// Autoexec_base.cfg

//bind "0" 			"_impulse9"
//bind "MOUSE3" 		"_impulse12"
//bind "ALT"			"_impulse10"	// D3 org. was 9, XP is 12 - Artifact (Bloodstone)
bind "F5" "g_armorProtection 0.5; savegame quick"
bind "KP_SLASH" 	"toggle r_testARBProgram 1 0"	//; toggle r_lightScale 1.75 2.0"

seta gui_mediumFontLimit "0.54"		//"0.60"
seta gui_smallFontLimit "0.24"		//"0.30"

seta com_allowconsole "1"
seta com_preloadDemos "1"		// def. 0
seta com_compressDemos "1"
seta com_showFPS "0"
seta mod_validSkins "skins/characters/player/marine_mp;skins/characters/player/marine_mp_green;skins/characters/player/marine_mp_blue;skins/characters/player/marine_mp_red;skins/characters/player/marine_mp_yellow"
seta g_MPweaponAngleScale "-1"
seta g_healthTakeLimit "105"
seta g_healthTakeAmt "0.1"
seta g_healthTakeTime "60"
seta g_armorProtectionMP "0.66667"
seta g_armorProtection "0.66667"
seta g_showplayershadow "1"
seta pm_Air "3600"
seta pm_crouchbob "0.3"
seta pm_walkbob "0.4"
seta pm_runbob "0.5"
seta si_teamDamage "1"
seta si_map ""				// was "games/mp/d3dm2"
seta si_gameType "singleplayer"
seta si_pure "0"
seta win_noTaskKeys "1"
seta net_allowCheats "1"
seta net_serverAllowServerMod "1"
seta image_cacheMegs "96"		// def. "20"
seta image_cacheMinK "2048"	// def. "200"
seta image_useCache "0"
seta image_preload "1"
seta image_roundDown "0"
seta image_forceDownSize "0"
seta image_downSize "0"
seta image_lodbias "-2"
seta image_ignoreHighQuality "0"
seta r_useTwoSidedStencil "1"			// ATI9200 o menys té que esser 0 !!!
seta r_displayRefresh "85"
seta com_videoRam "256" //512
seta com_machineSpec "3"
seta r_finish "1"
//seta r_mode "5"
seta r_multiSamples "2"
seta r_useIndexBuffers "0"		// imprescindible a 0 !!!
seta r_useVertexBuffers "1"
seta r_vertexBufferMegs "48"
seta r_useTripleTextureARB "1"		// def. 1
seta r_renderer "best"
seta r_cgFragmentProfile "best"
seta r_cgVertexProfile "best"
seta r_forceLoadImages "1"		// def. 0
seta r_shadows "1"
seta r_megaTextureLevel "-2"		// def. 0.0
seta r_stereo "1"		// default 0
seta g_nightmare "1"
seta image_anisotropy "16"
seta cm_drawNormals "1"
seta cm_drawFilled "1"
//seta s_useOpenAL "0"		// té que esser 0 !!!
//seta s_libOpenAL "openal32.dll"
seta s_numberOfSpeakers "6"
seta s_doorDistanceAdd "300"		// "150"

seta g_skill "2"	// def. 1
//seta g_Knockback "1125"			// def. 1000
//seta g_Gravity "966"			// def. 1066
//seta af_timeScale ".75"
//seta timeScale ".95"

seta r_bloom "1"
seta r_bloom_Contrast "0"
seta r_bloom_Blur_Mult "0.375"
seta r_bloom_Src_Mult "1.0"

seta z_bloom "1"
seta z_bloomIterations "6"			// def. 12
seta z_bloomBufferSize "4"			// def. 2

//seta r_testARBProgram "1"			// def. 0
//seta r_flareSize "1.125"
//seta r_brightness "1.5"			// Double only !
seta r_gamma "1.5"					// Double only !
seta r_lightScale "2.5"				// def. 2.0
seta r_lightSourceRadius "0.0025"

seta image_usePrecompressedTextures "0"
seta image_useCompression "1"
seta image_useNormalCompression "0"
seta image_useAllFormats "1"

//image_filter "GL_LINEAR"

//seta s_quadraticFalloff "0"	// def. 1
seta s_volume_dB "-8"

vid_Restart

seta gui_mediumFontLimit "0.60"
seta gui_smallFontLimit "0.30"

echo "Autoexec_base ok."
