Annastia Vers 3.3, ReadMe

Whats New in this Version?

The main addition to this version is compatability with the excellent
'Necessities of Morrowind' Mod.  Players using this mod with NoM can now
find all the usual food and drink items, as well as water sources, throughout
the island of Annastia.  They can find these items in pubs and traders
in all the main settlments, and they will find certain items throughout the dungeons.

Important:  If you are playing with NoM, load that mod *after* this one

Non-Nom players will find little altered, beyond the addition of certain potions
and ingredients which they can use as usual, or not as they choose.

You DO NOT NEED Neccesities of Morrowind loaded in order to play this plugin. 

Beyond that, the changes are almost exclusively minor; a few spelling errors have been
fixed, that sort of thing.

Contents

1.	Introduction
2.	Required Mods
3.	Recomended Mods
4.	Installation
5.	Gameplay
6.	Credits
7.	Feedback/Support

1.	Introduction

Many thanks for downloading 'Annastia V3.3'.  
This mod includes the previously released mods DeathTrap Dungeon
and City of Thieves, as well as my latest work, The Warlock of Firetop
Mountain.  All of these are based on the Fighting Fantasy Adventure Gamebooks
by Steve Jackson and Ian Livingstone.  Players are encouraged to visit

http://www.fightingfantasygamebooks.com

Buy the books, and get the bug that hooked millions of us all thsoe years ago!  

******* YOU NEED BOTH TRIBUNAL AND BLOODMOON INSTALLED************

There are in total three main quests which can be played in any order, and more side quests than you can shake a stick
at, all of which are based on the island of Annastia, which lies some way to the
South of Vivec.

DeathTrap Dungeon

Fang used to be a sleepy little village before Baron Sukumvit 
built his infamous DeathTrap Dungeon beneath the palace.  Now, 
adventurers travel from all over Morrowind and beyond to try
'The Trial of Champions' as it is known.  Thousands have tried
all have died.  Can you be the first to succeed?  Needs a level 10 character
with the 2000 GP entry fee to play

City of Thieves

Poor Owen Carralif...the mayor of Silverton needs your aid.  He needs
you to make the journey to Port Blacksand, the notorious City of thieves
to bring back the reclusive wizard Nicodemus, as only Nicodemus knows how to defeat the Night Prince,
Zanbar Bone, who is terrorising the village.  During the course of this quest
series you may also undertake the Blacksand Brigands quests and the Bailiffs
quests, two compeltely seperate quest series

Firetop Mountain

The monks of the Order of St oridyn were a peaceful bunch, until Zagor, the Warlock
of Firetop Mountain unleashed death and destruction on them.  Can you avenge the monks by
entering the dungeon, killing the warlock, and recovering the staff from its locked chest?

2.	Required Mods

None

3.	Recommended MOds

All my game testing has been done with these mods installed.  While they are not required to
play this mod, they will in my opinion enhance your experience of Annastia and
Morrowind in general

	-	Better Heads
	-	Better Bodies
	-	Morrowind Advanced
	-	Assassins Armoury
	-	The Undead
	-	Morrowind Visual pack
	-	Ice and Brady's Robe Replacer
	-	Necessities of Morrowind
	-	Magical Trinkets of Tamriel

4.	Installation

Copy all the enclosed files into your Morrowind/Data Files folder, clicking 'yes to all'
when so instructed. from the launcher, check the box next to Annastia V3.3.  If you are
running Neccessities of Morrowind, ensure that mod loads *after* this one

Please note that this mod is NOT COMPATABLE with earlier versions of these mods
You will need a clean save if you have been here before.  Please also note that this is very much an ongoing project
and it is my intention to produce additional mods in this series.

5.	Gameplay

	i.	Travel
	To get to Annastia, simply travel to the Vivec Foreign Quarter Docks, where you will find a 
	new transport NPC who will ship you to Fang.  alternatively, speak to the orc NPC Grindak in
	the Foreign Quarter plaza.  She will teleport you to the island.  Note though that Grindak's job is 
	to screen entrants for DeathTrap Dungeon.  using this method enters you into the
	Trial

	ii.	Playing DeathTrap
	You need to speak with Baron Sukumvit in his palace in Fang.  
	You will need a character of at least level 10 with 2000 GP.
	Note, some of the traps in the dungeon are deisgned to kill
	instantly.  Save often

	iii.	Playing City of Thieves
	In the village of fang there is an NPC called Hosannah, looking
	for an escort to Silverton.  Take her to the old Toad Pub in Silverton, 
	and ask around in the pub to see what comes up
	To start the Blacksand Brigands side quest, read the note on the body of the
	woodelf Peraril, who will attack you if you approach the City of Port
	Blacksand on the road
	To start the baillif quests, speak to Henryk the Baillif in his offices
	which can be found to the East of the market square, behind Hinel the Fletcher's
	shop. He has a total of six missions to send you on, some of which will lead to other missions.  henryk
	will give these missions in a purely random order.  If you get the 'sorry I have no jobs for you today'
	message, try a few times, and as long as you've completed fewer than six jobs for him, then there'll be more.

