-- this structure is used from C++ as well
-- gametype has to be upper case 

AvailableMODList=
{
	--ASSAULT=    {	team=1, 		respawntime=1,      mission="nixgiebts", },
  --  CTF=		{	team=1,	        respawntime=0,      mission="CTF",},
  --  COOP=		{	team=2,	        respawntime=1,      mission="COOP",},
  --  DD=		    {	team=0,	        respawntime=0,      mission="DD",},
	FFA=		{	team=0, 		respawntime=0,      mission="FFA", },
   -- ONLSAUGHT=  {	team=1, 		respawntime=1,      mission="ONSLAUGHT", },
	TDM_BOTS=		{	team=1, 		respawntime=0,      mission="TDM_BOTS", },


TDM=		{	team=1, 		respawntime=0,      mission="TDM", },

	--RALLY=		{	team=0, 		respawntime=0,      mission="RALLY", },
--FFA_BOTS=		{	team=0, 		respawntime=0,      mission="FFA_BOTS", },
};