[Room_Info]
set_script = Scripts\bases\Ku_01_cityscape_hardpoint_01.thn
animation = Sc_loop
scene = all, ambient, Scripts\bases\Ku_01_cityscape_ambi_day_01.thn
scene = all, ambient, Scripts\bases\Ku_01_cityscape_traffic_01.thn, TRAFFIC_PRIORITY

[Room_Sound]
music = music_newtokyo, oneshot
ambient = ambience_cityscape_heavy

[Camera]
name = Camera_0

[PlayerShipPlacement]
name = X/Shipcentre/01
landing_script = Scripts\bases\Ku_01_cityscape_land_01.thn
launching_script = Scripts\bases\Ku_01_cityscape_launch_01.thn

[Hotspot]
name = IDS_HOTSPOT_EXIT
behavior = ExitDoor
room_switch = Cityscape

[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar

[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = ExitDoor
room_switch = Trader

[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = ExitDoor
room_switch = Equipment

[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = ExitDoor
room_switch = ShipDealer

[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair

[FlashlightLine]
icolor = 238, 141, 46
scale = 0.500000
gap = 0.040000
blink = 2.000000
endpause = 2.000000
numlights = 20
hardpoint = RunLightA01
hardpoint = RunLightA100

[FlashlightSet]
icolor = 238, 141, 46
scale = 5
blink = 2.000000
endpause = 2.000000
hardpoint = RunLightA100
hardpoint = RunLightA01

[FlashlightLine]
icolor = 238, 141, 46
scale = 0.500000
gap = 0.040000
blink = 2.000000
endpause = 2.000000
numlights = 20
hardpoint = RunLightB01
hardpoint = RunLightB100

[FlashlightLine]
icolor = 238, 141, 46
scale = 0.500000
gap = 0.040000
blink = 2.000000
endpause = 2.000000
numlights = 20
hardpoint = RunLightC01
hardpoint = RunLightC100

[FlashlightSet]
icolor = 238, 141, 46
scale = 5
blink = 2.000000
endpause = 2.000000
hardpoint = RunLightC100
hardpoint = RunLightC01

[FlashlightLine]
icolor = 171, 164, 195
scale = 4.000000
gap = 0.100000
blink = 0.400000
numlights = 12
hardpoint = RunLightE01
hardpoint = RunLightE12

[FlashlightLine]
icolor = 254, 117, 195
scale = 2.000000
gap = 0.080000
blink = 0.400000
endpause = 2.500000
numlights = 12
hardpoint = RunLightF01
hardpoint = RunLightF12

[FlashlightSet]
icolor = 250, 180, 55
scale = 0.800000
gap = 0.000000
blink = 7.000000
endpause = 3.000000
hardpoint = HpLightJ01
hardpoint = HpLightJ02
hardpoint = HpLightJ03
hardpoint = HpLightJ04
hardpoint = HpLightJ05
hardpoint = HpLightJ06
hardpoint = HpLightJ07
hardpoint = HpLightJ08
hardpoint = HpLightJ09
hardpoint = HpLightJ10
hardpoint = HpLightJ11
hardpoint = HpLightJ12
hardpoint = HpLightJ13
hardpoint = HpLightJ14
hardpoint = HpLightJ15
hardpoint = HpLightJ16
hardpoint = HpLightJ17
hardpoint = HpLightJ18
hardpoint = HpLightJ19
hardpoint = HpLightJ20
hardpoint = HpLightJ21
hardpoint = HpLightJ22
hardpoint = HpLightJ23
hardpoint = HpLightJ24
hardpoint = HpLightJ25
hardpoint = HpLightJ26
hardpoint = HpLightJ27
hardpoint = HpLightJ28
hardpoint = HpLightJ29
hardpoint = HpLightJ30
hardpoint = HpLightJ31
hardpoint = HpLightJ32
hardpoint = HpLightJ33
hardpoint = HpLightJ34
hardpoint = HpLightJ35
hardpoint = HpLightJ36
hardpoint = HpLightJ37
hardpoint = HpLightJ38
hardpoint = HpLightJ39
hardpoint = HpLightJ40
hardpoint = HpLightJ41
hardpoint = HpLightJ42
hardpoint = HpLightJ43
hardpoint = HpLightJ44
hardpoint = HpLightJ45
hardpoint = HpLightJ46

[FlashlightSet]
icolor = 238, 141, 46
scale = 2.000000
blink = 1.000000
endpause = 2.000000
hardpoint = HpLightA01
hardpoint = HpLightA02
hardpoint = HpLightA03
hardpoint = HpLightA04
hardpoint = HpLightA05
hardpoint = HpLightA04
hardpoint = HpLightA03
hardpoint = HpLightA02
hardpoint = HpLightA01
hardpoint = HpLightA01
hardpoint = HpLightA01
hardpoint = HpLightA01

[FlashlightSet]
icolor = 255, 176, 90
scale = 2.000000
blink = 0.600000
endpause = 3.000000
hardpoint = HpLightB

[FlashlightSet]
icolor = 255, 176, 90
scale = 1.000000
blink = 0.600000
endpause = 2.500000
hardpoint = HpLightC

[FlashlightSet]
icolor = 255, 176, 90
scale = 3.000000
blink = 0.600000
endpause = 2.000000
hardpoint = HpLightD

