GameData = Inherit([[]])
GameData["ui_territory_bag"] = Reference([[bags\ui_territory_bag.lua]])
GameData["ui_territory_bag"]["territory"]["0x8D8168DD"] = 0
GameData["ui_territory_bag"]["territory"]["0xF4B01EA9"] = 0
GameData["ui_territory_bag"]["territory"]["diffuse_a"] = 255
GameData["ui_territory_bag"]["territory"]["texture"] = [[InGame\territory\territory_line_dashed]]
GameData["ui_territory_bag"]["territory"]["thickness"] = 0.5
GameData["ui_territory_bag"]["territory"]["uv_scale"] = 0.1000000015
