GameData = Inherit([[]])
GameData["ability_ext"] = Reference([[ebpextensions\ability_ext.lua]])
GameData["ai_ext"] = Reference([[ebpextensions\ai_ext.lua]])
GameData["ai_ext"]["class_rating"]["aiclass_structure"] = 27.5
GameData["ai_ext"]["defense_priority"] = 10
GameData["ai_ext"]["progress_of_no_return"] = 0.8999999762
GameData["ai_military_point_ext"] = Reference([[ebpextensions\ai_military_point_ext.lua]])
GameData["combat_ext"] = Reference([[ebpextensions\combat_ext.lua]])
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["origin"]["y"] = 1.5
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["weapon"] = [[weapon\allies\small_arms\machine_gun\heavy_machine_gun\mgnest_50cal_sp.lua]]
GameData["combat_ext"]["reject_attack_command"] = true 
GameData["construction_ext"] = Reference([[ebpextensions\construction_ext.lua]])
GameData["construction_ext"]["can_set_facing"] = true 
GameData["construction_ext"]["construction_menus"]["construction_menu_entry_01"]["priority"] = 40
GameData["construction_ext"]["construction_state_name"] = [[Sandbag_State]]
GameData["construction_ext"]["construction_transition_time"] = 1.366670012
GameData["construction_ext"]["invalid_diffuse_a"] = 255
GameData["construction_ext"]["invalid_diffuse_b"] = 35
GameData["construction_ext"]["invalid_diffuse_g"] = 35
GameData["construction_ext"]["invalid_diffuse_r"] = 185
GameData["construction_ext"]["invalid_secondary_diffuse_a"] = 160
GameData["construction_ext"]["invalid_secondary_diffuse_b"] = 35
GameData["construction_ext"]["invalid_secondary_diffuse_g"] = 35
GameData["construction_ext"]["invalid_secondary_diffuse_r"] = 185
GameData["construction_ext"]["invalid_secondary_texture"] = [[InGame\selection\selection_buildings_construction]]
GameData["construction_ext"]["invalid_secondary_thickness"] = 0.3000000119
GameData["construction_ext"]["invalid_texture"] = [[InGame\selection\selection_buildings_construction]]
GameData["construction_ext"]["invalid_thickness"] = 0.3000000119
GameData["construction_ext"]["max_engineers"] = 8
GameData["construction_ext"]["must_be_in_supply_territory"] = true 
GameData["construction_ext"]["on_construction_actions"]["upgrade_actions"]["action_01"] = Reference([[action\upgrade_action\add_weapon.lua]])
GameData["construction_ext"]["on_construction_actions"]["upgrade_actions"]["action_01"]["weapon"]["weapon"] = [[weapon\allies\small_arms\machine_gun\heavy_machine_gun\m1917_browning_30_cal_hmg_checkpoint.lua]]
GameData["construction_ext"]["on_construction_actions"]["upgrade_actions"]["action_02"] = Reference([[action\upgrade_action\change_weapon.lua]])
GameData["construction_ext"]["on_construction_actions"]["upgrade_actions"]["action_02"]["weapon"] = [[weapon\allies\small_arms\machine_gun\heavy_machine_gun\m1917_browning_30_cal_hmg_checkpoint.lua]]
GameData["construction_ext"]["on_construction_actions"]["upgrade_actions"]["action_03"] = Reference([[action\upgrade_action\add_crew_action.lua]])
GameData["construction_ext"]["on_construction_actions"]["upgrade_actions"]["action_03"]["crew_name"] = [[Gunner]]
GameData["construction_ext"]["on_construction_actions"]["upgrade_actions"]["action_04"] = Reference([[action\upgrade_action\animator_set_state.lua]])
GameData["construction_ext"]["on_construction_actions"]["upgrade_actions"]["action_04"]["do_action_state_name"] = [[On]]
GameData["construction_ext"]["on_construction_actions"]["upgrade_actions"]["action_04"]["state_machine_name"] = [[_HMG_Show_Mesh]]
GameData["construction_ext"]["on_construction_actions"]["upgrade_actions"]["action_05"] = Reference([[action\upgrade_action\animator_set_state.lua]])
GameData["construction_ext"]["on_construction_actions"]["upgrade_actions"]["action_05"]["do_action_state_name"] = [[InUse]]
GameData["construction_ext"]["on_construction_actions"]["upgrade_actions"]["action_05"]["state_machine_name"] = [[HeavyMachineGun_Manned]]
GameData["construction_ext"]["ui_setfacing"]["arrow_height"] = 0.8000000119
GameData["construction_ext"]["ui_setfacing"]["arrow_width"] = 0.8000000119
GameData["construction_ext"]["ui_setfacing"]["centre_texture"] = [[]]
GameData["construction_ext"]["ui_setfacing"]["dot_angle"] = 8
GameData["construction_ext"]["ui_setfacing"]["dot_height"] = 0.6000000238
GameData["construction_ext"]["ui_setfacing"]["dot_spacing"] = 1.529999971
GameData["construction_ext"]["ui_setfacing"]["dot_width"] = 0.6000000238
GameData["construction_ext"]["ui_setfacing"]["line_offset"] = 5
GameData["construction_ext"]["ui_setfacing"]["line_thickness"] = 0.200000003
GameData["construction_ext"]["ui_setfacing"]["line_uvscale"] = 0.03999999911
GameData["construction_ext"]["ui_setfacing_secondary"]["arrow_height"] = 0.8000000119
GameData["construction_ext"]["ui_setfacing_secondary"]["arrow_texture"] = [[InGame\targeting\target_arrow_yellow_secondary]]
GameData["construction_ext"]["ui_setfacing_secondary"]["arrow_width"] = 0.8000000119
GameData["construction_ext"]["ui_setfacing_secondary"]["centre_texture"] = [[]]
GameData["construction_ext"]["ui_setfacing_secondary"]["dot_angle"] = 8
GameData["construction_ext"]["ui_setfacing_secondary"]["dot_height"] = 0.6000000238
GameData["construction_ext"]["ui_setfacing_secondary"]["dot_spacing"] = 1.529999971
