GameData = Inherit([[]])
GameData["weapon_bag"] = Reference([[bags\weapon_bag.lua]])
GameData["weapon_bag"]["accuracy"]["distant"] = 0.25
GameData["weapon_bag"]["accuracy"]["long"] = 0.25
GameData["weapon_bag"]["accuracy"]["medium"] = 0.5
GameData["weapon_bag"]["accuracy"]["short"] = 0.75
GameData["weapon_bag"]["ai_info"]["anti"]["aiclass_heavy_vehicle"] = 10
GameData["weapon_bag"]["ai_info"]["anti"]["aiclass_infantry"] = 20
GameData["weapon_bag"]["ai_info"]["anti"]["aiclass_light_vehicle"] = 40
GameData["weapon_bag"]["ai_info"]["anti"]["aiclass_structure"] = 20
GameData["weapon_bag"]["anim_table"]["state_name"] = [[Howitzer_State]]
GameData["weapon_bag"]["anim_table"]["track_horizontal"] = [[Howitzer_Horiz]]
GameData["weapon_bag"]["anim_table"]["track_horizontal_speed"] = [[Horizontal_Turn_Rate]]
GameData["weapon_bag"]["anim_table"]["track_vertical"] = [[Howitzer_Vertical]]
GameData["weapon_bag"]["anim_table"]["track_vertical_speed"] = [[Vertical_Turn_Rate]]
GameData["weapon_bag"]["area_effect"]["area_info"]["radius"] = 7
GameData["weapon_bag"]["area_effect"]["damage"]["distant"] = 0.3000000119
GameData["weapon_bag"]["area_effect"]["damage"]["long"] = 0.3000000119
GameData["weapon_bag"]["area_effect"]["damage"]["medium"] = 0.75
GameData["weapon_bag"]["area_effect"]["damage"]["short"] = 1.5
GameData["weapon_bag"]["area_effect"]["distance"]["distant"] = 7
GameData["weapon_bag"]["area_effect"]["distance"]["long"] = 7
GameData["weapon_bag"]["area_effect"]["distance"]["medium"] = 3
GameData["weapon_bag"]["area_effect"]["distance"]["short"] = 1
GameData["weapon_bag"]["area_effect"]["penetration"]["distant"] = 0.75
GameData["weapon_bag"]["area_effect"]["penetration"]["long"] = 0.75
GameData["weapon_bag"]["area_effect"]["penetration"]["medium"] = 0.8999999762
GameData["weapon_bag"]["area_effect"]["suppression"]["distant"] = 0.75
GameData["weapon_bag"]["area_effect"]["suppression"]["long"] = 1
GameData["weapon_bag"]["area_effect"]["suppression"]["medium"] = 1.25
GameData["weapon_bag"]["area_effect"]["suppression"]["short"] = 1.5
GameData["weapon_bag"]["area_effect"]["suppression_friendly"]["distant"] = 0.75
GameData["weapon_bag"]["area_effect"]["suppression_friendly"]["long"] = 1
GameData["weapon_bag"]["area_effect"]["suppression_friendly"]["medium"] = 1.25
GameData["weapon_bag"]["area_effect"]["suppression_friendly"]["short"] = 1.5
GameData["weapon_bag"]["behaviour"]["enable_auto_target_search"] = false
GameData["weapon_bag"]["behaviour"]["reset_rotation_on_teardown"] = true 
GameData["weapon_bag"]["cooldown"]["duration_multiplier"]["distant"] = 1
GameData["weapon_bag"]["cooldown"]["duration_multiplier"]["long"] = 1
GameData["weapon_bag"]["cooldown"]["duration_multiplier"]["medium"] = 1
GameData["weapon_bag"]["cooldown"]["duration_multiplier"]["short"] = 1
GameData["weapon_bag"]["cover_table"]["tp_garrison_cover"]["accuracy_multiplier"] = 0.150000006
GameData["weapon_bag"]["cover_table"]["tp_garrison_cover"]["penetration_multiplier"] = 0.25
GameData["weapon_bag"]["cover_table"]["tp_heavy"]["damage_multiplier"] = 0.5
GameData["weapon_bag"]["cover_table"]["tp_heavy"]["suppression_multiplier"] = 0.5
GameData["weapon_bag"]["cover_table"]["tp_light"]["damage_multiplier"] = 0.75
GameData["weapon_bag"]["cover_table"]["tp_light"]["suppression_multiplier"] = 0.75
GameData["weapon_bag"]["cover_table"]["tp_negative"]["suppression_multiplier"] = 1.5
GameData["weapon_bag"]["cover_table"]["tp_open"]["accuracy_multiplier"] = 1.25
GameData["weapon_bag"]["cover_table"]["tp_smoke"]["accuracy_multiplier"] = 0.5
GameData["weapon_bag"]["cover_table"]["tp_z_bunker"]["accuracy_multiplier"] = 0.150000006
GameData["weapon_bag"]["cover_table"]["tp_z_bunker"]["penetration_multiplier"] = 0.25
GameData["weapon_bag"]["cover_table"]["tp_z_bunker"]["suppression_multiplier"] = 0
GameData["weapon_bag"]["critical_table"]["tp_armour"]["critical_table_01"]["hit_01"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour"]["critical_table_01"]["hit_01"]["weight"] = 85
GameData["weapon_bag"]["critical_table"]["tp_armour"]["critical_table_01"]["hit_02"]["critical_type"] = Reference([[critical_type\critical_combo.lua]])
GameData["weapon_bag"]["critical_table"]["tp_armour"]["critical_table_01"]["hit_02"]["critical_type"]["critical_combo"] = Reference([[critical_combo\vehicle_destroy_secondary_weapon.lua]])
GameData["weapon_bag"]["critical_table"]["tp_armour"]["critical_table_01"]["hit_02"]["weight"] = 15
GameData["weapon_bag"]["critical_table"]["tp_armour"]["critical_table_01"]["hit_03"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour"]["critical_table_01"]["hit_04"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour"]["critical_table_01"]["hit_05"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour"]["critical_table_02"]["hit_01"]["critical_type"] = Reference([[critical_type\critical_combo.lua]])
GameData["weapon_bag"]["critical_table"]["tp_armour"]["critical_table_02"]["hit_01"]["critical_type"]["critical_combo"] = Reference([[critical_combo\vehicle_destroy_secondary_weapon.lua]])
GameData["weapon_bag"]["critical_table"]["tp_armour"]["critical_table_02"]["hit_01"]["weight"] = 25
GameData["weapon_bag"]["critical_table"]["tp_armour"]["critical_table_02"]["hit_02"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour"]["critical_table_02"]["hit_02"]["weight"] = 75
GameData["weapon_bag"]["critical_table"]["tp_armour"]["critical_table_02"]["hit_03"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour"]["critical_table_02"]["hit_04"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour"]["critical_table_03"]["hit_01"]["critical_type"]["critical"] = [[critical\vehicle_make_wreck.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour"]["critical_table_03"]["hit_01"]["weight"] = 50
GameData["weapon_bag"]["critical_table"]["tp_armour"]["critical_table_03"]["hit_02"]["critical_type"]["critical"] = [[critical\vehicle_out_of_control_fast.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour"]["critical_table_03"]["hit_02"]["weight"] = 25
GameData["weapon_bag"]["critical_table"]["tp_armour"]["critical_table_03"]["hit_03"]["critical_type"]["critical"] = [[critical\vehicle_destroy_maingun.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour"]["critical_table_03"]["hit_03"]["weight"] = 25
