ecbuffer.h [code] | Defines utilities for managing static memory buffers |
eccamera.h [code] | Defines cameras specific to EclipseRay |
ecfilm.h [code] | Defines parameters and output settings for render products |
ecgeometry.h [code] | Defines and implements several geometric objects and numerical types |
ecintegrator.h [code] | Defines interfaces for surface integrators |
eclight.h [code] | Defines our basic light objects for lightmapping operations |
eclipse.h [code] | Defines base objects for interacting with the Eclipse engine |
ecmaterial.h [code] | Defines the main material interface, and some known concrete materials |
ecmesh.h [code] | Defines classes and interfaces for the mesh object |
ecrenderenvironment.h [code] | |
ecscene.h [code] | Defines the base scene object |
pymacros.h [code] | Defines macros to facilitate the integration of Python with our program |
pymodules.h [code] | Defines python modules used to extend our internal python interpreter |
pythoninterface.h [code] | Contains main interfaces for embedding python into the application |
settings.h [code] | Defines a simple object for managing program options and settings |
utils.h [code] | Defines a number of utilities for the whole application |
yrtypes.h [code] | Contains definitions for all types used from Yafaray |