GameData["construction_ext"]["ui_setfacing_secondary"]["dot_texture"] = [[InGame\targeting\target_circle_yellow_secondary]]
GameData["construction_ext"]["ui_setfacing_secondary"]["dot_width"] = 0.6000000238
GameData["construction_ext"]["ui_setfacing_secondary"]["line_offset"] = 5
GameData["construction_ext"]["ui_setfacing_secondary"]["line_texture"] = [[InGame\targeting\target_cone_of_fire_line_yellow_secondary]]
GameData["construction_ext"]["ui_setfacing_secondary"]["line_thickness"] = 0.200000003
GameData["construction_ext"]["ui_setfacing_secondary"]["line_uvscale"] = 0.03999999911
GameData["construction_ext"]["valid_diffuse_a"] = 255
GameData["construction_ext"]["valid_diffuse_b"] = 60
GameData["construction_ext"]["valid_diffuse_g"] = 200
GameData["construction_ext"]["valid_diffuse_r"] = 255
GameData["construction_ext"]["valid_texture"] = [[InGame\selection\selection_buildings_construction]]
GameData["construction_ext"]["valid_thickness"] = 0.3000000119
GameData["cost_ext"] = Reference([[ebpextensions\cost_ext.lua]])
GameData["cost_ext"]["time_cost"]["cost"]["fuel"] = 25
GameData["cost_ext"]["time_cost"]["cost"]["manpower"] = 240
GameData["cost_ext"]["time_cost"]["time_seconds"] = 90
GameData["cost_ext"]["upkeep"]["manpower"] = 0
GameData["crew_ext"] = Reference([[ebpextensions\crew_ext.lua]])
GameData["crew_ext"]["role_list"]["role_01"]["animator_bp"] = [[Races\Allies\Soldiers\MG_Gunner]]
GameData["crew_ext"]["role_list"]["role_01"]["death_action_name"] = [[Death_crew]]
GameData["crew_ext"]["role_list"]["role_01"]["desync_action_name"] = [[Detach_Skeleton]]
GameData["crew_ext"]["role_list"]["role_01"]["role_name"] = [[Gunner]]
GameData["crew_ext"]["role_list"]["role_01"]["sync_action_name"] = [[HMG_Attach_Skeleton]]
GameData["crew_ext"]["sync_target_name"] = [[HeavyMachineGun_Target]]
GameData["entity_blueprint_ext"] = Reference([[ebpextensions\entity_blueprint_ext.lua]])
GameData["entity_blueprint_ext"]["animator"] = [[Races/Allies/Structures/machinegunemplacement]]
GameData["entity_blueprint_ext"]["simbox"] = Reference([[]])
GameData["entity_blueprint_ext"]["simbox"]["offset"] = Reference([[]])
GameData["entity_blueprint_ext"]["simbox"]["offset"]["x"] = -0.002470000181
GameData["entity_blueprint_ext"]["simbox"]["offset"]["y"] = 0.6522400379
GameData["entity_blueprint_ext"]["simbox"]["offset"]["z"] = -0.04416999966
GameData["entity_blueprint_ext"]["simbox"]["scale"] = Reference([[]])
GameData["entity_blueprint_ext"]["simbox"]["scale"]["x"] = 2.769439936
GameData["entity_blueprint_ext"]["simbox"]["scale"]["y"] = 0.8859199882
GameData["entity_blueprint_ext"]["simbox"]["scale"]["z"] = 2.398400068
GameData["entity_blueprint_ext"]["suaTimeStamp"] = Reference([[]])
GameData["entity_blueprint_ext"]["suaTimeStamp"]["filename"] = [[Data:Art\Models\Races/Allies/Structures/machinegunemplacement.sua]]
GameData["entity_blueprint_ext"]["suaTimeStamp"]["fileTime"] = "$1154207565"
GameData["garrison_ext"] = Reference([[ebpextensions\garrison_ext.lua]])
GameData["garrison_ext"]["0xE7E4959E"] = 3
GameData["health_ext"] = Reference([[ebpextensions\health_ext.lua]])
GameData["health_ext"]["apply_elevation_bonus"] = true 
GameData["health_ext"]["can_repair"] = true 
GameData["health_ext"]["death_seconds"] = 1
GameData["health_ext"]["hitpoints"] = 500
GameData["health_ext"]["ui_can_scuttle"] = true 
GameData["hit_object_ext"] = Reference([[ebpextensions\hit_object_ext.lua]])
GameData["hit_object_ext"]["hit_material"] = [[hit_material\sandbag.lua]]
GameData["hit_object_ext"]["hit_percentage"] = 0.400000006
GameData["hold_ext"] = Reference([[ebpextensions\hold_ext.lua]])
GameData["hold_ext"]["can_do_facing"] = true 
GameData["hold_ext"]["num_slots"] = 6
GameData["hold_ext"]["on_loaded_actions"]["action_01"] = Reference([[action\critical_action\animator_set_state.lua]])
GameData["hold_ext"]["on_loaded_actions"]["action_01"]["do_action_state_name"] = [[Loaded]]
GameData["hold_ext"]["on_loaded_actions"]["action_01"]["state_machine_name"] = [[Garrisoned_State]]
GameData["hold_ext"]["on_loaded_actions"]["action_01"]["undo_action_state_name"] = [[Unloaded]]
GameData["hold_ext"]["revert_ownership"] = false
GameData["hold_ext"]["ui_setfacing"]["line_texture"] = [[InGame\selection\selection_weapon_range_01]]
GameData["impass_ext"] = Reference([[ebpextensions\impass_ext.lua]])
GameData["line_of_sight_ext"] = Reference([[ebpextensions\line_of_sight_ext.lua]])
GameData["line_of_sight_ext"]["blocking_box"]["x"] = 5
GameData["line_of_sight_ext"]["blocking_box"]["y"] = 5
GameData["line_of_sight_ext"]["blocking_box"]["z"] = 5
GameData["marker_ext"] = Reference([[ebpextensions\marker_ext.lua]])
GameData["marker_ext"]["Markers"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x0121E256"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x0121E256"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x0121E256"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x0121E256"]["name"] = [[build_sync_13]]
GameData["marker_ext"]["Markers"]["0x0121E256"]["subtype"] = [[construction]]
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m00"] = 0.1656102091
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m01"] = -7.701752952e-017
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m02"] = -0.9861912727
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m10"] = 4.310779289e-008
