Readthis for Wulfharths Fury version 1.0
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Reason for this mod:
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It was requested of me to create a double sided axe on my forums at SHS by ChaironDeCeleste.
 
After creating an item of about the same length I realized that the bottom side of the weapon clipped badly through

the body during attack animations. Needless to say I decided not to do that but I did offer to create something else instead.

This was the requested piece.


What this mod does:
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This mod adds one Wulfharths Fury axe to the bottom of Plundered Mine on the descendant of King Wulfharth (Styrbjorn Wulfharth).

He is level 21 with block, and blunt skills of 100, and 481 HPs.

It is recommended that your character be at least level 15 to face Styrbjorn.


Installation Instructions:
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Unpack the mod to a known location like My Documents.

Open the folder, and find the folder labeled 'Data'.

Place this folder in your Oblivion folder (normally located at c:/program files/bethesda softworks/oblivion).

Answer "Yes to all" to the Windows prompt to overwrite files with the same name.

Start Oblivion, and place a checkmark next to 'Wulfharths Fury.esp' in your data directory at game start up.

Play, and enjoy :)


Un-Installation instructions:
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Remove the checkmark next to the .esp file in the data directory.

It is not needed to remove the files but if you'd like to they are located in the meshes, and texture folders in folders labeled Wulfharths Fury.

 
Known Issues:
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There are no known issues that I know of but this mod will probably conflict with any other mod that changes the final room of the Plundered mine.

I had to remove the boss creature from the final room so that a battle didn't insue between the boss goblin, and Styrbjorn.


Extras:
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Enclosed in the mod files is a folder labeled 'Hints'. This contains pictures of the location of Plundered mine as well as Styrbjorn's location within the mine.

Use these (or not) as you see fit.


Thanks:
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Big thank you to ChaironDeCeleste for the original request, and providing pictures of the original item as well as the idea for the location.

Thanks to Cosmic Banana for the name, and the idea linking it with the lore.


Permissions:
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It is alright to use the models, and textures as a modders resource so long as credit is given for my original work.


Version History:
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1.0 Original release