[SystemInfo]
space_color = 0, 0, 0
local_faction = fc_or_grp

[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini

[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini

[EncounterParameters]
nickname = area_gunboats
filename = missions\encounters\area_gunboats.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = music_li_space
danger = music_li_danger
battle = music_li_battle

[Dust]
spacedust = Dust

[Ambient]
color = 60, 20, 10

[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_li01_stars.cmp
nebulae = solar\starsphere\starsphere_li01.cmp

[LightSource]
nickname = IW10_system_light
pos = 0, 0, 0
color = 253, 230, 180
range = 160000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[zone]
nickname = IW10_Sun1_death
pos = 0, 0, 631
shape = SPHERE
size = 5000
damage = 5000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = IW10_Sun1
ids_name = 1380
pos = 0, 0, 631
ambient_color = 255, 255, 255
archetype = sun_2000
star = med_blue_sun
atmosphere_range = 2500
burn_color = 255, 255, 255
ids_info = 66162

[Object]
nickname = IW10_planet_1
ids_name = 524306
spin = 0.000000, 0.000000, 0.000000
rotate = 0, 0, 0
pos = -118658, 0, -40394
archetype = planet_earth_3000
atmosphere_range = 3100
burn_color = 255, 222, 160
ids_info = 66069
base = IW10_01_Base
reputation = fc_or_grp

[zone]
nickname = IW10_planet_1_death
pos = -118658, 0, -40394
shape = SPHERE
size = 3000
damage = 5000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = IW10_01_dock_ring
ids_name = 524307
archetype = dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = IW10_01_Base
pos = -116826, 0, -37830
rotate = 0, 35, 0
reputation = fc_or_grp
difficulty_level = 38
space_costume = , robot_body_a
voice = pilot_f_leg_f01a
reputation = fc_or_grp

[Object]
nickname = IW10_docking_fixture_0
ids_name = 261166
archetype = docking_fixture
ids_info = 66489
behavior = NOTHING
dock_with = IW10_01_Base
base = IW10_01_Base
pos = -116826, 350, -37830
rotate = 0, 35, 0

[Object]
nickname = IW10_02
pos = -80157, 0, 44812
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = IW10_02_Base
base = IW10_02_Base
reputation = fc_or_grp
rotate = 0, 90, 0
archetype = space_factory02
ids_name = 524308
loadout = space_factory02_co_01
difficulty_level = 38
space_costume = , robot_body_b
voice = pilot_f_leg_f01b

[Object]
nickname = IW10_planet_2
ids_name = 524309
spin = 0.000000, 0.000000, 0.000000
rotate = 0, 0, 0
pos = 21459, 0, 111715
archetype = planet_earthgrncld_4000
atmosphere_range = 4300
burn_color = 255, 222, 160
ids_info = 66069

[zone]
nickname = IW10_planet_2_death
pos = 21459, 0, 111715
shape = SPHERE
size = 4100
damage = 5000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = IW10_03
pos = 22270, 0, 102061
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = IW10_03_Base
base = IW10_03_Base
reputation = fc_or_grp
rotate = 0, 90, 0
archetype = largestation1
ids_name = 524309
loadout = space_station_old_co_01
difficulty_level = 38
space_costume = , robot_body_a
voice = pilot_f_leg_f01a

[Object]
nickname = IW10_planet_3
ids_name = 524310
spin = 0.000000, 0.000000, 0.000000
rotate = 0, 0, 0
pos = 83944, 0, -24615
archetype = planet_earthsnwcld_2500
atmosphere_range = 2600
burn_color = 255, 222, 160
ids_info = 66069
base = IW10_04_Base
reputation = fc_or_grp

[zone]
nickname = IW10_planet_3_death
pos = 83944, 0, -24615
shape = SPHERE
size = 2500
damage = 5000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = IW10_04_dock_ring
ids_name = 524311
archetype = dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = IW10_04_Base
pos = 81787, 0, -26155
rotate = 0, -125, 0
reputation = fc_or_grp
difficulty_level = 38
space_costume = , robot_body_b
voice = pilot_f_leg_f01a
reputation = fc_or_grp

[Object]
nickname = IW10_docking_fixture_1
ids_name = 261166
archetype = docking_fixture
ids_info = 66489
behavior = NOTHING
dock_with = IW10_04_Base
base = IW10_04_Base
pos = 81787, 350, -26155
rotate = 0, -125, 0

