// <<<<< pro.cfg >>>>> // SOY PR0 SABELO clear unbindall //----------------------- MoViMienTo ------------------------// bind "w" "+forward" bind "s" "+back" bind "a" "+moveleft" bind "d" "+moveright" bind "q" "lastinv" bind "CTRL" "+duck" bind "SHIFT" "+speed; stopsound" bind "SPACE" "+jump" bind "e" "+use" bind "r" "+reload" bind "g" "drop; say_team -= |Tire Arma O C4| =-" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "0" "slot10" //----------------------- BiNdS -----------------------------// bind "ESCAPE" "cancelselect" bind "`" "toggleconsole" bind "TAB" "+showscores; stopsound" bind "m" "chooseteam" bind "ALT" "vista" bind "z" "radio1" bind "x" "radio2" bind "c" "radio3" bind "j" "cheer" bind "t" "impulse 201" bind "y" "messagemode" bind "u" "messagemode2" bind "k" "+voicerecord" bind "p" "say_team [<<<>>>]" bind "i" "say_team [<<<>>>]" bind "f" "say_team [<<<>>>]" bind "h" "say_team [<<<>>>]" bind "j" "say_team [<<<>>>]" bind "l" "say_team [<<<<>>>>]" bind "v" "say_team [<<<<>>>]" bind "n" "say_team [***-Defuse c4/Planto C4/]" bind "-" "say_team [<<<>>>]" bind "*" "say_team "<<>>>" // --------=][ mirita gorada/fina ][=------------- alias sprite "sprite_on" alias sprite_on "alias sprite sprite_off; gl_spriteblend 1; developer 1; echo -=][ mira fina!!! [.] ][=-; developer 0" alias sprite_off "alias sprite sprite_on; gl_spriteblend 0; developer 1; echo -=][ mira gorda!!! [*] ][=-; developer 0" //----------------------- MouSe -----------------------------// bind "MWHEELDOWN" "slot2" bind "MWHEELUP" "slot1" bind "MOUSE1" "+attack;adjust_crosshair; r_draw0" bind "MOUSE2" "+attack2" bind "MOUSE3" "+jump" bind "PAUSE" "pause; say Juego Pausado" //----------------------- BuyS ------------------------------// bind "," "buyammo1; stopsound" bind "." "buyammo2; stopsound" bind "b" "buy; stopsound" bind "o" "buyequip; stopsound" bind "F3" "buy; menuselect 1; menuselect 3; buy; menuselect 7; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; stopsound; say_team -=| DeSerT |=-" bind "F4" "buy; menuselect 3; menuselect 1; buy; menuselect 6; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; stopsound; say_team -=| NaVy |=-" bind "F5" "buy; menuselect 4; menuselect 1; buy; menuselect 4; menuselect 3; buy; menuselect 6; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; stopsound; say_team -=| AK - ColT |=-" bind "F6" "buy; menuselect 4; menuselect 1; buy; menuselect 4; menuselect 3; buy; menuselect 6; buy; menuselect 8; menuselect 4; buy; menuselect 8; menuselect 1; buy; menuselect 8; menuselect 3; buy; menuselect 8; menuselect 3; buy; menuselect 8; menuselect 2; buy; menuselect 8; menuselect 6; buy; menuselect 8; menuselect 5; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; stopsound; say_team -=| AK - ColT y ChiCHes|=-" bind "F7" "buy; menuselect 4; menuselect 6; buyammo1; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; stopsound; say_team | ArTiC |" bind "F8" "buy; menuselect 8; menuselect 4; buy; menuselect 8; menuselect 1; buy; menuselect 8; menuselect 3; buy; menuselect 8; menuselect 3; buy; menuselect 8; menuselect 2; buy; menuselect 8; menuselect 6; buy; menuselect 8; menuselect 5; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; stopsound-=| ChiCHes |=-" bind "=" "podbotmenu" bind "F9" "cl_lw 0" bind "F10" "cl_lw 1" bind "F11" "cl_dynamiccrosshair 0" bind "F12" "cl_dynamiccrosshair 1" //----------------------- CoManDoS --------------------------// sv_lan 0 // <-*-*-*-*-> INFO's <-*-*-*-*-> setinfo "_vgui_menus" "0" setinfo "_ah" "0" setinfo "dm" "0" setinfo "ghosts" "0" // <-*-*-*-*-> HUD's <-*-*-*-*-> hud_capturemouse "1" hud_classautokill "1" hud_centerid "1" hud_deathnotice_time "2" hud_drawhistory_time "5" hud_draw "1" hud_fastswitch "1" hud_saytext_time "3" hud_takesshots "0" // <-*-*-*-*-> CL's <-*-*-*-*-> _cl_autowepswitch "1" cl_bob "0" cl_backspeed "400" cl_corpsestay "0" cl_dynamiccrosshair "0" cl_forwardspeed "400" cl_gaitestimation "1" cl_himodels "0" cl_idealpitchscale "0.8" cl_minmodels "1" cl_nopred "0" cl_nosmooth "0" cl_observercrosshair "1" cl_righthand "1" cl_resend "6" cl_showfps "0" cl_solid_players "1" cl_smoothtime "0.1" cl_timeout "25000" cl_vsmoothing "0" cl_yawspeed "210" // <-*-*-*-*-> GL's <-*-*-*-*-> gl_alphamin "0" gl_affinemodels "0" gl_clear "1" gl_cull "1" gl_d3dflip "0" gl_flipmatrix "0" gl_keeptjunctions "0" gl_lightholes "0" gl_max_size "128" gl_monolights "0" gl_overbright "0" gl_polyoffset "0.1" gl_palette_tex "0" gl_picmip "0" gl_playermip "2" gl_round_down "10" gl_smoothmodels "0" gl_spriteblend "0" gl_texturemode "GL_LINEAR_MIPMAP_NEAREST" gl_wateramp "0" gl_ztrick "1" // <-*-*-*-*-> R's <-*-*-*-*-> r_bmodelhighfrac "0" r_drawviewmodel "1" r_dynamic "0" r_decals "10" r_mirroralpha "0" r_mmx "1" r_traceglow "0" r_wateralpha "0" // <-*-*-*-*-> M's <-*-*-*-*-> m_filter "1" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" // <-*-*-*-*-> S's <-*-*-*-*-> s_a3d "0" s_automax_distance "30" s_automin_distance "2" s_bloat "2" s_distance "60" s_doppler "0" s_eax "0" s_geometry "0" s_leafnum "0" s_max_distance "1000" s_min_distance "8" s_numpolys "200" s_polysize "0" s_polykeep "0" s_reflect "0" s_reverb "0" s_refdelay "4" s_refgain "0.4" s_rolloff "1" s_usepvs "0" s_verbwet "0.25" // <-*-*-*-*-> SoUnD <-*-*-*-*-> _snd_mixahead "0.1" ambient_fade "100" bgmvolume "0" hisound "0" MP3Volume "0" suitvolume "0" sv_voiceenable "1" voice_modenable "1" voice_forcemicrecord "1" voice_enable "1" voice_scale "1" volume "1" // <-*-*-*-*-> NeT <-*-*-*-*-> net_graph "3" net_graphpos "2" net_scale "5" cl_showfps "1" // <-*-*-*-*-> CoNNeCTiON <-*-*-*-*-> cl_allowupload "1" cl_allowdownload "1" cl_download_ingame "1" cl_latency "-50" cl_updaterate "50" cl_cmdrate "50" cl_cmdbackup "3" cl_dlmax "128" cl_lc "1" cl_lw "1" cl_rate "9999" rate "25000" pushlatency "999" // <-*-*-*-*-> OtroS <-*-*-*-*-> ati_npatch "1" ati_subdiv "2" brightness "999" crosshair "1" console "1" d_spriteskip "0" ex_interp "0.05" ex_extrapmax "1.2" ex_maxerrordistance "0" fps_modem "0" fps_max "100" fastsprites "0" gamma "999" gunsmoke "0" hpk_maxsize "0" host_speeds "0" host_framerate "100" joystick "0" loadas8bit "0" lightgamma "2.5" lookspring "0" lookstrafe "0" mp_decals "0" max_shells "0" max_smokepuffs "0" precache "1" snd_noextraupdate "1" sv_aim "0" sensitivity "3" scr_conspeed "8000" vid_d3d "0" viewsize "120" _windowed_mouse "0" drawradar +mlook +jlook // <-*-*-*-*-> SanGre <-*-*-*-*-> violence_ablood "1" violence_hblood "1" violence_agibs "1" violence_hgibs "1" gl_dither "0" // <-*-*-*-*-> CoLor <-*-*-*-*-> con_color "99 254 235" bottomcolor "6" topcolor "30" // <-*-*-*-*-> AliaS <-*-*-*-*-> alias "vista" "vista1" alias "vista1" "alias vista vista2; r_drawviewmodel 0" alias "vista2" "alias vista vista1; r_drawviewmodel 1" // <-*-*-*-*-> NiCk <-*-*-*-*-> name "PlastiKe" // <-*-*-*-*-> AliAs <-*-*-*-*-> alias "desafio" "pausable 1; mp_roundtime 3; mp_freezetime 0; mp_buytime 0.8; mp_fadetoblack 1; mp_friendlyfire 0; mp_c4timer 35; mp_startmoney 800; mp_autoteambalance 0; mp_forcecamera 1; mp_autokick 0; mp_tkpunish 0; mp_limitteams 0; sv_maxspeed 320; say ..:: AL DE 5 VALE MAN | GL HF GL HF | ::..; sv_restart 5" alias "practica" "pausable 0; mp_roundtime 7; mp_freezetime 0; mp_buytime 999; mp_fadetoblack 0; mp_friendlyfire 0; mp_c4timer 35; mp_startmoney 16000; mp_autoteambalance 0; mp_forcecamera 1; mp_autokick 0; mp_tkpunish 0; mp_limitteams 0; sv_maxspeed 320; say ..:: SESION DE PRACTICA | VALE | ::..; sv_restart 1" bind end "say <<< MI MSN ES PlastiKe_Cs@hotmail.com>>>" say "<<< CFG RELOADED>>>" /// ..:: AvIsO ::.. echo " +--------------------------.$@dd@m--(_)--TKB.------------------------+" echo " | - La Config de $@dd@m se ha cargado con Exito! - |" echo " +-----------------------------\ (----( )------------**----------------+"