[Effect]
nickname = sever_debris    
snd_effect = sever_debris    
    
[Effect]
nickname = gf_explosion_no_fighter    
effect_type = EFT_EXPLOSION_SMALL    
vis_effect = gf_explosion_no_fighter    
snd_effect = med_explosion1    
    
[Effect]
nickname = explosion_small_ship_breakoff    
effect_type = EFT_EXPLOSION_SMALL    
vis_effect = gf_explosion_debris01    
snd_effect = med_explosion1    
    
[Effect]
nickname = explosion_small_debris    
effect_type = EFT_EXPLOSION_DEBRIS    
vis_effect = gf_explosion_debris01    
snd_effect = debris_explosion2    
    
[Effect]
nickname = explosion_large_debris    
effect_type = EFT_EXPLOSION_DEBRIS    
vis_effect = gf_explosion_large_debris01    
snd_effect = debris_explosion2    
    
[Effect]
nickname = explosion_li_fighter    
effect_type = EFT_EXPLOSION_SHIP    
vis_effect = gf_explosion_li_ship01    
snd_effect = med_explosion1    
lgt_effect = elite_flash_to_red    
lgt_range_scale = 30    
lgt_radius = 30    
    
[Effect]
nickname = explosion_li_elite    
effect_type = EFT_EXPLOSION_SHIP    
vis_effect = gf_explosion_li_ship02    
snd_effect = med_explosion1    
lgt_effect = elite_flash_to_red    
lgt_range_scale = 30    
lgt_radius = 30    
    
[Effect]
nickname = explosion_li_freighter    
effect_type = EFT_EXPLOSION_SHIP    
vis_effect = gf_explosion_li_ship03    
snd_effect = med_explosion1    
lgt_effect = elite_flash_to_red    
lgt_range_scale = 30    
lgt_radius = 30    
    
[Effect]
nickname = explosion_br_fighter    
effect_type = EFT_EXPLOSION_SHIP    
vis_effect = gf_explosion_br_ship01    
snd_effect = med_explosion1    
lgt_effect = elite_flash_to_red    
lgt_range_scale = 30    
lgt_radius = 30    
    
[Effect]
nickname = explosion_br_elite    
effect_type = EFT_EXPLOSION_SHIP    
vis_effect = gf_explosion_br_ship02    
snd_effect = med_explosion1    
lgt_effect = elite_flash_to_red    
lgt_range_scale = 30    
lgt_radius = 30    
    
[Effect]
nickname = explosion_br_freighter    
effect_type = EFT_EXPLOSION_SHIP    
vis_effect = gf_explosion_br_ship03    
snd_effect = med_explosion1    
lgt_effect = elite_flash_to_red    
lgt_range_scale = 30    
lgt_radius = 30    
    
[Effect]
nickname = explosion_ku_fighter    
effect_type = EFT_EXPLOSION_SHIP    
vis_effect = gf_explosion_ku_ship01    
snd_effect = med_explosion1    
lgt_effect = elite_flash_to_red    
lgt_range_scale = 30    
lgt_radius = 30    
    
[Effect]
nickname = explosion_ku_elite    
effect_type = EFT_EXPLOSION_SHIP    
vis_effect = gf_explosion_ku_ship02    
snd_effect = med_explosion1    
lgt_effect = elite_flash_to_red    
lgt_range_scale = 30    
lgt_radius = 30    
    
[Effect]
nickname = explosion_ku_freighter    
effect_type = EFT_EXPLOSION_SHIP    
vis_effect = gf_explosion_ku_ship02    
snd_effect = med_explosion1    
lgt_effect = elite_flash_to_red    
lgt_range_scale = 30    
lgt_radius = 30    
    
[Effect]
nickname = explosion_rh_fighter    
effect_type = EFT_EXPLOSION_SHIP    
vis_effect = gf_explosion_rh_ship01    
snd_effect = med_explosion1    
lgt_effect = elite_flash_to_red    
lgt_range_scale = 30    
lgt_radius = 30    
    
