GameData = Inherit([[]])
GameData["formation_bag"] = Reference([[bags\formation_bag.lua]])
GameData["formation_bag"]["look_ahead_time"] = 2.5
GameData["formation_bag"]["scale"] = 1
GameData["formation_bag"]["spots"]["spot_02"]["pos_x"] = 0
GameData["formation_bag"]["spots"]["spot_02"]["pos_y"] = 7.5
GameData["formation_bag"]["spots"]["spot_03"]["pos_x"] = -2
GameData["formation_bag"]["spots"]["spot_03"]["pos_y"] = 5
GameData["formation_bag"]["spots"]["spot_04"]["pos_x"] = 2
GameData["formation_bag"]["spots"]["spot_04"]["pos_y"] = 2.5
