GameData = Inherit([[]])
GameData["action_apply_ext"] = Reference([[ebpextensions\action_apply_ext.lua]])
GameData["action_apply_ext"]["actions"]["critical_actions"]["action_01"] = Reference([[action\critical_action\animator_set_action.lua]])
GameData["action_apply_ext"]["actions"]["critical_actions"]["action_01"]["action_name"] = [[UI\Selection\selectover_allies_ally]]
GameData["entity_blueprint_ext"] = Reference([[ebpextensions\entity_blueprint_ext.lua]])
GameData["entity_blueprint_ext"]["animator"] = [[gameplay\props\axis_panzerschrek]]
GameData["entity_blueprint_ext"]["simbox"] = Reference([[]])
GameData["entity_blueprint_ext"]["simbox"]["offset"] = Reference([[]])
GameData["entity_blueprint_ext"]["simbox"]["offset"]["x"] = -0.0006800000556
GameData["entity_blueprint_ext"]["simbox"]["offset"]["y"] = 0.2376199961
GameData["entity_blueprint_ext"]["simbox"]["offset"]["z"] = -0.01270000078
GameData["entity_blueprint_ext"]["simbox"]["scale"] = Reference([[]])
GameData["entity_blueprint_ext"]["simbox"]["scale"]["x"] = 0.9697499871
GameData["entity_blueprint_ext"]["simbox"]["scale"]["y"] = 0.248450011
GameData["entity_blueprint_ext"]["simbox"]["scale"]["z"] = 0.2620100081
GameData["entity_blueprint_ext"]["suaTimeStamp"] = Reference([[]])
GameData["entity_blueprint_ext"]["suaTimeStamp"]["filename"] = [[Data:Art\Models\gameplay\props\axis_panzerschrek.sua]]
GameData["entity_blueprint_ext"]["suaTimeStamp"]["fileTime"] = "$1150263488"
GameData["sim_entity_ext"] = Reference([[ebpextensions\sim_entity_ext.lua]])
