GameData = Inherit([[]])
GameData["action_apply_ext"] = Reference([[ebpextensions\action_apply_ext.lua]])
GameData["action_apply_ext"]["actions"]["critical_actions"]["action_01"] = Reference([[action\critical_action\animator_set_action.lua]])
GameData["action_apply_ext"]["actions"]["critical_actions"]["action_01"]["action_name"] = [[UI\Selection\selectover_allies_ally]]
GameData["combat_ext"] = Reference([[ebpextensions\combat_ext.lua]])
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["origin"]["y"] = 1.5
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_01"]["weapon"] = [[weapon\axis\ballistic_weapon\tank_gun\flak38_20mm_light_gun.lua]]
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_02"]["origin"]["y"] = 1.5
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_03"]["origin"]["y"] = 1.5
GameData["combat_ext"]["hardpoints"]["hardpoint_01"]["weapon_table"]["weapon_04"]["origin"]["y"] = 1.5
GameData["entity_blueprint_ext"] = Reference([[ebpextensions\entity_blueprint_ext.lua]])
GameData["entity_blueprint_ext"]["animator"] = [[Races\Axis\Vehicles\FLAKVIERLING 38 20mm\FLAKVIERLING 38 20mm]]
GameData["entity_blueprint_ext"]["simbox"] = Reference([[]])
GameData["entity_blueprint_ext"]["simbox"]["offset"] = Reference([[]])
GameData["entity_blueprint_ext"]["simbox"]["offset"]["x"] = -0.02567999996
GameData["entity_blueprint_ext"]["simbox"]["offset"]["y"] = 0.9396199584
GameData["entity_blueprint_ext"]["simbox"]["offset"]["z"] = 0.2093800008
GameData["entity_blueprint_ext"]["simbox"]["scale"] = Reference([[]])
GameData["entity_blueprint_ext"]["simbox"]["scale"]["x"] = 1.58257997
GameData["entity_blueprint_ext"]["simbox"]["scale"]["y"] = 0.9606899619
GameData["entity_blueprint_ext"]["simbox"]["scale"]["z"] = 2.012850046
GameData["entity_blueprint_ext"]["suaTimeStamp"] = Reference([[]])
GameData["entity_blueprint_ext"]["suaTimeStamp"]["filename"] = [[Data:Art\Models\Races\Axis\Vehicles\FLAKVIERLING 38 20mm\FLAKVIERLING 38 20mm.sua]]
GameData["entity_blueprint_ext"]["suaTimeStamp"]["fileTime"] = "$1153689556"
GameData["health_ext"] = Reference([[ebpextensions\health_ext.lua]])
GameData["health_ext"]["death_seconds"] = 0
GameData["health_ext"]["hitpoints"] = 250
GameData["health_ext"]["is_salvagable_wreck"] = true 
GameData["health_ext"]["remove_from_pathfinding_on_death"] = false
GameData["health_ext"]["wreck_entity"] = [[ebps\environment\art_ambient\objects\vehicles\wrecked_vehicles\wrecked_flak_38_aa_gun.lua]]
GameData["hit_object_ext"] = Reference([[ebpextensions\hit_object_ext.lua]])
GameData["hit_object_ext"]["hit_material"] = [[hit_material\metal.lua]]
GameData["hit_object_ext"]["projectile_pass_through"]["tp_sticky"] = true 
GameData["hit_object_ext"]["projectile_pass_through"]["tp_throw"] = true 
GameData["impass_ext"] = Reference([[ebpextensions\impass_ext.lua]])
GameData["marker_ext"] = Reference([[ebpextensions\marker_ext.lua]])
GameData["marker_ext"]["Markers"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x15904FFA"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x15904FFA"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["name"] = [[gunner_sync]]
GameData["marker_ext"]["Markers"]["0x15904FFA"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m00"] = 0.9396926165
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m01"] = 3.915558029e-016
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m02"] = 0.3420201242
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m10"] = -1.495017443e-008
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m11"] = 1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m12"] = 4.107526763e-008
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m20"] = -0.3420201242
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m21"] = -4.371138473e-008
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m22"] = 0.9396926165
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m30"] = 0.9293426275
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m31"] = -3.237719426e-008
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m32"] = -1.898507595
GameData["marker_ext"]["Markers"]["0x15904FFA"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x18E6406B"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x18E6406B"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["name"] = [[marker_dmg_01]]
GameData["marker_ext"]["Markers"]["0x18E6406B"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m00"] = -1.629206849e-007
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m01"] = 4.470348358e-008
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m02"] = -1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m10"] = 4.371139539e-008
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m11"] = 1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m12"] = 4.470347648e-008
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m20"] = 1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m21"] = -4.371138829e-008
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m22"] = -1.629206849e-007
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m30"] = 3.08429482e-009
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m31"] = 0.730635047
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m32"] = 0.07056047767
GameData["marker_ext"]["Markers"]["0x18E6406B"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x30DE4CB7"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["name"] = [[gunner_metarig_larmiktarg]]
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m00"] = -0.2247333825
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m01"] = -0.8193587065
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m02"] = 0.5273957253