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m11"] = 1
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m12"] = 7.239052469e-009
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m20"] = 0.9861912727
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m21"] = -4.371139184e-008
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m22"] = 0.1656102091
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m30"] = -3.020371675
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m31"] = 3.065455445e-008
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m32"] = -0.08555374295
GameData["marker_ext"]["Markers"]["0x0121E256"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0x0E959DAD"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["name"] = [[build_sync_10]]
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["subtype"] = [[construction]]
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m00"] = 0.2138385773
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m01"] = 3.933432542e-016
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m02"] = 0.9768689871
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m10"] = -4.270030374e-008
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m11"] = 1
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m12"] = 9.347181695e-009
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m20"] = -0.9768689871
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m21"] = -4.371139184e-008
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m22"] = 0.2138385773
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m30"] = 3.535217762
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m31"] = -3.707203211e-009
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m32"] = 0.5307734013
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0x15904FFA"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x15904FFA"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["name"] = [[accessory_emptyslot_02]]
GameData["marker_ext"]["Markers"]["0x15904FFA"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m00"] = -1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m01"] = 1.509958025e-007
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m02"] = 8.742277657e-008
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m10"] = 8.742277657e-008
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m11"] = 8.501900065e-022
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m12"] = 1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m20"] = 1.509958025e-007
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m22"] = -1.320047316e-014
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m30"] = 1.421417356
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m32"] = -0.781340301
GameData["marker_ext"]["Markers"]["0x15904FFA"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x18E6406B"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x18E6406B"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["name"] = [[slot_marker03]]
GameData["marker_ext"]["Markers"]["0x18E6406B"]["subtype"] = [[medium]]
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m00"] = 0.258818537
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m01"] = 8.026785281e-007
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m02"] = -0.9659259915
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m10"] = -0.9659259915
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m11"] = 8.742277657e-008
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m12"] = -0.258818537
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m20"] = -1.233041473e-007
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m22"] = 7.979546695e-007
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m30"] = -1.350923538
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m32"] = -0.7813407779
GameData["marker_ext"]["Markers"]["0x18E6406B"]["type"] = [[combat slot]]
GameData["marker_ext"]["Markers"]["0x2679B518"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x2679B518"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x2679B518"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x2679B518"]["name"] = [[build_sync_01]]
GameData["marker_ext"]["Markers"]["0x2679B518"]["subtype"] = [[construction]]
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m00"] = -1
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m01"] = 1.578529604e-024
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m02"] = -1.509958025e-007
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m10"] = 6.600236156e-015
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m11"] = 1
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m12"] = -4.371138829e-008
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m20"] = 1.509958025e-007
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m21"] = -4.371138829e-008
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m22"] = -1
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m30"] = -1.594544768
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m32"] = 2.948252439
