// The stigg true dyno power curve
RPMTorque=( 0.0, -12.0, 0.0)
RPMTorque=( 1000.0, -30.0, 200.0)
RPMTorque=( 1200.0, -36.0, 255.0)
RPMTorque=( 1400.0, -41.0, 261.0)
RPMTorque=( 1600.0, -46.0, 270.0)
RPMTorque=( 1800.0, -51.0, 280.0)
RPMTorque=( 2000.0, -55.0, 288.8)
RPMTorque=( 2200.0, -59.0, 304.6)
RPMTorque=( 2400.0, -63.0, 334.0)
RPMTorque=( 2600.0, -68.0, 373.9)
RPMTorque=( 2800.0, -75.0, 419.9)
RPMTorque=( 3000.0, -80.0, 472.8)
RPMTorque=( 3200.0, -83.0, 532.7)
RPMTorque=( 3400.0, -90.0, 589.7)
RPMTorque=( 3600.0, -94.0, 655.2)
RPMTorque=( 3800.0, -100.0, 752.7)
RPMTorque=( 4000.0, -105.0, 792.2)
RPMTorque=( 4200.0, -111.0, 799.7)
RPMTorque=( 4400.0, -118.0, 793.7)
RPMTorque=( 4600.0, -125.0, 777.0)
RPMTorque=( 4800.0, -130.0, 770.9)
RPMTorque=( 5000.0, -135.0, 763.3)
RPMTorque=( 5200.0, -140.0, 760.3)
RPMTorque=( 5400.0, -145.0, 760.3)
RPMTorque=( 5600.0, -150.0, 757.2)
RPMTorque=( 5800.0, -157.6, 752.7)
RPMTorque=( 6000.0, -165.0, 754.2)
RPMTorque=( 6200.0, -175.5, 748.1)
RPMTorque=( 6400.0, -183.9, 732.9)
RPMTorque=( 6600.0, -189.1, 717.7)
RPMTorque=( 6800.0, -190.2, 705.6)
RPMTorque=( 7000.0, -186.0, 687.3)
RPMTorque=( 7200.0, -183.9, 672.2)
RPMTorque=( 7400.0, -180.7, 652.4)
RPMTorque=( 7600.0, -171.5, 634.2)
RPMTorque=( 7700.0, -162.9, 620.5)
RPMTorque=( 7800.0, -158.5, 606.8)
RPMTorque=( 7900.0, -144.1, 593.2)
RPMTorque=( 8000.0, -136.9, 581.0)
RPMTorque=( 8100.0, -129.7, 571.6)
RPMTorque=( 8200.0, -119.6, 558.2)
RPMTorque=( 8300.0, -112.3, 411.5)
RPMTorque=( 8400.0, -110.4, 284.8)
RPMTorque=( 8500.0, -105.1, 201.3)
RPMTorque=( 8600.0, -103.7, 116.3)
RPMTorque=( 8700.0, -105.1, 80.0)
FuelConsumption=5.631e-05   // affected by throttle position and engine speed
FuelEstimate=0.89200   // fudge factor for differences between vehicle types (used for lap estimates and AI pit scheduling)
EngineInertia=0.14000   // rotational inertia of engine components
IdleThrottle=0.80000   // throttle multiplier to help maintain idle speed
IdleRPMLogic=(800, 1100)   // attempt to maintain idle speed between these RPMs
LaunchEfficiency=0   // efficiency (0.0-1.0) of launch control, or 0.0 if N/A
LaunchRPMLogic=(3000, 4000)   // holds RPM in this range before launch (used for AI even if launch control is N/A!)
RevLimitRange=(7500, 50, 4)   
RevLimitSetting=2   
RevLimitLogic=100   // RPM range around current setting where rev limiter operates
RevLimitAvailable=1   // whether to use a rev limit (if 0, you still must have a "rev limit", just make it 40000 or so, and make sure to change [CONTROLS]->UpshiftAlgorithm to fix shifting points)
EngineMapRange=(0, 1, 1)   // 0 = most driveable, max = most power (low gears only) (unimplemented)
EngineMapSetting=1   
EngineBrakingMapRange=(0, 0.0010, 1)   // input throttle is ranged from minimum to 100%, with the minimum = setting * step * RPM,
EngineBrakingMapSetting=0   // the default is 1 * 0.000133 * 15000 RPM = 2% applied throttle at zero input throttle
EngineBoostRange=(0.01000, 1, 10)   
EngineBoostSetting=1   
BoostEffects=(15, 0.0100, 1)   // RPM increase per setting, fuel increase (1%) per setting, engine wear rate (101.5%) per setting
BoostTorque=-0.00410   // 0.4% less torque per setting (applies to all RPMs)
BoostPower=1.600e-04   // % more horsepower per setting
OptimumOilTemp=105   // degrees Celsius at which engine operates optimally
CombustionHeat=40   // degrees Celsius added per liter of fuel burned
EngineSpeedHeat=0.00140   // heat added linearly with engine speed
OilMinimumCooling=0.00750   // heat added linearly with engine speed
OilWaterHeatTransfer=(0.49620, 7.925e-05)   // heat transfer from oil to water (base, w/ engine speed)
WaterMinimumCooling=0.00396   // heat dissipated without radiator
RadiatorCooling=(1.590e-04, 1.002e-04)   // cooling rate with velocity (base, per setting)
LifetimeEngineRPM=(8050, 180)   // (base engine speed for lifetime, range where lifetime is halved)
LifetimeOilTemp=(108, 2.5000)   // (base oil temp for lifetime, range where lifetime is halved)
LifetimeAvg=15000   // average lifetime in seconds
LifetimeVar=8500   // lifetime random variance
EngineEmission=(0, 0.7000, -0.2000)   // where flames and smoke are emitted (relative to ref frame at rear axle)
EngineSound=(0.20000, 0.6000, -2.5000)   // where engine sound is played (relative to ref frame at rear axle)
SpeedLimiter=1   // whether vehicle has a pitlane speed limiter
OnboardStarter=1   // whether vehicle restarts when stalled
StarterTiming=(1.40, 0.0, 0.0)   // average and variable cranking time, then time to blend with starting sound
