GameData = Inherit([[]])
GameData["ai_ext"] = Reference([[ebpextensions\ai_ext.lua]])
GameData["ai_ext"]["class_rating"]["aiclass_structure"] = 38
GameData["ai_ext"]["progress_of_no_return"] = 0.8999999762
GameData["ai_military_point_ext"] = Reference([[ebpextensions\ai_military_point_ext.lua]])
GameData["combat_ext"] = Reference([[ebpextensions\combat_ext.lua]])
GameData["combat_ext"]["reject_attack_command"] = true 
GameData["construction_ext"] = Reference([[ebpextensions\construction_ext.lua]])
GameData["construction_ext"]["construction_menus"]["construction_menu_entry_01"]["priority"] = 50
GameData["construction_ext"]["construction_state_name"] = [[Blowtorch_State]]
GameData["construction_ext"]["construction_transition_time"] = 1.366670012
GameData["construction_ext"]["invalid_diffuse_a"] = 255
GameData["construction_ext"]["invalid_diffuse_b"] = 35
GameData["construction_ext"]["invalid_diffuse_g"] = 35
GameData["construction_ext"]["invalid_diffuse_r"] = 185
GameData["construction_ext"]["invalid_secondary_diffuse_a"] = 160
GameData["construction_ext"]["invalid_secondary_diffuse_b"] = 35
GameData["construction_ext"]["invalid_secondary_diffuse_g"] = 35
GameData["construction_ext"]["invalid_secondary_diffuse_r"] = 185
GameData["construction_ext"]["invalid_secondary_texture"] = [[InGame\selection\selection_buildings_construction]]
GameData["construction_ext"]["invalid_secondary_thickness"] = 0.3000000119
GameData["construction_ext"]["invalid_texture"] = [[InGame\selection\selection_buildings_construction]]
GameData["construction_ext"]["invalid_thickness"] = 0.3000000119
GameData["construction_ext"]["max_engineers"] = 8
GameData["construction_ext"]["must_be_in_command_territory"] = true 
GameData["construction_ext"]["must_be_in_supply_territory"] = true 
GameData["construction_ext"]["ui_setfacing"]["arrow_height"] = 0.8000000119
GameData["construction_ext"]["ui_setfacing"]["arrow_width"] = 0.8000000119
GameData["construction_ext"]["ui_setfacing"]["centre_texture"] = [[]]
GameData["construction_ext"]["ui_setfacing"]["dot_angle"] = 8
GameData["construction_ext"]["ui_setfacing"]["dot_height"] = 0.6000000238
GameData["construction_ext"]["ui_setfacing"]["dot_spacing"] = 1.529999971
GameData["construction_ext"]["ui_setfacing"]["dot_width"] = 0.6000000238
GameData["construction_ext"]["ui_setfacing"]["line_offset"] = 3.5
GameData["construction_ext"]["ui_setfacing"]["line_thickness"] = 0.200000003
GameData["construction_ext"]["ui_setfacing"]["line_uvscale"] = 0.03999999911
GameData["construction_ext"]["ui_setfacing_secondary"]["arrow_height"] = 0.8000000119
GameData["construction_ext"]["ui_setfacing_secondary"]["arrow_texture"] = [[InGame\targeting\target_arrow_yellow_secondary]]
GameData["construction_ext"]["ui_setfacing_secondary"]["arrow_width"] = 0.8000000119
GameData["construction_ext"]["ui_setfacing_secondary"]["centre_texture"] = [[]]
GameData["construction_ext"]["ui_setfacing_secondary"]["dot_angle"] = 8
GameData["construction_ext"]["ui_setfacing_secondary"]["dot_height"] = 0.6000000238
GameData["construction_ext"]["ui_setfacing_secondary"]["dot_spacing"] = 1.529999971
GameData["construction_ext"]["ui_setfacing_secondary"]["dot_texture"] = [[InGame\targeting\target_circle_yellow_secondary]]
GameData["construction_ext"]["ui_setfacing_secondary"]["dot_width"] = 0.6000000238
GameData["construction_ext"]["ui_setfacing_secondary"]["line_offset"] = 3.5
GameData["construction_ext"]["ui_setfacing_secondary"]["line_texture"] = [[InGame\targeting\target_cone_of_fire_line_yellow_secondary]]
GameData["construction_ext"]["ui_setfacing_secondary"]["line_thickness"] = 0.200000003
GameData["construction_ext"]["ui_setfacing_secondary"]["line_uvscale"] = 0.03999999911
GameData["construction_ext"]["valid_diffuse_a"] = 255
GameData["construction_ext"]["valid_diffuse_b"] = 60
GameData["construction_ext"]["valid_diffuse_g"] = 200
GameData["construction_ext"]["valid_diffuse_r"] = 255
GameData["construction_ext"]["valid_texture"] = [[InGame\selection\selection_buildings_construction]]
GameData["construction_ext"]["valid_thickness"] = 0.3000000119
GameData["cost_ext"] = Reference([[ebpextensions\cost_ext.lua]])
GameData["cost_ext"]["time_cost"]["cost"]["fuel"] = 90
GameData["cost_ext"]["time_cost"]["cost"]["manpower"] = 350
GameData["cost_ext"]["time_cost"]["time_seconds"] = 165
GameData["cost_ext"]["upkeep"]["manpower"] = 0
GameData["entity_blueprint_ext"] = Reference([[ebpextensions\entity_blueprint_ext.lua]])
GameData["entity_blueprint_ext"]["animator"] = [[Environment\Art_Ambient\Buildings\Normandy_Industrial\Buildings\Brick01_3x1_Hangar_01\Brick01_3x1_Hangar_01]]
GameData["entity_blueprint_ext"]["simbox"] = Reference([[]])
GameData["entity_blueprint_ext"]["simbox"]["offset"] = Reference([[]])
GameData["entity_blueprint_ext"]["simbox"]["offset"]["x"] = -0.0007000000332
GameData["entity_blueprint_ext"]["simbox"]["offset"]["y"] = 4.357910156
GameData["entity_blueprint_ext"]["simbox"]["offset"]["z"] = 0.0002300000051
GameData["entity_blueprint_ext"]["simbox"]["scale"] = Reference([[]])
GameData["entity_blueprint_ext"]["simbox"]["scale"]["x"] = 6.173359871
GameData["entity_blueprint_ext"]["simbox"]["scale"]["y"] = 4.387239933
GameData["entity_blueprint_ext"]["simbox"]["scale"]["z"] = 6.635560036