GameData["weapon_bag"]["critical_table"]["tp_armour"]["critical_table_03"]["hit_04"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour"]["critical_table_03"]["hit_05"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour_elite"]["critical_table_01"]["hit_01"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour_elite"]["critical_table_01"]["hit_01"]["weight"] = 100
GameData["weapon_bag"]["critical_table"]["tp_armour_elite"]["critical_table_02"]["hit_01"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour_elite"]["critical_table_02"]["hit_01"]["weight"] = 75
GameData["weapon_bag"]["critical_table"]["tp_armour_elite"]["critical_table_02"]["hit_02"]["critical_type"]["critical"] = [[critical\vehicle_damage_engine.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour_elite"]["critical_table_02"]["hit_02"]["weight"] = 25
GameData["weapon_bag"]["critical_table"]["tp_armour_elite"]["critical_table_02"]["hit_03"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour_elite"]["critical_table_02"]["hit_04"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour_elite"]["critical_table_02"]["hit_05"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour_elite"]["critical_table_03"]["hit_01"]["critical_type"]["critical"] = [[critical\vehicle_make_wreck.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour_elite"]["critical_table_03"]["hit_01"]["weight"] = 25
GameData["weapon_bag"]["critical_table"]["tp_armour_elite"]["critical_table_03"]["hit_02"]["critical_type"]["critical"] = [[critical\vehicle_out_of_control_fast.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour_elite"]["critical_table_03"]["hit_02"]["weight"] = 25
GameData["weapon_bag"]["critical_table"]["tp_armour_elite"]["critical_table_03"]["hit_03"]["critical_type"]["critical"] = [[critical\vehicle_destroy_maingun.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour_elite"]["critical_table_03"]["hit_03"]["weight"] = 25
GameData["weapon_bag"]["critical_table"]["tp_armour_elite"]["critical_table_03"]["hit_04"]["critical_type"]["critical"] = [[critical\vehicle_destroy_maingun.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour_elite"]["critical_table_03"]["hit_04"]["weight"] = 25
GameData["weapon_bag"]["critical_table"]["tp_armour_elite"]["critical_table_03"]["hit_05"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour_rear"]["critical_table_01"]["hit_01"]["critical_type"]["critical"] = [[critical\_no_critical_rear.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour_rear"]["critical_table_01"]["hit_01"]["weight"] = 85
GameData["weapon_bag"]["critical_table"]["tp_armour_rear"]["critical_table_01"]["hit_02"]["critical_type"] = Reference([[critical_type\critical_combo.lua]])
GameData["weapon_bag"]["critical_table"]["tp_armour_rear"]["critical_table_01"]["hit_02"]["critical_type"]["critical_combo"] = Reference([[critical_combo\vehicle_destroy_secondary_weapon.lua]])
GameData["weapon_bag"]["critical_table"]["tp_armour_rear"]["critical_table_01"]["hit_02"]["weight"] = 15
GameData["weapon_bag"]["critical_table"]["tp_armour_rear"]["critical_table_02"]["hit_01"]["critical_type"]["critical"] = [[critical\vehicle_damage_engine_rear.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour_rear"]["critical_table_02"]["hit_01"]["weight"] = 15
GameData["weapon_bag"]["critical_table"]["tp_armour_rear"]["critical_table_02"]["hit_02"]["critical_type"]["critical"] = [[critical\_no_critical_rear.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour_rear"]["critical_table_02"]["hit_02"]["weight"] = 85
GameData["weapon_bag"]["critical_table"]["tp_armour_rear"]["critical_table_03"]["hit_01"]["critical_type"]["critical"] = [[critical\vehicle_destroy_engine_rear.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour_rear"]["critical_table_03"]["hit_01"]["weight"] = 25
GameData["weapon_bag"]["critical_table"]["tp_armour_rear"]["critical_table_03"]["hit_02"]["critical_type"]["critical"] = [[critical\vehicle_make_wreck.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour_rear"]["critical_table_03"]["hit_02"]["weight"] = 50
GameData["weapon_bag"]["critical_table"]["tp_armour_rear"]["critical_table_03"]["hit_03"]["critical_type"]["critical"] = [[critical\vehicle_out_of_control_slow.lua]]
GameData["weapon_bag"]["critical_table"]["tp_armour_rear"]["critical_table_03"]["hit_03"]["weight"] = 25
GameData["weapon_bag"]["critical_table"]["tp_armour_rear"]["critical_table_03"]["hit_04"]["critical_type"]["critical"] = [[critical\_no_critical_rear.lua]]
GameData["weapon_bag"]["critical_table"]["tp_bridge"]["critical_table_03"]["hit_01"]["critical_type"]["critical"] = [[critical\bridge_make_wreck.lua]]
GameData["weapon_bag"]["critical_table"]["tp_bridge"]["critical_table_03"]["hit_01"]["weight"] = 100
GameData["weapon_bag"]["critical_table"]["tp_building"]["critical_table_03"]["hit_02"]["critical_type"]["critical"] = [[critical\building_destroy.lua]]
GameData["weapon_bag"]["critical_table"]["tp_building"]["critical_table_03"]["hit_02"]["weight"] = 100
GameData["weapon_bag"]["critical_table"]["tp_building"]["critical_table_03"]["hit_03"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_defenses"]["critical_table_03"]["hit_01"]["critical_type"]["critical"] = [[critical\world_object_destroy.lua]]
GameData["weapon_bag"]["critical_table"]["tp_defenses"]["critical_table_03"]["hit_01"]["weight"] = 90
GameData["weapon_bag"]["critical_table"]["tp_defenses"]["critical_table_03"]["hit_02"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_defenses"]["critical_table_03"]["hit_02"]["weight"] = 10
GameData["weapon_bag"]["critical_table"]["tp_flyer"]["critical_table_01"]["hit_01"]["critical_type"]["critical"] = [[critical\vehicle_destroy.lua]]
GameData["weapon_bag"]["critical_table"]["tp_flyer"]["critical_table_01"]["hit_01"]["weight"] = 5
GameData["weapon_bag"]["critical_table"]["tp_flyer"]["critical_table_01"]["hit_02"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_flyer"]["critical_table_01"]["hit_02"]["weight"] = 95
GameData["weapon_bag"]["critical_table"]["tp_flyer"]["critical_table_02"]["hit_01"]["critical_type"]["critical"] = [[critical\vehicle_destroy.lua]]
GameData["weapon_bag"]["critical_table"]["tp_flyer"]["critical_table_02"]["hit_01"]["weight"] = 25
GameData["weapon_bag"]["critical_table"]["tp_flyer"]["critical_table_02"]["hit_02"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_flyer"]["critical_table_02"]["hit_02"]["weight"] = 75
