[default]
; default of this CVarGroup
= 4

e_shadows = 1
r_ShadowBlur=0
e_shadows_max_texture_size=1024
r_ShadowJittering=1.3
e_gsm_lods_num=6
e_gsm_range=3.6
e_gsm_range_step=2.45
e_gsm_range_step_terrain=9
e_shadows_cast_view_dist_ratio=0.6
r_ShadowsMaskResolution=0
e_shadows_on_alpha_blended=1
e_shadows_from_terrain_in_all_lods=0
e_shadows_clouds=0
e_Shadows_slope_bias = 02
q_ShaderShadow=3
e_gsm_cache = 1
e_gsm_cache_lod_offset = 3
e_voxel_make_shadows=1


[1]
e_shadows=1
r_ShadowJittering=2.5
e_shadows_max_texture_size=480
e_gsm_lods_num=6
e_gsm_range=3.6
e_gsm_range_step=2.45
e_shadows_cast_view_dist_ratio=0.3
r_ShadowsMaskResolution=0
e_shadows_on_alpha_blended=0
e_shadows_from_terrain_in_all_lods=1
e_Shadows_slope_bias=3
q_ShaderShadow=1
e_voxel_make_shadows=0

[2]
e_shadows_max_texture_size=640
r_ShadowJittering=0.7
e_gsm_lods_num=6
e_gsm_range=3.6
e_gsm_range_step=2.45
e_shadows_cast_view_dist_ratio=0.4
r_ShadowsMaskResolution=0
e_shadows_on_alpha_blended=0
e_shadows_from_terrain_in_all_lods=1
e_Shadows_slope_bias = 3
q_ShaderShadow=2
e_gsm_cache_lod_offset = 2
e_voxel_make_shadows=0

[3]
e_shadows = 1
r_ShadowBlur=3
e_shadows_max_texture_size=868
r_ShadowJittering=1.2
e_gsm_lods_num=6
e_gsm_range=3.6
e_gsm_range_step=2.45
e_gsm_range_step_terrain=9
e_shadows_cast_view_dist_ratio=0.5
r_ShadowsMaskResolution=0
e_shadows_on_alpha_blended=1
e_shadows_from_terrain_in_all_lods=1
e_shadows_clouds=0
e_Shadows_slope_bias = 02
q_ShaderShadow=3
e_gsm_cache = 1
e_gsm_cache_lod_offset = 3
e_voxel_make_shadows=1