GameData["entity_blueprint_ext"]["suaTimeStamp"] = Reference([[]])
GameData["entity_blueprint_ext"]["suaTimeStamp"]["filename"] = [[Data:Art\Models\Environment\Art_Ambient\Buildings\Normandy_Industrial\Buildings\Brick01_3x1_Hangar_01\Brick01_3x1_Hangar_01.sua]]
GameData["entity_blueprint_ext"]["suaTimeStamp"]["fileTime"] = "$1154207435"
GameData["health_ext"] = Reference([[ebpextensions\health_ext.lua]])
GameData["health_ext"]["apply_elevation_bonus"] = true 
GameData["health_ext"]["can_repair"] = true 
GameData["health_ext"]["death_seconds"] = 1
GameData["health_ext"]["hitpoints"] = 775
GameData["health_ext"]["ui_can_scuttle"] = true 
GameData["hit_object_ext"] = Reference([[ebpextensions\hit_object_ext.lua]])
GameData["hit_object_ext"]["hit_material"] = [[hit_material\sandbag.lua]]
GameData["hit_object_ext"]["hit_percentage"] = 0.400000006
GameData["impass_ext"] = Reference([[ebpextensions\impass_ext.lua]])
GameData["infiltration_ext"] = Reference([[ebpextensions\infiltration_ext.lua]])
GameData["infiltration_ext"]["unit_type_list"]["unit_type00"] = [[vehicle]]
GameData["line_of_sight_ext"] = Reference([[ebpextensions\line_of_sight_ext.lua]])
GameData["line_of_sight_ext"]["is_shot_blocking"] = true 
GameData["marker_ext"] = Reference([[ebpextensions\marker_ext.lua]])
GameData["marker_ext"]["Markers"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x0121E256"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x0121E256"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x0121E256"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x0121E256"]["name"] = [[remnant_marker_3.0]]
GameData["marker_ext"]["Markers"]["0x0121E256"]["subtype"] = [[50]]
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m00"] = -0.9945219159
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m02"] = -0.1045284942
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m10"] = -0.1045284942
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m12"] = 0.9945219159
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m30"] = -0.3954603374
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x0121E256"]["transform_m32"] = 3.762552977
GameData["marker_ext"]["Markers"]["0x0121E256"]["type"] = [[remnant object]]
GameData["marker_ext"]["Markers"]["0x06C3D07A"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x06C3D07A"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x06C3D07A"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x06C3D07A"]["name"] = [[<!--mangled:substance_marker_substance_roof_metals_01-->bone_ne]]
GameData["marker_ext"]["Markers"]["0x06C3D07A"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x06C3D07A"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x06C3D07A"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x06C3D07A"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x06C3D07A"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x06C3D07A"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x06C3D07A"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x06C3D07A"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x06C3D07A"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x06C3D07A"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x06C3D07A"]["transform_m30"] = -2
GameData["marker_ext"]["Markers"]["0x06C3D07A"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x06C3D07A"]["transform_m32"] = -1.5
GameData["marker_ext"]["Markers"]["0x06C3D07A"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x0E959DAD"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["name"] = [[animating_core]]
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m30"] = 0
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m31"] = 3
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["transform_m32"] = 0
GameData["marker_ext"]["Markers"]["0x0E959DAD"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x14F8BF9B"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["name"] = [[<!--mangled:substance_marker_substance_wall_brick_01-->bone_nw]]
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["transform_m30"] = 2
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["transform_m32"] = -1.5
GameData["marker_ext"]["Markers"]["0x14F8BF9B"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x15904FFA"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x15904FFA"]["destructibleBuildingPanelID"] = 2
GameData["marker_ext"]["Markers"]["0x15904FFA"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["name"] = [[slot_marker01]]
GameData["marker_ext"]["Markers"]["0x15904FFA"]["subtype"] = [[medium]]
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m00"] = -7.549790126e-008
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m01"] = 5.64259949e-007
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m02"] = -1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m10"] = -1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m11"] = 3.258413699e-007
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m12"] = 7.549808601e-008
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m20"] = 3.258413983e-007
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m22"] = 5.64259949e-007
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m30"] = -4
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m32"] = 5