GameData["weapon_bag"]["critical_table"]["tp_flyer"]["critical_table_03"]["hit_01"]["critical_type"]["critical"] = [[critical\vehicle_destroy.lua]]
GameData["weapon_bag"]["critical_table"]["tp_flyer"]["critical_table_03"]["hit_01"]["weight"] = 50
GameData["weapon_bag"]["critical_table"]["tp_flyer"]["critical_table_03"]["hit_02"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_flyer"]["critical_table_03"]["hit_02"]["weight"] = 50
GameData["weapon_bag"]["critical_table"]["tp_goliath"]["critical_table_01"]["hit_01"]["critical_type"]["critical"] = [[critical\vehicle_damage_engine.lua]]
GameData["weapon_bag"]["critical_table"]["tp_goliath"]["critical_table_01"]["hit_01"]["weight"] = 35
GameData["weapon_bag"]["critical_table"]["tp_goliath"]["critical_table_01"]["hit_02"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_goliath"]["critical_table_01"]["hit_02"]["weight"] = 65
GameData["weapon_bag"]["critical_table"]["tp_goliath"]["critical_table_02"]["hit_01"]["critical_type"]["critical"] = [[critical\vehicle_damage_engine.lua]]
GameData["weapon_bag"]["critical_table"]["tp_goliath"]["critical_table_02"]["hit_01"]["weight"] = 75
GameData["weapon_bag"]["critical_table"]["tp_goliath"]["critical_table_02"]["hit_02"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_goliath"]["critical_table_02"]["hit_02"]["weight"] = 25
GameData["weapon_bag"]["critical_table"]["tp_goliath"]["critical_table_03"]["hit_01"]["critical_type"]["critical"] = [[critical\goliath_destroy.lua]]
GameData["weapon_bag"]["critical_table"]["tp_goliath"]["critical_table_03"]["hit_01"]["weight"] = 100
GameData["weapon_bag"]["critical_table"]["tp_goliath"]["critical_table_03"]["hit_02"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_goliath"]["critical_table_03"]["hit_02"]["weight"] = 0
GameData["weapon_bag"]["critical_table"]["tp_infantry"]["critical_table_01"]["hit_01"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_infantry"]["critical_table_01"]["hit_01"]["weight"] = 95
GameData["weapon_bag"]["critical_table"]["tp_infantry"]["critical_table_01"]["hit_02"]["critical_type"]["critical"] = [[critical\make_casualty.lua]]
GameData["weapon_bag"]["critical_table"]["tp_infantry"]["critical_table_01"]["hit_02"]["weight"] = 5
GameData["weapon_bag"]["critical_table"]["tp_infantry"]["critical_table_02"]["hit_01"]["critical_type"]["critical"] = [[critical\soldier_killed.lua]]
GameData["weapon_bag"]["critical_table"]["tp_infantry"]["critical_table_02"]["hit_01"]["weight"] = 5
GameData["weapon_bag"]["critical_table"]["tp_infantry"]["critical_table_02"]["hit_02"]["critical_type"]["critical"] = [[critical\make_casualty.lua]]
GameData["weapon_bag"]["critical_table"]["tp_infantry"]["critical_table_02"]["hit_02"]["weight"] = 10
GameData["weapon_bag"]["critical_table"]["tp_infantry"]["critical_table_02"]["hit_03"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_infantry"]["critical_table_02"]["hit_03"]["weight"] = 85
GameData["weapon_bag"]["critical_table"]["tp_infantry"]["critical_table_03"]["hit_01"]["critical_type"]["critical"] = [[critical\soldier_killed_death_intensity_60.lua]]
GameData["weapon_bag"]["critical_table"]["tp_infantry"]["critical_table_03"]["hit_01"]["weight"] = 75
GameData["weapon_bag"]["critical_table"]["tp_infantry"]["critical_table_03"]["hit_02"]["critical_type"]["critical"] = [[critical\soldier_killed_death_intensity_100.lua]]
GameData["weapon_bag"]["critical_table"]["tp_infantry"]["critical_table_03"]["hit_02"]["weight"] = 25
GameData["weapon_bag"]["critical_table"]["tp_infantry"]["critical_table_03"]["hit_03"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_infantry"]["critical_table_03"]["hit_04"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_infantry_flamethrower_death"]["critical_table_03"]["hit_01"]["critical_type"]["critical"] = [[critical\soldier_killed.lua]]
GameData["weapon_bag"]["critical_table"]["tp_infantry_flamethrower_death"]["critical_table_03"]["hit_01"]["weight"] = 75
GameData["weapon_bag"]["critical_table"]["tp_infantry_flamethrower_death"]["critical_table_03"]["hit_02"]["critical_type"]["critical"] = [[critical\flamethrower_destroyed.lua]]
GameData["weapon_bag"]["critical_table"]["tp_infantry_flamethrower_death"]["critical_table_03"]["hit_02"]["weight"] = 25
GameData["weapon_bag"]["critical_table"]["tp_infantry_heroic"]["critical_table_01"]["hit_01"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_infantry_heroic"]["critical_table_01"]["hit_01"]["weight"] = 100
GameData["weapon_bag"]["critical_table"]["tp_infantry_heroic"]["critical_table_02"]["hit_01"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_infantry_heroic"]["critical_table_02"]["hit_01"]["weight"] = 100
GameData["weapon_bag"]["critical_table"]["tp_infantry_heroic"]["critical_table_03"]["hit_01"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_infantry_heroic"]["critical_table_03"]["hit_01"]["weight"] = 50
GameData["weapon_bag"]["critical_table"]["tp_infantry_heroic"]["critical_table_03"]["hit_02"]["critical_type"]["critical"] = [[critical\soldier_killed.lua]]
GameData["weapon_bag"]["critical_table"]["tp_infantry_heroic"]["critical_table_03"]["hit_02"]["weight"] = 50
GameData["weapon_bag"]["critical_table"]["tp_light_building"]["critical_table_02"]["hit_01"]["critical_type"]["critical"] = [[critical\building_fire_damage_area.lua]]
GameData["weapon_bag"]["critical_table"]["tp_light_building"]["critical_table_03"]["hit_01"]["critical_type"]["critical"] = [[critical\building_destroy.lua]]
GameData["weapon_bag"]["critical_table"]["tp_light_building"]["critical_table_03"]["hit_01"]["weight"] = 75
GameData["weapon_bag"]["critical_table"]["tp_light_building"]["critical_table_03"]["hit_02"]["weight"] = 12.5
GameData["weapon_bag"]["critical_table"]["tp_light_building"]["critical_table_03"]["hit_03"]["weight"] = 12.5
GameData["weapon_bag"]["critical_table"]["tp_light_vehicle"]["critical_table_01"]["hit_01"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_light_vehicle"]["critical_table_01"]["hit_01"]["weight"] = 85
GameData["weapon_bag"]["critical_table"]["tp_light_vehicle"]["critical_table_01"]["hit_02"]["critical_type"] = Reference([[critical_type\critical_combo.lua]])
GameData["weapon_bag"]["critical_table"]["tp_light_vehicle"]["critical_table_01"]["hit_02"]["critical_type"]["critical_combo"] = Reference([[critical_combo\vehicle_destroy_secondary_weapon.lua]])
