GameData = Inherit([[]])
GameData["can_camouflage"] = true 
GameData["cursor"] = [[]]
GameData["obj_cover_preview_icon"] = [[]]
GameData["obj_cover_ui_info"] = Reference([[tables\ui_game_item_info.lua]])
GameData["preview_icon"] = [[]]
GameData["show_preview"] = false
GameData["ui_info"] = Reference([[tables\ui_game_item_info.lua]])
