GameData = Inherit([[]])
GameData["ai_ext"] = Reference([[ebpextensions\ai_ext.lua]])
GameData["ai_ext"]["class_rating"]["aiclass_structure"] = 20
GameData["ai_ext"]["defense_priority"] = 8
GameData["ai_ext"]["progress_of_no_return"] = 0.8999999762
GameData["construction_ext"] = Reference([[ebpextensions\construction_ext.lua]])
GameData["construction_ext"]["construction_menus"]["construction_menu_entry_01"]["construction_type"] = [[tp_construction_rifleman_basic]]
GameData["construction_ext"]["construction_menus"]["construction_menu_entry_01"]["priority"] = 80
GameData["construction_ext"]["construction_state_name"] = [[Shovel_digin_State]]
GameData["construction_ext"]["construction_transition_time"] = 1.366670012
GameData["construction_ext"]["invalid_diffuse_a"] = 255
GameData["construction_ext"]["invalid_diffuse_b"] = 35
GameData["construction_ext"]["invalid_diffuse_g"] = 35
GameData["construction_ext"]["invalid_diffuse_r"] = 185
GameData["construction_ext"]["invalid_secondary_diffuse_a"] = 160
GameData["construction_ext"]["invalid_secondary_diffuse_b"] = 35
GameData["construction_ext"]["invalid_secondary_diffuse_g"] = 35
GameData["construction_ext"]["invalid_secondary_diffuse_r"] = 185
GameData["construction_ext"]["invalid_secondary_texture"] = [[InGame\selection\selection_buildings_construction]]
GameData["construction_ext"]["invalid_secondary_thickness"] = 0.3000000119
GameData["construction_ext"]["invalid_texture"] = [[InGame\selection\selection_buildings_construction]]
GameData["construction_ext"]["invalid_thickness"] = 0.3000000119
GameData["construction_ext"]["max_engineers"] = 2
GameData["construction_ext"]["placement_type"] = [[tp_fence]]
GameData["construction_ext"]["random_rotation"] = true 
GameData["construction_ext"]["spacing_distance"] = 1.450000048
GameData["construction_ext"]["ui_setfacing"]["arrow_height"] = 0.8000000119
GameData["construction_ext"]["ui_setfacing"]["arrow_width"] = 0.8000000119
GameData["construction_ext"]["ui_setfacing"]["dot_angle"] = 8
GameData["construction_ext"]["ui_setfacing"]["dot_height"] = 0.6000000238
GameData["construction_ext"]["ui_setfacing"]["dot_spacing"] = 1.529999971
GameData["construction_ext"]["ui_setfacing"]["dot_width"] = 0.6000000238
GameData["construction_ext"]["ui_setfacing"]["line_thickness"] = 0.200000003
GameData["construction_ext"]["ui_setfacing"]["line_uvscale"] = 0.03999999911
GameData["construction_ext"]["valid_diffuse_a"] = 255
GameData["construction_ext"]["valid_diffuse_b"] = 60
GameData["construction_ext"]["valid_diffuse_g"] = 200
GameData["construction_ext"]["valid_diffuse_r"] = 255
GameData["construction_ext"]["valid_texture"] = [[InGame\selection\selection_buildings_construction]]
GameData["construction_ext"]["valid_thickness"] = 0.3000000119
GameData["cost_ext"] = Reference([[ebpextensions\cost_ext.lua]])
GameData["cost_ext"]["time_cost"]["time_seconds"] = 40
GameData["cost_ext"]["upkeep"]["manpower"] = 0
GameData["crushee_ext"] = Reference([[ebpextensions\crushee_ext.lua]])
GameData["crushee_ext"]["on_crushed_actions"]["action_01"] = Reference([[action\critical_action\apply_modifiers_action.lua]])
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["duration"] = 5
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_01"] = Reference([[modifiers\speed_maximum_modifier.lua]])
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_01"]["application_type"] = [[apply_to_entity_type]]
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_01"]["exclusive"] = true 
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_01"]["target_type_name"] = [[ebps\races\axis\vehicles\panther.lua]]
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_01"]["value"] = 0.200000003
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_02"] = Reference([[modifiers\speed_maximum_modifier.lua]])
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_02"]["application_type"] = [[apply_to_entity_type]]
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_02"]["exclusive"] = true 
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_02"]["target_type_name"] = [[ebps\races\axis\vehicles\tiger.lua]]
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_02"]["value"] = 0.200000003
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_03"] = Reference([[modifiers\speed_maximum_modifier.lua]])
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_03"]["application_type"] = [[apply_to_entity_type]]
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_03"]["exclusive"] = true 
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_03"]["target_type_name"] = [[ebps\races\axis\vehicles\panzer_IV.lua]]
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_03"]["value"] = 0.200000003
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_04"] = Reference([[modifiers\speed_maximum_modifier.lua]])
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_04"]["application_type"] = [[apply_to_entity_type]]
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_04"]["exclusive"] = true 
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_04"]["target_type_name"] = [[ebps\races\axis\vehicles\stug_iv.lua]]
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_04"]["value"] = 0.200000003
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_05"] = Reference([[modifiers\speed_maximum_modifier.lua]])
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_05"]["application_type"] = [[apply_to_entity_type]]
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_05"]["exclusive"] = true 
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_05"]["target_type_name"] = [[ebps\races\axis\vehicles\Ostwind_flak_panzer.lua]]
