission 1
702812	Mission 1
702813	Mission 1
702814	Mission 1
702815	Mission 1
702816	Mission 1
702817	Difficulty:
703000	Are you sure you to QUIT the game and EXIT TO WINDOWS?
703001	EXIT TO WINDOWS
703002	RETURN TO GAME
703003	$29503 No Key
703004	$29504 No Key
703005	$29505 No Key
703006	$29506 No Key
703007	$29507 No Key
703008	$29508 No Key
703009	$29509 No Key
703010	$29510 No Key
703011	$29511 No Key
703012	$29512 No Key
703013	$29513 No Key
703014	$29514 No Key
703015	$29515 No Key
703016	$29516 No Key
703017	$29517 No Key
703018	$29518 No Key
703019	$29519 No Key
703020	$29520 No Key
703021	$29521 No Key
703022	$29522 No Key
703023	$29523 No Key
703024	$29524 No Key
703025	$29525 No Key
703026	$29526 No Key
703027	$29527 No Key
703028	$29528 No Key
703250	MAIN MENU
703251	EXTRAS
703252	PLAY MOVIE
703253	CLICK button to play CoH movie.
703254	Play the COH movie
703255	Return to the Main Menu
703750	EXIT
703751	EXTRAS
703752	OPTIONS
703753	MULTIPLAYER
703754	SKIRMISH
703755	CONTINUE CAMPAIGN
703756	CAMPAIGN
703757	START TUTORIAL
704000	ALLIED TEAM
704001	Delete
704002	WWWWWWWWWWWWWWWWWWWWWW
704003	$704004 No Key
704004	$704003 No Key
704005	Map:
704006	Players:
704007	Map Size:
704008	LOAD GAME
704009	Delete
704010	Mission Name Goes Here
704011	| 88/88/888_88:88_AM
704012	Rename
704013	GAME SETUP
704014	Death rides a Panzer
704015	Start Locations:
704016	Start Resources:
704017	Victory Ticker:
704018	Win Condition
704019	AXIS TEAM
704020	MAIN MENU
704023	LOAD GAME
704025	START GAME
704028	SKIRMISH
704030	ALLIED TEAM
704031	AXIS TEAM
704032	Map Size:
704033	Map:
704037	Load Saved Game
704038	Delete Saved Game
704040	Delete Recorded Game
704042	RECORDED GAMES
704043	SAVED GAMES
704500	Loading...
704501	Mission title..
704502	AXIS
704503	WWWWWWWWWWWWWWWW
704504	Press any Key
704505	Waiting For Players...
704506	Ping
704507	Perf.
704508	Player Name
704509	Rank
704510	ALLIES
704511	WWWWWWWWWWWWWWWW
704512	Ping
704513	Perf.
704514	Player Name
704515	Rank
705250	Configure Company of Heroes
705251	Save this Game
705252	Load a New Game
705253	Resume this Game
705254	Restart this Game
705255	Quit this Game
705256	Exit to Windows
705276	EXIT TO WINDOWS
705277	QUIT
705278	RESTART
705279	RESUME
705280	LOAD GAME
705281	SAVE GAME
705282	OPTIONS
705500	Continue
705501	Exit Application
705502	Exit Game
705503	Restart Game
705504	System Options
705505	Load Game
705506	Save Game
705507	Game Options
706250	EXIT TO WINDOWS
706251	QUIT GAME
706252	CONTINUE
706500	Restart current game?
706501	NO
706502	YES
706503	Press Yes to Restart Current Game
706504	Press No to Continue Current Game
706750	Cancel
706751	Accept
706752	Enter profile name
706753	Confirm your Profile Choice
706754	Return to the Campaign Menu
707000	Restart current game?
707001	NO
707002	YES
707003	Press Yes to Restart Current Game
707004	Press No to Continue Current Game
707250	Do you want to save your game before quitting?
707251	CANCEL
707252	QUIT
707253	SAVE
707254	Save this Game before quitting
707255	Quit this Game and Return to the Main Menu
707256	Cancel and Return to the Game
707500	Are you sure you want to exit to Windows?
707501	No
707502	Yes
707503	Press this button to exit to Windows
707504	Press this button to return to the Main Menu
707753	CANCEL
707754	ACCEPT
708000	RESTART
708001	OPTIONS
708002	QUIT
708003	EXIT TO WINDOWS
708004	RESUME
708005	HELP TEXT HERE
708006	Economy and Base Building
708007	Armor Training
708008	Infantry training
708009	Start the Basic Training Tutorial
708010	TRAINING MENU
708011	Basic Training
