[SystemInfo]
space_color = 0, 0, 0
local_faction = ku_p_grp
[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini
[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini
[EncounterParameters]
nickname = tradep_trade_smuggler
filename = missions\encounters\tradep_trade_smuggler.ini
[EncounterParameters]
nickname = tradep_trade_freighter_smuggler
filename = missions\encounters\tradep_trade_freighter_smuggler.ini
[EncounterParameters]
nickname = tradep_trade_freighter_pirate
filename = missions\encounters\tradep_trade_freighter_pirate.ini
[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini
[EncounterParameters]
nickname = tradep_trade_armored
filename = missions\encounters\tradep_trade_armored.ini
[EncounterParameters]
nickname = tradep_miner_transport
filename = missions\encounters\tradep_miner_transport.ini
[EncounterParameters]
nickname = tradep_armored_prisoner
filename = missions\encounters\tradep_armored_prisoner.ini
[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini
[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini
[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini
[EncounterParameters]
nickname = tradelane_armored_prisoner
filename = missions\encounters\tradelane_armored_prisoner.ini
[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini
[EncounterParameters]
nickname = patrolp_gunboats
filename = missions\encounters\patrolp_gunboats.ini
[EncounterParameters]
nickname = patrolp_gov_patrol
filename = missions\encounters\patrolp_gov_patrol.ini
[EncounterParameters]
nickname = patrolp_bh_patrol
filename = missions\encounters\patrolp_bh_patrol.ini
[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini
[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini
[EncounterParameters]
nickname = new_encounter_example
filename = missions\encounters\new_encounter_example.ini
[EncounterParameters]
nickname = miningp_trade_transport
filename = missions\encounters\miningp_trade_transport.ini
[EncounterParameters]
nickname = miningp_scavenger
filename = missions\encounters\miningp_scavenger.ini
[EncounterParameters]
nickname = capitalship_rh_cruiser
filename = missions\encounters\capitalship_rh_cruiser.ini
[EncounterParameters]
nickname = capitalship_DREADNOUGH
filename = missions\encounters\capitalship_DREADNOUGH.ini
[EncounterParameters]
nickname = capitalships_Rheinland
filename = missions\encounters\capitalships_Rheinland.ini
[EncounterParameters]
nickname = capitalships_Nomads
filename = missions\encounters\capitalships_Nomads.ini
[EncounterParameters]
nickname = capitalships_Liberty_cruiser
filename = missions\encounters\capitalships_Liberty_cruiser.ini
[EncounterParameters]
nickname = capitalships_Liberty
filename = missions\encounters\capitalships_Liberty.ini
[EncounterParameters]
nickname = capitalships_Kusari
filename = missions\encounters\capitalships_Kusari.ini
[EncounterParameters]
nickname = capitalships_Escorts
filename = missions\encounters\capitalships_Escorts.ini
[EncounterParameters]
nickname = capitalships_Bretonia
filename = missions\encounters\capitalships_Bretonia.ini
[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini
[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini
[EncounterParameters]
nickname = area_trade_smuggler
filename = missions\encounters\area_trade_smuggler.ini
[EncounterParameters]
nickname = area_trade_freighter_smuggler
filename = missions\encounters\area_trade_freighter_smuggler.ini
[EncounterParameters]
nickname = area_trade_freighter_pirate
filename = missions\encounters\area_trade_freighter_pirate.ini
[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini
[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini
[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini
[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini
[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini
[EncounterParameters]
nickname = area_nomads_m13
filename = missions\encounters\area_nomads_m13.ini
[EncounterParameters]
nickname = area_nomads
filename = missions\encounters\area_nomads.ini
[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini
[EncounterParameters]
nickname = area_gunboats
filename = missions\encounters\area_gunboats.ini
[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini
[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini
[EncounterParameters]
nickname = area_bh_defend
filename = missions\encounters\area_bh_defend.ini
