[Solar]
nickname = planet_earth_3000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_earth\planet_earth_3000.sph
material_library = solar\planets\planet_earth.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_earth\planet_earth.mat
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_earthgrncld_4000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_earthgrncld\planet_earthgrncld_4000.sph
material_library = solar\planets\planet_earthgrncld.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_earthgrncld\planet_earthgrncld.mat
mass = 1000000
solar_radius = 4000
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_earthcity_3000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_earthcity\planet_earthcity_3000.sph
material_library = solar\planets\planet_earthcity.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\detailmaps\detailmap_city.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_earthcity\planet_earthcity.mat
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_earthsnwcld_2500
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_earthsnwcld\planet_earthsnwcld_2500.sph
material_library = solar\planets\planet_earthsnwcld.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_earthsnwcld\planet_earthsnwcld.mat
mass = 1000000
solar_radius = 2500
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_earthgaia_1500
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_earthgaia\planet_earthgaia_1500.sph
material_library = solar\planets\planet_earthgaia.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_earthgaia\planet_earthgaia.mat
mass = 1000000
solar_radius = 1500
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_earthgrnice_3000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_earthgrnice\planet_earthgrnice_3000.sph
material_library = solar\planets\planet_earthgaia.txm
material_library = solar\planets\planet_earthgaiacap.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_earthgrnice\planet_earthgrnice.mat
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_crater_800
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_crater\planet_crater_800.sph
material_library = solar\planets\cratermoon.txm
material_library = solar\planets\detailmaps\detailmap_crater_mid.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_crater\planet_crater.mat
mass = 1000000
solar_radius = 800
shape_name = NNM_SM_MEDIUM_ROCKY_MOON
[Solar]
nickname = planet_crater_1000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_crater\planet_crater_1000.sph
material_library = solar\planets\cratermoon.txm
material_library = solar\planets\detailmaps\detailmap_crater_mid.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_crater\planet_crater.mat
mass = 1000000
solar_radius = 1000
shape_name = NNM_SM_MEDIUM_ROCKY_MOON
[Solar]
nickname = planet_rckdes_1000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_rckdes\planet_rckdes_1000.sph
material_library = solar\planets\planet_rckdes.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\detailmaps\detailmap_lava.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_rckdes\planet_rckdes.mat
mass = 1000000
solar_radius = 1000
shape_name = NNM_SM_MEDIUM_ROCKY_MOON
[Solar]
nickname = planet_rckmnt_1500
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_rckmnt\planet_rckmnt_1500.sph
material_library = solar\planets\planet_rckmnt.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_rckmnt\planet_rckmnt.mat
mass = 1000000
solar_radius = 1500
shape_name = NNM_SM_MEDIUM_ROCKY_MOON
[Solar]
nickname = planet_rckbrn_2000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_rckbrn\planet_rckbrn_2000.sph
material_library = solar\planets\planet_rckbrn.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_rckbrn\planet_rckbrn.mat
mass = 1000000
solar_radius = 2000
shape_name = NNM_SM_MEDIUM_ROCKY_MOON
[Solar]
nickname = planet_moonblu_1000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_moonblu\planet_moonblu_1000.sph
material_library = solar\planets\planet_moonblu.txm
material_library = solar\planets\detailmaps\detailmap_crater_low.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_moonblu\planet_moonblu.mat
mass = 1000000
solar_radius = 1000
shape_name = NNM_SM_MEDIUM_ROCKY_MOON
[Solar]
nickname = planet_moonblu_2000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_moonblu\planet_moonblu_2000.sph
material_library = solar\planets\planet_moonblu.txm
material_library = solar\planets\detailmaps\detailmap_crater_low.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_moonblu\planet_moonblu.mat
mass = 1000000
solar_radius = 2000
shape_name = NNM_SM_MEDIUM_ROCKY_MOON
[Solar]
nickname = planet_moonred_1500
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_moonred\planet_moonred_1500.sph
material_library = solar\planets\planet_moonred.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\detailmaps\detailmap_lava.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_moonred\planet_moonred.mat
mass = 1000000
solar_radius = 1500
shape_name = NNM_SM_MEDIUM_ROCKY_MOON
[Solar]
nickname = planet_neutron_800
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_neutron\planet_neutron_800.sph
material_library = solar\planets\planet_neutron.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_neutron\planet_neutron.mat
mass = 1000000
solar_radius = 800
shape_name = NNM_SM_MEDIUM_ROCKY_MOON
[Solar]
nickname = planet_desert_600
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_desert\planet_desert_600.sph
material_library = solar\planets\desert.txm
material_library = solar\planets\detailmaps\detailmap_crater_low.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_desert\planet_desert.mat
mass = 1000000
solar_radius = 600
shape_name = NNM_SM_SMALL_DESERT_MOON
[Solar]
nickname = planet_desert_800
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_desert\planet_desert_800.sph
material_library = solar\planets\desert.txm
material_library = solar\planets\detailmaps\detailmap_crater_low.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_desert\planet_desert.mat
mass = 1000000
solar_radius = 800
shape_name = NNM_SM_SMALL_DESERT_MOON
[Solar]
nickname = planet_desorcld_500
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_desorcld\planet_desorcld_500.sph
material_library = solar\planets\planet_desorcld.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_desorcld\planet_desorcld.mat
mass = 1000000
solar_radius = 500
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_desorcld_800
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_desorcld\planet_desorcld_800.sph
material_library = solar\planets\planet_desorcld.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_desorcld\planet_desorcld.mat
mass = 1000000
solar_radius = 800
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_desorgrck_2000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_desorgrck\planet_desorgrck_2000.sph
material_library = solar\planets\planet_desorgrck.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_desorgrck\planet_desorgrck.mat
mass = 1000000
solar_radius = 2000
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_desored_1500
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_desored\planet_desored_1500.sph
material_library = solar\planets\planet_desored.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_desored\planet_desored.mat
mass = 1000000
solar_radius = 1500
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_desored_2000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_desored\planet_desored_2000.sph
material_library = solar\planets\planet_desored.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_desored\planet_desored.mat
mass = 1000000
solar_radius = 2000
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_desormed_4000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_desormed\planet_desormed_4000.sph
material_library = solar\planets\planet_desormed.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_desormed\planet_desormed.mat
mass = 1000000
solar_radius = 4000
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_ice_200
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = Solar\planets\planet_ice_grey\planet_ice_grey_200.sph
material_library = solar\planets\icegrey.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_ice_grey\planet_ice_grey.mat
mass = 1000000
solar_radius = 200
shape_name = NNM_SM_SMALL_ICE_MOON
[Solar]
nickname = planet_ice_1000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = Solar\planets\planet_ice_grey\planet_ice_grey_1000.sph
material_library = solar\planets\icegrey.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_ice_grey\planet_ice_grey.mat
mass = 1000000
solar_radius = 1000
shape_name = NNM_SM_SMALL_ICE_MOON
[Solar]
nickname = planet_ice_blue_2000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_ice_blue\planet_ice_blue_2000.sph
material_library = solar\planets\icewhiteblue.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_ice_blue\planet_ice_blue.mat
mass = 1000000
solar_radius = 2000
shape_name = NNM_SM_SMALL_ICE_MOON
[Solar]
nickname = planet_ice_blue_2500
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_ice_blue\planet_ice_blue_2500.sph
material_library = solar\planets\icewhiteblue.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_ice_blue\planet_ice_blue.mat
mass = 1000000
solar_radius = 2500
shape_name = NNM_SM_SMALL_ICE_MOON
[Solar]
nickname = planet_icemntcld_2000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_icemntcld\planet_icemntcld_2000.sph
material_library = solar\planets\planet_icemntcld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_icemntcld\planet_icemntcld.mat
mass = 1000000
solar_radius = 2000
shape_name = NNM_SM_SMALL_ICE_MOON
[Solar]
nickname = planet_icemntcld_2500
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_icemntcld\planet_icemntcld_2500.sph
material_library = solar\planets\planet_icemntcld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_icemntcld\planet_icemntcld.mat
mass = 1000000
solar_radius = 2500
shape_name = NNM_SM_SMALL_ICE_MOON
[Solar]
nickname = planet_icewatind_3000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_icewatind\planet_icewatind_3000.sph
material_library = solar\planets\planet_icewatind.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_icewatind\planet_icewatind.mat
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_SMALL_ICE_MOON
[Solar]
nickname = planet_icelndwat_3000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_icelndwat\planet_icelndwat_3000.sph
material_library = solar\planets\planet_icelndwat.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_icelndwat\planet_icelndwat.mat
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_SMALL_ICE_MOON
[Solar]
nickname = planet_icemoon_800
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_icemoon\planet_icemoon_800.sph
material_library = solar\planets\planet_icemoon.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_icemoon\planet_icemoon.mat
mass = 1000000
solar_radius = 800
shape_name = NNM_SM_SMALL_ICE_MOON
[Solar]
nickname = planet_icemoon_1500
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_icemoon\planet_icemoon_1500.sph
material_library = solar\planets\planet_icemoon.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_icemoon\planet_icemoon.mat
mass = 1000000
solar_radius = 1500
shape_name = NNM_SM_SMALL_ICE_MOON
[Solar]
nickname = planet_icemoon_2000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_icemoon\planet_icemoon_2000.sph
material_library = solar\planets\planet_icemoon.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_icemoon\planet_icemoon.mat
mass = 1000000
solar_radius = 2000
shape_name = NNM_SM_SMALL_ICE_MOON
[Solar]
nickname = planet_ice_purple_200
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_ice_purple\planet_ice_purple_200.sph
material_library = solar\planets\icepurple.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_ice_purple\planet_ice_purple.mat
mass = 1000000
solar_radius = 200
shape_name = NNM_SM_SMALL_ICE_MOON
[Solar]
nickname = planet_ice_purple_1500
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_ice_purple\planet_ice_purple_1500.sph
material_library = solar\planets\icepurple.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_ice_purple\planet_ice_purple.mat
mass = 1000000
solar_radius = 1500
shape_name = NNM_SM_SMALL_ICE_MOON
[Solar]
nickname = planet_mercury_200
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_mercury\planet_mercury_200.sph
material_library = solar\planets\mercury.txm
material_library = solar\planets\detailmaps\detailmap_crater_mid.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_mercury\planet_mercury.mat
mass = 1000000
solar_radius = 200
shape_name = NNM_SM_MEDIUM_ROCKY_MOON
[Solar]
nickname = planet_mercury_800
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_mercury\planet_mercury_800.sph
material_library = solar\planets\mercury.txm
material_library = solar\planets\detailmaps\detailmap_crater_mid.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_mercury\planet_mercury.mat
mass = 1000000
solar_radius = 800
shape_name = NNM_SM_MEDIUM_ROCKY_MOON
[Solar]
nickname = planet_watblucld_1500
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_watblucld\planet_watblucld_1500.sph
material_library = solar\planets\planet_watblucld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_watblucld\planet_watblucld.mat
mass = 1000000
solar_radius = 1500
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_watblucld_2000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_watblucld\planet_watblucld_2000.sph
material_library = solar\planets\planet_watblucld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_watblucld\planet_watblucld.mat
mass = 1000000
solar_radius = 2000
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_watblucld_3000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_watblucld\planet_watblucld_3000.sph
material_library = solar\planets\planet_watblucld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_watblucld\planet_watblucld.mat
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_watbluislcld_4000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_watbluislcld\planet_watbluislcld_4000.sph
material_library = solar\planets\planet_watbluislcld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\detailmaps\detailmap_ground01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_watbluislcld\planet_watbluislcld.mat
mass = 1000000
solar_radius = 4000
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_watdrkcld_4000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_watdrkcld\planet_watdrkcld_4000.sph
material_library = solar\planets\planet_watdrkcld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_watdrkcld\planet_watdrkcld.mat
mass = 1000000
solar_radius = 4000
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_watgrncld_3000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_watgrncld\planet_watgrncld_3000.sph
material_library = solar\planets\planet_watgrncld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_watgrncld\planet_watgrncld.mat
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_watblusmlcld_2000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_watblusmlcld\planet_watblusmlcld_2000.sph
material_library = solar\planets\planet_watblusmlcld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\detailmaps\detailmap_rock01.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_watblusmlcld\planet_watblusmlcld.mat
mass = 1000000
solar_radius = 2000
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_gasblucld_1000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_gasblucld\planet_gasblucld_1000.sph
material_library = solar\planets\planet_gasblucld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_gasblucld\planet_gasblucld.mat
mass = 1000000
solar_radius = 1000
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_gasblucld_3000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_gasblucld\planet_gasblucld_3000.sph
material_library = solar\planets\planet_gasblucld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_gasblucld\planet_gasblucld.mat
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_gasblucld_5000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_gasblucld\planet_gasblucld_5000.sph
material_library = solar\planets\planet_gasblucld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_gasblucld\planet_gasblucld.mat
mass = 1000000
solar_radius = 5000
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_gasgrncld_3000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_gasgrncld\planet_gasgrncld_3000.sph
material_library = solar\planets\planet_gasgrncld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_gasgrncld\planet_gasgrncld.mat
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_gasgrncld_5000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_gasgrncld\planet_gasgrncld_5000.sph
material_library = solar\planets\planet_gasgrncld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_gasgrncld\planet_gasgrncld.mat
mass = 1000000
solar_radius = 5000
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_gasorgcld_5000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_gasorgcld\planet_gasorgcld_5000.sph
material_library = solar\planets\planet_gasorgcld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_gasorgcld\planet_gasorgcld.mat
mass = 1000000
solar_radius = 5000
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_gaspurcld_3000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_gaspurcld\planet_gaspurcld_3000.sph
material_library = solar\planets\planet_gaspurcld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_gaspurcld\planet_gaspurcld.mat
mass = 1000000
solar_radius = 3000
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_gaspurcld_5000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_gaspurcld\planet_gaspurcld_5000.sph
material_library = solar\planets\planet_gaspurcld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_gaspurcld\planet_gaspurcld.mat
mass = 1000000
solar_radius = 5000
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = planet_gasicecld_2000
ids_name = 60203
ids_info = 60204
type = PLANET
DA_archetype = solar\planets\planet_gasicecld\planet_gasicecld_2000.sph
material_library = solar\planets\planet_gasicecld.txm
material_library = solar\planets\detailmaps\detailmap_ocean.txm
material_library = solar\planets\atmosphere.txm
material_library = solar\planets\planet_gasicecld\planet_gasicecld.mat
mass = 1000000
solar_radius = 2000
shape_name = NNM_SM_MEDIUM_FOREST_MOON
[Solar]
nickname = sun_1000
ids_name = 60201
ids_info = 60202
type = SUN
DA_archetype = solar\suns\sun.sph
mass = 1000000
solar_radius = 1000
shape_name = NNM_SM_SUN
[Solar]
nickname = sun_2000
ids_name = 60201
ids_info = 60202
type = SUN
DA_archetype = solar\suns\sun.sph
mass = 1000000
solar_radius = 2000
shape_name = NNM_SM_SUN
[Solar]
nickname = dock_ring
ids_name = 261158
ids_info = 66141
type = DOCKING_RING
DA_archetype = solar\dockable\docking_ringX2_lod.cmp
material_library = solar\Solar_mat_ring.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 4000, 50000
mass = 10000.000000
loadout = DOCKING_RING
open_sound = ring_open_sound
close_sound = ring_close_sound
docking_sphere = ring, HpDockMountA, 40, Sc_open dock a
docking_sphere = ring, HpDockMountB, 40, Sc_open dock b
solar_radius = 600
shape_name = NAV_dockingrings
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = destructable_dock_ring
ids_name = 261158
ids_info = 66141
type = DOCKING_RING
DA_archetype = solar\dockable\docking_ringX2_lod.cmp