[Effect]
nickname = explosion_rh_elite    
effect_type = EFT_EXPLOSION_SHIP    
vis_effect = gf_explosion_rh_ship02    
snd_effect = med_explosion1    
lgt_effect = elite_flash_to_red    
lgt_range_scale = 30    
lgt_radius = 30    
    
[Effect]
nickname = explosion_rh_freighter    
effect_type = EFT_EXPLOSION_SHIP    
vis_effect = gf_explosion_rh_ship02    
snd_effect = med_explosion1    
lgt_effect = elite_flash_to_red    
lgt_range_scale = 30    
lgt_radius = 30    
    
[Effect]
nickname = explosion_co_fighter    
effect_type = EFT_EXPLOSION_SHIP    
vis_effect = gf_explosion_co_ship01    
snd_effect = med_explosion1    
lgt_effect = elite_flash_to_red    
lgt_radius = 30    
lgt_range_scale = 30    
    
[Effect]
nickname = explosion_co_elite    
effect_type = EFT_EXPLOSION_SHIP    
vis_effect = gf_explosion_co_ship02    
snd_effect = med_explosion1    
lgt_effect = elite_flash_to_red    
lgt_range_scale = 30    
lgt_radius = 30    
    
[Effect]
nickname = explosion_co_freighter    
effect_type = EFT_EXPLOSION_SHIP    
vis_effect = gf_explosion_co_ship03    
snd_effect = med_explosion1    
lgt_effect = elite_flash_to_red    
lgt_range_scale = 30    
lgt_radius = 30    
    
[Effect]
nickname = explosion_cv_fighter    
effect_type = EFT_EXPLOSION_SHIP    
vis_effect = gf_explosion_smallship01    
snd_effect = med_explosion1    
lgt_effect = elite_flash_to_red    
lgt_range_scale = 30    
lgt_radius = 30    
    
[Effect]
nickname = explosion_cv_elite    
effect_type = EFT_EXPLOSION_SHIP    
vis_effect = gf_explosion_smallship02    
snd_effect = med_explosion1    
lgt_effect = elite_flash_to_red    
lgt_range_scale = 30    
lgt_radius = 30    
    
[Effect]
nickname = gf_explosion_smallship03    
effect_type = EFT_EXPLOSION_SHIP    
vis_effect = gf_explosion_smallship03    
snd_effect = med_explosion1    
lgt_effect = elite_flash_to_red    
lgt_range_scale = 30    
lgt_radius = 30    
    
[Effect]
nickname = gf_explosion_smallship04    
effect_type = EFT_EXPLOSION_SHIP    
vis_effect = gf_explosion_smallship04    
snd_effect = med_explosion1    
lgt_effect = elite_flash_to_red    
lgt_range_scale = 30    
lgt_radius = 30    
    
[Effect]
nickname = explosion_wplatform    
effect_type = EFT_EXPLOSION_MEDIUM    
vis_effect = gf_explosion_large01    
snd_effect = med_explosion1    
lgt_effect = elite_flash_to_red    
lgt_range_scale = 70    
lgt_radius = 70    
    
[Effect]
nickname = explosion_pirate_depot    
effect_type = EFT_EXPLOSION_LARGE    
snd_effect = debris_explosion4    
lgt_effect = elite_flash_to_red    
lgt_range_scale = 150    
lgt_radius = 150    
    
[Effect]
nickname = shatter_elite    
effect_type = EFT_EXPLOSION_SMALL    
vis_effect = gf_explosion_li_ship02    
snd_effect = med_explosion1    
lgt_effect = elite_flash_to_red    
lgt_radius = 50    
lgt_range_scale = 50    
    
[Effect]
nickname = explosion_sfx_debris_explosion3    
effect_type = EFT_EXPLOSION_DEBRIS    
snd_effect = debris_explosion3    
    
