<?xml version="1.0" ?>



<!--****** This story file is used to automatically set some things that would normally happen ******-->
<!--****** in story mode for the full campaign.  This file should be generic enough to use for  ******-->
<!--****** any sandbox campaign set.                                                           ******-->

<!-- Sandbox Campaign: The Conflict Begins -->

<Story>

	<Event Name="Universal_Story_Start">
		<Event_Type>STORY_ELAPSED</Event_Type>
		<Event_Param1>0</Event_Param1>
		<Story_Dialog>Dialog_E_Sandbox_Intro</Story_Dialog>
		<Story_Chapter>9</Story_Chapter>
		<Story_Tag>Intro_Tag</Story_Tag>
	</Event>



<!-- Empire Hero Release -->


	<!-- Spawn Starting Heroes -->

	<Event Name="Empire_AI_Unlock_Research_Facility">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>BUILDABLE_UNIT</Reward_Type>
		<Reward_Param1>E_Ground_Research_Facility</Reward_Param1>
		<Prereq>Universal_Story_Start</Prereq>
	</Event>

	<Event Name="Empire_AI_Heroes_01">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>SPAWN_HERO</Reward_Type>
		<Reward_Param1>Grand_Moff_Tarkin_Team</Reward_Param1>
		<Reward_Param2>Taris</Reward_Param2>
		<Prereq>Universal_Story_Start</Prereq>
	</Event>

	<Event Name="Empire_AI_Heroes_02">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>SPAWN_HERO</Reward_Type>
		<Reward_Param1>Emperor_Palpatine_Team</Reward_Param1>
		<Reward_Param2>Corulag</Reward_Param2>
		<Prereq>Universal_Story_Start</Prereq>
	</Event>


	<!-- Spawn Tech Level 1 Heroes -->

	<Event Name="Empire_AI_Heroes_03">
		<Event_Type>STORY_TECH_LEVEL</Event_Type>
		<Event_Param1>1</Event_Param1>
	</Event>

	<Event Name="Empire_AI_Heroes_04">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>SPAWN_HERO</Reward_Type>
		<Reward_Param1>Boba_Fett_Team</Reward_Param1>
		<Reward_Param2>Taris</Reward_Param2>
		<Prereq>Empire_AI_Heroes_03</Prereq>
	</Event>

       
       	<Event Name="Spawn_HK47">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>SPAWN_HERO</Reward_Type>
		<Reward_Param1>HK47</Reward_Param1>
		<Reward_Param2>Kuat</Reward_Param2>
		<Prereq>Empire_Enters_Tech_01</Prereq>
	</Event>


	<!-- Spawn Time Era 2 Heroes -->

	<Event Name="Empire_AI_Heroes_05">
		<Event_Type>STORY_TECH_LEVEL</Event_Type>
		<Event_Param1>2</Event_Param1>
	</Event>

	<Event Name="Empire_AI_Heroes_06">
		<Event_Type>STORY_TRIGGER</Event_Type>
		<Reward_Type>SPAWN_HERO</Reward_Type>
		<Reward_Param1>General_Veers_Team</Reward_Param1>
		<Reward_Param2>Bothawui</Reward_Param2>
		<Prereq>Empire_AI_Heroes_05</Prereq>
	</Event>


	<!-- Spawn Time Era 3 Heroes -->

	<Event Name="Empire_AI_Heroes_07">
		<Event_Type>STORY_TECH_LEVEL</Event_Type>
		<Event_Param1>3</Event_Param1>
	</Event>

	<Event Name="Empire_AI_Heroes_08">
		<Event_Type>STORY_TRIGGER</Event_Type>
        <Reward_Type>UNIQUE_UNIT</Reward_Type>
        <Reward_Param1>Accuser_Star_Destroyer</Reward_Param1>
        <Reward_Param2>Bothawui</Reward_Param2>
		<Prereq>Empire_AI_Heroes_07</Prereq>
	</Event>


	<!-- Spawn Time Era 4 Heroes -->

	<Event Name="Empire_Enters_Tech_04">
		<Event_Type>STORY_TECH_LEVEL</Event_Type>
		<Event_Param1>4</Event_Param1>
	</Event>

	<Event Name="Spawn_Arc_Hammer">
		<Event_Type>STORY_TRIGGER</Event_Type>
        <Reward_Type>UNIQUE_UNIT</Reward_Type>
        <Reward_Param1>Arc_Hammer</Reward_Param1>
        <Reward_Param2>Corulag</Reward_Param2>
		<Prereq>Empire_Enters_Tech_04</Prereq>
	</Event>



	<!-- Spawn Time Era 5 Heroes -->

	<Event Name="Empire_Enters_Tech_05">
		<Event_Type>STORY_TECH_LEVEL</Event_Type>
		<Event_Param1>5</Event_Param1>
	</Event>

	<Event Name="Spawn_Thrawn">
		<Event_Type>STORY_TRIGGER</Event_Type>
        <Reward_Type>UNIQUE_UNIT</Reward_Type>
        <Reward_Param1>Admonitor_Star_Destroyer</Reward_Param1>
        <Reward_Param2>Corulag</Reward_Param2>
		<Prereq>Empire_Enters_Tech_05</Prereq>
	</Event>

</Story>