material_library = solar\Solar_mat_ring.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 4000, 40000
mass = 10000.000000
loadout = DOCKING_RING
open_sound = ring_open_sound
close_sound = ring_close_sound
docking_sphere = ring, HpDockMountA, 40, Sc_open dock a
docking_sphere = ring, HpDockMountB, 40, Sc_open dock b
docking_sphere = jump, HpDockMountC, 10.000000
docking_sphere = jump, HpDockMountD, 10.000000
solar_radius = 600
shape_name = NAV_dockingrings
destructible = true
hit_pts = 100000000
fuse = fuse_docking_ring, 0.000000, 1
explosion_arch = explosion_docking_ring
[CollisionGroup]
obj = dock1a_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 300000.000000
debris_type = debris_dockring_piece
mass = 20.000000
fuse = fuse_docking_ring, 0.000000, 1
hit_pts = 50000
[CollisionGroup]
obj = dock1b_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 90000.000000
debris_type = debris_dockring_piece
mass = 20.000000
fuse = fuse_docking_ring, 0.000000, 1
hit_pts = 50000
[CollisionGroup]
obj = dock2a_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 50000.000000
debris_type = debris_dockring_piece
mass = 20.000000
fuse = fuse_docking_ring, 0.000000, 1
hit_pts = 50000
[CollisionGroup]
obj = dock2b_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 100000.000000
debris_type = debris_dockring_piece
mass = 20.000000
fuse = fuse_docking_ring, 0.000000, 1
hit_pts = 50000
[Solar]
nickname = docking_fixture
ids_name = 261158
ids_info = 66141
type = STATION
DA_archetype = solar\dockable\space_docking_fixture.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 15000
mass = 10000.000000
loadout = docking_fixture
docking_sphere = jump, HpDockMountA, 205.000000
docking_sphere = jump, HpDockMountB, 205.000000
docking_sphere = jump, HpDockMountC, 205.000000
docking_sphere = jump, HpDockMountD, 205.000000
solar_radius = 300
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = jumpgate
ids_name = 60209
ids_info = 66145
type = JUMP_GATE
DA_archetype = solar\dockable\jump_gateL.cmp
material_library = solar\Solar_mat_ring.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 10000, 15000, 20000, 30000, 100000
mass = 10000.000000
loadout = jumpgate
open_anim = Sc_open dock
open_sound = gate_open_sound
close_sound = gate_close_sound
jump_out_hp = HpFX7
solar_radius = 600
shape_name = NAV_jumpgate
docking_sphere = jump, HpDockMountA, 250
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = jumpgate_nodock
ids_name = 60209
ids_info = 66145
type = SATELLITE
DA_archetype = solar\dockable\jump_gateL.cmp
material_library = solar\Solar_mat_ring.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 10000, 15000, 20000, 30000, 100000
mass = 10000.000000
loadout = jumpgate
solar_radius = 600
shape_name = NAV_jumpgate
[Solar]
nickname = jumphole
ids_name = 60211
ids_info = 66146
type = JUMP_HOLE
DA_archetype = solar\dockable\jump_hole.3db
material_library = solar\Solar_mat_misc02.mat
mass = 10000.000000
loadout = jumphole
jump_out_hp = Hporient
solar_radius = 600
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 150
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true
[Solar]
nickname = jumphole_green
ids_name = 60211
ids_info = 66146
type = JUMP_HOLE
DA_archetype = solar\dockable\jump_hole.3db
material_library = solar\Solar_mat_misc02.mat
mass = 10000.000000
loadout = jumphole_green
jump_out_hp = Hporient
solar_radius = 600
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 150
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true
[Solar]
nickname = jumphole_red
ids_name = 60211
ids_info = 66146
type = JUMP_HOLE
DA_archetype = solar\dockable\jump_hole.3db
material_library = solar\Solar_mat_misc02.mat
mass = 10000.000000
loadout = jumphole_red
jump_out_hp = Hporient
solar_radius = 600
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 150
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true
[Solar]
nickname = jumphole_orange
ids_name = 60211
ids_info = 66146
type = JUMP_HOLE
DA_archetype = solar\dockable\jump_hole.3db
material_library = solar\Solar_mat_misc02.mat
mass = 10000.000000
loadout = jumphole_orange
jump_out_hp = Hporient
solar_radius = 600
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 150
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true
[Solar]
nickname = jumphole_light
ids_name = 60211
ids_info = 66146
type = JUMP_HOLE
DA_archetype = solar\dockable\jump_hole.3db
material_library = solar\Solar_mat_misc02.mat
mass = 10000.000000
loadout = jumphole_light
jump_out_hp = Hporient
solar_radius = 600
shape_name = NAV_jumphole
docking_sphere = jump, HpDockMountA, 150
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true
[Solar]
nickname = jumphole_nodock
ids_name = 60211
ids_info = 66146
type = NON_TARGETABLE
DA_archetype = solar\dockable\jump_hole.3db
material_library = solar\Solar_mat_misc02.mat
mass = 10000.000000
loadout = jumphole
solar_radius = 600
shape_name = NAV_jumphole
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true
[Solar]
nickname = nomad_gate
ids_name = 60211
ids_info = 66146
type = JUMP_GATE
DA_archetype = solar\dockable\nomad_gate.3db
material_library = solar\Solar_mat_dyson_city.mat
LODranges = 0, 6000, 60000
mass = 10000.000000
loadout = nomad_gate
jump_out_hp = HpDockMountA
solar_radius = 600
shape_name = NAV_jumpgate
docking_sphere = jump, HpDockMountA, 225
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = track_ring
ids_name = 60200
ids_info = 60200
type = SATELLITE
DA_archetype = solar\dockable\track_ring.3db
material_library = solar\Solar_mat_misc02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
loadout = track_ring
solar_radius = 600
shape_name = NAV_jumphole
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = mplatform
LODranges = 0, 1500, 3000, 12000
ids_name = 60213
ids_info = 60214
type = SATELLITE
DA_archetype = solar\dockable\manufacturing_platform_lod.cmp
material_library = solar\Solar_mat_misc01.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
loadout = mplatform_red
solar_radius = 600
shape_name = NNM_SM_MPLATFORM
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = depot
ids_name = 261161
ids_info = 66150
type = STATION
DA_archetype = solar\dockable\depot_lod.cmp
material_library = solar\Solar_mat_dockable02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1200, 1800, 3000, 40000
mass = 10000.000000
loadout = depot
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 4.500000, Sc_port dock open
docking_sphere = berth, HpDockMountB, 4.500000, Sc_starboard dock open
docking_sphere = jump, HpDockMountC, 175.000000
docking_sphere = jump, HpDockMountD, 175.000000
docking_sphere = jump, HpDockMountE, 175.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = smallstation1
LODranges = 0, 3000, 6000, 8000, 14000, 80000
ids_name = 60217
ids_info = 60218
type = STATION
DA_archetype = solar\dockable\station_small_b_lod.cmp
material_library = solar\Solar_mat_dockable02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10.000000
loadout = smallstation
docking_camera = 0
solar_radius = 600
shape_name = NAV_smallstation
docking_sphere = berth, HpDockMountA, 10.000000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 10.000000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 10.000000, Sc_open dock3
docking_sphere = jump, HpDockMountD, 175.000000
docking_sphere = jump, HpDockMountE, 175.000000
docking_sphere = jump, HpDockMountF, 175.000000
docking_sphere = jump, HpDockMountG, 175.000000
docking_sphere = jump, HpDockMountH, 175.000000
docking_sphere = jump, HpDockMountI, 175.000000
docking_sphere = jump, HpDockMountJ, 175.000000
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = largestation1
ids_name = 60219
ids_info = 60220
type = STATION
DA_archetype = solar\dockable\station_large_b_lod.cmp
material_library = solar\Solar_mat_dockable02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 3000, 5000, 8000, 12000, 150000
mass = 10000.000000
loadout = space_station
docking_sphere = berth, HpDockMountA, 5.000000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 5.000000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 5.000000, Sc_open dock3
docking_sphere = berth, HpDockMountD, 5.000000, Sc_open dock4
docking_sphere = jump, HpDockMountE, 275.000000
docking_sphere = jump, HpDockMountF, 275.000000
docking_sphere = jump, HpDockMountG, 275.000000
docking_sphere = jump, HpDockMountH, 275.000000
docking_sphere = jump, HpDockMountI, 275.000000
docking_sphere = jump, HpDockMountJ, 275.000000
docking_sphere = jump, HpDockMountK, 275.000000
docking_sphere = jump, HpDockMountL, 275.000000
docking_sphere = jump, HpDockMountM, 275.000000
docking_sphere = jump, HpDockMountN, 275.000000
docking_sphere = jump, HpDockMountO, 275.000000
docking_sphere = jump, HpDockMountP, 275.000000
docking_sphere = jump, HpDockMountQ, 275.000000
docking_sphere = jump, HpDockMountR, 275.000000
docking_camera = 0
solar_radius = 800
shape_name = NAV_largestation
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = smallstation1_old
ids_name = 60217
ids_info = 60218
type = STATION
DA_archetype = solar\dockable\station_small_a_lod.cmp
material_library = solar\Solar_mat_dockable02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 3000, 6000, 12000, 18000, 80000
mass = 10.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_smallstation
docking_sphere = berth, HpDockMountA, 10.000000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 10.000000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 10.000000, Sc_open dock3
docking_sphere = jump, HpDockMountD, 175.000000
docking_sphere = jump, HpDockMountE, 175.000000
docking_sphere = jump, HpDockMountF, 175.000000
docking_sphere = jump, HpDockMountG, 175.000000
docking_sphere = jump, HpDockMountH, 175.000000
docking_sphere = jump, HpDockMountI, 175.000000
docking_sphere = jump, HpDockMountJ, 175.000000
docking_sphere = jump, HpDockMountK, 175.000000
docking_sphere = jump, HpDockMountL, 175.000000
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = smallstation1_old_nodock
ids_name = 60217
ids_info = 60218
type = MISSION_SATELLITE
DA_archetype = solar\dockable\station_small_a_lod.cmp
material_library = solar\Solar_mat_dockable02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 3000, 6000, 12000, 18000, 80000
mass = 10.000000
solar_radius = 600
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = largestation1_old
ids_name = 60219
ids_info = 60220
type = STATION
DA_archetype = solar\dockable\station_large_a_lod.cmp
material_library = solar\Solar_mat_dockable02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 3000, 6000, 10000, 150000
mass = 10000.000000
docking_sphere = berth, HpDockMountA, 5.000000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 5.000000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 5.000000, Sc_open dock3
docking_sphere = berth, HpDockMountD, 5.000000, Sc_open dock4
docking_sphere = jump, HpDockMountE, 275.000000
docking_sphere = jump, HpDockMountF, 275.000000
docking_sphere = jump, HpDockMountG, 275.000000
docking_sphere = jump, HpDockMountH, 275.000000
docking_sphere = jump, HpDockMountI, 275.000000
docking_sphere = jump, HpDockMountJ, 275.000000
docking_sphere = jump, HpDockMountK, 275.000000
docking_sphere = jump, HpDockMountL, 275.000000
docking_sphere = jump, HpDockMountM, 275.000000
docking_sphere = jump, HpDockMountN, 275.000000
docking_sphere = jump, HpDockMountO, 275.000000
docking_sphere = jump, HpDockMountP, 275.000000
docking_sphere = jump, HpDockMountQ, 275.000000
docking_sphere = jump, HpDockMountR, 275.000000
docking_camera = 0
solar_radius = 800
shape_name = NAV_largestation
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = outpost
ids_name = 60221
ids_info = 60222
type = STATION
DA_archetype = solar\dockable\trading_outpost_lod.cmp
material_library = solar\Solar_mat_dockable02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1800, 5000, 8000, 100000
mass = 10000.000000
loadout = trading_outpost
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 2.500000, Sc_open dock3
docking_sphere = berth, HpDockMountD, 2.500000, Sc_open dock4
docking_sphere = berth, HpDockMountE, 2.500000, Sc_open dock5
docking_sphere = berth, HpDockMountF, 2.500000, Sc_open dock6
docking_sphere = berth, HpDockMountG, 2.500000, Sc_open dock7
docking_sphere = berth, HpDockMountH, 2.500000, Sc_open dock8
docking_sphere = jump, HpDockMountI, 175.000000
docking_sphere = jump, HpDockMountJ, 175.000000
docking_sphere = jump, HpDockMountK, 175.000000
docking_sphere = jump, HpDockMountL, 175.000000
docking_sphere = jump, HpDockMountO, 175.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_outpost
hit_pts = 999999961690316250000000000000000000.000000
fuse = fuse_outpost_burning, 0.000000, -1
[Solar]
nickname = military_icebase1
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\military_icebase1.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_ice.mat
LODranges = 0, 7000, 80000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB
docking_sphere = berth, HpDockMountC, 2.500000, Sc_open dockC
docking_sphere = jump, HpDockMountD, 175.000000
docking_sphere = jump, HpDockMountE, 175.000000
docking_sphere = jump, HpDockMountF, 175.000000
docking_sphere = jump, HpDockMountG, 175.000000
docking_sphere = jump, HpDockMountH, 175.000000
docking_sphere = jump, HpDockMountI, 175.000000
docking_sphere = jump, HpDockMountJ, 175.000000
docking_camera = 0
solar_radius = 500
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = miningbase_small_ice
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\miningbase_small_ice.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_ice.mat
LODranges = 0, 40000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB
docking_sphere = jump, HpDockMountC, 175.000000
docking_sphere = jump, HpDockMountD, 175.000000
docking_camera = 0
solar_radius = 500
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000
fuse = miningbase_small_ice_burning_fuse, 0, 0
[Solar]
nickname = miningbase_ice_block
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\miningbase_ice_block.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_ice.mat
LODranges = 0, 40000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB
docking_sphere = jump, HpDockMountC, 175.000000
docking_camera = 0
solar_radius = 500
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = miningbase_small_rock
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\miningbase_small_rock.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_rock.mat
LODranges = 0, 40000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB
docking_sphere = jump, HpDockMountC, 175.000000
docking_sphere = jump, HpDockMountD, 175.000000
docking_camera = 0
solar_radius = 500
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = miningbase_badlands
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\miningbase_badlands.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_badlands.mat
LODranges = 0, 40000
mass = 10000.000000
loadout = miningbase_badlands
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB
docking_sphere = jump, HpDockMountC, 175.000000
docking_camera = 0
solar_radius = 500
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = miningbase_FragA
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\miningbase_FragA.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_fragments.mat
LODranges = 0, 40000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB
docking_sphere = jump, HpDockMountC, 175.000000
docking_camera = 0
solar_radius = 500
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = miningbase_FragB
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\miningbase_FragB.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_fragments.mat
LODranges = 0, 40000
mass = 10000.000000
loadout = miningbase_FragB
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB
docking_sphere = jump, HpDockMountC, 175.000000
docking_camera = 0
solar_radius = 500
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = miningbase_FragC
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\miningbase_FragC.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_fragments.mat
LODranges = 0, 40000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB
docking_sphere = jump, HpDockMountC, 175.000000
docking_camera = 0
solar_radius = 500
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = miningbase_mineableA
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\miningbase_mineableA.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_mineable.mat
LODranges = 0, 40000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB
docking_sphere = jump, HpDockMountC, 175.000000
docking_sphere = jump, HpDockMountD, 175.000000
docking_camera = 0
solar_radius = 500
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = miningbase_mineableB
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\miningbase_mineableB.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_mineable.mat
LODranges = 0, 40000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB
docking_sphere = jump, HpDockMountC, 175.000000
docking_sphere = jump, HpDockMountD, 175.000000
docking_camera = 0
solar_radius = 500
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = miningbase_nomad
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\miningbase_nomad.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_nomad.mat
LODranges = 0, 40000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dockA
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dockB
docking_sphere = jump, HpDockMountC, 205.000000
docking_camera = 0
solar_radius = 500
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = co_base_rock_large01
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\co_base_rock_large01.cmp
material_library = solar\Solar_mat_co_base.mat
LODranges = 0, 40000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 2.500000, Sc_open dock3
docking_sphere = jump, HpDockMountD, 225.000000
docking_sphere = jump, HpDockMountE, 225.000000
docking_camera = 0
solar_radius = 500
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = co_base_rock_large02
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\co_base_rock_large02.cmp
material_library = solar\Solar_mat_co_base.mat
LODranges = 0, 50000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 2.500000, Sc_open dock3
docking_sphere = jump, HpDockMountD, 225.000000
docking_sphere = jump, HpDockMountE, 225.000000
docking_camera = 0
solar_radius = 500
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = co_base_ice_large02
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\co_base_ice_large02.cmp
material_library = solar\Solar_mat_co_base.mat
LODranges = 0, 100000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 2.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 2.500000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 2.500000, Sc_open dock3
docking_sphere = jump, HpDockMountD, 225.000000
docking_sphere = jump, HpDockMountE, 225.000000
docking_camera = 0
solar_radius = 500
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = gas_miner
ids_name = 261160
ids_info = 66143
type = STATION
DA_archetype = solar\dockable\gas_miner_lod.cmp
material_library = solar\Solar_mat_misc01.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 3000, 5000, 9500, 30000
mass = 10000.000000
loadout = gasminer
solar_radius = 248.356003
shape_name = NNM_SM_MINING
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 5.000000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 5.000000, Sc_open dock2
docking_sphere = jump, HpDockMountC, 200.00000