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m10"] = -0.5322747827
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m11"] = 0.5565809011
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m12"] = 0.6378881335
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m20"] = -0.8161975741
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m21"] = -0.1373646855
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m22"] = -0.5612062812
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m30"] = -0.03271353245
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m31"] = 1.262924671
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m32"] = -0.5752711892
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x45E65C75"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x45E65C75"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x45E65C75"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x45E65C75"]["name"] = [[loader01_sync]]
GameData["marker_ext"]["Markers"]["0x45E65C75"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m00"] = 0.635273993
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m01"] = 5.82068907e-011
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m02"] = -0.7722868323
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m10"] = 3.372075241e-008
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m11"] = 1
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m12"] = 2.781366071e-008
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m20"] = 0.7722868323
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m21"] = -4.371138829e-008
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m22"] = 0.635273993
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m30"] = -1.802694798
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m31"] = 6.667244179e-008
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m32"] = -1.116949439
GameData["marker_ext"]["Markers"]["0x45E65C75"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["name"] = [[loader01_unload_sync]]
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m00"] = -0.6078808308
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m01"] = 0.005595177412
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m02"] = 0.794008553
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m10"] = -0.02022516355
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m11"] = 0.9995416403
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m12"] = -0.02252759226
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m20"] = -0.7937706709
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m21"] = -0.02975304238
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m22"] = -0.6074890494
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m30"] = -1.748849392
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m32"] = -1.107369184
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x4F5059B3"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["name"] = [[gunner_metarig_rarmiktarg]]
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m00"] = -0.9817445278
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m01"] = -0.04999775812
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m02"] = -0.1835155189
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m10"] = -0.08813590556
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m11"] = 0.9745794535
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m12"] = 0.2059779614
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m20"] = 0.1685520113
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m21"] = 0.2183920443
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m22"] = -0.9611946344
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m30"] = 0.2390012294
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m31"] = 1.156711578
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m32"] = -0.5690488815
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x4F9A6D80"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["name"] = [[gunner_unload_sync]]
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m00"] = -0.909040153
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m01"] = 0.01359802298
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m02"] = -0.4164865613
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m10"] = 0.01924920455
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m11"] = 0.9997707605
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m12"] = -0.00937219616
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m20"] = 0.4162636697
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m21"] = -0.01653673872
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m22"] = -0.9090935588
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m30"] = 1.108534694
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m32"] = -2.353765011
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0x75918101"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x75918101"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x75918101"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x75918101"]["name"] = [[loader02_sync]]
GameData["marker_ext"]["Markers"]["0x75918101"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m00"] = 0.1908090562
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m01"] = 5.581211792e-016
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m02"] = 0.9816271663
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m10"] = -4.29082867e-008
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m11"] = 1
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m12"] = 8.340528268e-009
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m20"] = -0.9816271663
