GameData = Inherit([[]])
GameData["slot_item_bag"] = Reference([[bags\slot_item_bag.lua]])
GameData["slot_item_bag"]["can_drop"] = false
GameData["slot_item_bag"]["has_speech_code"] = true 
GameData["slot_item_bag"]["slot_size"] = 1
GameData["slot_item_bag"]["speech_code_2"]["code_1"] = [[Hv]]
GameData["slot_item_bag"]["speech_code_3"]["code_1"] = [[Hvy]]
GameData["slot_item_bag"]["ui_info"]["hotkey_name"] = [[allies_m8_armour_upgrade]]
GameData["slot_item_bag"]["weapon"]["type"] = [[squad]]