[Effect]
nickname = explosion_sfx_csx_flash01    
effect_type = EFT_EXPLOSION_MEDIUM    
snd_effect = csx_flash01    
    
[Effect]
nickname = explosion_sfx_csx_large02    
effect_type = EFT_EXPLOSION_LARGE    
snd_effect = csx_large02    
    
[Effect]
nickname = explosion_sfx_csx_large03    
effect_type = EFT_EXPLOSION_LARGE    
snd_effect = csx_large03    
    
[Effect]
nickname = explosion_sfx_csx_large04    
effect_type = EFT_EXPLOSION_LARGE    
snd_effect = csx_large04    
    
[Effect]
nickname = explosion_sfx_csx_large05    
effect_type = EFT_EXPLOSION_LARGE    
snd_effect = csx_large05    
    
[Effect]
nickname = explosion_sfx_csx_monster01    
effect_type = EFT_EXPLOSION_LARGE    
snd_effect = csx_monster01    
    
[Effect]
nickname = explosion_sfx_csx_sectional01    
effect_type = EFT_EXPLOSION_MEDIUM    
snd_effect = csx_sectional01    
    
[Effect]
nickname = explosion_sfx_csx_sectional02    
effect_type = EFT_EXPLOSION_MEDIUM    
snd_effect = csx_sectional02    
    
[Effect]
nickname = explosion_sfx_csx_sectional03    
effect_type = EFT_EXPLOSION_MEDIUM    
snd_effect = csx_sectional03    
    
[Effect]
nickname = explosion_sfx_csx_sectional04    
effect_type = EFT_EXPLOSION_MEDIUM    
snd_effect = csx_sectional04    
    
[Effect]
nickname = explosion_sfx_csx_sectional05    
effect_type = EFT_EXPLOSION_MEDIUM    
snd_effect = csx_sectional05    
    
[Effect]
nickname = debris_normal    
effect_type = EFT_EXPLOSION_DEBRIS    
vis_effect = gf_explosion_debris01    
snd_effect = debris_explosion2    
    
[Effect]
nickname = gf_explosion_rh_battleship_explosionsmall    
effect_type = EFT_EXPLOSION_SMALL    
vis_effect = gf_explosion_rh_battleship_explosionsmall    
    
[Effect]
nickname = gf_explosion_rh_battleship_bigexplosion    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_rh_battleship_bigexplosion    
    
[Effect]
nickname = gf_explosion_rh_battleship_flashbang    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_rh_battleship_flashbang    
    
[Effect]
nickname = gf_explosion_rh_battleship_flashbang#1    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_rh_battleship_flashbang#1    
    
[Effect]
nickname = gf_explosion_rh_battleship__gasgeyser    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_rh_battleship__gasgeyser    
    
[Effect]
nickname = gf_explosion_rh_cruiser_bigexplosion#1    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_rh_cruiser_bigexplosion#1    
    
[Effect]
nickname = gf_explosion_rh_cruiser_bigexplosion#2    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_rh_cruiser_bigexplosion#2    
    
[Effect]
nickname = gf_explosion_rh_cruiser_damage_fire    
effect_type = EFT_DAMAGE_SMOKE    
vis_effect = gf_explosion_rh_cruiser_damage_fire    
    
[Effect]
nickname = gf_explosion_rh_cruiser_damage_fire#1    
effect_type = EFT_DAMAGE_SMOKE    
vis_effect = gf_explosion_rh_cruiser_damage_fire#1    
    
[Effect]
nickname = gf_explosion_rh_cruiser_bigexplosionsmall    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_rh_cruiser_bigexplosionsmall    
    
[Effect]
nickname = gf_explosion_rh_gunboat_bigexplosion#2    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_rh_gunboat_bigexplosion#2    
    
[Effect]
nickname = gf_explosion_rh_gunboat_bigexplosionsmall    
effect_type = EFT_EXPLOSION_SMALL    
vis_effect = gf_explosion_rh_gunboat_bigexplosionsmall    
    