GameData["marker_ext"]["Markers"]["0x2679B518"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0x2B43B414"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x2B43B414"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x2B43B414"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x2B43B414"]["name"] = [[marker_build3_02]]
GameData["marker_ext"]["Markers"]["0x2B43B414"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m00"] = 0.9595195651
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m01"] = 0.2757192552
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m02"] = 0.05745525286
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m10"] = -0.2747808099
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m11"] = 0.8717033267
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m12"] = 0.4057448208
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m20"] = 0.06178772449
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m21"] = -0.4051077068
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m22"] = 0.9121787548
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m30"] = -1.07373631
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m31"] = 1.590783477
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m32"] = 0.8488659263
GameData["marker_ext"]["Markers"]["0x2B43B414"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x2DAB374A"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["name"] = [[build_sync_12]]
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["subtype"] = [[construction]]
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m00"] = 0.1656102091
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m01"] = -7.701752952e-017
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m02"] = -0.9861912727
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m10"] = 4.310779289e-008
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m11"] = 1
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m12"] = 7.239052469e-009
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m20"] = 0.9861912727
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m21"] = -4.371139184e-008
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m22"] = 0.1656102091
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m30"] = -2.565397501
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m31"] = 3.065455445e-008
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m32"] = -0.9630996585
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0x30DE4CB7"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["name"] = [[accessory_emptyslot_01]]
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m00"] = -1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m01"] = 1.509958025e-007
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m02"] = 8.742277657e-008
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m10"] = 8.742277657e-008
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m11"] = 8.501900065e-022
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m12"] = 1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m20"] = 1.509958025e-007
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m22"] = -1.320047316e-014
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m30"] = 0.04170501605
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m32"] = -1.856238961
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x321C2D7B"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["name"] = [[build_sync_07]]
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["subtype"] = [[construction]]
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m00"] = 0.2138385773
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m01"] = 3.933432542e-016
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m02"] = 0.9768689871
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m10"] = -4.270030374e-008
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m11"] = 1
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m12"] = 9.347181695e-009
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m20"] = -0.9768689871
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m21"] = -4.371139184e-008
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m22"] = 0.2138385773
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m30"] = 2.4407866
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m31"] = -3.707203211e-009
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m32"] = -2.384519815
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0x3E16FEB8"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["name"] = [[build_sync_09]]
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["subtype"] = [[construction]]
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m00"] = 0.2138385773
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m01"] = 3.933432542e-016
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m02"] = 0.9768689871
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m10"] = -4.270030374e-008
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m11"] = 1
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m12"] = 9.347181695e-009
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m20"] = -0.9768689871
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m21"] = -4.371139184e-008
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m22"] = 0.2138385773
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m30"] = 3.059065104
