# Terra Nova
# If you add religions, and use those tags, do not change them without changing everywhere they are used.
# Uses all 'modifiers' possible thats exported as a Modifier.
christian = {
	catholic = {
		color = { 0.8 0.8 0 }

		province = {
			stability_cost = 20
		}
		country = {
			colonists = 0.5
			colonist_placement_chance = 0.2
			diplomats = 2
			missionaries = 0.25
			missionary_placement_chance = 0.04
			cavalry_cost = 1.5
			tolerance_heretic = -1
		}
		
		heretic = { BOGOMILIST WALDENSIAN FRATICELLI HUSSITE LOLLARD SOCINIAN }

		papacy = yes
	}
	protestant = {
		color = { 0 0 0.7 }

		province = {
			stability_cost = 30
		}
		country = {
			technology_cost = -0.1
			colonists =  0.3
			diplomats = 1
			missionaries = 0.2
			missionary_placement_chance = 0.05
			production_efficiency = 0.1
			cavalry_cost = 1.5
			tolerance_heretic = 1
		}

		heretic = { PENTECOSTAL PURITAN CONGREGATIONALIST }

		date = 1517.10.31
	}
	reformed = {
		color = { 0.3 0.3 0.9 }

		province = {
			stability_cost = 30
		}
		country = {
			technology_cost = -0.1
			trade_efficiency = 0.1
			global_tax_modifier = -0.1
			colonists = 0.3
			diplomats = 1
			missionaries = 0.2
			missionary_placement_chance = 0.04
			cavalry_cost = 1.5
			tolerance_heretic = 1
		}

		heretic = { METHODIST BAPTIST QUAKER }

		date = 1536.5.1
	}
	orthodox = {
		color = { 0.7 0.5 0 }

		province = {
			stability_cost = 15
		}
		country = {
			technology_cost = -0.1
			colonists = 0.5
			diplomats = 1
			missionaries = 0.25
			missionary_placement_chance = 0.03
			cavalry_cost = 1.3
		}

		heretic = { OLD_BELIEVER MOLOKAN DUKHOBOR KHLYST SKOPTSY ICONOCLAST }
	}
}

muslim = {
	sunni = {
		color = { 0 0.6 0 }
		province = {
			stability_cost = 20
		}
		country = {
			missionary_placement_chance = 0.03
			missionaries = 0.25
			colonists = 0.25
		}

		heretic = { BEKTASHI AHMADI ZIKRI YAZIDI SIKH }
	}
	shiite = {
		color = { 0 0.8 0 }
		province = {
			stability_cost = 20
		}
		country = {
			global_tax_modifier = -0.1 #-0.2 IN
			missionary_placement_chance = 0.04
			land_morale = 0.5
			missionaries = 0.25
			tolerance_heathen = -1
			colonists = 0.25
		}

		heretic = { DRUZE HURUFI ZAIDI }
	}
}

eastern = {
	buddhism = {
	
		color = { 0.8 0.3 0 }
		province = {
			stability_cost = 20
		}
		country = {
			badboy_limit = 2
			cavalry_cost = 1.1
			global_tax_modifier = -0.1
			missionaries = 0.2
			missionary_placement_chance = 0.03
			tolerance_heretic = 2
			colonists = 0.25
		}
		
		heretic = { ZEN }
	}
	hinduism = {
		color = { 0 0.8 0.8 }
		province = {
			stability_cost = 25
		}
		country = {
			badboy_limit = 2
			cavalry_cost = 1.1
			global_tax_modifier = 0.05
			missionaries = 0.2
			missionary_placement_chance = 0.03
			tolerance_heretic = 2
			colonists = 0.25
		}
		
		heretic = { BHAKTI SIKH }
	}
	confucianism = {
		color = { 0.8 0 0.8 }
		province = {
			stability_cost = 30
		}
		country = {
			badboy_limit = -5
			cavalry_cost = 1.2
			missionaries = 0.2
			missionary_placement_chance = 0.02
			tolerance_heretic = 2
			colonists = 0.25
		}
		heretic = { TAOIST }
	}
	shinto = {
		color = { 0.8 0 0 }
		province = {
			stability_cost = 15
		}
		country = {
			technology_cost = -0.1
			missionary_placement_chance = 0.02
			badboy_limit = 5
			cavalry_cost = 1.3
			tolerance_heathen = -1
			missionaries = 0.2
			colonists = 0.25
		}
		heretic = { SHUGENDO }
	}
}

