Home | Trees | Indices | Help |
|
---|
|
Abstract base class for import and export. Contains utility functions that are commonly used in both import and export.
|
|||
|
|||
str
|
|
||
str
|
|
||
|
|||
|
|
|||
EXTRA_SHADER_TEXTURES =
Names (ordered by default index) of shader texture slots for Sid Meier's Railroads and similar games. |
|||
USED_EXTRA_SHADER_TEXTURES =
The default ordering of the extra data blocks for different games. |
|||
progress_bar = 0 Level of the progress bar. |
|
Convert a bone name to a name that can be used by Blender: turns 'Bip01 R xxx' into 'Bip01 xxx.R', and similar for L.
|
Convert a bone name to a name that can be used by the nif file: turns 'Bip01 xxx.R' into 'Bip01 R xxx', and similar for L.
|
|
EXTRA_SHADER_TEXTURESNames (ordered by default index) of shader texture slots for Sid Meier's Railroads and similar games.
|
USED_EXTRA_SHADER_TEXTURESThe default ordering of the extra data blocks for different games.
|
Home | Trees | Indices | Help |
|
---|
Generated by Epydoc 3.0.1 on Sun Dec 6 19:16:50 2009 | http://epydoc.sourceforge.net |