GameData["weapon_bag"]["critical_table"]["tp_light_vehicle"]["critical_table_01"]["hit_02"]["weight"] = 15
GameData["weapon_bag"]["critical_table"]["tp_light_vehicle"]["critical_table_02"]["hit_01"]["critical_type"] = Reference([[critical_type\critical_combo.lua]])
GameData["weapon_bag"]["critical_table"]["tp_light_vehicle"]["critical_table_02"]["hit_01"]["critical_type"]["critical_combo"] = Reference([[critical_combo\vehicle_destroy_secondary_weapon.lua]])
GameData["weapon_bag"]["critical_table"]["tp_light_vehicle"]["critical_table_02"]["hit_01"]["weight"] = 15
GameData["weapon_bag"]["critical_table"]["tp_light_vehicle"]["critical_table_02"]["hit_02"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_light_vehicle"]["critical_table_02"]["hit_02"]["weight"] = 70
GameData["weapon_bag"]["critical_table"]["tp_light_vehicle"]["critical_table_02"]["hit_03"]["critical_type"]["critical"] = [[critical\vehicle_damage_engine.lua]]
GameData["weapon_bag"]["critical_table"]["tp_light_vehicle"]["critical_table_02"]["hit_03"]["weight"] = 15
GameData["weapon_bag"]["critical_table"]["tp_light_vehicle"]["critical_table_03"]["hit_01"]["critical_type"]["critical"] = [[critical\vehicle_make_wreck.lua]]
GameData["weapon_bag"]["critical_table"]["tp_light_vehicle"]["critical_table_03"]["hit_01"]["weight"] = 75
GameData["weapon_bag"]["critical_table"]["tp_light_vehicle"]["critical_table_03"]["hit_02"]["critical_type"]["critical"] = [[critical\vehicle_out_of_control_fast.lua]]
GameData["weapon_bag"]["critical_table"]["tp_light_vehicle"]["critical_table_03"]["hit_02"]["weight"] = 25
GameData["weapon_bag"]["critical_table"]["tp_mine"]["critical_table_03"]["hit_01"]["critical_type"]["critical"] = [[critical\detonate_mine.lua]]
GameData["weapon_bag"]["critical_table"]["tp_mine"]["critical_table_03"]["hit_01"]["weight"] = 100
GameData["weapon_bag"]["critical_table"]["tp_ooc_vehicle"]["critical_table_03"]["hit_01"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_ooc_vehicle"]["critical_table_03"]["hit_02"]["critical_type"]["critical"] = [[critical\vehicle_out_of_control_fast.lua]]
GameData["weapon_bag"]["critical_table"]["tp_ooc_vehicle"]["critical_table_03"]["hit_02"]["weight"] = 50
GameData["weapon_bag"]["critical_table"]["tp_ooc_vehicle"]["critical_table_03"]["hit_03"]["critical_type"]["critical"] = [[critical\vehicle_out_of_control_slow.lua]]
GameData["weapon_bag"]["critical_table"]["tp_ooc_vehicle"]["critical_table_03"]["hit_03"]["weight"] = 50
GameData["weapon_bag"]["critical_table"]["tp_panel_building"]["critical_table_01"]["hit_01"]["critical_type"]["critical"] = [[critical\building_destroy_panel_area_very_large.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building"]["critical_table_01"]["hit_01"]["weight"] = 100
GameData["weapon_bag"]["critical_table"]["tp_panel_building"]["critical_table_01"]["hit_02"]["critical_type"]["critical"] = [[critical\building_destroy_panel_area_large.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building"]["critical_table_01"]["hit_03"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building"]["critical_table_01"]["hit_04"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building"]["critical_table_01"]["hit_05"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building"]["critical_table_02"]["hit_01"]["critical_type"]["critical"] = [[critical\building_destroy_panel_area_very_large.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building"]["critical_table_02"]["hit_01"]["weight"] = 100
GameData["weapon_bag"]["critical_table"]["tp_panel_building"]["critical_table_02"]["hit_02"]["critical_type"]["critical"] = [[critical\building_destroy_panel_area_large.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building"]["critical_table_02"]["hit_03"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building"]["critical_table_02"]["hit_04"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building"]["critical_table_02"]["hit_05"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building"]["critical_table_03"]["hit_01"]["critical_type"]["critical"] = [[critical\building_destroy_panel_area_very_large.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building"]["critical_table_03"]["hit_01"]["weight"] = 100
GameData["weapon_bag"]["critical_table"]["tp_panel_building"]["critical_table_03"]["hit_02"]["critical_type"]["critical"] = [[critical\building_destroy_panel_area_large.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building"]["critical_table_03"]["hit_03"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building"]["critical_table_03"]["hit_04"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building"]["critical_table_03"]["hit_05"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building_hq"]["critical_table_01"]["hit_01"]["critical_type"]["critical"] = [[critical\building_damage_panel.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building_hq"]["critical_table_01"]["hit_01"]["weight"] = 15
GameData["weapon_bag"]["critical_table"]["tp_panel_building_hq"]["critical_table_01"]["hit_02"]["critical_type"]["critical"] = [[critical\building_damage_accessory.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building_hq"]["critical_table_01"]["hit_02"]["weight"] = 15
GameData["weapon_bag"]["critical_table"]["tp_panel_building_hq"]["critical_table_01"]["hit_03"]["critical_type"]["critical"] = [[critical\building_destroy_panel.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building_hq"]["critical_table_01"]["hit_03"]["weight"] = 70
GameData["weapon_bag"]["critical_table"]["tp_panel_building_hq"]["critical_table_02"]["hit_01"]["critical_type"]["critical"] = [[critical\building_destroy_panel.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building_hq"]["critical_table_02"]["hit_01"]["weight"] = 50
GameData["weapon_bag"]["critical_table"]["tp_panel_building_hq"]["critical_table_02"]["hit_02"]["critical_type"]["critical"] = [[critical\building_damage_panel.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building_hq"]["critical_table_02"]["hit_02"]["weight"] = 10
GameData["weapon_bag"]["critical_table"]["tp_panel_building_hq"]["critical_table_02"]["hit_03"]["critical_type"]["critical"] = [[critical\building_destroy_panel_area.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building_hq"]["critical_table_02"]["hit_03"]["weight"] = 20