[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini
[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini
[EncounterParameters]
nickname = area_armored_prisoner
filename = missions\encounters\area_armored_prisoner.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = music_ku_space
danger = music_ku_danger
battle = music_ku_battle
[Dust]
spacedust = Dust
[Asteroids]
file = solar\asteroids\ST09_australiafield_01.ini
zone = Zone_ST09_australiafield_01
[Asteroids]
file = solar\asteroids\ST09_australiafeild_01.ini
zone = Zone_ST09_australiafeild_01
[Ambient]
color = 60, 20, 10
[Background]
basic_stars = solar\starsphere\starsphere_stars_crow.cmp
complex_stars = solar\starsphere\starsphere_bw06_stars.cmp
nebulae = solar\starsphere\starsphere_ku05.cmp
[LightSource]
nickname = ST09_system_light
pos = 0, 0, 0
color = 253, 230, 180
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object]
nickname = ST09_to_Ku03
ids_name = 458819
pos = -63280, 0, 66796
rotate = 0, 140, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Ku03
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 7
loadout = jumpgate_br_02
pilot = pilot_solar_easiest
goto = Ku03, Ku03_to_ST09, gate_tunnel_bretonia
[zone]
nickname = Zone_ST09_to_Ku03
pos = -63279, 0, 66797
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
[Object]
nickname = ST09_to_Hi01
ids_name = 458820
pos = 66796, 0, -67186
rotate = 0, 140, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Hi01
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 7
loadout = jumpgate_br_02
pilot = pilot_solar_easiest
goto = Hi01, Hi01_to_ST09, gate_tunnel_bretonia
[zone]
nickname = Zone_ST09_to_Hi01
pos = 66797, 0, -67185
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
[Object]
nickname = ST09_to_Ew01_hole
ids_name = 260879
pos = -42577, 0, -43749
rotate = 0, 140, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_Ew01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Ew01, Ew01_to_ST09_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_ST09_to_Ew01_hole
pos = -42576, 0, -43748
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
[Object]
nickname = ST09_to_ST10_hole
ids_name = 458824
pos = 28905, 0, -19531
rotate = 0, 140, 0
archetype = timehold
msg_id_prefix = gcs_refer_system_ST10
jump_effect = jump_time_hole
ids_info = 66146
visit = 0
goto = ST10, ST10_to_ST09_hole, gate_tunnel_time
[zone]
nickname = Zone_ST09_to_ST10_hole
pos = 28906, 0, -19530
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
[Zone]
nickname = Zone_ST09_pop_ambient_01
pos = 0, 0, -394
rotate = 0, 0, 0
shape = SPHERE
size = 96251
sort = 51
toughness = 4
density = 3
repop_time = 25
max_battle_size = 4
damage = 0
spacedust = asteroiddust
spacedust_maxparticles = 0
interference = 0.000000
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = co_kt_grp, 1
faction_weight = co_shi_grp, 1
faction_weight = ku_n_grp, 1
faction_weight = ku_p_grp, 1
encounter = area_trade_freighter, 4, 0.100000
faction = co_kt_grp, 0.300000
faction = co_shi_grp, 0.300000
encounter = area_trade_transport, 4, 0.100000
faction = co_kt_grp, 0.300000
faction = co_shi_grp, 0.300000
encounter = area_assault, 4, 0.100000
faction = ku_n_grp, 0.300000
faction = ku_p_grp, 0.300000
[Zone]
nickname = Zone_ST09_australiafeild_01
ids_name = 458826
pos = 18145, 0, -13806
rotate = 0, 32, 0
shape = ELLIPSOID
size = 41814, 27613, 27613
property_flags = 129
ids_info = 0
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 50
sort = 20
toughness = 6
density = 5
repop_time = 20
max_battle_size = 4
pop_type = lootable_field
relief_time = 35
faction_weight = fc_n_grp, 4
encounter = area_nomads, 6, 0.400000
faction = fc_n_grp, 0.500000
encounter = area_nomads_m13, 6, 0.400000
faction = fc_n_grp, 0.500000
[Object]
nickname = ST09_planet_1
ids_name = 458827
spin = 0.200000, 0.100000, 0.000000
rotate = 0, 0, 0
pos = -23668, 0, 394
archetype = planet_mars
atmosphere_range = 3500
burn_color = 255, 222, 160
ids_info = 66069
ring = Zone_ST09_planet_1_ring, solar\rings\lava.ini
base = ST09_01_Base
reputation = ku_n_grp
[zone]
nickname = ST09_planet_1_death
pos = -23668, 0, 394
shape = SPHERE
size = 3400
damage = 5000
sort = 99.500000
density = 0
relief_time = 0
[zone]
nickname = Zone_ST09_planet_1_ring
pos = -23668, 0, 394
rotate = 0, 0, 0
shape = ring
size = 5000, 200, 200
sort = 0.000000
[Object]
nickname = ST09_01_dock_ring
