The Elderscrolls III

Morrowind

Armor Re-Balancing And Game-Play Tweaks

By: Shadow Chaser


Table of Contents:

  1. Installing this plugin

  2. Saved Games

  3. What this plugin does

  4. Legal Stuff & Contact info

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1)Installing this plugin

Just drop the .esp into your Morrowind/data folder. That simple.


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2)Saved Games

If you want your base magicka to be 2x you need to start a new game, otherwise enjoy!


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  1. 1) What this Plugin Does

O.K., here's the rundown on what this thing does


Armor Fixes and Weapon Tweaks:

Ever notice how the best light armor was better than the best medium? Or how if you had full daedric you couldn't move? Made looting places a right pain in the ass didn't it? Or did you notice that with the exception of azura's star most of the daedric lords quests redward's were...novel, or their enchtments ran out of juice mid combat or had less charge then weapons you could make. A while ago I decided to do something about it, and here are those “somethings”

  1. I set Ice Armor to 55 AR and glass weight. The shield is AR 60(hey it is a tower shield . . . ain't it?)

  2. I set Indoril and Royal Guard Armor to AR 60.

  3. Nordic Chain from Bloodmoon is AR 70. The Shield is 75(see above)

  4. I also set Wolf And Bear armor to AR 25 leaving them at their old weights.

  5. Snow Wolf/Bear Armor is AR 45 and each piece provides 10% Frost Resistance for a total of 80%

  6. I changed the Enchantments on The Lords Mail, Chrysamere, Eleidon's Ward, The Long bow of Shadows,Robe of the Lich, Cauis's ring, pants & shirt, several Imperial cult rewards, all the of the Gauntlets/Bracers of the Horny fist, and some other things that slipped my mind at the moment of writing this, to Constant effect (please note: I had to change some of the effects and completely changed eleidon's ward's enchantments to something more suitably awe-inspiring)

  7. I lowered the weights of the heavy armors above above ebony down by about 25%-50% depending on the piece and its original weight (trust me they're still flippin' heavy)

  8. I increased the amount charge (or lowered the cost) on goldbrand, eltonbrand, trueflame, hopesfire, fang of haynekhtnamet, Daedric Crescent, Ice Blade of the Monarch, mehrune's razor, mace of molag bal, anything with the “wound_en” enchantment, and the hortator ring& robe


Game-play Modifications

Ever feel like you don't have enough magicka? Or that you should get more arrows back? That magicka is to slow? That projectiles are to slow in general? Or that Shock Damage cost too much magicka? Here's what I did about it.

  1. Increased base magicka to 2x

  2. Doubled min projectile speed to 800.000 & Max to 6000.000

  3. Doubled thrown weapon min speed to 600.000 & max to 2000.000

  4. Tripled Cast on Target magic speed to 3000.000

  5. Raised min block to 33% and max to 99%

  6. I cut shopkeeper gold reset time to 10 hours

  7. I also set months to respawn to 2

  8. Min Pick chance is 10 Max is 85

  9. The Number of atribute points you get has cjanged so that 1-2 skills using that attribute is 2, 3-4 is 3, 5-6 is 4,7-8 is 5, 9-10 is 6

  10. Lowered Shock damage down to 5 and poison down to six

___________________________________________________________________________________________________________________________Legal Stuff

I have no problem with you using this as long as you don't make people pay, ask me first and include this read me

if this screws up your game i take no responsibility remember to back your files up first

if you find a bug somehow (i didn't change anything that should cause one but this IS morrowind were talking about here...) tell me and ill fix it

contact is at SadowChaser@gmail.com (if you must know the “h” was taken)

please include something like Morrowind Mod, Plugin, Rebalancer, etc so i don't just delete your email

Hate mails mean you get blocked simple as that.



Enjoy This!

or else!