GameData = Inherit([[]])
GameData["squad_name_bag"] = Reference([[bags\squad_name_bag.lua]])
GameData["squad_name_bag"]["name_01"] = "$0"
GameData["squad_name_bag"]["name_02"] = "$0"
GameData["squad_name_bag"]["name_03"] = "$0"
GameData["squad_name_bag"]["name_04"] = "$0"
GameData["squad_name_bag"]["name_05"] = "$0"
GameData["squad_name_bag"]["name_06"] = "$0"
GameData["squad_name_bag"]["name_07"] = "$0"
GameData["squad_name_bag"]["name_08"] = "$0"
GameData["squad_name_bag"]["name_09"] = "$0"
GameData["squad_name_bag"]["name_10"] = "$0"
GameData["squad_name_bag"]["name_11"] = "$0"
GameData["squad_name_bag"]["name_12"] = "$0"
GameData["squad_name_bag"]["name_13"] = "$0"
GameData["squad_name_bag"]["name_14"] = "$0"
GameData["squad_name_bag"]["name_15"] = "$0"
GameData["squad_name_bag"]["name_16"] = "$0"
GameData["squad_name_bag"]["name_17"] = "$0"
GameData["squad_name_bag"]["name_18"] = "$0"
GameData["squad_name_bag"]["name_19"] = "$0"
GameData["squad_name_bag"]["name_20"] = "$0"