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m31"] = -3.707203211e-009
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m32"] = -0.2587733567
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0x45E65C75"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x45E65C75"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x45E65C75"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x45E65C75"]["name"] = [[slot_marker02]]
GameData["marker_ext"]["Markers"]["0x45E65C75"]["subtype"] = [[medium]]
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m00"] = 0.1736487746
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m01"] = 5.64259949e-007
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m02"] = 0.9848076701
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m10"] = 0.9848076701
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m11"] = 5.64259949e-007
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m12"] = -0.1736487746
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m20"] = -6.536705541e-007
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m22"] = -4.577044876e-007
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m30"] = 1.421417356
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m32"] = -0.781340301
GameData["marker_ext"]["Markers"]["0x45E65C75"]["type"] = [[combat slot]]
GameData["marker_ext"]["Markers"]["0x4E625B81"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x4E625B81"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x4E625B81"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x4E625B81"]["name"] = [[marker_build3_04]]
GameData["marker_ext"]["Markers"]["0x4E625B81"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m00"] = 0.9635868073
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m01"] = -0.2007459849
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m02"] = 0.1766394824
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m10"] = 0.2643271387
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m11"] = 0.8148967624
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m12"] = -0.5158240199
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m20"] = -0.04039334133
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m21"] = 0.5437318087
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m22"] = 0.8382863998
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m30"] = 0.9021116495
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m31"] = 1.816260695
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m32"] = -0.9761399627
GameData["marker_ext"]["Markers"]["0x4E625B81"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["name"] = [[m_mg]]
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m30"] = -0.007773437537
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m32"] = 2.279186726
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x4F5059B3"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["name"] = [[slot_marker01]]
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["subtype"] = [[medium]]
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m01"] = 5.64259949e-007
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m02"] = 3.894143674e-007
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m10"] = 3.894141969e-007
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m11"] = 3.258413699e-007
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m20"] = -5.642600627e-007
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m22"] = 3.258411425e-007
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m30"] = 0.04170501605
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m32"] = -1.856238961
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["type"] = [[combat slot]]
GameData["marker_ext"]["Markers"]["0x4F9A6D80"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["name"] = [[m_op]]
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m30"] = 0.05791503936
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m32"] = -0.5414627194
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x5447EB75"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x5447EB75"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x5447EB75"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x5447EB75"]["name"] = [[build_sync_08]]
GameData["marker_ext"]["Markers"]["0x5447EB75"]["subtype"] = [[construction]]
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m00"] = 0.2138385773
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m01"] = 3.933432542e-016
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m02"] = 0.9768689871
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m10"] = -4.270030374e-008
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m11"] = 1
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m12"] = 9.347181695e-009
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m20"] = -0.9768689871
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m21"] = -4.371139184e-008
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m22"] = 0.2138385773
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m30"] = 2.933562756
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m31"] = -3.707203211e-009
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m32"] = -1.527227879
