eccamera.h File Reference

Defines cameras specific to EclipseRay. More...

#include <eclipseray/eclipse.h>
#include <eclipseray/yrtypes.h>

Go to the source code of this file.

Classes

class  LightmapCamera
 To render lightmaps, a planar version of the mesh is "unwrapped" in uv space (existing uv coordinates are used for this) To quickly find triangle intersections, vertical lines are traced on each vertex position to create 'slabs', and each slab contains a list of ordered lines that cross it. More...


Detailed Description

Defines cameras specific to EclipseRay.

Author:
Dan Torres

Definition in file eccamera.h.


Generated on Tue Jan 20 17:57:50 2009 for EclipseRay by  doxygen 1.5.7.1