ids_name = 458828
archetype = dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = ST09_01_Base
pos = -22166, 0, 3611
rotate = 0, 25, 0
reputation = ku_n_grp
difficulty_level = 1
space_costume = benchmark_male_head, benchmark_male_body
voice = atc_leg_m01
[Zone]
nickname = Zone_ST09_australiafield_01
ids_name = 458829
pos = -45758, 0, -42997
rotate = 0, 11, 0
shape = ELLIPSOID
size = 33530, 44575, 44575
property_flags = 129
ids_info = 0
visit = 36
spacedust = atmosphereburn
spacedust_maxparticles = 50
sort = 20
toughness = 6
density = 5
repop_time = 20
max_battle_size = 4
pop_type = lootable_field
relief_time = 35
faction_weight = gd_bh_grp, 1
encounter = area_bh_assault, 6, 0.200000
faction = gd_bh_grp, 0.400000
encounter = area_bh_defend, 6, 0.200000
faction = gd_bh_grp, 0.400000
encounter = area_bh_scout, 6, 0.200000
faction = gd_bh_grp, 0.400000
[Object]
nickname = ST09_Trade_Lane_Ring_11
reputation = ku_n_grp
pos = -60748, 0, 63510
rotate = 0, -34, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
tradelane_space_name = 458832
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = ST09_Trade_Lane_Ring_12
[Object]
nickname = ST09_Trade_Lane_Ring_12
reputation = ku_n_grp
pos = -56283, 0, 57099
rotate = 0, -34, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST09_Trade_Lane_Ring_11
next_ring = ST09_Trade_Lane_Ring_13
[Object]
nickname = ST09_Trade_Lane_Ring_13
reputation = ku_n_grp
pos = -51818, 0, 50689
rotate = 0, -34, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST09_Trade_Lane_Ring_12
next_ring = ST09_Trade_Lane_Ring_14
[Object]
nickname = ST09_Trade_Lane_Ring_14
reputation = ku_n_grp
pos = -47354, 0, 44279
rotate = 0, -34, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST09_Trade_Lane_Ring_13
next_ring = ST09_Trade_Lane_Ring_15
[Object]
nickname = ST09_Trade_Lane_Ring_15
reputation = ku_n_grp
pos = -42889, 0, 37868
rotate = 0, -34, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST09_Trade_Lane_Ring_14
next_ring = ST09_Trade_Lane_Ring_16
[Object]
nickname = ST09_Trade_Lane_Ring_16
reputation = ku_n_grp
pos = -38425, 0, 31458
rotate = 0, -34, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST09_Trade_Lane_Ring_15
next_ring = ST09_Trade_Lane_Ring_17
[Object]
nickname = ST09_Trade_Lane_Ring_17
reputation = ku_n_grp
pos = -33960, 0, 25048
rotate = 0, -34, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST09_Trade_Lane_Ring_16
next_ring = ST09_Trade_Lane_Ring_18
[Object]
nickname = ST09_Trade_Lane_Ring_18
reputation = ku_n_grp
pos = -29496, 0, 18637
rotate = 0, -34, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST09_Trade_Lane_Ring_17
next_ring = ST09_Trade_Lane_Ring_19
[Object]
nickname = ST09_Trade_Lane_Ring_19
reputation = ku_n_grp
pos = -25031, 0, 12227
rotate = 0, -34, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST09_Trade_Lane_Ring_18
next_ring = ST09_Trade_Lane_Ring_20
[Object]
nickname = ST09_Trade_Lane_Ring_20
reputation = ku_n_grp
pos = -20567, 0, 5816
rotate = 0, -34, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
tradelane_space_name = 458827
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST09_Trade_Lane_Ring_19
[Object]
nickname = ST09_02
pos = -18853, 0, 6398
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = ST09_02_Base
base = ST09_02_Base
reputation = ku_n_grp
rotate = 0, 0, 0
archetype = k_battleship
ids_name = 458833
loadout = ku_battleship_ku_01
difficulty_level = 1
space_costume = benchmark_male_head, benchmark_male_body
voice = atc_leg_m01
[zone]
nickname = ST09_Sun1_death
pos = 48125, 0, 50492
shape = SPHERE
size = 5000
damage = 100000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ST09_Sun1
ids_name = 458835
pos = 48125, 0, 50492
ambient_color = 0, 128, 255
archetype = sun_2000
star = sm_blue_sun2
atmosphere_range = 2500
burn_color = 0, 0, 255
ids_info = 66162
[Object]
nickname = ST09_planet_2
ids_name = 458836
spin = 0.150000, 0.150000, 0.000000
rotate = 0, 0, 0
pos = 36686, 0, 44969
archetype = planet_mercury_200
atmosphere_range = 3500
burn_color = 255, 222, 160
ids_info = 66069
[zone]
nickname = ST09_planet_2_death
pos = 36686, 0, 44969
shape = SPHERE
size = 3400
damage = 5000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ST09_planet_3
ids_name = 458837
spin = 0.100000, 0.000000, 0.500000
rotate = 0, 0, 0
pos = 54042, 0, -27613
archetype = planet_storm_5000
atmosphere_range = 5900
burn_color = 255, 222, 160