GameData["marker_ext"]["Markers"]["0x5447EB75"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0x5BB98597"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x5BB98597"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x5BB98597"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x5BB98597"]["name"] = [[build_sync_11]]
GameData["marker_ext"]["Markers"]["0x5BB98597"]["subtype"] = [[construction]]
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m00"] = 0.1656102091
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m01"] = -7.701752952e-017
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m02"] = -0.9861912727
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m10"] = 4.310779289e-008
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m11"] = 1
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m12"] = 7.239052469e-009
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m20"] = 0.9861912727
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m21"] = -4.371139184e-008
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m22"] = 0.1656102091
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m30"] = -2.680687904
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m31"] = 3.065455445e-008
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m32"] = -2.563316584
GameData["marker_ext"]["Markers"]["0x5BB98597"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0x6CDCF73C"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["name"] = [[marker_build3_01]]
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m00"] = 0.7828560472
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m01"] = -0.2047770023
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m02"] = -0.5875395536
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m10"] = 0.5158730745
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m11"] = 0.7415620089
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m12"] = 0.4289064109
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m20"] = 0.347866863
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m21"] = -0.6388678551
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m22"] = 0.6861752868
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m30"] = 1.10545373
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m31"] = 1.674663305
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m32"] = 0.8488659263
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x6F085C1A"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["name"] = [[build_sync_02]]
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["subtype"] = [[construction]]
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m00"] = -1
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m01"] = 1.578529604e-024
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m02"] = -1.509958025e-007
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m10"] = 6.600236156e-015
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m11"] = 1
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m12"] = -4.371138829e-008
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m20"] = 1.509958025e-007
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m21"] = -4.371138829e-008
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m22"] = -1
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m30"] = 0.6065929532
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m32"] = 2.600472927
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0x75918101"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x75918101"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x75918101"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x75918101"]["name"] = [[accessory_emptyslot_03]]
GameData["marker_ext"]["Markers"]["0x75918101"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m00"] = -1
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m01"] = 1.509958025e-007
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m02"] = 8.742277657e-008
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m10"] = 8.742277657e-008
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m11"] = 8.501900065e-022
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m12"] = 1
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m20"] = 1.509958025e-007
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m22"] = -1.320047316e-014
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m30"] = -1.350923538
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m32"] = -0.7813407779
GameData["marker_ext"]["Markers"]["0x75918101"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x8E62502C"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x8E62502C"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x8E62502C"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x8E62502C"]["name"] = [[build_sync_03]]
GameData["marker_ext"]["Markers"]["0x8E62502C"]["subtype"] = [[construction]]
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m00"] = -1
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m01"] = 1.578529604e-024
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m02"] = -1.509958025e-007
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m10"] = 6.600236156e-015
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m11"] = 1