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_05"]["value"] = 0.200000003
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_06"] = Reference([[modifiers\speed_maximum_modifier.lua]])
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_06"]["application_type"] = [[apply_to_entity_type]]
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_06"]["exclusive"] = true 
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_06"]["target_type_name"] = [[ebps\races\axis\vehicles\stug_iv_upgrade.lua]]
GameData["crushee_ext"]["on_crushed_actions"]["action_01"]["modifiers"]["modifier_06"]["value"] = 0.200000003
GameData["entity_blueprint_ext"] = Reference([[ebpextensions\entity_blueprint_ext.lua]])
GameData["entity_blueprint_ext"]["animator"] = [[Races\Allies\Structures\Hedgehog_01]]
GameData["entity_blueprint_ext"]["simbox"] = Reference([[]])
GameData["entity_blueprint_ext"]["simbox"]["offset"] = Reference([[]])
GameData["entity_blueprint_ext"]["simbox"]["offset"]["x"] = 0
GameData["entity_blueprint_ext"]["simbox"]["offset"]["y"] = 0.8279700279
GameData["entity_blueprint_ext"]["simbox"]["offset"]["z"] = 0
GameData["entity_blueprint_ext"]["simbox"]["scale"] = Reference([[]])
GameData["entity_blueprint_ext"]["simbox"]["scale"]["x"] = 1.157570004
GameData["entity_blueprint_ext"]["simbox"]["scale"]["y"] = 1.099550009
GameData["entity_blueprint_ext"]["simbox"]["scale"]["z"] = 1.430130005
GameData["entity_blueprint_ext"]["suaTimeStamp"] = Reference([[]])
GameData["entity_blueprint_ext"]["suaTimeStamp"]["filename"] = [[Data:Art\Models\Races\Allies\Structures\Hedgehog_01.sua]]
GameData["entity_blueprint_ext"]["suaTimeStamp"]["fileTime"] = "$1153690088"
GameData["health_ext"] = Reference([[ebpextensions\health_ext.lua]])
GameData["health_ext"]["apply_elevation_bonus"] = true 
GameData["health_ext"]["death_seconds"] = 1
GameData["health_ext"]["hitpoints"] = 750
GameData["health_ext"]["ui_can_scuttle"] = true 
GameData["hit_object_ext"] = Reference([[ebpextensions\hit_object_ext.lua]])
GameData["hit_object_ext"]["hit_material"] = [[hit_material\sandbag.lua]]
GameData["hit_object_ext"]["hit_percentage"] = 0.400000006
GameData["impass_ext"] = Reference([[ebpextensions\impass_ext.lua]])
GameData["impass_ext"]["heavy_crush"] = false
GameData["line_of_sight_ext"] = Reference([[ebpextensions\line_of_sight_ext.lua]])
GameData["marker_ext"] = Reference([[ebpextensions\marker_ext.lua]])
GameData["marker_ext"]["Markers"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x15904FFA"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x15904FFA"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["name"] = [[demolition_marker_south]]
GameData["marker_ext"]["Markers"]["0x15904FFA"]["subtype"] = [[demolition]]
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m02"] = 0
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m10"] = 0
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m12"] = -1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m30"] = -0.01196697168
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x15904FFA"]["transform_m32"] = 1.169960141
GameData["marker_ext"]["Markers"]["0x15904FFA"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0x18E6406B"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x18E6406B"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["name"] = [[build_sync_02]]
GameData["marker_ext"]["Markers"]["0x18E6406B"]["subtype"] = [[construction]]
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m00"] = -1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m01"] = 1.578529604e-024
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m02"] = -1.509958025e-007
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m10"] = 6.600236156e-015
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m11"] = 1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m12"] = -4.371138829e-008
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m20"] = 1.509958025e-007
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m21"] = -4.371138829e-008
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m22"] = -1
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m30"] = 0.860033989
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m31"] = 3.183624253e-009
GameData["marker_ext"]["Markers"]["0x18E6406B"]["transform_m32"] = 1.758811712
GameData["marker_ext"]["Markers"]["0x18E6406B"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0x30DE4CB7"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["name"] = [[demolition_marker_west]]
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["subtype"] = [[demolition]]
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m00"] = -4.371138829e-008
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m02"] = -1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m10"] = -1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m12"] = 4.371138829e-008
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m30"] = 1.301863074
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["transform_m32"] = 0.05886214972
GameData["marker_ext"]["Markers"]["0x30DE4CB7"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0x45E65C75"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x45E65C75"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x45E65C75"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x45E65C75"]["name"] = [[demolition_marker_north]]
GameData["marker_ext"]["Markers"]["0x45E65C75"]["subtype"] = [[demolition]]
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m00"] = -1
