GameData = Inherit([[]])
GameData["aircraft_name"] = [[ebps\races\allies\vehicles\p47_thunderbolt.lua]]
GameData["number_aircraft"] = 2
GameData["number_of_passes"] = 1
GameData["seconds_between_passes"] = 3
GameData["source_offset_x"] = 500
GameData["source_offset_y"] = 500
GameData["source_offset_z"] = 50
GameData["target_search_area"] = 15
GameData["time_range_between_planes_maximum"] = 10
GameData["time_range_between_planes_minimum"] = 3