708012	Start the Infantry Training Tutorial
708013	Start the Armor Training Tutorial
708014	Start the Base Building Tutorial
708015	Resume the Tutorial
708016	Exit to Windows
708017	Quit the Tutorial
708018	Configure Company of Heroes
708019	Restart the Tutorial
708250	Accept
708251	No
708252	Yes
708253	$8503 No Key
708254	$8504 No Key
708255	$8502 No Key
708500	Accept
708501	No
708502	Yes
708503	$8503 No Key
708504	$8504 No Key
708505	$8502 No Key
708750	Accept
708751	No
708752	Yes
708753	$8503 No Key
708754	$8504 No Key
708755	$8502 No Key
710001	Infantry
710002	Vehicle
710003	Building
710004	Territory
710005	Kills
710006	Losses
710007	TOTAL SCORE
710008	View Infantry Statistics
710009	Produced
710010	Game Time:
710011	Report: Mission Name
710012	Team / Player
710013	00000
710014	00000
710015	00000
710016	00000
710017	View Vehicle Statistics
710018	View Building Statistics
710019	00000
710020	00000
710021	00000
710022	00000
710023	00000
710024	00000
710025	00000
710026	View Territory Statistics
710027	Casualties
710028	Friendly Fire
710029	Killed
710030	Reinforced
710031	Veterancy
710032	Total
710033	View Miscellaneous Statistics
710034	Lost
710035	Friendly Fire
710036	Destroyed
710037	Complete
710038	Lost
710039	Destroyed
710041	00000
710042	00000
710043	00000
710044	Captured
710045	Seized
710046	Lost
710047	Manpower
710048	Munitions
710049	Fuel
710052	Exit the Statistics Screen
710054	Veterancy
710055	Produced
710056	1:12:32
710057	Victory Points Remaining:
710058	00000
710059	Save Replay
710060	Main Menu
710064	BACK
710068	Emter Victory or Defeat!
710069	Victory Points Remaining:
710070	00000
710071	EXIT STATS
710072	INFANTRY
710073	VEHICLES
710074	BUILDINGS
710075	TERRITORY
710076	MISC STATS
710078	Team / Player
710079	Total
710080	Total
710081	Total
710082	Total
710250	MAIN MENU
710251	NEXT MISSION
710252	CURRENT CAMPAIGN
710253	CURRENT MISSION
710254	REPLAY MISSION
710255	WWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
710256	WWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
710257	WWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
710258	WWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
710259	WWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
710260	WWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
710261	PRIMARY OBJECTIVE
710262	SECONDARY OBJECTIVE
710263	WWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
710264	WWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
710265	WWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
710266	WWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
710267	MEDAL OBJECTIVE
710268	STATS
710500	EXIT STATS
710501	FUEL GAIN
710502	MUNITIONS GAIN
710503	MANPOWER GAIN
710504	SECTORS LOST
710505	SECTORS SEIZED
710506	SECTORES CAPTURED
710507	OCCUPIED BUILDINGS LOST
710508	OCCUPIED BUILDINGS SEIZED
710509	AMBIENT BUILDING DESTRUCTION
710510	AMBIENT BUILDINGS OCCUPIED
710511	BUILDINGS DESTROYED
710512	BUILDINGS LOST
710513	CONSTRUCTED
710514	VERTERANCY OBTAINED
710515	ENEMY INFANTRY KILLED
710516	ENEMY VEHICLES DESTROYED
710517	FRIENDLY FIRE
710518	UNITS LOST
710519	PRODUCED
710520	0
710521	WEAPONS ACQUIRED
710522	VERTERANCY OBTAINED
710523	ENEMY INFANTRY KILLED
710524	FRIENDLY FIRE
710525	UNITS LOST
710526	UNITS REINFORCED
710527	PRODUCED
710528	TOTAL SCORE
710529	LOSSES
710530	KILLS
710531	TERRITORY
710532	BUILDING
710533	VEHICLE
710534	INFANTRY
710535	00000
710536	00000
710537	00000
710538	00000
710539	00000
710540	00000
710541	00000
710542	00000
710543	team / player
710544	ENTER TIME IN HERE