docking_sphere = jump, HpDockMountD, 200.00000
docking_sphere = jump, HpDockMountE, 200.00000
docking_sphere = jump, HpDockMountF, 200.00000
docking_camera = 0
hit_pts = 999999961690316250000000000000000000.000000
fuse = fuse_gas_miner_burning, 0.000000, -1
[Solar]
nickname = gas_miner_nodock
ids_name = 261160
ids_info = 66143
type = STATION
DA_archetype = solar\dockable\gas_miner_lod.cmp
material_library = solar\Solar_mat_misc01.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 3000, 5000, 10500, 30000
mass = 10000.000000
solar_radius = 248.356003
shape_name = NNM_SM_MINING
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = moor_medium, HpDockMountC, 2.500000
docking_sphere = moor_medium, HpDockMountD, 2.500000
docking_sphere = moor_medium, HpDockMountE, 2.500000
docking_sphere = moor_medium, HpDockMountF, 2.500000
docking_camera = 0
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = gas_miner_old
ids_name = 261160
ids_info = 66143
type = STATION
DA_archetype = solar\dockable\gas_miner_a_lod.3db
material_library = solar\Solar_mat_dockable02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1500, 3000, 30000
mass = 10000.000000
solar_radius = 248.356003
shape_name = NNM_SM_MINING
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = moor_medium, HpDockMountC, 2.500000
docking_sphere = moor_medium, HpDockMountD, 2.500000
docking_sphere = moor_medium, HpDockMountE, 2.500000
docking_sphere = moor_medium, HpDockMountF, 2.500000
docking_sphere = moor_large, HpDockMountG, 2.000000
docking_camera = 0
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_arch
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\space_arch.cmp
material_library = solar\Solar_mat_dockable01.mat
LODranges = 0, 10000, 30000, 150000
mass = 10000.000000
loadout = space_arch
solar_radius = 7000
shape_name = NNM_SM_MINING
open_sound = depot_open_sound
close_sound = depot_close_sound
shield_link = space_arch_shield01, HpShield01, HpShieldGen01
docking_sphere = berth, HpDockMountA, 5.000000, Sc_open dockA
docking_sphere = jump, HpDockMountB, 150
docking_sphere = jump, HpDockMountC, 150
docking_sphere = jump, HpDockMountD, 175.000000
docking_sphere = jump, HpDockMountE, 175.000000
docking_sphere = jump, HpDockMountF, 175.000000
docking_sphere = jump, HpDockMountG, 175.000000
docking_camera = 0
hit_pts = 999999961690316250000000000000000000.000000
fuse = fuse_space_arch_shield_offline, 0.000000, -1
fuse = fuse_space_arch_burning, 0.000000, -1
[Solar]
nickname = space_arch_asteroid
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\space_arch_asteroid.cmp
material_library = solar\Solar_mat_dockable01.mat
LODranges = 0, 10000, 30000, 150000
mass = 10000.000000
loadout = space_arch_asteroid
solar_radius = 7000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_arch_generator
ids_name = 1
ids_info = 1
type = SATELLITE
DA_archetype = solar\asteroids\models\mine_radiate1.3db
material_library = solar\ast_mines.mat
loadout = space_arch_generator
LODranges = 0, 5000
solar_radius = 100
shape_name = NNM_SM_ROCK_ASTEROID
explosion_arch = explosion_space_arch_generator
destructible = true
hit_pts = 20000
fuse = fuse_lair_shieldgen_death, 0.000000, 0
[Solar]
nickname = space_arch_chunk1a
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk1a.3db
material_library = solar\Solar_mat_dockable01.mat
LODranges = 0, 150000
mass = 10000.000000
solar_radius = 7000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_arch_chunk1b
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk1b.3db
material_library = solar\Solar_mat_dockable01.mat
LODranges = 0, 150000
mass = 10000.000000
solar_radius = 7000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_arch_chunk2a
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk2a.3db
material_library = solar\Solar_mat_dockable01.mat
LODranges = 0, 150000
mass = 10000.000000
solar_radius = 7000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_arch_chunk2b
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk2b.3db
material_library = solar\Solar_mat_dockable01.mat
LODranges = 0, 150000
mass = 10000.000000
solar_radius = 7000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_arch_chunk3a
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk3a.3db
material_library = solar\Solar_mat_dockable01.mat
LODranges = 0, 150000
mass = 10000.000000
solar_radius = 7000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_arch_chunk3b
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk3b.3db
material_library = solar\Solar_mat_dockable01.mat
LODranges = 0, 150000
mass = 10000.000000
solar_radius = 7000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_arch_chunk3c
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk3c.3db
material_library = solar\Solar_mat_dockable01.mat
LODranges = 0, 150000
mass = 10000.000000
solar_radius = 7000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_arch_chunk3d
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk3d.3db
material_library = solar\Solar_mat_dockable01.mat
LODranges = 0, 150000
mass = 10000.000000
solar_radius = 7000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_arch_chunk3e
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk3e.3db
material_library = solar\Solar_mat_dockable01.mat
LODranges = 0, 150000
mass = 10000.000000
solar_radius = 7000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = rh_battleship_debris_frnt
type = NON_TARGETABLE
DA_archetype = solar\misc\rh_battleship_debris_frnt.3db
material_library = ships\rheinland\rh_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = rh_battleship_debris_rear
type = NON_TARGETABLE
DA_archetype = solar\misc\rh_battleship_debris_rear.3db
material_library = ships\rheinland\rh_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = rh_cruiser_debris
type = NON_TARGETABLE
DA_archetype = solar\misc\rh_cruiser_debris.3db
material_library = ships\rheinland\rh_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 3000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = rh_cruiser_debris_frnt
type = NON_TARGETABLE
DA_archetype = solar\misc\rh_cruiser_debris_frnt.3db
material_library = ships\rheinland\rh_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 3000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = rh_cruiser_debris_rear
type = NON_TARGETABLE
DA_archetype = solar\misc\rh_cruiser_debris_rear.3db
material_library = ships\rheinland\rh_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 3000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = br_debris_eng
type = NON_TARGETABLE
DA_archetype = solar\misc\br_debris_eng.3db
material_library = ships\bretonia\br_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = br_debris_hull01
type = NON_TARGETABLE
DA_archetype = solar\misc\br_debris_hull01.3db
material_library = ships\bretonia\br_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = br_debris_hull02
type = NON_TARGETABLE
DA_archetype = solar\misc\br_debris_hull02.3db
material_library = ships\bretonia\br_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = br_debris_hull03
type = NON_TARGETABLE
DA_archetype = solar\misc\br_debris_hull03.3db
material_library = ships\bretonia\br_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = br_debris_hull04
type = NON_TARGETABLE
DA_archetype = solar\misc\br_debris_hull04.3db
material_library = ships\bretonia\br_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = br_debris_hull05
type = NON_TARGETABLE
DA_archetype = solar\misc\br_debris_hull05.3db
material_library = ships\bretonia\br_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = br_debris_hull06
type = NON_TARGETABLE
DA_archetype = solar\misc\br_debris_hull06.3db
material_library = ships\bretonia\br_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = Roid_Miner
ids_name = 261159
ids_info = 66140
type = SATELLITE
DA_archetype = Ships\utility\mining\mining.cmp
material_library = ships\utility\utility_ships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 750, 2000, 12000
mass = 10000.000000
solar_radius = 350
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = Roid_Miner2
ids_name = 261159
ids_info = 66140
type = STATION
DA_archetype = Ships\utility\mining\mining.cmp
material_library = ships\utility\utility_ships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 750, 2000, 12000
mass = 10000.000000
solar_radius = 350
shape_name = NNM_SM_MINING
docking_sphere = moor_medium, HpDockMountA, 5
docking_sphere = moor_large, HpDockMountB, 5.000000
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = l_dreadnought
type = STATION
DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp
material_library = ships\liberty\li_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 800, 1000, 1400, 3000, 5000, 10000, 50000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
docking_sphere = berth, HpDockMountA, 10, Sc_open baydoor
docking_sphere = jump, HpDockMountB, 175.000000
docking_sphere = jump, HpDockMountC, 175.000000
docking_camera = 0
solar_radius = 400
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = l_dreadnought_nodock
type = SATELLITE
DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp
material_library = ships\liberty\li_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 800, 1000, 1400, 3000, 5000, 10000, 50000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 400
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = b_battleship
type = STATION
DA_archetype = ships\bretonia\br_battleship\br_battleship.cmp
material_library = ships\bretonia\br_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1000, 2000, 10000, 50000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
docking_sphere = berth, HpDockMountA, 2, Sc_open dock1
docking_sphere = jump, HpDockMountB, 175.000000
docking_sphere = jump, HpDockMountC, 175.000000
docking_camera = 0
solar_radius = 400
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = k_battleship
type = STATION
DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp
material_library = ships\kusari\ku_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1200, 3000, 10000, 50000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
docking_sphere = berth, HpDockMountA, 2, Sc_open dock a
docking_sphere = jump, HpDockMountB, 175.000000
docking_sphere = jump, HpDockMountC, 175.000000
docking_camera = 0
solar_radius = 400
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = r_battleship
type = STATION
DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp
material_library = ships\rheinland\rh_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1200, 1800, 5000, 10000, 60000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
docking_sphere = berth, HpDockMountA, 2, Sc_open dock a
docking_sphere = jump, HpDockMountB, 175.000000
docking_sphere = jump, HpDockMountC, 175.000000
docking_camera = 0
solar_radius = 400
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = o_osiris
ids_info = 66227
type = STATION
DA_archetype = ships\order\or_osiris\or_osiris.cmp
material_library = Ships\order\or_ships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1000, 1800, 4000, 8000, 40000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
loadout = or_osiris
docking_sphere = berth, HpDockMountA, 5, Sc_open baydoor
docking_sphere = jump, HpDockMountB, 175.000000
docking_sphere = jump, HpDockMountC, 175.000000
docking_sphere = jump, HpDockMountD, 175.000000
docking_sphere = jump, HpDockMountE, 175.000000
docking_sphere = jump, HpDockMountF, 175.000000
docking_camera = 0
solar_radius = 400
shape_name = NAV_smallstation
hit_pts = 100000
[Solar]
nickname = luxury_liner
type = STATION
DA_archetype = ships\utility\luxury_liner\luxury_liner.cmp
material_library = ships\utility\utility_liner.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 800, 1500, 1800, 2500, 3000, 5000, 30000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
docking_sphere = berth, HpDockMountA, 2, Sc_open bay
docking_sphere = jump, HpDockMountB, 175.000000
docking_sphere = jump, HpDockMountC, 175.000000
docking_camera = 0
solar_radius = 400
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = prison
LODranges = 0, 1000, 2500, 6000, 20000
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\prison_lod.cmp
material_library = solar\Solar_mat_dockable01.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
loadout = prison
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1
docking_sphere = jump, HpDockMountB, 175.000000
docking_sphere = jump, HpDockMountC, 175.000000
docking_sphere = jump, HpDockMountD, 175.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = large_transport
type = NON_TARGETABLE
DA_archetype = ships\utility\transport_large\transport_large.cmp
material_library = ships\utility\utility_transport.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 300, 600, 7000
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = shipyard
ids_name = 60231
ids_info = 60232
type = NON_TARGETABLE
DA_archetype = solar\dockable\shipyard_a.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 4000, 6000, 50000
mass = 10000.000000
loadout = shipyard
solar_radius = 27.370001
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = shipyard_2x
ids_name = 60231
ids_info = 60232
type = NON_TARGETABLE
DA_archetype = solar\dockable\shipyard_2x.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 4000, 6000, 50000
mass = 10000.000000
loadout = shipyard
solar_radius = 27.370001
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = telescope
ids_name = 60233
ids_info = 66169
type = SATELLITE
DA_archetype = solar\misc\telescope.3db
material_library = solar\Solar_mat_dockable03.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 400, 800, 1500, 5000, 10000
mass = 10000.000000
loadout = telescope
solar_radius = 27.370001
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = com_sat
ids_name = 261165
ids_info = 66148
type = SATELLITE
DA_archetype = solar\misc\commsat.3db
material_library = solar\Solar_mat_misc01.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 400, 800, 6000
mass = 10000.000000
loadout = com_sat
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = blhazard
ids_name = 60239
ids_info = 60240
type = NON_TARGETABLE
DA_archetype = solar\misc\blhazardbox.3db
mass = 10000.000000
loadout = blhazard
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = baxter_hazard
ids_name = 60239
ids_info = 60240
type = NON_TARGETABLE
DA_archetype = solar\misc\blhazardbox.3db
mass = 10000.000000
loadout = baxter_mission5
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = gravity_buoy
type = SATELLITE
DA_archetype = solar\misc\gravity_buoy.3db
material_library = solar\Solar_mat_misc02.mat
LODranges = 0, 200, 400, 800, 2500, 8000
mass = 10000.000000
loadout = gravity_buoy
solar_radius = 2.443000
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = nav_buoy
ids_name = 261162
ids_info = 66147
type = SATELLITE
DA_archetype = solar\misc\nav_buoy.3db
material_library = solar\Solar_mat_misc02.mat
LODranges = 0, 1500, 10000
mass = 10000.000000
loadout = trade_lane_buoy_light
solar_radius = 2.443000
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = m10_buoy
ids_name = 261162
ids_info = 66147
type = NON_TARGETABLE
DA_archetype = solar\misc\M10_navbouy.3db
material_library = solar\Solar_mat_misc02.mat
mass = 1000
loadout = nomad_buoy_light
solar_radius = 2.443000
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true
[Solar]
nickname = hazard_buoy
ids_name = 261163
ids_info = 66144
type = SATELLITE
DA_archetype = solar\misc\nav_buoy.3db
material_library = solar\Solar_mat_misc02.mat
LODranges = 0, 1500, 10000
mass = 10000.000000
loadout = hazard_buoy_light
solar_radius = 2.443000
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = MSN03_Buoy
ids_name = 261163
ids_info = 66144
type = MISSION_SATELLITE
DA_archetype = solar\misc\nav_buoy.3db
material_library = solar\Solar_mat_misc02.mat
LODranges = 0, 1500, 10000
mass = 10000.000000
loadout = hazard_buoy_light
solar_radius = 2.443000
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = wplatform_planet_frag
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\asteroids\models\ast_planet_frag_platform.3db
material_library = solar\ast_fragments.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000
mass = 10000.000000
loadout = pirate_weapon_platform2
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_wplatform
hit_pts = 4600
[Solar]
nickname = wplatform_nomad
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\asteroids\models\ast_nomad01_platform.3db
material_library = solar\ast_nomad.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_wplatform
hit_pts = 4600
[Solar]
nickname = Trade_Lane_Ring
DA_archetype = solar\dockable\TLR_lod.3db
material_library = solar\Solar_mat_TLR.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1600, 2600, 4500, 26000
ids_name = 60245
ids_info = 60246
type = TRADELANE_RING
mass = 10000.000000
loadout = Trade_Lane_Ring
solar_radius = 300
shape_name = NAV_tradelanering
shield_link = TLR_shield01, HpMount, HpShield01
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = Trade_Lane_Ring_Construct_A
DA_archetype = solar\dockable\TLR_construct_a.3db
material_library = solar\Solar_mat_TLR.mat
LODranges = 0, 2000, 4000, 20000
ids_name = 60245
ids_info = 60246
type = NON_TARGETABLE
mass = 10000.000000
solar_radius = 102.443001
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = Trade_Lane_Ring_Construct_A1
DA_archetype = solar\dockable\TLR_construct_a.3db
material_library = solar\Solar_mat_TLR.mat
LODranges = 0, 2000, 4000, 20000
ids_name = 60245
ids_info = 60246
type = MISSION_SATELLITE
mass = 10000.000000
solar_radius = 102.443001
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = Trade_Lane_Ring_Construct_B
DA_archetype = solar\dockable\TLR_construct_b.3db
material_library = solar\Solar_mat_TLR.mat
LODranges = 0, 2000, 4000, 20000
ids_name = 60245
ids_info = 60246
type = NON_TARGETABLE
mass = 10000.000000
solar_radius = 102.443001
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = Trade_Lane_Ring_Damage_A
DA_archetype = solar\dockable\TLR_damage_a.3db
material_library = solar\Solar_mat_TLR.mat
LODranges = 0, 2000, 4000, 20000
ids_name = 60245
ids_info = 60246
type = NON_TARGETABLE
mass = 10000.000000
solar_radius = 102.443001
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = Trade_Lane_Ring_Damage_B
LODranges = 0, 2000, 4000, 20000
DA_archetype = solar\dockable\TLR_damage_b.3db
material_library = solar\Solar_mat_TLR.mat
ids_name = 60245
ids_info = 60246
type = NON_TARGETABLE
mass = 10000.000000
solar_radius = 102.443001
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = debris_large01
ids_name = 60247
ids_info = 60248
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\debriszone_large01.3db
material_library = solar\ast_debris.mat
LODranges = 0, 2000, 8000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = debris_xlarge01
ids_name = 60247
ids_info = 60248
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\debriszone_xlarge01.3db
material_library = solar\ast_debris.mat
LODranges = 0, 2000, 10000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = debris_med01
ids_name = 60247
ids_info = 60248
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\debriszone_med01.3db
material_library = solar\ast_debris.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = debris_med02
ids_name = 60247
ids_info = 60248
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\debriszone_med02.3db
material_library = solar\ast_debris.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = fuchu_core
type = PLANET
DA_archetype = solar\asteroids\models\ast_rock_10.3db
