"vertexlitgeneric"
{
	"$baseTexture" "models/player/ct_urban/ct_urban"
        "$bumpmap" "models/player/ct_urban/ct_urban_normal"
	"$phong" 		"2"
	"$phongboost" 		"0"
	"$phongfresnelranges" 	"[1 1 1]"
	"$phongexponent" 	"10"
	"$phongalbedotint" 	"1"
// 	"$halflambert" "1"
}