GameData["marker_ext"]["Markers"]["0x15904FFA"]["type"] = [[combat slot]]
GameData["marker_ext"]["Markers"]["0x177D55AD"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x177D55AD"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x177D55AD"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x177D55AD"]["name"] = [[<!--mangled:substance_marker_substance_floor_wooden_03-->bone_sw]]
GameData["marker_ext"]["Markers"]["0x177D55AD"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x177D55AD"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x177D55AD"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x177D55AD"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x177D55AD"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x177D55AD"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x177D55AD"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x177D55AD"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x177D55AD"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x177D55AD"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x177D55AD"]["transform_m30"] = 2
GameData["marker_ext"]["Markers"]["0x177D55AD"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x177D55AD"]["transform_m32"] = 1.5
GameData["marker_ext"]["Markers"]["0x177D55AD"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x18E6406B"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x18E6406B"]["destructibleBuildingPanelID"] = 5
GameData["marker_ext"]["Markers"]["0x18E6406B"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["name"] = [[slot_marker04]]
GameData["marker_ext"]["Markers"]["0x18E6406B"]["subtype"] = [[medium]]
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m00"] = -9.655991562e-007
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m01"] = 5.64259949e-007
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m02"] = -1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m10"] = -1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m11"] = 3.258413699e-007
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m12"] = 9.655993836e-007
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m20"] = 3.258419099e-007
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m22"] = 5.642596079e-007
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m30"] = -4
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m32"] = -5
GameData["marker_ext"]["Markers"]["0x18E6406B"]["type"] = [[combat slot]]
GameData["marker_ext"]["Markers"]["0x2679B518"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x2679B518"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x2679B518"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x2679B518"]["name"] = [[collapse_bone_033]]
GameData["marker_ext"]["Markers"]["0x2679B518"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m30"] = 5.450300217
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m31"] = 5.000000477
GameData["marker_ext"]["Markers"]["0x2679B518"]["transform_m32"] = -2.003578663
GameData["marker_ext"]["Markers"]["0x2679B518"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x2B43B414"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x2B43B414"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x2B43B414"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x2B43B414"]["name"] = [[collapse_bone_022]]
GameData["marker_ext"]["Markers"]["0x2B43B414"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m30"] = -1.9996984
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m31"] = 5
GameData["marker_ext"]["Markers"]["0x2B43B414"]["transform_m32"] = -2.003578424
GameData["marker_ext"]["Markers"]["0x2B43B414"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x2DAB374A"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["name"] = [[remnant_marker_2.0]]
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["subtype"] = [[50]]
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m00"] = -0.5299193263
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m02"] = -0.8480480313
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m10"] = -0.8480480313
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m12"] = 0.5299193263
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m30"] = -4.091589928
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["transform_m32"] = 2.556709766
GameData["marker_ext"]["Markers"]["0x2DAB374A"]["type"] = [[remnant object]]
GameData["marker_ext"]["Markers"]["0x30DE4CB7"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["name"] = [[demolition_marker_north]]
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["subtype"] = [[demolition]]
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m00"] = -1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m02"] = -1.509958025e-007
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m10"] = -1.509958025e-007
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m12"] = 1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m30"] = 0.0003021240118
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m32"] = -6.499772072
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0x321C2D7B"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["name"] = [[collapse_bone_052]]
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m30"] = 2.000302792
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m31"] = 5