material_library = solar\ast_rock.mat
LODranges = 0, 1
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = ast_nomad01_largeA
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_nomad01_largeA.3db
material_library = solar\ast_nomad.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = ast_nomad01_largeB
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_nomad01_largeB.3db
material_library = solar\ast_nomad.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = ast_icecrystal_largeA
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_icecrystal_largeA.3db
material_library = solar\ast_ice.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = ast_icecrystal_largeB
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_icecrystal_largeB.3db
material_library = solar\ast_ice.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = ast_lava02_largeA
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_lava02_largeA.3db
material_library = solar\ast_lava.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = ast_lava02_largeB
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_lava02_largeB.3db
material_library = solar\ast_lava.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = ast_mineable_largeA
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_mineable_plain_largeA.3db
material_library = solar\ast_mineable.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = ast_mineable_largeB
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_mineable_plain_largeB.3db
material_library = solar\ast_mineable.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = ast_ice_largeA
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_ice_largeA.3db
material_library = solar\ast_ice.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = ast_ice_largeB
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_ice_largeB.3db
material_library = solar\ast_ice.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = ast_solar_mineable_60
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_mineable_60.3db
material_library = solar\ast_mineable.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = ast_solar_mineable2_60
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_mineable02_60.3db
material_library = solar\ast_mineable.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = ast_solar_beryllium_60
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_beryl_60.3db
material_library = solar\ast_berylium.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = ast_solar_ice_60
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_ice_60.3db
material_library = solar\ast_ice.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = ast_solar_iceblock_60
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_ice_block_60.3db
material_library = solar\ast_ice.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = ast_solar_icecarbon_60
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_ice_carbon_60.3db
material_library = solar\ast_ice.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = ast_solar_lava02_60
type = NON_TARGETABLE
DA_archetype = solar\asteroids\models\ast_lava02_60.3db
material_library = solar\ast_lava.mat
LODranges = 0, 5000
solar_radius = 10
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = d_depot
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\depot_lod.cmp
material_library = solar\Solar_mat_dockable02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1200, 2000, 4000, 50000
mass = 10000.000000
loadout = depot
open_sound = depot_open_sound
close_sound = depot_close_sound
solar_radius = 300
shape_name = NAV_lootabledepot
destructible = true
explosion_arch = explosion_pirate_depot
hit_pts = 400000
fuse = pirate_base_explode_fuse, 0.000000, 1
docking_sphere = berth, HpDockMountA, 4.500000, Sc_port dock open
docking_sphere = berth, HpDockMountB, 4.500000, Sc_starboard dock open
docking_sphere = jump, HpDockMountC, 175.000000
docking_sphere = jump, HpDockMountD, 175.000000
docking_sphere = jump, HpDockMountE, 175.000000
docking_camera = 0
[Solar]
nickname = wplatform_m01b
type = WEAPONS_PLATFORM
DA_archetype = solar\misc\weapons_platform_lod.cmp
material_library = solar\Solar_mat_dockable03.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 400, 800, 15000
mass = 10000.000000
loadout = weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_wplatform
hit_pts = 3000
[Solar]
nickname = waypoint
type = waypoint
DA_archetype = interface\hud\3dnavpoint.3db
LODranges = 0, 20000
mass = 10000.000000
solar_radius = 24
[Solar]
nickname = dyson_city
ids_name = 10913
ids_info = 10914
type = SATELLITE
DA_archetype = solar\misc\dyson_city.3db
material_library = solar\Solar_mat_dyson_city.mat
loadout = dyson_city
LODranges = 0, 200000
solar_radius = 100000
shape_name = NNM_SM_ROCK_ASTEROID
shield_link = dyson_city_shield01, HpMount, HpShield01
hit_pts = 999999961690316250000000000000000000.000000
fuse = fuse_dyson_city_wormhole_start, 0.000000, 1
fuse = fuse_dyson_city_generator_01_offline, 0.000000, 1
fuse = fuse_dyson_city_generator_02_offline, 0.000000, 1
fuse = fuse_dyson_city_generator_03_offline, 0.000000, 1
fuse = fuse_dyson_city_generator_04_offline, 0.000000, 1
fuse = fuse_dyson_city_generator_05_offline, 0.000000, 1
[Solar]
nickname = dyson_city_platform
ids_name = 10913
ids_info = 10914
type = SATELLITE
DA_archetype = solar\misc\dyson_platform.3db
material_library = solar\Solar_mat_dyson_city.mat
LODranges = 0, 150000
solar_radius = 100000
shape_name = NNM_SM_ROCK_ASTEROID
explosion_arch = explosion_dyson_city_platform
destructible = true
hit_pts = 150000
fuse = dyson_generator_fuse, 0.000000, 1
[Solar]
nickname = dyson_city_generator
ids_name = 10913
ids_info = 10914
type = SATELLITE
DA_archetype = solar\misc\dyson_generator.3db
material_library = solar\Solar_mat_dyson_city.mat
loadout = dyson_city_generator
LODranges = 0, 100000
solar_radius = 100000
shape_name = NNM_SM_ROCK_ASTEROID
explosion_arch = explosion_dyson_city_generator
destructible = true
hit_pts = 75000
fuse = dyson_generator_fuse, 0.000000, 1
[Solar]
nickname = dyson
ids_name = 10913
ids_info = 10914
type = NON_TARGETABLE
DA_archetype = solar\misc\dyson_scape.cmp
material_library = solar\Solar_mat_dyson.mat
LODranges = 0, 100000
solar_radius = 100000
shape_name = NNM_SM_ROCK_ASTEROID
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = dyson_airlock
ids_name = 10917
ids_info = 10918
type = AIRLOCK_GATE
DA_archetype = solar\misc\dyson_door.cmp
material_library = solar\Solar_mat_dyson.mat
LODranges = 0, 20000
mass = 10000.000000
open_anim = Sc_open dock
open_sound = gate_open_sound
close_sound = gate_close_sound
jump_out_hp = HpDockMountA
solar_radius = 600
shape_name = NAV_jumpgate
docking_sphere = airlock, HpDockMountA, 233
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = dyson_generator
ids_name = 10915
ids_info = 10916
type = SATELLITE
DA_archetype = solar\misc\dyson_shield_gen.3db
material_library = solar\Solar_mat_dyson.mat
LODranges = 0, 20000
loadout = dyson_generator
mass = 10000.000000
animated_textures = true
fuse = fuse_dyson_scape_shieldgen_death, 0, 1
destructible = true
hit_pts = 50000
[Solar]
nickname = dyson_door_shield
ids_name = 10915
ids_info = 10916
type = NON_TARGETABLE
DA_archetype = solar\misc\dyson_door_shield.3db
material_library = solar\Solar_mat_dyson.mat
material_library = ships\nomad\nomad_fx.txm
LODranges = 0, 50000
mass = 10000.000000
hit_pts = 5000000
[Solar]
nickname = dyson_airlock_inside
ids_name = 10917
ids_info = 10918
type = AIRLOCK_GATE
DA_archetype = solar\dockable\jump_hole2.3db
material_library = solar\Solar_mat_misc02.mat
LODranges = 0, 20000
mass = 10000.000000
jump_out_hp = HpDockMountA
solar_radius = 600
shape_name = NAV_jumpgate
docking_sphere = airlock, HpDockMountA, 100
hit_pts = 999999961690316250000000000000000000.000000
phantom_physics = true
[Solar]
nickname = lair
ids_name = 10901
ids_info = 10902
type = SATELLITE
DA_archetype = solar\dockable\nomad_lair.cmp
material_library = solar\nomad_lair.mat
LODranges = 0, 50000
mass = 10000.000000
solar_radius = 3000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = lair_core
ids_name = 10911
ids_info = 10912
type = NON_TARGETABLE
DA_archetype = solar\dockable\nomad_lair_core.cmp
material_library = solar\nomad.mat
LODranges = 0, 20000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
loadout = lair_core
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = lair_power_cell
ids_name = 10911
ids_info = 10912
type = SATELLITE
DA_archetype = Solar\Dockable\nomad_power_cell.3db
material_library = ships\nomad\nomad_fx.txm
LODranges = 0, 2000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = lair_platform
ids_name = 10903
ids_info = 10904
type = NON_TARGETABLE
DA_archetype = solar\dockable\nomad_platform.3db
material_library = solar\nomad.mat
LODranges = 0, 20000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = lair_shield_gen
ids_name = 10903
ids_info = 10904
type = SATELLITE
DA_archetype = solar\dockable\nomad_lair_shield_gen.3db
material_library = solar\nomad_lair.mat
LODranges = 0, 20000
mass = 10000.000000
solar_radius = 1000
shape_name = NNM_SM_MINING
destructible = true
hit_pts = 50000
fuse = fuse_lair_shieldgen_activate, 0.000000, -1
fuse = fuse_lair_shieldgen_death, 0.000000, 0
explosion_arch = explosion_instant
[Solar]
nickname = nomad_dome_shield
ids_name = 10903
ids_info = 10904
type = NON_TARGETABLE
DA_archetype = solar\dockable\nomad_dome_shield.3db
LODranges = 0, 10000
mass = 10000.000000
solar_radius = 250
shape_name = NNM_SM_MINING
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_shipping01
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\space_shipping01.cmp
material_library = solar\Solar_mat_dockable03.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 4000, 50000
mass = 10000.000000
loadout = space_shipping01
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 4.500000, Sc_open dock3
docking_sphere = berth, HpDockMountD, 4.500000, Sc_open dock4
docking_sphere = berth, HpDockMountE, 4.500000, Sc_open dock5
docking_sphere = berth, HpDockMountF, 4.500000, Sc_open dock6
docking_sphere = berth, HpDockMountG, 4.500000, Sc_open dock7
docking_sphere = berth, HpDockMountH, 4.500000, Sc_open dock8
docking_sphere = jump, HpDockMountI, 175.000000
docking_sphere = jump, HpDockMountJ, 175.000000
docking_sphere = jump, HpDockMountK, 175.000000
docking_sphere = jump, HpDockMountL, 175.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_shipping02
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\space_shipping01.cmp
material_library = solar\Solar_mat_dockable03.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 4000, 50000
mass = 10000.000000
loadout = space_shipping01
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 4.500000, Sc_open dock3
docking_sphere = berth, HpDockMountD, 4.500000, Sc_open dock4
docking_sphere = jump, HpDockMountI, 175.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_freeport01
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\space_freeport01.cmp
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 4000, 60000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2
docking_sphere = berth, HpDockMountC, 4.500000, Sc_open dock3
docking_sphere = berth, HpDockMountD, 4.500000, Sc_open dock4
docking_sphere = jump, HpDockMountE, 225.000000
docking_sphere = jump, HpDockMountF, 225.000000
docking_sphere = jump, HpDockMountG, 225.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_port_dmg
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\space_port_dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 4000, 50000
mass = 10000.000000
loadout = space_port_dmg
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2
docking_sphere = jump, HpDockMountC, 175.000000
docking_sphere = jump, HpDockMountD, 175.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_mining01
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\space_mining01.cmp
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 4000, 60000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2
docking_sphere = jump, HpDockMountC, 175.000000
docking_sphere = jump, HpDockMountD, 175.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_police01
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\space_police01.cmp
material_library = solar\Solar_mat_dockable03.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 4000, 40000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2
docking_sphere = jump, HpDockMountC, 175.000000
docking_sphere = jump, HpDockMountD, 175.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_factory01
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\space_factory01.cmp
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 4000, 60000
mass = 10000.000000
loadout = space_factory01
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2
docking_sphere = jump, HpDockMountC, 175.000000
docking_sphere = jump, HpDockMountD, 175.000000
docking_sphere = jump, HpDockMountE, 175.000000
docking_sphere = jump, HpDockMountF, 175.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000
fuse = station_burning_fuse, 0.000000, -1
[Solar]
nickname = space_factory02
ids_name = 60215
ids_info = 60216
type = STATION
DA_archetype = solar\dockable\space_factory02.cmp
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 4000, 60000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
docking_sphere = berth, HpDockMountA, 4.500000, Sc_open dock1
docking_sphere = berth, HpDockMountB, 4.500000, Sc_open dock2
docking_sphere = jump, HpDockMountC, 175.000000
docking_sphere = jump, HpDockMountD, 175.000000
docking_sphere = jump, HpDockMountE, 175.000000
docking_sphere = jump, HpDockMountF, 175.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000
fuse = station_burning_fuse, 0.000000, -1
[Solar]
nickname = space_dome
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_dome.cmp
material_library = solar\Solar_mat_dockable03.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 8000, 60000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_industrial
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_industrial.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 8000, 60000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_industrial01
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_industrial01.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 8000, 60000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_industrial02
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_industrial02.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 8000, 60000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_habitat_wide
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_habitat_wide.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 8000, 50000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_habitat_tall
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_habitat_tall.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 8000, 50000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_research
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_research.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 8000, 50000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_tankl2
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_tankl2.3db
material_library = solar\Solar_mat_space_tank.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000, 20000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_tankl2x2
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_tankl2x2.3db
material_library = solar\Solar_mat_space_tank.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000, 20000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_tankl4
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_tankl4.3db
material_library = solar\Solar_mat_space_tank.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000, 20000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_tankl4x4
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_tankl4x4.3db
material_library = solar\Solar_mat_space_tank.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000, 20000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_tanklx4
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_tanklx4.3db
material_library = solar\Solar_mat_space_tank.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000, 20000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_tanks4
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_tanks4.3db
material_library = solar\Solar_mat_space_tank.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000, 20000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_tanksx4
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_tanksx4.3db
material_library = solar\Solar_mat_space_tank.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000, 20000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_beaml_dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_beaml_dmg.3db
material_library = solar\Solar_mat_space_dmg.mat
LODranges = 0, 5000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_beamx_dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_beamx_dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 8000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_habitat_dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_habitat_dmg.3db
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1000, 10000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_police_dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_police_dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1000, 10000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = Ithaca_station
ids_name = 60235
ids_info = 60236
type = MISSION_SATELLITE
DA_archetype = solar\misc\space_police_dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1000, 10000
mass = 10000.000000
solar_radius = 500
shape_name = NAV_depot
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_industrial_dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_industrial_dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 15000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_tankl4x4_dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_tankl4x4_dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1000, 10000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_tankl4_dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_tankl4_dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1000, 10000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_tanklx4_dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_tanklx4_dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1000, 10000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_tankl_3dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_tankl_3dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1000, 10000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_tankl_2dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_tankl_2dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1000, 10000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_tankl_1dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_tankl_1dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1000, 10000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_tanks_3dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_tanks_3dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1000, 10000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_tanks_2dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_tanks_2dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1000, 10000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_tanks_1dmg