ids_info = 66069
base = ST09_03_Base
reputation = ku_p_grp
[zone]
nickname = ST09_planet_3_death
pos = 54042, 0, -27613
shape = SPHERE
size = 5400
damage = 5000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ST09_03_dock_ring
ids_name = 458838
archetype = dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = ST09_03_Base
pos = 48123, 0, -28225
rotate = 0, -95, 0
reputation = ku_p_grp
difficulty_level = 1
space_costume = benchmark_male_head, benchmark_male_body
voice = atc_leg_m01
[Object]
nickname = ST09_Trade_Lane_Ring_30
reputation = ku_p_grp
pos = 44704, 0, -27618
rotate = 0, 116, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
tradelane_space_name = 458837
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = ST09_Trade_Lane_Ring_31
[Object]
nickname = ST09_Trade_Lane_Ring_31
reputation = ku_p_grp
pos = 37573, 0, -24065
rotate = 0, 116, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST09_Trade_Lane_Ring_30
next_ring = ST09_Trade_Lane_Ring_32
[Object]
nickname = ST09_Trade_Lane_Ring_32
reputation = ku_p_grp
pos = 30442, 0, -20513
rotate = 0, 116, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST09_Trade_Lane_Ring_31
next_ring = ST09_Trade_Lane_Ring_33
[Object]
nickname = ST09_Trade_Lane_Ring_33
reputation = ku_p_grp
pos = 23312, 0, -16961
rotate = 0, 116, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST09_Trade_Lane_Ring_32
next_ring = ST09_Trade_Lane_Ring_34
[Object]
nickname = ST09_Trade_Lane_Ring_34
reputation = ku_p_grp
pos = 16181, 0, -13408
rotate = 0, 116, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST09_Trade_Lane_Ring_33
next_ring = ST09_Trade_Lane_Ring_35
[Object]
nickname = ST09_Trade_Lane_Ring_35
reputation = ku_p_grp
pos = 9051, 0, -9856
rotate = 0, 116, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST09_Trade_Lane_Ring_34
next_ring = ST09_Trade_Lane_Ring_36
[Object]
nickname = ST09_Trade_Lane_Ring_36
reputation = ku_p_grp
pos = 1920, 0, -6304
rotate = 0, 116, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST09_Trade_Lane_Ring_35
next_ring = ST09_Trade_Lane_Ring_37
[Object]
nickname = ST09_Trade_Lane_Ring_37
reputation = ku_p_grp
pos = -5209, 0, -2751
rotate = 0, 116, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST09_Trade_Lane_Ring_36
next_ring = ST09_Trade_Lane_Ring_38
[Object]
nickname = ST09_Trade_Lane_Ring_38
reputation = ku_p_grp
pos = -12340, 0, 800
rotate = 0, 116, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST09_Trade_Lane_Ring_37
next_ring = ST09_Trade_Lane_Ring_39
[Object]
nickname = ST09_Trade_Lane_Ring_39
reputation = ku_p_grp
pos = -19471, 0, 4353
rotate = 0, 116, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
tradelane_space_name = 458827
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST09_Trade_Lane_Ring_38
[Object]
nickname = ST09_Trade_Lane_Ring_40
reputation = ku_n_grp
pos = 45053, 0, -27934
rotate = 0, -26, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
tradelane_space_name = 458837
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = ST09_Trade_Lane_Ring_41
[Object]
nickname = ST09_Trade_Lane_Ring_41
reputation = ku_n_grp
pos = 48586, 0, -35049
rotate = 0, -26, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST09_Trade_Lane_Ring_40
next_ring = ST09_Trade_Lane_Ring_42
[Object]
nickname = ST09_Trade_Lane_Ring_42
reputation = ku_n_grp
pos = 52120, 0, -42164
rotate = 0, -26, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST09_Trade_Lane_Ring_41
next_ring = ST09_Trade_Lane_Ring_43
[Object]
nickname = ST09_Trade_Lane_Ring_43
reputation = ku_n_grp
pos = 55653, 0, -49279
rotate = 0, -26, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST09_Trade_Lane_Ring_42
next_ring = ST09_Trade_Lane_Ring_44
[Object]
nickname = ST09_Trade_Lane_Ring_44
reputation = ku_n_grp
pos = 59187, 0, -56394
rotate = 0, -26, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST09_Trade_Lane_Ring_43
next_ring = ST09_Trade_Lane_Ring_45
[Object]
nickname = ST09_Trade_Lane_Ring_45
reputation = ku_n_grp
pos = 62721, 0, -63510
rotate = 0, -26, 0
archetype = Trade_Lane_Ring
ids_name = 458831
ids_info = 66170
tradelane_space_name = 458839
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST09_Trade_Lane_Ring_44
[Object]
nickname = ST09_suprise_biolight_01
pos = -48125, 0, -63115
visit = 16
ids_info = 66401
rotate = 0, 0, 0
archetype = suprise_biolight
ids_name = 458926
loadout = SECRET_biolightship
