Name: SubSpecies Variety Pack #1 - Canines
Version: 1.0
Date: 2/15/2007
Category: New Creatures / Modders Resource
Requirements: Oblivion Patch 1.1.511
Author(s): Cryonaut (Brett Saltzer)
Source: http://www.tessource.net & http://planetelderscrolls.gamespy.com

Description
===========
Adds 8 new canines (new textures) to Oblivion and improves the 2 stock wolf types a little as well.


Details
=======
This is mainly meant to be a modder's resource, but I have also included a "full version" as well which will add the new canines to the game world in a not-too-fancy way. 
It adds the following new canines:
Dog - new breed based on German Shephard, same size & strength as existing dog
Albino wolf - size and strength in between timber & regular wolf, very rare
Black wolf - same size & strength as timber wolf
Plains wolf - size and strength in between timber & regular wolf
Prairie wolf - a bit smaller than regular wolf. same size/strength
Red wolf - a bit smaller than regular wolf. same size/strength
Tundra wolf - same size and stength as timber wolf. resistant to frost
Valley wolf - bigger than timber wolf and almost as strong as mountain lion

*Additionally, the timber wolves are now more grey, the regular wolves are more brown, and the regular wolves have been renamed from "wolf" to "common wolf".


Install
=======
1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)\Oblivion\Data\
4. Use OBMM to take care of the ArchiveInvalidation nonsense.
5. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file(s).
6. Choose only ONE esp file. The "resource only" file is the modder's resource that only adds the canines to the creature database, but not to the game world or any leveled lists. The "full version" adds the canines to the database as well as various wilderness leveled lists so they will appear in game.


Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.


Issues/Incompatibility
======================
If you want to have these new canines in your game but also use any other mods that alter creatures, add creatures, or make any changes to creature leveled lists, then keep in mind that this mod's leveled lists must be merged with your other creature mods for the new canines to show up in the game. If you don't want to mess with that, then just wait for your favorite creature mods to begin incorporating the new canines into them, or email the authors of those mods asking them to do so.


Contact
=======
You can find me on the official Elder Scrolls forums, as well as TESSource and Planet Elder Scrolls, as "Cryonaut".
You can send me an email here: brett@brettsaltzer.com


Credits
=======
Textures by Brett Saltzer (modified from Bethesda textures)
Thanks to Wikipedia for teaching me about wolves.
Thanks to Google image search for showing me reference images.
Thanks to Bethesda for creating Oblivion.
Thanks to TESSource, Planet Elder Scrolls, and any other mod hosting site for hosting all of this community's mods.
Thanks to lhammonds for the Readme Generator this file was based on.


Tools Used
==========
TES Construction Set - http://www.theelderscrolls.com/downloads/updates_utilities.htm
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
Photoshop - http://www.adobe.com/products/photoshop/
NIFSkope - http://www.niftools.org
BSA Commander - http://letalka.sourceforge.net/morr/index.htm


Licensing/Legal
===============
You may re-distribute this mod as much as you like, and use the resources in it for your own mods, as long as you do not change the names of the canines or alter their general feel (ie, do not make valley wolves smaller than prairie wolves). If you do release any mods using these resources, please contact me to let me know just for my own curiousity's sake.