Readme File:

Title 		: dm_lost_archipelago_V1; 
Version 	: 1
Release Date 	: March, 2009
File(s)name(s) 	: dm_lost_archipelago_V1.bsp; 
Build Time 	: 9 Months - but I was really really slacking! 
Author(s) 	: Brad "Redclaw" Tempchin
Email Address 	: tachyonrays@hotmail.com
Website:	: http://home.comcast.net/~redclaws/
Map Downloads	: http://halflife2.filefront.com/developer/Redclaw;27127
My HL2 Server IP: 69.243.5.41:27015
Type		: Deathmatch
Custom Textures : Yes
Custom Sounds 	: Yes
Custom Models 	: Yes
Custom Skybox	: Big Yes
Nodes for GM	: Yes

Intro

By way of introduction, I am "Redclaw" and I have spent the last 4 years mapping for AVP2. I also served as a map reviewer and staff member
for for PlanetAVP. Over a year ago I jumped in the Half Life 2 and CounterStrike: Source arena feet first. It's been a total blast and I love the HL2 world. 
If you play AVP2 and would like to check out those maps please PM me.

Description:

You have crash landed on an island chain somewhere in the south pacific.  All is not well and the more you explore, the more dread you start to feel.  
Many of your crew have fallen ill or died from nasty traps you have encountered.  But your one hope comes from a blood soaked note you have found 
in the main camp.  The hope that you can find the hidden research facility and get off the island is the only thing keeping you going.  
This map is loosely based on the “Lost” TV show and is setup for deathmatch or team play.  As the Combine you will want to control the old fort.
And as the Rebels you will want to control the walled campsite. Both teams will always be on the lookout of hidden secrets on the island that 
can give you the upper hand.



Installation:

Unzip the files dm_lost_archipelago_V1.bsp:
Steam\Steamapps\<<your username>>\half-life 2 deathmatch\hl2mp\maps\

WARNING:

Changing the map name from "dm_lost_archipelago_V1.bsp" to anything else will cause
all the special audio and visual effects (specularity) to stop working as the cubemaps and
custom soundscapes have been compiled for this map filename only. Basically the map will 
look and sound terrible if you change it's name.

Credits and Thanks:

To	: Shiroko and Cheroke for their very cool palm trees and plants
To	: Valve for making this really cool game and to the HL2 mappers at Valve for creating dm_overwatch.	

Other: To the folks at Valve for making Half Life 2. 

HL2 Deathmatch Maps:

dm_larkhill_detention_cntr_V1.bsp
dm_narnia_hunting_grounds_v5.bsp
dm_forest_vendetta_V1.bsp
dm_arctic_Vendetta_snow_V3.bsp
dm_arctic_vendetta_sun_v3.bsp
dm_arctic_vendetta_war_se_v1.bsp
dm_narnia_llw_winter_storm_v1.bsp
cs_anchient_arctic_runes_v1.bsp
cs_forest_insurrection_v1.bsp
dm_runoff_winter_storm_v1_2.bsp
dm_overwatch_winter_storm_v1.bsp
dm_overwatch_winter_storm_v2.bsp
dm_dark_vendetta_V1.bsp

Other Notes:

*I have added info_nodes around the map for people who wish to play this map in GarrysMod.* 

This map was heavily tested with Bots and it performed very well.  The Bots were very sneaky!

Please feel free to email me (tachyonrays@hotmail.com) with suggestions and bugs you might find in my maps.

I run a dedicated server called "Redclaws Dedicated HL2 Server", please come join anytime.

* COPYRIGHT/PERMISSIONS *

Authors MAY NOT use this level as a base to build additional levels.

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS. 