GameData["weapon_bag"]["critical_table"]["tp_panel_building_hq"]["critical_table_02"]["hit_04"]["critical_type"]["critical"] = [[critical\building_destroy_panel_area_small.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building_hq"]["critical_table_02"]["hit_04"]["weight"] = 20
GameData["weapon_bag"]["critical_table"]["tp_panel_building_hq"]["critical_table_03"]["hit_01"]["critical_type"]["critical"] = [[critical\building_destroy_panel_area.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building_hq"]["critical_table_03"]["hit_01"]["weight"] = 25
GameData["weapon_bag"]["critical_table"]["tp_panel_building_hq"]["critical_table_03"]["hit_02"]["critical_type"]["critical"] = [[critical\building_destroy_panel_area_large.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building_hq"]["critical_table_03"]["hit_02"]["weight"] = 25
GameData["weapon_bag"]["critical_table"]["tp_panel_building_hq"]["critical_table_03"]["hit_03"]["critical_type"]["critical"] = [[critical\building_destroy_alot_of_panels.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building_hq"]["critical_table_03"]["hit_03"]["weight"] = 25
GameData["weapon_bag"]["critical_table"]["tp_panel_building_hq"]["critical_table_03"]["hit_04"]["critical_type"]["critical"] = [[critical\building_destroy_panel_area_small.lua]]
GameData["weapon_bag"]["critical_table"]["tp_panel_building_hq"]["critical_table_03"]["hit_04"]["weight"] = 25
GameData["weapon_bag"]["critical_table"]["tp_sp_razorwire"]["critical_table_01"]["hit_01"]["critical_type"]["critical"] = [[critical\building_destroy.lua]]
GameData["weapon_bag"]["critical_table"]["tp_sp_razorwire"]["critical_table_01"]["hit_01"]["weight"] = 100
GameData["weapon_bag"]["critical_table"]["tp_sp_razorwire"]["critical_table_02"]["hit_01"]["critical_type"]["critical"] = [[critical\building_destroy.lua]]
GameData["weapon_bag"]["critical_table"]["tp_sp_razorwire"]["critical_table_02"]["hit_01"]["weight"] = 100
GameData["weapon_bag"]["critical_table"]["tp_sp_razorwire"]["critical_table_03"]["hit_01"]["critical_type"]["critical"] = [[critical\building_destroy.lua]]
GameData["weapon_bag"]["critical_table"]["tp_sp_razorwire"]["critical_table_03"]["hit_01"]["weight"] = 100
GameData["weapon_bag"]["critical_table"]["tp_vehicle"]["critical_table_01"]["hit_01"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_vehicle"]["critical_table_01"]["hit_01"]["weight"] = 100
GameData["weapon_bag"]["critical_table"]["tp_vehicle"]["critical_table_01"]["hit_02"]["critical_type"] = Reference([[critical_type\critical_combo.lua]])
GameData["weapon_bag"]["critical_table"]["tp_vehicle"]["critical_table_01"]["hit_02"]["critical_type"]["critical_combo"] = Reference([[critical_combo\vehicle_destroy_secondary_weapon.lua]])
GameData["weapon_bag"]["critical_table"]["tp_vehicle"]["critical_table_02"]["hit_01"]["critical_type"] = Reference([[critical_type\critical_combo.lua]])
GameData["weapon_bag"]["critical_table"]["tp_vehicle"]["critical_table_02"]["hit_01"]["critical_type"]["critical_combo"] = Reference([[critical_combo\vehicle_destroy_secondary_weapon.lua]])
GameData["weapon_bag"]["critical_table"]["tp_vehicle"]["critical_table_02"]["hit_01"]["weight"] = 15
GameData["weapon_bag"]["critical_table"]["tp_vehicle"]["critical_table_02"]["hit_02"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_vehicle"]["critical_table_02"]["hit_02"]["weight"] = 70
GameData["weapon_bag"]["critical_table"]["tp_vehicle"]["critical_table_02"]["hit_03"]["critical_type"]["critical"] = [[critical\vehicle_damage_engine.lua]]
GameData["weapon_bag"]["critical_table"]["tp_vehicle"]["critical_table_02"]["hit_03"]["weight"] = 15
GameData["weapon_bag"]["critical_table"]["tp_vehicle"]["critical_table_03"]["hit_01"]["critical_type"]["critical"] = [[critical\vehicle_make_wreck.lua]]
GameData["weapon_bag"]["critical_table"]["tp_vehicle"]["critical_table_03"]["hit_01"]["weight"] = 50
GameData["weapon_bag"]["critical_table"]["tp_vehicle"]["critical_table_03"]["hit_02"]["critical_type"]["critical"] = [[critical\vehicle_out_of_control_fast.lua]]
GameData["weapon_bag"]["critical_table"]["tp_vehicle"]["critical_table_03"]["hit_02"]["weight"] = 25
GameData["weapon_bag"]["critical_table"]["tp_vehicle"]["critical_table_03"]["hit_03"]["critical_type"]["critical"] = [[critical\vehicle_destroy_maingun.lua]]
GameData["weapon_bag"]["critical_table"]["tp_vehicle"]["critical_table_03"]["hit_03"]["weight"] = 25
GameData["weapon_bag"]["critical_table"]["tp_vehicle"]["critical_table_03"]["hit_04"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_vehicle"]["critical_table_03"]["hit_05"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_vehicle_halftrack"]["critical_table_01"]["hit_01"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_vehicle_halftrack"]["critical_table_01"]["hit_01"]["weight"] = 85
GameData["weapon_bag"]["critical_table"]["tp_vehicle_halftrack"]["critical_table_01"]["hit_02"]["critical_type"] = Reference([[critical_type\critical_combo.lua]])
GameData["weapon_bag"]["critical_table"]["tp_vehicle_halftrack"]["critical_table_01"]["hit_02"]["critical_type"]["critical_combo"] = Reference([[critical_combo\vehicle_destroy_secondary_weapon.lua]])
GameData["weapon_bag"]["critical_table"]["tp_vehicle_halftrack"]["critical_table_01"]["hit_02"]["weight"] = 15
GameData["weapon_bag"]["critical_table"]["tp_vehicle_halftrack"]["critical_table_02"]["hit_01"]["critical_type"] = Reference([[critical_type\critical_combo.lua]])
GameData["weapon_bag"]["critical_table"]["tp_vehicle_halftrack"]["critical_table_02"]["hit_01"]["critical_type"]["critical_combo"] = Reference([[critical_combo\vehicle_destroy_secondary_weapon.lua]])
GameData["weapon_bag"]["critical_table"]["tp_vehicle_halftrack"]["critical_table_02"]["hit_01"]["weight"] = 15
GameData["weapon_bag"]["critical_table"]["tp_vehicle_halftrack"]["critical_table_02"]["hit_02"]["critical_type"]["critical"] = [[critical\vehicle_damage_engine.lua]]
GameData["weapon_bag"]["critical_table"]["tp_vehicle_halftrack"]["critical_table_02"]["hit_02"]["weight"] = 15
GameData["weapon_bag"]["critical_table"]["tp_vehicle_halftrack"]["critical_table_02"]["hit_03"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_vehicle_halftrack"]["critical_table_02"]["hit_03"]["weight"] = 70
