<script>
<scriptversion>
1.0
</scriptversion>

<data file="DATA\EQUIPMENT\select_equip.ini" method="append">
<source>
[Commodity]
nickname = commodity_Whales
ids_name = 0 ;GENERATESTRRES("Humpback Wale")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>Humpback Wale</TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT> </TEXT><PARA/><TEXT>An ancient earth sea animal. Itīs know to be extinct for hondred of years!</TEXT><PARA/><POP/></RDL>")
units_per_container = 1
loot_appearance = lootcrate_escape_pod
decay_per_second = 0
volume = 1.000000
hit_pts = 250
</source>
</data>

<data file="DATA\EQUIPMENT\goods.ini" method="append">
<source>
[Good]
nickname = commodity_Whales
equipment = commodity_Whales
msg_id_prefix = gcs_gen_commodity_boron
category = commodity
price = 1200
combinable = true
good_sell_price = 8.200000
bad_buy_price = 8.200000
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\whale.3db
jump_dist = 5
</source>
</data>

<data file="DATA\EQUIPMENT\select_equip.ini" method="append">
<source>
[Commodity]
nickname = commodity_Crack
ids_name = 0 ;GENERATESTRRES("Crack Cocaine")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>Crack Cocaine</TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT> </TEXT><PARA/><TEXT>Doctors dispensed cocaine as an antidote to morphine addiction. Unfortunately, some of their patients made a habit of combining both!</TEXT><PARA/><POP/></RDL>")
units_per_container = 1
loot_appearance = lootcrate_escape_pod
decay_per_second = 0
volume = 1.000000
hit_pts = 250
</source>
</data>

<data file="DATA\EQUIPMENT\goods.ini" method="append">
<source>
[Good]
nickname = commodity_Crack
equipment = commodity_Crack
msg_id_prefix = gcs_gen_commodity_boron
category = commodity
price = 1200
combinable = true
good_sell_price = 8.200000
bad_buy_price = 8.200000
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\crack.3db
jump_dist = 5
</source>
</data>

<data file="DATA\EQUIPMENT\select_equip.ini" method="append">
<source>
[Commodity]
nickname = commodity_Smpox
ids_name = 0 ;GENERATESTRRES("Small Pox WMD")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>Small Pox</TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT> </TEXT><PARA/><TEXT>A Deadly Bomb Used By Terrorists In the 19th & 20th Centuries, These Bomb Make alot of Money in The Black Market, if you come in contact with teh Chemical inside this Bomb Please seak Hospital Attension as soon as possible, Symtoms Known to be Very painfull And if not treated Will resault in DEATH!</TEXT><PARA/><POP/></RDL>")
units_per_container = 1
loot_appearance = lootcrate_escape_pod
decay_per_second = 0
volume = 1.000000
hit_pts = 250
</source>
</data>

<data file="DATA\EQUIPMENT\goods.ini" method="append">
<source>
[Good]
nickname = commodity_Smpox
equipment = commodity_Smpox
msg_id_prefix = gcs_gen_commodity_boron
category = commodity
price = 1200
combinable = true
good_sell_price = 8.200000
bad_buy_price = 8.200000
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\smpox.3db
jump_dist = 5
</source>
</data>

<data file="DATA\EQUIPMENT\select_equip.ini" method="append">
<source>
[Commodity]
nickname = commodity_Smack
ids_name = 0 ;GENERATESTRRES("Smack")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>Humpback Wale</TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT> </TEXT><PARA/><TEXT>A morphine addiction. Has Sent The Price Of Smack Rocketing into space, The Effects Been a Knock out Experince Its Largly Used in Poor Areas and Has incresses Crime were Ever it is Sold, doctors are Worried about This 19th century Drug which Has reserviced Thoughtout the gallaxy!</TEXT><PARA/><POP/></RDL>")
units_per_container = 1
loot_appearance = lootcrate_escape_pod
decay_per_second = 0
volume = 1.000000
hit_pts = 250
</source>
</data>

<data file="DATA\EQUIPMENT\goods.ini" method="append">
<source>
[Good]
nickname = commodity_Smack
equipment = commodity_Smack
msg_id_prefix = gcs_gen_commodity_boron
category = commodity
price = 1200
combinable = true
good_sell_price = 8.200000
bad_buy_price = 8.200000
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\smack.3db
jump_dist = 5
</source>
</data>