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["transform_m32"] = -2.003578424
GameData["marker_ext"]["Markers"]["0x321C2D7B"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x3CB2C485"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x3CB2C485"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x3CB2C485"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x3CB2C485"]["name"] = [[<!--mangled:substance_marker_substance_wall_brick_01-->bone_se]]
GameData["marker_ext"]["Markers"]["0x3CB2C485"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x3CB2C485"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x3CB2C485"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x3CB2C485"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x3CB2C485"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x3CB2C485"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x3CB2C485"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x3CB2C485"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x3CB2C485"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x3CB2C485"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x3CB2C485"]["transform_m30"] = -2
GameData["marker_ext"]["Markers"]["0x3CB2C485"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x3CB2C485"]["transform_m32"] = 1.5
GameData["marker_ext"]["Markers"]["0x3CB2C485"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x3E16FEB8"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["name"] = [[collapse_bone_054]]
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m30"] = 6.000301838
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m31"] = 7.217236996
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["transform_m32"] = -5.999772072
GameData["marker_ext"]["Markers"]["0x3E16FEB8"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x3E524FBB"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x3E524FBB"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x3E524FBB"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x3E524FBB"]["name"] = [[<!--mangled:substance_marker_substance_roof_metals_01-->bone_nw]]
GameData["marker_ext"]["Markers"]["0x3E524FBB"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x3E524FBB"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x3E524FBB"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x3E524FBB"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x3E524FBB"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x3E524FBB"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x3E524FBB"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x3E524FBB"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x3E524FBB"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x3E524FBB"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x3E524FBB"]["transform_m30"] = 2
GameData["marker_ext"]["Markers"]["0x3E524FBB"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x3E524FBB"]["transform_m32"] = -1.5
GameData["marker_ext"]["Markers"]["0x3E524FBB"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x45E65C75"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x45E65C75"]["destructibleBuildingPanelID"] = 0
GameData["marker_ext"]["Markers"]["0x45E65C75"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x45E65C75"]["name"] = [[slot_marker02]]
GameData["marker_ext"]["Markers"]["0x45E65C75"]["subtype"] = [[medium]]
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m00"] = 6.397578431e-007
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m01"] = 5.64259949e-007
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m02"] = 1
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m10"] = 1
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m11"] = 3.258413699e-007
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m12"] = -6.397580137e-007
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m20"] = -3.258417394e-007
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m22"] = -5.642597216e-007
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m30"] = 4
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m32"] = 5
GameData["marker_ext"]["Markers"]["0x45E65C75"]["type"] = [[combat slot]]
GameData["marker_ext"]["Markers"]["0x469F9255"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x469F9255"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x469F9255"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x469F9255"]["name"] = [[<!--mangled:substance_marker_substance_roof_metals_01-->bone_se]]
GameData["marker_ext"]["Markers"]["0x469F9255"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x469F9255"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x469F9255"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x469F9255"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x469F9255"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x469F9255"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x469F9255"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x469F9255"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x469F9255"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x469F9255"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x469F9255"]["transform_m30"] = -2
GameData["marker_ext"]["Markers"]["0x469F9255"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x469F9255"]["transform_m32"] = 1.5
