"VertexLitGeneric"
{
	"$baseTexture" "models/gohan/1"
	"$surfaceprop" "skin"
	"$bumpmap" "models/gohan/skin_normal"


// -- From here down is new stuff which will only be applied if $phong is set to 1 --
	"$phong" "1"
//	"$ambientocclusiontexture" "models/gohan/gohan_1_occlusion"
//	"$phongexponent" 33
	"$phongexponenttexture" "models/gohan/gohan_1_exponent"
	"$phongboost"	"6"
	"$phongfresnelranges"	"[0.05 0.5 1]"
}
