GameData = Inherit([[]])
GameData["upgrade_bag"] = Reference([[bags\upgrade_bag.lua]])
GameData["upgrade_bag"]["global_max_limit"] = 1
GameData["upgrade_bag"]["local_max_limit"] = 1
GameData["upgrade_bag"]["owner_type"] = [[player]]
GameData["upgrade_bag"]["requirements"]["required_1"]["ui_name"] = "$0"
GameData["upgrade_bag"]["requirements"]["required_2"]["ui_name"] = "$0"
GameData["upgrade_bag"]["requirements"]["required_3"]["ui_name"] = "$0"
GameData["upgrade_bag"]["requirements"]["required_4"]["ui_name"] = "$0"
GameData["upgrade_bag"]["requirements"]["required_5"]["ui_name"] = "$0"
GameData["upgrade_bag"]["requirements"]["required_6"]["ui_name"] = "$0"
GameData["upgrade_bag"]["requirements"]["required_7"]["ui_name"] = "$0"
GameData["upgrade_bag"]["speech_code_3"]["code_1"] = [[smb]]
GameData["upgrade_bag"]["time_cost"]["cost"]["fuel"] = 40
GameData["upgrade_bag"]["time_cost"]["cost"]["manpower"] = 150
GameData["upgrade_bag"]["time_cost"]["time_seconds"] = 45
GameData["upgrade_bag"]["ui_group_position"] = 11
GameData["upgrade_bag"]["ui_info"]["extra_text"] = "$0"
GameData["upgrade_bag"]["ui_info"]["help_text"] = "$156801" -- Equip your M4 Sherman's with Smoke Canisters to create Defensive Smoke Screens.
GameData["upgrade_bag"]["ui_info"]["hotkey_name"] = [[allies_upgrade_smoke_screen]]
GameData["upgrade_bag"]["ui_info"]["icon_name"] = [[upgrades\icon_upgrade_allied_smoke]]
GameData["upgrade_bag"]["ui_info"]["screen_name"] = "$156800" -- Defensive Smoke Screen
