GameData = Inherit([[]])
GameData["formation_bag"] = Reference([[bags\formation_bag.lua]])
GameData["formation_bag"]["look_ahead_time"] = 2.5
GameData["formation_bag"]["scale"] = 1.100000024
GameData["formation_bag"]["spots"]["spot_02"]["pos_x"] = 1.5
GameData["formation_bag"]["spots"]["spot_02"]["pos_y"] = -0.5
GameData["formation_bag"]["spots"]["spot_03"]["pos_x"] = 1
GameData["formation_bag"]["spots"]["spot_03"]["pos_y"] = -1
GameData["formation_bag"]["spots"]["spot_04"]["pos_x"] = -1
GameData["formation_bag"]["spots"]["spot_04"]["pos_y"] = -1
GameData["formation_bag"]["spots"]["spot_05"]["pos_x"] = -2
GameData["formation_bag"]["spots"]["spot_05"]["pos_y"] = -1
GameData["formation_bag"]["spots"]["spot_06"]["pos_x"] = 2
GameData["formation_bag"]["spots"]["spot_06"]["pos_y"] = -1
