eclight.h File Reference

Defines our basic light objects for lightmapping operations. More...

#include <eclipseray/eclipse.h>
#include <eclipseray/yrtypes.h>

Go to the source code of this file.

Classes

class  Light
 This class contains base information for lights, as specified on the DragonAge's toolset. More...
class  PointLight
 Basic omnidirectional light. More...
class  AreaLight
 Defines a light that spawns a given area. More...
class  AmbientLight
 Simulates a light that comes from all directions. More...
class  SpotLight
 A light that irradiates in a cone-shape way. More...


Detailed Description

Defines our basic light objects for lightmapping operations.

Author:
Dan Torres

Definition in file eclight.h.


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