
//
// Don't try to edit this file if you're trying to add new vehicles
// Just make a new file and copy the format below.
//

local Category = "Master Chris's Vehicles"

	
local V = { 	
				Name = "L4D Flatnose Truck", 
				Class = "prop_vehicle_jeep",
				Category = Category,
                                Author = "Master Chris",
				Information = "Flatnose Semi-truck from L4D",
				Model = "models/vehicles/trucks/flatnosedrive1.mdl",
                                HeadLights = {
					Light1 = {Pos = Vector(-40,-134,56), Ang = Angle(0,10,80)}, 
					Light2 = {Pos = Vector(40,-134,56), Ang = Angle(0,-10,80)}  
				},
				Horn = {Sound = "vehicles/semi-truck/Long_Truck_Horn_Blast_1.wav", Pitch = 90},
				
				KeyValues = {              
                                                       vehiclescript	=	"scripts/vehicles/Flatnose.txt",
						       limitview		=	"0"
 
                                            } 
			}
list.Set( "Vehicles", "L4D_Flatnose_Truck", V )

local V = { 	
				Name = "L4D Longnose Truck", 
				Class = "prop_vehicle_jeep",
				Category = Category,
                                Author = "Master Chris",
				Information = "Longnose Semi-truck from L4D",
				Model = "models/vehicles/trucks/longnosedrive1.mdl",
                                HeadLights = {
					Light1 = {Pos = Vector(-40.5,-174,53), Ang = Angle(0,10,80)}, 
					Light2 = {Pos = Vector(40.5,-174,53), Ang = Angle(0,-10,80)}  
				},
				Horn = {Sound = "vehicles/semi-truck/Long_Truck_Horn_Blast_2.wav", Pitch = 90},
				
				KeyValues = {              
                                                       vehiclescript	=	"scripts/vehicles/longnose.txt",
								limitview		=	"0"
 
                                            } 
			}
list.Set( "Vehicles", "L4D_Longnose_Truck", V )

local V = { 	
				Name = "L4D Semi-Trailer", 
				Class = "prop_vehicle_jeep",
				Category = Category,
                                Author = "Master Chris",
				Information = "Semi-Trailer from L4D",
				Model = "models/vehicles/trucks/semitrailvehicle1.mdl",
				
				KeyValues = {              
                                                       vehiclescript	=	"scripts/vehicles/semitrailer.txt",
 
                                            } 
			}
list.Set( "Vehicles", "L4D_Semi_Trailer", V )

local V = { 	
				Name = "L4D Semi-Tanker", 
				Class = "prop_vehicle_jeep",
				Category = Category,
                                Author = "Master Chris",
				Information = "Semi-Trailer Tanker from L4D",
				Model = "models/vehicles/trucks/semitankervehicle1.mdl",
				
				KeyValues = {              
                                                       vehiclescript	=	"scripts/vehicles/semitanker.txt",
 
                                            } 
			}
list.Set( "Vehicles", "L4D_Semi_Tanker", V )