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m02"] = -1.509958025e-007
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m10"] = -1.509958025e-007
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m12"] = 1
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m30"] = -0.04436404258
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x45E65C75"]["transform_m32"] = -1.145573735
GameData["marker_ext"]["Markers"]["0x45E65C75"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["name"] = [[build_sync_06]]
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["subtype"] = [[construction]]
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m00"] = -0.03175521269
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m01"] = -1.796613129e-017
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m02"] = -0.9994956851
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m10"] = 4.36893437e-008
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m11"] = 1
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m12"] = -1.388064441e-009
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m20"] = 0.9994956851
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m21"] = -4.371138829e-008
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m22"] = -0.03175521269
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m30"] = -1.632405162
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m31"] = 3.565405393e-008
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["transform_m32"] = -0.09590335935
GameData["marker_ext"]["Markers"]["0x4EC1D9C6"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0x4F5059B3"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["name"] = [[demolition_marker_east]]
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["subtype"] = [[demolition]]
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m00"] = -4.371138829e-008
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m01"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m02"] = 1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m10"] = 1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m11"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m12"] = 4.371138829e-008
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m20"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m21"] = 1
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m22"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m30"] = -1.24091959
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m31"] = 0
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["transform_m32"] = 0.05886214972
GameData["marker_ext"]["Markers"]["0x4F5059B3"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0x4F9A6D80"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["name"] = [[build_sync_03]]
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["subtype"] = [[construction]]
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m00"] = -0.03586046398
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m01"] = 1.688224676e-016
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m02"] = 0.9993568063
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m10"] = -4.368327211e-008
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m11"] = 1
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m12"] = -1.567510788e-009
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m20"] = -0.9993568063
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m21"] = -4.371138829e-008
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m22"] = -0.03586046398
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m30"] = 1.731934071
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m31"] = -2.180243897e-008
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["transform_m32"] = 0.005525011104
GameData["marker_ext"]["Markers"]["0x4F9A6D80"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0x75918101"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0x75918101"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0x75918101"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0x75918101"]["name"] = [[build_sync_01]]
GameData["marker_ext"]["Markers"]["0x75918101"]["subtype"] = [[construction]]
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m00"] = -1
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m01"] = 1.578529604e-024
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m02"] = -1.509958025e-007
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m10"] = 6.600236156e-015
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m11"] = 1
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m12"] = -4.371138829e-008
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m20"] = 1.509958025e-007
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m21"] = -4.371138829e-008
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m22"] = -1
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m30"] = -0.6222484708
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m31"] = 7.998205653e-009
GameData["marker_ext"]["Markers"]["0x75918101"]["transform_m32"] = 1.848754883
GameData["marker_ext"]["Markers"]["0x75918101"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0xCABF4BBA"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["name"] = [[build_sync_05]]
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["subtype"] = [[construction]]
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m01"] = 3.157059208e-024
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m02"] = 3.019916051e-007
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m10"] = -1.320047231e-014
