Trading Halls
- by Bantari (bantari@yahoo.com)
Description
- a merchant/trading mod.
- 4 halls with various merchant, each with 50,000GP.
- smithing services.
- some storage and sleeping facilities.
- no items, ueber or otherwise, the traders don't sell anything.
Installation
- unzip files right into your Morrowind/Data Files folder
- enable the mod in your Data Files list when you next start the game.
Playing the Mod
- obtain Trading Halls teleportation amulet via the console by typing:
player->additem __rb_th_teleport_amulet 1
- when you equip the amulet, you will be teleported to Trading Halls
- once in Trading Halls, you will find documents describing the place in detail
- to get out of Trading Halls, use magic or the Teleportation Wall
Dependencies
- Tribunal and Bloodmoon are both needed
Issues
- none that I know of.
- if you encounter any, please let me know so I can fix it.
Permissions
- you are permitted to use the mod, obviously. :)
- you are permitted to distribute it free of charge, but give credit.
- you are permitted to modify it, but give credit.
- if you do a good add-on, let me know, I will include it with next version.
Credits
Lots of people, most notably LordYig, Silvery,
TextureFreak, Breado, Dracus... And probably many many more.
I am sorry if I do not list you all, but, truth be told, I am not sure,
at some point I was just grabbing textures from my textures folder and
often could not trace who they originated with. So, if you find your stuff
for which you did not receive a due credit, please email me, and I will
either give you the credit (if you allow me to use your stuff) or remove
it from my mod (in case you object to the usage.)