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\misc\space_tanks_1dmg.cmp
material_library = solar\Solar_mat_space_dmg.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 500, 8000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_solar_pnl
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_solar_pnl.cmp
material_library = solar\Solar_mat_space_tank.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 2000, 10000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_solar_plant
ids_name = 60235
ids_info = 60236
type = SATELLITE
DA_archetype = solar\misc\space_solar_plant.cmp
material_library = solar\Solar_mat_space_tank.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 4000, 15000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = hispania_sleeper_ship
LODranges = 0, 3000, 5500, 7500, 10000, 20000
ids_name = 60235
ids_info = 60236
type = MISSION_SATELLITE
DA_archetype = solar\misc\hispania_liner.3db
material_library = ships\utility\utility_liner.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = depot_water
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 300
loadout = depot_water
shape_name = NAV_lootabledepot
[Solar]
nickname = depot_food
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 300
loadout = depot_food
shape_name = NAV_lootabledepot
[Solar]
nickname = depot_boron
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 300
loadout = depot_boron
shape_name = NAV_lootabledepot
[Solar]
nickname = depot_beryllium
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 300
loadout = depot_beryllium
shape_name = NAV_lootabledepot
[Solar]
nickname = depot_cobalt
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 300
loadout = depot_cobalt
shape_name = NAV_lootabledepot
[Solar]
nickname = depot_toxic_waste
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 300
loadout = depot_toxic_waste
shape_name = NAV_lootabledepot
[Solar]
nickname = depot_scrap_metal
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 300
loadout = depot_scrap_metal
shape_name = NAV_lootabledepot
[Solar]
nickname = depot_polymers
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 300
loadout = depot_polymers
shape_name = NAV_lootabledepot
[Solar]
nickname = depot_hydrocarbons
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 300
loadout = depot_hydrocarbons
shape_name = NAV_lootabledepot
[Solar]
nickname = depot_copper
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 300
loadout = depot_copper
shape_name = NAV_lootabledepot
[Solar]
nickname = depot_oxygen
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 300
loadout = depot_oxygen
shape_name = NAV_lootabledepot
[Solar]
nickname = depot_fertilizers
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 300
loadout = depot_fertilizers
shape_name = NAV_lootabledepot
[Solar]
nickname = depot_Hfuel
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 300
loadout = depot_Hfuel
shape_name = NAV_lootabledepot
[Solar]
nickname = depot_basic_alloys
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 300
loadout = depot_basic_alloys
shape_name = NAV_lootabledepot
[Solar]
nickname = depot_super_alloys
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 300
loadout = depot_super_alloys
shape_name = NAV_lootabledepot
[Solar]
nickname = depot_high_temp_alloys
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 300
loadout = depot_high_temp_alloys
shape_name = NAV_lootabledepot
[Solar]
nickname = depot_superconductors
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 300
loadout = depot_superconductors
shape_name = NAV_lootabledepot
[Solar]
nickname = surprise_superconductors
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 800
loadout = surprise_superconductors
shape_name = NAV_lootabledepot
[Solar]
nickname = surprise_machinery
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 300
loadout = surprise_machinery
shape_name = NAV_lootabledepot
[Solar]
nickname = depot_optical_chips
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 300
loadout = depot_optical_chips
shape_name = NAV_lootabledepot
[Solar]
nickname = depot_optronics
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 300
loadout = depot_optronics
shape_name = NAV_lootabledepot
[Solar]
nickname = depot_construction_machinery
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 300
loadout = depot_construction_machinery
shape_name = NAV_lootabledepot
[Solar]
nickname = depot_mining_machinery
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 300
loadout = depot_mining_machinery
shape_name = NAV_lootabledepot
[Solar]
nickname = depot_consumer_goods
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 300
loadout = depot_consumer_goods
shape_name = NAV_lootabledepot
[Solar]
nickname = depot_pharmaceuticals
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 300
loadout = depot_pharmaceuticals
shape_name = NAV_lootabledepot
[Solar]
nickname = depot_ship_hull_panels
type = DESTROYABLE_DEPOT
DA_archetype = solar\dockable\space_depot_frame.3db
material_library = solar\Solar_mat_tink.mat
LODranges = 0, 3800
mass = 10000.000000
solar_radius = 300
loadout = depot_ship_hull_panels
shape_name = NAV_lootabledepot
[Solar]
nickname = planet_storm_5000
type = NON_TARGETABLE
DA_archetype = solar\misc\gravity_buoy.3db
material_library = solar\Solar_mat_misc02.mat
LODranges = 0, 1, 2, 3, 4, 5
distance_render = 5000
mass = 10000.000000
loadout = planet_storm_5000
solar_radius = 2.443000
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = neutron_star
type = NON_TARGETABLE
DA_archetype = solar\misc\nav_buoy.3db
material_library = solar\Solar_mat_misc02.mat
LODranges = 0, 1, 2, 3, 4, 20000
distance_render = 5000
mass = 10000.000000
loadout = neutron_star
solar_radius = 2.443000
shape_name = NNM_SM_NAVBUOY
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = miningbase_abandoned
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\miningbase_mineableB.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_mineable.mat
LODranges = 0, 15000
mass = 10000.000000
solar_radius = 500
shape_name = NNM_SM_DEPOT
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = freeport7
ids_name = 60221
ids_info = 60222
type = SATELLITE
DA_archetype = solar\dockable\freeport7_dmg.cmp
material_library = solar\freeport7.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 19999, 20000
mass = 10000.000000
loadout = freeport7
open_sound = depot_open_sound
close_sound = depot_close_sound
solar_radius = 600
shape_name = NAV_outpost
destructible = true
hit_pts = 100000
explosion_arch = explosion_instant
fuse = freeport7_main_fuse1, 0.000000, 1
[CollisionGroup]
obj = trading_outpost_btmtwr_lod1
separable = true
child_impulse = 700.000000
debris_type = debris_station_piece
mass = 50.000000
hit_pts = 55000
[CollisionGroup]
obj = trading_outpost_toptwr_lod1
separable = true
child_impulse = 700.000000
debris_type = debris_station_piece2
mass = 50.000000
hit_pts = 55000
[CollisionGroup]
obj = tink01_lod1
separable = true
child_impulse = 100.000000
debris_type = FP7_debris_large_chunk
mass = 50.000000
hit_pts = 55000
[CollisionGroup]
obj = hab01_lod1
separable = true
child_impulse = 1500.000000
debris_type = FP7_debris_habitat
mass = 10.000000
hit_pts = 55000
[CollisionGroup]
obj = hab02_lod1
separable = true
child_impulse = 1500.000000
debris_type = FP7_debris_habitat
mass = 10.000000
hit_pts = 55000
[CollisionGroup]
obj = dmg_sect01_lod1
separable = true
child_impulse = 100.000000
debris_type = FP7_debris_large_chunk
mass = 50.000000
hit_pts = 55000
[CollisionGroup]
obj = dmg_sect02_lod1
separable = true
child_impulse = 170.000000
debris_type = FP7_debris_large_chunk
mass = 10.000000
hit_pts = 55000
[CollisionGroup]
obj = dmg_sect03_lod1
separable = true
child_impulse = 120.000000
debris_type = FP7_debris_large_chunk
mass = 10.000000
hit_pts = 55000
[CollisionGroup]
obj = dmg_sect04_lod1
separable = true
child_impulse = 90.000000
debris_type = FP7_debris_large_chunk
mass = 10.000000
hit_pts = 55000
[CollisionGroup]
obj = dmg_sect05_lod1
separable = true
child_impulse = 90.000000
debris_type = FP7_debris_large_chunk
mass = 10.000000
hit_pts = 55000
[CollisionGroup]
obj = dmg_sect06_lod1
separable = true
child_impulse = 110.000000
debris_type = FP7_debris_large_chunk
mass = 50.000000
hit_pts = 55000
[CollisionGroup]
obj = dmg_sect07_lod1
separable = true
child_impulse = 90.000000
debris_type = FP7_debris_large_chunk
mass = 50.000000
hit_pts = 55000
[CollisionGroup]
obj = dock1_lod1
separable = true
child_impulse = 700.000000
debris_type = cap_ship_piece2
mass = 5.000000
hit_pts = 55000
[CollisionGroup]
obj = dock2_lod1
separable = true
child_impulse = 700.000000
debris_type = cap_ship_piece2
mass = 5.000000
hit_pts = 55000
[CollisionGroup]
obj = dock3_lod1
separable = true
child_impulse = 700.000000
debris_type = cap_ship_piece2
mass = 5.000000
hit_pts = 55000
[CollisionGroup]
obj = dock4_lod1
separable = true
child_impulse = 700.000000
debris_type = cap_ship_piece2
mass = 5.000000
hit_pts = 55000
[CollisionGroup]
obj = dock5_lod1
separable = true
child_impulse = 700.000000
debris_type = cap_ship_piece2
mass = 5.000000
hit_pts = 55000
[CollisionGroup]
obj = dock6_lod1
separable = true
child_impulse = 700.000000
debris_type = cap_ship_piece2
mass = 5.000000
hit_pts = 55000
[CollisionGroup]
obj = dock7_lod1
separable = true
child_impulse = 700.000000
debris_type = cap_ship_piece2
mass = 5.000000
hit_pts = 55000
[CollisionGroup]
obj = dock8_lod1
separable = true
child_impulse = 700.000000
debris_type = cap_ship_piece2
mass = 5.000000
hit_pts = 55000
[CollisionGroup]
obj = ant01_lod1
separable = true
child_impulse = 700.000000
debris_type = cap_ship_piece2
mass = 5.000000
hit_pts = 55000
[CollisionGroup]
obj = ant02_lod1
separable = true
child_impulse = 700.000000
debris_type = cap_ship_piece2
mass = 5.000000
hit_pts = 55000
[Solar]
nickname = freeport7_space_dome
ids_name = 60221
ids_info = 60222
type = SATELLITE
DA_archetype = solar\misc\space_dome_dmg.cmp
material_library = solar\freeport7.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 19999, 20000
mass = 10000.000000
open_sound = depot_open_sound
close_sound = depot_close_sound
solar_radius = 600
shape_name = NAV_outpost
destructible = true
hit_pts = 100000
fuse = freeport7_dome_fuse, 0.000000, 1
fuse = freeport7_dome_fuse2, 0.000000, 1
explosion_arch = explosion_space_dome_dmg
[CollisionGroup]
obj = tanks_lod1
separable = true
child_impulse = 75.000000
debris_type = debris_exploding_spacetank
mass = 50.000000
hit_pts = 55000
[CollisionGroup]
obj = dome01_lod1
separable = true
child_impulse = 1700.000000
debris_type = FP7_debris_large_chunk
mass = 10.000000
hit_pts = 55000
[CollisionGroup]
obj = dome02_lod1
separable = true
child_impulse = 1700.000000
debris_type = FP7_debris_large_chunk
mass = 10.000000
hit_pts = 55000
[CollisionGroup]
obj = glass01_lod1
separable = true
child_impulse = 1700.000000
debris_type = FP7_debris_large_chunk
mass = 10.000000
hit_pts = 55000
[CollisionGroup]
obj = glass02_lod1
separable = true
child_impulse = 1700.000000
debris_type = FP7_debris_large_chunk
mass = 10.000000
hit_pts = 55000
[CollisionGroup]
obj = glass03_lod1
separable = true
child_impulse = 1700.000000
debris_type = FP7_debris_large_chunk
mass = 10.000000
hit_pts = 55000
[Solar]
nickname = d_n_battleship
ids_name = 237038
ids_info = 66578
type = MISSION_SATELLITE
DA_archetype = ships\nomad\no_battleship\no_battleship.3db
material_library = ships\nomad\nomad_fx.txm
nomad = true
LODranges = 0, 1500, 2500, 4000, 20000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 4000
shape_name = NAV_smallstation
hit_pts = 120000
fuse = fuse_no_battleship_death, 0.000000, 1
explosion_arch = explosion_no_battleship
destructible = true
[Solar]
nickname = MSN_d_r_battleship
type = MISSION_SATELLITE
DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp
material_library = ships\rheinland\rh_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1200, 1800, 5000, 6000, 30000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
docking_sphere = berth, HpDockMountA, 2, Sc_open dock a
docking_sphere = jump, HpDockMountB, 175.000000
docking_sphere = jump, HpDockMountC, 175.000000
docking_camera = 0
solar_radius = 4000
shape_name = NAV_smallstation
hit_pts = 69300
fuse = r_battleship_body_fuse, 0.500000, 500
explosion_arch = explosion_rh_battleship
destructible = true
[CollisionGroup]
obj = Rh_frnt_lod1
separable = true
parent_impulse = 0
child_impulse = 5000.000000
debris_type = cap_ship_piece2
mass = 200.000000
fuse = r_battleship_body_fuse, 0.000000, 500
group_dmg_hp = DpFrnt
group_dmg_obj = rh_battleship_head_dmg_cap
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Rh_cntrl_twr_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_body_fuse, 0.000000, 500
dmg_hp = DpCntrltwr
dmg_obj = rh_battleship_control_tower_dmg_cap
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Rh_thruster_lod1
separable = true
parent_impulse = 0
child_impulse = 5000.000000
debris_type = cap_ship_piece
mass = 200.000000
fuse = r_battleship_body_fuse, 1.000000, 500
group_dmg_hp = DpReactor
group_dmg_obj = rh_battleship_tail_dmg_cap
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Rh_star_shield_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_starboard_shield_fuse, 0.000000, 500
dmg_hp = DpStarboard_shield
dmg_obj = rh_battleship_starboard_shield_dmg_cap
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Rh_engine_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_body_fuse, 1.000000, 500
dmg_hp = DpThruster
dmg_obj = rh_battleship_engine_dmg_cap
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Rh_port_shield_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_port_shield_fuse, 0.000000, 500
dmg_hp = DpPort_shield
dmg_obj = rh_battleship_port_shield_dmg_cap
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Rh_main_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_body_fuse, 0.750000, 500
dmg_hp = DpMain
dmg_obj = rh_battleship_butt_dmg_cap
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Rh_midfrnt_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_body_fuse, 0.400000, 500
dmg_hp = DpMidfrnt
dmg_obj = rh_battleship_neck_dmg_cap
hit_pts = 69300
root_health_proxy = true
[Solar]
nickname = MSN_d_l_dreadnought
ids_name = 329685
ids_info = 329685
type = MISSION_SATELLITE
DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp
material_library = ships\liberty\li_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 800, 1000, 1500, 2000, 3000, 5000, 20000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 4000
shape_name = NAV_smallstation
hit_pts = 69300
fuse = l_dreadnought_fuse, 0.500000, 1
explosion_arch = explosion_rh_battleship
destructible = true
[CollisionGroup]
obj = Leaf01_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Leaf02_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 300.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Leaf03_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Leaf04_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Leaf05_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 600.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Leaf06_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Leaf07_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Leaf08_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 500.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Li_bottom_lod1
separable = true
parent_impulse = 6000
child_impulse = 1000
debris_type = debris_vanish
mass = 20000
fuse = l_dreadnought_fuse, 0.500000, 500
dmg_obj = li_dread_bottom_cap
dmg_hp = DpBottom
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Li_cntrltwr_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_fuse, 0.500000, 500
dmg_obj = li_dread_tower_cap
dmg_hp = DpCntrltwr
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Li_rear_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_fuse, 0.750000, 500
dmg_obj = li_dread_rearsection_cap
dmg_hp = DpRearsection
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Li_nose_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 2000.000000
debris_type = cap_ship_piece2
mass = 50.000000
fuse = l_dreadnought_fuse, 0.000000, 500
group_dmg_hp = DpFrnt
group_dmg_obj = li_dread_front_cap
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Li_frnt_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_fuse, 0.250000, 500
dmg_obj = li_dread_midsection_cap
dmg_hp = DpMidsection
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Li_port_skid_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_port_skid_fuse, 0.000000, 500
dmg_obj = li_dread_port_skid_cap
dmg_hp = DpPortskid
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Li_starboard_skid_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_star_skid_fuse, 0.000000, 500
dmg_obj = li_dread_starboard_skid_cap
dmg_hp = DpStarboardskid
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Li_reactor_core_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 500.000000
debris_type = cap_ship_piece2
mass = 20.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Li_reactor_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Li_engine_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_fuse, 1.000000, 500
dmg_obj = li_dread_engine_cap
dmg_hp = DpEngine
hit_pts = 69300
root_health_proxy = true
[Solar]
nickname = MSN_d_k_battleship
ids_name = 329684
ids_info = 329684
type = MISSION_SATELLITE
DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp
material_library = ships\kusari\ku_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1500, 2500, 3500, 20000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 4000
shape_name = NAV_smallstation
hit_pts = 69300
fuse = ku_battleship_body_fuse, 0.500000, 500
explosion_arch = explosion_rh_battleship
destructible = true
[CollisionGroup]
obj = Ku_cntrltwr_lod1
parent_impulse = 10.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 50.000000
separable = true
fuse = ku_battleship_body_fuse, 0.500000, 500
dmg_hp = DpCntrltwr
dmg_obj = ku_battleship_dmg_tower_cap
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Ku_nose_lod1
parent_impulse = 10.000000
child_impulse = 5000.000000
debris_type = cap_ship_piece2
mass = 200.000000
separable = true
fuse = ku_battleship_body_fuse, 0.000000, 500
group_dmg_obj = ku_battleship_dmg_nose_cap
group_dmg_hp = DpNose
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Ku_front_lod1
parent_impulse = 10.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 80.000000
separable = true
fuse = ku_battleship_body_fuse, 0.250000, 500
dmg_obj = ku_battleship_dmg_front_cap
dmg_hp = DpFront
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Ku_rear_lod1
parent_impulse = 10.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 80.000000
separable = true
fuse = ku_battleship_body_fuse, 0.750100, 500
dmg_obj = ku_battleship_dmg_rear_cap
dmg_hp = DpRear
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Ku_engine_lod1
parent_impulse = 10.000000
child_impulse = 5000.000000
debris_type = cap_ship_piece2
mass = 200.000000
separable = true
fuse = ku_battleship_body_fuse, 0.900000, 500
group_dmg_obj = ku_battleship_dmg_engine_cap
group_dmg_hp = DpEngine
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Ku_port_engine01_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 300.000000
debris_type = debris_vanish
mass = 3.000000
fuse = ku_battleship_engine_fuse, 0.600000, 500
dmg_obj = ku_battleship_dmg_port_engine01_cap
dmg_hp = DpPortengine01
