GameData = Inherit([[]])
GameData["move_type_bag"] = Reference([[bags\move_type_bag.lua]])
GameData["move_type_bag"]["actions_performed_on_move"]["action_01"] = Reference([[action\ability_action\apply_modifiers_action.lua]])
GameData["move_type_bag"]["actions_performed_on_move"]["action_01"]["modifiers"]["modifier_01"] = Reference([[modifiers\posture_speed_modifier.lua]])
GameData["move_type_bag"]["chance_to_soft_select_cover"] = 0
GameData["move_type_bag"]["max_elements_leapfrogging_simultaneously"] = 1
GameData["move_type_bag"]["pace_to_leapfrog"] = [[medium]]
GameData["move_type_bag"]["percent_to_pull_toward_cover_on_soft_selection"] = 0.6999999881
GameData["move_type_bag"]["safety_multiplier_for_pathfinding_weights"] = 1
GameData["move_type_bag"]["secs_between_leapfrogs_max"] = 1
GameData["move_type_bag"]["secs_between_leapfrogs_min"] = 0.5
GameData["move_type_bag"]["secs_to_delay_leapfrog_start_max"] = 0.5
GameData["move_type_bag"]["secs_to_delay_leapfrog_start_min"] = 0.25
GameData["move_type_bag"]["speed_cap_to_catchup"] = 4.900000095
