GameData = Inherit([[]])
GameData["action_apply_ext"] = Reference([[ebpextensions\action_apply_ext.lua]])
GameData["action_apply_ext"]["actions"]["upgrade_actions"]["action_01"] = Reference([[action\upgrade_action\requirement_action.lua]])
GameData["action_apply_ext"]["actions"]["upgrade_actions"]["action_01"]["action_table"]["ability_actions"]["action_01"] = Reference([[action\ability_action\upgrade_remove.lua]])
GameData["action_apply_ext"]["actions"]["upgrade_actions"]["action_01"]["action_table"]["ability_actions"]["action_01"]["upgrade"] = [[upgrade\convert_ambient_building.lua]]
GameData["action_apply_ext"]["actions"]["upgrade_actions"]["action_01"]["requirement_table"]["required_1"] = Reference([[requirements\required_unary_expr.lua]])
GameData["action_apply_ext"]["actions"]["upgrade_actions"]["action_01"]["requirement_table"]["required_1"]["operation"] = [[not]]
GameData["action_apply_ext"]["actions"]["upgrade_actions"]["action_01"]["requirement_table"]["required_1"]["requirement_table"]["required_1"] = Reference([[requirements\required_in_territory.lua]])
GameData["ai_ext"] = Reference([[ebpextensions\ai_ext.lua]])
GameData["ai_ext"]["class_rating"]["aiclass_structure"] = 20
GameData["building_destruction_ext"] = Reference([[ebpextensions\building_destruction_ext.lua]])
GameData["building_destruction_ext"]["0xF204DCC6"] = [[environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_1x2_tower_01\roughstone2_1x2_tower_01]]
GameData["building_destruction_ext"]["Building"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["file_timestamp"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["file_timestamp"]["filename"] = [[Data:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_1x2_tower_01\roughstone2_1x2_tower_01.puax]]
GameData["building_destruction_ext"]["Building"]["file_timestamp"]["fileTime"] = "$1152736136"
GameData["building_destruction_ext"]["Building"]["Panel000"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["0xBA18C6F3"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["0xE8511865"] = false
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location0"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location0"]["cloneNeighbour00"] = 14
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location0"]["cloneNeighbour01"] = 18
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location0"]["neighbour00"] = 1
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location0"]["neighbour01"] = 9
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location0"]["numCloneNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location0"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location1"]["neighbour00"] = -1
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location1"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location1"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location2"]["neighbour00"] = 2
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location2"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location2"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location3"]["neighbour00"] = 6
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location3"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location3"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location4"]["cloneNeighbour00"] = 17
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location4"]["neighbour00"] = 7
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location4"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location4"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location5"]["cloneNeighbour00"] = 15
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location5"]["neighbour00"] = 3
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location5"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location5"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location6"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location6"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location7"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location7"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["Location7"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["name"] = [[panel_001]]
GameData["building_destruction_ext"]["Building"]["Panel000"]["onDeathDelay"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["onDeathNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["onDeathState"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["originalID"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["substance"] = [[substance_wall_roughstone_01]]
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["1"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["1"]["2"] = 2.999999762
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["1"]["3"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["2"]["1"] = -2.000000477
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["2"]["2"] = -3.178914483e-007
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["2"]["3"] = 1.999999762
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["3"]["1"] = 2
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["3"]["2"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["3"]["3"] = 2
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["4"]["1"] = 2
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["4"]["2"] = 0
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["4"]["3"] = 2
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["5"]["1"] = 2
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["5"]["2"] = 3
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["5"]["3"] = 2
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["6"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["6"]["2"] = 2.999999762
GameData["building_destruction_ext"]["Building"]["Panel000"]["verts"]["6"]["3"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel001"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel001"]["0xBA18C6F3"] = 1
GameData["building_destruction_ext"]["Building"]["Panel001"]["0xE8511865"] = false
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location0"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location0"]["neighbour00"] = 8
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location0"]["neighbour01"] = 10
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location0"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location0"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location1"]["cloneNeighbour00"] = 18
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location1"]["neighbour00"] = 0
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location1"]["neighbour01"] = 9
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location1"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location1"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location2"]["cloneNeighbour00"] = 15
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location2"]["neighbour00"] = 3
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location2"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location2"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location3"]["cloneNeighbour00"] = 17
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location3"]["neighbour00"] = 7
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location3"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location3"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location4"]["neighbour00"] = 13
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location4"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location4"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location5"]["neighbour00"] = 11
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location5"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location5"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location6"]["neighbour00"] = 6
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location6"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location6"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location7"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location7"]["neighbour00"] = 2
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location7"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel001"]["Location7"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel001"]["name"] = [[panel_002]]
GameData["building_destruction_ext"]["Building"]["Panel001"]["onDeathDelay"] = 4.248000145
GameData["building_destruction_ext"]["Building"]["Panel001"]["onDeathNeighbours"] = 194
GameData["building_destruction_ext"]["Building"]["Panel001"]["onDeathState"] = 2
GameData["building_destruction_ext"]["Building"]["Panel001"]["originalID"] = 1
GameData["building_destruction_ext"]["Building"]["Panel001"]["substance"] = [[substance_wall_roughstone_01]]
GameData["building_destruction_ext"]["Building"]["Panel001"]["verts"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel001"]["verts"]["1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel001"]["verts"]["1"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel001"]["verts"]["1"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel001"]["verts"]["1"]["3"] = 1.999999285
GameData["building_destruction_ext"]["Building"]["Panel001"]["verts"]["2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel001"]["verts"]["2"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel001"]["verts"]["2"]["2"] = 2.999999762
GameData["building_destruction_ext"]["Building"]["Panel001"]["verts"]["2"]["3"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel001"]["verts"]["3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel001"]["verts"]["3"]["1"] = 2
GameData["building_destruction_ext"]["Building"]["Panel001"]["verts"]["3"]["2"] = 3
GameData["building_destruction_ext"]["Building"]["Panel001"]["verts"]["3"]["3"] = 2
GameData["building_destruction_ext"]["Building"]["Panel001"]["verts"]["4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel001"]["verts"]["4"]["1"] = 2
GameData["building_destruction_ext"]["Building"]["Panel001"]["verts"]["4"]["2"] = 3
GameData["building_destruction_ext"]["Building"]["Panel001"]["verts"]["4"]["3"] = 2
GameData["building_destruction_ext"]["Building"]["Panel001"]["verts"]["5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel001"]["verts"]["5"]["1"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel001"]["verts"]["5"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel001"]["verts"]["5"]["3"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel001"]["verts"]["6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel001"]["verts"]["6"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel001"]["verts"]["6"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel001"]["verts"]["6"]["3"] = 1.999999285
GameData["building_destruction_ext"]["Building"]["Panel002"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel002"]["0xBA18C6F3"] = 2
GameData["building_destruction_ext"]["Building"]["Panel002"]["0xE8511865"] = false
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location0"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location0"]["cloneNeighbour00"] = 15
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location0"]["cloneNeighbour01"] = 18
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location0"]["neighbour00"] = 3
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location0"]["neighbour01"] = 9
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location0"]["numCloneNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location0"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location1"]["neighbour00"] = -1
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location1"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location1"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location2"]["neighbour00"] = 4
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location2"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location2"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location3"]["neighbour00"] = 0
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location3"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location3"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location4"]["cloneNeighbour00"] = 14
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location4"]["neighbour00"] = 1
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location4"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location4"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location5"]["cloneNeighbour00"] = 16
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location5"]["neighbour00"] = 5
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location5"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location5"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location6"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location6"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location7"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location7"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel002"]["Location7"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel002"]["name"] = [[panel_003]]
GameData["building_destruction_ext"]["Building"]["Panel002"]["onDeathDelay"] = 0
GameData["building_destruction_ext"]["Building"]["Panel002"]["onDeathNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel002"]["onDeathState"] = 0
GameData["building_destruction_ext"]["Building"]["Panel002"]["originalID"] = 2
GameData["building_destruction_ext"]["Building"]["Panel002"]["substance"] = [[substance_wall_roughstone_01]]
GameData["building_destruction_ext"]["Building"]["Panel002"]["verts"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel002"]["verts"]["1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel002"]["verts"]["1"]["1"] = -2.000000477
GameData["building_destruction_ext"]["Building"]["Panel002"]["verts"]["1"]["2"] = 2.999999762
GameData["building_destruction_ext"]["Building"]["Panel002"]["verts"]["1"]["3"] = -1.999998927
GameData["building_destruction_ext"]["Building"]["Panel002"]["verts"]["2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel002"]["verts"]["2"]["1"] = -2
GameData["building_destruction_ext"]["Building"]["Panel002"]["verts"]["2"]["2"] = -3.178914483e-007
GameData["building_destruction_ext"]["Building"]["Panel002"]["verts"]["2"]["3"] = -1.999998569
GameData["building_destruction_ext"]["Building"]["Panel002"]["verts"]["3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel002"]["verts"]["3"]["1"] = -2.000000477
GameData["building_destruction_ext"]["Building"]["Panel002"]["verts"]["3"]["2"] = -3.178914483e-007
GameData["building_destruction_ext"]["Building"]["Panel002"]["verts"]["3"]["3"] = 1.999999762
GameData["building_destruction_ext"]["Building"]["Panel002"]["verts"]["4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel002"]["verts"]["4"]["1"] = -2.000000477
GameData["building_destruction_ext"]["Building"]["Panel002"]["verts"]["4"]["2"] = -3.178914483e-007
GameData["building_destruction_ext"]["Building"]["Panel002"]["verts"]["4"]["3"] = 1.999999762