GameData["marker_ext"]["Markers"]["0x469F9255"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x4E625B81"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x4E625B81"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x4E625B81"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x4E625B81"]["name"] = [[collapse_bone_025]]
GameData["marker_ext"]["Markers"]["0x4E625B81"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m30"] = -1.9996984
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m31"] = 5
GameData["marker_ext"]["Markers"]["0x4E625B81"]["transform_m32"] = 2.000228167
GameData["marker_ext"]["Markers"]["0x4E625B81"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["name"] = [[demolition_marker_east]]
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["subtype"] = [[demolition]]
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m00"] = -4.371138829e-008
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m02"] = 1
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m10"] = 1
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m12"] = 4.371138829e-008
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m30"] = -6.499697685
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m32"] = 0.000227661134
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0x4F5059B3"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["name"] = [[demolition_marker_south]]
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["subtype"] = [[demolition]]
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m30"] = 0.0003021240118
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m32"] = 6.500227451
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0x4F9A6D80"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["name"] = [[demolition_marker_west]]
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["subtype"] = [[demolition]]
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m00"] = -1.629206849e-007
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m02"] = -1
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m10"] = -1
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m12"] = 1.629206849e-007
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m30"] = 6.500301838
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m32"] = 0.000227661134
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0x5447EB75"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x5447EB75"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x5447EB75"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x5447EB75"]["name"] = [[collapse_bone_053]]
GameData["marker_ext"]["Markers"]["0x5447EB75"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m30"] = -5.336057663
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m31"] = 8.824951172
GameData["marker_ext"]["Markers"]["0x5447EB75"]["transform_m32"] = 2.00022769
GameData["marker_ext"]["Markers"]["0x5447EB75"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x5BB98597"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x5BB98597"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x5BB98597"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x5BB98597"]["name"] = [[remnant_marker_1.0]]
GameData["marker_ext"]["Markers"]["0x5BB98597"]["subtype"] = [[50]]
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m00"] = -0.9961946607
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m02"] = 0.08715587854
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m10"] = 0.08715587854
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m12"] = 0.9961946607
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m30"] = 0.3288519979
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x5BB98597"]["transform_m32"] = 3.758789301
GameData["marker_ext"]["Markers"]["0x5BB98597"]["type"] = [[remnant object]]
GameData["marker_ext"]["Markers"]["0x6CDCF73C"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["name"] = [[collapse_bone_021]]
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m30"] = 6.172655106
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m31"] = 4.934428215
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["transform_m32"] = -6.334244251
GameData["marker_ext"]["Markers"]["0x6CDCF73C"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x6F085C1A"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["name"] = [[collapse_bone_034]]
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m30"] = -5.999697685
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m31"] = 7.217236042
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["transform_m32"] = 6.000227451
GameData["marker_ext"]["Markers"]["0x6F085C1A"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x75918101"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x75918101"]["destructibleBuildingPanelID"] = 3
GameData["marker_ext"]["Markers"]["0x75918101"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x75918101"]["name"] = [[slot_marker03]]
GameData["marker_ext"]["Markers"]["0x75918101"]["subtype"] = [[medium]]
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m00"] = 4.6491229e-007
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m01"] = 5.64259949e-007
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m02"] = 1
