<Material MtlFlags="0" Shader="Illum" GenMask="285212672" SurfaceType="mat_fabric" Diffuse="0.20784315,0,0.043137256" Specular="0.67450982,0.10980393,0.21960786" Emissive="0,0,0" Shininess="10" Opacity="1">
 <Textures>
  <Texture Map="Diffuse" File="textures/detail/fabric.dds">
   <TexMod />
  </Texture>
 </Textures>
 <PublicParams AmbientMultiplier="1"/>
</Material>