GameData["building_destruction_ext"]["Building"]["Panel002"]["verts"]["5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel002"]["verts"]["5"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel002"]["verts"]["5"]["2"] = 2.999999762
GameData["building_destruction_ext"]["Building"]["Panel002"]["verts"]["5"]["3"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel002"]["verts"]["6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel002"]["verts"]["6"]["1"] = -2.000000477
GameData["building_destruction_ext"]["Building"]["Panel002"]["verts"]["6"]["2"] = 2.999999762
GameData["building_destruction_ext"]["Building"]["Panel002"]["verts"]["6"]["3"] = -1.999998927
GameData["building_destruction_ext"]["Building"]["Panel003"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel003"]["0xBA18C6F3"] = 3
GameData["building_destruction_ext"]["Building"]["Panel003"]["0xE8511865"] = false
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location0"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location0"]["neighbour00"] = 8
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location0"]["neighbour01"] = 11
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location0"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location0"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location1"]["cloneNeighbour00"] = 18
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location1"]["neighbour00"] = 2
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location1"]["neighbour01"] = 9
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location1"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location1"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location2"]["cloneNeighbour00"] = 16
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location2"]["neighbour00"] = 5
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location2"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location2"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location3"]["cloneNeighbour00"] = 14
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location3"]["neighbour00"] = 1
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location3"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location3"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location4"]["neighbour00"] = 10
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location4"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location4"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location5"]["neighbour00"] = 12
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location5"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location5"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location6"]["neighbour00"] = 0
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location6"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location6"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location7"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location7"]["neighbour00"] = 4
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location7"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel003"]["Location7"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel003"]["name"] = [[panel_004]]
GameData["building_destruction_ext"]["Building"]["Panel003"]["onDeathDelay"] = 8.49600029
GameData["building_destruction_ext"]["Building"]["Panel003"]["onDeathNeighbours"] = 194
GameData["building_destruction_ext"]["Building"]["Panel003"]["onDeathState"] = 2
GameData["building_destruction_ext"]["Building"]["Panel003"]["originalID"] = 3
GameData["building_destruction_ext"]["Building"]["Panel003"]["substance"] = [[substance_wall_roughstone_01]]
GameData["building_destruction_ext"]["Building"]["Panel003"]["verts"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel003"]["verts"]["1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel003"]["verts"]["1"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel003"]["verts"]["1"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel003"]["verts"]["1"]["3"] = -1.999998927
GameData["building_destruction_ext"]["Building"]["Panel003"]["verts"]["2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel003"]["verts"]["2"]["1"] = -2.000000477
GameData["building_destruction_ext"]["Building"]["Panel003"]["verts"]["2"]["2"] = 2.999999762
GameData["building_destruction_ext"]["Building"]["Panel003"]["verts"]["2"]["3"] = -1.999998927
GameData["building_destruction_ext"]["Building"]["Panel003"]["verts"]["3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel003"]["verts"]["3"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel003"]["verts"]["3"]["2"] = 2.999999762
GameData["building_destruction_ext"]["Building"]["Panel003"]["verts"]["3"]["3"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel003"]["verts"]["4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel003"]["verts"]["4"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel003"]["verts"]["4"]["2"] = 2.999999762
GameData["building_destruction_ext"]["Building"]["Panel003"]["verts"]["4"]["3"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel003"]["verts"]["5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel003"]["verts"]["5"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel003"]["verts"]["5"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel003"]["verts"]["5"]["3"] = 1.999999285
GameData["building_destruction_ext"]["Building"]["Panel003"]["verts"]["6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel003"]["verts"]["6"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel003"]["verts"]["6"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel003"]["verts"]["6"]["3"] = -1.999998927
GameData["building_destruction_ext"]["Building"]["Panel004"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel004"]["0xBA18C6F3"] = 4
GameData["building_destruction_ext"]["Building"]["Panel004"]["0xE8511865"] = false
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location0"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location0"]["cloneNeighbour00"] = 16
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location0"]["cloneNeighbour01"] = 18
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location0"]["neighbour00"] = 5
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location0"]["neighbour01"] = 9
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location0"]["numCloneNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location0"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location1"]["neighbour00"] = -1
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location1"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location1"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location2"]["neighbour00"] = 6
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location2"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location2"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location3"]["neighbour00"] = 2
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location3"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location3"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location4"]["cloneNeighbour00"] = 15
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location4"]["neighbour00"] = 3
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location4"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location4"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location5"]["cloneNeighbour00"] = 17
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location5"]["neighbour00"] = 7
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location5"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location5"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location6"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location6"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location7"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location7"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel004"]["Location7"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel004"]["name"] = [[panel_005]]
GameData["building_destruction_ext"]["Building"]["Panel004"]["onDeathDelay"] = 0
GameData["building_destruction_ext"]["Building"]["Panel004"]["onDeathNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel004"]["onDeathState"] = 0
GameData["building_destruction_ext"]["Building"]["Panel004"]["originalID"] = 4
GameData["building_destruction_ext"]["Building"]["Panel004"]["substance"] = [[substance_wall_roughstone_01]]
GameData["building_destruction_ext"]["Building"]["Panel004"]["verts"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel004"]["verts"]["1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel004"]["verts"]["1"]["1"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel004"]["verts"]["1"]["2"] = 3
GameData["building_destruction_ext"]["Building"]["Panel004"]["verts"]["1"]["3"] = -2.000001192
GameData["building_destruction_ext"]["Building"]["Panel004"]["verts"]["2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel004"]["verts"]["2"]["1"] = 1.999999762
GameData["building_destruction_ext"]["Building"]["Panel004"]["verts"]["2"]["2"] = 5.52696939e-016
GameData["building_destruction_ext"]["Building"]["Panel004"]["verts"]["2"]["3"] = -2.000001669
GameData["building_destruction_ext"]["Building"]["Panel004"]["verts"]["3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel004"]["verts"]["3"]["1"] = -2
GameData["building_destruction_ext"]["Building"]["Panel004"]["verts"]["3"]["2"] = -3.178914483e-007
GameData["building_destruction_ext"]["Building"]["Panel004"]["verts"]["3"]["3"] = -1.999998569
GameData["building_destruction_ext"]["Building"]["Panel004"]["verts"]["4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel004"]["verts"]["4"]["1"] = -2
GameData["building_destruction_ext"]["Building"]["Panel004"]["verts"]["4"]["2"] = -3.178914483e-007
GameData["building_destruction_ext"]["Building"]["Panel004"]["verts"]["4"]["3"] = -1.999998569
GameData["building_destruction_ext"]["Building"]["Panel004"]["verts"]["5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel004"]["verts"]["5"]["1"] = -2.000000477
GameData["building_destruction_ext"]["Building"]["Panel004"]["verts"]["5"]["2"] = 2.999999762
GameData["building_destruction_ext"]["Building"]["Panel004"]["verts"]["5"]["3"] = -1.999998927
GameData["building_destruction_ext"]["Building"]["Panel004"]["verts"]["6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel004"]["verts"]["6"]["1"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel004"]["verts"]["6"]["2"] = 3
GameData["building_destruction_ext"]["Building"]["Panel004"]["verts"]["6"]["3"] = -2.000001192
GameData["building_destruction_ext"]["Building"]["Panel005"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel005"]["0xBA18C6F3"] = 5
GameData["building_destruction_ext"]["Building"]["Panel005"]["0xE8511865"] = false
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location0"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location0"]["neighbour00"] = 8
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location0"]["neighbour01"] = 12
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location0"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location0"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location1"]["cloneNeighbour00"] = 18
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location1"]["neighbour00"] = 4
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location1"]["neighbour01"] = 9
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location1"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location1"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location2"]["cloneNeighbour00"] = 17
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location2"]["neighbour00"] = 7
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location2"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location2"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location3"]["cloneNeighbour00"] = 15
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location3"]["neighbour00"] = 3
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location3"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location3"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location4"]["neighbour00"] = 11
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location4"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location4"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location5"]["neighbour00"] = 13
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location5"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location5"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location6"]["neighbour00"] = 2
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location6"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location6"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location7"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location7"]["neighbour00"] = 6
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location7"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel005"]["Location7"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel005"]["name"] = [[panel_006]]
GameData["building_destruction_ext"]["Building"]["Panel005"]["onDeathDelay"] = 4.248000145
GameData["building_destruction_ext"]["Building"]["Panel005"]["onDeathNeighbours"] = 194
GameData["building_destruction_ext"]["Building"]["Panel005"]["onDeathState"] = 2
GameData["building_destruction_ext"]["Building"]["Panel005"]["originalID"] = 5
GameData["building_destruction_ext"]["Building"]["Panel005"]["substance"] = [[substance_wall_roughstone_01]]
GameData["building_destruction_ext"]["Building"]["Panel005"]["verts"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel005"]["verts"]["1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel005"]["verts"]["1"]["1"] = 1.999999285
GameData["building_destruction_ext"]["Building"]["Panel005"]["verts"]["1"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel005"]["verts"]["1"]["3"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel005"]["verts"]["2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel005"]["verts"]["2"]["1"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel005"]["verts"]["2"]["2"] = 3
GameData["building_destruction_ext"]["Building"]["Panel005"]["verts"]["2"]["3"] = -2.000001192
GameData["building_destruction_ext"]["Building"]["Panel005"]["verts"]["3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel005"]["verts"]["3"]["1"] = -2.000000477
GameData["building_destruction_ext"]["Building"]["Panel005"]["verts"]["3"]["2"] = 2.999999762
GameData["building_destruction_ext"]["Building"]["Panel005"]["verts"]["3"]["3"] = -1.999998927
GameData["building_destruction_ext"]["Building"]["Panel005"]["verts"]["4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel005"]["verts"]["4"]["1"] = -2.000000477
GameData["building_destruction_ext"]["Building"]["Panel005"]["verts"]["4"]["2"] = 2.999999762
GameData["building_destruction_ext"]["Building"]["Panel005"]["verts"]["4"]["3"] = -1.999998927
GameData["building_destruction_ext"]["Building"]["Panel005"]["verts"]["5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel005"]["verts"]["5"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel005"]["verts"]["5"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel005"]["verts"]["5"]["3"] = -1.999998927