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m10"] = 1
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m11"] = 3.258413699e-007
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m12"] = -4.649124605e-007
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m20"] = -3.258416257e-007
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m22"] = -5.642597785e-007
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m30"] = 4
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m32"] = -5
GameData["marker_ext"]["Markers"]["0x75918101"]["type"] = [[combat slot]]
GameData["marker_ext"]["Markers"]["0x8E62502C"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x8E62502C"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x8E62502C"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x8E62502C"]["name"] = [[collapse_bone_037]]
GameData["marker_ext"]["Markers"]["0x8E62502C"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m30"] = -5.999697685
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m31"] = 7.217236996
GameData["marker_ext"]["Markers"]["0x8E62502C"]["transform_m32"] = -5.999772072
GameData["marker_ext"]["Markers"]["0x8E62502C"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0xA80BB3A8"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["name"] = [[collapse_bone_023]]
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m30"] = -5.999698162
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m31"] = 5
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["transform_m32"] = -2.003578424
GameData["marker_ext"]["Markers"]["0xA80BB3A8"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0xC0A468E1"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["name"] = [[remnant_marker_4.0]]
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["subtype"] = [[50]]
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m00"] = -0.9135454893
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m02"] = 0.4067365825
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m10"] = 0.4067365825
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m12"] = 0.9135454893
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m30"] = 1.756315589
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["transform_m32"] = 3.944750071
GameData["marker_ext"]["Markers"]["0xC0A468E1"]["type"] = [[remnant object]]
GameData["marker_ext"]["Markers"]["0xC923CEDE"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xC923CEDE"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xC923CEDE"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xC923CEDE"]["name"] = [[<!--mangled:substance_marker_substance_floor_wooden_03-->bone_nw]]
GameData["marker_ext"]["Markers"]["0xC923CEDE"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0xC923CEDE"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xC923CEDE"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0xC923CEDE"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0xC923CEDE"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0xC923CEDE"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0xC923CEDE"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0xC923CEDE"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0xC923CEDE"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0xC923CEDE"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0xC923CEDE"]["transform_m30"] = 2
GameData["marker_ext"]["Markers"]["0xC923CEDE"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0xC923CEDE"]["transform_m32"] = -1.5
GameData["marker_ext"]["Markers"]["0xC923CEDE"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0xCABF4BBA"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["name"] = [[collapse_bone_group_falling]]
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m30"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m31"] = 4
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m32"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0xD3095323"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xD3095323"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xD3095323"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xD3095323"]["name"] = [[ruin_core]]
GameData["marker_ext"]["Markers"]["0xD3095323"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m30"] = 0
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m31"] = -3
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m32"] = 0
GameData["marker_ext"]["Markers"]["0xD3095323"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0xDDF5B9AB"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xDDF5B9AB"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xDDF5B9AB"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xDDF5B9AB"]["name"] = [[<!--mangled:substance_marker_substance_wall_brick_01-->bone_ne]]
GameData["marker_ext"]["Markers"]["0xDDF5B9AB"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0xDDF5B9AB"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xDDF5B9AB"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0xDDF5B9AB"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0xDDF5B9AB"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0xDDF5B9AB"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0xDDF5B9AB"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0xDDF5B9AB"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0xDDF5B9AB"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0xDDF5B9AB"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0xDDF5B9AB"]["transform_m30"] = -2
