[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini
[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini
[EncounterParameters]
nickname = tradep_trade_smuggler
filename = missions\encounters\tradep_trade_smuggler.ini
[EncounterParameters]
nickname = tradep_trade_freighter_smuggler
filename = missions\encounters\tradep_trade_freighter_smuggler.ini
[EncounterParameters]
nickname = tradep_trade_freighter_pirate
filename = missions\encounters\tradep_trade_freighter_pirate.ini
[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini
[EncounterParameters]
nickname = tradep_trade_armored
filename = missions\encounters\tradep_trade_armored.ini
[EncounterParameters]
nickname = tradep_miner_transport
filename = missions\encounters\tradep_miner_transport.ini
[EncounterParameters]
nickname = tradep_armored_prisoner
filename = missions\encounters\tradep_armored_prisoner.ini
[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini
[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini
[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini
[EncounterParameters]
nickname = tradelane_armored_prisoner
filename = missions\encounters\tradelane_armored_prisoner.ini
[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini
[EncounterParameters]
nickname = patrolp_gunboats
filename = missions\encounters\patrolp_gunboats.ini
[EncounterParameters]
nickname = patrolp_gov_patrol
filename = missions\encounters\patrolp_gov_patrol.ini
[EncounterParameters]
nickname = patrolp_bh_patrol
filename = missions\encounters\patrolp_bh_patrol.ini
[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini
[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini
[EncounterParameters]
nickname = new_encounter_example
filename = missions\encounters\new_encounter_example.ini
[EncounterParameters]
nickname = miningp_trade_transport
filename = missions\encounters\miningp_trade_transport.ini
[EncounterParameters]
nickname = miningp_scavenger
filename = missions\encounters\miningp_scavenger.ini
[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini
[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini
[EncounterParameters]
nickname = area_trade_smuggler
filename = missions\encounters\area_trade_smuggler.ini
[EncounterParameters]
nickname = area_trade_freighter_smuggler
filename = missions\encounters\area_trade_freighter_smuggler.ini
[EncounterParameters]
nickname = area_trade_freighter_pirate
filename = missions\encounters\area_trade_freighter_pirate.ini
[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini
[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini
[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini
[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini
[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini
[EncounterParameters]
nickname = area_nomads_m13
filename = missions\encounters\area_nomads_m13.ini
[EncounterParameters]
nickname = area_nomads
filename = missions\encounters\area_nomads.ini
[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini
[EncounterParameters]
nickname = area_gunboats
filename = missions\encounters\area_gunboats.ini
[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini
[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini
[EncounterParameters]
nickname = area_bh_defend
filename = missions\encounters\area_bh_defend.ini
[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini
[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini
[EncounterParameters]
nickname = area_armored_prisoner
filename = missions\encounters\area_armored_prisoner.ini
[SystemInfo]
space_color = 0, 0, 0
local_faction = li_n_grp
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = music_li_space
danger = music_rh_danger
battle = music_no_dyson_battle
[Dust]
spacedust = Dust
[Asteroids]
file = solar\asteroids\ST05_ussrfield_01.ini
