"GameInfo"
{
	game 		"Hammer Deluxe"

	type		singleplayer_only

	FileSystem
	{
		SteamAppId				420 		// GCF for Episode 2
		ToolsAppId				211		// Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc.
		
		SearchPaths
		{
			Game				|gameinfo_path|.
			Game				|all_source_engine_paths|ep2
			Game				|all_source_engine_paths|episodic
			Game				|all_source_engine_paths|hl2
		}
	}
}