GameData["marker_ext"]["Markers"]["0xDDF5B9AB"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0xDDF5B9AB"]["transform_m32"] = -1.5
GameData["marker_ext"]["Markers"]["0xDDF5B9AB"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0xE0365795"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xE0365795"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xE0365795"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xE0365795"]["name"] = [[collapse_bone_041]]
GameData["marker_ext"]["Markers"]["0xE0365795"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m30"] = -5.336057663
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m31"] = 7.217236042
GameData["marker_ext"]["Markers"]["0xE0365795"]["transform_m32"] = 0.0002276015293
GameData["marker_ext"]["Markers"]["0xE0365795"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0xE62C2CBF"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xE62C2CBF"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xE62C2CBF"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xE62C2CBF"]["name"] = [[<!--mangled:substance_marker_substance_roof_metals_01-->bone_sw]]
GameData["marker_ext"]["Markers"]["0xE62C2CBF"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0xE62C2CBF"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xE62C2CBF"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0xE62C2CBF"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0xE62C2CBF"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0xE62C2CBF"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0xE62C2CBF"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0xE62C2CBF"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0xE62C2CBF"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0xE62C2CBF"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0xE62C2CBF"]["transform_m30"] = 2
GameData["marker_ext"]["Markers"]["0xE62C2CBF"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0xE62C2CBF"]["transform_m32"] = 1.5
GameData["marker_ext"]["Markers"]["0xE62C2CBF"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0xF0365AEE"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xF0365AEE"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xF0365AEE"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xF0365AEE"]["name"] = [[<!--mangled:substance_marker_substance_floor_wooden_03-->bone_ne]]
GameData["marker_ext"]["Markers"]["0xF0365AEE"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0xF0365AEE"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xF0365AEE"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0xF0365AEE"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0xF0365AEE"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0xF0365AEE"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0xF0365AEE"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0xF0365AEE"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0xF0365AEE"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0xF0365AEE"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0xF0365AEE"]["transform_m30"] = -2
GameData["marker_ext"]["Markers"]["0xF0365AEE"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0xF0365AEE"]["transform_m32"] = -1.5
GameData["marker_ext"]["Markers"]["0xF0365AEE"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0xF9A5CB0B"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xF9A5CB0B"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xF9A5CB0B"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xF9A5CB0B"]["name"] = [[<!--mangled:substance_marker_substance_wall_brick_01-->bone_sw]]
GameData["marker_ext"]["Markers"]["0xF9A5CB0B"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0xF9A5CB0B"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xF9A5CB0B"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0xF9A5CB0B"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0xF9A5CB0B"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0xF9A5CB0B"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0xF9A5CB0B"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0xF9A5CB0B"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0xF9A5CB0B"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0xF9A5CB0B"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0xF9A5CB0B"]["transform_m30"] = 2
GameData["marker_ext"]["Markers"]["0xF9A5CB0B"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0xF9A5CB0B"]["transform_m32"] = 1.5
GameData["marker_ext"]["Markers"]["0xF9A5CB0B"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0xF9C466C4"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xF9C466C4"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xF9C466C4"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xF9C466C4"]["name"] = [[<!--mangled:substance_marker_substance_floor_wooden_03-->bone_se]]
