GameData = Inherit([[]])
GameData["entity_blueprint_ext"] = Reference([[ebpextensions\entity_blueprint_ext.lua]])
GameData["entity_blueprint_ext"]["animator"] = [[environment\art_tools\block_cube_m_01]]
GameData["entity_blueprint_ext"]["is_visible_in_game"] = false
GameData["entity_blueprint_ext"]["simbox"] = Reference([[]])
GameData["entity_blueprint_ext"]["simbox"]["offset"] = Reference([[]])
GameData["entity_blueprint_ext"]["simbox"]["offset"]["x"] = 0
GameData["entity_blueprint_ext"]["simbox"]["offset"]["y"] = 1.25
GameData["entity_blueprint_ext"]["simbox"]["offset"]["z"] = 0
GameData["entity_blueprint_ext"]["simbox"]["scale"] = Reference([[]])
GameData["entity_blueprint_ext"]["simbox"]["scale"]["x"] = 2.900000095
GameData["entity_blueprint_ext"]["simbox"]["scale"]["y"] = 1.25
GameData["entity_blueprint_ext"]["simbox"]["scale"]["z"] = 2.900000095
GameData["entity_blueprint_ext"]["suaTimeStamp"] = Reference([[]])
GameData["entity_blueprint_ext"]["suaTimeStamp"]["filename"] = [[Data:Art\Models\environment\art_tools\block_cube_m_01.sua]]
GameData["entity_blueprint_ext"]["suaTimeStamp"]["fileTime"] = "$1154207559"
GameData["impass_ext"] = Reference([[ebpextensions\impass_ext.lua]])
GameData["obj_cover_ext"] = Reference([[ebpextensions\obj_cover_ext.lua]])
GameData["sim_entity_ext"] = Reference([[ebpextensions\sim_entity_ext.lua]])
GameData["sim_entity_ext"]["rotate_snap"] = 360
GameData["site_ext"] = Reference([[ebpextensions\site_ext.lua]])
GameData["ui_ext"] = Reference([[ebpextensions\ui_ext.lua]])
