lights/exhale1/stripes
{
	{
		forceHighQuality
		map	lights/exhale1/stripes.tga
		colored
		zeroClamp
	}
}
lights/exhale1/stephere
{
	{
		forceHighQuality
		map	lights/exhale1/stephere.tga
		colored
		zeroClamp
	}
}
lights/exhale1/proceed
{
	{
		forceHighQuality
		map	lights/exhale1/proceed.tga
		colored
		zeroClamp
	}
}
textures/exhale1/gui_tube {

	blend blend	
	map	guis/assets/common/blood.tga
	rotate .5
	

	
}
textures/exhale1/gui_tube_test {
	{
		
		noShadows
		playerclip
		discrete
		guisurf	entity
		qer_editorimage	textures/editor/entityGui.tga
		rotate	.25
	}

	
}
textures/exhale1/bloodybubble
{

	
	
	{
       
      	 blend blend
	 map	guis/assets/common/blood.tga
	//	alphaTest 0.5
	scroll time * .01 , time * -0.07
		red	parm0
		green	parm1
		blue	parm2
		alpha	parm3	
	}

	{
       
      	blend blend
	 map	guis/assets/common/blood.tga
	//	alphaTest 0.5
	scroll time * -0.005 , time * -0.1
		red	parm0
		green	parm1
		blue	parm2
		alpha	parm3	
	}

	{
		blend			filter
		map				textures/decals/blood_drip1
		translate		1,time*-0.1
	}
	{
		blend			filter
		map				textures/decals/blood_drip1a
		translate		1,time*-0.02
	}

	translucent
	deform particle	al3_triplebubble
}

textures/exhale1/bloodybubble2
{

	
	
	{
       
      	 blend blend
	 map	guis/assets/common/blood.tga
	//	alphaTest 0.5
	scroll time * .01 , time * -0.07
		red	parm0
		green	parm1
		blue	parm2
		alpha	parm3	
	}

	{
       
      	blend blend
	 map	guis/assets/common/blood.tga
	//	alphaTest 0.5
	scroll time * -0.005 , time * -0.1
		red	parm0
		green	parm1
		blue	parm2
		alpha	parm3	
	}

	{
		blend			filter
		map				textures/decals/blood_drip1
		translate		1,time*-0.1
	}
	{
		blend			filter
		map				textures/decals/blood_drip1a
		translate		1,time*-0.02
	}

	translucent
	deform particle	al3_triplebubble
	deform particle enpro_poppysquirt
}

textures/exhale1/bloodybubble_bloodstream
{

	
	
	{
       
      	 blend blend
	 map	guis/assets/common/blood.tga
	//	alphaTest 0.5
	scroll time * .01 , time * -0.07
		red	parm0
		green	parm1
		blue	parm2
		alpha	parm3	
	}

	{
       
      	blend blend
	 map	guis/assets/common/blood.tga
	//	alphaTest 0.5
	scroll time * -0.005 , time * -0.1
		red	parm0
		green	parm1
		blue	parm2
		alpha	parm3	
	}

	{
		blend			filter
		map				textures/decals/blood_drip1
		translate		1,time*-0.1
	}
	{
		blend			filter
		map				textures/decals/blood_drip1a
		translate		1,time*-0.02
	}
{
		blend		diffusemap
		map		textures/hell/blood_stream1.tga   
		translate	time * .015 , time * -.03
	}
    {
		blend		bumpmap
		map	heightmap(textures/hell/blood_stream1_h.tga, 8 )
		translate	time * -.01 , time * -0.01
	}
	{
		blend 		specularmap
		map		textures/hell/blood_stream1_s.tga
		translate	time * .02 , time * -0.05

	}
	translucent
	deform particle	al3_triplebubble
	deform particle enpro_poppysquirt
}

textures/exhale1/bloodybubble_stitches
{

	
	
	{
       
      	 blend blend
	 map	guis/assets/common/blood.tga
	//	alphaTest 0.5
	scroll time * .01 , time * -0.07
		red	parm0
		green	parm1
		blue	parm2
		alpha	parm3	
	}

	{
       
      	blend blend
	 map	guis/assets/common/blood.tga
	//	alphaTest 0.5
	scroll time * -0.005 , time * -0.1
		red	parm0
		green	parm1
		blue	parm2
		alpha	parm3	
	}