GameData["weapon_bag"]["critical_table"]["tp_vehicle_halftrack"]["critical_table_03"]["hit_01"]["critical_type"]["critical"] = [[critical\vehicle_out_of_control_fast.lua]]
GameData["weapon_bag"]["critical_table"]["tp_vehicle_halftrack"]["critical_table_03"]["hit_01"]["weight"] = 50
GameData["weapon_bag"]["critical_table"]["tp_vehicle_halftrack"]["critical_table_03"]["hit_02"]["critical_type"]["critical"] = [[critical\vehicle_make_wreck.lua]]
GameData["weapon_bag"]["critical_table"]["tp_vehicle_halftrack"]["critical_table_03"]["hit_02"]["weight"] = 50
GameData["weapon_bag"]["critical_table"]["tp_vehicle_halftrack"]["critical_table_03"]["hit_03"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_vehicle_halftrack"]["critical_table_03"]["hit_03"]["weight"] = 25
GameData["weapon_bag"]["critical_table"]["tp_weapon_crew"]["critical_table_01"]["hit_01"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_weapon_crew"]["critical_table_01"]["hit_01"]["weight"] = 100
GameData["weapon_bag"]["critical_table"]["tp_weapon_crew"]["critical_table_02"]["hit_01"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_weapon_crew"]["critical_table_02"]["hit_01"]["weight"] = 100
GameData["weapon_bag"]["critical_table"]["tp_weapon_crew"]["critical_table_03"]["hit_01"]["critical_type"]["critical"] = [[critical\vehicle_make_wreck.lua]]
GameData["weapon_bag"]["critical_table"]["tp_weapon_crew"]["critical_table_03"]["hit_01"]["weight"] = 100
GameData["weapon_bag"]["critical_table"]["tp_weapon_crew"]["critical_table_03"]["hit_02"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_world_object"]["critical_table_01"]["hit_01"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_world_object"]["critical_table_01"]["hit_01"]["weight"] = 100
GameData["weapon_bag"]["critical_table"]["tp_world_object"]["critical_table_02"]["hit_01"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["critical_table"]["tp_world_object"]["critical_table_02"]["hit_01"]["weight"] = 100
GameData["weapon_bag"]["critical_table"]["tp_world_object"]["critical_table_03"]["hit_01"]["critical_type"]["critical"] = [[critical\world_object_destroy.lua]]
GameData["weapon_bag"]["critical_table"]["tp_world_object"]["critical_table_03"]["hit_01"]["weight"] = 100
GameData["weapon_bag"]["critical_table"]["tp_world_object"]["critical_table_03"]["hit_02"]["critical_type"]["critical"] = [[critical\_no_critical.lua]]
GameData["weapon_bag"]["damage"]["max"] = 200
GameData["weapon_bag"]["damage"]["min"] = 200
GameData["weapon_bag"]["fire"]["wind_down"] = 1
GameData["weapon_bag"]["fire"]["wind_up"] = 0.3000000119
GameData["weapon_bag"]["fx_munition_name"] = [[shell_artillery]]
GameData["weapon_bag"]["fx_tracer_speed"] = 0
GameData["weapon_bag"]["help_text"] = "$0"
GameData["weapon_bag"]["icon_name"] = [[allies_icons\Units\m2a1_105mm_howitzer_icon]]
GameData["weapon_bag"]["moving"]["accuracy_multiplier"] = 0.5
GameData["weapon_bag"]["moving"]["disable_moving_firing"] = true 
GameData["weapon_bag"]["moving"]["moving_end_time"] = 1.5
GameData["weapon_bag"]["moving"]["moving_start_time"] = 1.799999952
GameData["weapon_bag"]["name"] = [[M2A1 105mm Howitzer]]
GameData["weapon_bag"]["penetration"]["distant"] = 1
GameData["weapon_bag"]["penetration"]["long"] = 1
GameData["weapon_bag"]["penetration"]["medium"] = 1
GameData["weapon_bag"]["penetration"]["short"] = 1
GameData["weapon_bag"]["priority"]["current_target"] = 10
GameData["weapon_bag"]["priority"]["distance"]["medium"] = 20
GameData["weapon_bag"]["priority"]["distance"]["short"] = 40
GameData["weapon_bag"]["priority"]["position_target"] = 10
GameData["weapon_bag"]["priority"]["rotation"] = -0.5
GameData["weapon_bag"]["projectile"]["projectile"] = [[ebps\projectile\m2a1_howitzer_gun_shell.lua]]
GameData["weapon_bag"]["range"]["max"] = 275
GameData["weapon_bag"]["range"]["mid"]["distant"] = 275
GameData["weapon_bag"]["range"]["mid"]["long"] = 275
GameData["weapon_bag"]["range"]["mid"]["medium"] = 150
GameData["weapon_bag"]["range"]["mid"]["short"] = 80
GameData["weapon_bag"]["range"]["min"] = 35
GameData["weapon_bag"]["reload"]["duration"]["max"] = 2.5
GameData["weapon_bag"]["reload"]["duration"]["min"] = 2.5
GameData["weapon_bag"]["reload"]["frequency"]["max"] = 1
GameData["weapon_bag"]["reload"]["frequency"]["min"] = 1
GameData["weapon_bag"]["scatter"]["angle_scatter"] = 5
GameData["weapon_bag"]["scatter"]["distance_scatter_max"] = 18.5
GameData["weapon_bag"]["scatter"]["distance_scatter_offset"] = 0.3000000119
GameData["weapon_bag"]["scatter"]["distance_scatter_ratio"] = 0.150000006
GameData["weapon_bag"]["scatter"]["fow_angle_multiplier"] = 1.5
GameData["weapon_bag"]["scatter"]["fow_distance_multiplier"] = 2
GameData["weapon_bag"]["scatter"]["tilt_max_distance"] = 10
GameData["weapon_bag"]["setup"]["duration"] = 1
GameData["weapon_bag"]["suppression"]["nearby_suppression_multiplier"] = 2
GameData["weapon_bag"]["suppression"]["nearby_suppression_radius"] = 20
GameData["weapon_bag"]["suppression"]["suppression"]["distant"] = 0.0700000003
GameData["weapon_bag"]["suppression"]["suppression"]["long"] = 0.0700000003
GameData["weapon_bag"]["suppression"]["suppression"]["medium"] = 0.0700000003
GameData["weapon_bag"]["suppression"]["suppression"]["short"] = 0.0700000003
GameData["weapon_bag"]["suppression"]["target_pinned_multipliers"]["damage_multiplier"] = 0.5
GameData["weapon_bag"]["suppression"]["target_pinned_multipliers"]["suppression_multiplier"] = 0.1000000015
GameData["weapon_bag"]["suppression"]["target_suppressed_multipliers"]["suppression_multiplier"] = 1.25
GameData["weapon_bag"]["target_table"]["tp_armour_allies_m10_td"]["damage_multiplier"] = 0.75
GameData["weapon_bag"]["target_table"]["tp_armour_allies_m10_td"]["priority"] = 50
GameData["weapon_bag"]["target_table"]["tp_armour_allies_m10_td"]["rear_penetration_multiplier"] = 1.620000005
GameData["weapon_bag"]["target_table"]["tp_armour_allies_sherman"]["damage_multiplier"] = 0.75
GameData["weapon_bag"]["target_table"]["tp_armour_allies_sherman"]["priority"] = 50
GameData["weapon_bag"]["target_table"]["tp_armour_allies_sherman"]["rear_penetration_multiplier"] = 1.569999933
GameData["weapon_bag"]["target_table"]["tp_armour_axis_motorcycle"]["moving_accuracy_multiplier"] = 0.6000000238
GameData["weapon_bag"]["target_table"]["tp_armour_axis_motorcycle"]["priority"] = 80
