GameData = Inherit([[]])
GameData["ai_ext"] = Reference([[ebpextensions\ai_ext.lua]])
GameData["ai_ext"]["class_rating"]["aiclass_structure"] = 20
GameData["building_destruction_ext"] = Reference([[ebpextensions\building_destruction_ext.lua]])
GameData["building_destruction_ext"]["Building"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["file_timestamp"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["file_timestamp"]["filename"] = [[Data:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01.puax]]
GameData["building_destruction_ext"]["Building"]["file_timestamp"]["fileTime"] = "$1153178009"
GameData["building_destruction_ext"]["Building"]["Panel000"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["0xBA18C6F3"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["0xE8511865"] = false
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location0"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location0"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location0"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location1"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location1"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location2"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location2"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location3"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location3"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location4"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location4"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location5"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location5"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location6"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location6"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location7"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location7"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location7"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["name"] = [[panel_001]]
GameData["building_destruction_ext"]["Building"]["Panel000"]["onDeathDelay"] = 0.2479999959
GameData["building_destruction_ext"]["Building"]["Panel000"]["onDeathNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["onDeathState"] = 2
GameData["building_destruction_ext"]["Building"]["Panel000"]["originalID"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["substance"] = [[substance_roof_churchshing_01]]
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["1"]["1"] = 2.054033995
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["1"]["2"] = 1.34578073
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["1"]["3"] = 1.591499329
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["10"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["10"]["1"] = 2.054033995
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["10"]["2"] = 1.263255119
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["10"]["3"] = 1.53688252
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["11"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["11"]["1"] = 2.054033995
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["11"]["2"] = 1.34578073
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["11"]["3"] = 1.591499329
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["12"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["12"]["1"] = -2.054033995
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["12"]["2"] = 1.345782518
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["12"]["3"] = 1.59150064
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["13"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["13"]["1"] = -2.054033995
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["13"]["2"] = 3.079303265
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["13"]["3"] = -1.529305816
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["14"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["14"]["1"] = -2.054033995
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["14"]["2"] = 3.000000238
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["14"]["3"] = -1.591500163
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["15"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["15"]["1"] = -2.054033995
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["15"]["2"] = 1.263940334
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["15"]["3"] = 1.537347913
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["16"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["16"]["1"] = -2.054033995
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["16"]["2"] = 1.263940334
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["16"]["3"] = 1.537347913
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["17"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["17"]["1"] = -2.054033995
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["17"]["2"] = 1.345782518
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["17"]["3"] = 1.59150064
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["18"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["18"]["1"] = -2.054033995
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["18"]["2"] = 3.079303265
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["18"]["3"] = -1.529305816
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["19"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["19"]["1"] = 2.054033995
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["19"]["2"] = 3.079303265
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["19"]["3"] = -1.529306054
