"VertexLitGeneric"
{
	"$baseTexture" "Models/Weapons/V_shotgun/nearpc"
	//"$envmap" "env_cubemap"
	//"$normalmapalphaenvmapmask" 1
	//"$envmaptint" "[0.6 0.6 0.6]"	
	//"$bumpmap" "models/weapons/v_shotgun/nearpc_normal"
	//"$envmapsaturation" .1
	//"$envmapcontrast" 1


}