zone = Zone_ST05_ussrfield_01
[Ambient]
color = 60, 20, 10
[Background]
basic_stars = solar\starsphere\starsphere_stars_walker.cmp
complex_stars = solar\starsphere\starsphere_ew03_stars.cmp
nebulae = solar\starsphere\starsphere_bw01.cmp
[LightSource]
nickname = ST05_system_light
pos = 0, 0, 0
color = 253, 230, 180
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object]
nickname = ST05_planet_1
ids_name = 458759
spin = 0.001000, 0.000000, 0.001000
rotate = 0, 0, 0
pos = 394, 0, -74950
archetype = planet_earth_3000
atmosphere_range = 3500
burn_color = 255, 222, 160
ids_info = 66069
ring = Zone_ST05_planet_1_ring, solar\rings\Ew05_ring2.ini
base = ST05_02_Base
reputation = fc_n_grp
[zone]
nickname = ST05_planet_1_death
pos = 394, 0, -74950
shape = SPHERE
size = 3400
damage = 5000
sort = 99.500000
density = 0
relief_time = 0
[zone]
nickname = Zone_ST05_planet_1_ring
pos = 394, 0, -74950
rotate = 0, 0, 0
shape = ring
size = 5000, 200, 200
sort = 0.000000
[Object]
nickname = ST05_planet_2
ids_name = 458760
spin = 0.010000, 0.000000, 0.010000
rotate = 0, 0, 0
pos = -49704, 0, 50493
archetype = planet_icelndwat_3000
atmosphere_range = 3500
burn_color = 255, 222, 160
ids_info = 66069
ring = Zone_ST05_planet_2_ring, solar\rings\protoplanet.ini
base = ST05_01_Base
reputation = li_n_grp
[zone]
nickname = ST05_planet_2_death
pos = -49704, 0, 50493
shape = SPHERE
size = 3400
damage = 5000
sort = 99.500000
density = 0
relief_time = 0
[zone]
nickname = Zone_ST05_planet_2_ring
pos = -49704, 0, 50493
rotate = 0, 0, 0
shape = ring
size = 5000, 200, 200
sort = 0.000000
[Object]
nickname = ST05_planet_3
ids_name = 458761
spin = 0.100000, 0.000000, 0.100000
rotate = 0, 0, 0
pos = 50493, 0, 50493
archetype = planet_icewatind_3000
atmosphere_range = 3500
burn_color = 255, 222, 160
ids_info = 66069
[zone]
nickname = ST05_planet_3_death
pos = 50493, 0, 50493
shape = SPHERE
size = 3400
damage = 5000
sort = 99.500000
density = 0
relief_time = 0
[zone]
nickname = Zone_ST05_to_ST04_hole
pos = -41404, 0, 38281
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
[Object]
nickname = ST05_Trade_Lane_Ring_01
reputation = fc_n_grp
pos = -48520, 0, 40630
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
ids_name = 458792
ids_info = 66170
tradelane_space_name = 458760
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = ST05_Trade_Lane_Ring_02
[Object]
nickname = ST05_Trade_Lane_Ring_02
reputation = fc_n_grp
pos = -46227, 0, 35699
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
ids_name = 458792
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST05_Trade_Lane_Ring_01
next_ring = ST05_Trade_Lane_Ring_03
[Object]
nickname = ST05_Trade_Lane_Ring_03
reputation = fc_n_grp
pos = -43145, 0, 28796
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
ids_name = 458792
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST05_Trade_Lane_Ring_02
next_ring = ST05_Trade_Lane_Ring_04
[Object]
nickname = ST05_Trade_Lane_Ring_04
reputation = fc_n_grp
pos = -40063, 0, 21893
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
ids_name = 458792
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST05_Trade_Lane_Ring_03
next_ring = ST05_Trade_Lane_Ring_05
[Object]
nickname = ST05_Trade_Lane_Ring_05
reputation = fc_n_grp
pos = -36981, 0, 14990
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
ids_name = 458792
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST05_Trade_Lane_Ring_04
next_ring = ST05_Trade_Lane_Ring_06
[Object]
nickname = ST05_Trade_Lane_Ring_06
reputation = fc_n_grp
pos = -33899, 0, 8086
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
ids_name = 458792
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST05_Trade_Lane_Ring_05
next_ring = ST05_Trade_Lane_Ring_07
[Object]
nickname = ST05_Trade_Lane_Ring_07
reputation = fc_n_grp