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["2"]["1"] = 2.054033995
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["2"]["2"] = 3.079303265
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["2"]["3"] = -1.529306054
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["20"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["20"]["1"] = 2.054033995
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["20"]["2"] = 1.34578073
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["20"]["3"] = 1.591499329
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["21"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["21"]["1"] = 2.054033995
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["21"]["2"] = 1.263255119
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["21"]["3"] = 1.53688252
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["22"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["22"]["1"] = 2.054033995
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["22"]["2"] = 1.263255119
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["22"]["3"] = 1.53688252
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["23"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["23"]["1"] = 2.054033995
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["23"]["2"] = 3.000000238
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["23"]["3"] = -1.591500401
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["24"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["24"]["1"] = 2.054033995
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["24"]["2"] = 3.079303265
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["24"]["3"] = -1.529306054
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["3"]["1"] = -2.054033995
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["3"]["2"] = 3.079303265
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["3"]["3"] = -1.529305816
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["4"]["1"] = -2.054033995
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["4"]["2"] = 3.079303265
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["4"]["3"] = -1.529305816
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["5"]["1"] = -2.054033995
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["5"]["2"] = 1.345782518
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["5"]["3"] = 1.59150064
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["6"]["1"] = 2.054033995
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["6"]["2"] = 1.34578073
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["6"]["3"] = 1.591499329
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["7"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["7"]["1"] = -2.054033995
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["7"]["2"] = 1.345782518
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["7"]["3"] = 1.59150064
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["8"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["8"]["1"] = -2.054033995
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["8"]["2"] = 1.263940334
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["8"]["3"] = 1.537347913
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["9"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["9"]["1"] = 2.054033995
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["9"]["2"] = 1.263255119
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["9"]["3"] = 1.53688252
GameData["building_destruction_ext"]["collapse_time_to_peak_explosion"] = 0.3000000119
GameData["building_destruction_ext"]["deform_decal"]["deform_decal_file"] = [[rubble_terrain_deformation_heightmap]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_01"]["terrain_material"] = [[material\crater_debris.lua]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_02"]["splat_texture"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_02"]["terrain_material"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_03"]["splat_texture"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_03"]["terrain_material"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_04"]["splat_texture"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_04"]["terrain_material"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_05"]["splat_texture"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_05"]["terrain_material"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_06"]["splat_texture"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_06"]["terrain_material"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_07"]["splat_texture"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_07"]["terrain_material"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_08"]["splat_texture"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_08"]["terrain_material"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_09"]["splat_texture"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_09"]["terrain_material"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_default"]["splat_texture"] = [[Rubble\Rubble_Collapse_Rural]]
GameData["building_destruction_ext"]["deform_decal"]["vertical_scale"] = 0.01400000043
GameData["building_destruction_ext"]["fire_destruction_point"] = 70
GameData["building_destruction_ext"]["ignition_point"] = 50
GameData["building_destruction_ext"]["panel_death_percentage"] = 50
GameData["building_destruction_ext"]["remnant_animator"] = [[Environment\Art_Ambient\Buildings\Normandy_Rural\Remnants]]
GameData["building_destruction_ext"]["scale_x"] = 2
GameData["building_destruction_ext"]["scale_y"] = 2