GameData["building_destruction_ext"]["Building"]["Panel005"]["verts"]["6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel005"]["verts"]["6"]["1"] = 1.999999285
GameData["building_destruction_ext"]["Building"]["Panel005"]["verts"]["6"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel005"]["verts"]["6"]["3"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel006"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel006"]["0xBA18C6F3"] = 6
GameData["building_destruction_ext"]["Building"]["Panel006"]["0xE8511865"] = false
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location0"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location0"]["cloneNeighbour00"] = 17
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location0"]["cloneNeighbour01"] = 18
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location0"]["neighbour00"] = 7
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location0"]["neighbour01"] = 9
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location0"]["numCloneNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location0"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location1"]["neighbour00"] = -1
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location1"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location1"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location2"]["neighbour00"] = 0
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location2"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location2"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location3"]["neighbour00"] = 4
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location3"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location3"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location4"]["cloneNeighbour00"] = 16
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location4"]["neighbour00"] = 5
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location4"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location4"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location5"]["cloneNeighbour00"] = 14
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location5"]["neighbour00"] = 1
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location5"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location5"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location6"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location6"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location7"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location7"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel006"]["Location7"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel006"]["name"] = [[panel_007]]
GameData["building_destruction_ext"]["Building"]["Panel006"]["onDeathDelay"] = 0
GameData["building_destruction_ext"]["Building"]["Panel006"]["onDeathNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel006"]["onDeathState"] = 0
GameData["building_destruction_ext"]["Building"]["Panel006"]["originalID"] = 6
GameData["building_destruction_ext"]["Building"]["Panel006"]["substance"] = [[substance_wall_roughstone_01]]
GameData["building_destruction_ext"]["Building"]["Panel006"]["verts"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel006"]["verts"]["1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel006"]["verts"]["1"]["1"] = 2
GameData["building_destruction_ext"]["Building"]["Panel006"]["verts"]["1"]["2"] = 3
GameData["building_destruction_ext"]["Building"]["Panel006"]["verts"]["1"]["3"] = 2
GameData["building_destruction_ext"]["Building"]["Panel006"]["verts"]["2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel006"]["verts"]["2"]["1"] = 2
GameData["building_destruction_ext"]["Building"]["Panel006"]["verts"]["2"]["2"] = 0
GameData["building_destruction_ext"]["Building"]["Panel006"]["verts"]["2"]["3"] = 2
GameData["building_destruction_ext"]["Building"]["Panel006"]["verts"]["3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel006"]["verts"]["3"]["1"] = 1.999999762
GameData["building_destruction_ext"]["Building"]["Panel006"]["verts"]["3"]["2"] = 5.52696939e-016
GameData["building_destruction_ext"]["Building"]["Panel006"]["verts"]["3"]["3"] = -2.000001669
GameData["building_destruction_ext"]["Building"]["Panel006"]["verts"]["4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel006"]["verts"]["4"]["1"] = 1.999999762
GameData["building_destruction_ext"]["Building"]["Panel006"]["verts"]["4"]["2"] = 5.52696939e-016
GameData["building_destruction_ext"]["Building"]["Panel006"]["verts"]["4"]["3"] = -2.000001669
GameData["building_destruction_ext"]["Building"]["Panel006"]["verts"]["5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel006"]["verts"]["5"]["1"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel006"]["verts"]["5"]["2"] = 3
GameData["building_destruction_ext"]["Building"]["Panel006"]["verts"]["5"]["3"] = -2.000001192
GameData["building_destruction_ext"]["Building"]["Panel006"]["verts"]["6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel006"]["verts"]["6"]["1"] = 2
GameData["building_destruction_ext"]["Building"]["Panel006"]["verts"]["6"]["2"] = 3
GameData["building_destruction_ext"]["Building"]["Panel006"]["verts"]["6"]["3"] = 2
GameData["building_destruction_ext"]["Building"]["Panel007"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel007"]["0xBA18C6F3"] = 7
GameData["building_destruction_ext"]["Building"]["Panel007"]["0xE8511865"] = false
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location0"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location0"]["neighbour00"] = 8
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location0"]["neighbour01"] = 13
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location0"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location0"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location1"]["cloneNeighbour00"] = 18
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location1"]["neighbour00"] = 6
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location1"]["neighbour01"] = 9
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location1"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location1"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location2"]["cloneNeighbour00"] = 14
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location2"]["neighbour00"] = 1
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location2"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location2"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location3"]["cloneNeighbour00"] = 16
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location3"]["neighbour00"] = 5
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location3"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location3"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location4"]["neighbour00"] = 12
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location4"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location4"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location5"]["neighbour00"] = 10
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location5"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location5"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location6"]["neighbour00"] = 4
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location6"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location6"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location7"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location7"]["neighbour00"] = 0
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location7"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel007"]["Location7"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel007"]["name"] = [[panel_008]]
GameData["building_destruction_ext"]["Building"]["Panel007"]["onDeathDelay"] = 2.400000095
GameData["building_destruction_ext"]["Building"]["Panel007"]["onDeathNeighbours"] = 194
GameData["building_destruction_ext"]["Building"]["Panel007"]["onDeathState"] = 2
GameData["building_destruction_ext"]["Building"]["Panel007"]["originalID"] = 7
GameData["building_destruction_ext"]["Building"]["Panel007"]["substance"] = [[substance_wall_roughstone_01]]
GameData["building_destruction_ext"]["Building"]["Panel007"]["verts"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel007"]["verts"]["1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel007"]["verts"]["1"]["1"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel007"]["verts"]["1"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel007"]["verts"]["1"]["3"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel007"]["verts"]["2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel007"]["verts"]["2"]["1"] = 2
GameData["building_destruction_ext"]["Building"]["Panel007"]["verts"]["2"]["2"] = 3
GameData["building_destruction_ext"]["Building"]["Panel007"]["verts"]["2"]["3"] = 2
GameData["building_destruction_ext"]["Building"]["Panel007"]["verts"]["3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel007"]["verts"]["3"]["1"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel007"]["verts"]["3"]["2"] = 3
GameData["building_destruction_ext"]["Building"]["Panel007"]["verts"]["3"]["3"] = -2.000001192
GameData["building_destruction_ext"]["Building"]["Panel007"]["verts"]["4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel007"]["verts"]["4"]["1"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel007"]["verts"]["4"]["2"] = 3
GameData["building_destruction_ext"]["Building"]["Panel007"]["verts"]["4"]["3"] = -2.000001192
GameData["building_destruction_ext"]["Building"]["Panel007"]["verts"]["5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel007"]["verts"]["5"]["1"] = 1.999999285
GameData["building_destruction_ext"]["Building"]["Panel007"]["verts"]["5"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel007"]["verts"]["5"]["3"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel007"]["verts"]["6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel007"]["verts"]["6"]["1"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel007"]["verts"]["6"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel007"]["verts"]["6"]["3"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel008"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel008"]["0xBA18C6F3"] = 8
GameData["building_destruction_ext"]["Building"]["Panel008"]["0xE8511865"] = false
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location0"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location0"]["cloneNeighbour00"] = 16
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location0"]["neighbour00"] = 5
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location0"]["neighbour01"] = 12
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location0"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location0"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location1"]["cloneNeighbour00"] = 14
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location1"]["neighbour00"] = 1
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location1"]["neighbour01"] = 10
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location1"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location1"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location2"]["cloneNeighbour00"] = 15
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location2"]["neighbour00"] = 3
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location2"]["neighbour01"] = 11
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location2"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location2"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location3"]["cloneNeighbour00"] = 17
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location3"]["neighbour00"] = 7
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location3"]["neighbour01"] = 13
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location3"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location3"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location4"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location4"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location5"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location5"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location6"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location6"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location7"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location7"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel008"]["Location7"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel008"]["name"] = [[panel_009]]
GameData["building_destruction_ext"]["Building"]["Panel008"]["onDeathDelay"] = 16.49600029
GameData["building_destruction_ext"]["Building"]["Panel008"]["onDeathNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel008"]["onDeathState"] = 2
GameData["building_destruction_ext"]["Building"]["Panel008"]["originalID"] = 8
GameData["building_destruction_ext"]["Building"]["Panel008"]["substance"] = [[substance_floor_wooden_02]]
GameData["building_destruction_ext"]["Building"]["Panel008"]["verts"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel008"]["verts"]["1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel008"]["verts"]["1"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel008"]["verts"]["1"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel008"]["verts"]["1"]["3"] = -1.999998927
GameData["building_destruction_ext"]["Building"]["Panel008"]["verts"]["2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel008"]["verts"]["2"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel008"]["verts"]["2"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel008"]["verts"]["2"]["3"] = 1.999999285
GameData["building_destruction_ext"]["Building"]["Panel008"]["verts"]["3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel008"]["verts"]["3"]["1"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel008"]["verts"]["3"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel008"]["verts"]["3"]["3"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel008"]["verts"]["4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel008"]["verts"]["4"]["1"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel008"]["verts"]["4"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel008"]["verts"]["4"]["3"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel008"]["verts"]["5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel008"]["verts"]["5"]["1"] = 1.999999285
GameData["building_destruction_ext"]["Building"]["Panel008"]["verts"]["5"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel008"]["verts"]["5"]["3"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel008"]["verts"]["6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel008"]["verts"]["6"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel008"]["verts"]["6"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel008"]["verts"]["6"]["3"] = -1.999998927
