zombie-no-gib
created by Ivan_the_B

changes:
- removed zombies' state_Killed in ai_monster_zombie_base.script

- added in monster_zombie_base.def
"gib"						"0"
"burnaway"				"0.50"
"smoke_burnParticleSystem"		"burn_imp.prt-chest"

- altered all the zombies' "burning corpse effect" in monsters.mtr and kentest.mtr

//Trey - its on 2 sec delay by me