GameData["weapon_bag"]["target_table"]["tp_armour_axis_ostwind"]["accuracy_multiplier"] = 1.110000014
GameData["weapon_bag"]["target_table"]["tp_armour_axis_ostwind"]["damage_multiplier"] = 0.75
GameData["weapon_bag"]["target_table"]["tp_armour_axis_ostwind"]["penetration_multiplier"] = 4.309999943
GameData["weapon_bag"]["target_table"]["tp_armour_axis_ostwind"]["priority"] = 50
GameData["weapon_bag"]["target_table"]["tp_armour_axis_ostwind"]["rear_penetration_multiplier"] = 6.880000114
GameData["weapon_bag"]["target_table"]["tp_armour_axis_panther"]["accuracy_multiplier"] = 1.180000067
GameData["weapon_bag"]["target_table"]["tp_armour_axis_panther"]["damage_multiplier"] = 0.75
GameData["weapon_bag"]["target_table"]["tp_armour_axis_panther"]["penetration_multiplier"] = 0.5170000196
GameData["weapon_bag"]["target_table"]["tp_armour_axis_panther"]["priority"] = 50
GameData["weapon_bag"]["target_table"]["tp_armour_axis_panther"]["rear_penetration_multiplier"] = 3.170000076
GameData["weapon_bag"]["target_table"]["tp_armour_axis_panzeriv"]["accuracy_multiplier"] = 0.9399999976
GameData["weapon_bag"]["target_table"]["tp_armour_axis_panzeriv"]["damage_multiplier"] = 0.75
GameData["weapon_bag"]["target_table"]["tp_armour_axis_panzeriv"]["penetration_multiplier"] = 1.230000019
GameData["weapon_bag"]["target_table"]["tp_armour_axis_panzeriv"]["priority"] = 50
GameData["weapon_bag"]["target_table"]["tp_armour_axis_panzeriv"]["rear_penetration_multiplier"] = 6.269999981
GameData["weapon_bag"]["target_table"]["tp_armour_axis_stug"]["accuracy_multiplier"] = 0.8000000119
GameData["weapon_bag"]["target_table"]["tp_armour_axis_stug"]["damage_multiplier"] = 0.75
GameData["weapon_bag"]["target_table"]["tp_armour_axis_stug"]["penetration_multiplier"] = 0.9179999828
GameData["weapon_bag"]["target_table"]["tp_armour_axis_stug"]["priority"] = 50
GameData["weapon_bag"]["target_table"]["tp_armour_axis_stug"]["rear_penetration_multiplier"] = 6.269999981
GameData["weapon_bag"]["target_table"]["tp_armour_axis_tiger"]["accuracy_multiplier"] = 1.350000024
GameData["weapon_bag"]["target_table"]["tp_armour_axis_tiger"]["damage_multiplier"] = 0.75
GameData["weapon_bag"]["target_table"]["tp_armour_axis_tiger"]["penetration_multiplier"] = 0.3700000048
GameData["weapon_bag"]["target_table"]["tp_armour_axis_tiger"]["priority"] = 50
GameData["weapon_bag"]["target_table"]["tp_armour_axis_tiger"]["rear_penetration_multiplier"] = 1.019999981
GameData["weapon_bag"]["target_table"]["tp_armour_m26_pershing"]["damage_multiplier"] = 0.75
GameData["weapon_bag"]["target_table"]["tp_armour_m26_pershing"]["priority"] = 50
GameData["weapon_bag"]["target_table"]["tp_base_perimeter"]["damage_multiplier"] = 0.25
GameData["weapon_bag"]["target_table"]["tp_base_perimeter"]["penetration_multiplier"] = 3
GameData["weapon_bag"]["target_table"]["tp_boulder"]["accuracy_multiplier"] = 0
GameData["weapon_bag"]["target_table"]["tp_boulder"]["damage_multiplier"] = 0
GameData["weapon_bag"]["target_table"]["tp_boulder"]["disable_auto_search"] = true 
GameData["weapon_bag"]["target_table"]["tp_boulder"]["disable_target"] = true 
GameData["weapon_bag"]["target_table"]["tp_boulder"]["moving_accuracy_multiplier"] = 0
GameData["weapon_bag"]["target_table"]["tp_boulder"]["penetration_multiplier"] = 0
GameData["weapon_bag"]["target_table"]["tp_boulder"]["rear_penetration_multiplier"] = 0
GameData["weapon_bag"]["target_table"]["tp_boulder"]["suppression_multiplier"] = 0
GameData["weapon_bag"]["target_table"]["tp_bridge"]["damage_multiplier"] = 0.125
GameData["weapon_bag"]["target_table"]["tp_building"]["accuracy_multiplier"] = 2
GameData["weapon_bag"]["target_table"]["tp_building"]["disable_auto_search"] = true 
GameData["weapon_bag"]["target_table"]["tp_building"]["disable_target"] = true 
GameData["weapon_bag"]["target_table"]["tp_building"]["penetration_multiplier"] = 3
GameData["weapon_bag"]["target_table"]["tp_building"]["priority"] = 20
GameData["weapon_bag"]["target_table"]["tp_building_allies_checkpoint"]["accuracy_multiplier"] = 3
GameData["weapon_bag"]["target_table"]["tp_building_allies_checkpoint"]["disable_auto_search"] = true 
GameData["weapon_bag"]["target_table"]["tp_building_allies_checkpoint"]["disable_target"] = true 
GameData["weapon_bag"]["target_table"]["tp_building_allies_checkpoint"]["penetration_multiplier"] = 3
GameData["weapon_bag"]["target_table"]["tp_building_allies_checkpoint"]["priority"] = 0
GameData["weapon_bag"]["target_table"]["tp_building_axis_bunker_lite"]["disable_auto_search"] = true 
GameData["weapon_bag"]["target_table"]["tp_building_axis_bunker_lite"]["disable_target"] = true 
GameData["weapon_bag"]["target_table"]["tp_building_axis_bunker_lite"]["priority"] = 40
GameData["weapon_bag"]["target_table"]["tp_building_bunker_emplacement"]["accuracy_multiplier"] = 3
GameData["weapon_bag"]["target_table"]["tp_building_bunker_emplacement"]["disable_auto_search"] = true 
GameData["weapon_bag"]["target_table"]["tp_building_bunker_emplacement"]["disable_target"] = true 
GameData["weapon_bag"]["target_table"]["tp_building_bunker_emplacement"]["penetration_multiplier"] = 10
GameData["weapon_bag"]["target_table"]["tp_building_bunker_emplacement"]["priority"] = 3
GameData["weapon_bag"]["target_table"]["tp_building_destructible"]["disable_auto_search"] = true 
GameData["weapon_bag"]["target_table"]["tp_building_destructible"]["disable_target"] = true 
GameData["weapon_bag"]["target_table"]["tp_building_destructible"]["penetration_multiplier"] = 1.5
GameData["weapon_bag"]["target_table"]["tp_building_resource"]["disable_target"] = true 
GameData["weapon_bag"]["target_table"]["tp_building_under_construction"]["damage_multiplier"] = 2.5
GameData["weapon_bag"]["target_table"]["tp_building_under_construction"]["penetration_multiplier"] = 3
GameData["weapon_bag"]["target_table"]["tp_defenses"]["damage_multiplier"] = 0.25
GameData["weapon_bag"]["target_table"]["tp_defenses"]["disable_auto_search"] = true 
GameData["weapon_bag"]["target_table"]["tp_defenses"]["disable_target"] = true 
GameData["weapon_bag"]["target_table"]["tp_defenses"]["penetration_multiplier"] = 3
GameData["weapon_bag"]["target_table"]["tp_deftarget"]["disable_auto_search"] = true 
GameData["weapon_bag"]["target_table"]["tp_deftarget"]["disable_target"] = true 