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Ku_port_engine02_lod1
fuse = ku_battleship_engine_fuse, 0.700000, 500
dmg_obj = ku_battleship_dmg_port_engine01_cap
dmg_hp = DpPortengine02
separable = true
parent_impulse = 600.000000
child_impulse = 300.000000
debris_type = debris_vanish
mass = 3.000000
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Ku_port_fan_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 80.000000
debris_type = cap_ship_piece
mass = 3.000000
fuse = ku_battleship_body_fuse, 0.800000, 500
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Ku_port_spikemount_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 170.000000
debris_type = cap_ship_piece
mass = 4.000000
fuse = ku_battleship_body_fuse, 0.300000, 500
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Ku_star_engine01_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 100.000000
debris_type = cap_ship_piece
mass = 3.000000
fuse = ku_battleship_engine_fuse, 0.800000, 500
dmg_obj = ku_battleship_dmg_starboard_engine01_cap
dmg_hp = DpStarboardengine01
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Ku_star_engine02_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 100.000000
debris_type = cap_ship_piece
mass = 3.000000
fuse = ku_battleship_engine_fuse, 0.900000, 500
dmg_obj = ku_battleship_dmg_starboard_engine02_cap
dmg_hp = DpStarboardengine02
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Ku_star_fan_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 100.000000
debris_type = cap_ship_piece
fuse = ku_battleship_body_fuse, 0.800000, 500
mass = 2.000000
hit_pts = 69300
root_health_proxy = true
[CollisionGroup]
obj = Ku_star_spikemount_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 170.000000
debris_type = cap_ship_piece
fuse = ku_battleship_body_fuse, 0.300000, 500
mass = 4.000000
hit_pts = 69300
root_health_proxy = true
[Solar]
nickname = d_r_battleship
type = STATION
DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp
material_library = ships\rheinland\rh_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1200, 1800, 3000, 6000, 20000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
docking_sphere = berth, HpDockMountA, 2, Sc_open dock a
docking_sphere = jump, HpDockMountB, 175.000000
docking_sphere = jump, HpDockMountC, 175.000000
docking_camera = 0
solar_radius = 4000
shape_name = NAV_smallstation
hit_pts = 50607
fuse = r_battleship_body_fuse, 0.500000, 500
explosion_arch = explosion_rh_battleship
destructible = true
[CollisionGroup]
obj = Rh_frnt_lod1
separable = true
parent_impulse = 0
child_impulse = 5000.000000
debris_type = cap_ship_piece2
mass = 200.000000
fuse = r_battleship_body_fuse, 0.000000, 500
group_dmg_hp = DpFrnt
group_dmg_obj = rh_battleship_head_dmg_cap
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Rh_cntrl_twr_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_body_fuse, 0.000000, 500
dmg_hp = DpCntrltwr
dmg_obj = rh_battleship_control_tower_dmg_cap
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Rh_thruster_lod1
separable = true
parent_impulse = 0
child_impulse = 5000.000000
debris_type = cap_ship_piece
mass = 200.000000
fuse = r_battleship_body_fuse, 1.000000, 500
group_dmg_hp = DpReactor
group_dmg_obj = rh_battleship_tail_dmg_cap
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Rh_star_shield_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_starboard_shield_fuse, 0.000000, 500
dmg_hp = DpStarboard_shield
dmg_obj = rh_battleship_starboard_shield_dmg_cap
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Rh_engine_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_body_fuse, 1.000000, 500
dmg_hp = DpThruster
dmg_obj = rh_battleship_engine_dmg_cap
hit_pts = 50607
[CollisionGroup]
obj = Rh_port_shield_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_port_shield_fuse, 0.000000, 500
dmg_hp = DpPort_shield
dmg_obj = rh_battleship_port_shield_dmg_cap
hit_pts = 50607
[CollisionGroup]
obj = Rh_main_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_body_fuse, 0.750000, 500
dmg_hp = DpMain
dmg_obj = rh_battleship_butt_dmg_cap
hit_pts = 50607
[CollisionGroup]
obj = Rh_midfrnt_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_body_fuse, 0.400000, 500
dmg_hp = DpMidfrnt
dmg_obj = rh_battleship_neck_dmg_cap
hit_pts = 50607
[Solar]
nickname = d_k_battleship
ids_name = 329684
ids_info = 329684
type = STATION
DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp
material_library = ships\kusari\ku_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1200, 2000, 4000, 20000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 4000
shape_name = NAV_smallstation
hit_pts = 50607
fuse = ku_battleship_body_fuse, 0.500000, 1
explosion_arch = explosion_rh_battleship
destructible = true
[CollisionGroup]
obj = Ku_cntrltwr_lod1
parent_impulse = 10.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 50.000000
separable = true
fuse = ku_battleship_body_fuse, 0.500000, 1
dmg_hp = DpCntrltwr
dmg_obj = ku_battleship_dmg_tower_cap
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Ku_nose_lod1
parent_impulse = 10.000000
child_impulse = 5000.000000
debris_type = cap_ship_piece2
mass = 200.000000
separable = true
fuse = ku_battleship_body_fuse, 0.000000, 1
group_dmg_obj = ku_battleship_dmg_nose_cap
group_dmg_hp = DpNose
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Ku_front_lod1
parent_impulse = 10.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 80.000000
separable = true
fuse = ku_battleship_body_fuse, 0.250000, 1
dmg_obj = ku_battleship_dmg_front_cap
dmg_hp = DpFront
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Ku_rear_lod1
parent_impulse = 10.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 80.000000
separable = true
fuse = ku_battleship_body_fuse, 0.750100, 1
dmg_obj = ku_battleship_dmg_rear_cap
dmg_hp = DpRear
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Ku_engine_lod1
parent_impulse = 10.000000
child_impulse = 5000.000000
debris_type = cap_ship_piece2
mass = 200.000000
separable = true
fuse = ku_battleship_body_fuse, 0.900000, 1
group_dmg_obj = ku_battleship_dmg_engine_cap
group_dmg_hp = DpEngine
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Ku_port_engine01_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 300.000000
debris_type = debris_vanish
mass = 3.000000
fuse = ku_battleship_engine_fuse, 0.600000, 1
dmg_obj = ku_battleship_dmg_port_engine01_cap
dmg_hp = DpPortengine01
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Ku_port_engine02_lod1
fuse = ku_battleship_engine_fuse, 0.700000, 1
dmg_obj = ku_battleship_dmg_port_engine01_cap
dmg_hp = DpPortengine02
separable = true
parent_impulse = 600.000000
child_impulse = 300.000000
debris_type = debris_vanish
mass = 3.000000
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Ku_port_fan_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 80.000000
debris_type = cap_ship_piece
mass = 3.000000
fuse = ku_battleship_body_fuse, 0.800000, 1
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Ku_port_spikemount_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 170.000000
debris_type = cap_ship_piece
mass = 4.000000
fuse = ku_battleship_body_fuse, 0.300000, 1
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Ku_star_engine01_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 100.000000
debris_type = cap_ship_piece
mass = 3.000000
fuse = ku_battleship_engine_fuse, 0.800000, 1
dmg_obj = ku_battleship_dmg_starboard_engine01_cap
dmg_hp = DpStarboardengine01
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Ku_star_engine02_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 100.000000
debris_type = cap_ship_piece
mass = 3.000000
fuse = ku_battleship_engine_fuse, 0.900000, 1
dmg_obj = ku_battleship_dmg_starboard_engine02_cap
dmg_hp = DpStarboardengine02
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Ku_star_fan_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 100.000000
debris_type = cap_ship_piece
fuse = ku_battleship_body_fuse, 0.800000, 1
mass = 2.000000
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Ku_star_spikemount_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 170.000000
debris_type = cap_ship_piece
fuse = ku_battleship_body_fuse, 0.300000, 1
mass = 4.000000
hit_pts = 50607
root_health_proxy = true
[Solar]
nickname = suprise_li_elite
type = MISSION_SATELLITE
DA_archetype = ships\liberty\li_elite\li_elite.cmp
material_library = ships\liberty\li_playerships.mat
LODranges = 0, 75, 150, 1300
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_li_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = Li_port_wing_lod1
dmg_hp = DpPortwing
dmg_obj = li_elite_dmg_port_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = li_Spoiler_lod1
dmg_hp = DpSpoiler
dmg_obj = li_elite_dmg_Spoiler_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = li_Engine01_lod1
dmg_hp = DpEngine01
dmg_obj = li_elite_dmg_Engine01_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = li_Engine02_lod1
dmg_hp = DpEngine02
dmg_obj = li_elite_dmg_Engine02_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = li_glass_lod1
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
nickname = suprise_transport
type = MISSION_SATELLITE
DA_archetype = ships\utility\transport_small\transport_small.cmp
material_library = ships\utility\utility_transport.mat
LODranges = 0, 300, 900, 4500
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_instant
hit_pts = 3600
destructible = true
fuse = fuse_suprise_transport, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = trans_cntrl_twr_lod1
separable = true
child_impulse = 0
parent_impulse = 0
debris_type = debris_vanish
dmg_hp = DpCntrl_twr
dmg_obj = transport_dmg_twr_cap
hit_pts = 15000
[CollisionGroup]
obj = trans_eng_lod1
separable = true
child_impulse = 0
parent_impulse = 0
debris_type = debris_vanish
dmg_hp = DpEng
dmg_obj = transport_dmg_eng_cap
hit_pts = 15000
[CollisionGroup]
obj = trans_port_eng_lod1
separable = true
child_impulse = 0
parent_impulse = 0
debris_type = debris_vanish
dmg_hp = DpPort_eng
dmg_obj = transport_dmg_port_eng_cap
hit_pts = 15000
[CollisionGroup]
obj = trans_star_eng_lod1
separable = true
child_impulse = 0
parent_impulse = 0
debris_type = debris_vanish
dmg_hp = DpStar_eng
dmg_obj = transport_dmg_star_eng_cap
hit_pts = 15000
[Solar]
nickname = suprise_transport_large
type = MISSION_SATELLITE
DA_archetype = ships\utility\transport_large\transport_large.cmp
material_library = ships\utility\utility_transport.mat
LODranges = 0, 300, 600, 4500
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_instant
hit_pts = 3600
destructible = true
fuse = fuse_suprise_transport, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = trans_cntrl_twr_lod1
separable = true
child_impulse = 0
parent_impulse = 0
debris_type = debris_vanish
dmg_hp = DpCntrl_twr
dmg_obj = transport_dmg_twr_cap
hit_pts = 15000
[CollisionGroup]
obj = trans_eng_lod1
separable = true
child_impulse = 0
parent_impulse = 0
debris_type = debris_vanish
dmg_hp = DpEng
dmg_obj = transport_dmg_eng_cap
hit_pts = 15000
[CollisionGroup]
obj = trans_port_eng_lod1
separable = true
child_impulse = 0
parent_impulse = 0
debris_type = debris_vanish
dmg_hp = DpPort_eng
dmg_obj = transport_dmg_port_eng_cap
hit_pts = 15000
[CollisionGroup]
obj = trans_star_eng_lod1
separable = true
child_impulse = 0
parent_impulse = 0
debris_type = debris_vanish
dmg_hp = DpStar_eng
dmg_obj = transport_dmg_star_eng_cap
hit_pts = 15000
[Solar]
type = MISSION_SATELLITE
nickname = suprise_li_fighter
LODranges = 0, 40, 60, 140, 300, 1000
DA_archetype = ships\liberty\li_fighter\li_fighter.cmp
material_library = ships\liberty\li_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_li_fighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = port fin_lod1
dmg_hp = DpPortfin
dmg_obj = li_fighter_dmg_portfin_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = star fin_lod1
dmg_hp = DpStarboardfin
dmg_obj = li_fighter_dmg_starboardfin_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_li_freighter
LODranges = 0, 80, 120, 200, 300, 1200
DA_archetype = ships\liberty\li_freighter\li_freighter.cmp
material_library = ships\liberty\li_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_li_freighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = li_starboard_sidepanel_lod1
dmg_hp = DpStarboardsidepanel
dmg_obj = li_freighter_dmg_starboard_sidepanel_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = li_port_sidepanel_lod1
dmg_hp = DpPortsidepanel
dmg_obj = li_freighter_dmg_port_sidepanel_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_br_fighter
LODranges = 0, 60, 130, 1000
DA_archetype = ships\bretonia\br_fighter\br_fighter.cmp
material_library = ships\bretonia\br_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_br_fighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = br_fighter_tail_lod1
dmg_hp = DpTail
dmg_obj = br_fighter_dmg_tail_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_br_elite
LODranges = 0, 80, 160, 1000
DA_archetype = ships\bretonia\br_elite\br_elite.cmp
material_library = ships\bretonia\br_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_br_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = br_port_wing_lod1
dmg_hp = DpPort_Wing
dmg_obj = br_elite_dmg_port_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = br_star_wing_lod1
dmg_hp = DpStarboard_Wing
dmg_obj = br_elite_dmg_star_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = br_tail_lod1
dmg_hp = DpTail
dmg_obj = br_elite_dmg_tail_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_br_freighter
LODranges = 0, 150, 240, 1200
DA_archetype = ships\bretonia\br_freighter\br_freighter.cmp
material_library = ships\bretonia\br_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_br_freighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = br_freighter_port_wing_lod1
dmg_hp = DpPort_Wing
dmg_obj = br_freighter_dmg_port_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = br_freighter_star_wing_lod1
dmg_hp = DpStarboard_Wing
dmg_obj = br_freighter_dmg_star_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_ku_fighter
LODranges = 0, 40, 80, 1000
DA_archetype = ships\kusari\ku_fighter\ku_fighter.cmp
material_library = ships\kusari\ku_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_ku_fighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = wing_starboard_lod1
dmg_hp = DpWing_starboard
dmg_obj = ku_fighter_dmg_wing_starboard_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = wing_port_lod1
dmg_hp = DpWing_port
dmg_obj = ku_fighter_dmg_wing_port_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_ku_elite
LODranges = 0, 40, 80, 180, 1000
DA_archetype = ships\kusari\ku_elite\ku_elite.cmp
material_library = ships\kusari\ku_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_ku_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = starboard_wing_lod1
dmg_hp = DpStarboard_Wing
dmg_obj = ku_elite_dmg_starboard_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = port_wing_lod1
dmg_hp = DpPort_Wing
dmg_obj = ku_elite_dmg_port_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = tail_lod1
dmg_hp = DpTail
dmg_obj = ku_elite_dmg_port_tail_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = starboard_spike_lod1
dmg_hp = DpStarboard_arm_rotator
dmg_obj = ku_elite_dmg_starboard_arm_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = port_spike_lod1
dmg_hp = DpPort_arm_rotator
dmg_obj = ku_elite_dmg_port_arm_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_ku_freighter
LODranges = 0, 80, 160, 1200
DA_archetype = ships\kusari\ku_freighter\ku_freighter.cmp
material_library = ships\kusari\ku_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_ku_freighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = starboard_wing_lod1
dmg_hp = DpStarboard_Wing
dmg_obj = ku_freighter_dmg_starboard_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = port_wing_lod1
dmg_hp = DpPort_Wing
dmg_obj = ku_freighter_dmg_port_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_rh_fighter
LODranges = 0, 60, 140, 1000
DA_archetype = ships\rheinland\rh_fighter\rh_fighter.cmp
material_library = ships\rheinland\rh_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_rh_fighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = port_wing_lod1
dmg_hp = DpPort_Wing
dmg_obj = rh_fighter_dmg_port_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = starboard_wing_lod1
dmg_hp = DpStarboard_Wing
dmg_obj = rh_fighter_dmg_starboard_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_rh_elite
LODranges = 0, 60, 150, 1000
DA_archetype = ships\rheinland\rh_elite\rh_elite.cmp
material_library = ships\rheinland\rh_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_rh_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = Rh_port_wing_lod1
dmg_hp = DpPort_Wing
dmg_obj = rh_elite_dmg_port_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = Rh_starboard_wing_lod1
dmg_hp = DpStarboard_Wing
dmg_obj = rh_elite_dmg_starboard_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = Rh_tail_lod1
dmg_hp = DpTail
dmg_obj = rh_elite_dmg_tail_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_rh_freighter
LODranges = 0, 50, 150, 250, 1200
DA_archetype = ships\rheinland\rh_freighter\rh_freighter.cmp
material_library = ships\rheinland\rh_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_rh_freighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = rh_port_side_lod1
dmg_hp = DpPort_side panel
dmg_obj = rh_freighter_dmg_port_side_panel_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = rh_star_side_lod1
dmg_hp = DpStarboard_side panel
dmg_obj = rh_freighter_dmg_starboard_side_panel_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_bh_fighter
LODranges = 0, 80, 150, 1000
DA_archetype = ships\bounty_hunter\bh_fighter\bh_fighter.cmp
material_library = ships\liberty\li_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_bh_fighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = bh_topfin_lod1
dmg_hp = Dptopfin
dmg_obj = bh_fighter_dmg_topfin_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = bh_btmfin_lod1
dmg_hp = DpBtmfin
dmg_obj = bh_fighter_dmg_btmfin_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_bh_elite
LODranges = 0, 80, 150, 1000
DA_archetype = ships\bounty_hunter\bh_elite\bh_elite.cmp
material_library = ships\liberty\li_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_bh_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = bh_topfin_lod1
dmg_hp = Dptopfin
dmg_obj = bh_fighter_dmg_topfin_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = bh_btmfin_lod1
dmg_hp = DpBtmfin
dmg_obj = bh_fighter_dmg_btmfin_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = bh_port_wing_lod1
dmg_hp = DpPortwing
dmg_obj = bh_fighter_dmg_port_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = bh_star_wing_lod1
dmg_hp = DpStarwing
dmg_obj = bh_fighter_dmg_star_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_bh_elite2
LODranges = 0, 80, 150, 1000
DA_archetype = ships\bounty_hunter\bh_vheavy_fighter\bh_vheavy_fighter.cmp
material_library = ships\liberty\li_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_bh_elite2, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = bh_topfin_lod1
dmg_hp = Dptopfin
dmg_obj = bh_fighter_dmg_topfin_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = bh_btmfin_lod1
dmg_hp = DpBtmfin
dmg_obj = bh_fighter_dmg_btmfin_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = bh_port_wing_lod1
dmg_hp = DpPortwing
dmg_obj = bh_fighter_dmg_port_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = bh_star_wing_lod1
dmg_hp = DpStarwing
dmg_obj = bh_fighter_dmg_star_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_pi_fighter