<data file="DATA\EQUIPMENT\select_equip.ini" method="append">
<source>
[Commodity]
nickname = commodity_Canabis
ids_name = 0 ;GENERATESTRRES("Cannibis")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>Cannabis</TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT> </TEXT><PARA/><TEXT>Cannabis a natural drug derived from the Cannabis Sativa plant, which is found wild in most parts of the world and easily cultivated in Britain. It comes in three forms: as a solid dark lump known as a resin, as leaves, stalks and seeds called grass, or as sticky oil. It can be rolled with a tobacco in a spliff or joint, smoked on its own in a pipe or bong, or eaten as part of a cake or cookie. There are different strengths of cannabis although mostly it is quite mild; some forms such as skunk are very strong and smokers can have a hallucinogenic reaction!</TEXT><PARA/><POP/></RDL>")
units_per_container = 1
loot_appearance = lootcrate_escape_pod
decay_per_second = 0
volume = 1.000000
hit_pts = 250
</source>
</data>

<data file="DATA\EQUIPMENT\goods.ini" method="append">
<source>
[Good]
nickname = commodity_Canabis
equipment = commodity_Canabis
msg_id_prefix = gcs_gen_commodity_boron
category = commodity
price = 1200
combinable = true
good_sell_price = 8.200000
bad_buy_price = 8.200000
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\canabis.3db
jump_dist = 5
</source>
</data>

<data file="DATA\EQUIPMENT\select_equip.ini" method="append">
<source>
[Commodity]
nickname = commodity_FFD
ids_name = 0 ;GENERATESTRRES("McDonalds FastFood")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>McDonalds Fast Food</TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT> </TEXT><PARA/><TEXT>FastFood Is Broght To you By McDonalds Fast food restraunts,!</TEXT><PARA/><POP/></RDL>")
units_per_container = 1
loot_appearance = lootcrate_escape_pod
decay_per_second = 0
volume = 1.000000
hit_pts = 250
</source>
</data>

<data file="DATA\EQUIPMENT\goods.ini" method="append">
<source>
[Good]
nickname = commodity_FFD
equipment = commodity_FFD
msg_id_prefix = gcs_gen_commodity_boron
category = commodity
price = 1200
combinable = true
good_sell_price = 8.200000
bad_buy_price = 8.200000
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\macfast.3db
jump_dist = 5
</source>
</data>

<data file="DATA\EQUIPMENT\select_equip.ini" method="append">
<source>
[Commodity]
nickname = commodity_hoes
ids_name = 0 ;GENERATESTRRES("prostitutes")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>prostitutes</TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT> </TEXT><PARA/><TEXT>Prostitution has been Outlaw in all but 1 system Were They Come for Cheap Money, Has Been heard That They can make upto Ģ2000 each in some systems,!</TEXT><PARA/><POP/></RDL>")
units_per_container = 1
loot_appearance = lootcrate_escape_pod
decay_per_second = 0
volume = 1.000000
hit_pts = 250
</source>
</data>

<data file="DATA\EQUIPMENT\goods.ini" method="append">
<source>
[Good]
nickname = commodity_hoes
equipment = commodity_hoes
msg_id_prefix = gcs_gen_commodity_boron
category = commodity
price = 1200
combinable = true
good_sell_price = 8.200000
bad_buy_price = 8.200000
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\hooker.3db
jump_dist = 5
</source>
</data>

<data file="DATA\EQUIPMENT\select_equip.ini" method="append">
<source>
[Commodity]
nickname = commodity_mpy
ids_name = 0 ;GENERATESTRRES("Monopoly Board Games")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>Monopoly Board Games</TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT> </TEXT><PARA/><TEXT>The Only Clasic Board Game to Survive The Board Games Wars in 2010, Every1 Should Have one For them Long Outspace Flights !</TEXT><PARA/><POP/></RDL>")
units_per_container = 1
loot_appearance = lootcrate_escape_pod
decay_per_second = 0
volume = 1.000000
hit_pts = 250
</source>
</data>

<data file="DATA\EQUIPMENT\goods.ini" method="append">
<source>
[Good]
nickname = commodity_mpy
equipment = commodity_mpy
msg_id_prefix = gcs_gen_commodity_boron
category = commodity
price = 1200
combinable = true
good_sell_price = 8.200000
bad_buy_price = 8.200000
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\mono.3db
jump_dist = 5
</source>
</data>

