-- EASY -- AI Detection speed ai_SOMSpeedRelaxed = 10.2 ai_SOMSpeedCombat = 0.1 -- Alive time ai_RODAliveTime = 5.0 ai_RODMoveInc = 1.3 ai_RODStanceInc = 1.0 ai_RODDirInc = 1.0 ai_RODAmbientFireInc = 2.0 ai_RODKillZoneInc = -2.0 -- AI fire reaction time ai_RODReactionTime = 7.2 ai_RODReactionDistInc = 0.1 ai_RODReactionLeanInc = 0.2 ai_RODReactionDirInc = 1.0 -- Cover fire time modifier (cover fire time specified in weapon) ai_RODCoverFireTimeMod = 5.0 -- ROD ranges - percents of attackRange AI property ai_RODKillRangeMod = 0.2 ai_RODCombatRangeMod = 0.6 -- Ambient fire, enemies not in the quota cannot hit the player. ai_AmbientFireUpdateInterval = 0.5 ai_AmbientFireQuota = 2 -- Low health effect duration and health threshold ai_RODLowHealthMercyTime = 2.5 g_playerLowHealthThreshold = 10 -- AI voice readability ai_UseAlternativeReadability = 1 -- Player Health/Energy/Suit g_suitCloakEnergyDrainAdjuster = 1 g_suitRecoilEnergyCost = 0.5 g_suitSpeedEnergyConsumption = 110 g_suitSpeedMult = 5.45 g_suitArmorHealthValue = 950.0 g_playerSuitArmorModeHealthRegenTime = 0.5 g_playerSuitArmorModeHealthRegenTimeMoving = 24 g_playerSuitHealthRegenTime = 1 g_playerSuitHealthRegenTimeMoving = 24 g_playerSuitHealthRegenDelay = 0 g_playerSuitEnergyRechargeTimeArmor = 0.5 g_playerSuitEnergyRechargeTimeArmorMoving = 24 g_playerSuitEnergyRechargeTime = 1 g_playerSuitEnergyRechargeDelay = 0.3 g_playerHealthValue = 550.0 g_difficultyLevel = 1 v_driverControlledMountedGuns = 1