LODranges = 0, 80, 120, 1000
DA_archetype = Ships\corsair\co_fighter\co_fighter.cmp
material_library = ships\corsair\co_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_pi_fighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = fins_mid_lod1
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = fins_top_lod1
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_pi_elite
LODranges = 0, 60, 120, 1000
DA_archetype = Ships\corsair\co_elite\co_elite.cmp
material_library = ships\corsair\co_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_pi_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = fins_top_lod1
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = fin_starboard_lod1
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = fin_port_lod1
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = fins_lwr_lod1
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_pi_freighter
LODranges = 0, 60, 120, 1000
DA_archetype = Ships\corsair\co_freighter\co_freighter.cmp
material_library = ships\corsair\co_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_pi_freighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = starboard_wing_lod1
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = port_wing_lod1
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = fins_top_lod1
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_co_fighter
LODranges = 0, 75, 120, 1000
DA_archetype = Ships\pirate\pi_fighter\pi_fighter.cmp
material_library = ships\kusari\ku_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_co_fighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = wing_port_lod1
dmg_hp = DpWing_port
dmg_obj = corsair_wing_port_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = wing_starboard_lod1
dmg_hp = DpWing_starboard
dmg_obj = corsair_wing_star_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_co_elite
LODranges = 0, 75, 200, 1000
DA_archetype = Ships\pirate\pi_elite\pi_elite.cmp
material_library = ships\kusari\ku_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_co_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = wing_port_lod1
dmg_hp = DpWing_port
dmg_obj = corsair_wing_port_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = wing_starboard_lod1
dmg_hp = DpWing_starboard
dmg_obj = corsair_wing_star_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = fin_top_lod1
dmg_hp = DpFin_top
dmg_obj = corsair_top_fin_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = fin_bottom_lod1
dmg_hp = DPFin_bottom
dmg_obj = corsair_btm_fin_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_co_elite2
LODranges = 0, 75, 150, 2000
DA_archetype = Ships\pirate\pi_vheavy_fighter\pi_vheavy_fighter.cmp
material_library = ships\kusari\ku_playerships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_co_elite2, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = wing_port_lod1
dmg_hp = DpWing_port
dmg_obj = corsair_wing_port_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = wing_starboard_lod1
dmg_hp = DpWing_starboard
dmg_obj = corsair_wing_star_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = fin_top_lod1
dmg_hp = DpFin_top
dmg_obj = corsair_top_fin_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = fin_bottom_lod1
dmg_hp = DPFin_bottom
dmg_obj = corsair_btm_fin_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_ge_fighter
LODranges = 0, 60, 120, 250, 500, 1000
DA_archetype = ships\civilian\cv_starflier\cv_starflier.cmp
material_library = ships\civilian\cv_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_ge_fighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = port_wing_lod1
dmg_hp = DpPort_Wing
dmg_obj = cv_dmg_port_wing01_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = star_wing_lod1
dmg_hp = DpStarboard_Wing
dmg_obj = cv_dmg_starboard_wing01_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_ge_fighter2
LODranges = 0, 60, 120, 250, 500, 1000
DA_archetype = ships\civilian\cv_startracker\cv_startracker.cmp
material_library = ships\civilian\cv_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_ge_fighter2, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = port_wing_lod1
dmg_hp = DpPort_Wing
dmg_obj = cv_dmg_port_wing01_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = star_wing_lod1
dmg_hp = DpStarboard_Wing
dmg_obj = cv_dmg_starboard_wing01_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = mid_wing_lod1
dmg_hp = DpMid_wing
dmg_obj = cv_dmg_mid_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_ge_fighter4
LODranges = 0, 60, 100, 1000
DA_archetype = ships\civilian\cv_fighter\cv_fighter.cmp
material_library = ships\civilian\cv_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_ge_fighter4, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = cv_port_wing_lod1
dmg_hp = DpDmg_portwing
dmg_obj = cv_fighter4_port_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = cv_star_wing_lod1
dmg_hp = DpDmg_starwing
dmg_obj = cv_fighter4_star_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_ge_fighter5
DA_archetype = ships\civilian\cv_elite\cv_elite.cmp
material_library = ships\civilian\cv_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_ge_fighter5, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = cv_port_wing_lod1
dmg_hp = DpDmg_portwing
dmg_obj = cv_fighter4_port_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = cv_star_wing_lod1
dmg_hp = DpDmg_starwing
dmg_obj = cv_fighter4_star_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = cv_topfin_lod1
dmg_hp = DpDmg_topfin
dmg_obj = cv_fighter4_star_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_ge_fighter6
LODranges = 0, 60, 100, 1000
DA_archetype = ships\civilian\cv_vheavy_fighter\cv_vheavy_fighter.cmp
material_library = ships\civilian\cv_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_ge_fighter6, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = cv_port_wing_lod1
dmg_hp = DpDmg_portwing
dmg_obj = cv_fighter4_port_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = cv_star_wing_lod1
dmg_hp = DpDmg_starwing
dmg_obj = cv_fighter4_star_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = cv_topfin_lod1
dmg_hp = DpDmg_topfin
dmg_obj = cv_fighter4_star_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_bw_fighter
LODranges = 0, 75, 125, 1000
DA_archetype = ships\border_world\bw_fighter\bw_fighter.cmp
material_library = ships\border_world\bw_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_bw_fighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = bw_port_wing01_lod1
dmg_hp = dpport_wing01
dmg_obj = ew_dmg_portwing01_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = bw_star_wing01_lod1
dmg_hp = dpstar_wing01
dmg_obj = ew_dmg_starwing01_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_bw_elite
LODranges = 0, 75, 125, 1000
DA_archetype = ships\border_world\bw_elite\bw_elite.cmp
material_library = ships\border_world\bw_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_bw_elite, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = bw_port_wing01_lod1
dmg_hp = dpport_wing01
dmg_obj = ew_dmg_portwing01_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = bw_port_wing02_lod1
dmg_hp = dpport_wing02
dmg_obj = ew_dmg_portwing02_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = bw_star_wing01_lod1
dmg_hp = dpstar_wing01
dmg_obj = ew_dmg_starwing01_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = bw_star_wing02_lod1
dmg_hp = dpstar_wing02
dmg_obj = ew_dmg_starwing02_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = bw_eng01_lod1
dmg_hp = dpeng01
dmg_obj = ew_dmg_engine01_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = bw_eng02_lod1
dmg_hp = dpeng02
dmg_obj = ew_dmg_engine02_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_bw_elite2
LODranges = 0, 75, 125, 1000
DA_archetype = ships\border_world\bw_vheavy_fighter\bw_vheavy_fighter.cmp
material_library = ships\border_world\bw_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_bw_elite2, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = bw_port_wing01_lod1
dmg_hp = dpport_wing01
dmg_obj = ew_dmg_portwing01_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = bw_port_wing02_lod1
dmg_hp = dpport_wing02
dmg_obj = ew_dmg_portwing02_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = bw_star_wing01_lod1
dmg_hp = dpstar_wing01
dmg_obj = ew_dmg_starwing01_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = bw_star_wing02_lod1
dmg_hp = dpstar_wing02
dmg_obj = ew_dmg_starwing02_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
type = MISSION_SATELLITE
nickname = suprise_bw_freighter
LODranges = 0, 75, 150, 300, 1200
DA_archetype = Ships\border_world\bw_freighter\bw_freighter.cmp
material_library = ships\border_world\bw_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_bw_freighter, 0.000000, 3601
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[CollisionGroup]
obj = bw_port_wing_lod1
dmg_hp = DpPort_Wing
dmg_obj = ew_freighter_dmg_port_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[CollisionGroup]
obj = bw_star_wing_lod1
dmg_hp = dpstar_wing
dmg_obj = ew_freighter_dmg_starboard_wing_cap
separable = true
parent_impulse = 0
child_impulse = 0
debris_type = debris_small_ship
hit_pts = 1800
[Solar]
ids_name = 1
ids_info = 1
type = MISSION_SATELLITE
nickname = suprise_no_fighter
LODranges = 0, 80, 120, 1000
DA_archetype = ships\nomad\no_fighter\no_fighter.3db
material_library = ships\nomad\nomad_fx.txm
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[Solar]
type = MISSION_SATELLITE
nickname = suprise_ge_armored
LODranges = 0, 200, 300, 2000
DA_archetype = ships\utility\transport_armored\transport_armored.cmp
material_library = ships\utility\utility_misc.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[Solar]
type = MISSION_SATELLITE
nickname = suprise_ge_train
LODranges = 0, 300, 450, 750, 950, 4500
DA_archetype = ships\utility\freight_train\freight_trainx2.3db
material_library = ships\utility\utility_misc.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[Solar]
type = MISSION_SATELLITE
nickname = suprise_ge_csv
LODranges = 0, 60, 150, 250, 800, 1000
DA_archetype = ships\utility\csv\csv.cmp
material_library = ships\utility\utility_ships.mat
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 3600
destructible = true
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[Solar]
nickname = rm_Roid_Miner
LODranges = 0, 1000, 1800, 15000
ids_name = 329687
ids_info = 329687
type = MISSION_SATELLITE
DA_archetype = Ships\utility\mining\mining.cmp
material_library = ships\utility\utility_ships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
solar_radius = 350
shape_name = NNM_SM_MINING
explosion_arch = explosion_asteroid_miner
destructible = true
hit_pts = 10800
fuse = miner_death_fuse, 0.000000, 1
[Solar]
nickname = rm_wplatform
LODranges = 0, 400, 1000, 8000
ids_name = 329680
ids_info = 329680
type = MISSION_SATELLITE
DA_archetype = solar\misc\weapons_platform_lod.cmp
material_library = solar\Solar_mat_dockable03.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
loadout = weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_wplatform
hit_pts = 4600
[Solar]
nickname = rm_wplatform_rock
ids_name = 329680
ids_info = 329680
type = MISSION_SATELLITE
DA_archetype = solar\asteroids\models\ast_rock02_platform.3db
material_library = solar\ast_rock.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 8000
mass = 10000.000000
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_rock_wplatform
fuse = fuse_rock_wplatform, 0.000000, 1
hit_pts = 4600
[Solar]
nickname = rm_wplatform_ice
ids_name = 329680
ids_info = 329680
type = MISSION_SATELLITE
DA_archetype = solar\asteroids\models\ast_ice_platform.3db
material_library = solar\ast_ice.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 8000
mass = 10000.000000
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_ice_wplatform
fuse = fuse_ice_wplatform, 0.000000, 1
hit_pts = 4600
[Solar]
nickname = rm_r_battleship
ids_name = 329686
ids_info = 329686
type = MISSION_SATELLITE
DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp
material_library = ships\rheinland\rh_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1200, 2000, 5000, 7000, 40000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 4000
shape_name = NAV_smallstation
hit_pts = 50607
fuse = r_battleship_body_fuse, 0.500000, 500
explosion_arch = explosion_rh_battleship
destructible = true
[CollisionGroup]
obj = Rh_frnt_lod1
separable = true
parent_impulse = 0
child_impulse = 5000.000000
debris_type = cap_ship_piece2
mass = 200.000000
fuse = r_battleship_body_fuse, 0.000000, 500
group_dmg_hp = DpFrnt
group_dmg_obj = rh_battleship_head_dmg_cap
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Rh_cntrl_twr_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_body_fuse, 0.000000, 500
dmg_hp = DpCntrltwr
dmg_obj = rh_battleship_control_tower_dmg_cap
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Rh_thruster_lod1
separable = true
parent_impulse = 0
child_impulse = 5000.000000
debris_type = cap_ship_piece
mass = 200.000000
fuse = r_battleship_body_fuse, 1.000000, 500
group_dmg_hp = DpReactor
group_dmg_obj = rh_battleship_tail_dmg_cap
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Rh_star_shield_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_starboard_shield_fuse, 0.000000, 500
dmg_hp = DpStarboard_shield
dmg_obj = rh_battleship_starboard_shield_dmg_cap
hit_pts = 50607
[CollisionGroup]
obj = Rh_engine_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_body_fuse, 1.000000, 500
dmg_hp = DpThruster
dmg_obj = rh_battleship_engine_dmg_cap
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Rh_port_shield_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_port_shield_fuse, 0.000000, 500
dmg_hp = DpPort_shield
dmg_obj = rh_battleship_port_shield_dmg_cap
hit_pts = 50607
[CollisionGroup]
obj = Rh_main_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_body_fuse, 0.750000, 500
dmg_hp = DpMain
dmg_obj = rh_battleship_butt_dmg_cap
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Rh_midfrnt_lod1
separable = true
parent_impulse = 0
child_impulse = 30.000000
debris_type = debris_vanish
mass = 200.000000
fuse = r_battleship_body_fuse, 0.400000, 500
dmg_hp = DpMidfrnt
dmg_obj = rh_battleship_neck_dmg_cap
hit_pts = 50607
root_health_proxy = true
[Solar]
nickname = rm_l_dreadnought
ids_name = 329685
ids_info = 329685
type = MISSION_SATELLITE
DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp
material_library = ships\liberty\li_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 800, 1000, 1500, 2000, 3000, 5000, 30000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 4000
shape_name = NAV_smallstation
hit_pts = 50607
fuse = l_dreadnought_fuse, 0.500000, 1
explosion_arch = explosion_rh_battleship
destructible = true
[CollisionGroup]
obj = Leaf01_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Leaf02_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 300.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Leaf03_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Leaf04_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Leaf05_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 600.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Leaf06_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Leaf07_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Leaf08_d1_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 500.000000
debris_type = cap_ship_piece
mass = 10.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Li_bottom_lod1
separable = true
parent_impulse = 6000
child_impulse = 1000
debris_type = debris_vanish
mass = 20000
fuse = l_dreadnought_fuse, 0.500000, 500
dmg_obj = li_dread_bottom_cap
dmg_hp = DpBottom
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Li_cntrltwr_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_fuse, 0.500000, 500
dmg_obj = li_dread_tower_cap
dmg_hp = DpCntrltwr
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Li_rear_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_fuse, 0.750000, 500
dmg_obj = li_dread_rearsection_cap
dmg_hp = DpRearsection
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Li_nose_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 2000.000000
debris_type = cap_ship_piece2
mass = 50.000000
fuse = l_dreadnought_fuse, 0.000000, 500
group_dmg_hp = DpFrnt
group_dmg_obj = li_dread_front_cap
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Li_frnt_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_fuse, 0.250000, 500
dmg_obj = li_dread_midsection_cap
dmg_hp = DpMidsection
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Li_port_skid_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_port_skid_fuse, 0.000000, 500
dmg_obj = li_dread_port_skid_cap
dmg_hp = DpPortskid
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Li_starboard_skid_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_star_skid_fuse, 0.000000, 500
dmg_obj = li_dread_starboard_skid_cap
dmg_hp = DpStarboardskid
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Li_reactor_core_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 500.000000
debris_type = cap_ship_piece2
mass = 20.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Li_reactor_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_fuse, 1.000000, 500
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Li_engine_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
fuse = l_dreadnought_fuse, 1.000000, 500
dmg_obj = li_dread_engine_cap
dmg_hp = DpEngine
hit_pts = 50607
root_health_proxy = true
[Solar]
nickname = rm_b_battleship
ids_name = 329683
ids_info = 329683
type = MISSION_SATELLITE
DA_archetype = ships\bretonia\br_battleship\br_battleship.cmp
material_library = ships\bretonia\br_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1000, 1500, 4000, 30000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 4000
shape_name = NAV_smallstation
hit_pts = 50607
fuse = b_battleship_body_fuse, 0.500000, 500
explosion_arch = explosion_rh_battleship
destructible = true
[CollisionGroup]
obj = Br_cntrl_twr_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 30.000000
dmg_hp = DpCntrltwr
dmg_obj = b_battleship_tower_cap
fuse = b_battleship_body_fuse, 0.100000, 500
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Br_frnt_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 5000.000000
debris_type = cap_ship_piece2
mass = 200.000000
fuse = b_battleship_body_fuse, 0.000000, 500
group_dmg_hp = DpNeck
group_dmg_obj = b_battleship_head_dmg_cap
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Br_main_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
dmg_hp = DpMain
dmg_obj = b_battleship_neck_dmg_cap
fuse = b_battleship_body_fuse, 0.300000, 500
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Br_port_gen_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 20.000000
dmg_hp = DpPortgen
dmg_obj = b_battleship_port_gen_cap
fuse = b_battleship_port_gen_fuse, 0.000000, 500
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Br_starboard_gen_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 20.000000
dmg_hp = DpStarboardgen
dmg_obj = b_battleship_starboard_gen_cap
fuse = b_battleship_star_gen_fuse, 0.000000, 500
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = br_tail_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 200.000000
dmg_hp = DpTail
dmg_obj = b_battleship_butt_dmg_cap
fuse = b_battleship_body_fuse, 0.750000, 500
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Br_thruster_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 5000.000000
debris_type = cap_ship_piece
mass = 200.000000