GameData["building_destruction_ext"]["Building"]["Panel009"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel009"]["0xBA18C6F3"] = 9
GameData["building_destruction_ext"]["Building"]["Panel009"]["0xE8511865"] = false
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location0"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location0"]["cloneNeighbour00"] = 16
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location0"]["neighbour00"] = 4
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location0"]["neighbour01"] = 5
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location0"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location0"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location1"]["cloneNeighbour00"] = 14
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location1"]["neighbour00"] = 0
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location1"]["neighbour01"] = 1
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location1"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location1"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location2"]["cloneNeighbour00"] = 15
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location2"]["neighbour00"] = 2
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location2"]["neighbour01"] = 3
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location2"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location2"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location3"]["cloneNeighbour00"] = 17
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location3"]["neighbour00"] = 6
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location3"]["neighbour01"] = 7
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location3"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location3"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location4"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location4"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location5"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location5"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location6"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location6"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location7"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location7"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel009"]["Location7"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel009"]["name"] = [[panel_010]]
GameData["building_destruction_ext"]["Building"]["Panel009"]["onDeathDelay"] = 0.2479999959
GameData["building_destruction_ext"]["Building"]["Panel009"]["onDeathNeighbours"] = 15
GameData["building_destruction_ext"]["Building"]["Panel009"]["onDeathState"] = 2
GameData["building_destruction_ext"]["Building"]["Panel009"]["originalID"] = 9
GameData["building_destruction_ext"]["Building"]["Panel009"]["substance"] = [[substance_floor_wooden_02]]
GameData["building_destruction_ext"]["Building"]["Panel009"]["verts"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel009"]["verts"]["1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel009"]["verts"]["1"]["1"] = -2.000000477
GameData["building_destruction_ext"]["Building"]["Panel009"]["verts"]["1"]["2"] = 2.999999762
GameData["building_destruction_ext"]["Building"]["Panel009"]["verts"]["1"]["3"] = -1.999998927
GameData["building_destruction_ext"]["Building"]["Panel009"]["verts"]["2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel009"]["verts"]["2"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel009"]["verts"]["2"]["2"] = 2.999999762
GameData["building_destruction_ext"]["Building"]["Panel009"]["verts"]["2"]["3"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel009"]["verts"]["3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel009"]["verts"]["3"]["1"] = 2
GameData["building_destruction_ext"]["Building"]["Panel009"]["verts"]["3"]["2"] = 3
GameData["building_destruction_ext"]["Building"]["Panel009"]["verts"]["3"]["3"] = 2
GameData["building_destruction_ext"]["Building"]["Panel009"]["verts"]["4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel009"]["verts"]["4"]["1"] = 2
GameData["building_destruction_ext"]["Building"]["Panel009"]["verts"]["4"]["2"] = 3
GameData["building_destruction_ext"]["Building"]["Panel009"]["verts"]["4"]["3"] = 2
GameData["building_destruction_ext"]["Building"]["Panel009"]["verts"]["5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel009"]["verts"]["5"]["1"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel009"]["verts"]["5"]["2"] = 3
GameData["building_destruction_ext"]["Building"]["Panel009"]["verts"]["5"]["3"] = -2.000001192
GameData["building_destruction_ext"]["Building"]["Panel009"]["verts"]["6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel009"]["verts"]["6"]["1"] = -2.000000477
GameData["building_destruction_ext"]["Building"]["Panel009"]["verts"]["6"]["2"] = 2.999999762
GameData["building_destruction_ext"]["Building"]["Panel009"]["verts"]["6"]["3"] = -1.999998927
GameData["building_destruction_ext"]["Building"]["Panel010"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel010"]["0xBA18C6F3"] = 10
GameData["building_destruction_ext"]["Building"]["Panel010"]["0xE8511865"] = false
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location0"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location0"]["neighbour00"] = 11
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location0"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location0"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location1"]["cloneNeighbour00"] = 14
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location1"]["neighbour00"] = 1
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location1"]["neighbour01"] = 8
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location1"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location1"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location2"]["neighbour00"] = 11
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location2"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location2"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location3"]["neighbour00"] = 13
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location3"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location3"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location4"]["neighbour00"] = 12
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location4"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location4"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location5"]["neighbour00"] = 11
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location5"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location5"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location6"]["cloneNeighbour00"] = 17
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location6"]["neighbour00"] = 7
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location6"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location6"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location7"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location7"]["cloneNeighbour00"] = 15
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location7"]["neighbour00"] = 3
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location7"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel010"]["Location7"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel010"]["name"] = [[panel_011]]
GameData["building_destruction_ext"]["Building"]["Panel010"]["onDeathDelay"] = 17.84799957
GameData["building_destruction_ext"]["Building"]["Panel010"]["onDeathNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel010"]["onDeathState"] = 2
GameData["building_destruction_ext"]["Building"]["Panel010"]["originalID"] = 10
GameData["building_destruction_ext"]["Building"]["Panel010"]["substance"] = [[substance_roof_grey_01]]
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["1"]["1"] = 7.747728858e-008
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["1"]["2"] = 8.30210495
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["1"]["3"] = -6.399836252e-007
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["2"]["1"] = -2.258019924
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["2"]["2"] = 6.000999928
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["2"]["3"] = 2.25801897
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["3"]["1"] = 2.258019209
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["3"]["2"] = 6.000999928
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["3"]["3"] = 2.25801897
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["4"]["1"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["4"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["4"]["3"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["5"]["1"] = 2.258019209
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["5"]["2"] = 6.000999928
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["5"]["3"] = 2.25801897
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["6"]["1"] = -2.258019924
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["6"]["2"] = 6.000999928
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["6"]["3"] = 2.25801897
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["7"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["7"]["1"] = -2.258019924
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["7"]["2"] = 6.000999928
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["7"]["3"] = 2.25801897
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["8"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["8"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["8"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["8"]["3"] = 1.999999285
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["9"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["9"]["1"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["9"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel010"]["verts"]["9"]["3"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel011"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel011"]["0xBA18C6F3"] = 11
GameData["building_destruction_ext"]["Building"]["Panel011"]["0xE8511865"] = false
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location0"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location0"]["neighbour00"] = 10
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location0"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location0"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location1"]["cloneNeighbour00"] = 15
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location1"]["neighbour00"] = 3
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location1"]["neighbour01"] = 8
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location1"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location1"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location2"]["neighbour00"] = 12
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location2"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location2"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location3"]["neighbour00"] = 10
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location3"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location3"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location4"]["neighbour00"] = 10
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location4"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location4"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location5"]["neighbour00"] = 13
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location5"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location5"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location6"]["cloneNeighbour00"] = 14
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location6"]["neighbour00"] = 1
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location6"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location6"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location7"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location7"]["cloneNeighbour00"] = 16
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location7"]["neighbour00"] = 5
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location7"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel011"]["Location7"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel011"]["name"] = [[panel_012]]
GameData["building_destruction_ext"]["Building"]["Panel011"]["onDeathDelay"] = 18.39999962
GameData["building_destruction_ext"]["Building"]["Panel011"]["onDeathNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel011"]["onDeathState"] = 2
GameData["building_destruction_ext"]["Building"]["Panel011"]["originalID"] = 11
GameData["building_destruction_ext"]["Building"]["Panel011"]["substance"] = [[substance_roof_grey_01]]
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["1"]["1"] = 7.747728858e-008
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["1"]["2"] = 8.30210495
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["1"]["3"] = -6.399836252e-007
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["2"]["1"] = -2.258020878
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["2"]["2"] = 6.000999451
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["2"]["3"] = -2.258017778
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["3"]["1"] = -2.258019924
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["3"]["2"] = 6.000999928
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["3"]["3"] = 2.25801897
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["4"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["4"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["4"]["3"] = 1.999999285
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["5"]["1"] = -2.258019924
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["5"]["2"] = 6.000999928
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["5"]["3"] = 2.25801897
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["6"]["1"] = -2.258020878
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["6"]["2"] = 6.000999451
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["6"]["3"] = -2.258017778
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["7"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["7"]["1"] = -2.258020878
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["7"]["2"] = 6.000999451
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["7"]["3"] = -2.258017778
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["8"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["8"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["8"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["8"]["3"] = -1.999998927
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["9"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["9"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["9"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel011"]["verts"]["9"]["3"] = 1.999999285
GameData["building_destruction_ext"]["Building"]["Panel012"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel012"]["0xBA18C6F3"] = 12