pagan = {
	animism = {
		color = { 0.5 0.0 0.0 }
		province = {
			stability_cost = 10
		}
		country = {
			missionary_placement_chance = -1
			inflation_reduction = 0.25
			missionaries = -3
			cavalry_cost = 2000
			bigship_cost = 2000
			galley_cost = 2000
			lightship_cost = 2000
			tolerance_heretic = 2
		}
		heretic = { BEAR_SPIRIT SNAKE_CLAN }
		annex = yes
	}
	shamanism = {
		color = { 0.5 0.3 0.3 }
		province = {
			stability_cost = 10
		}
		country = {
			missionary_placement_chance = -1
			inflation_reduction = 0.25
			missionaries = -3
			cavalry_cost = 2000
			bigship_cost = 2000
			galley_cost = 2000
			lightship_cost = 2000
			tolerance_heretic = 2
		}
		heretic = { GOAT_SKULL }
		annex = yes		
	}
	inti = { #Sun God
		color = { 0.5 0.5 0.9 }
		province = {
			stability_cost = 10
		}
		country = {
			inflation_reduction = 0.25
			missionary_placement_chance = 0.02
			land_morale = 0.1
			diplomats = 1
			missionaries = 0.5
			badboy_limit = 5
			cavalry_cost = 2000
			bigship_cost = 2000
			galley_cost = 2000
			lightship_cost = 2000
			colonists = 0.25
		}
		heretic = { VIRACOCHA }
		annex = yes		
	}
	pachamama = { #Mother Time
		color = { 0.9 0.5 0.5 }

		allowed_conversion = {
			inti
		}
		province = {
			stability_cost = 10
		}
		country = {
			inflation_reduction = 0.25
			missionary_placement_chance = 0.02
			merchants = 1
			merchant_cost = -0.25
			badboy_limit = 5
			cavalry_cost = 2000
			bigship_cost = 2000
			galley_cost = 2000
			lightship_cost = 2000
			colonists = 0.25
		}
		heretic = { PACHACAMAC }
		annex = yes		
	}
	neopaganism = {
		color = { 0.3 0.3 0.4 }

		province = {
			stability_cost = 20
		}
		country = {
			missionary_placement_chance = -1
			colonists = -1
			merchants = -1
			spies = -1
			technology_cost = -0.1
			cavalry_cost = 2.0
		}
		heretic = { SYNCRETISM OCCULTISM FOLKLORISM RECONSTRUCTIONISM }		
	}
}

anarchist = {
	free = {
		color = { 0.5 0.6 0.5 }
		province = {
			stability_cost = -20
		}
		country = {
			missionary_placement_chance = -1
			missionaries = -4
			tolerance_own = -3
			tolerance_heretic = 2
			tolerance_heathen = 3
			cavalry_cost = 1.5
		}
		heretic = { SPIRITIALISM }
		annex = yes
	}
	agnostic = {
		color = { 0.7 0.9 0.7 }
		province = {
			stability_cost = 15
		}
		country = {
			missionary_placement_chance = -1
			missionaries = -4
			merchant_cost = 0.25
			colonists = -1
			merchants = -1
			diplomats = 1
			spies = -1
			tolerance_own = -2
			tolerance_heretic = 1
			tolerance_heathen = 2
			cavalry_cost = 1.5
		}
		heretic = { ATHEISM }
	}
}

jewish = {
	judaism = {
		color = { 0.5 0.1 0.5 }
	
		province = {
			stability_cost = 20
		}
		country = {
			missionary_placement_chance = 0.02
			diplomats = 2
			production_efficiency = 0.1
			trade_efficiency = 0.1
			global_tax_modifier = 0.1
			colonists = 0.25
		}

		heretic = { GENTILE }
	}
}