GameData["burn_ext"] = Reference([[ebpextensions\burn_ext.lua]])
GameData["burn_ext"]["dmg_per_sec"] = 1
GameData["burn_ext"]["flame_change_per_sec"] = 0.07500000298
GameData["burn_ext"]["min_tolerance"] = 100
GameData["crushee_ext"] = Reference([[ebpextensions\crushee_ext.lua]])
GameData["crushee_ext"]["on_crushed_actions"]["action_01"] = Reference([[action\critical_action\apply_modifiers_action.lua]])
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["duration"] = 5
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_01"] = Reference([[modifiers\speed_maximum_modifier.lua]])
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_01"]["application_type"] = [[apply_to_squad]]
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_01"]["value"] = 0.1000000015
GameData["crushee_ext"]["on_crushed_actions"]["action_02"] = Reference([[action\critical_action\animator_set_action.lua]])
GameData["crushee_ext"]["on_crushed_actions"]["action_02"]["action_name"] = [[impact_heavy_event]]
GameData["crushee_ext"]["on_crushed_actions"]["action_02"]["fire_and_forget"] = true 
GameData["demolishable_ext"] = Reference([[ebpextensions\demolishable_ext.lua]])
GameData["entity_blueprint_ext"] = Reference([[ebpextensions\entity_blueprint_ext.lua]])
GameData["entity_blueprint_ext"]["always_revealed_in_fow"] = true 
GameData["entity_blueprint_ext"]["animator"] = [[environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01]]
GameData["entity_blueprint_ext"]["simbox"] = Reference([[]])
GameData["entity_blueprint_ext"]["simbox"]["offset"] = Reference([[]])
GameData["entity_blueprint_ext"]["simbox"]["offset"]["x"] = 0
GameData["entity_blueprint_ext"]["simbox"]["offset"]["y"] = 1.523750067
GameData["entity_blueprint_ext"]["simbox"]["offset"]["z"] = 0
GameData["entity_blueprint_ext"]["simbox"]["scale"] = Reference([[]])
GameData["entity_blueprint_ext"]["simbox"]["scale"]["x"] = 2.054029942
GameData["entity_blueprint_ext"]["simbox"]["scale"]["y"] = 1.655800104
GameData["entity_blueprint_ext"]["simbox"]["scale"]["z"] = 1.591500044
GameData["entity_blueprint_ext"]["suaTimeStamp"] = Reference([[]])
GameData["entity_blueprint_ext"]["suaTimeStamp"]["filename"] = [[Data:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01.sua]]
GameData["entity_blueprint_ext"]["suaTimeStamp"]["fileTime"] = "$1154207450"
GameData["field_support_ext"] = Reference([[ebpextensions\field_support_ext.lua]])
GameData["field_support_ext"]["0x996ED3A3"] = false
GameData["field_support_ext"]["aide_station_ext"] = false
GameData["field_support_ext"]["convert_when_damaged"] = true 
GameData["field_support_ext"]["occupied_animator"] = [[Races\Allies\Structures\Occupied_Object]]
GameData["field_support_ext"]["occupied_revert_seconds"] = 30
GameData["field_support_ext"]["production_style_id"] = 1
GameData["field_support_ext"]["spawner_ext"] = false
GameData["health_ext"] = Reference([[ebpextensions\health_ext.lua]])
GameData["health_ext"]["death_seconds"] = 1
GameData["health_ext"]["delete_when_dead"] = false
GameData["health_ext"]["hitpoints"] = 100
GameData["health_ext"]["remove_from_pathfinding_on_death"] = false
GameData["health_ext"]["reveal_to_all_on_death"] = true 
GameData["hit_object_ext"] = Reference([[ebpextensions\hit_object_ext.lua]])
GameData["hit_object_ext"]["hit_material"] = [[hit_material\stoneobj.lua]]
GameData["hit_object_ext"]["hit_non_neutral"] = true 
GameData["hit_object_ext"]["projectile_pass_through"]["tp_sticky"] = true 
GameData["impass_ext"] = Reference([[ebpextensions\impass_ext.lua]])
GameData["impass_ext"]["heavy_crush"] = false
GameData["impass_ext"]["medium_crush"] = false
GameData["line_of_sight_ext"] = Reference([[ebpextensions\line_of_sight_ext.lua]])
GameData["marker_ext"] = Reference([[ebpextensions\marker_ext.lua]])
GameData["marker_ext"]["Markers"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x15904FFA"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x15904FFA"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["name"] = [[collapse_bone_001]]
GameData["marker_ext"]["Markers"]["0x15904FFA"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m30"] = 2.054034948
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m31"] = 3.079302073
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m32"] = -1.529303551
GameData["marker_ext"]["Markers"]["0x15904FFA"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x18E6406B"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x18E6406B"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["name"] = [[collapse_bone_004]]
GameData["marker_ext"]["Markers"]["0x18E6406B"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m30"] = 2.054034948
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m31"] = 1.345780611
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m32"] = 1.591502666
GameData["marker_ext"]["Markers"]["0x18E6406B"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x30DE4CB7"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["name"] = [[collapse_bone_group_falling]]
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m30"] = 2.41310358
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m31"] = 4
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m32"] = 1.782394528
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x45E65C75"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x45E65C75"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x45E65C75"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x45E65C75"]["name"] = [[collapse_bone_002]]
GameData["marker_ext"]["Markers"]["0x45E65C75"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m30"] = -2.054033279