[zone]
nickname = Zone_IW10_to_IW07
pos = -73845, 0, -51123
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Object]
nickname = IW10_to_IW07_hole
ids_name = 524296
pos = -90256, 0, -54911
rotate = 0, 140, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_IW07
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = IW07, IW07_to_IW10_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_IW10_to_IW07_hole
pos = -90255, 0, -54910
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Object]
nickname = IW10_to_IW09_hole
ids_name = 524301
pos = 68165, 0, -79526
rotate = 0, 140, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_IW09
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = IW09, IW09_to_IW10_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_IW10_to_IW09_hole
pos = 68166, 0, -79525
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Object]
nickname = IW10_to_Hi01_hole
ids_name = 260896
pos = -48599, 0, 78264
rotate = 0, 140, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_Hi01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Hi01, Hi01_to_IW10_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_IW10_to_Hi01_hole
pos = -48598, 0, 78265
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Object]
nickname = IW10_to_Br04_hole
ids_name = 260643
pos = 39132, 0, 27771
rotate = 0, 140, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_Br04
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Br04, Br04_to_IW10_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_IW10_to_Br04_hole
pos = 39133, 0, 27772
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Zone]
nickname = Zone_IW10_pop_ambient_01
pos = -1262, 0, -631
rotate = 0, 0, 0
shape = SPHERE
size = 160315
comment = Ambient Pop
sort = 51
toughness = 38
density = 50
repop_time = 15
max_battle_size = 101
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = li_n_grp, 1
faction_weight = br_n_grp, 1
faction_weight = ku_n_grp, 1
faction_weight = fc_or_grp, 1
faction_weight = co_alg_grp, 1
faction_weight = co_be_grp, 1
faction_weight = br_m_grp, 1
faction_weight = co_nws_grp, 1
faction_weight = co_hsp_grp, 1
faction_weight = co_ic_grp, 1
faction_weight = co_khc_grp, 1
faction_weight = co_kt_grp, 1
faction_weight = rh_m_grp, 1
faction_weight = co_me_grp, 1
faction_weight = co_ni_grp, 1
faction_weight = co_os_grp, 1
faction_weight = co_rs_grp, 1
faction_weight = co_shi_grp, 1
faction_weight = co_ss_grp, 1
faction_weight = co_ti_grp, 1
faction_weight = co_vr_grp, 1
faction_weight = rh_n_grp, 1
faction_weight = fc_bd_grp, 1
faction_weight = fc_b_grp, 1
faction_weight = fc_c_grp, 1
faction_weight = fc_lh_grp, 1
faction_weight = fc_ou_grp, 1
faction_weight = gd_gm_grp, 1
encounter = area_gunboats, 38, 0.500000
faction = li_n_grp, 0.500000
faction = br_n_grp, 0.500000
faction = ku_n_grp, 0.500000
faction = fc_or_grp, 0.500000
encounter = area_trade_transport, 38, 0.500000
faction = co_alg_grp, 0.500000
faction = co_be_grp, 0.500000
faction = br_m_grp, 0.500000
faction = co_nws_grp, 0.500000
faction = co_hsp_grp, 0.500000
faction = co_ic_grp, 0.500000
faction = co_khc_grp, 0.500000
faction = co_kt_grp, 0.500000
faction = rh_m_grp, 0.500000
faction = co_me_grp, 0.500000
faction = co_ni_grp, 0.500000
faction = co_os_grp, 0.500000
faction = co_rs_grp, 0.500000
faction = co_shi_grp, 0.500000
faction = co_shi_grp, 0.500000
faction = co_ss_grp, 0.500000
faction = co_ti_grp, 0.500000
faction = co_vr_grp, 0.500000
encounter = area_scout, 38, 0.500000
faction = li_n_grp, 0.500000
faction = br_n_grp, 0.500000
faction = ku_n_grp, 0.500000
faction = rh_n_grp, 0.500000
faction = co_alg_grp, 0.500000
faction = co_be_grp, 0.500000
faction = br_m_grp, 0.500000
faction = co_nws_grp, 0.500000
faction = co_hsp_grp, 0.500000
faction = co_ic_grp, 0.500000
faction = co_khc_grp, 0.500000
faction = co_kt_grp, 0.500000
faction = rh_m_grp, 0.500000
faction = co_me_grp, 0.500000
faction = co_ni_grp, 0.500000
faction = co_os_grp, 0.500000
faction = co_rs_grp, 0.500000
faction = co_shi_grp, 0.500000
faction = co_ss_grp, 0.500000
faction = co_ti_grp, 0.500000
faction = co_vr_grp, 0.500000
faction = fc_bd_grp, 0.500000
faction = fc_b_grp, 0.500000
faction = fc_c_grp, 0.500000
faction = fc_lh_grp, 0.500000
faction = fc_ou_grp, 0.500000
faction = fc_or_grp, 0.500000
faction = gd_gm_grp, 0.500000

[Object]
nickname = IW10_to_IW11_hole
ids_name = 524329
pos = -53648, 0, 10729
rotate = 0, 140, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_IW11
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = IW11, IW11_to_IW10_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_IW10_to_IW11_hole
pos = -53647, 0, 10730
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

[Object]
nickname = IW10_to_IW12_hole
ids_name = 524352
pos = 38500, 0, 102879
rotate = 0, 140, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_IW12
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = IW12, IW12_to_IW10_hole, gate_tunnel_bretonia

[zone]
nickname = Zone_IW10_to_IW12_hole
pos = 38501, 0, 102880
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