710545	POST GAME STATS MP
710546	MISC STATS
710547	TERRITORY
710548	BUILDINGS
710549	VEHICLES
710550	INFANTRY
710551	TOTAL SCORE
710552	SAVE REPLAY
712000	CANCEL
712001	ACCEPT
712004	Save Replay
712005	Back to Stats
712750	CONTROLS
712751	VIDEO
712752	AUDIO
712753	Adjust SFX Volume
712754	Adjust Speech Volume
712755	Adjust Music Volume
712756	Adjust the Master Volume
712757	SAVE
712758	CANCEL
712759	Adjust the Model Quality. Increased Settings require a faster Video Card and more Video Memory. Selecting Low will disable High Shader Quality and many other options
712760	Squad Control
712761	Mouse Scroll Speed
712762	Sticky Selection
712763	Event Cues
712764	Adjust the amount of Particles rendered per Effect. Increased Settings require a faster CPU and Video Card
712765	Adjust Brightness Level
712766	Disable the UI for all Event Cues
712767	Effects Density
712768	Model Detail
712769	Master Volume
712770	Music Volume
712771	Speech Volume
712772	SFX Volume
712773	Disabling Squad Control removes the Control Group icons from the UI
712774	Adjust the Scroll Rate
712775	Disabling Sticky Selection allows you to de-select your Units
712784	Brightness
713000	LOAD SAVED GAME
713001	CANCEL
713002	LOAD GAME
713003	WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
713004	Load Saved Game
713005	Campaign:
713006	Return to the Campaign Menu
713034	00/00/0000_00:00_WW
713500	CONTINUE CAMPAIGN
713501	START TUTORIAL
713502	Play through the Tutorial before playing the game
713503	Play the Single Player Campaign
713505	Exit Company of Heroes
713506	View the Company of Heroes Credits
713507	CAMPAIGN
713508	SKIRMISH
713509	MULTIPLAYER
713510	OPTIONS
713511	PLAY CREDITS
713512	EXIT
713513	Continue a Single Player Campaign
713514	Play a CPU Skirmish Match
713515	Configure Company of Heroes
713516	Play a Multiplayer Match
714750	Company of Heroes is a WWII Real-Time-Strategy game that delivers graphics quality and a physics-driven world that is unprecedented in an RTS. This Pre-release Single Player Beta is an early version of the final software which is still in development and will receive further performance improvements before release. Players can expect the final release of Company of Heroes to have lower System Requirements and play well on wide variety of computer specifications.
714751	Minimum System Requirements:
714752	Important Notice:
714753	* 1 GB of System RAM
714754	* Nvidia Geforce 7600 series and above with 256 MB Video Memory
714755	* 3.0 GHz+ Intel Pentium 4 or equivalent AMD Athlon XP processor
714756	Recommended System Requirements:
714757	* 1 GB of System RAM
714758	* Nvidia GeForce 6600 series and above with 128 MB Video Memory, or ATI x800 and above with 128 MB Video Memory
714759	* 3.0 GHz Intel Pentium 4 or equivalent AMD Athlon XP processor
714760	Thank you for playing Company of Heroes!
715000	Performance Test Results:
715001	Done
715002	Minimum Frame Rate:
715003	Maximum Frame Rate:
715004	Average Frame Rate:
715105	Great
715106	Good
715107	Average
715108	Poor
715109	%1VALUE% fps
800500	3
800501	+40
800502	6
800503	6
800504	6
800505	6
800506	Kick me!
800507	9!
800508	$70750 No Key
800509	6
800510	Detonate me!
800511	+30
800750	Attack the Germans guarding the Strategic Point
800751	FAILED
801750	Select a Target for this Ability
801751	Not enough Munitions.  You need 35.  Capture more resource points.
801752	6
801753	99
801754	99
801755	This is some static info help text.
801756	99
801757	99
801758	Description.  Main help text here.
801759	Dynamic Text
801760	(Hotkey)
