#include <core_api/light.h>
#include <core_api/vector3d.h>
#include <core_api/environment.h>
#include <core_api/params.h>
#include <core_api/scene.h>
#include <core_api/material.h>
#include <core_api/imagefilm.h>
#include <core_api/camera.h>
#include <yafraycore/tga_io.h>
#include <yafraycore/meshtypes.h>
#include <core_api/matrix4.h>
Go to the source code of this file.
Typedefs | |
typedef yafaray::light_t | YRLight |
Top light interface. | |
typedef yafaray::color_t | YRColorRGB |
RGB color. | |
typedef yafaray::point3d_t | YRPoint3D |
3D point (not a vector) | |
typedef yafaray::vector3d_t | YRVector3D |
3D vector | |
typedef yafaray::renderEnvironment_t | YRRenderEnvironment |
Render environment. | |
typedef yafaray::parameter_t | YRParameter |
Map parameter. | |
typedef yafaray::paraMap_t | YRParameterMap |
A map of parameters. | |
typedef yafaray::scene_t | YRScene |
Scene object. | |
typedef yafaray::material_t | YRMaterial |
Material object. | |
typedef yafaray::surfaceIntegrator_t | YRSurfaceIntegrator |
Surface integrator object. | |
typedef yafaray::objID_t | YRObjectID |
Unique object id. | |
typedef yafaray::imageFilm_t | YRFilm |
Image film. | |
typedef yafaray::outTga_t | YRTga |
Tga texture. | |
typedef yafaray::matrix4x4_t | YRMatrix4x4 |
A 4x4 matrix. | |
typedef yafaray::camera_t | YRCamera |
A base camera type. | |
typedef yafaray::ray_t | YRRay |
A simple ray object. | |
typedef yafaray::PFLOAT | YRPFloat |
Float. | |
typedef yafaray::triangleObject_t | YRTriangleObject |
A trimesh. | |
typedef yafaray::uv_t | YRuv |
UV coordinate pair. |
Definition in file yrtypes.h.