GameData["building_destruction_ext"]["Building"]["Panel012"]["0xE8511865"] = false
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location0"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location0"]["neighbour00"] = 11
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location0"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location0"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location1"]["cloneNeighbour00"] = 16
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location1"]["neighbour00"] = 5
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location1"]["neighbour01"] = 8
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location1"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location1"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location2"]["neighbour00"] = 13
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location2"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location2"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location3"]["neighbour00"] = 11
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location3"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location3"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location4"]["neighbour00"] = 11
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location4"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location4"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location5"]["neighbour00"] = 10
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location5"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location5"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location6"]["cloneNeighbour00"] = 15
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location6"]["neighbour00"] = 3
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location6"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location6"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location7"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location7"]["cloneNeighbour00"] = 17
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location7"]["neighbour00"] = 7
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location7"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel012"]["Location7"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel012"]["name"] = [[panel_013]]
GameData["building_destruction_ext"]["Building"]["Panel012"]["onDeathDelay"] = 17.84799957
GameData["building_destruction_ext"]["Building"]["Panel012"]["onDeathNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel012"]["onDeathState"] = 2
GameData["building_destruction_ext"]["Building"]["Panel012"]["originalID"] = 12
GameData["building_destruction_ext"]["Building"]["Panel012"]["substance"] = [[substance_roof_grey_01]]
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["1"]["1"] = 7.747728858e-008
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["1"]["2"] = 8.30210495
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["1"]["3"] = -6.399836252e-007
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["2"]["1"] = 2.258018255
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["2"]["2"] = 6.000999451
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["2"]["3"] = -2.258021355
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["3"]["1"] = -2.258020878
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["3"]["2"] = 6.000999451
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["3"]["3"] = -2.258017778
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["4"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["4"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["4"]["3"] = -1.999998927
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["5"]["1"] = -2.258020878
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["5"]["2"] = 6.000999451
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["5"]["3"] = -2.258017778
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["6"]["1"] = 2.258018255
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["6"]["2"] = 6.000999451
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["6"]["3"] = -2.258021355
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["7"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["7"]["1"] = 2.258018255
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["7"]["2"] = 6.000999451
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["7"]["3"] = -2.258021355
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["8"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["8"]["1"] = 1.999999285
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["8"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["8"]["3"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["9"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["9"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["9"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel012"]["verts"]["9"]["3"] = -1.999998927
GameData["building_destruction_ext"]["Building"]["Panel013"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel013"]["0xBA18C6F3"] = 13
GameData["building_destruction_ext"]["Building"]["Panel013"]["0xE8511865"] = false
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location0"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location0"]["neighbour00"] = 12
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location0"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location0"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location1"]["cloneNeighbour00"] = 17
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location1"]["neighbour00"] = 7
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location1"]["neighbour01"] = 8
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location1"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location1"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location2"]["neighbour00"] = 10
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location2"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location2"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location3"]["neighbour00"] = 12
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location3"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location3"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location4"]["neighbour00"] = 12
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location4"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location4"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location5"]["neighbour00"] = 11
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location5"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location5"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location6"]["cloneNeighbour00"] = 16
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location6"]["neighbour00"] = 5
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location6"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location6"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location7"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location7"]["cloneNeighbour00"] = 14
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location7"]["neighbour00"] = 1
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location7"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel013"]["Location7"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel013"]["name"] = [[panel_014]]
GameData["building_destruction_ext"]["Building"]["Panel013"]["onDeathDelay"] = 17.60000038
GameData["building_destruction_ext"]["Building"]["Panel013"]["onDeathNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel013"]["onDeathState"] = 2
GameData["building_destruction_ext"]["Building"]["Panel013"]["originalID"] = 13
GameData["building_destruction_ext"]["Building"]["Panel013"]["substance"] = [[substance_roof_grey_01]]
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["1"]["1"] = 7.747728858e-008
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["1"]["2"] = 8.30210495
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["1"]["3"] = -6.399836252e-007
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["2"]["1"] = 2.258019209
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["2"]["2"] = 6.000999928
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["2"]["3"] = 2.25801897
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["3"]["1"] = 2.258018255
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["3"]["2"] = 6.000999451
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["3"]["3"] = -2.258021355
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["4"]["1"] = 1.999999285
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["4"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["4"]["3"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["5"]["1"] = 2.258018255
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["5"]["2"] = 6.000999451
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["5"]["3"] = -2.258021355
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["6"]["1"] = 2.258019209
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["6"]["2"] = 6.000999928
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["6"]["3"] = 2.25801897
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["7"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["7"]["1"] = 2.258019209
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["7"]["2"] = 6.000999928
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["7"]["3"] = 2.25801897
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["8"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["8"]["1"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["8"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["8"]["3"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["9"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["9"]["1"] = 1.999999285
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["9"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel013"]["verts"]["9"]["3"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel014"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel014"]["0xBA18C6F3"] = 1
GameData["building_destruction_ext"]["Building"]["Panel014"]["0xE8511865"] = false
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location0"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location0"]["neighbour00"] = 8
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location0"]["neighbour01"] = 10
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location0"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location0"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location1"]["cloneNeighbour00"] = 18
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location1"]["neighbour00"] = 0
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location1"]["neighbour01"] = 9
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location1"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location1"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location2"]["cloneNeighbour00"] = 15
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location2"]["neighbour00"] = 3
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location2"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location2"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location3"]["cloneNeighbour00"] = 17
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location3"]["neighbour00"] = 7
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location3"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location3"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location4"]["neighbour00"] = 13
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location4"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location4"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location5"]["neighbour00"] = 11
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location5"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location5"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location6"]["neighbour00"] = 6
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location6"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location6"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location7"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location7"]["neighbour00"] = 2
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location7"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel014"]["Location7"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel014"]["name"] = [[panel_002]]
GameData["building_destruction_ext"]["Building"]["Panel014"]["onDeathDelay"] = 4.248000145
GameData["building_destruction_ext"]["Building"]["Panel014"]["onDeathNeighbours"] = 61
GameData["building_destruction_ext"]["Building"]["Panel014"]["onDeathState"] = 2
GameData["building_destruction_ext"]["Building"]["Panel014"]["originalID"] = 1
GameData["building_destruction_ext"]["Building"]["Panel014"]["substance"] = [[substance_wall_roughstone_01]]
GameData["building_destruction_ext"]["Building"]["Panel014"]["verts"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel014"]["verts"]["1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel014"]["verts"]["1"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel014"]["verts"]["1"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel014"]["verts"]["1"]["3"] = 1.999999285
GameData["building_destruction_ext"]["Building"]["Panel014"]["verts"]["2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel014"]["verts"]["2"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel014"]["verts"]["2"]["2"] = 2.999999762
GameData["building_destruction_ext"]["Building"]["Panel014"]["verts"]["2"]["3"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel014"]["verts"]["3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel014"]["verts"]["3"]["1"] = 2
GameData["building_destruction_ext"]["Building"]["Panel014"]["verts"]["3"]["2"] = 3
GameData["building_destruction_ext"]["Building"]["Panel014"]["verts"]["3"]["3"] = 2
GameData["building_destruction_ext"]["Building"]["Panel014"]["verts"]["4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel014"]["verts"]["4"]["1"] = 2
GameData["building_destruction_ext"]["Building"]["Panel014"]["verts"]["4"]["2"] = 3
GameData["building_destruction_ext"]["Building"]["Panel014"]["verts"]["4"]["3"] = 2
GameData["building_destruction_ext"]["Building"]["Panel014"]["verts"]["5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel014"]["verts"]["5"]["1"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel014"]["verts"]["5"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel014"]["verts"]["5"]["3"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel014"]["verts"]["6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel014"]["verts"]["6"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel014"]["verts"]["6"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel014"]["verts"]["6"]["3"] = 1.999999285
GameData["building_destruction_ext"]["Building"]["Panel015"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel015"]["0xBA18C6F3"] = 3
GameData["building_destruction_ext"]["Building"]["Panel015"]["0xE8511865"] = false