801761	Help Text Title
801762	1
801763	1
801764	1
801765	1
801766	1
801767	1
801768	1
801769	1
801770	1
801771	1
801772	1
801773	$73269 No Key
801774	6
801775	6
801776	0
801777	99/99
801778	999
801779	99999
801780	999
801781	99999
801782	999
801783	99999
801784	DROP
801785	6
801786	6
801787	6
801788	6
801789	12:08:32
801790	6
801791	6
801792	6
801793	4x
801794	Fog of War
801795	5
801796	Hold
801797	Player Name
801798	Unit Name
801800	1
801801	5
801802	5
801803	5
801804	5
801805	5
801806	5
801807	5
801808	5
801809	$73326 No Key
801810	Taskbar
801811	4:59
801812	$73317 No Key
801813	$73337 No Key
801814	1000
801815	1000
801816	Hint!  Throw some grenades here!
801817	6
801818	Hint!  Throw some grenades here!
801819	Hint!  Throw some grenades here!
801820	Capacity 3/4
801821	Menu
801822	Cinematic Mode
801823	6
801824	Event Cue!
801825	Usage text goes here.
801850	Select a Target for this Ability
801851	Not enough Munitions.  You need 35.  Capture more resource points.
801852	6
801853	99
801854	99
801855	This is some static info help text.
801856	99
801857	99
801858	Description.  Main help text here.
801859	Dynamic Text
801860	(Hotkey)
801861	Help Text Title
801862	1
801863	1
801864	1
801865	1
801866	1
801867	1
801868	1
801869	1
801870	1
801871	1
801872	1
801873	$73269 No Key
801874	6
801875	6
801876	0
801877	99/99
801878	999
801879	99999
801880	999
801881	99999
801882	999
801883	99999
801884	DROP
801885	6
801886	6
801887	6
801888	6
801889	12:08:32
801890	6
801891	6
801892	6
801893	4x
801894	Taskbar
801895	5
801896	Hold
801897	Player Name
801898	Unit Name
801899	Cinematic Mode
801900	1
801901	5
801902	5
801903	5
801904	5
801905	5
801906	5
801907	5
801908	5
801909	$73326 No Key
801911	4:59
801912	$73317 No Key
801913	$73337 No Key
801914	1000
801915	1000
801916	Hint!  Throw some grenades here!
801917	6
801918	Hint!  Throw some grenades here!
801919	Hint!  Throw some grenades here!
801920	Capacity 3/4
801921	Menu
801923	6
801924	Event Cue!
801925	Usage text goes here.
802000	PROPAGANDA
802001	Are you sure you want to choose this company for your commander?
802002	STORMTROOPER SUPPORT
802003	Commander Tree Branch Level Help Text
802004	ACCEPT
802005	CANCEL
802006	Commander Tree Branch Label Help Text
802007	Hint!  Throw some grenades here!
802009	Preview
802011	1
802012	REINFORCEMENTS
802013	TREE NAME
802014	6
802015	Command Points
802016	DEFENSIVE
802018	ARMORED SUPPORT
802021	LOGISTICS
802022	ASSAULT
802023	HERO SUPPORT
802024	ARTILLERY SUPPORT
802025	1
802026	1
802027	1
802028	1
802029	1
802030	1
802031	1
802032	1
802033	1
802034	1
802035	1
802036	1
802037	1
802038	1
802039	1
802040	1
802041	1
802042	1
802043	1
802044	1
802045	1
802046	1
802047	1
802048	1
802049	1
802050	1
802051	1
802052	1
802053	1
802054	1
802055	1
802056	1
802057	1
802058	1
802059	1
802060	BASE DEFENSIVES
802061	AIR DROPS
802063	AIR SUPPORT
802250	RESTART
802251	PRIMARY OBJECTIVES
802252	SECONDARY OBJECTIVES
802253	MEDAL OBJECTIVE
802254	You have been Defeated
802255	You are Victorious
802256	Custom message
802257	Restart this Mission
802258	LOAD GAME
802259	WWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
802260	WWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
802261	WWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
802262	WWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
802263	WWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
802264	WWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
802265	WWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
802266	WWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
802267	WWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
802268	WWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
802269	CONTINUE
802270	Load a New Mission
802271	Return to the Main Menu
802272	MAIN MENU
802750	Select a Target for this Ability
802751	Not enough Munitions.  You need 35.  Capture more resource points.
802752	Hint!  Throw some grenades here!
802753	99
802754	99
802755	This is some static info help text.
802756	99
802757	99
802758	Description.  Main help text here.
802759	Dynamic Text
802760	(Hotkey)