[Effect]
nickname = gf_explosion_rh_gunboat_damage_fire    
effect_type = EFT_DAMAGE_SMOKE    
vis_effect = gf_explosion_rh_gunboat_damage_fire    
    
[Effect]
nickname = gf_explosion_br_gunboat_flashbang#2    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_br_gunboat_flashbang#2    
    
[Effect]
nickname = gf_explosion_br_gunboat_flashbang#3    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_br_gunboat_flashbang#3    
    
[Effect]
nickname = gf_explosion_br_gunboat_bigexp    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_br_gunboat_bigexp    
    
[Effect]
nickname = gf_explosion_br_gunboat_damage    
effect_type = EFT_DAMAGE_SMOKE    
vis_effect = gf_explosion_br_gunboat_damage    
    
[Effect]
nickname = gf_explosion_br_gunboat_smallboom    
effect_type = EFT_EXPLOSION_SMALL    
vis_effect = gf_explosion_br_gunboat_smallboom    
    
[Effect]
nickname = gf_explosion_br_destroyer_bigexp    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_br_destroyer_bigexp    
    
[Effect]
nickname = gf_explosion_br_destroyer_damage    
effect_type = EFT_DAMAGE_SMOKE    
vis_effect = gf_explosion_br_destroyer_damage    
    
[Effect]
nickname = gf_explosion_br_destroyer_smallexp    
effect_type = EFT_EXPLOSION_SMALL    
vis_effect = gf_explosion_br_destroyer_smallexp    
    
[Effect]
nickname = gf_explosion_br_destroyer_flashbang#2    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_br_destroyer_flashbang#2    
    
[Effect]
nickname = gf_explosion_br_destroyer_flashbang#3    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_br_destroyer_flashbang#3    
    
[Effect]
nickname = gf_explosion_br_battleship_bigexp    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_br_battleship_bigexp    
    
[Effect]
nickname = gf_explosion_br_battleship_damage    
effect_type = EFT_DAMAGE_SMOKE    
vis_effect = gf_explosion_br_battleship_damage    
    
[Effect]
nickname = gf_explosion_br_battleship_smallexp    
effect_type = EFT_EXPLOSION_SMALL    
vis_effect = gf_explosion_br_battleship_smallexp    
    
[Effect]
nickname = gf_explosion_br_battleship_flashbang#2    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_br_battleship_flashbang#2    
    
[Effect]
nickname = gf_explosion_br_battleship_flashbang#3    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_br_battleship_flashbang#3    
    
[Effect]
nickname = gf_explosion_no_battleship    
effect_type = EFT_EXPLOSION_SMALL    
vis_effect = gf_explosion_no_battleship    
    
[Effect]
nickname = gf_explosion_no_battleship_big    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_no_battleship_big    
    
[Effect]
nickname = gf_explosion_no_battleship_neotokyobig    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_no_battleship_neotokyobig    
    
[Effect]
nickname = gf_explosion_no_battleship_neotokyobig2    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_no_battleship_neotokyobig2    
    
[Effect]
nickname = gf_li_capexplosion03bigcircles    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_li_capexplosion03bigcircles    
    
[Effect]
nickname = gf_li_capexplosion03bigexplosion    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_li_capexplosion03bigexplosion    
    
[Effect]
nickname = gf_li_capexplosion03bigflash    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_li_capexplosion03bigflash    
    
[Effect]
nickname = gf_li_capexplosion03moving_rings    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_li_capexplosion03moving_rings    
    
[Effect]
nickname = gf_li_capexplosion03moving_rings#1    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_li_capexplosion03moving_rings#1    
    
[Effect]
nickname = gf_li_capexplosion03popper    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_li_capexplosion03popper    
    
[Effect]
nickname = gf_explosion_li_battleship_damagefire    
effect_type = EFT_DAMAGE_SMOKE    
vis_effect = gf_explosion_li_battleship_damagefire    
    