pos = -30818, 0, 1183
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
ids_name = 458792
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST05_Trade_Lane_Ring_06
next_ring = ST05_Trade_Lane_Ring_08
[Object]
nickname = ST05_Trade_Lane_Ring_08
reputation = fc_n_grp
pos = -27736, 0, -5719
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
ids_name = 458792
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST05_Trade_Lane_Ring_07
next_ring = ST05_Trade_Lane_Ring_09
[Object]
nickname = ST05_Trade_Lane_Ring_09
reputation = fc_n_grp
pos = -24654, 0, -12623
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
ids_name = 458792
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST05_Trade_Lane_Ring_08
next_ring = ST05_Trade_Lane_Ring_10
[Object]
nickname = ST05_Trade_Lane_Ring_10
reputation = fc_n_grp
pos = -21572, 0, -19526
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
ids_name = 458792
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST05_Trade_Lane_Ring_09
next_ring = ST05_Trade_Lane_Ring_11
[Object]
nickname = ST05_Trade_Lane_Ring_11
reputation = fc_n_grp
pos = -18490, 0, -26429
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
ids_name = 458792
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST05_Trade_Lane_Ring_10
next_ring = ST05_Trade_Lane_Ring_12
[Object]
nickname = ST05_Trade_Lane_Ring_12
reputation = fc_n_grp
pos = -15409, 0, -33332
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
ids_name = 458792
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST05_Trade_Lane_Ring_11
next_ring = ST05_Trade_Lane_Ring_13
[Object]
nickname = ST05_Trade_Lane_Ring_13
reputation = fc_n_grp
pos = -12327, 0, -40236
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
ids_name = 458792
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST05_Trade_Lane_Ring_12
next_ring = ST05_Trade_Lane_Ring_14
[Object]
nickname = ST05_Trade_Lane_Ring_14
reputation = fc_n_grp
pos = -9245, 0, -47139
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
ids_name = 458792
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST05_Trade_Lane_Ring_13
next_ring = ST05_Trade_Lane_Ring_15
[Object]
nickname = ST05_Trade_Lane_Ring_15
reputation = fc_n_grp
pos = -6163, 0, -54042
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
ids_name = 458792
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST05_Trade_Lane_Ring_14
next_ring = ST05_Trade_Lane_Ring_16
[Object]
nickname = ST05_Trade_Lane_Ring_16
reputation = fc_n_grp
pos = -3081, 0, -60945
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
ids_name = 458792
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST05_Trade_Lane_Ring_15
next_ring = ST05_Trade_Lane_Ring_17
[Object]
nickname = ST05_Trade_Lane_Ring_17
reputation = fc_n_grp
pos = 0, 0, -67849
rotate = 0, -24, 0
archetype = Trade_Lane_Ring
ids_name = 458792
ids_info = 66170
tradelane_space_name = 458759
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST05_Trade_Lane_Ring_16
[Object]
nickname = ST05_Trade_Lane_Ring_18
reputation = fc_n_grp
pos = 1972, 0, -67060
rotate = 0, -153, 0
archetype = Trade_Lane_Ring
ids_name = 458774
ids_info = 66170
tradelane_space_name = 458759
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = ST05_Trade_Lane_Ring_19
[Object]
nickname = ST05_Trade_Lane_Ring_19
reputation = fc_n_grp
pos = 5653, 0, -59696
rotate = 0, -153, 0
archetype = Trade_Lane_Ring
ids_name = 458774
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST05_Trade_Lane_Ring_18
next_ring = ST05_Trade_Lane_Ring_20
[Object]
nickname = ST05_Trade_Lane_Ring_20
reputation = fc_n_grp
pos = 9335, 0, -52332
rotate = 0, -153, 0
archetype = Trade_Lane_Ring
ids_name = 458774
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST05_Trade_Lane_Ring_19
next_ring = ST05_Trade_Lane_Ring_21
[Object]
nickname = ST05_Trade_Lane_Ring_21