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location0"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location0"]["neighbour00"] = 8
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location0"]["neighbour01"] = 11
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location0"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location0"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location1"]["cloneNeighbour00"] = 18
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location1"]["neighbour00"] = 2
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location1"]["neighbour01"] = 9
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location1"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location1"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location2"]["cloneNeighbour00"] = 16
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location2"]["neighbour00"] = 5
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location2"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location2"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location3"]["cloneNeighbour00"] = 14
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location3"]["neighbour00"] = 1
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location3"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location3"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location4"]["neighbour00"] = 10
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location4"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location4"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location5"]["neighbour00"] = 12
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location5"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location5"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location6"]["neighbour00"] = 0
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location6"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location6"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location7"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location7"]["neighbour00"] = 4
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location7"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel015"]["Location7"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel015"]["name"] = [[panel_004]]
GameData["building_destruction_ext"]["Building"]["Panel015"]["onDeathDelay"] = 8.49600029
GameData["building_destruction_ext"]["Building"]["Panel015"]["onDeathNeighbours"] = 61
GameData["building_destruction_ext"]["Building"]["Panel015"]["onDeathState"] = 2
GameData["building_destruction_ext"]["Building"]["Panel015"]["originalID"] = 3
GameData["building_destruction_ext"]["Building"]["Panel015"]["substance"] = [[substance_wall_roughstone_01]]
GameData["building_destruction_ext"]["Building"]["Panel015"]["verts"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel015"]["verts"]["1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel015"]["verts"]["1"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel015"]["verts"]["1"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel015"]["verts"]["1"]["3"] = -1.999998927
GameData["building_destruction_ext"]["Building"]["Panel015"]["verts"]["2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel015"]["verts"]["2"]["1"] = -2.000000477
GameData["building_destruction_ext"]["Building"]["Panel015"]["verts"]["2"]["2"] = 2.999999762
GameData["building_destruction_ext"]["Building"]["Panel015"]["verts"]["2"]["3"] = -1.999998927
GameData["building_destruction_ext"]["Building"]["Panel015"]["verts"]["3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel015"]["verts"]["3"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel015"]["verts"]["3"]["2"] = 2.999999762
GameData["building_destruction_ext"]["Building"]["Panel015"]["verts"]["3"]["3"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel015"]["verts"]["4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel015"]["verts"]["4"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel015"]["verts"]["4"]["2"] = 2.999999762
GameData["building_destruction_ext"]["Building"]["Panel015"]["verts"]["4"]["3"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel015"]["verts"]["5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel015"]["verts"]["5"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel015"]["verts"]["5"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel015"]["verts"]["5"]["3"] = 1.999999285
GameData["building_destruction_ext"]["Building"]["Panel015"]["verts"]["6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel015"]["verts"]["6"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel015"]["verts"]["6"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel015"]["verts"]["6"]["3"] = -1.999998927
GameData["building_destruction_ext"]["Building"]["Panel016"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel016"]["0xBA18C6F3"] = 5
GameData["building_destruction_ext"]["Building"]["Panel016"]["0xE8511865"] = false
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location0"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location0"]["neighbour00"] = 8
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location0"]["neighbour01"] = 12
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location0"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location0"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location1"]["cloneNeighbour00"] = 18
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location1"]["neighbour00"] = 4
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location1"]["neighbour01"] = 9
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location1"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location1"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location2"]["cloneNeighbour00"] = 17
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location2"]["neighbour00"] = 7
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location2"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location2"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location3"]["cloneNeighbour00"] = 15
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location3"]["neighbour00"] = 3
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location3"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location3"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location4"]["neighbour00"] = 11
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location4"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location4"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location5"]["neighbour00"] = 13
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location5"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location5"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location6"]["neighbour00"] = 2
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location6"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location6"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location7"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location7"]["neighbour00"] = 6
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location7"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel016"]["Location7"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel016"]["name"] = [[panel_006]]
GameData["building_destruction_ext"]["Building"]["Panel016"]["onDeathDelay"] = 4.248000145
GameData["building_destruction_ext"]["Building"]["Panel016"]["onDeathNeighbours"] = 61
GameData["building_destruction_ext"]["Building"]["Panel016"]["onDeathState"] = 2
GameData["building_destruction_ext"]["Building"]["Panel016"]["originalID"] = 5
GameData["building_destruction_ext"]["Building"]["Panel016"]["substance"] = [[substance_wall_roughstone_01]]
GameData["building_destruction_ext"]["Building"]["Panel016"]["verts"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel016"]["verts"]["1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel016"]["verts"]["1"]["1"] = 1.999999285
GameData["building_destruction_ext"]["Building"]["Panel016"]["verts"]["1"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel016"]["verts"]["1"]["3"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel016"]["verts"]["2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel016"]["verts"]["2"]["1"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel016"]["verts"]["2"]["2"] = 3
GameData["building_destruction_ext"]["Building"]["Panel016"]["verts"]["2"]["3"] = -2.000001192
GameData["building_destruction_ext"]["Building"]["Panel016"]["verts"]["3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel016"]["verts"]["3"]["1"] = -2.000000477
GameData["building_destruction_ext"]["Building"]["Panel016"]["verts"]["3"]["2"] = 2.999999762
GameData["building_destruction_ext"]["Building"]["Panel016"]["verts"]["3"]["3"] = -1.999998927
GameData["building_destruction_ext"]["Building"]["Panel016"]["verts"]["4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel016"]["verts"]["4"]["1"] = -2.000000477
GameData["building_destruction_ext"]["Building"]["Panel016"]["verts"]["4"]["2"] = 2.999999762
GameData["building_destruction_ext"]["Building"]["Panel016"]["verts"]["4"]["3"] = -1.999998927
GameData["building_destruction_ext"]["Building"]["Panel016"]["verts"]["5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel016"]["verts"]["5"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel016"]["verts"]["5"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel016"]["verts"]["5"]["3"] = -1.999998927
GameData["building_destruction_ext"]["Building"]["Panel016"]["verts"]["6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel016"]["verts"]["6"]["1"] = 1.999999285
GameData["building_destruction_ext"]["Building"]["Panel016"]["verts"]["6"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel016"]["verts"]["6"]["3"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel017"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel017"]["0xBA18C6F3"] = 7
GameData["building_destruction_ext"]["Building"]["Panel017"]["0xE8511865"] = false
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location0"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location0"]["neighbour00"] = 8
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location0"]["neighbour01"] = 13
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location0"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location0"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location1"]["cloneNeighbour00"] = 18
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location1"]["neighbour00"] = 6
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location1"]["neighbour01"] = 9
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location1"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location1"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location2"]["cloneNeighbour00"] = 14
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location2"]["neighbour00"] = 1
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location2"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location2"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location3"]["cloneNeighbour00"] = 16
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location3"]["neighbour00"] = 5
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location3"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location3"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location4"]["neighbour00"] = 12
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location4"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location4"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location5"]["neighbour00"] = 10
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location5"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location5"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location6"]["neighbour00"] = 4
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location6"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location6"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location7"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location7"]["neighbour00"] = 0
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location7"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel017"]["Location7"]["numNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel017"]["name"] = [[panel_008]]
GameData["building_destruction_ext"]["Building"]["Panel017"]["onDeathDelay"] = 2.400000095
GameData["building_destruction_ext"]["Building"]["Panel017"]["onDeathNeighbours"] = 61
GameData["building_destruction_ext"]["Building"]["Panel017"]["onDeathState"] = 2
GameData["building_destruction_ext"]["Building"]["Panel017"]["originalID"] = 7
GameData["building_destruction_ext"]["Building"]["Panel017"]["substance"] = [[substance_wall_roughstone_01]]
GameData["building_destruction_ext"]["Building"]["Panel017"]["verts"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel017"]["verts"]["1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel017"]["verts"]["1"]["1"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel017"]["verts"]["1"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel017"]["verts"]["1"]["3"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel017"]["verts"]["2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel017"]["verts"]["2"]["1"] = 2
GameData["building_destruction_ext"]["Building"]["Panel017"]["verts"]["2"]["2"] = 3
GameData["building_destruction_ext"]["Building"]["Panel017"]["verts"]["2"]["3"] = 2
GameData["building_destruction_ext"]["Building"]["Panel017"]["verts"]["3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel017"]["verts"]["3"]["1"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel017"]["verts"]["3"]["2"] = 3
GameData["building_destruction_ext"]["Building"]["Panel017"]["verts"]["3"]["3"] = -2.000001192
GameData["building_destruction_ext"]["Building"]["Panel017"]["verts"]["4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel017"]["verts"]["4"]["1"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel017"]["verts"]["4"]["2"] = 3
GameData["building_destruction_ext"]["Building"]["Panel017"]["verts"]["4"]["3"] = -2.000001192
GameData["building_destruction_ext"]["Building"]["Panel017"]["verts"]["5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel017"]["verts"]["5"]["1"] = 1.999999285
GameData["building_destruction_ext"]["Building"]["Panel017"]["verts"]["5"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel017"]["verts"]["5"]["3"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel017"]["verts"]["6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel017"]["verts"]["6"]["1"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel017"]["verts"]["6"]["2"] = 6
GameData["building_destruction_ext"]["Building"]["Panel017"]["verts"]["6"]["3"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel018"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel018"]["0xBA18C6F3"] = 9
GameData["building_destruction_ext"]["Building"]["Panel018"]["0xE8511865"] = false
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location0"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location0"]["cloneNeighbour00"] = 16
