"VertexLitGeneric"
{
	"$baseTexture" 	"Models/Police/metrocop_sheet"
	"$envmap" "env_cubemap"
	"$bumpmap" "Models/Police/metrocop_sheet_normal"
	"$normalmapalphaenvmapmask" 1
	"$envmapcontrast" 1
	"$model" 1
	"$selfillum" 1
	"$surfaceprop" "flesh"
}