reputation = fc_n_grp
pos = 13017, 0, -44969
rotate = 0, -153, 0
archetype = Trade_Lane_Ring
ids_name = 458774
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST05_Trade_Lane_Ring_20
[Object]
nickname = ST05_Trade_Lane_Ring_22
reputation = li_n_grp
pos = 24457, 0, -17356
rotate = 0, -156, 0
archetype = Trade_Lane_Ring
ids_name = 458774
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = ST05_Trade_Lane_Ring_23
[Object]
nickname = ST05_Trade_Lane_Ring_23
reputation = li_n_grp
pos = 27810, 0, -9565
rotate = 0, -156, 0
archetype = Trade_Lane_Ring
ids_name = 458774
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST05_Trade_Lane_Ring_22
next_ring = ST05_Trade_Lane_Ring_24
[Object]
nickname = ST05_Trade_Lane_Ring_24
reputation = li_n_grp
pos = 31163, 0, -1775
rotate = 0, -156, 0
archetype = Trade_Lane_Ring
ids_name = 458774
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST05_Trade_Lane_Ring_23
next_ring = ST05_Trade_Lane_Ring_25
[Object]
nickname = ST05_Trade_Lane_Ring_25
reputation = li_n_grp
pos = 34516, 0, 6015
rotate = 0, -156, 0
archetype = Trade_Lane_Ring
ids_name = 458774
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST05_Trade_Lane_Ring_24
next_ring = ST05_Trade_Lane_Ring_26
[Object]
nickname = ST05_Trade_Lane_Ring_26
reputation = li_n_grp
pos = 37869, 0, 13806
rotate = 0, -156, 0
archetype = Trade_Lane_Ring
ids_name = 458774
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = ST05_Trade_Lane_Ring_25
[Object]
nickname = ST05_01_dock_ring
ids_name = 458793
archetype = dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = ST05_01_Base
pos = -48281, 0, 47240
rotate = 0, 156, 0
reputation = li_n_grp
difficulty_level = 1
space_costume = benchmark_male_head, benchmark_male_body
voice = atc_leg_m01
[Object]
nickname = ST05_02_dock_ring
ids_name = 458794
archetype = dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = ST05_02_Base
pos = 615, 0, -71406
rotate = 0, 3, 0
reputation = fc_n_grp
difficulty_level = 1
space_costume = benchmark_male_head, benchmark_male_body
voice = atc_leg_m01
[Object]
nickname = ST05_Trade_Lane_Ring_Construct_A_01
ids_name = 458795
ids_info = 0
rotate = 0, 0, 0
pos = -39841, 0, 42997
archetype = Trade_Lane_Ring_Construct_A
[Zone]
nickname = Zone_ST05_ussrfield_01
ids_name = 458796
pos = 0, 0, -394
rotate = 0, 0, 0
shape = ELLIPSOID
size = 98223, 97434, 97434
property_flags = 129
ids_info = 0
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 50
sort = 20
toughness = 6
density = 5
repop_time = 20
max_battle_size = 4
pop_type = lootable_field
relief_time = 35
faction_weight = fc_n_grp, 2
faction_weight = rh_n_grp, 1
encounter = area_nomads, 6, 0.350000
faction = fc_n_grp, 0.400000
encounter = area_nomads_m13, 6, 0.350000
faction = fc_n_grp, 0.400000
encounter = area_assault, 6, 0.100000
faction = rh_n_grp, 0.400000
faction = rh_n_grp, 0.400000
[Object]
nickname = ST05_to_ST10_hole
ids_name = 458824
pos = 7812, 0, -88670
rotate = 0, 140, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_ST10
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = ST10, ST10_to_ST05_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_ST05_to_ST10_hole
pos = 7813, 0, -88669
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
sort = 0
[Object]
nickname = ST05_to_ST06_hole
ids_name = 458791
pos = -46874, 0, 61718
rotate = 0, 140, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_ST06
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = ST06, ST06_to_ST05_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_ST05_to_ST06_hole
pos = -46873, 0, 61719
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
sort = 0
[Object]
nickname = ST05_suprise_biolight_01
pos = -78500, 0, -52464
visit = 16
ids_info = 66401
rotate = 0, 0, 0
archetype = suprise_biolight
ids_name = 458927
loadout = SECRET_biolightship