GameData["weapon_bag"]["target_table"]["tp_deftarget"]["penetration_multiplier"] = 3
GameData["weapon_bag"]["target_table"]["tp_flamethrower_proof"]["priority"] = 80
GameData["weapon_bag"]["target_table"]["tp_infantry"]["penetration_multiplier"] = 3
GameData["weapon_bag"]["target_table"]["tp_infantry"]["priority"] = 80
GameData["weapon_bag"]["target_table"]["tp_infantry_airborne"]["accuracy_multiplier"] = 0.75
GameData["weapon_bag"]["target_table"]["tp_infantry_airborne"]["penetration_multiplier"] = 3
GameData["weapon_bag"]["target_table"]["tp_infantry_airborne"]["priority"] = 80
GameData["weapon_bag"]["target_table"]["tp_infantry_airborne_inflight"]["disable_auto_search"] = true 
GameData["weapon_bag"]["target_table"]["tp_infantry_airborne_inflight"]["disable_target"] = true 
GameData["weapon_bag"]["target_table"]["tp_infantry_airborne_inflight"]["penetration_multiplier"] = 3
GameData["weapon_bag"]["target_table"]["tp_infantry_heroic"]["penetration_multiplier"] = 3
GameData["weapon_bag"]["target_table"]["tp_infantry_heroic"]["priority"] = 80
GameData["weapon_bag"]["target_table"]["tp_infantry_heroic"]["suppression_multiplier"] = 0.5
GameData["weapon_bag"]["target_table"]["tp_infantry_riflemen_elite"]["accuracy_multiplier"] = 1
GameData["weapon_bag"]["target_table"]["tp_infantry_riflemen_elite"]["penetration_multiplier"] = 3
GameData["weapon_bag"]["target_table"]["tp_infantry_riflemen_elite"]["priority"] = 80
GameData["weapon_bag"]["target_table"]["tp_infantry_sniper"]["penetration_multiplier"] = 3
GameData["weapon_bag"]["target_table"]["tp_infantry_sniper"]["priority"] = 80
GameData["weapon_bag"]["target_table"]["tp_infantry_sp_m01"]["priority"] = 80
GameData["weapon_bag"]["target_table"]["tp_invincible"]["penetration_multiplier"] = 1
GameData["weapon_bag"]["target_table"]["tp_mine"]["disable_target"] = false
GameData["weapon_bag"]["target_table"]["tp_mine"]["penetration_multiplier"] = 2
GameData["weapon_bag"]["target_table"]["tp_object_metal_stone"]["damage_multiplier"] = 1.5
GameData["weapon_bag"]["target_table"]["tp_object_metal_stone"]["disable_auto_search"] = true 
GameData["weapon_bag"]["target_table"]["tp_object_metal_stone"]["disable_target"] = true 
GameData["weapon_bag"]["target_table"]["tp_object_metal_stone"]["penetration_multiplier"] = 2
GameData["weapon_bag"]["target_table"]["tp_object_wood"]["disable_auto_search"] = true 
GameData["weapon_bag"]["target_table"]["tp_object_wood"]["disable_target"] = true 
GameData["weapon_bag"]["target_table"]["tp_object_wood"]["penetration_multiplier"] = 3
GameData["weapon_bag"]["target_table"]["tp_p47_thunderbolt"]["disable_auto_search"] = true 
GameData["weapon_bag"]["target_table"]["tp_p47_thunderbolt"]["disable_target"] = true 
GameData["weapon_bag"]["target_table"]["tp_sp_m06_bunker_destructible"]["disable_auto_search"] = true 
GameData["weapon_bag"]["target_table"]["tp_team_weapon"]["disable_auto_search"] = true 
GameData["weapon_bag"]["target_table"]["tp_vehicle"]["penetration_multiplier"] = 0.6000000238
GameData["weapon_bag"]["target_table"]["tp_vehicle"]["priority"] = 60
GameData["weapon_bag"]["target_table"]["tp_vehicle_allies_jeep"]["moving_accuracy_multiplier"] = 0.6000000238
GameData["weapon_bag"]["target_table"]["tp_vehicle_allies_jeep"]["priority"] = 60
GameData["weapon_bag"]["target_table"]["tp_vehicle_allies_m3_halftrack"]["damage_multiplier"] = 0.75
GameData["weapon_bag"]["target_table"]["tp_vehicle_allies_m3_halftrack"]["moving_accuracy_multiplier"] = 0.8000000119
GameData["weapon_bag"]["target_table"]["tp_vehicle_allies_m3_halftrack"]["priority"] = 60
GameData["weapon_bag"]["target_table"]["tp_vehicle_allies_m8_greyhound"]["damage_multiplier"] = 0.75
GameData["weapon_bag"]["target_table"]["tp_vehicle_allies_m8_greyhound"]["moving_accuracy_multiplier"] = 0.6000000238
GameData["weapon_bag"]["target_table"]["tp_vehicle_allies_m8_greyhound"]["priority"] = 55
GameData["weapon_bag"]["target_table"]["tp_vehicle_allies_m8_greyhound"]["rear_penetration_multiplier"] = 1.650000095
GameData["weapon_bag"]["target_table"]["tp_vehicle_axis_sdkfz_234_heavy_armoured_car"]["accuracy_multiplier"] = 0.8000000119
GameData["weapon_bag"]["target_table"]["tp_vehicle_axis_sdkfz_234_heavy_armoured_car"]["damage_multiplier"] = 0.75
GameData["weapon_bag"]["target_table"]["tp_vehicle_axis_sdkfz_234_heavy_armoured_car"]["moving_accuracy_multiplier"] = 0.6000000238
GameData["weapon_bag"]["target_table"]["tp_vehicle_axis_sdkfz_234_heavy_armoured_car"]["penetration_multiplier"] = 4.309999943
GameData["weapon_bag"]["target_table"]["tp_vehicle_axis_sdkfz_234_heavy_armoured_car"]["priority"] = 55
GameData["weapon_bag"]["target_table"]["tp_vehicle_axis_sdkfz_234_heavy_armoured_car"]["rear_penetration_multiplier"] = 72.86000061
GameData["weapon_bag"]["target_table"]["tp_vehicle_axis_sdkfz_251_halftrack"]["damage_multiplier"] = 0.75
GameData["weapon_bag"]["target_table"]["tp_vehicle_axis_sdkfz_251_halftrack"]["moving_accuracy_multiplier"] = 0.8000000119
GameData["weapon_bag"]["target_table"]["tp_vehicle_axis_sdkfz_251_halftrack"]["priority"] = 60
GameData["weapon_bag"]["target_table"]["tp_vehicle_civilian"]["disable_target"] = true 
GameData["weapon_bag"]["tracking"]["fire_cone_angle"] = 2
GameData["weapon_bag"]["tracking"]["normal"]["max_down"] = -10
GameData["weapon_bag"]["tracking"]["normal"]["max_left"] = -35
GameData["weapon_bag"]["tracking"]["normal"]["max_right"] = 35
GameData["weapon_bag"]["tracking"]["normal"]["max_up"] = 85
GameData["weapon_bag"]["tracking"]["normal"]["speed_horizontal"] = 25
GameData["weapon_bag"]["tracking"]["normal"]["speed_vertical"] = 25
GameData["weapon_bag"]["ui_name"] = "$0"
GameData["weapon_bag"]["ui_setfacing"]["arrow_height"] = 0.8000000119
GameData["weapon_bag"]["ui_setfacing"]["arrow_width"] = 0.8000000119
GameData["weapon_bag"]["ui_setfacing"]["centre_texture"] = [[]]
GameData["weapon_bag"]["ui_setfacing"]["dot_angle"] = 8
GameData["weapon_bag"]["ui_setfacing"]["dot_height"] = 0.6000000238
GameData["weapon_bag"]["ui_setfacing"]["dot_spacing"] = 1.529999971
GameData["weapon_bag"]["ui_setfacing"]["dot_width"] = 0.6000000238
GameData["weapon_bag"]["ui_setfacing"]["line_offset"] = 5
GameData["weapon_bag"]["ui_setfacing"]["line_thickness"] = 0.200000003
GameData["weapon_bag"]["ui_setfacing"]["line_uvscale"] = 0.03999999911
GameData["weapon_bag"]["use_set_facing"] = true 