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m12"] = -4.371138829e-008
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m20"] = 1.509958025e-007
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m21"] = -4.371138829e-008
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m22"] = -1
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m30"] = 2.043890715
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m32"] = 2.850575447
GameData["marker_ext"]["Markers"]["0x8E62502C"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0xA80BB3A8"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["name"] = [[marker_build3_03]]
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m00"] = 0.954331398
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m01"] = 0.2520753443
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m02"] = -0.1603422165
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m10"] = -0.2960959673
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m11"] = 0.8694617748
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m12"] = -0.3954280913
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m20"] = 0.03973375261
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m21"] = 0.4248460829
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m22"] = 0.9043930769
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m30"] = -0.6790969968
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m31"] = 1.816260695
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m32"] = -0.9761399627
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0xC0A468E1"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["name"] = [[build_sync_14]]
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["subtype"] = [[construction]]
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m00"] = 0.1656102091
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m01"] = -7.701752952e-017
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m02"] = -0.9861912727
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m10"] = 4.310779289e-008
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m11"] = 1
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m12"] = 7.239052469e-009
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m20"] = 0.9861912727
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m21"] = -4.371139184e-008
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m22"] = 0.1656102091
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m30"] = -3.223974943
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m31"] = 3.065455445e-008
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m32"] = 1.033803821
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0xCABF4BBA"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["name"] = [[marker_build_fx]]
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m11"] = 0.9999350905
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m12"] = -0.01139385253
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m21"] = 0.01139385253
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m22"] = 0.9999350905
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m30"] = 0.00093500613
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m31"] = 0.001483339584
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m32"] = -0.0006652068696
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0xD3095323"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xD3095323"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xD3095323"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xD3095323"]["name"] = [[marker_build1_01]]
GameData["marker_ext"]["Markers"]["0xD3095323"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m11"] = 0.9999350905
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m12"] = -0.01139385253
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m21"] = 0.01139385253
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m22"] = 0.9999350905
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m30"] = 0.00093500613
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m31"] = 0.6102486849
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m32"] = -0.0006652087322
GameData["marker_ext"]["Markers"]["0xD3095323"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0xE0365795"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xE0365795"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xE0365795"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xE0365795"]["name"] = [[build_sync_05]]
GameData["marker_ext"]["Markers"]["0xE0365795"]["subtype"] = [[construction]]
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m01"] = 3.157059208e-024
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m02"] = 3.019916051e-007
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m10"] = -1.320047231e-014
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m11"] = 1
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m12"] = 4.371138829e-008
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m20"] = -3.019916051e-007
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m21"] = -4.371138829e-008
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m22"] = 1
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m30"] = -0.1551907808