group_dmg_hp = DpReactor
group_dmg_obj = b_battleship_tail_dmg_cap
fuse = b_battleship_body_fuse, 0.900000, 500
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Br_engine_lod1
separable = true
debris_type = debris_vanish
mass = 30.000000
dmg_hp = DpEngine
dmg_obj = b_battleship_engine_cap
fuse = b_battleship_body_fuse, 1.000000, 500
parent_impulse = 10.000000
child_impulse = 10.000000
hit_pts = 50607
root_health_proxy = true
[Solar]
nickname = rm_k_battleship
ids_name = 329684
ids_info = 329684
type = MISSION_SATELLITE
DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp
material_library = ships\kusari\ku_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1500, 2500, 4500, 30000
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 4000
shape_name = NAV_smallstation
hit_pts = 50607
fuse = ku_battleship_body_fuse, 0.500000, 500
explosion_arch = explosion_rh_battleship
destructible = true
[CollisionGroup]
obj = Ku_cntrltwr_lod1
parent_impulse = 10.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 50.000000
separable = true
fuse = ku_battleship_body_fuse, 0.500000, 500
dmg_hp = DpCntrltwr
dmg_obj = ku_battleship_dmg_tower_cap
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Ku_nose_lod1
parent_impulse = 10.000000
child_impulse = 5000.000000
debris_type = cap_ship_piece2
mass = 200.000000
separable = true
fuse = ku_battleship_body_fuse, 0.000000, 500
group_dmg_obj = ku_battleship_dmg_nose_cap
group_dmg_hp = DpNose
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Ku_front_lod1
parent_impulse = 10.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 80.000000
separable = true
fuse = ku_battleship_body_fuse, 0.250000, 500
dmg_obj = ku_battleship_dmg_front_cap
dmg_hp = DpFront
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Ku_rear_lod1
parent_impulse = 10.000000
child_impulse = 10.000000
debris_type = debris_vanish
mass = 80.000000
separable = true
fuse = ku_battleship_body_fuse, 0.750100, 500
dmg_obj = ku_battleship_dmg_rear_cap
dmg_hp = DpRear
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Ku_engine_lod1
parent_impulse = 10.000000
child_impulse = 5000.000000
debris_type = cap_ship_piece2
mass = 200.000000
separable = true
fuse = ku_battleship_body_fuse, 0.900000, 500
group_dmg_obj = ku_battleship_dmg_engine_cap
group_dmg_hp = DpEngine
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Ku_port_engine01_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 300.000000
debris_type = debris_vanish
mass = 3.000000
fuse = ku_battleship_engine_fuse, 0.600000, 500
dmg_obj = ku_battleship_dmg_port_engine01_cap
dmg_hp = DpPortengine01
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Ku_port_engine02_lod1
fuse = ku_battleship_engine_fuse, 0.700000, 500
dmg_obj = ku_battleship_dmg_port_engine01_cap
dmg_hp = DpPortengine02
separable = true
parent_impulse = 600.000000
child_impulse = 300.000000
debris_type = debris_vanish
mass = 3.000000
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Ku_port_fan_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 80.000000
debris_type = cap_ship_piece
mass = 3.000000
fuse = ku_battleship_body_fuse, 0.800000, 500
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Ku_port_spikemount_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 170.000000
debris_type = cap_ship_piece
mass = 4.000000
fuse = ku_battleship_body_fuse, 0.300000, 500
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Ku_star_engine01_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 100.000000
debris_type = cap_ship_piece
mass = 3.000000
fuse = ku_battleship_engine_fuse, 0.800000, 500
dmg_obj = ku_battleship_dmg_starboard_engine01_cap
dmg_hp = DpStarboardengine01
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Ku_star_engine02_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 100.000000
debris_type = cap_ship_piece
mass = 3.000000
fuse = ku_battleship_engine_fuse, 0.900000, 500
dmg_obj = ku_battleship_dmg_starboard_engine02_cap
dmg_hp = DpStarboardengine02
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Ku_star_fan_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 100.000000
debris_type = cap_ship_piece
fuse = ku_battleship_body_fuse, 0.800000, 500
mass = 2.000000
hit_pts = 50607
root_health_proxy = true
[CollisionGroup]
obj = Ku_star_spikemount_lod1
separable = true
parent_impulse = 600.000000
child_impulse = 170.000000
debris_type = cap_ship_piece
fuse = ku_battleship_body_fuse, 0.300000, 500
mass = 4.000000
hit_pts = 50607
root_health_proxy = true
[Solar]
nickname = MSN10_shipyard
ids_name = 60235
ids_info = 60236
type = NON_TARGETABLE
DA_archetype = solar\dockable\shipyard_2x.3db
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 3000, 4000, 50000
mass = 10000.000000
solar_radius = 24.822001
shape_name = NNM_SM_COMMUNICATIONS
hit_pts = 4000000000.000000
fuse = fuse_MSN10_Shipyard, 0.000000, 1
explosion_arch = explosion_shipyard
destructible = true
[Solar]
nickname = gas_collector
ids_name = 60237
ids_info = 60238
type = SATELLITE
DA_archetype = solar\misc\gas_collector.cmp
material_library = solar\Solar_mat_misc01.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1000, 2000, 3750, 40000
mass = 10000.000000
loadout = gas_collector
solar_radius = 300
shape_name = NNM_SM_MINING
hit_pts = 60000
fuse = fuse_gas_collector, 0.000000, 1
fuse = fuse_gas_collector_burning, 0.000000, 30000
explosion_arch = explosion_docking_ring
destructible = true
[CollisionGroup]
obj = disc_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 20000.000000
debris_type = debris_gas_collector_disk
mass = 20.000000
hit_pts = 150000
root_health_proxy = true
[CollisionGroup]
obj = dish_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 500.000000
debris_type = debris_dockring_piece
mass = 20.000000
hit_pts = 150000
root_health_proxy = true
[CollisionGroup]
obj = panel_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 500.000000
debris_type = debris_dockring_piece
mass = 20.000000
hit_pts = 150000
root_health_proxy = true
[CollisionGroup]
obj = tail_lod1
separable = true
parent_impulse = 60.000000
child_impulse = 500.000000
debris_type = debris_dockring_piece
mass = 20.000000
hit_pts = 150000
root_health_proxy = true
[Solar]
nickname = lr_huegenot
ids_info = 500396
type = STATION
DA_archetype = ships\discovery\huegenot.cmp
material_library = ships\discovery\huegenot.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 999999
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
loadout = lrs_huegenot_base
docking_sphere = berth, HpDockMountA, 30
docking_camera = 0
solar_radius = 400
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = m_huegenot
ids_info = 500396
type = STATION
DA_archetype = ships\discovery\huegenot.cmp
material_library = ships\discovery\huegenot.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 999999
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
loadout = ms_huegenot_base
docking_sphere = berth, HpDockMountA, 30
docking_camera = 0
solar_radius = 400
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = dsy_bsgbase
ids_info = 500397
type = STATION
DA_archetype = ships\discovery\bsgalactica.cmp
material_library = ships\discovery\bsgalactica.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 99999, 99999, 99999, 99999
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
loadout = battlestar
docking_sphere = jump, HpDockMountB01, 175.000000
docking_sphere = jump, HpDockMountB01, 175.000000
docking_sphere = jump, HpDockMountB01, 175.000000
docking_sphere = jump, HpDockMountB01, 175.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = rm_miningbase_small_ice
ids_name = 329690
ids_info = 329690
type = MISSION_SATELLITE
DA_archetype = solar\dockable\miningbase_small_ice.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_ice.mat
LODranges = 0, 20000
mass = 100000000
solar_radius = 500
shape_name = NNM_SM_DEPOT
explosion_arch = explosion_rock_base
destructible = true
hit_pts = 10800
fuse = fuse_miningbase_small_rock, 0.000000, 1
[Solar]
nickname = rm_miningbase_small_rock
ids_name = 329690
ids_info = 329690
type = MISSION_SATELLITE
DA_archetype = solar\dockable\miningbase_small_rock.cmp
material_library = solar\asteroid_dock.mat
material_library = solar\ast_rock.mat
LODranges = 0, 20000
mass = 100000000
solar_radius = 500
shape_name = NNM_SM_DEPOT
explosion_arch = explosion_rock_base
destructible = true
hit_pts = 10800
fuse = fuse_miningbase_small_rock, 0.000000, 1
[Solar]
nickname = rm_space_police01
ids_name = 329691
ids_info = 329691
type = MISSION_SATELLITE
DA_archetype = solar\dockable\space_police01.cmp
material_library = solar\Solar_mat_dockable03.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 4000, 50000
mass = 10000.000000
solar_radius = 600
shape_name = NAV_depot
explosion_arch = explosion_space_mod_base
destructible = true
hit_pts = 10800
fuse = fuse_space_police01, 0.000000, 1
[Solar]
nickname = rm_space_mining01
ids_name = 329688
ids_info = 329688
type = MISSION_SATELLITE
DA_archetype = solar\dockable\space_mining01.cmp
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 4000, 50000
mass = 10000.000000
solar_radius = 600
shape_name = NAV_depot
explosion_arch = explosion_space_mod_base
destructible = true
hit_pts = 10800
fuse = fuse_space_mining01, 0.000000, 1
[Solar]
nickname = rm_space_freeport01
ids_name = 329689
ids_info = 329689
type = MISSION_SATELLITE
DA_archetype = solar\dockable\space_freeport01.cmp
material_library = solar\Solar_mat_tink.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 4000, 50000
mass = 10000.000000
solar_radius = 600
shape_name = NAV_depot
explosion_arch = explosion_space_mod_base
destructible = true
hit_pts = 10800
fuse = fuse_space_mining01, 0.000000, 1
[Solar]
nickname = rm_depot
ids_name = 329682
ids_info = 329682
type = MISSION_SATELLITE
DA_archetype = solar\dockable\depot_lod.cmp
material_library = solar\Solar_mat_dockable02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 1200, 2000, 4000, 50000
mass = 10000.000000
solar_radius = 300
destructible = true
explosion_arch = explosion_pirate_depot
hit_pts = 10800
fuse = pirate_base_explode_fuse, 0.000000, 1
[Solar]
nickname = wplatform
LODranges = 0, 200, 400, 4000
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\misc\weapons_platform_lod.cmp
material_library = solar\Solar_mat_dockable03.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
loadout = weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_wplatform
hit_pts = 4600
[Solar]
nickname = wplatform_special
LODranges = 0, 300, 600, 8000
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\misc\weapons_platform_lod.cmp
material_library = solar\Solar_mat_dockable03.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
loadout = weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_wplatform
hit_pts = 120000
[Solar]
nickname = small_wplatform
LODranges = 0, 400, 1000, 2000, 5000
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\misc\weapons_platform_small.3db
material_library = solar\Solar_mat_misc02.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
loadout = small_weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_small_wplat
hit_pts = 4600
[Solar]
nickname = wplatform_rock
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\asteroids\models\ast_rock_platform.3db
material_library = solar\ast_rock.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000
mass = 10000.000000
loadout = pirate_weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_wplatform
hit_pts = 4600
[Solar]
nickname = wplatform_rock2
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\asteroids\models\ast_rock02_platform.3db
material_library = solar\ast_rock.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000
mass = 10000.000000
loadout = pirate_weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_rock_wplatform
fuse = fuse_rock_wplatform, 0.000000, 1
hit_pts = 4600
[Solar]
nickname = wplatform_mineable
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\asteroids\models\ast_mineable_platform.3db
material_library = solar\ast_mineable.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000
mass = 10000.000000
loadout = pirate_weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_wplatform
hit_pts = 4600
[Solar]
nickname = wplatform_ice
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\asteroids\models\ast_ice_platform.3db
material_library = solar\ast_ice.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 5000
mass = 10000.000000
loadout = pirate_weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_wplatform
hit_pts = 4600
[Solar]
nickname = dsy_base_procurator
type = STATION
DA_archetype = ships\discovery\procurator.cmp
material_library = ships\discovery\procurator.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 99999, 99999, 99999, 99999
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
loadout = ou_procurator_ou_01
docking_sphere = jump, HpDockMountA, 175.000000
docking_sphere = jump, HpDockMountB, 175.000000
docking_sphere = jump, HpDockMountC, 175.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = Blackhole_Sphere
type = PLANET
DA_archetype = solar\blackhole\blackhole_core.3db
material_library = solar\blackhole\blackhole.txm
solar_radius = 3000
mass = 1000000000000
[Solar]
nickname = Blackhole_Well
type = PLANET
DA_archetype = solar\misc\blackhole.3db
solar_radius = 100000
mass = 1000000000000
[Solar]
nickname = surprise_rh_battleship_frnt
type = MISSION_SATELLITE
LODranges = 0, 10000
DA_archetype = solar\misc\rh_battleship_debris_frnt.3db
material_library = ships\rheinland\rh_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 10000
destructible = true
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[Solar]
nickname = surprise_rh_battleship_rear
type = MISSION_SATELLITE
LODranges = 0, 10000
DA_archetype = solar\misc\rh_battleship_debris_rear.3db
material_library = ships\rheinland\rh_capships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
explosion_arch = explosion_li_elite
hit_pts = 10000
destructible = true
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[Solar]
nickname = space_arch_obsidian
ids_name = 1
ids_info = 1
type = STATION
DA_archetype = solar\dockable\space_arch.cmp
material_library = solar\Solar_mat_dockable04.mat
LODranges = 0, 10000, 30000, 150000
mass = 10000.000000
loadout = space_arch_obsidian
solar_radius = 1000
shape_name = NAV_smallstation
open_sound = depot_open_sound
close_sound = depot_close_sound
shield_link = space_arch_shield01, HpShield01, HpShieldGen01
docking_sphere = berth, HpDockMountA, 5.000000, Sc_open dockA
docking_sphere = jump, HpDockMountB, 250.000000
docking_sphere = jump, HpDockMountC, 250.000000
docking_sphere = jump, HpDockMountD, 250.000000
docking_sphere = jump, HpDockMountE, 250.000000
docking_sphere = jump, HpDockMountF, 250.000000
docking_sphere = jump, HpDockMountG, 250.000000
docking_camera = 0
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_arch_obsidian_asteroid
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_asteroid.cmp
material_library = solar\Solar_mat_dockable04.mat
LODranges = 0, 10000, 30000, 150000
mass = 10000.000000
loadout = space_arch_obsidian_asteroid_01
solar_radius = 1000
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_arch_obsidian_chunk1a
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk1a.3db
material_library = solar\Solar_mat_dockable04.mat
LODranges = 0, 150000
mass = 10000.000000
solar_radius = 1000
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_arch_obsidian_chunk1b
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk1b.3db
material_library = solar\Solar_mat_dockable04.mat
LODranges = 0, 150000
mass = 10000.000000
solar_radius = 1000
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_arch_obsidian_chunk2a
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk2a.3db
material_library = solar\Solar_mat_dockable04.mat
LODranges = 0, 150000
mass = 10000.000000
solar_radius = 1000
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_arch_obsidian_chunk2b
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk2b.3db
material_library = solar\Solar_mat_dockable04.mat
LODranges = 0, 150000
mass = 10000.000000
solar_radius = 1000
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_arch_obsidian_chunk3a
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk3a.3db
material_library = solar\Solar_mat_dockable04.mat
LODranges = 0, 150000
mass = 10000.000000
solar_radius = 1000
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_arch_obsidian_chunk3b
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk3b.3db
material_library = solar\Solar_mat_dockable04.mat
LODranges = 0, 150000
mass = 10000.000000
solar_radius = 1000
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_arch_obsidian_chunk3c
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk3c.3db
material_library = solar\Solar_mat_dockable04.mat
LODranges = 0, 150000
mass = 10000.000000
solar_radius = 1000
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_arch_obsidian_chunk3d
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk3d.3db
material_library = solar\Solar_mat_dockable04.mat
LODranges = 0, 150000
mass = 10000.000000
solar_radius = 1000
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = space_arch_obsidian_chunk3e
ids_name = 1
ids_info = 1
type = NON_TARGETABLE
DA_archetype = solar\dockable\space_arch_chunk3e.3db
material_library = solar\Solar_mat_dockable04.mat
LODranges = 0, 150000
mass = 10000.000000
solar_radius = 1000
shape_name = NAV_smallstation
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = ou_procurator
type = STATION
DA_archetype = ships\discovery\procurator.cmp
material_library = ships\discovery\procurator.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 10000
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
mass = 100000.000000
docking_sphere = jump, HpDockMountA, 175.000000
docking_sphere = jump, HpDockMountB, 175.000000
docking_sphere = jump, HpDockMountC, 175.000000
docking_camera = 0
solar_radius = 600
shape_name = NAV_smallstation
destructible = false
hit_pts = 999999961690316250000000000000000000.000000
[Solar]
nickname = ou_procurator_nodock
type = SATELLITE
DA_archetype = ships\discovery\procurator.cmp
material_library = ships\discovery\procurator.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 999999
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
mass = 100000.000000
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
hit_pts = 94410000.000000
[Solar]
nickname = ou_huegenot_nodock
type = SATELLITE
DA_archetype = ships\discovery\huegenot.cmp
material_library = ships\discovery\huegenot.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
LODranges = 0, 999999
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
hit_pts = 9410000.000000
[Solar]
nickname = surprise_or_osiris
type = MISSION_SATELLITE
LODranges = 0, 1000, 1800, 4000, 6800, 30000
DA_archetype = ships\order\or_osiris\or_osiris.cmp
material_library = Ships\order\or_ships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
solar_radius = 800
shape_name = NAV_surpriseX
destructible = true
hit_pts = 100000.000000
fuse = fuse_suprise_drop_loot, 0.000000, 3590
[Solar]
nickname = or_osiris_nodock
ids_name = 237043
ids_info = 66584
type = SATELLITE
LODranges = 0, 1000, 1800, 4000, 6800, 30000
DA_archetype = ships\order\or_osiris\or_osiris.cmp
material_library = Ships\order\or_ships.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
surface_hit_effects = 0, small_hull_hit
mass = 100000.000000
loadout = or_osiris_nodock_01
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
hit_pts = 1000000.000000