	{
		blend			filter
		map				textures/decals/blood_drip1
		translate		1,time*-0.1
	}
	{
		blend			filter
		map				textures/decals/blood_drip1a
		translate		1,time*-0.02
	}
	{blend		bumpmap
		map			addnormals (textures/hell/stitches1_local.tga, heightmap (textures/hell/stitches1_bmp.tga, 4) ) 
		translate	1,time*.1}
	translucent
	stone
	noselfshadow
	deform particle	al3_triplebubble
	deform particle enpro_poppysquirt
}

textures/exhale1/bloodybubble_burnedfly
{

	
	
	{
       
      	 blend blend
	 map	guis/assets/common/blood.tga
	//	alphaTest 0.5
	scroll time * .01 , time * -0.07
		red	parm0
		green	parm1
		blue	parm2
		alpha	parm3	
	}

	{
       
      	blend blend
	 map	guis/assets/common/blood.tga
	//	alphaTest 0.5
	scroll time * -0.005 , time * -0.1
		red	parm0
		green	parm1
		blue	parm2
		alpha	parm3	
	}

	{
		blend			filter
		map				textures/decals/blood_drip1
		translate		1,time*-0.1
	}
	{
		blend			filter
		map				textures/decals/blood_drip1a
		translate		1,time*-0.02
	}
{
		Blend		diffusemap	
		map		textures/hell/burnedfly.tga
		translate	time *.01, time*.05
	}
	{

		blend		bumpmap	 
		map		textures/hell/bacteria_3_local.tga
		translate	time *.01, time*.05
	}
	{

		blend		specularmap	 
		map		textures/hell/burnedfly_s.tga
		translate	time *.01, time*.05

	}
	translucent
	deform particle	al3_triplebubble
	deform particle enpro_poppysquirt
}




textures/exhale1/bloodybubble_theworks
{

	
	{blend		bumpmap
		map			addnormals (textures/hell/stitches1_local.tga, heightmap (textures/hell/stitches1_bmp.tga, 4) ) 
		translate	1,time*.1}

{
		blend		diffusemap
		map		textures/hell/blood_stream1.tga   
		translate	time * .015 , time * -.03
	}
    {
		blend		bumpmap
		map	heightmap(textures/hell/blood_stream1_h.tga, 8 )
		translate	time * -.01 , time * -0.01
	}
	{
		blend 		specularmap
		map		textures/hell/blood_stream1_s.tga
		translate	time * .02 , time * -0.05

	}

	{
       
      	 blend blend
	 map	guis/assets/common/blood.tga
	//	alphaTest 0.5
	scroll time * .01 , time * -0.07
		red	parm0
		green	parm1
		blue	parm2
		alpha	parm3	
	}

	{
       
      	blend blend
	 map	guis/assets/common/blood.tga
	//	alphaTest 0.5
	scroll time * -0.005 , time * -0.1
		red	parm0
		green	parm1
		blue	parm2
		alpha	parm3	
	}

	{
		blend			filter
		map				textures/decals/blood_drip1
		translate		1,time*-0.1
	}
	{
		blend			filter
		map				textures/decals/blood_drip1a
		translate		1,time*-0.02
	}
{
		Blend		diffusemap	
		map		textures/hell/burnedfly.tga
		translate	time *.01, time*.05
	}
	{

		blend		bumpmap	 
		map		textures/hell/bacteria_3_local.tga
		translate	time *.01, time*.05
	}
	{

		blend		specularmap	 
		map		textures/hell/burnedfly_s.tga
		translate	time *.01, time*.05

	}
	translucent
	
	deform particle enpro_poppysquirt
	
}
textures/exhale1/scroll_track1_fast
{
	{
		map 	textures/base_trim/a_treadpanel_d03
		scroll time * .00 , time * 4
	}
}
textures/exhale1/scroll_track1_slow
{
	{
		map 	textures/base_trim/a_treadpanel_d03
		scroll time * .00 , time * 1
	}
}
textures/exhale1/scroll_track2_fast
{
	{
		blend blend
		map 	textures/base_trim/reactorgirder1
		scroll time * .00 , time * 4
	}
}
textures/exhale1/scroll_track2_slow
{
	{
		blend blend
		map 	textures/base_trim/reactorgirder1
		scroll time * .00 , time * 1
	}
}

textures/exhale1/90gui
{
	{
		qer_editorimage	textures/editor/entityGui.tga
		guiSurf
		rotate 90

	}
}
	