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m31"] = -2.751207973e-008
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m32"] = -3.264017582
GameData["marker_ext"]["Markers"]["0xE0365795"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0xFBD29B7D"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["name"] = [[build_sync_04]]
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["subtype"] = [[construction]]
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m01"] = 3.157059208e-024
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m02"] = 3.019916051e-007
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m10"] = -1.320047231e-014
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m11"] = 1
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m12"] = 4.371138829e-008
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m20"] = -3.019916051e-007
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m21"] = -4.371138829e-008
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m22"] = 1
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m30"] = 1.487165689
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m31"] = -3.707203211e-009
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m32"] = -3.505856276
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0xFC50EA82"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["name"] = [[build_sync_06]]
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["subtype"] = [[construction]]
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m01"] = 3.157059208e-024
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m02"] = 3.019916051e-007
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m10"] = -1.320047231e-014
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m11"] = 1
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m12"] = 4.371138829e-008
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m20"] = -3.019916051e-007
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m21"] = -4.371138829e-008
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m22"] = 1
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m30"] = -1.257307529
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m31"] = 3.065455445e-008
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m32"] = -3.077465773
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["file_timestamp"] = Reference([[]])
GameData["marker_ext"]["Markers"]["file_timestamp"]["filename"] = [[Data:Art\Models\Races/Allies/Structures/machinegunemplacement.muax]]
GameData["marker_ext"]["Markers"]["file_timestamp"]["fileTime"] = "$1153690391"
GameData["modifier_ext"] = Reference([[ebpextensions\modifier_ext.lua]])
GameData["obj_cover_ext"] = Reference([[ebpextensions\obj_cover_ext.lua]])
GameData["obj_cover_ext"]["cover_type"] = [[type_cover\tp_heavy.lua]]
GameData["obj_cover_ext"]["is_obj_cover"] = true 
GameData["obj_cover_ext"]["range_x"] = 5
GameData["obj_cover_ext"]["range_y"] = 5
GameData["obj_cover_ext"]["range_z"] = 5
GameData["obj_cover_ext"]["use_simbox_range"] = true 
GameData["requirement_ext"] = Reference([[ebpextensions\requirement_ext.lua]])
GameData["sight_ext"] = Reference([[ebpextensions\sight_ext.lua]])
GameData["sight_ext"]["detect_camouflage"]["tp_global"] = 3
GameData["sight_ext"]["sight_package"]["outer_radius"] = 35
GameData["sim_entity_ext"] = Reference([[ebpextensions\sim_entity_ext.lua]])
GameData["sim_entity_ext"]["is_in_spatial_bucket"] = true 
GameData["sim_entity_ext"]["rotate_snap"] = 360
GameData["site_ext"] = Reference([[ebpextensions\site_ext.lua]])
GameData["territory_ext"] = Reference([[ebpextensions\territory_ext.lua]])
GameData["territory_ext"]["default_on"] = false
GameData["type_ext"] = Reference([[ebpextensions\type_ext.lua]])
GameData["type_ext"]["type_target_assault"] = Reference([[type_target_assault\tp_building.lua]])
GameData["type_ext"]["type_target_critical"] = Reference([[type_target_critical\tp_light_building.lua]])
GameData["type_ext"]["type_target_weapon"] = Reference([[type_target_weapon\tp_building_allies_checkpoint.lua]])
GameData["type_ext"]["unit_type_list"]["unit_type00"] = [[building]]
GameData["type_ext"]["unit_type_list"]["unit_type01"] = [[defence_building]]
GameData["ui_ext"] = Reference([[ebpextensions\ui_ext.lua]])
GameData["ui_ext"]["ghost_enable"] = true 
GameData["ui_ext"]["help_text"] = "$124000" -- Machine Gun Emplacements are excellent at suppressing Enemy Troops.
GameData["ui_ext"]["hotkey_name"] = [[allies_mg]]
GameData["ui_ext"]["icon_name"] = [[buildings\building_allied_mg_nest]]
GameData["ui_ext"]["minimap_enable"] = true 
GameData["ui_ext"]["minimap_teamcolor"] = true 
GameData["ui_ext"]["obb_selectable"] = true 
GameData["ui_ext"]["occlusion_state"] = [[occlude_others]]
GameData["ui_ext"]["screen_name"] = "$124001" -- Machine Gun Emplacement
GameData["ui_ext"]["selection_name"] = [[building]]
GameData["ui_ext"]["selection_type"] = [[single_entity_select]]
GameData["ui_ext"]["speaker"]["code_1"] = [[bld]]
GameData["ui_ext"]["speech_code_2"]["code_1"] = [[ns]]
GameData["ui_ext"]["speech_code_3"]["code_1"] = [[mgn]]
GameData["upgrade_ext"] = Reference([[ebpextensions\upgrade_ext.lua]])
GameData["upgrade_ext"]["number_of_standard_slots"] = 1
