
;Version = vS1 booster 8500gt a 9400gt	
;Operating System = DX10 win7 32/64
;File Name = Autoexec.cfg


;[~]CUSTOMIZE THESE SETTINGS TO YOUR OWN COMPUTER[~]

con_restricted = 0
r_width = 800
r_height = 600
r_Brightness= 0.50
r_Contrast= 0.50
r_Gamma= 1.0
r_VSync = 0
d3d9_TripleBuffering = 0
r_displayinfo = 0
sys_physics_CPU = 0

;[~]BASE PERFORMANCE BOOSTERS[~]

e_cbuffer = 2
cl_hitBlur = 0
cl_hitShake = 0
r_MultiGPU = 2
r_GeomInstancing = 1
e_particles_thread = 1
es_ondemandphysics = 1
gpu_particle_physics = 1
r_CullGeometryForLights = 1


;[~]OBJECT-QUALITY SETTINGS[~]
e_obj_quality=1
e_proc_vegetation=0
ca_useDecals=0
e_decals_allow_game_decals=0
e_decals_life_time_scale=0.5
e_lod_ratio=4
e_lod_min=1
e_view_dist_ratio_detail=20
e_view_dist_ratio_vegetation=20
e_vegetation_min_size=1.0
i_rejecteffects=0
e_vegetation_bending=1
sys_flash_curve_tess_error=8
e_view_dist_ratio=40
e_max_view_dst_spec_lerp=0
e_vegetation_sprites_distance_custom_ratio_min=0.75
e_vegetation_sprites_distance_ratio=1
e_detail_materials_view_dist_xy=256
e_detail_materials_view_dist_z=64
es_DebrisLifetimeScale=0.3
e_cbuffer_resolution=128
e_dissolve=0
ca_DrawFaceAttachments=0
ca_AttachmentCullingRation=80
e_terrain_occlusion_culling_max_dist=80



;[~]GAME EFFECTS SETTINGS[~]
i_lighteffects = 0
g_ragdollMinTime = 8.0
g_ragdollDistance = 20.0
g_battleDust_enable = 0


;[~]PARTICLE SETTINGS[~]
e_particles_quality=1
e_particles_lod=0.75
e_particles_max_emitter_draw_screen=4
r_UseSoftParticles=0
e_water_ocean_soft_particles=0
e_particles_object_collisions=0

;[~]PHYSICS SETTINGS[~]
e_cull_veg_activation=30
g_tree_cut_reuse_dist=0.35
p_max_MC_iters=5000
es_MaxPhysDist=100
es_MaxPhysDistInvisible=15
e_phys_ocean_cell=1
e_foliage_wind_activation_dist=10
g_breakage_particles_limit=130

;[~]POST PROCESSING EFFECTS SETTINGS[~]
r_DepthOfField=0
r_MotionBlur=0
r_Flares=1
r_Coronas=0
r_UseEdgeAA=2
r_sunshafts=0
r_colorgrading=0
r_GlowScreenMultiplier = 0.2



;[~]SHADER QUALITY SETTINGS[~]
sys_spec_Quality=3
e_sky_type=1
e_sky_update_rate=0
r_DetailTextures=1
r_DetailDistance=2
q_ShaderShadow=1
r_EyeAdaptationFactor=0.30
r_HDRRendering=1
r_HDRlevel=0.80
r_HDRBrightOffset=25
r_SSAO=1
r_SSAO_amount=0.35
r_SSAO_darkening=1.7
r_SSAO_quality=0
r_SSAO_radius=0
r_refraction=1
e_ram_maps=1
sys_flash_edgeaa=1
e_vegetation_use_terrain_color=1
e_terrain_ao=1
e_terrain_normal_map=1
r_TexturesFilteringQuality=0
r_HairSortingQuality = 1
r_FillLights = 3
r_DetailNumLayers=2
e_max_entity_lights=6
r_UsePom=0
e_particles_lights = 1
r_EnvTexUpdateInterval=0.05
r_TerrainAO_FadeDist=0
r_UseEdgeAA=2


;[~]SHADOW SETTINGS[~]
e_shadows_max_texture_size=420
r_ShadowJittering=1.5
r_ShadowBlur=0
e_gsm_lods_num=4
e_shadows_cast_view_dist_ratio=0.50
r_ShadowsMaskResolution=0
e_shadows_on_alpha_blended=0
e_shadows_from_terrain_in_all_lods=0
e_gsm_cache = 1

;[~]SOUND SETTINGS[~]
s_CacheSize=60
s_MPEGDecoders=24
s_Obstruction=2
s_ObstructionAccuracy=1
s_ObstructionUpdate=0.5
s_VariationLimiter=0.6

;[~]TEXTURE SETTINGS[~]
sys_LowSpecPak=0
r_TexSkyResolution=0
r_ImposterRatio=1
r_EnvCMResolution=2
r_EnvTexResolution=3
r_DynTexMaxSize=50
r_TexAtlasSize=1024
r_DynTexAtlasCloudsMaxSize=16
r_DynTexAtlasSpritesMaxSize=16
r_VegetationSpritesTexRes=64
r_TexturesStreaming =0

;[~]VOLUMETRIC EFFECTS SETTINGS[~]
r_BeamsDistFactor=0.5
r_BeamsMaxSlices=32
r_Beams=4
e_Clouds=1

;[~]OCEAN/WATER SETTINGS[~]
r_WaterRefractions=0
r_WaterUpdateFactor=0.1
e_water_tesselation_amount=6
r_WaterUpdateDistance=1
r_WaterReflectionsQuality=1
e_water_ocean_fft=0
q_ShaderWater=1
r_WaterReflectionsMinVisiblePixelsUpdate = 0.05