	
	iv.	playing Firetop Mountain
	Take either the road South from fang, or the road SouthEast from Silverton
	An event will occur....instructions will be given from there...basically you will need to find a Dark Elf to help
	you out of your predicament

	v.	General

	Port Blacksand is not like other cities.  For one thing, it is a very lawless place.  thieves, bandits and pirates will accost you
	at every turn.  most people are out to fleece you of as much gold as they can, so be careful who you trust.  The guards are unlikely to be of any assitance
	and indeed some are programmed to automatically greet.  SO if you have a crime 
	level (and if you do the Brigands quests *you will*) you will need to find some way of
	avoiding them.
	Port Blacksand is a large city.  As such, slower machines may possibly encounter
	some FPS issues (Frame rate slowdown).  My testing has shown that the FPS
	in port Blacksand is similar ot that you would experience in Balmora.
	I hope this doesnt detract from the experience too much.
	The main City of Thieves quest should not tax a high level character too badly, but the Blacksand Brigands
	quests are considerably tougher.  I recommend a character between lvl 10-15 for City of thieves, and a little higher for
	the Brigands
	Vampires may find certain elements of this mod 'hostile'
	You should also note that the citizens of port Blacksand are very jumpy about crime

	Neither Firetop Mountain, Bone's Dungeon nor DEathTrap dungeon are companion friendly.  Companions with a
	warping script (ie they automatically 'warp' to your location when you get far from them) will
	be fine, but other companions will need to be left outside these dungeons
	All of these mods are playable by vampire Characters, although users of Vampire
	Embrace may have a problem with some dialogue aspects.	

Play these in any order you like.  I have made every effort to keep these mods as 
open-ended as possible, in tune with the original Morrowind concept

6.	Credits

Thanks to MadPauly and Thelys for hosting
Based upon the Fighting Fantasy gamebooks City of Thieves, The Warlock of Firetop Mountain and death Trap Dungeon, by Ian Livingstone and Steve Jackson.
Please visit www.fightingfantasygamebooks.com
Adapted for the Morrowind engine by Patrograd using TESCS, January-September 2004.
Blacksand Brigands Quests and the Maximillian legend written by Patrograd
baillif Quests and the various Follow ups by patrograd
The 'Warlock' backstory by patrograd
Final duel with bathus, concept by Tamandra, written and implemented by patrograd
City Guard armour is the 'Akatosh armour' by Jeremy, and is used here with his full permission.
All the 'values' of the armour are as jeremy made them, I have made no alterations.
The retextured Hlaalu interiors and exteriors are by the always excellent TextureFreak
The Common tapestries found in some areas are also by TextureFreak
The desert sand textures are also by TextureFreak
Common Tileset by textureFreak
Palm trees by mighty_joe_young
This mod would not have been possible without the help of many on the
Elder Scrolls forums.  Nigedo, Miles Acraeus, Chia, Kir and the ever helpful Klinn
have been hugely influential on the scripting side of things, but there are many more
who have contributed, too many to name.
Thanks again to Jeremy and TextureFreak for allowing me tu use their models and
textures
Thanks to Cat Woman, PreDetermined, Mehrunes_Dagon, BillyLeBegue, Iudas, Sir Olli and Tamandra for the excellent BETA testing and reporting
Kudos also to Bethesda for not only an excellent game, but a truly awesome Construction set
Thanks to GhanBuriGhan, Srikandi and DragonSong whose tutorials got me started on this thing
Plains Tomb by Harry - his first released TES Mod :-)
Thanks to billylebegue for his thorough analysis, and suggestions for changes into this version
Torture Rack and Bats by ladyE
Minotaur by Phyntoswap
Skeleton NPCs by UserExists
Dragon by WormGod
Cheese from Necessities of Morrowind
Zagor's Portrait by Sir Luthor
Sukumvit's Battle Armour and the Fang Guard cuirass is the Arkay Armour by jeremy
Bookshelf Mesh from Magistrate's Mages Guild rewards
Coffins by Barbarus
Annastia Travel Directory book by Billy LeBegue
There are a number of sound files added.  Sadly I dont know where they came from
as they were just in my sounds folder from one of the hundreds of mods I have downloaded
If one of these sounds is yours, then please let me know so that I can credit you
I know for sure that one or two of the sounds are by LadyE, and possibly Cait.
Thanks to Taddeus for releasing the Necessities of Morrowind Compatability Pack and his help in the NoM setup
Thanks to Flowing Snake and TESaddict for testing the NoM aspects of the mod 
Last but not least huge thanks to Tamandra and Billy Le Begue for the excellent testing of Versions 2 & 3 and tireless help
and suggestions
 	 
7.  Feedback/Support

All feedback, whether positive or negative is welcomed.  Better feedback makes for better mods so anything
constructive is always helpful.  If you find any bugs or errors please send an e-mail to

patrograd2@aol.com

If you are stuck on a quest, please visit Thelys' website where I have a mod forum.  Shorlty after release
i will post a FAQ onto there

http://www.thelys.org

The next expansion

Coming next is The Crown of Kings series, which I anticpate being ready in june/July 2005

Thanks again for downloading this, and I hope you have lots of fun, I know I did in making it	 
	 
patrograd
Wiltshire, England
September 2004
 





