GameData = Inherit([[]])
GameData["upgrade_bag"] = Reference([[bags\upgrade_bag.lua]])
GameData["upgrade_bag"]["actions"]["action_01"] = Reference([[action\upgrade_action\slot_item_add.lua]])
GameData["upgrade_bag"]["actions"]["action_01"]["slot_item"] = [[slot_item\axis_mg42.lua]]
GameData["upgrade_bag"]["ai_info"]["anti_military"]["aiclass_infantry"] = 10
GameData["upgrade_bag"]["ai_info"]["anti_military"]["aiclass_light_vehicle"] = 6
GameData["upgrade_bag"]["ai_info"]["anti_military"]["aiclass_structure"] = 4
GameData["upgrade_bag"]["local_max_limit"] = 2
GameData["upgrade_bag"]["owner_type"] = [[none]]
GameData["upgrade_bag"]["requirements"]["required_1"] = Reference([[requirements\required_in_territory.lua]])
GameData["upgrade_bag"]["requirements"]["required_1"]["ui_name"] = "$0"
GameData["upgrade_bag"]["requirements"]["required_2"] = Reference([[requirements\required_player_upgrade.lua]])
GameData["upgrade_bag"]["requirements"]["required_2"]["ui_name"] = "$0"
GameData["upgrade_bag"]["requirements"]["required_2"]["upgrade_name"] = [[upgrade\axis\research\phase_3.lua]]
GameData["upgrade_bag"]["requirements"]["required_3"] = Reference([[requirements\required_number_of_squad_members.lua]])
GameData["upgrade_bag"]["requirements"]["required_3"]["comparison"] = [[greater_than]]
GameData["upgrade_bag"]["requirements"]["required_3"]["number_of_members"] = 1
GameData["upgrade_bag"]["requirements"]["required_3"]["ui_name"] = "$0"
GameData["upgrade_bag"]["requirements"]["required_4"]["ui_name"] = "$0"
GameData["upgrade_bag"]["requirements"]["required_5"]["ui_name"] = "$0"
GameData["upgrade_bag"]["requirements"]["required_6"]["ui_name"] = "$0"
GameData["upgrade_bag"]["requirements"]["required_7"]["ui_name"] = "$0"
GameData["upgrade_bag"]["speech_code_2"]["code_1"] = [[42]]
GameData["upgrade_bag"]["speech_code_2"]["code_2"] = [[mg]]
GameData["upgrade_bag"]["speech_code_3"]["code_1"] = [[m42]]
GameData["upgrade_bag"]["speech_code_3"]["code_2"] = [[hmg]]
GameData["upgrade_bag"]["time_cost"]["cost"]["munition"] = 75
GameData["upgrade_bag"]["time_cost"]["time_seconds"] = 30
GameData["upgrade_bag"]["ui_group_position"] = 10
GameData["upgrade_bag"]["ui_info"]["extra_text"] = "$100702" -- Improved Anti-Infantry effectiveness
GameData["upgrade_bag"]["ui_info"]["help_text"] = "$100700" -- Equip Squad with MG42 Light Machine Gun. The addition of an MG42 Light Machine Gun to the Squad vastly improves their firepower, but at a slight reduction of mobility.
GameData["upgrade_bag"]["ui_info"]["hotkey_name"] = [[axis_upgrade_mg42]]
GameData["upgrade_bag"]["ui_info"]["icon_name"] = [[upgrades\package_mg42]]
GameData["upgrade_bag"]["ui_info"]["screen_name"] = "$100701" -- MG42 Light Machine Gun
GameData["upgrade_bag"]["validate_actions"] = true 