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m31"] = 3.079302073
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m32"] = -1.529303551
GameData["marker_ext"]["Markers"]["0x45E65C75"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["name"] = [[<!--mangled:substance_marker_substance_roof_churchshing_01-->bone_nw]]
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m30"] = 2
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m32"] = -1.5
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x4F5059B3"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["name"] = [[ruin_core]]
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m30"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m31"] = -3
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m32"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x4F9A6D80"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["name"] = [[animating_core]]
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m30"] = 0
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m31"] = 3
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m32"] = 0
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x6CDCF73C"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["name"] = [[<!--mangled:substance_marker_substance_roof_churchshing_01-->bone_sw]]
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m30"] = 2
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m32"] = 1.5
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x75918101"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x75918101"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x75918101"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x75918101"]["name"] = [[collapse_bone_003]]
GameData["marker_ext"]["Markers"]["0x75918101"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m30"] = -2.054033279
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m31"] = 1.345780611
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m32"] = 1.591502666
GameData["marker_ext"]["Markers"]["0x75918101"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0xCABF4BBA"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["name"] = [[<!--mangled:substance_marker_substance_roof_churchshing_01-->bone_ne]]
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m30"] = -2
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m32"] = -1.5
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0xD3095323"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xD3095323"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xD3095323"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xD3095323"]["name"] = [[<!--mangled:substance_marker_substance_roof_churchshing_01-->bone_se]]
GameData["marker_ext"]["Markers"]["0xD3095323"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m30"] = -2
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m32"] = 1.5
GameData["marker_ext"]["Markers"]["0xD3095323"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["file_timestamp"] = Reference([[]])
GameData["marker_ext"]["Markers"]["file_timestamp"]["filename"] = [[Data:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01.muax]]
GameData["marker_ext"]["Markers"]["file_timestamp"]["fileTime"] = "$1151216012"
GameData["modifier_ext"] = Reference([[ebpextensions\modifier_ext.lua]])
GameData["obj_cover_ext"] = Reference([[ebpextensions\obj_cover_ext.lua]])
GameData["obj_cover_ext"]["cover_type"] = [[type_cover\tp_light.lua]]
GameData["obj_cover_ext"]["is_shoot_through"] = true 
GameData["obj_cover_ext"]["range_x"] = 2
GameData["obj_cover_ext"]["range_y"] = 1.5
GameData["obj_cover_ext"]["range_z"] = 2
GameData["sight_ext"] = Reference([[ebpextensions\sight_ext.lua]])
GameData["sight_ext"]["sight_package"]["inner_height"] = 15
GameData["sight_ext"]["sight_package"]["inner_radius"] = 7
GameData["sight_ext"]["sight_package"]["outer_height"] = -11
GameData["sight_ext"]["sight_package"]["outer_radius"] = 50
GameData["sim_entity_ext"] = Reference([[ebpextensions\sim_entity_ext.lua]])
GameData["sim_entity_ext"]["is_in_spatial_bucket"] = true 
GameData["sim_entity_ext"]["rotate_snap"] = 360
GameData["site_ext"] = Reference([[ebpextensions\site_ext.lua]])
GameData["spawner_ext"] = Reference([[ebpextensions\spawner_ext.lua]])
GameData["supply_ext"] = Reference([[ebpextensions\supply_ext.lua]])
GameData["supply_ext"]["default_on"] = false
GameData["supply_ext"]["supply_radius"] = 30
GameData["territory_ext"] = Reference([[ebpextensions\territory_ext.lua]])
GameData["type_ext"] = Reference([[ebpextensions\type_ext.lua]])
GameData["type_ext"]["type_target_assault"] = Reference([[type_target_assault\tp_building.lua]])
GameData["type_ext"]["type_target_critical"] = Reference([[type_target_critical\tp_panel_building.lua]])
GameData["type_ext"]["type_target_weapon"] = Reference([[type_target_weapon\tp_building_destructible.lua]])
GameData["ui_ext"] = Reference([[ebpextensions\ui_ext.lua]])
GameData["ui_ext"]["decorator_offset"] = -3
GameData["ui_ext"]["hotkey_name"] = [[ally_barracks_checkpoint_aid_station]]
GameData["ui_ext"]["icon_name"] = [[buildings\generic_ambient]]
GameData["ui_ext"]["minimap_color_b"] = 200
GameData["ui_ext"]["minimap_color_g"] = 200
GameData["ui_ext"]["minimap_color_r"] = 200
GameData["ui_ext"]["occlusion_state"] = [[occlude_others]]
GameData["ui_ext"]["selection_name"] = [[building]]
GameData["ui_ext"]["selection_type"] = [[single_entity_select]]
GameData["ui_ext"]["speech_code_2"]["code_1"] = [[bl]]
GameData["ui_ext"]["speech_code_3"]["code_1"] = [[bld]]
GameData["upgrade_ext"] = Reference([[ebpextensions\upgrade_ext.lua]])
GameData["upgrade_ext"]["number_of_standard_slots"] = 1
