=====================================================================
   Half-Life Map Specification Sheet
=====================================================================
------General Information--------------------------------------------

Title		: GibcityDM3
Release         : First official release
Date		: 14th October 2002
Filename	: gibcitydm3.bsp
Author		: Wayne W. Smith
Email Address	: wsmith@gibcity.com
Home page	: www.gibcity.com
Description	: This is a remake of The Abandoned Base from Quake1
Previous Maps	: Various Quake2, Half-Life & Daikatana maps

Credits/Thanks	: John Romero - All around game developer "God".

                : Prospect Vector - Tread3D Level Editor


Special Notes   : Special credit goes to my wife Jacalyn, son WES, and
                  daughter JES for putting up with a 40+ obsessive map
                  maker.

                : I have included the .map file in an effort to help and
                  encourage other authors.  Use all or part as you wish.
 

------Play Information-----------------------------------------------

Game Version    : Half-Life DM
Deathmatch	: Yes - 5 starts provided
Single Player	: No but one start is provided
Map Description	: This map is my version of the Deathmatch map DM3 from
                  Quake1. 

                  Some areas of the map have high r_speeds but since it
                  was designed to be used in a LAN game there should be
                  no problems with gameplay.


------Map Information------------------------------------------------

New Textures	: None
New Sounds	: None


------Construction---------------------------------------------------

Base		: Converted DM3 map from Quake1
Editor(s) used	: Tread3D
Build Time      : Two weeks (on and off)
Known Bugs      : None
Compile Machine	: Compaq DeskPro 4000; Pentium II 450; 384MB RAM;
                  3D Prophet II GTS
Compile times	:
                  Csg time                :  12 sec 
                  Bsp time                :  10 sec
                  Vis time                : 131 sec
                  Rad time                : 663 sec
                  Total compile time      : 13 min 36 sec  (816 sec)


------Map Instructions-----------------------------------------------

Unzip the files in this archive.  Place the map, "gibcitydm3.bsp" in
your half-life/valve/maps directory.


------Additional Info------------------------------------------------

Map Construction/Layout :
 
                  Remember this map was designed to be used in a LAN
                  game so some areas have high r_speeds.

                  All the DM starts have a weapon and ammo in front
                  of them.  When I first started to make maps I was
                  critized for this but now it seems everybody is
                  using this technique.

                  The following entities are not included in this map
                  Gauss, Ergon, Hornetgun, and Snark.  (These do not
                  belong in a Quake type map)

                  There are no custom textures in this map and this
                  was done to facilitate an easier download from a
                  server during a game.

                  If you do not like my changes to this map or any of
                  the entity placements don't bother to tell me, just
                  take the .map file provided and make your own version.


------Copyright-Permissions------------------------------------------

Authors MAY use this level as a base to build additional levels without
giving me any credit. (Yes, this is not a misprint.) 

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without permission from the author of the present work or works.