[JumpShipEffect]
jump_out_effect = jump_out_effect   
jump_in_effect = jump_in_effect   
   
[JumpGateEffect]
nickname = jump_effect_default   
glow_ring_effect = jumpgatetest, jumpgatetest, jumpgatetest, jumpgatetest   
glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5   
glow_create_time = 3, 3, 3, 3   
jump_out_time = 2   
jump_out_tunnel_time = 5   
jump_in_tunnel_time = 5   
jump_in_time = 1   
kill_time_before_done = 0.650000   
jump_tunnel_effect = jump_tunnel_interior_player   
jump_tunnel = gate_tunnel_bretonia   
jump_ambient = 25, 25, 50   
jump_background_color = 255, 255, 255   
   
[JumpGateEffect]
nickname = jump_effect_asteroid_belt   
glow_ring_effect = jumpgatetest, jumpgatetest, jumpgatetest, jumpgatetest   
glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5   
glow_create_time = 1, 3, 5, 6   
jump_out_time = 2   
jump_out_tunnel_time = 5   
jump_in_tunnel_time = 5   
jump_in_time = 1   
kill_time_before_done = 0.650000   
jump_tunnel_effect = jump_tunnel_interior_player   
jump_tunnel = gate_tunnel_bretonia   
jump_ambient = 25, 25, 50   
jump_background_color = 255, 255, 255   
   
[JumpGateEffect]
nickname = jump_effect_liberty   
glow_ring_effect = jumpgatetest, jumpgatetest, jumpgatetest, jumpgatetest   
glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5   
glow_create_time = 1, 3, 5, 6   
jump_out_time = 2   
jump_out_tunnel_time = 5   
jump_in_tunnel_time = 5   
jump_in_time = 1   
kill_time_before_done = 0.650000   
jump_tunnel_effect = jump_tunnel_interior_player   
jump_tunnel = gate_tunnel_bretonia   
jump_ambient = 25, 25, 50   
jump_background_color = 255, 255, 255   
   
[JumpGateEffect]
nickname = jump_effect_bretonia   
glow_ring_effect = jumpgate_tunnel, jumpgate_rings, jumpgate_rings, jumpgate_end_rings, jumpgate_end   
glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5   
glow_create_time = 1, 3, 5, 7, 9   
jump_out_time = 1.500000   
jump_out_tunnel_time = 7   
jump_in_tunnel_time = 3   
jump_in_time = 1   
kill_time_before_done = 0.600000   
jump_tunnel_effect = jump_tunnel_interior_player   
jump_tunnel = gate_tunnel_bretonia   
jump_ambient = 25, 25, 50   
jump_background_color = 255, 255, 255   
   
[JumpGateEffect]
nickname = jump_effect_hole   
glow_ring_effect = wormholeactivation   
glow_ring_hp = HpFX1   
glow_create_time = 1   
jump_out_time = 1.500000   
jump_out_tunnel_time = 7   
jump_in_tunnel_time = 3   
jump_in_time = 1   
kill_time_before_done = 0.600000   
jump_tunnel_effect = jump_tunnel_interior_player   
jump_tunnel = gate_tunnel_bretonia   
jump_ambient = 25, 25, 50   
jump_background_color = 255, 255, 255   
  
  
[JumpGateEffect]
nickname = jump_time_hole   
glow_ring_effect = wormholeactivation   
glow_ring_hp = HpFX1   
glow_create_time = 1   
jump_out_time = 1 
jump_out_tunnel_time = 10   
jump_in_tunnel_time = 10   
jump_in_time = 1   
kill_time_before_done = 0.800000   
jump_tunnel_effect = jump_tunnel_interior_player   
jump_tunnel = gate_tunnel_time  
jump_ambient = 25, 25, 50  
jump_background_color = 255, 255, 255   
   
   
  
 