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location0"]["neighbour00"] = 4
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location0"]["neighbour01"] = 5
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location0"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location0"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location1"]["cloneNeighbour00"] = 14
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location1"]["neighbour00"] = 0
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location1"]["neighbour01"] = 1
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location1"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location1"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location2"]["cloneNeighbour00"] = 15
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location2"]["neighbour00"] = 2
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location2"]["neighbour01"] = 3
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location2"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location2"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location3"]["cloneNeighbour00"] = 17
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location3"]["neighbour00"] = 6
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location3"]["neighbour01"] = 7
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location3"]["numCloneNeighbours"] = 1
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location3"]["numNeighbours"] = 2
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location4"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location4"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location5"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location5"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location6"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location6"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location7"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location7"]["numCloneNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel018"]["Location7"]["numNeighbours"] = 0
GameData["building_destruction_ext"]["Building"]["Panel018"]["name"] = [[panel_010]]
GameData["building_destruction_ext"]["Building"]["Panel018"]["onDeathDelay"] = 0.2479999959
GameData["building_destruction_ext"]["Building"]["Panel018"]["onDeathNeighbours"] = 240
GameData["building_destruction_ext"]["Building"]["Panel018"]["onDeathState"] = 2
GameData["building_destruction_ext"]["Building"]["Panel018"]["originalID"] = 9
GameData["building_destruction_ext"]["Building"]["Panel018"]["substance"] = [[substance_floor_wooden_02]]
GameData["building_destruction_ext"]["Building"]["Panel018"]["verts"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel018"]["verts"]["1"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel018"]["verts"]["1"]["1"] = -2.000000477
GameData["building_destruction_ext"]["Building"]["Panel018"]["verts"]["1"]["2"] = 2.999999762
GameData["building_destruction_ext"]["Building"]["Panel018"]["verts"]["1"]["3"] = -1.999998927
GameData["building_destruction_ext"]["Building"]["Panel018"]["verts"]["2"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel018"]["verts"]["2"]["1"] = -2.000000715
GameData["building_destruction_ext"]["Building"]["Panel018"]["verts"]["2"]["2"] = 2.999999762
GameData["building_destruction_ext"]["Building"]["Panel018"]["verts"]["2"]["3"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel018"]["verts"]["3"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel018"]["verts"]["3"]["1"] = 2
GameData["building_destruction_ext"]["Building"]["Panel018"]["verts"]["3"]["2"] = 3
GameData["building_destruction_ext"]["Building"]["Panel018"]["verts"]["3"]["3"] = 2
GameData["building_destruction_ext"]["Building"]["Panel018"]["verts"]["4"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel018"]["verts"]["4"]["1"] = 2
GameData["building_destruction_ext"]["Building"]["Panel018"]["verts"]["4"]["2"] = 3
GameData["building_destruction_ext"]["Building"]["Panel018"]["verts"]["4"]["3"] = 2
GameData["building_destruction_ext"]["Building"]["Panel018"]["verts"]["5"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel018"]["verts"]["5"]["1"] = 1.999999642
GameData["building_destruction_ext"]["Building"]["Panel018"]["verts"]["5"]["2"] = 3
GameData["building_destruction_ext"]["Building"]["Panel018"]["verts"]["5"]["3"] = -2.000001192
GameData["building_destruction_ext"]["Building"]["Panel018"]["verts"]["6"] = Reference([[]])
GameData["building_destruction_ext"]["Building"]["Panel018"]["verts"]["6"]["1"] = -2.000000477
GameData["building_destruction_ext"]["Building"]["Panel018"]["verts"]["6"]["2"] = 2.999999762
GameData["building_destruction_ext"]["Building"]["Panel018"]["verts"]["6"]["3"] = -1.999998927
GameData["building_destruction_ext"]["collapse_time_to_peak_explosion"] = 2.099999905
GameData["building_destruction_ext"]["deform_decal"]["deform_decal_file"] = [[rubble_terrain_deformation_heightmap]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_01"]["terrain_material"] = [[material\crater_debris.lua]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_02"]["splat_texture"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_02"]["terrain_material"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_03"]["splat_texture"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_03"]["terrain_material"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_04"]["splat_texture"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_04"]["terrain_material"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_05"]["splat_texture"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_05"]["terrain_material"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_06"]["splat_texture"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_06"]["terrain_material"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_07"]["splat_texture"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_07"]["terrain_material"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_08"]["splat_texture"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_08"]["terrain_material"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_09"]["splat_texture"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_09"]["terrain_material"] = [[]]
GameData["building_destruction_ext"]["deform_decal"]["splat_list"]["entry_default"]["splat_texture"] = [[Rubble\Rubble_Collapse_Rural]]
GameData["building_destruction_ext"]["deform_decal"]["vertical_scale"] = 0.0270000007
GameData["building_destruction_ext"]["fire_destruction_point"] = 70
GameData["building_destruction_ext"]["ignition_point"] = 50
GameData["building_destruction_ext"]["panel_death_percentage"] = 50
GameData["building_destruction_ext"]["remnant_animator"] = [[Environment\Art_Ambient\Buildings\Normandy_Rural\Remnants]]
GameData["building_destruction_ext"]["scale_x"] = 2.299999952
GameData["building_destruction_ext"]["scale_y"] = 2.299999952
GameData["burn_ext"] = Reference([[ebpextensions\burn_ext.lua]])
GameData["burn_ext"]["dmg_per_sec"] = 1
GameData["burn_ext"]["flame_change_per_sec"] = 0.07500000298
GameData["burn_ext"]["min_tolerance"] = 100
GameData["demolishable_ext"] = Reference([[ebpextensions\demolishable_ext.lua]])
GameData["entity_blueprint_ext"] = Reference([[ebpextensions\entity_blueprint_ext.lua]])
GameData["entity_blueprint_ext"]["always_revealed_in_fow"] = true 
GameData["entity_blueprint_ext"]["animator"] = [[environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_1x2_tower_01\roughstone2_1x2_tower_01]]
GameData["entity_blueprint_ext"]["simbox"] = Reference([[]])
GameData["entity_blueprint_ext"]["simbox"]["offset"] = Reference([[]])
GameData["entity_blueprint_ext"]["simbox"]["offset"]["x"] = 0.01609000005
GameData["entity_blueprint_ext"]["simbox"]["offset"]["y"] = 4.215300083
GameData["entity_blueprint_ext"]["simbox"]["offset"]["z"] = 0.0214000009
GameData["entity_blueprint_ext"]["simbox"]["scale"] = Reference([[]])
GameData["entity_blueprint_ext"]["simbox"]["scale"]["x"] = 2.134429932
GameData["entity_blueprint_ext"]["simbox"]["scale"]["y"] = 4.174119949
GameData["entity_blueprint_ext"]["simbox"]["scale"]["z"] = 2.106780052
GameData["entity_blueprint_ext"]["suaTimeStamp"] = Reference([[]])
GameData["entity_blueprint_ext"]["suaTimeStamp"]["filename"] = [[Data:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_1x2_tower_01\roughstone2_1x2_tower_01.sua]]
GameData["entity_blueprint_ext"]["suaTimeStamp"]["fileTime"] = "$1154207443"
GameData["field_support_ext"] = Reference([[ebpextensions\field_support_ext.lua]])
GameData["field_support_ext"]["0x996ED3A3"] = false
GameData["field_support_ext"]["aide_station_ext"] = false
GameData["field_support_ext"]["convert_when_damaged"] = true 
GameData["field_support_ext"]["occupied_animator"] = [[Races\Allies\Structures\Occupied_Object]]
GameData["field_support_ext"]["occupied_revert_seconds"] = 30
GameData["field_support_ext"]["production_style_id"] = 1
GameData["health_ext"] = Reference([[ebpextensions\health_ext.lua]])
GameData["health_ext"]["death_seconds"] = 1
GameData["health_ext"]["delete_when_dead"] = false
GameData["health_ext"]["hitpoints"] = 500
GameData["health_ext"]["remove_from_pathfinding_on_death"] = false
GameData["health_ext"]["reveal_to_all_on_death"] = true 
GameData["hit_object_ext"] = Reference([[ebpextensions\hit_object_ext.lua]])
GameData["hit_object_ext"]["hit_material"] = [[hit_material\stoneobj.lua]]
GameData["hit_object_ext"]["hit_non_neutral"] = true 
GameData["hit_object_ext"]["projectile_pass_through"]["tp_sticky"] = true 
GameData["hold_ext"] = Reference([[ebpextensions\hold_ext.lua]])
GameData["hold_ext"]["on_loaded_actions"]["action_01"] = Reference([[action\critical_action\suppression.lua]])
GameData["impass_ext"] = Reference([[ebpextensions\impass_ext.lua]])
GameData["line_of_sight_ext"] = Reference([[ebpextensions\line_of_sight_ext.lua]])
GameData["line_of_sight_ext"]["is_shot_blocking"] = true 
GameData["marker_ext"] = Reference([[ebpextensions\marker_ext.lua]])
GameData["marker_ext"]["Markers"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x0121E256"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x0121E256"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x0121E256"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x0121E256"]["name"] = [[<!--mangled:substance_marker_substance_roof_grey_01-->bone_ne]]
GameData["marker_ext"]["Markers"]["0x0121E256"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m30"] = -2
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m32"] = -1.5
GameData["marker_ext"]["Markers"]["0x0121E256"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x0E959DAD"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["name"] = [[<!--mangled:substance_marker_substance_floor_wooden_02-->bone_se]]
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m30"] = -2
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m32"] = 1.5
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x14F8BF9B"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["name"] = [[<!--mangled:substance_marker_substance_roof_grey_01-->bone_sw]]
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["transform_m30"] = 2
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["transform_m32"] = 1.5
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x15904FFA"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x15904FFA"]["destructibleBuildingPanelID"] = 6
GameData["marker_ext"]["Markers"]["0x15904FFA"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["name"] = [[point03]]
GameData["marker_ext"]["Markers"]["0x15904FFA"]["subtype"] = [[destroyed panel]]
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m00"] = -1.629206849e-007
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m02"] = 1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m10"] = 1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m12"] = 1.629206849e-007
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m30"] = 1.100000024
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m31"] = 0.09999999404
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m32"] = 1.466286079e-007
GameData["marker_ext"]["Markers"]["0x15904FFA"]["type"] = [[combat slot]]
GameData["marker_ext"]["Markers"]["0x18E6406B"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x18E6406B"]["destructibleBuildingPanelID"] = 0
GameData["marker_ext"]["Markers"]["0x18E6406B"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["name"] = [[slot_marker06]]
GameData["marker_ext"]["Markers"]["0x18E6406B"]["subtype"] = [[doorway]]
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m00"] = -1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m02"] = 1.509958025e-007
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m10"] = 1.509958025e-007
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m12"] = 1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m30"] = -0.01003425196
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m31"] = 0.09999999404
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m32"] = 1.748897076
GameData["marker_ext"]["Markers"]["0x18E6406B"]["type"] = [[combat slot]]
GameData["marker_ext"]["Markers"]["0x2679B518"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x2679B518"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x2679B518"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x2679B518"]["name"] = [[ruin_core]]
GameData["marker_ext"]["Markers"]["0x2679B518"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m30"] = 0
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m31"] = -3
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m32"] = 0
GameData["marker_ext"]["Markers"]["0x2679B518"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x2B43B414"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x2B43B414"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x2B43B414"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x2B43B414"]["name"] = [[demolition_marker_west]]
GameData["marker_ext"]["Markers"]["0x2B43B414"]["subtype"] = [[demolition]]
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m00"] = -1.629206849e-007
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m02"] = -1
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m10"] = -1
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m12"] = 1.629206849e-007
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m30"] = 2.5
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m32"] = 0
GameData["marker_ext"]["Markers"]["0x2B43B414"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0x2DAB374A"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["name"] = [[<!--mangled:substance_marker_substance_roof_grey_01-->bone_nw]]
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m30"] = 2
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m32"] = -1.5
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x30DE4CB7"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["destructibleBuildingPanelID"] = 3
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["name"] = [[point01]]
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["subtype"] = [[destroyed panel]]
