{mission
	{Entity "map_point" 0x8000
		{Position 1016.06 3834.51}
		{xform zl -83.56}
		{Extender "map_point"
			{name a2}
			{team a}
			{phase 0}
			{order 2}
		}
		{Player 0}
		{MID 1}
	}
	{Entity "map_point" 0x8001
		{Position -927.7 3317.99}
		{xform zl -64.46}
		{Extender "map_point"
			{name a1}
			{team a}
			{phase 0}
			{order 1}
		}
		{Player 0}
		{MID 2}
	}
	{Entity "map_point" 0x8002
		{Position 67.5 -3122.82}
		{xform zl 89.54}
		{Extender "map_point"
			{name b2}
			{team b}
			{phase 0}
			{order 2}
		}
		{Player 0}
		{MID 3}
	}
	{Entity "map_point" 0x8003
		{Position -834.46 -2817.46 24.74}
		{xform zl 91.63}
		{Extender "map_point"
			{name b1}
			{team b}
			{phase 0}
			{order 1}
		}
		{Player 0}
		{MID 4}
	}
	{Entity "flag_point" 0x8004
		{Position 700.02 -1607.34}
		{Extender "map_point"
			{name f3}
			{zoneA 25}
			{zoneB 25}
			{phase 0}
			{order 3}
			{allow
				{capture "a" "b"}
				{release "a" "b"}
			}
		}
		{Player 0}
		{MID 5}
	}
	{Entity "side_star" 0x8005
		{Extender "bone_rotator"
			{"rotate"
				{speed 10}
			}
		}
	}
	{Entity "flag_point" 0x8006
		{Position -903.99 1417.07}
		{Extender "map_point"
			{name f1}
			{zoneA 25}
			{zoneB 25}
			{phase 0}
			{order 1}
			{allow
				{capture "a" "b"}
				{release "a" "b"}
			}
		}
		{Player 0}
		{MID 6}
	}
	{Entity "side_star" 0x8007
		{Extender "bone_rotator"
			{"rotate"
				{speed 10}
			}
		}
	}
	{Entity "flag_point" 0x8008
		{Position -283.35 -30.2 69.02}
		{Extender "map_point"
			{name f2}
			{zoneA 25}
			{zoneB 25}
			{phase 0}
			{order 2}
			{allow
				{capture "a" "b"}
				{release "a" "b"}
			}
		}
		{Player 0}
		{MID 7}
	}
	{Entity "side_star" 0x8009
		{Extender "bone_rotator"
			{"rotate"
				{speed 10}
			}
		}
	}
	{Link 0x8005 {0x8004 "side_pointer"}}
	{Link 0x8007 {0x8006 "side_pointer"}}
	{Link 0x8009 {0x8008 "side_pointer"}}
	{Tags "switch_right" 0x1801}
	{Tags "switch_right" 0x200a}
	{Brain 0x5008
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0x500b
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0x400b
		{Properties
			{fire_mode hold}
		}
	}
	{Brain 0x401a
		{Properties
			{fire_mode hold}
		}
	}
	{Environment "day/0_dragun"}
	{Fog 1}
}