[FlashlightSet]
icolor = 125, 120, 70
scale = 4.000000
blink = 0.600000
endpause = 5.000000
hardpoint = HpLightE01
hardpoint = HpLightE02
hardpoint = HpLightE03
hardpoint = HpLightE04
hardpoint = HpLightE05
hardpoint = HpLightE06
hardpoint = HpLightE07
hardpoint = HpLightE08
hardpoint = HpLightE09
hardpoint = HpLightE10
hardpoint = HpLightE11
hardpoint = HpLightE10
hardpoint = HpLightE09
hardpoint = HpLightE08
hardpoint = HpLightE07
hardpoint = HpLightE06
hardpoint = HpLightE05
hardpoint = HpLightE04
hardpoint = HpLightE03
hardpoint = HpLightE02

[FlashlightSet]
icolor = 50, 50, 255
scale = 2.500000
blink = 5.000000
endpause = 1.000000
hardpoint = HpLightE01
hardpoint = HpLightE11

[FlashlightSet]
icolor = 255, 242, 140
scale = 2.000000
blink = 0.600000
endpause = 0.500000
hardpoint = HpLightF

[FlashlightSet]
icolor = 184, 54, 33
scale = 2.000000
blink = 0.600000
endpause = 1.000000
hardpoint = HpLightG

[FlashlightSet]
icolor = 163, 184, 49
scale = 2.000000
blink = 1.000000
endpause = 1.300000
hardpoint = HpLightH

[FlashlightSet]
icolor = 163, 184, 49
scale = 2.500000
blink = 2.000000
endpause = 1.600000
hardpoint = HpLightI

[FlashlightSet]
icolor = 0, 242, 220
scale = 1.500000
blink = 0.600000
endpause = 0.500000
hardpoint = HpLightK

[FlashlightSet]
icolor = 170, 100, 40
scale = 1.500000
blink = 0.850000
hardpoint = HpLightL01
hardpoint = HpLightL02
hardpoint = HpLightL03
hardpoint = HpLightL04
hardpoint = HpLightL05
hardpoint = HpLightL06
hardpoint = HpLightL07
hardpoint = HpLightL08
hardpoint = HpLightL09
hardpoint = HpLightL10
hardpoint = HpLightL11
hardpoint = HpLightL10
hardpoint = HpLightL09
hardpoint = HpLightL08
hardpoint = HpLightL07
hardpoint = HpLightL06
hardpoint = HpLightL05
hardpoint = HpLightL04
hardpoint = HpLightL03
hardpoint = HpLightL02
hardpoint = HpLightL01

[FlashlightSet]
icolor = 220, 135, 75
scale = 1.000000
blink = 2.000000
endpause = 2.500000
hardpoint = HpLightM01
hardpoint = HpLightM02
hardpoint = HpLightM03
hardpoint = HpLightM04
hardpoint = HpLightM05
hardpoint = HpLightM06
hardpoint = HpLightM07
hardpoint = HpLightM08
hardpoint = HpLightM09
hardpoint = HpLightM10
hardpoint = HpLightM11
hardpoint = HpLightM12

[FlashlightSet]
icolor = 254, 117, 195
scale = 1.000000
blink = 2.000000
endpause = 2.500000
hardpoint = HpLightM12
hardpoint = HpLightM11
hardpoint = HpLightM10
hardpoint = HpLightM09
hardpoint = HpLightM08
hardpoint = HpLightM07
hardpoint = HpLightM06
hardpoint = HpLightM05
hardpoint = HpLightM04
hardpoint = HpLightM03
hardpoint = HpLightM02
hardpoint = HpLightM01

[FlashlightSet]
icolor = 145, 40, 25
scale = 1.000000
blink = 3.000000
hardpoint = HpLightN01
hardpoint = HpLightN02
hardpoint = HpLightN03
hardpoint = HpLightN04
hardpoint = HpLightN05
hardpoint = HpLightN06
hardpoint = HpLightN07
hardpoint = HpLightN08
hardpoint = HpLightN09
hardpoint = HpLightN10
hardpoint = HpLightN11
hardpoint = HpLightN12
hardpoint = HpLightN13
hardpoint = HpLightN14
hardpoint = HpLightN15
hardpoint = HpLightN16
hardpoint = HpLightN17
hardpoint = HpLightN18
hardpoint = HpLightN19
hardpoint = HpLightN20
hardpoint = HpLightN21
hardpoint = HpLightN22
hardpoint = HpLightN23
hardpoint = HpLightN24

[FlashlightSet]
icolor = 145, 80, 50
scale = 1.250000
blink = 2.000000
endpause = 1.500000
hardpoint = HpLightO01
hardpoint = HpLightO02
hardpoint = HpLightO03
hardpoint = HpLightO04
hardpoint = HpLightO05
hardpoint = HpLightO06
hardpoint = HpLightO07
hardpoint = HpLightO08
hardpoint = HpLightO09
hardpoint = HpLightO10
hardpoint = HpLightO11
hardpoint = HpLightO12

[FlashlightSet]
icolor = 145, 100, 70
scale = 1.500000
blink = 2.500000
endpause = 0.750000
hardpoint = HpLightP01
hardpoint = HpLightP02
hardpoint = HpLightP03
hardpoint = HpLightP04
hardpoint = HpLightP05
hardpoint = HpLightP06
hardpoint = HpLightP07
hardpoint = HpLightP08
hardpoint = HpLightP09
hardpoint = HpLightP10
hardpoint = HpLightP11
hardpoint = HpLightP12