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m21"] = -4.371138829e-008
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m22"] = 0.1908090562
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m30"] = 2.142168283
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m31"] = 5.631297384e-008
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m32"] = -0.2850750089
GameData["marker_ext"]["Markers"]["0x75918101"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["0xCABF4BBA"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["name"] = [[loader02_unload_sync]]
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["subtype"] = [[]]
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m00"] = -0.5262654424
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m01"] = 0.00978835579
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m02"] = -0.8502640128
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m10"] = 0.0377003476
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m11"] = 0.9992190599
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m12"] = -0.0118312398
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m20"] = 0.8494842052
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m21"] = -0.03828162327
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m22"] = -0.5262234807
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m30"] = 2.004933834
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m32"] = -1.14306879
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["type"] = [[]]
GameData["marker_ext"]["Markers"]["file_timestamp"] = Reference([[]])
GameData["marker_ext"]["Markers"]["file_timestamp"]["filename"] = [[Data:Art\Models\Races\Axis\Vehicles\FLAKVIERLING 38 20mm\FLAKVIERLING 38 20mm.muax]]
GameData["marker_ext"]["Markers"]["file_timestamp"]["fileTime"] = "$1153689556"
GameData["modifier_apply_ext"] = Reference([[ebpextensions\modifier_apply_ext.lua]])
GameData["modifier_ext"] = Reference([[ebpextensions\modifier_ext.lua]])
GameData["obj_cover_ext"] = Reference([[ebpextensions\obj_cover_ext.lua]])
GameData["obj_cover_ext"]["cover_type"] = [[type_cover\tp_light.lua]]
GameData["obj_cover_ext"]["is_obj_cover"] = true 
GameData["obj_cover_ext"]["use_simbox_range_plus_spots"] = true 
GameData["sim_entity_ext"] = Reference([[ebpextensions\sim_entity_ext.lua]])
GameData["sim_entity_ext"]["is_in_spatial_bucket"] = true 
GameData["sim_entity_ext"]["rotate_snap"] = 360
GameData["site_ext"] = Reference([[ebpextensions\site_ext.lua]])
GameData["site_ext"]["snap_to_terrain"] = true 
GameData["team_weapon_ext"] = Reference([[ebpextensions\team_weapon_ext.lua]])
GameData["team_weapon_ext"]["attach_state_name"] = [[Flakvierling_Attachment]]
GameData["team_weapon_ext"]["can_manual_abandon"] = true 
GameData["team_weapon_ext"]["capture_squad_blueprint_allied"] = [[sbps\races\allies\soldiers\heavy_weapon_capture_squad_quad_20mm_allies.lua]]
GameData["team_weapon_ext"]["capture_squad_blueprint_axis"] = [[sbps\races\axis\soldiers\heavy_weapon_capture_squad_quad_20mm_axis.lua]]
GameData["team_weapon_ext"]["max_capture_crew_size"] = 3
GameData["team_weapon_ext"]["min_capture_crew_size"] = 1
GameData["team_weapon_ext"]["ownership_state_name"] = [[Flakvierling_Ownership]]
GameData["team_weapon_ext"]["role_list"]["role_01"]["coordinate_sync_event"] = [[Flakvierling_Gunner_Sync]]
GameData["team_weapon_ext"]["role_list"]["role_01"]["join_sync_marker"] = [[Gunner_Sync]]
GameData["team_weapon_ext"]["role_list"]["role_01"]["leave_sync_marker"] = [[Gunner_Unload_Sync]]
GameData["team_weapon_ext"]["role_list"]["role_01"]["required"] = true 
GameData["team_weapon_ext"]["role_list"]["role_01"]["role_name"] = [[Gunner]]
GameData["team_weapon_ext"]["role_list"]["role_02"]["coordinate_sync_event"] = [[Flakvierling_Loader01_Sync]]
GameData["team_weapon_ext"]["role_list"]["role_02"]["join_sync_marker"] = [[Loader01_Sync]]
GameData["team_weapon_ext"]["role_list"]["role_02"]["leave_sync_marker"] = [[Loader01_Unload_Sync]]
GameData["team_weapon_ext"]["role_list"]["role_02"]["required"] = true 
GameData["team_weapon_ext"]["role_list"]["role_02"]["role_name"] = [[Loader01]]
GameData["team_weapon_ext"]["role_list"]["role_03"]["coordinate_sync_event"] = [[Flakvierling_Loader02_Sync]]
GameData["team_weapon_ext"]["role_list"]["role_03"]["join_sync_marker"] = [[Loader02_Sync]]
GameData["team_weapon_ext"]["role_list"]["role_03"]["leave_sync_marker"] = [[Loader02_Unload_Sync]]
GameData["team_weapon_ext"]["role_list"]["role_03"]["role_name"] = [[Loader02]]
GameData["team_weapon_ext"]["role_state_name"] = [[Flakvierling_Role]]
GameData["team_weapon_ext"]["sync_target_name"] = [[Flakvierling_Sync]]
GameData["team_weapon_ext"]["team_weapon_type"] = [[tp_stationary]]
GameData["team_weapon_ext"]["weapon_usage_state_name"] = [[Flakvierling_InUse]]
GameData["type_ext"] = Reference([[ebpextensions\type_ext.lua]])
GameData["type_ext"]["type_target_assault"] = Reference([[type_target_assault\tp_vehicle.lua]])
GameData["type_ext"]["type_target_critical"] = Reference([[type_target_critical\tp_weapon_crew.lua]])
GameData["type_ext"]["type_target_weapon"] = Reference([[type_target_weapon\tp_vehicle_allies_57mm_towed_gun.lua]])
GameData["ui_ext"] = Reference([[ebpextensions\ui_ext.lua]])
GameData["ui_ext"]["cullsphere_selectable"] = true 
GameData["ui_ext"]["ghost_enable"] = true 
GameData["ui_ext"]["help_text"] = "$153150" -- Flakvierling 38 20mm AA
GameData["ui_ext"]["icon_name"] = [[portraits\building_blank]]
GameData["ui_ext"]["screen_name"] = "$153151" -- Flakvierling 38 20mm AA
GameData["ui_ext"]["selection_name"] = [[prop]]
GameData["ui_ext"]["selection_type"] = [[single_entity_select]]
