GameData = Inherit([[]])
GameData["slot_item_bag"] = Reference([[bags\slot_item_bag.lua]])
GameData["slot_item_bag"]["can_drop"] = false
GameData["slot_item_bag"]["drop_item_entity"] = [[ebps\gameplay\props\allied_m9bazooka_item.lua]]
GameData["slot_item_bag"]["drop_rate"] = 0.25
GameData["slot_item_bag"]["has_speech_code"] = true 
GameData["slot_item_bag"]["package_icon"] = [[weapons\weapon_decorator_anti_tank]]
GameData["slot_item_bag"]["slot_size"] = 1
GameData["slot_item_bag"]["speech_code_2"]["code_1"] = [[Bz]]
GameData["slot_item_bag"]["speech_code_3"]["code_1"] = [[Bzk]]
GameData["slot_item_bag"]["ui_info"]["help_text"] = "$124251" -- The M9 Bazooka is a shoulder-mounted weapon effective against either Vehicles or Structures.
GameData["slot_item_bag"]["ui_info"]["hotkey_name"] = [[allies_m9bazooka]]
GameData["slot_item_bag"]["ui_info"]["icon_name"] = [[weapons\weapon_bazooka]]
GameData["slot_item_bag"]["ui_info"]["screen_name"] = "$124250" -- M9 Bazooka
GameData["slot_item_bag"]["ui_unit_ratings"]["vs_heavyarmor"] = 2
GameData["slot_item_bag"]["ui_unit_ratings"]["vs_lightarmor"] = 2
GameData["slot_item_bag"]["ui_unit_ratings"]["vs_structures"] = 2
GameData["slot_item_bag"]["weapon"]["origin"]["y"] = 1.5
GameData["slot_item_bag"]["weapon"]["type"] = [[squad]]
GameData["slot_item_bag"]["weapon"]["weapon"] = [[weapon\allies\ballistic_weapon\infantry_anti_tank_weapon\m1_bazooka_atw.lua]]