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m11"] = 1
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m12"] = 4.371138829e-008
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m20"] = -3.019916051e-007
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m21"] = -4.371138829e-008
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m22"] = 1
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m30"] = -0.6072410345
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m31"] = -2.751207973e-008
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["transform_m32"] = -1.938751936
GameData["marker_ext"]["Markers"]["0xCABF4BBA"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["0xD3095323"] = Reference([[]])
GameData["marker_ext"]["Markers"]["0xD3095323"]["destructibleBuildingPanelID"] = -1
GameData["marker_ext"]["Markers"]["0xD3095323"]["loadingSlotTypeID"] = -1
GameData["marker_ext"]["Markers"]["0xD3095323"]["name"] = [[build_sync_04]]
GameData["marker_ext"]["Markers"]["0xD3095323"]["subtype"] = [[construction]]
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m00"] = 1
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m01"] = 3.157059208e-024
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m02"] = 3.019916051e-007
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m10"] = -1.320047231e-014
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m11"] = 1
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m12"] = 4.371138829e-008
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m20"] = -3.019916051e-007
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m21"] = -4.371138829e-008
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m22"] = 1
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m30"] = 0.8192942739
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m31"] = -3.707203211e-009
GameData["marker_ext"]["Markers"]["0xD3095323"]["transform_m32"] = -1.92160821
GameData["marker_ext"]["Markers"]["0xD3095323"]["type"] = [[synch point]]
GameData["marker_ext"]["Markers"]["file_timestamp"] = Reference([[]])
GameData["marker_ext"]["Markers"]["file_timestamp"]["filename"] = [[Data:Art\Models\Races\Allies\Structures\Hedgehog_01.muax]]
GameData["marker_ext"]["Markers"]["file_timestamp"]["fileTime"] = "$1153690088"
GameData["modifier_ext"] = Reference([[ebpextensions\modifier_ext.lua]])
GameData["requirement_ext"] = Reference([[ebpextensions\requirement_ext.lua]])
GameData["requirement_ext"]["requirement_table"]["required_1"] = Reference([[requirements\required_player_upgrade.lua]])
GameData["requirement_ext"]["requirement_table"]["required_1"]["upgrade_name"] = [[upgrade\allied_infantry_10.lua]]
GameData["requirement_ext"]["requirement_table"]["required_2"] = Reference([[requirements\required_binary_expr.lua]])
GameData["requirement_ext"]["requirement_table"]["required_2"]["operation"] = [[or]]
GameData["requirement_ext"]["requirement_table"]["required_2"]["reason"] = [[usage_and_display]]
GameData["requirement_ext"]["requirement_table"]["required_2"]["requirement_table_1"]["required_1"] = Reference([[requirements\required_player_upgrade.lua]])
GameData["requirement_ext"]["requirement_table"]["required_2"]["requirement_table_1"]["required_1"]["upgrade_name"] = [[upgrade\allied_infantry.lua]]
GameData["requirement_ext"]["requirement_table"]["required_2"]["requirement_table_2"]["required_1"] = Reference([[requirements\required_player_upgrade.lua]])
GameData["requirement_ext"]["requirement_table"]["required_2"]["requirement_table_2"]["required_1"]["upgrade_name"] = [[upgrade\allies\sp_airborne_basic_defenses.lua]]
GameData["sim_entity_ext"] = Reference([[ebpextensions\sim_entity_ext.lua]])
GameData["sim_entity_ext"]["is_in_spatial_bucket"] = true 
GameData["sim_entity_ext"]["rotate_snap"] = 360
GameData["site_ext"] = Reference([[ebpextensions\site_ext.lua]])
GameData["site_ext"]["kill_paradrops"] = false
GameData["site_ext"]["require_all_cells_clear"] = false
GameData["site_ext"]["snap_to_terrain"] = true 
GameData["territory_ext"] = Reference([[ebpextensions\territory_ext.lua]])
GameData["territory_ext"]["default_on"] = false
GameData["type_ext"] = Reference([[ebpextensions\type_ext.lua]])
GameData["type_ext"]["type_target_assault"] = Reference([[type_target_assault\tp_building.lua]])
GameData["type_ext"]["type_target_critical"] = Reference([[type_target_critical\tp_defenses.lua]])
GameData["type_ext"]["type_target_weapon"] = Reference([[type_target_weapon\tp_defenses.lua]])
GameData["type_ext"]["unit_type_list"]["unit_type00"] = [[building]]
GameData["ui_ext"] = Reference([[ebpextensions\ui_ext.lua]])
GameData["ui_ext"]["ghost_enable"] = true 
GameData["ui_ext"]["help_text"] = "$123350" -- Tank Traps are used to stop Enemy armor from penetrating friendly Territory.
GameData["ui_ext"]["hotkey_name"] = [[tank_traps]]
GameData["ui_ext"]["icon_name"] = [[buildings\building_allied_tank_traps]]
GameData["ui_ext"]["minimap_color_b"] = 85
GameData["ui_ext"]["minimap_color_g"] = 110
GameData["ui_ext"]["minimap_color_r"] = 70
GameData["ui_ext"]["obb_selectable"] = true 
GameData["ui_ext"]["occlusion_state"] = [[occlude_others]]
GameData["ui_ext"]["screen_name"] = "$123351" -- Tank Traps
GameData["ui_ext"]["selection_name"] = [[building]]
GameData["ui_ext"]["selection_type"] = [[single_entity_select]]
GameData["ui_ext"]["speaker"]["code_1"] = [[bld]]
GameData["ui_ext"]["speech_code_2"]["code_1"] = [[tt]]
GameData["ui_ext"]["speech_code_3"]["code_1"] = [[ttr]]
GameData["ui_ext"]["speech_code_cover"]["code_1"] = [[ct]]