[Effect]
nickname = gf_explosion_li_battleship_mainexpsmall    
effect_type = EFT_EXPLOSION_SMALL    
vis_effect = gf_explosion_li_battleship_mainexpsmall    
    
[Effect]
nickname = gf_explosion_li_battleship_mainexpbig    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_li_battleship_mainexpbig    
    
[Effect]
nickname = gf_explosion_ku_battleship_smallexp    
effect_type = EFT_EXPLOSION_SMALL    
vis_effect = gf_explosion_ku_battleship_smallexp    
    
[Effect]
nickname = gf_explosion_ku_battleship_damagestar    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_ku_battleship_damagestar    
    
[Effect]
nickname = gf_explosion_ku_battleship_flashbang    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_ku_battleship_flashbang    
    
[Effect]
nickname = gf_explosion_ku_cruiser_flashbang    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_ku_cruiser_flashbang    
    
[Effect]
nickname = gf_explosion_ku_cruiser_bigexp    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_ku_cruiser_bigexp    
    
[Effect]
nickname = gf_explosion_ku_cruiser_smallexp    
effect_type = EFT_EXPLOSION_SMALL    
vis_effect = gf_explosion_ku_cruiser_smallexp    
    
[Effect]
nickname = gf_explosion_ku_cruiser_damage_flashbang    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_ku_cruiser_damage_flashbang    
    
[Effect]
nickname = gf_explosion_ku_cruiser_damagestar    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_ku_cruiser_damagestar    
    
[Effect]
nickname = gf_explosion_ku_gunboat_damage_flashbang    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_ku_gunboat_damage_flashbang    
    
[Effect]
nickname = gf_explosion_ku_gunboat_flashbang    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_ku_gunboat_flashbang    
    
[Effect]
nickname = gf_explosion_ku_gunboat_smallexp    
effect_type = EFT_EXPLOSION_SMALL    
vis_effect = gf_explosion_ku_gunboat_smallexp    
    
[Effect]
nickname = gf_explosion_ku_gunboat_bigexp    
effect_type = EFT_EXPLOSION_LARGE    
vis_effect = gf_explosion_ku_gunboat_bigexp    
    
[Effect]
nickname = explosion_large_mine    
effect_type = EFT_EXPLOSION_SMALL    
vis_effect = gf_explosion_mine01    
snd_effect = med_explosion1    
lgt_effect = elite_flash_to_red    
lgt_range_scale = 30    
lgt_radius = 30    
    
[Effect]
nickname = explosion_nomad_mine    
effect_type = EFT_EXPLOSION_SMALL    
vis_effect = gf_explosion_mine03    
snd_effect = med_explosion1    
lgt_effect = elite_flash_to_red    
lgt_range_scale = 30    
lgt_radius = 30    
    
[Effect]
nickname = dast_badlands_explosion    
effect_type = EFT_EXPLOSION_SMALL    
vis_effect = gf_blsmallasteroidexplode    
snd_effect = debris_explosion2    
    
[Effect]
nickname = dast_asteroid_explosion    
effect_type = EFT_EXPLOSION_SMALL    
vis_effect = gf_smallasteroidexplode    
snd_effect = debris_explosion2    
    
[Effect]
nickname = dast_debris_explosion    
effect_type = EFT_EXPLOSION_SMALL    
vis_effect = gf_smalldebrisexplode    
snd_effect = debris_explosion2    
    
[Effect]
nickname = explosion_gas_mine    
effect_type = EFT_EXPLOSION_SMALL    
vis_effect = explosion_gas_mine    
snd_effect = med_explosion1    
lgt_effect = elite_flash_to_red    
lgt_range_scale = 30    
lgt_radius = 30    
   
[Effect]
nickname = explosion_borg_large    
effect_type =  EFT_EXPLOSION_SHIP     
vis_effect = gf_explosion_rh_ship02    
snd_effect = med_explosion1    
lgt_effect = elite_flash_to_red    
lgt_range_scale = 200    
lgt_radius = 200    
    
    
   
  
 