<data file="DATA\EQUIPMENT\select_equip.ini" method="append">
<source>
[Commodity]
nickname = commodity_ttm
ids_name = 0 ;GENERATESTRRES("Andriods")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>Andriods</TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT> </TEXT><PARA/><TEXT>Andriods Were maid mainly to help Arround The House and take a load of the wifes Hands, Later When Technology Progressed They we used for millitry Forces !</TEXT><PARA/><POP/></RDL>")
units_per_container = 1
loot_appearance = lootcrate_escape_pod
decay_per_second = 0
volume = 1.000000
hit_pts = 250
</source>
</data>

<data file="DATA\EQUIPMENT\goods.ini" method="append">
<source>
[Good]
nickname = commodity_ttm
equipment = commodity_ttm
msg_id_prefix = gcs_gen_commodity_boron
category = commodity
price = 1200
combinable = true
good_sell_price = 8.200000
bad_buy_price = 8.200000
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\androids.3db
jump_dist = 5
</source>
</data>

<data file="DATA\EQUIPMENT\select_equip.ini" method="append">
<source>
[Commodity]
nickname = commodity_rrr
ids_name = 0 ;GENERATESTRRES("Borg's Nano Technology")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>Borg's Nano Technology</TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT> </TEXT><PARA/><TEXT>A Borg Technology VERY EXPENSIVE Only Sorce Known is From The Borg Collective,There are Romours Of Nomads Sharing Technology With The Borg, Many have died In order to get just a few Borg nano's!</TEXT><PARA/><POP/></RDL>")
units_per_container = 1
loot_appearance = lootcrate_escape_pod
decay_per_second = 0
volume = 1.000000
hit_pts = 250
</source>
</data>

<data file="DATA\EQUIPMENT\goods.ini" method="append">
<source>
[Good]
nickname = commodity_rrr
equipment = commodity_rrr
msg_id_prefix = gcs_gen_commodity_boron
category = commodity
price = 1200
combinable = true
good_sell_price = 8.200000
bad_buy_price = 8.200000
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\borgnt.3db
jump_dist = 5
</source>
</data>

<data file="DATA\EQUIPMENT\select_equip.ini" method="append">
<source>
[Commodity]
nickname = commodity_Rflag
ids_name = 0 ;GENERATESTRRES("RED TEAMS FLAG")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>RED TEAMS FLAG</TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT> </TEXT><PARA/><TEXT>THIS IS RED TEAMS FLAG for CAPTURE THE FLAG GAME!</TEXT><PARA/><POP/></RDL>")
units_per_container = 1
loot_appearance = lootcrate_escape_pod
decay_per_second = 0
volume = 50.000000
hit_pts = 250000000
</source>
</data>

<data file="DATA\EQUIPMENT\goods.ini" method="append">
<source>
[Good]
nickname = commodity_Rflag
equipment = commodity_Rflag
msg_id_prefix = gcs_gen_commodity_boron
category = commodity
price = 1200
combinable = true
good_sell_price = 8.200000
bad_buy_price = 8.200000
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\whale.3db
jump_dist = 5
</source>
</data>

<data file="DATA\EQUIPMENT\select_equip.ini" method="append">
<source>
[Commodity]
nickname = commodity_Bflag
ids_name = 0 ;GENERATESTRRES("BLUE TEAM FLAG")
ids_info = 0 ;GENERATEXMLRES("<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA data="1" mask="1" def="-2"/><JUST loc="center"/><TEXT>BLUE TEAMS FLAG</TEXT><PARA/><TRA data="0" mask="1" def="-1"/><JUST loc="left"/><TEXT> </TEXT><PARA/><text>THIS IS BLUE TEAMS FLAG for CAPTURE THE FLAG GAME!</TEXT><PARA/><POP/></RDL>")
units_per_container = 1
loot_appearance = lootcrate_escape_pod
decay_per_second = 0
volume = 50.000000
hit_pts = 250000000
</source>
</data>

<data file="DATA\EQUIPMENT\goods.ini" method="append">
<source>
[Good]
nickname = commodity_Bflag
equipment = commodity_Bflag
msg_id_prefix = gcs_gen_commodity_boron
category = commodity
price = 1200
combinable = true
good_sell_price = 8.200000
bad_buy_price = 8.200000
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\crack.3db
jump_dist = 5
</source>
</data>


</script>