GameData["marker_ext"]["Markers"]["0xF9C466C4"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0xF9C466C4"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xF9C466C4"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0xF9C466C4"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0xF9C466C4"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0xF9C466C4"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0xF9C466C4"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0xF9C466C4"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0xF9C466C4"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0xF9C466C4"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0xF9C466C4"]["transform_m30"] = -2
GameData["marker_ext"]["Markers"]["0xF9C466C4"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0xF9C466C4"]["transform_m32"] = 1.5
GameData["marker_ext"]["Markers"]["0xF9C466C4"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0xFBD29B7D"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["name"] = [[collapse_bone_051]]
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m30"] = 2.000302792
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m31"] = 5
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["transform_m32"] = 2.000228167
GameData["marker_ext"]["Markers"]["0xFBD29B7D"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0xFC50EA82"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["name"] = [[collapse_bone_038]]
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m30"] = -5.999697685
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m31"] = 4.999999523
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["transform_m32"] = -5.999772072
GameData["marker_ext"]["Markers"]["0xFC50EA82"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["file_timestamp"] = Reference([[]])
GameData["marker_ext"]["Markers"]["file_timestamp"]["filename"] = [[Data:Art\Models\Environment\Art_Ambient\Buildings\Normandy_Industrial\Buildings\Brick01_3x1_Hangar_01\Brick01_3x1_Hangar_01.muax]]
GameData["marker_ext"]["Markers"]["file_timestamp"]["fileTime"] = "$1150909782"
GameData["modifier_ext"] = Reference([[ebpextensions\modifier_ext.lua]])
GameData["requirement_ext"] = Reference([[ebpextensions\requirement_ext.lua]])
GameData["requirement_ext"]["requirement_table"]["required_1"] = Reference([[requirements\required_structure.lua]])
GameData["requirement_ext"]["requirement_table"]["required_1"]["structure_name"] = [[ebps\races\allies\buildings\quarter_master.lua]]
GameData["sight_ext"] = Reference([[ebpextensions\sight_ext.lua]])
GameData["sight_ext"]["detect_camouflage"]["tp_global"] = 3
GameData["sight_ext"]["sight_package"]["outer_radius"] = 15
GameData["sim_entity_ext"] = Reference([[ebpextensions\sim_entity_ext.lua]])
GameData["sim_entity_ext"]["is_in_spatial_bucket"] = true 
GameData["sim_entity_ext"]["rotate_snap"] = 360
GameData["site_ext"] = Reference([[ebpextensions\site_ext.lua]])
GameData["site_ext"]["extra_build_test_footprint"] = 4
GameData["spawner_ext"] = Reference([[ebpextensions\spawner_ext.lua]])
GameData["spawner_ext"]["fx_rally_point"] = [[UI/rally_point_allies]]
GameData["spawner_ext"]["must_be_in_supply"] = true 
GameData["spawner_ext"]["squad_table"]["squad_01"] = [[sbps\races\allies\vehicles\m10_tank_destroyer.lua]]
GameData["spawner_ext"]["squad_table"]["squad_02"] = [[sbps\races\allies\vehicles\m4_sherman_squad.lua]]
GameData["spawner_ext"]["squad_table"]["squad_03"] = [[sbps\races\allies\vehicles\m4_sherman_squad_crocodile.lua]]
GameData["territory_ext"] = Reference([[ebpextensions\territory_ext.lua]])
GameData["territory_ext"]["default_on"] = false
GameData["type_ext"] = Reference([[ebpextensions\type_ext.lua]])
GameData["type_ext"]["type_target_assault"] = Reference([[type_target_assault\tp_building.lua]])
GameData["type_ext"]["type_target_critical"] = Reference([[type_target_critical\tp_building.lua]])
GameData["type_ext"]["type_target_weapon"] = Reference([[type_target_weapon\tp_building.lua]])
GameData["type_ext"]["unit_type_list"]["unit_type00"] = [[building]]
GameData["type_ext"]["unit_type_list"]["unit_type01"] = [[motor_pool_heavy]]
GameData["ui_ext"] = Reference([[ebpextensions\ui_ext.lua]])
GameData["ui_ext"]["ghost_enable"] = true 
GameData["ui_ext"]["help_text"] = "$149800" -- Primary Tank Production Structure. Deploys M10's, M4 Shermans as well as Sherman Crocodiles. Also contains upgrades for the M4 Sherman.
GameData["ui_ext"]["hotkey_name"] = [[allies_tank_depot]]
GameData["ui_ext"]["icon_name"] = [[buildings\building_allied_tank_depot]]
GameData["ui_ext"]["minimap_enable"] = true 
GameData["ui_ext"]["minimap_teamcolor"] = true 
GameData["ui_ext"]["obb_selectable"] = true 
GameData["ui_ext"]["occlusion_state"] = [[occlude_others]]
GameData["ui_ext"]["screen_name"] = "$149801" -- Tank Depot
GameData["ui_ext"]["selection_name"] = [[building]]
GameData["ui_ext"]["selection_type"] = [[single_entity_select]]
GameData["ui_ext"]["speaker"]["code_1"] = [[bld]]
GameData["ui_ext"]["speech_code_2"]["code_1"] = [[Hp]]
GameData["ui_ext"]["speech_code_3"]["code_1"] = [[HMP]]
GameData["upgrade_ext"] = Reference([[ebpextensions\upgrade_ext.lua]])
GameData["upgrade_ext"]["number_of_addon_slots"] = -1
GameData["upgrade_ext"]["number_of_standard_slots"] = 2
GameData["upgrade_ext"]["number_of_transferrable_slots"] = -1
GameData["upgrade_ext"]["standard_upgrades"]["upgrade_01"] = [[upgrade\allies\armory_upgrade_smoke_screen.lua]]
GameData["upgrade_ext"]["standard_upgrades"]["upgrade_02"] = [[upgrade\allies\armory_76mm_upgrade.lua]]
