* Command : \gl_ss [text]
* Command : \gl_move [playerid] [team] <force>
* Command : \gl_release [playerid]
* Command : \gl_moveall [team]
* Command : \gl_lock [team]
* Command : \gl_unlock
* Command : \gl_unlockall
* Command : \gl_ffa
* Command : \gl_tdm
* Command : \gl_assault
* Command : \gl_list
* Command : \gl_cpc [playerid] [class]
* Command : \gl_punish [playerid] <extra respawn time> <reason>
* Command : \gl_load_protected
* Command : \gl_list_protected
* Command : \gl_add_protected [playerid]
* Command : \gl_clear_protected 
* Command : \gl_save_protected 
* Command: \gl_config [filename]
* Command: \gl_config1 [filename]
* Command: \gl_exportstats


	gl_allow_teamkilling
	gl_free_teamkills
	gl_teamkill_extra_time
	gl_teamkill_force_spectate
	gl_punish_protected
	gl_mapcycle_ffa
	gl_mapcycle_tdm
	gl_mapcycle_assault
	gl_spawnmessage1
	gl_spawnmessage2
	gl_spawnmessage3
	gl_spawnmessage4
	gl_sniper_flashbang 
	gl_scout_flashbang 
	gl_engineer_flashbang 
	gl_killing_spree
	gl_killing_spree_display
	gl_initial_ag36_nades
	gl_pickup_ag36_nades
	gl_droppickup_ag36_nades
	gl_max_ag36_nades
	gl_initial_oicw_nades
	gl_pickup_oicw_nades
	gl_droppickup_oicw_nades
	gl_max_oicw_nades
	gl_initial_rockets 
	gl_pickup_rockets
	gl_droppickup_rockets
	gl_max_rockets
gl_initial_sticky_explosives
gl_pickup_sticky_explosives
gl_droppickup_sticky_explosives
gl_max_sticky_explosives
gl_initial_sniper_ammo
gl_pickup_sniper_ammo
gl_droppickup_sniper_ammo
gl_max_sniper_ammo
	gl_max_rockets_ffa
	gl_max_oicw_nades_ffa
	gl_max_ag36_nades_ffa
	gl_rocket_damage_factor
	gl_oicw_nade_damage_factor
	gl_ag36_nade_damage_factor
	gl_buggy_mg 
	gl_buggy_wd 
	gl_fwd_mg
	gl_fwd_rl 
	gl_fwd_wd 
	gl_boat_mg 
	gl_boat_rl 
	gl_max_average_ping
	gl_ping_check_interval
	gl_ping_warnings
	gl_ping_reset_on_connect
	gl_announce_headshot
	gl_headshot_message_private
gl_flag_warmup_time
gl_flag_saved_message
gl_flag_startcapture_message
gl_flag_captured_message
	gl_rm_needed_kills
	gl_rm_kill_addtime
	gl_stats_export
	gl_stats_dir
gl_runspeed_factor
gl_stamina_use_run
gr_discardclip
gl_keep_lock
gl_falling_damage_factor
gl_allow_spectators
gl_keep_score
gl_fulltime
gl_static_respawn --fixed respawn timer (0 is off)
gl_walkspeed_factor
gl_swimspeed_factor
gl_crouchspeed_factor
gl_pronespeed_factor
gl_jumpforce_factor
gl_max_snipers
gl_max_scouts
gl_max_engineers
gl_se_rlfun


