
"VertexLitGeneric"
{
	"$basetexture" "Models/props_wasteland/submarine001"
	"$surfaceprop" "metal"
	//"$nocull" 1
	//"$envmapmask" "models/props_wasteland/submarine001_mask"
	//"$envmap" "env_cubemap"
	"$envmaptint" "[ .08 .08 .08]"
	"$selfillum" 1
	
}