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m00"] = -4.371138829e-008
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m02"] = -1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m10"] = -1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m12"] = 4.371138829e-008
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m30"] = -1.100000024
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m31"] = 3.000000238
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m32"] = 3.934024662e-008
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["type"] = [[combat slot]]
GameData["marker_ext"]["Markers"]["0x321C2D7B"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["name"] = [[<!--mangled:substance_marker_substance_wall_roughstone_01-->bone_sw]]
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m30"] = 2
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m32"] = 1.5
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x3E16FEB8"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["name"] = [[<!--mangled:substance_marker_substance_floor_wooden_02-->bone_ne]]
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m30"] = -2
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m32"] = -1.5
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x45E65C75"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x45E65C75"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x45E65C75"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x45E65C75"]["name"] = [[demolition_marker_east]]
GameData["marker_ext"]["Markers"]["0x45E65C75"]["subtype"] = [[demolition]]
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m00"] = -4.371138829e-008
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m02"] = 1
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m10"] = 1
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m12"] = 4.371138829e-008
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m30"] = -2.5
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m32"] = 0
GameData["marker_ext"]["Markers"]["0x45E65C75"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0x4E625B81"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x4E625B81"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x4E625B81"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x4E625B81"]["name"] = [[collapse_bone_group_topple_minor]]
GameData["marker_ext"]["Markers"]["0x4E625B81"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m30"] = -2
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m31"] = 1.500000238
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m32"] = 0
GameData["marker_ext"]["Markers"]["0x4E625B81"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["destructibleBuildingPanelID"] = 7
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["loadingSlotTypeID"] = 1
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["name"] = [[slot_marker08]]
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["subtype"] = [[medium]]
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m00"] = 1.192488064e-008
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m02"] = 1
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m10"] = 1
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m12"] = -1.192488064e-008
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m30"] = 1.011163592
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m31"] = 3
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m32"] = -0.4747099578
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["type"] = [[combat slot]]
GameData["marker_ext"]["Markers"]["0x4F5059B3"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["destructibleBuildingPanelID"] = 4
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["name"] = [[point02]]
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["subtype"] = [[destroyed panel]]
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m30"] = 2.932572158e-007
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m31"] = 0.09999999404
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m32"] = -1.100000024
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["type"] = [[combat slot]]
GameData["marker_ext"]["Markers"]["0x4F9A6D80"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["destructibleBuildingPanelID"] = 1
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["loadingSlotTypeID"] = 1
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["name"] = [[slot_marker07]]
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["subtype"] = [[medium]]
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m00"] = -1
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m02"] = -1.509958025e-007
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m10"] = -1.509958025e-007
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m12"] = 1
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m30"] = 0.4802283049
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m31"] = 3
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m32"] = 1.011163592
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["type"] = [[combat slot]]
GameData["marker_ext"]["Markers"]["0x5447EB75"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x5447EB75"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x5447EB75"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x5447EB75"]["name"] = [[<!--mangled:substance_marker_substance_floor_wooden_02-->bone_nw]]
GameData["marker_ext"]["Markers"]["0x5447EB75"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m30"] = 2
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m32"] = -1.5
GameData["marker_ext"]["Markers"]["0x5447EB75"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x5BB98597"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x5BB98597"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x5BB98597"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x5BB98597"]["name"] = [[<!--mangled:substance_marker_substance_floor_wooden_02-->bone_sw]]
GameData["marker_ext"]["Markers"]["0x5BB98597"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m30"] = 2
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m32"] = 1.5
GameData["marker_ext"]["Markers"]["0x5BB98597"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x6CDCF73C"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["name"] = [[demolition_marker_south]]
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["subtype"] = [[demolition]]
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m30"] = 0
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m32"] = 2.5
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0x6F085C1A"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["name"] = [[animating_core]]
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m30"] = 0
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m31"] = 3
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m32"] = 0
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x75918101"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x75918101"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x75918101"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x75918101"]["name"] = [[demolition_marker_north]]
GameData["marker_ext"]["Markers"]["0x75918101"]["subtype"] = [[demolition]]
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m00"] = -1
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m02"] = -1.509958025e-007
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m10"] = -1.509958025e-007
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m12"] = 1
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m30"] = 0
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m32"] = -2.5
GameData["marker_ext"]["Markers"]["0x75918101"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0x8E62502C"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x8E62502C"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x8E62502C"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x8E62502C"]["name"] = [[remnant_marker_1.0]]
GameData["marker_ext"]["Markers"]["0x8E62502C"]["subtype"] = [[50]]
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m00"] = -0.8090170622
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m02"] = 0.5877851844
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m10"] = 0.5877851844
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m12"] = 0.8090170622
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m30"] = 0.1305681169
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m32"] = 0.179711625
GameData["marker_ext"]["Markers"]["0x8E62502C"]["type"] = [[remnant object]]
GameData["marker_ext"]["Markers"]["0xA80BB3A8"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["name"] = [[collapse_bone_group_topple_major]]
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m30"] = -2
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m31"] = 1.500000238
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m32"] = 0
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0xC0A468E1"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["name"] = [[<!--mangled:substance_marker_substance_roof_grey_01-->bone_se]]
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m30"] = -2
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m32"] = 1.5
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0xCABF4BBA"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["destructibleBuildingPanelID"] = 5
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["loadingSlotTypeID"] = 1
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["name"] = [[slot_marker09]]
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["subtype"] = [[medium]]
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m30"] = 0.02000212297
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m31"] = 3
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m32"] = -1.011163592
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["type"] = [[combat slot]]
GameData["marker_ext"]["Markers"]["0xD3095323"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xD3095323"]["destructibleBuildingPanelID"] = 2
GameData["marker_ext"]["Markers"]["0xD3095323"]["loadingSlotTypeID"] = 1
GameData["marker_ext"]["Markers"]["0xD3095323"]["name"] = [[slot_marker10]]
GameData["marker_ext"]["Markers"]["0xD3095323"]["subtype"] = [[medium]]
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m00"] = 9.655991562e-007
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m02"] = -1
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m10"] = -1
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m12"] = -9.655991562e-007
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m30"] = -1.076259136
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m31"] = 0.09999999404
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m32"] = -0.468143791
GameData["marker_ext"]["Markers"]["0xD3095323"]["type"] = [[combat slot]]
GameData["marker_ext"]["Markers"]["0xE0365795"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xE0365795"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xE0365795"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xE0365795"]["name"] = [[<!--mangled:substance_marker_substance_wall_roughstone_01-->bone_ne]]
GameData["marker_ext"]["Markers"]["0xE0365795"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m30"] = -2
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m32"] = -1.5
GameData["marker_ext"]["Markers"]["0xE0365795"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0xFBD29B7D"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["name"] = [[<!--mangled:substance_marker_substance_wall_roughstone_01-->bone_se]]
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m30"] = -2
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m32"] = 1.5
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0xFC50EA82"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["name"] = [[<!--mangled:substance_marker_substance_wall_roughstone_01-->bone_nw]]
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m30"] = 2
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m32"] = -1.5
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["file_timestamp"] = Reference([[]])
GameData["marker_ext"]["Markers"]["file_timestamp"]["filename"] = [[Data:Art\Models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_1x2_tower_01\roughstone2_1x2_tower_01.muax]]
GameData["marker_ext"]["Markers"]["file_timestamp"]["fileTime"] = "$1150260977"
GameData["modifier_ext"] = Reference([[ebpextensions\modifier_ext.lua]])
GameData["obj_cover_ext"] = Reference([[ebpextensions\obj_cover_ext.lua]])
GameData["obj_cover_ext"]["cover_type"] = [[type_cover\tp_garrison_cover.lua]]
GameData["obj_cover_ext"]["is_obj_cover"] = true 
GameData["obj_cover_ext"]["range_x"] = 2
GameData["obj_cover_ext"]["range_y"] = 1.5
GameData["obj_cover_ext"]["range_z"] = 2
GameData["obj_cover_ext"]["use_simbox_range"] = true 
GameData["sight_ext"] = Reference([[ebpextensions\sight_ext.lua]])
GameData["sight_ext"]["sight_package"]["inner_height"] = 15
GameData["sight_ext"]["sight_package"]["inner_radius"] = 7
GameData["sight_ext"]["sight_package"]["outer_height"] = -11
GameData["sight_ext"]["sight_package"]["outer_radius"] = 50
GameData["sim_entity_ext"] = Reference([[ebpextensions\sim_entity_ext.lua]])
GameData["sim_entity_ext"]["is_in_spatial_bucket"] = true 
GameData["sim_entity_ext"]["rotate_snap"] = 360
GameData["site_ext"] = Reference([[ebpextensions\site_ext.lua]])
GameData["spawner_ext"] = Reference([[ebpextensions\spawner_ext.lua]])
GameData["spawner_ext"]["fx_rally_point"] = [[UI/rally_point_allies]]
GameData["spawner_ext"]["reinforce_radius"] = 25
GameData["supply_ext"] = Reference([[ebpextensions\supply_ext.lua]])
GameData["supply_ext"]["default_on"] = false
GameData["supply_ext"]["supply_radius"] = 30
GameData["territory_ext"] = Reference([[ebpextensions\territory_ext.lua]])
GameData["territory_ext"]["default_on"] = false
GameData["type_ext"] = Reference([[ebpextensions\type_ext.lua]])
GameData["type_ext"]["type_target_assault"] = Reference([[type_target_assault\tp_building.lua]])
GameData["type_ext"]["type_target_critical"] = Reference([[type_target_critical\tp_panel_building.lua]])
GameData["type_ext"]["type_target_weapon"] = Reference([[type_target_weapon\tp_building_destructible.lua]])
GameData["ui_ext"] = Reference([[ebpextensions\ui_ext.lua]])
GameData["ui_ext"]["decorator_offset"] = -3
GameData["ui_ext"]["hotkey_name"] = [[ally_barracks_checkpoint_aid_station]]
GameData["ui_ext"]["icon_name"] = [[buildings\generic_ambient]]
GameData["ui_ext"]["minimap_color_b"] = 200
GameData["ui_ext"]["minimap_color_g"] = 200
GameData["ui_ext"]["minimap_color_r"] = 200
GameData["ui_ext"]["minimap_enable"] = true 
GameData["ui_ext"]["occlusion_state"] = [[occlude_others]]
GameData["ui_ext"]["selection_name"] = [[building]]
GameData["ui_ext"]["selection_type"] = [[single_entity_select]]
GameData["ui_ext"]["speech_code_2"]["code_1"] = [[bl]]
GameData["ui_ext"]["speech_code_3"]["code_1"] = [[bld]]
GameData["upgrade_ext"] = Reference([[ebpextensions\upgrade_ext.lua]])
GameData["upgrade_ext"]["number_of_standard_slots"] = 1
GameData["upgrade_ext"]["standard_upgrades"]["upgrade_01"] = [[upgrade\convert_ambient_building.lua]]