802761	Help Text Title
802762	1
802763	1
802764	1
802765	1
802766	1
802767	1
802768	1
802769	1
802770	1
802771	1
802772	1
802773	$73269 No Key
802774	6
802775	6
802776	22/22
802777	99/99
802778	99
802779	9999
802780	99
802781	9999
802782	99
802783	9999
802784	DROP
802785	6
802786	6
802787	6
802788	6
802789	6
802790	6
802791	6
802792	6
802793	6
802794	6
802795	5
802796	Hold
802797	Player Name
802798	Unit Name
802799	6
802800	A
802801	5
802802	5
802803	5
802804	5
802805	5
802806	5
802807	5
802808	5
802809	$73326 No Key
802810	4:59
802811	4:59
802812	$73317 No Key
802813	$73337 No Key
802814	500
802815	500
802816	1
802817	1
802818	1
802819	1
802820	1
802821	Menu
802822	S
802823	Hint!  Throw some grenades here!
802824	Event Cue!
803000	$74009 No Key
803001	$74010 No Key
803002	$74012 No Key
803003	Are you sure you want to choose this company as your Commander?
803004	A C C E P T
803005	C A N C E L
803250	$76750 No Key
803251	Command Branch Descriptions
803252	Command Branch Descriptions
803253	Command Branch Descriptions
803254	$76754 No Key
803255	$76755 No Key
803256	$76756 No Key
803257	Company Title
803258	Company Title
803259	Company Title
803260	Choose This Company
803261	Choose This Company
803262	Choose This Company
803263	Commander Selection
803264	Hint!  Throw some grenades here!
803500	Mission Title Text
803501	German to English Subtitles
803502	Time Text
803503	Location and Date Text
803504	Continue
803505	This is a subtitle text
803507	Menu
803750	$73000 No Key
803751	6
803752	Hint!  Throw some grenades here!
803753	Sit Rep in Progress
803754	Warning!
803755	We'll need reinforcements before we make our push. Our supply is pretty limited now - we can improve it by securing the strategic points around the church
803756	Stop
803757	Playback
803758	EXIT
803759	Tactical Map ToolTip
803760	This option creates a Attack Here! signal that your teammates can see.
803761	This option creates a Defend Here! signal that your teammates can see.
803762	This option creates a Capture Here! signal that your teammates can see.
803763	Return to the Game
804000	CANCEL
804001	ACCEPT
804003	ToolTip
804004	Are you sure you want to choose this company as your Commander?
804005	Dialog Title
804006	ACCEPT
806000	+99
806001	6
806002	6
806003	al that your teammates can see
806004	We'll need reinforcements before we make our push. Our supply is pretty limited now - we can improve it by securing the strategic points around the church
806005	This option creates a Defend Here! signal that your teammates can see.
806006	signal that your teammates can see
806007	Exit
806008	EXIT
806009	Tactical Map
806010	Hint!  Throw some grenades here!
806011	$806011 No Key
806012	$806013 No Key
806013	$806012 No Key
806014	$806014 No Key
806015	This option creates a Capture Here! signal that your teammates can see.
806016	This option creates a Attack Here! signal that your teammates can see
806018	Menu
806250	3
806251	+40
806252	6
806253	6
806254	6
806255	6
806256	+30
806257	Kick me!
806258	9!
806259	$70750 No Key
806260	6
806261	Detonate me!
806500	$76750 No Key
806501	Command Branch Descriptions
806502	Command Branch Descriptions
806503	Command Branch Descriptions
806504	$76754 No Key
806505	$76755 No Key
806506	$76756 No Key
806507	Company Title
806508	Company Title
806509	Company Title
806510	Choose This Company
806511	Choose This Company
806512	Choose This Company
806513	Commander Selection
806514	Hint!  Throw some grenades here!
806515	Return to the Game
806750	1
806751	1
806752	1
806753	1
806754	1
806755	1
806756	AIR DROPS
806757	AIR SUPPORT
806758	1
806759	1
806760	1
806761	1
806762	1
806763	1
806764	ARMORED SUPPORT
806765	LOGISTICS
806766	1
806767	1
806768	1
806769	1
806770	1
806771	1
806772	REINFORCEMENTS
806773	DEFENSIVE
806774	1
806775	1
806776	1
806777	1
806778	1
806779	1
806780	ARTILLERY SUPPORT
806781	BASE DEFENSIVES
806782	1
806783	1
806784	1
806785	1
806786	1
806787	1
806788	STORMTROOPER SUPPORT
806789	ASSAULT
806790	1
806791	1
806792	1
806793	1
806794	1
806795	1
806796	HERO SUPPORT
806797	PROPAGANDA
806798	6
806799	Command Points
806800	TREE NAME
806801	Commander Tree Branch Label Help Text
806802	Commander Tree Branch Level Help Text
806803	CANCEL
806804	ACCEPT
806805	Choose this company for your commander?
806806	CANCEL
806807	ACCEPT
806808	TREE NAME
806809	Preview
806810	Hint!  Throw some grenades here!
806811	Cancel your selections
806812	Confirm your selections
806813	Select this Branch
806814	Return to the Commander Branch
808000	3
808001	+40
808002	6
808003	6
808004	6
808005	6
808006	+30
808007	Kick me!
808008	9!
808009	$70750 No Key
808010	6
808011	Detonate me!
808250	+99
808251	6
808252	$808252 No Key
808253	Play the sitrep for the selected objective.
808254	Stop sitrep playback.
808255	Access in game options.
808257	Stop
808258	Playback
808260	Exit
808262	Tactical Map
808263	Hint!  Throw some grenades here!
808264	Menu
808265	Return to Game
808266	This option creates a Defend Here! signal that your teammates can see.
808267	This option creates a Capture Here! signal that your teammates can see.
808268	This option creates a Attack Here! signal that your teammates can see.
809000	Continue
809001	Continue to Post Game Statistics
